Have each game declare a name which is used for window titles etc.
[sgt/puzzles] / gtk.c
CommitLineData
720a8fb7 1/*
2 * gtk.c: GTK front end for my puzzle collection.
3 */
4
5#include <stdio.h>
6#include <stdlib.h>
2ef96bd6 7#include <time.h>
720a8fb7 8#include <stdarg.h>
9
83680571 10#include <gtk/gtk.h>
1482ee76 11#include <gdk/gdkkeysyms.h>
83680571 12
720a8fb7 13#include "puzzles.h"
14
83680571 15/* ----------------------------------------------------------------------
16 * Error reporting functions used elsewhere.
17 */
18
720a8fb7 19void fatal(char *fmt, ...)
20{
21 va_list ap;
22
23 fprintf(stderr, "fatal error: ");
24
25 va_start(ap, fmt);
26 vfprintf(stderr, fmt, ap);
27 va_end(ap);
28
29 fprintf(stderr, "\n");
30 exit(1);
31}
83680571 32
33/* ----------------------------------------------------------------------
34 * GTK front end to puzzles.
35 */
36
37/*
38 * This structure holds all the data relevant to a single window.
39 * In principle this would allow us to open multiple independent
40 * puzzle windows, although I can't currently see any real point in
41 * doing so. I'm just coding cleanly because there's no
42 * particularly good reason not to.
43 */
2ef96bd6 44struct frontend {
83680571 45 GtkWidget *window;
7f77ea24 46 GtkWidget *area;
2ef96bd6 47 GdkPixmap *pixmap;
48 GdkColor *colours;
49 int ncolours;
50 GdkColormap *colmap;
51 int w, h;
7f77ea24 52 midend_data *me;
2ef96bd6 53 GdkGC *gc;
54 int bbox_l, bbox_r, bbox_u, bbox_d;
20ee89e3 55 int timer_active, timer_id;
83680571 56};
57
2ef96bd6 58void frontend_default_colour(frontend *fe, float *output)
59{
60 GdkColor col = fe->window->style->bg[GTK_STATE_NORMAL];
61 output[0] = col.red / 65535.0;
62 output[1] = col.green / 65535.0;
63 output[2] = col.blue / 65535.0;
64}
65
66void start_draw(frontend *fe)
67{
68 fe->gc = gdk_gc_new(fe->area->window);
69 fe->bbox_l = fe->w;
70 fe->bbox_r = 0;
71 fe->bbox_u = fe->h;
72 fe->bbox_d = 0;
73}
74
75void draw_rect(frontend *fe, int x, int y, int w, int h, int colour)
76{
77 gdk_gc_set_foreground(fe->gc, &fe->colours[colour]);
78 gdk_draw_rectangle(fe->pixmap, fe->gc, 1, x, y, w, h);
79}
80
81void draw_line(frontend *fe, int x1, int y1, int x2, int y2, int colour)
82{
83 gdk_gc_set_foreground(fe->gc, &fe->colours[colour]);
84 gdk_draw_line(fe->pixmap, fe->gc, x1, y1, x2, y2);
85}
86
87void draw_polygon(frontend *fe, int *coords, int npoints,
88 int fill, int colour)
89{
90 GdkPoint *points = snewn(npoints, GdkPoint);
91 int i;
92
93 for (i = 0; i < npoints; i++) {
94 points[i].x = coords[i*2];
95 points[i].y = coords[i*2+1];
96 }
97
98 gdk_gc_set_foreground(fe->gc, &fe->colours[colour]);
99 gdk_draw_polygon(fe->pixmap, fe->gc, fill, points, npoints);
100
101 sfree(points);
102}
103
104void draw_update(frontend *fe, int x, int y, int w, int h)
105{
106 if (fe->bbox_l > x ) fe->bbox_l = x ;
107 if (fe->bbox_r < x+w) fe->bbox_r = x+w;
108 if (fe->bbox_u > y ) fe->bbox_u = y ;
109 if (fe->bbox_d < y+h) fe->bbox_d = y+h;
110}
111
112void end_draw(frontend *fe)
113{
114 gdk_gc_unref(fe->gc);
115 fe->gc = NULL;
116
117 if (fe->bbox_l < fe->bbox_r && fe->bbox_u < fe->bbox_d) {
118 gdk_draw_pixmap(fe->area->window,
119 fe->area->style->fg_gc[GTK_WIDGET_STATE(fe->area)],
120 fe->pixmap,
121 fe->bbox_l, fe->bbox_u,
122 fe->bbox_l, fe->bbox_u,
123 fe->bbox_r - fe->bbox_l, fe->bbox_d - fe->bbox_u);
124 }
125}
126
83680571 127static void destroy(GtkWidget *widget, gpointer data)
128{
129 gtk_main_quit();
130}
131
2ef96bd6 132static gint key_event(GtkWidget *widget, GdkEventKey *event, gpointer data)
7f77ea24 133{
2ef96bd6 134 frontend *fe = (frontend *)data;
1482ee76 135 int keyval;
7f77ea24 136
2ef96bd6 137 if (!fe->pixmap)
138 return TRUE;
7f77ea24 139
1482ee76 140 if (event->string[0] && !event->string[1])
141 keyval = (unsigned char)event->string[0];
c71454c0 142 else if (event->keyval == GDK_Up || event->keyval == GDK_KP_Up ||
143 event->keyval == GDK_KP_8)
1482ee76 144 keyval = CURSOR_UP;
c71454c0 145 else if (event->keyval == GDK_Down || event->keyval == GDK_KP_Down ||
146 event->keyval == GDK_KP_2)
1482ee76 147 keyval = CURSOR_DOWN;
c71454c0 148 else if (event->keyval == GDK_Left || event->keyval == GDK_KP_Left ||
149 event->keyval == GDK_KP_4)
1482ee76 150 keyval = CURSOR_LEFT;
c71454c0 151 else if (event->keyval == GDK_Right || event->keyval == GDK_KP_Right ||
152 event->keyval == GDK_KP_6)
1482ee76 153 keyval = CURSOR_RIGHT;
c71454c0 154 else if (event->keyval == GDK_KP_Home || event->keyval == GDK_KP_7)
155 keyval = CURSOR_UP_LEFT;
156 else if (event->keyval == GDK_KP_End || event->keyval == GDK_KP_1)
157 keyval = CURSOR_DOWN_LEFT;
158 else if (event->keyval == GDK_KP_Page_Up || event->keyval == GDK_KP_9)
159 keyval = CURSOR_UP_RIGHT;
160 else if (event->keyval == GDK_KP_Page_Down || event->keyval == GDK_KP_3)
161 keyval = CURSOR_DOWN_RIGHT;
1482ee76 162 else
163 keyval = -1;
164
165 if (keyval >= 0 &&
166 !midend_process_key(fe->me, 0, 0, keyval))
2ef96bd6 167 gtk_widget_destroy(fe->window);
7f77ea24 168
169 return TRUE;
170}
171
2ef96bd6 172static gint button_event(GtkWidget *widget, GdkEventButton *event,
173 gpointer data)
7f77ea24 174{
2ef96bd6 175 frontend *fe = (frontend *)data;
176 int button;
177
178 if (!fe->pixmap)
179 return TRUE;
180
181 if (event->type != GDK_BUTTON_PRESS)
182 return TRUE;
7f77ea24 183
b0f06719 184 if (event->button == 2 || (event->state & GDK_SHIFT_MASK))
2ef96bd6 185 button = MIDDLE_BUTTON;
b0f06719 186 else if (event->button == 1)
187 button = LEFT_BUTTON;
2ef96bd6 188 else if (event->button == 3)
189 button = RIGHT_BUTTON;
190 else
191 return FALSE; /* don't even know what button! */
192
193 if (!midend_process_key(fe->me, event->x, event->y, button))
194 gtk_widget_destroy(fe->window);
7f77ea24 195
196 return TRUE;
197}
198
2ef96bd6 199static gint expose_area(GtkWidget *widget, GdkEventExpose *event,
200 gpointer data)
83680571 201{
2ef96bd6 202 frontend *fe = (frontend *)data;
203
204 if (fe->pixmap) {
205 gdk_draw_pixmap(widget->window,
206 widget->style->fg_gc[GTK_WIDGET_STATE(widget)],
207 fe->pixmap,
208 event->area.x, event->area.y,
209 event->area.x, event->area.y,
210 event->area.width, event->area.height);
211 }
212 return TRUE;
213}
214
215static gint configure_area(GtkWidget *widget,
216 GdkEventConfigure *event, gpointer data)
217{
218 frontend *fe = (frontend *)data;
219 GdkGC *gc;
220
eb2ad6f1 221 if (fe->pixmap)
222 gdk_pixmap_unref(fe->pixmap);
223
2ef96bd6 224 fe->pixmap = gdk_pixmap_new(widget->window, fe->w, fe->h, -1);
225
226 gc = gdk_gc_new(fe->area->window);
227 gdk_gc_set_foreground(gc, &fe->colours[0]);
228 gdk_draw_rectangle(fe->pixmap, gc, 1, 0, 0, fe->w, fe->h);
229 gdk_gc_unref(gc);
230
231 midend_redraw(fe->me);
232
233 return TRUE;
234}
235
236static gint timer_func(gpointer data)
237{
238 frontend *fe = (frontend *)data;
239
240 if (fe->timer_active)
241 midend_timer(fe->me, 0.02); /* may clear timer_active */
242
243 return fe->timer_active;
244}
245
246void deactivate_timer(frontend *fe)
247{
20ee89e3 248 if (fe->timer_active)
249 gtk_timeout_remove(fe->timer_id);
2ef96bd6 250 fe->timer_active = FALSE;
251}
252
253void activate_timer(frontend *fe)
254{
20ee89e3 255 if (!fe->timer_active)
256 fe->timer_id = gtk_timeout_add(20, timer_func, fe);
2ef96bd6 257 fe->timer_active = TRUE;
258}
259
eb2ad6f1 260static void menu_key_event(GtkMenuItem *menuitem, gpointer data)
261{
262 frontend *fe = (frontend *)data;
263 int key = GPOINTER_TO_INT(gtk_object_get_data(GTK_OBJECT(menuitem),
264 "user-data"));
265 if (!midend_process_key(fe->me, 0, 0, key))
266 gtk_widget_destroy(fe->window);
267}
268
269static void menu_preset_event(GtkMenuItem *menuitem, gpointer data)
270{
271 frontend *fe = (frontend *)data;
272 game_params *params =
273 (game_params *)gtk_object_get_data(GTK_OBJECT(menuitem), "user-data");
274 int x, y;
275
276 midend_set_params(fe->me, params);
277 midend_new_game(fe->me, NULL);
278 midend_size(fe->me, &x, &y);
279 gtk_drawing_area_size(GTK_DRAWING_AREA(fe->area), x, y);
280 fe->w = x;
281 fe->h = y;
282}
283
284static GtkWidget *add_menu_item_with_key(frontend *fe, GtkContainer *cont,
285 char *text, int key)
286{
287 GtkWidget *menuitem = gtk_menu_item_new_with_label(text);
288 gtk_container_add(cont, menuitem);
289 gtk_object_set_data(GTK_OBJECT(menuitem), "user-data",
290 GINT_TO_POINTER(key));
291 gtk_signal_connect(GTK_OBJECT(menuitem), "activate",
292 GTK_SIGNAL_FUNC(menu_key_event), fe);
293 gtk_widget_show(menuitem);
294 return menuitem;
295}
296
297static void add_menu_separator(GtkContainer *cont)
298{
299 GtkWidget *menuitem = gtk_menu_item_new();
300 gtk_container_add(cont, menuitem);
301 gtk_widget_show(menuitem);
302}
303
2ef96bd6 304static frontend *new_window(void)
305{
306 frontend *fe;
eb2ad6f1 307 GtkBox *vbox;
308 GtkWidget *menubar, *menu, *menuitem;
309 int x, y, n;
83680571 310
2ef96bd6 311 fe = snew(frontend);
83680571 312
2ef96bd6 313 fe->me = midend_new(fe);
314 midend_new_game(fe->me, NULL);
7f77ea24 315
2ef96bd6 316 fe->window = gtk_window_new(GTK_WINDOW_TOPLEVEL);
0c490335 317 gtk_window_set_title(GTK_WINDOW(fe->window), game_name);
ff2f787b 318#if 0
319 gtk_window_set_resizable(GTK_WINDOW(fe->window), FALSE);
320#else
321 gtk_window_set_policy(GTK_WINDOW(fe->window), FALSE, FALSE, TRUE);
322#endif
eb2ad6f1 323 vbox = GTK_BOX(gtk_vbox_new(FALSE, 0));
324 gtk_container_add(GTK_CONTAINER(fe->window), GTK_WIDGET(vbox));
325 gtk_widget_show(GTK_WIDGET(vbox));
326
327 menubar = gtk_menu_bar_new();
328 gtk_box_pack_start(vbox, menubar, FALSE, FALSE, 0);
329 gtk_widget_show(menubar);
330
331 menuitem = gtk_menu_item_new_with_label("Game");
332 gtk_container_add(GTK_CONTAINER(menubar), menuitem);
333 gtk_widget_show(menuitem);
334
335 menu = gtk_menu_new();
336 gtk_menu_item_set_submenu(GTK_MENU_ITEM(menuitem), menu);
337
338 add_menu_item_with_key(fe, GTK_CONTAINER(menu), "New", 'n');
339 add_menu_item_with_key(fe, GTK_CONTAINER(menu), "Restart", 'r');
340
341 if ((n = midend_num_presets(fe->me)) > 0) {
342 GtkWidget *submenu;
343 int i;
344
345 menuitem = gtk_menu_item_new_with_label("Type");
346 gtk_container_add(GTK_CONTAINER(menu), menuitem);
347 gtk_widget_show(menuitem);
348
349 submenu = gtk_menu_new();
350 gtk_menu_item_set_submenu(GTK_MENU_ITEM(menuitem), submenu);
351
352 for (i = 0; i < n; i++) {
353 char *name;
354 game_params *params;
355
356 midend_fetch_preset(fe->me, i, &name, &params);
357
358 menuitem = gtk_menu_item_new_with_label(name);
359 gtk_container_add(GTK_CONTAINER(submenu), menuitem);
360 gtk_object_set_data(GTK_OBJECT(menuitem), "user-data", params);
361 gtk_signal_connect(GTK_OBJECT(menuitem), "activate",
362 GTK_SIGNAL_FUNC(menu_preset_event), fe);
363 gtk_widget_show(menuitem);
364 }
365 }
366
367 add_menu_separator(GTK_CONTAINER(menu));
368 add_menu_item_with_key(fe, GTK_CONTAINER(menu), "Undo", 'u');
369 add_menu_item_with_key(fe, GTK_CONTAINER(menu), "Redo", '\x12');
370 add_menu_separator(GTK_CONTAINER(menu));
371 add_menu_item_with_key(fe, GTK_CONTAINER(menu), "Exit", 'q');
7f77ea24 372
2ef96bd6 373 {
374 int i, ncolours;
375 float *colours;
376 gboolean *success;
7f77ea24 377
2ef96bd6 378 fe->colmap = gdk_colormap_get_system();
379 colours = midend_colours(fe->me, &ncolours);
380 fe->ncolours = ncolours;
381 fe->colours = snewn(ncolours, GdkColor);
382 for (i = 0; i < ncolours; i++) {
383 fe->colours[i].red = colours[i*3] * 0xFFFF;
384 fe->colours[i].green = colours[i*3+1] * 0xFFFF;
385 fe->colours[i].blue = colours[i*3+2] * 0xFFFF;
386 }
387 success = snewn(ncolours, gboolean);
388 gdk_colormap_alloc_colors(fe->colmap, fe->colours, ncolours,
389 FALSE, FALSE, success);
390 for (i = 0; i < ncolours; i++) {
391 if (!success[i])
392 g_error("couldn't allocate colour %d (#%02x%02x%02x)\n",
393 i, fe->colours[i].red >> 8,
394 fe->colours[i].green >> 8,
395 fe->colours[i].blue >> 8);
396 }
397 }
7f77ea24 398
2ef96bd6 399 fe->area = gtk_drawing_area_new();
400 midend_size(fe->me, &x, &y);
401 gtk_drawing_area_size(GTK_DRAWING_AREA(fe->area), x, y);
402 fe->w = x;
403 fe->h = y;
404
eb2ad6f1 405 gtk_box_pack_end(vbox, fe->area, FALSE, FALSE, 0);
2ef96bd6 406
407 fe->pixmap = NULL;
408
20ee89e3 409 fe->timer_active = FALSE;
410
2ef96bd6 411 gtk_signal_connect(GTK_OBJECT(fe->window), "destroy",
412 GTK_SIGNAL_FUNC(destroy), fe);
413 gtk_signal_connect(GTK_OBJECT(fe->window), "key_press_event",
414 GTK_SIGNAL_FUNC(key_event), fe);
415 gtk_signal_connect(GTK_OBJECT(fe->area), "button_press_event",
416 GTK_SIGNAL_FUNC(button_event), fe);
417 gtk_signal_connect(GTK_OBJECT(fe->area), "expose_event",
418 GTK_SIGNAL_FUNC(expose_area), fe);
419 gtk_signal_connect(GTK_OBJECT(fe->area), "configure_event",
420 GTK_SIGNAL_FUNC(configure_area), fe);
421
422 gtk_widget_add_events(GTK_WIDGET(fe->area), GDK_BUTTON_PRESS_MASK);
423
424 gtk_widget_show(fe->area);
425 gtk_widget_show(fe->window);
426
427 return fe;
83680571 428}
429
430int main(int argc, char **argv)
431{
2ef96bd6 432 srand(time(NULL));
433
83680571 434 gtk_init(&argc, &argv);
435 (void) new_window();
436 gtk_main();
437
438 return 0;
439}