Due to fears that an incompetent WinSock might allow localhost-
[sgt/putty] / winnet.c
1 /*
2 * Windows networking abstraction.
3 *
4 * Due to this clean abstraction it was possible
5 * to easily implement IPv6 support :)
6 *
7 * IPv6 patch 1 (27 October 2000) Jeroen Massar <jeroen@unfix.org>
8 * - Preliminary hacked IPv6 support.
9 * - Connecting to IPv6 address (eg fec0:4242:4242:100:2d0:b7ff:fe8f:5d42) works.
10 * - Connecting to IPv6 hostname (eg heaven.ipv6.unfix.org) works.
11 * - Compiles as either IPv4 or IPv6.
12 *
13 * IPv6 patch 2 (29 October 2000) Jeroen Massar <jeroen@unfix.org>
14 * - When compiled as IPv6 it also allows connecting to IPv4 hosts.
15 * - Added some more documentation.
16 *
17 * IPv6 patch 3 (18 November 2000) Jeroen Massar <jeroen@unfix.org>
18 * - It now supports dynamically loading the IPv6 resolver dll's.
19 * This way we should be able to distribute one (1) binary
20 * which supports both IPv4 and IPv6.
21 * - getaddrinfo() and getnameinfo() are loaded dynamicaly if possible.
22 * - in6addr_any is defined in this file so we don't need to link to wship6.lib
23 * - The patch is now more unified so that we can still
24 * remove all IPv6 support by undef'ing IPV6.
25 * But where it fallsback to IPv4 it uses the IPv4 code which is already in place...
26 * - Canonical name resolving works.
27 *
28 * IPv6 patch 4 (07 January 2001) Jeroen Massar <jeroen@unfix.org>
29 * - patch against CVS of today, will be submitted to the bugs list
30 * as a 'cvs diff -u' on Simon's request...
31 *
32 */
33
34 /*
35 * Define IPV6 to have IPv6 on-the-fly-loading support.
36 * This means that one doesn't have to have an IPv6 stack to use it.
37 * But if an IPv6 stack is found it is used with a fallback to IPv4.
38 */
39 /* #define IPV6 1 */
40
41 #ifdef IPV6
42 #include <winsock2.h>
43 #include <ws2tcpip.h>
44 #include <tpipv6.h>
45 #else
46 #include <winsock.h>
47 #endif
48 #include <windows.h>
49 #include <stdio.h>
50 #include <stdlib.h>
51 #include <assert.h>
52
53 #define DEFINE_PLUG_METHOD_MACROS
54 #include "putty.h"
55 #include "network.h"
56 #include "tree234.h"
57
58 struct Socket_tag {
59 struct socket_function_table *fn;
60 /* the above variable absolutely *must* be the first in this structure */
61 char *error;
62 SOCKET s;
63 Plug plug;
64 void *private_ptr;
65 bufchain output_data;
66 int connected;
67 int writable;
68 int frozen; /* this causes readability notifications to be ignored */
69 int frozen_readable; /* this means we missed at least one readability
70 * notification while we were frozen */
71 int localhost_only; /* for listening sockets */
72 char oobdata[1];
73 int sending_oob;
74 int oobinline;
75 };
76
77 /*
78 * We used to typedef struct Socket_tag *Socket.
79 *
80 * Since we have made the networking abstraction slightly more
81 * abstract, Socket no longer means a tcp socket (it could mean
82 * an ssl socket). So now we must use Actual_Socket when we know
83 * we are talking about a tcp socket.
84 */
85 typedef struct Socket_tag *Actual_Socket;
86
87 struct SockAddr_tag {
88 char *error;
89 /* address family this belongs to, AF_INET for IPv4, AF_INET6 for IPv6. */
90 int family;
91 unsigned long address; /* Address IPv4 style. */
92 #ifdef IPV6
93 struct addrinfo *ai; /* Address IPv6 style. */
94 #endif
95 };
96
97 static tree234 *sktree;
98
99 static int cmpfortree(void *av, void *bv)
100 {
101 Actual_Socket a = (Actual_Socket) av, b = (Actual_Socket) bv;
102 unsigned long as = (unsigned long) a->s, bs = (unsigned long) b->s;
103 if (as < bs)
104 return -1;
105 if (as > bs)
106 return +1;
107 return 0;
108 }
109
110 static int cmpforsearch(void *av, void *bv)
111 {
112 Actual_Socket b = (Actual_Socket) bv;
113 unsigned long as = (unsigned long) av, bs = (unsigned long) b->s;
114 if (as < bs)
115 return -1;
116 if (as > bs)
117 return +1;
118 return 0;
119 }
120
121 void sk_init(void)
122 {
123 sktree = newtree234(cmpfortree);
124 }
125
126 char *winsock_error_string(int error)
127 {
128 switch (error) {
129 case WSAEACCES:
130 return "Network error: Permission denied";
131 case WSAEADDRINUSE:
132 return "Network error: Address already in use";
133 case WSAEADDRNOTAVAIL:
134 return "Network error: Cannot assign requested address";
135 case WSAEAFNOSUPPORT:
136 return
137 "Network error: Address family not supported by protocol family";
138 case WSAEALREADY:
139 return "Network error: Operation already in progress";
140 case WSAECONNABORTED:
141 return "Network error: Software caused connection abort";
142 case WSAECONNREFUSED:
143 return "Network error: Connection refused";
144 case WSAECONNRESET:
145 return "Network error: Connection reset by peer";
146 case WSAEDESTADDRREQ:
147 return "Network error: Destination address required";
148 case WSAEFAULT:
149 return "Network error: Bad address";
150 case WSAEHOSTDOWN:
151 return "Network error: Host is down";
152 case WSAEHOSTUNREACH:
153 return "Network error: No route to host";
154 case WSAEINPROGRESS:
155 return "Network error: Operation now in progress";
156 case WSAEINTR:
157 return "Network error: Interrupted function call";
158 case WSAEINVAL:
159 return "Network error: Invalid argument";
160 case WSAEISCONN:
161 return "Network error: Socket is already connected";
162 case WSAEMFILE:
163 return "Network error: Too many open files";
164 case WSAEMSGSIZE:
165 return "Network error: Message too long";
166 case WSAENETDOWN:
167 return "Network error: Network is down";
168 case WSAENETRESET:
169 return "Network error: Network dropped connection on reset";
170 case WSAENETUNREACH:
171 return "Network error: Network is unreachable";
172 case WSAENOBUFS:
173 return "Network error: No buffer space available";
174 case WSAENOPROTOOPT:
175 return "Network error: Bad protocol option";
176 case WSAENOTCONN:
177 return "Network error: Socket is not connected";
178 case WSAENOTSOCK:
179 return "Network error: Socket operation on non-socket";
180 case WSAEOPNOTSUPP:
181 return "Network error: Operation not supported";
182 case WSAEPFNOSUPPORT:
183 return "Network error: Protocol family not supported";
184 case WSAEPROCLIM:
185 return "Network error: Too many processes";
186 case WSAEPROTONOSUPPORT:
187 return "Network error: Protocol not supported";
188 case WSAEPROTOTYPE:
189 return "Network error: Protocol wrong type for socket";
190 case WSAESHUTDOWN:
191 return "Network error: Cannot send after socket shutdown";
192 case WSAESOCKTNOSUPPORT:
193 return "Network error: Socket type not supported";
194 case WSAETIMEDOUT:
195 return "Network error: Connection timed out";
196 case WSAEWOULDBLOCK:
197 return "Network error: Resource temporarily unavailable";
198 case WSAEDISCON:
199 return "Network error: Graceful shutdown in progress";
200 default:
201 return "Unknown network error";
202 }
203 }
204
205 SockAddr sk_namelookup(char *host, char **canonicalname)
206 {
207 SockAddr ret = smalloc(sizeof(struct SockAddr_tag));
208 unsigned long a;
209 struct hostent *h = NULL;
210 char realhost[8192];
211
212 /* Clear the structure and default to IPv4. */
213 memset(ret, 0, sizeof(struct SockAddr_tag));
214 ret->family = 0; /* We set this one when we have resolved the host. */
215 *realhost = '\0';
216
217 if ((a = inet_addr(host)) == (unsigned long) INADDR_NONE) {
218 #ifdef IPV6
219
220 /* Try to get the getaddrinfo() function from wship6.dll */
221 /* This way one doesn't need to have IPv6 dll's to use PuTTY and
222 * it will fallback to IPv4. */
223 typedef int (CALLBACK * FGETADDRINFO) (const char *nodename,
224 const char *servname,
225 const struct addrinfo *
226 hints,
227 struct addrinfo ** res);
228 FGETADDRINFO fGetAddrInfo = NULL;
229
230 HINSTANCE dllWSHIP6 = LoadLibrary("wship6.dll");
231 if (dllWSHIP6)
232 fGetAddrInfo = (FGETADDRINFO) GetProcAddress(dllWSHIP6,
233 "getaddrinfo");
234
235 /*
236 * Use fGetAddrInfo when it's available (which usually also
237 * means IPv6 is installed...)
238 */
239 if (fGetAddrInfo) {
240 /*debug(("Resolving \"%s\" with getaddrinfo() (IPv4+IPv6 capable)...\n", host)); */
241 if (fGetAddrInfo(host, NULL, NULL, &ret->ai) == 0)
242 ret->family = ret->ai->ai_family;
243 } else
244 #endif
245 {
246 /*
247 * Otherwise use the IPv4-only gethostbyname...
248 * (NOTE: we don't use gethostbyname as a
249 * fallback!)
250 */
251 if (ret->family == 0) {
252 /*debug(("Resolving \"%s\" with gethostbyname() (IPv4 only)...\n", host)); */
253 if ( (h = gethostbyname(host)) )
254 ret->family = AF_INET;
255 }
256 }
257 /*debug(("Done resolving...(family is %d) AF_INET = %d, AF_INET6 = %d\n", ret->family, AF_INET, AF_INET6)); */
258
259 if (ret->family == 0) {
260 DWORD err = WSAGetLastError();
261 ret->error = (err == WSAENETDOWN ? "Network is down" :
262 err ==
263 WSAHOST_NOT_FOUND ? "Host does not exist" : err
264 == WSATRY_AGAIN ? "Host not found" :
265 #ifdef IPV6
266 fGetAddrInfo ? "getaddrinfo: unknown error" :
267 #endif
268 "gethostbyname: unknown error");
269 #ifdef DEBUG
270 {
271 LPVOID lpMsgBuf;
272 FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER |
273 FORMAT_MESSAGE_FROM_SYSTEM |
274 FORMAT_MESSAGE_IGNORE_INSERTS, NULL, err,
275 MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
276 (LPTSTR) & lpMsgBuf, 0, NULL);
277 /*debug(("Error %ld: %s (h=%lx)\n", err, lpMsgBuf, h)); */
278 /* Free the buffer. */
279 LocalFree(lpMsgBuf);
280 }
281 #endif
282 } else {
283 ret->error = NULL;
284
285 #ifdef IPV6
286 /* If we got an address info use that... */
287 if (ret->ai) {
288 typedef int (CALLBACK * FGETNAMEINFO)
289 (const struct sockaddr FAR * sa, socklen_t salen,
290 char FAR * host, size_t hostlen, char FAR * serv,
291 size_t servlen, int flags);
292 FGETNAMEINFO fGetNameInfo = NULL;
293
294 /* Are we in IPv4 fallback mode? */
295 /* We put the IPv4 address into the a variable so we can further-on use the IPv4 code... */
296 if (ret->family == AF_INET)
297 memcpy(&a,
298 (char *) &((SOCKADDR_IN *) ret->ai->
299 ai_addr)->sin_addr, sizeof(a));
300
301 /* Now let's find that canonicalname... */
302 if ((dllWSHIP6)
303 && (fGetNameInfo =
304 (FGETNAMEINFO) GetProcAddress(dllWSHIP6,
305 "getnameinfo"))) {
306 if (fGetNameInfo
307 ((struct sockaddr *) ret->ai->ai_addr,
308 ret->family ==
309 AF_INET ? sizeof(SOCKADDR_IN) :
310 sizeof(SOCKADDR_IN6), realhost,
311 sizeof(realhost), NULL, 0, 0) != 0) {
312 strncpy(realhost, host, sizeof(realhost));
313 }
314 }
315 }
316 /* We used the IPv4-only gethostbyname()... */
317 else
318 #endif
319 {
320 memcpy(&a, h->h_addr, sizeof(a));
321 /* This way we are always sure the h->h_name is valid :) */
322 strncpy(realhost, h->h_name, sizeof(realhost));
323 }
324 }
325 #ifdef IPV6
326 FreeLibrary(dllWSHIP6);
327 #endif
328 } else {
329 /*
330 * This must be a numeric IPv4 address because it caused a
331 * success return from inet_addr.
332 */
333 ret->family = AF_INET;
334 strncpy(realhost, host, sizeof(realhost));
335 }
336 ret->address = ntohl(a);
337 realhost[lenof(realhost)-1] = '\0';
338 *canonicalname = smalloc(1+strlen(realhost));
339 strcpy(*canonicalname, realhost);
340 return ret;
341 }
342
343 void sk_getaddr(SockAddr addr, char *buf, int buflen)
344 {
345 #ifdef IPV6
346 if (addr->family == AF_INET) {
347 #endif
348 struct in_addr a;
349 a.s_addr = htonl(addr->address);
350 strncpy(buf, inet_ntoa(a), buflen);
351 #ifdef IPV6
352 } else {
353 FIXME; /* I don't know how to get a text form of an IPv6 address. */
354 }
355 #endif
356 }
357
358 void sk_addr_free(SockAddr addr)
359 {
360 sfree(addr);
361 }
362
363 static Plug sk_tcp_plug(Socket sock, Plug p)
364 {
365 Actual_Socket s = (Actual_Socket) sock;
366 Plug ret = s->plug;
367 if (p)
368 s->plug = p;
369 return ret;
370 }
371
372 static void sk_tcp_flush(Socket s)
373 {
374 /*
375 * We send data to the socket as soon as we can anyway,
376 * so we don't need to do anything here. :-)
377 */
378 }
379
380 static void sk_tcp_close(Socket s);
381 static int sk_tcp_write(Socket s, char *data, int len);
382 static int sk_tcp_write_oob(Socket s, char *data, int len);
383 static char *sk_tcp_socket_error(Socket s);
384
385 extern char *do_select(SOCKET skt, int startup);
386
387 Socket sk_register(void *sock, Plug plug)
388 {
389 static struct socket_function_table fn_table = {
390 sk_tcp_plug,
391 sk_tcp_close,
392 sk_tcp_write,
393 sk_tcp_write_oob,
394 sk_tcp_flush,
395 sk_tcp_socket_error
396 };
397
398 DWORD err;
399 char *errstr;
400 Actual_Socket ret;
401
402 /*
403 * Create Socket structure.
404 */
405 ret = smalloc(sizeof(struct Socket_tag));
406 ret->fn = &fn_table;
407 ret->error = NULL;
408 ret->plug = plug;
409 bufchain_init(&ret->output_data);
410 ret->writable = 1; /* to start with */
411 ret->sending_oob = 0;
412 ret->frozen = 1;
413 ret->frozen_readable = 0;
414 ret->localhost_only = 0; /* unused, but best init anyway */
415
416 ret->s = (SOCKET)sock;
417
418 if (ret->s == INVALID_SOCKET) {
419 err = WSAGetLastError();
420 ret->error = winsock_error_string(err);
421 return (Socket) ret;
422 }
423
424 ret->oobinline = 0;
425
426 /* Set up a select mechanism. This could be an AsyncSelect on a
427 * window, or an EventSelect on an event object. */
428 errstr = do_select(ret->s, 1);
429 if (errstr) {
430 ret->error = errstr;
431 return (Socket) ret;
432 }
433
434 add234(sktree, ret);
435
436 return (Socket) ret;
437 }
438
439 Socket sk_new(SockAddr addr, int port, int privport, int oobinline,
440 Plug plug)
441 {
442 static struct socket_function_table fn_table = {
443 sk_tcp_plug,
444 sk_tcp_close,
445 sk_tcp_write,
446 sk_tcp_write_oob,
447 sk_tcp_flush,
448 sk_tcp_socket_error
449 };
450
451 SOCKET s;
452 #ifdef IPV6
453 SOCKADDR_IN6 a6;
454 #endif
455 SOCKADDR_IN a;
456 DWORD err;
457 char *errstr;
458 Actual_Socket ret;
459 short localport;
460
461 /*
462 * Create Socket structure.
463 */
464 ret = smalloc(sizeof(struct Socket_tag));
465 ret->fn = &fn_table;
466 ret->error = NULL;
467 ret->plug = plug;
468 bufchain_init(&ret->output_data);
469 ret->connected = 0; /* to start with */
470 ret->writable = 0; /* to start with */
471 ret->sending_oob = 0;
472 ret->frozen = 0;
473 ret->frozen_readable = 0;
474 ret->localhost_only = 0; /* unused, but best init anyway */
475
476 /*
477 * Open socket.
478 */
479 s = socket(addr->family, SOCK_STREAM, 0);
480 ret->s = s;
481
482 if (s == INVALID_SOCKET) {
483 err = WSAGetLastError();
484 ret->error = winsock_error_string(err);
485 return (Socket) ret;
486 }
487
488 ret->oobinline = oobinline;
489 if (oobinline) {
490 BOOL b = TRUE;
491 setsockopt(s, SOL_SOCKET, SO_OOBINLINE, (void *) &b, sizeof(b));
492 }
493
494 /*
495 * Bind to local address.
496 */
497 if (privport)
498 localport = 1023; /* count from 1023 downwards */
499 else
500 localport = 0; /* just use port 0 (ie winsock picks) */
501
502 /* Loop round trying to bind */
503 while (1) {
504 int retcode;
505
506 #ifdef IPV6
507 if (addr->family == AF_INET6) {
508 memset(&a6, 0, sizeof(a6));
509 a6.sin6_family = AF_INET6;
510 /*a6.sin6_addr = in6addr_any; *//* == 0 */
511 a6.sin6_port = htons(localport);
512 } else
513 #endif
514 {
515 a.sin_family = AF_INET;
516 a.sin_addr.s_addr = htonl(INADDR_ANY);
517 a.sin_port = htons(localport);
518 }
519 #ifdef IPV6
520 retcode = bind(s, (addr->family == AF_INET6 ?
521 (struct sockaddr *) &a6 :
522 (struct sockaddr *) &a),
523 (addr->family ==
524 AF_INET6 ? sizeof(a6) : sizeof(a)));
525 #else
526 retcode = bind(s, (struct sockaddr *) &a, sizeof(a));
527 #endif
528 if (retcode != SOCKET_ERROR) {
529 err = 0;
530 break; /* done */
531 } else {
532 err = WSAGetLastError();
533 if (err != WSAEADDRINUSE) /* failed, for a bad reason */
534 break;
535 }
536
537 if (localport == 0)
538 break; /* we're only looping once */
539 localport--;
540 if (localport == 0)
541 break; /* we might have got to the end */
542 }
543
544 if (err) {
545 ret->error = winsock_error_string(err);
546 return (Socket) ret;
547 }
548
549 /*
550 * Connect to remote address.
551 */
552 #ifdef IPV6
553 if (addr->family == AF_INET6) {
554 memset(&a, 0, sizeof(a));
555 a6.sin6_family = AF_INET6;
556 a6.sin6_port = htons((short) port);
557 a6.sin6_addr =
558 ((struct sockaddr_in6 *) addr->ai->ai_addr)->sin6_addr;
559 } else
560 #endif
561 {
562 a.sin_family = AF_INET;
563 a.sin_addr.s_addr = htonl(addr->address);
564 a.sin_port = htons((short) port);
565 }
566
567 /* Set up a select mechanism. This could be an AsyncSelect on a
568 * window, or an EventSelect on an event object. */
569 errstr = do_select(s, 1);
570 if (errstr) {
571 ret->error = errstr;
572 return (Socket) ret;
573 }
574
575 if ((
576 #ifdef IPV6
577 connect(s, ((addr->family == AF_INET6) ?
578 (struct sockaddr *) &a6 : (struct sockaddr *) &a),
579 (addr->family == AF_INET6) ? sizeof(a6) : sizeof(a))
580 #else
581 connect(s, (struct sockaddr *) &a, sizeof(a))
582 #endif
583 ) == SOCKET_ERROR) {
584 err = WSAGetLastError();
585 /*
586 * We expect a potential EWOULDBLOCK here, because the
587 * chances are the front end has done a select for
588 * FD_CONNECT, so that connect() will complete
589 * asynchronously.
590 */
591 if ( err != WSAEWOULDBLOCK ) {
592 ret->error = winsock_error_string(err);
593 return (Socket) ret;
594 }
595 } else {
596 /*
597 * If we _don't_ get EWOULDBLOCK, the connect has completed
598 * and we should set the socket as writable.
599 */
600 ret->writable = 1;
601 }
602
603 add234(sktree, ret);
604
605 return (Socket) ret;
606 }
607
608 Socket sk_newlistener(int port, Plug plug, int local_host_only)
609 {
610 static struct socket_function_table fn_table = {
611 sk_tcp_plug,
612 sk_tcp_close,
613 sk_tcp_write,
614 sk_tcp_write_oob,
615 sk_tcp_flush,
616 sk_tcp_socket_error
617 };
618
619 SOCKET s;
620 #ifdef IPV6
621 SOCKADDR_IN6 a6;
622 #endif
623 SOCKADDR_IN a;
624 DWORD err;
625 char *errstr;
626 Actual_Socket ret;
627 int retcode;
628 int on = 1;
629
630 /*
631 * Create Socket structure.
632 */
633 ret = smalloc(sizeof(struct Socket_tag));
634 ret->fn = &fn_table;
635 ret->error = NULL;
636 ret->plug = plug;
637 bufchain_init(&ret->output_data);
638 ret->writable = 0; /* to start with */
639 ret->sending_oob = 0;
640 ret->frozen = 0;
641 ret->frozen_readable = 0;
642 ret->localhost_only = local_host_only;
643
644 /*
645 * Open socket.
646 */
647 s = socket(AF_INET, SOCK_STREAM, 0);
648 ret->s = s;
649
650 if (s == INVALID_SOCKET) {
651 err = WSAGetLastError();
652 ret->error = winsock_error_string(err);
653 return (Socket) ret;
654 }
655
656 ret->oobinline = 0;
657
658
659 setsockopt(s, SOL_SOCKET, SO_REUSEADDR, (const char *)&on, sizeof(on));
660
661
662 #ifdef IPV6
663 if (addr->family == AF_INET6) {
664 memset(&a6, 0, sizeof(a6));
665 a6.sin6_family = AF_INET6;
666 if (local_host_only)
667 a6.sin6_addr = in6addr_loopback;
668 else
669 a6.sin6_addr = in6addr_any;
670 a6.sin6_port = htons(port);
671 } else
672 #endif
673 {
674 a.sin_family = AF_INET;
675 if (local_host_only)
676 a.sin_addr.s_addr = htonl(INADDR_LOOPBACK);
677 else
678 a.sin_addr.s_addr = htonl(INADDR_ANY);
679 a.sin_port = htons((short)port);
680 }
681 #ifdef IPV6
682 retcode = bind(s, (addr->family == AF_INET6 ?
683 (struct sockaddr *) &a6 :
684 (struct sockaddr *) &a),
685 (addr->family ==
686 AF_INET6 ? sizeof(a6) : sizeof(a)));
687 #else
688 retcode = bind(s, (struct sockaddr *) &a, sizeof(a));
689 #endif
690 if (retcode != SOCKET_ERROR) {
691 err = 0;
692 } else {
693 err = WSAGetLastError();
694 }
695
696 if (err) {
697 ret->error = winsock_error_string(err);
698 return (Socket) ret;
699 }
700
701
702 if (listen(s, SOMAXCONN) == SOCKET_ERROR) {
703 closesocket(s);
704 ret->error = winsock_error_string(err);
705 return (Socket) ret;
706 }
707
708 /* Set up a select mechanism. This could be an AsyncSelect on a
709 * window, or an EventSelect on an event object. */
710 errstr = do_select(s, 1);
711 if (errstr) {
712 ret->error = errstr;
713 return (Socket) ret;
714 }
715
716 add234(sktree, ret);
717
718 return (Socket) ret;
719 }
720
721 static void sk_tcp_close(Socket sock)
722 {
723 extern char *do_select(SOCKET skt, int startup);
724 Actual_Socket s = (Actual_Socket) sock;
725
726 del234(sktree, s);
727 do_select(s->s, 0);
728 closesocket(s->s);
729 sfree(s);
730 }
731
732 /*
733 * The function which tries to send on a socket once it's deemed
734 * writable.
735 */
736 void try_send(Actual_Socket s)
737 {
738 while (s->sending_oob || bufchain_size(&s->output_data) > 0) {
739 int nsent;
740 DWORD err;
741 void *data;
742 int len, urgentflag;
743
744 if (s->sending_oob) {
745 urgentflag = MSG_OOB;
746 len = s->sending_oob;
747 data = &s->oobdata;
748 } else {
749 urgentflag = 0;
750 bufchain_prefix(&s->output_data, &data, &len);
751 }
752 nsent = send(s->s, data, len, urgentflag);
753 noise_ultralight(nsent);
754 if (nsent <= 0) {
755 err = (nsent < 0 ? WSAGetLastError() : 0);
756 if ((err < WSABASEERR && nsent < 0) || err == WSAEWOULDBLOCK) {
757 /*
758 * Perfectly normal: we've sent all we can for the moment.
759 *
760 * (Some WinSock send() implementations can return
761 * <0 but leave no sensible error indication -
762 * WSAGetLastError() is called but returns zero or
763 * a small number - so we check that case and treat
764 * it just like WSAEWOULDBLOCK.)
765 */
766 s->writable = FALSE;
767 return;
768 } else if (nsent == 0 ||
769 err == WSAECONNABORTED || err == WSAECONNRESET) {
770 /*
771 * ASSUMPTION:
772 *
773 * I'm assuming here that if a TCP connection is
774 * reset or aborted once established, we will be
775 * notified by a select event rather than a
776 * CONNABORTED or CONNRESET from send(). In other
777 * words, I'm assuming CONNABORTED and CONNRESET
778 * don't come back from a _nonblocking_ send(),
779 * because the local side doesn't know they've
780 * happened until it waits for a response to its
781 * TCP segment - so the error will arrive
782 * asynchronously.
783 *
784 * If I'm wrong, this will be a really nasty case,
785 * because we can't necessarily call plug_closing()
786 * without having to make half the SSH code
787 * reentrant; so instead we'll have to schedule a
788 * call to plug_closing() for some suitable future
789 * time.
790 */
791 fatalbox("SERIOUS NETWORK INTERNAL ERROR: %s\n"
792 "Please report this immediately to "
793 "<putty@projects.tartarus.org>.",
794 winsock_error_string(err));
795 } else {
796 fatalbox(winsock_error_string(err));
797 }
798 } else {
799 if (s->sending_oob) {
800 if (nsent < len) {
801 memmove(s->oobdata, s->oobdata+nsent, len-nsent);
802 s->sending_oob = len - nsent;
803 } else {
804 s->sending_oob = 0;
805 }
806 } else {
807 bufchain_consume(&s->output_data, nsent);
808 }
809 }
810 }
811 }
812
813 static int sk_tcp_write(Socket sock, char *buf, int len)
814 {
815 Actual_Socket s = (Actual_Socket) sock;
816
817 /*
818 * Add the data to the buffer list on the socket.
819 */
820 bufchain_add(&s->output_data, buf, len);
821
822 /*
823 * Now try sending from the start of the buffer list.
824 */
825 if (s->writable)
826 try_send(s);
827
828 return bufchain_size(&s->output_data);
829 }
830
831 static int sk_tcp_write_oob(Socket sock, char *buf, int len)
832 {
833 Actual_Socket s = (Actual_Socket) sock;
834
835 /*
836 * Replace the buffer list on the socket with the data.
837 */
838 bufchain_clear(&s->output_data);
839 assert(len <= sizeof(s->oobdata));
840 memcpy(s->oobdata, buf, len);
841 s->sending_oob = len;
842
843 /*
844 * Now try sending from the start of the buffer list.
845 */
846 if (s->writable)
847 try_send(s);
848
849 return s->sending_oob;
850 }
851
852 int select_result(WPARAM wParam, LPARAM lParam)
853 {
854 int ret, open;
855 DWORD err;
856 char buf[20480]; /* nice big buffer for plenty of speed */
857 Actual_Socket s;
858 u_long atmark;
859
860 /* wParam is the socket itself */
861 s = find234(sktree, (void *) wParam, cmpforsearch);
862 if (!s)
863 return 1; /* boggle */
864
865 if ((err = WSAGETSELECTERROR(lParam)) != 0) {
866 /*
867 * An error has occurred on this socket. Pass it to the
868 * plug.
869 */
870 return plug_closing(s->plug, winsock_error_string(err), err, 0);
871 }
872
873 noise_ultralight(lParam);
874
875 switch (WSAGETSELECTEVENT(lParam)) {
876 case FD_CONNECT:
877 s->connected = s->writable = 1;
878 break;
879 case FD_READ:
880 /* In the case the socket is still frozen, we don't even bother */
881 if (s->frozen) {
882 s->frozen_readable = 1;
883 break;
884 }
885
886 /*
887 * We have received data on the socket. For an oobinline
888 * socket, this might be data _before_ an urgent pointer,
889 * in which case we send it to the back end with type==1
890 * (data prior to urgent).
891 */
892 if (s->oobinline) {
893 atmark = 1;
894 ioctlsocket(s->s, SIOCATMARK, &atmark);
895 /*
896 * Avoid checking the return value from ioctlsocket(),
897 * on the grounds that some WinSock wrappers don't
898 * support it. If it does nothing, we get atmark==1,
899 * which is equivalent to `no OOB pending', so the
900 * effect will be to non-OOB-ify any OOB data.
901 */
902 } else
903 atmark = 1;
904
905 ret = recv(s->s, buf, sizeof(buf), 0);
906 noise_ultralight(ret);
907 if (ret < 0) {
908 err = WSAGetLastError();
909 if (err == WSAEWOULDBLOCK) {
910 break;
911 }
912 }
913 if (ret < 0) {
914 return plug_closing(s->plug, winsock_error_string(err), err,
915 0);
916 } else if (0 == ret) {
917 return plug_closing(s->plug, NULL, 0, 0);
918 } else {
919 return plug_receive(s->plug, atmark ? 0 : 1, buf, ret);
920 }
921 break;
922 case FD_OOB:
923 /*
924 * This will only happen on a non-oobinline socket. It
925 * indicates that we can immediately perform an OOB read
926 * and get back OOB data, which we will send to the back
927 * end with type==2 (urgent data).
928 */
929 ret = recv(s->s, buf, sizeof(buf), MSG_OOB);
930 noise_ultralight(ret);
931 if (ret <= 0) {
932 fatalbox(ret == 0 ? "Internal networking trouble" :
933 winsock_error_string(WSAGetLastError()));
934 } else {
935 return plug_receive(s->plug, 2, buf, ret);
936 }
937 break;
938 case FD_WRITE:
939 {
940 int bufsize_before, bufsize_after;
941 s->writable = 1;
942 bufsize_before = s->sending_oob + bufchain_size(&s->output_data);
943 try_send(s);
944 bufsize_after = s->sending_oob + bufchain_size(&s->output_data);
945 if (bufsize_after < bufsize_before)
946 plug_sent(s->plug, bufsize_after);
947 }
948 break;
949 case FD_CLOSE:
950 /* Signal a close on the socket. First read any outstanding data. */
951 open = 1;
952 do {
953 ret = recv(s->s, buf, sizeof(buf), 0);
954 if (ret < 0) {
955 err = WSAGetLastError();
956 if (err == WSAEWOULDBLOCK)
957 break;
958 return plug_closing(s->plug, winsock_error_string(err),
959 err, 0);
960 } else {
961 if (ret)
962 open &= plug_receive(s->plug, 0, buf, ret);
963 else
964 open &= plug_closing(s->plug, NULL, 0, 0);
965 }
966 } while (ret > 0);
967 return open;
968 case FD_ACCEPT:
969 {
970 struct sockaddr_in isa;
971 int addrlen = sizeof(struct sockaddr_in);
972 SOCKET t; /* socket of connection */
973
974 memset(&isa, 0, sizeof(struct sockaddr_in));
975 err = 0;
976 t = accept(s->s,&isa,&addrlen);
977 if (t == INVALID_SOCKET)
978 {
979 err = WSAGetLastError();
980 if (err == WSATRY_AGAIN)
981 break;
982 }
983
984 if (s->localhost_only &&
985 ntohl(isa.sin_addr.s_addr) != INADDR_LOOPBACK) {
986 closesocket(t); /* dodgy WinSock let nonlocal through */
987 } else if (plug_accepting(s->plug, (void*)t)) {
988 closesocket(t); /* denied or error */
989 }
990 }
991 }
992
993 return 1;
994 }
995
996 /*
997 * Each socket abstraction contains a `void *' private field in
998 * which the client can keep state.
999 */
1000 void sk_set_private_ptr(Socket sock, void *ptr)
1001 {
1002 Actual_Socket s = (Actual_Socket) sock;
1003 s->private_ptr = ptr;
1004 }
1005
1006 void *sk_get_private_ptr(Socket sock)
1007 {
1008 Actual_Socket s = (Actual_Socket) sock;
1009 return s->private_ptr;
1010 }
1011
1012 /*
1013 * Special error values are returned from sk_namelookup and sk_new
1014 * if there's a problem. These functions extract an error message,
1015 * or return NULL if there's no problem.
1016 */
1017 char *sk_addr_error(SockAddr addr)
1018 {
1019 return addr->error;
1020 }
1021 static char *sk_tcp_socket_error(Socket sock)
1022 {
1023 Actual_Socket s = (Actual_Socket) sock;
1024 return s->error;
1025 }
1026
1027 void sk_set_frozen(Socket sock, int is_frozen)
1028 {
1029 Actual_Socket s = (Actual_Socket) sock;
1030 if (s->frozen == is_frozen)
1031 return;
1032 s->frozen = is_frozen;
1033 if (!is_frozen && s->frozen_readable) {
1034 char c;
1035 recv(s->s, &c, 1, MSG_PEEK);
1036 }
1037 s->frozen_readable = 0;
1038 }
1039
1040 /*
1041 * For Plink: enumerate all sockets currently active.
1042 */
1043 SOCKET first_socket(int *state)
1044 {
1045 Actual_Socket s;
1046 *state = 0;
1047 s = index234(sktree, (*state)++);
1048 return s ? s->s : INVALID_SOCKET;
1049 }
1050
1051 SOCKET next_socket(int *state)
1052 {
1053 Actual_Socket s = index234(sktree, (*state)++);
1054 return s ? s->s : INVALID_SOCKET;
1055 }