Fix an integer-type mismatch between %04x in a printf format string
[sgt/charset] / charset.h
CommitLineData
c6d25d8d 1/*
2 * charset.h - header file for general character set conversion
3 * routines.
4 */
5
6#ifndef charset_charset_h
7#define charset_charset_h
8
9#include <stddef.h>
10
11/*
12 * Enumeration that lists all the multibyte or single-byte
13 * character sets known to this library.
14 */
15typedef enum {
16 CS_NONE, /* used for reporting errors, etc */
17 CS_ASCII, /* ordinary US-ASCII is worth having! */
18 CS_ISO8859_1,
19 CS_ISO8859_1_X11, /* X font encoding with VT100 glyphs */
20 CS_ISO8859_2,
21 CS_ISO8859_3,
22 CS_ISO8859_4,
23 CS_ISO8859_5,
24 CS_ISO8859_6,
25 CS_ISO8859_7,
26 CS_ISO8859_8,
27 CS_ISO8859_9,
28 CS_ISO8859_10,
29 CS_ISO8859_11,
30 CS_ISO8859_13,
31 CS_ISO8859_14,
32 CS_ISO8859_15,
33 CS_ISO8859_16,
34 CS_CP437,
35 CS_CP850,
5930e9ef 36 CS_CP852,
9b7e7a92 37 CS_CP866,
36eb7564 38 CS_CP874,
c6d25d8d 39 CS_CP1250,
40 CS_CP1251,
41 CS_CP1252,
42 CS_CP1253,
43 CS_CP1254,
44 CS_CP1255,
45 CS_CP1256,
46 CS_CP1257,
47 CS_CP1258,
48 CS_KOI8_R,
49 CS_KOI8_U,
50 CS_KOI8_RU,
01081d4e 51 CS_JISX0201,
c6d25d8d 52 CS_MAC_ROMAN,
53 CS_MAC_TURKISH,
54 CS_MAC_CROATIAN,
55 CS_MAC_ICELAND,
56 CS_MAC_ROMANIAN,
57 CS_MAC_GREEK,
58 CS_MAC_CYRILLIC,
59 CS_MAC_THAI,
60 CS_MAC_CENTEURO,
61 CS_MAC_SYMBOL,
62 CS_MAC_DINGBATS,
63 CS_MAC_ROMAN_OLD,
64 CS_MAC_CROATIAN_OLD,
65 CS_MAC_ICELAND_OLD,
66 CS_MAC_ROMANIAN_OLD,
67 CS_MAC_GREEK_OLD,
68 CS_MAC_CYRILLIC_OLD,
69 CS_MAC_UKRAINE,
70 CS_MAC_VT100,
71 CS_MAC_VT100_OLD,
72 CS_VISCII,
73 CS_HP_ROMAN8,
74 CS_DEC_MCS,
75 CS_UTF8,
76 CS_UTF7,
77 CS_UTF7_CONSERVATIVE,
78 CS_UTF16,
79 CS_UTF16BE,
80 CS_UTF16LE,
81 CS_EUC_JP,
82 CS_EUC_CN,
83 CS_EUC_KR,
84 CS_ISO2022_JP,
85 CS_ISO2022_KR,
86 CS_BIG5,
87 CS_SHIFT_JIS,
88 CS_HZ,
89 CS_CP949,
cdb08fdc 90 CS_PDF,
032fbecf 91 CS_PSSTD,
01081d4e 92 CS_CTEXT,
294941fa 93 CS_ISO2022,
94 CS_BS4730,
b063a840 95 CS_DEC_GRAPHICS,
96 CS_EUC_TW
c6d25d8d 97} charset_t;
98
99typedef struct {
100 unsigned long s0, s1;
101} charset_state;
102
103/*
104 * This macro is used to initialise a charset_state structure:
105 *
106 * charset_state mystate = CHARSET_INIT_STATE;
107 */
108#define CHARSET_INIT_STATE { 0L, 0L } /* a suitable initialiser */
109
110/*
111 * This external variable contains the same data, but is provided
112 * for easy structure-copy assignment:
113 *
114 * mystate = charset_init_state;
115 */
116extern const charset_state charset_init_state;
117
118/*
119 * Routine to convert a MB/SB character set to Unicode.
120 *
121 * This routine accepts some number of bytes, updates a state
122 * variable, and outputs some number of Unicode characters. There
123 * are no guarantees. You can't even guarantee that at most one
124 * Unicode character will be output per byte you feed in; for
125 * example, suppose you're reading UTF-8, you've seen E1 80, and
126 * then you suddenly see FE. Now you need to output _two_ error
127 * characters - one for the incomplete sequence E1 80, and one for
128 * the completely invalid UTF-8 byte FE.
129 *
130 * Returns the number of wide characters output; will never output
131 * more than the size of the buffer (as specified on input).
132 * Advances the `input' pointer and decrements `inlen', to indicate
133 * how far along the input string it got.
134 *
135 * The sequence of `errlen' wide characters pointed to by `errstr'
136 * will be used to indicate a conversion error. If `errstr' is
137 * NULL, `errlen' will be ignored, and the library will choose
138 * something sensible to do on its own. For Unicode, this will be
139 * U+FFFD (REPLACEMENT CHARACTER).
49152469 140 *
141 * `output' may be NULL, in which case the entire translation will
142 * be performed in theory (e.g. a dry run to work out how much
143 * space needs to be allocated for the real thing). `outlen' may
144 * also be negative, indicating an unlimited buffer length
145 * (although this is almost certainly unwise if `output' is _not_
146 * NULL).
c6d25d8d 147 */
148
149int charset_to_unicode(const char **input, int *inlen,
150 wchar_t *output, int outlen,
151 int charset, charset_state *state,
152 const wchar_t *errstr, int errlen);
153
154/*
155 * Routine to convert Unicode to an MB/SB character set.
156 *
157 * This routine accepts some number of Unicode characters, updates
158 * a state variable, and outputs some number of bytes.
159 *
160 * Returns the number of bytes output; will never output more than
161 * the size of the buffer (as specified on input), and will never
162 * output a partial MB character. Advances the `input' pointer and
163 * decrements `inlen', to indicate how far along the input string
164 * it got.
165 *
166 * If `error' is non-NULL and a character is found which cannot be
167 * expressed in the output charset, conversion will terminate at
168 * that character (so `input' points to the offending character)
169 * and `*error' will be set to TRUE; if `error' is non-NULL and no
170 * difficult characters are encountered, `*error' will be set to
171 * FALSE. If `error' is NULL, difficult characters will simply be
172 * ignored.
173 *
174 * If `input' is NULL, this routine will output the necessary bytes
175 * to reset the encoding state in any way which might be required
176 * at the end of an output piece of text.
49152469 177 *
178 * `output' may be NULL, in which case the entire translation will
179 * be performed in theory (e.g. a dry run to work out how much
180 * space needs to be allocated for the real thing). `outlen' may
181 * also be negative, indicating an unlimited buffer length
182 * (although this is almost certainly unwise if `output' is _not_
183 * NULL).
c6d25d8d 184 */
185
186int charset_from_unicode(const wchar_t **input, int *inlen,
187 char *output, int outlen,
188 int charset, charset_state *state, int *error);
189
190/*
191 * Convert X11 encoding names to and from our charset identifiers.
192 */
193const char *charset_to_xenc(int charset);
194int charset_from_xenc(const char *name);
195
196/*
197 * Convert MIME encoding names to and from our charset identifiers.
198 */
199const char *charset_to_mimeenc(int charset);
200int charset_from_mimeenc(const char *name);
201
202/*
203 * Convert our own encoding names to and from our charset
204 * identifiers.
205 */
206const char *charset_to_localenc(int charset);
207int charset_from_localenc(const char *name);
208int charset_localenc_nth(int n);
209
210/*
211 * Convert Mac OS script/region/font to our charset identifiers.
212 */
213int charset_from_macenc(int script, int region, int sysvers,
214 const char *fontname);
215
216/*
32361bda 217 * Convert GNU Emacs coding system symbol to and from our charset
218 * identifiers.
219 */
220const char *charset_to_emacsenc(int charset);
221int charset_from_emacsenc(const char *name);
222
223/*
c6d25d8d 224 * Upgrade a charset identifier to a superset charset which is
225 * often confused with it. For example, people whose MUAs report
226 * their mail as ASCII or ISO8859-1 often in practice turn out to
227 * be using CP1252 quote characters, so when parsing incoming mail
228 * it is prudent to treat ASCII and ISO8859-1 as aliases for CP1252
229 * - and since it's a superset of both, this will cause no
230 * genuinely correct mail to be parsed wrongly.
231 */
232int charset_upgrade(int charset);
233
234/*
235 * This function returns TRUE if the input charset is a vaguely
236 * sensible superset of ASCII. That is, it returns FALSE for 7-bit
237 * encoding formats such as HZ and UTF-7.
238 */
239int charset_contains_ascii(int charset);
240
8a731dfa 241/*
242 * This function tries to deduce the CS_* identifier of the charset
243 * used in the current C locale. It falls back to CS_ASCII if it
244 * can't figure it out at all, so it will always return a valid
245 * charset.
246 *
247 * (Note that you should have already called setlocale(LC_CTYPE,
248 * "") to guarantee that this function will do the right thing.)
249 */
250int charset_from_locale(void);
251
c6d25d8d 252#endif /* charset_charset_h */