I've just seen the MIME charset name 'x-sjis' in the wild. Add it to
[sgt/charset] / charset.h
CommitLineData
c6d25d8d 1/*
2 * charset.h - header file for general character set conversion
3 * routines.
4 */
5
6#ifndef charset_charset_h
7#define charset_charset_h
8
9#include <stddef.h>
10
11/*
12 * Enumeration that lists all the multibyte or single-byte
13 * character sets known to this library.
14 */
15typedef enum {
16 CS_NONE, /* used for reporting errors, etc */
17 CS_ASCII, /* ordinary US-ASCII is worth having! */
18 CS_ISO8859_1,
19 CS_ISO8859_1_X11, /* X font encoding with VT100 glyphs */
20 CS_ISO8859_2,
21 CS_ISO8859_3,
22 CS_ISO8859_4,
23 CS_ISO8859_5,
24 CS_ISO8859_6,
25 CS_ISO8859_7,
26 CS_ISO8859_8,
27 CS_ISO8859_9,
28 CS_ISO8859_10,
29 CS_ISO8859_11,
30 CS_ISO8859_13,
31 CS_ISO8859_14,
32 CS_ISO8859_15,
33 CS_ISO8859_16,
34 CS_CP437,
35 CS_CP850,
9b7e7a92 36 CS_CP866,
36eb7564 37 CS_CP874,
c6d25d8d 38 CS_CP1250,
39 CS_CP1251,
40 CS_CP1252,
41 CS_CP1253,
42 CS_CP1254,
43 CS_CP1255,
44 CS_CP1256,
45 CS_CP1257,
46 CS_CP1258,
47 CS_KOI8_R,
48 CS_KOI8_U,
49 CS_KOI8_RU,
01081d4e 50 CS_JISX0201,
c6d25d8d 51 CS_MAC_ROMAN,
52 CS_MAC_TURKISH,
53 CS_MAC_CROATIAN,
54 CS_MAC_ICELAND,
55 CS_MAC_ROMANIAN,
56 CS_MAC_GREEK,
57 CS_MAC_CYRILLIC,
58 CS_MAC_THAI,
59 CS_MAC_CENTEURO,
60 CS_MAC_SYMBOL,
61 CS_MAC_DINGBATS,
62 CS_MAC_ROMAN_OLD,
63 CS_MAC_CROATIAN_OLD,
64 CS_MAC_ICELAND_OLD,
65 CS_MAC_ROMANIAN_OLD,
66 CS_MAC_GREEK_OLD,
67 CS_MAC_CYRILLIC_OLD,
68 CS_MAC_UKRAINE,
69 CS_MAC_VT100,
70 CS_MAC_VT100_OLD,
71 CS_VISCII,
72 CS_HP_ROMAN8,
73 CS_DEC_MCS,
74 CS_UTF8,
75 CS_UTF7,
76 CS_UTF7_CONSERVATIVE,
77 CS_UTF16,
78 CS_UTF16BE,
79 CS_UTF16LE,
80 CS_EUC_JP,
81 CS_EUC_CN,
82 CS_EUC_KR,
83 CS_ISO2022_JP,
84 CS_ISO2022_KR,
85 CS_BIG5,
86 CS_SHIFT_JIS,
87 CS_HZ,
88 CS_CP949,
cdb08fdc 89 CS_PDF,
032fbecf 90 CS_PSSTD,
01081d4e 91 CS_CTEXT,
294941fa 92 CS_ISO2022,
93 CS_BS4730,
b063a840 94 CS_DEC_GRAPHICS,
95 CS_EUC_TW
c6d25d8d 96} charset_t;
97
98typedef struct {
99 unsigned long s0, s1;
100} charset_state;
101
102/*
103 * This macro is used to initialise a charset_state structure:
104 *
105 * charset_state mystate = CHARSET_INIT_STATE;
106 */
107#define CHARSET_INIT_STATE { 0L, 0L } /* a suitable initialiser */
108
109/*
110 * This external variable contains the same data, but is provided
111 * for easy structure-copy assignment:
112 *
113 * mystate = charset_init_state;
114 */
115extern const charset_state charset_init_state;
116
117/*
118 * Routine to convert a MB/SB character set to Unicode.
119 *
120 * This routine accepts some number of bytes, updates a state
121 * variable, and outputs some number of Unicode characters. There
122 * are no guarantees. You can't even guarantee that at most one
123 * Unicode character will be output per byte you feed in; for
124 * example, suppose you're reading UTF-8, you've seen E1 80, and
125 * then you suddenly see FE. Now you need to output _two_ error
126 * characters - one for the incomplete sequence E1 80, and one for
127 * the completely invalid UTF-8 byte FE.
128 *
129 * Returns the number of wide characters output; will never output
130 * more than the size of the buffer (as specified on input).
131 * Advances the `input' pointer and decrements `inlen', to indicate
132 * how far along the input string it got.
133 *
134 * The sequence of `errlen' wide characters pointed to by `errstr'
135 * will be used to indicate a conversion error. If `errstr' is
136 * NULL, `errlen' will be ignored, and the library will choose
137 * something sensible to do on its own. For Unicode, this will be
138 * U+FFFD (REPLACEMENT CHARACTER).
49152469 139 *
140 * `output' may be NULL, in which case the entire translation will
141 * be performed in theory (e.g. a dry run to work out how much
142 * space needs to be allocated for the real thing). `outlen' may
143 * also be negative, indicating an unlimited buffer length
144 * (although this is almost certainly unwise if `output' is _not_
145 * NULL).
c6d25d8d 146 */
147
148int charset_to_unicode(const char **input, int *inlen,
149 wchar_t *output, int outlen,
150 int charset, charset_state *state,
151 const wchar_t *errstr, int errlen);
152
153/*
154 * Routine to convert Unicode to an MB/SB character set.
155 *
156 * This routine accepts some number of Unicode characters, updates
157 * a state variable, and outputs some number of bytes.
158 *
159 * Returns the number of bytes output; will never output more than
160 * the size of the buffer (as specified on input), and will never
161 * output a partial MB character. Advances the `input' pointer and
162 * decrements `inlen', to indicate how far along the input string
163 * it got.
164 *
165 * If `error' is non-NULL and a character is found which cannot be
166 * expressed in the output charset, conversion will terminate at
167 * that character (so `input' points to the offending character)
168 * and `*error' will be set to TRUE; if `error' is non-NULL and no
169 * difficult characters are encountered, `*error' will be set to
170 * FALSE. If `error' is NULL, difficult characters will simply be
171 * ignored.
172 *
173 * If `input' is NULL, this routine will output the necessary bytes
174 * to reset the encoding state in any way which might be required
175 * at the end of an output piece of text.
49152469 176 *
177 * `output' may be NULL, in which case the entire translation will
178 * be performed in theory (e.g. a dry run to work out how much
179 * space needs to be allocated for the real thing). `outlen' may
180 * also be negative, indicating an unlimited buffer length
181 * (although this is almost certainly unwise if `output' is _not_
182 * NULL).
c6d25d8d 183 */
184
185int charset_from_unicode(const wchar_t **input, int *inlen,
186 char *output, int outlen,
187 int charset, charset_state *state, int *error);
188
189/*
190 * Convert X11 encoding names to and from our charset identifiers.
191 */
192const char *charset_to_xenc(int charset);
193int charset_from_xenc(const char *name);
194
195/*
196 * Convert MIME encoding names to and from our charset identifiers.
197 */
198const char *charset_to_mimeenc(int charset);
199int charset_from_mimeenc(const char *name);
200
201/*
202 * Convert our own encoding names to and from our charset
203 * identifiers.
204 */
205const char *charset_to_localenc(int charset);
206int charset_from_localenc(const char *name);
207int charset_localenc_nth(int n);
208
209/*
210 * Convert Mac OS script/region/font to our charset identifiers.
211 */
212int charset_from_macenc(int script, int region, int sysvers,
213 const char *fontname);
214
215/*
32361bda 216 * Convert GNU Emacs coding system symbol to and from our charset
217 * identifiers.
218 */
219const char *charset_to_emacsenc(int charset);
220int charset_from_emacsenc(const char *name);
221
222/*
c6d25d8d 223 * Upgrade a charset identifier to a superset charset which is
224 * often confused with it. For example, people whose MUAs report
225 * their mail as ASCII or ISO8859-1 often in practice turn out to
226 * be using CP1252 quote characters, so when parsing incoming mail
227 * it is prudent to treat ASCII and ISO8859-1 as aliases for CP1252
228 * - and since it's a superset of both, this will cause no
229 * genuinely correct mail to be parsed wrongly.
230 */
231int charset_upgrade(int charset);
232
233/*
234 * This function returns TRUE if the input charset is a vaguely
235 * sensible superset of ASCII. That is, it returns FALSE for 7-bit
236 * encoding formats such as HZ and UTF-7.
237 */
238int charset_contains_ascii(int charset);
239
8a731dfa 240/*
241 * This function tries to deduce the CS_* identifier of the charset
242 * used in the current C locale. It falls back to CS_ASCII if it
243 * can't figure it out at all, so it will always return a valid
244 * charset.
245 *
246 * (Note that you should have already called setlocale(LC_CTYPE,
247 * "") to guarantee that this function will do the right thing.)
248 */
249int charset_from_locale(void);
250
c6d25d8d 251#endif /* charset_charset_h */