Proper Subversion configuration.
[newkind] / sound.h
1 /*
2 * Elite - The New Kind.
3 *
4 * Reverse engineered from the BBC disk version of Elite.
5 * Additional material by C.J.Pinder.
6 *
7 * The original Elite code is (C) I.Bell & D.Braben 1984.
8 * This version re-engineered in C by C.J.Pinder 1999-2001.
9 *
10 * email: <christian@newkind.co.uk>
11 *
12 *
13 */
14
15 /*
16 * sound.h
17 */
18
19 #ifndef SOUND_H
20 #define SOUND_H
21
22 #define SND_LAUNCH 0
23 #define SND_CRASH 1
24 #define SND_DOCK 2
25 #define SND_GAMEOVER 3
26 #define SND_PULSE 4
27 #define SND_HIT_ENEMY 5
28 #define SND_EXPLODE 6
29 #define SND_ECM 7
30 #define SND_MISSILE 8
31 #define SND_HYPERSPACE 9
32 #define SND_INCOMMING_FIRE_1 10
33 #define SND_INCOMMING_FIRE_2 11
34 #define SND_BEEP 12
35 #define SND_BOOP 13
36
37 #define SND_ELITE_THEME 0
38 #define SND_BLUE_DANUBE 1
39
40 void snd_sound_startup (void);
41 void snd_sound_shutdown (void);
42 void snd_play_sample (int sample_no);
43 void snd_play_midi (int midi_no, int repeat);
44 void snd_update_sound (void);
45 void snd_stop_midi (void);
46
47 #endif