84bbd123 |
1 | /* |
2 | * Elite - The New Kind. |
3 | * |
4 | * Reverse engineered from the BBC disk version of Elite. |
5 | * Additional material by C.J.Pinder. |
6 | * |
7 | * Alterations to vertex ordering by Thomas Harte. |
8 | * (T.Harte@excite.com) |
9 | * |
10 | * The original Elite code is (C) I.Bell & D.Braben 1984. |
11 | * This version re-engineered in C by C.J.Pinder 1999-2001. |
12 | * |
13 | * email: <christian@newkind.co.uk> |
14 | * |
15 | * |
16 | */ |
17 | |
18 | /* |
19 | * shipface.c |
20 | * |
21 | * Face information for the ships. |
22 | * Adapted from the Elite ship data published by Ian Bell. |
23 | * |
24 | * Adapted further for clockwise vertex lists. |
25 | */ |
26 | |
27 | #include <stdlib.h> |
28 | |
29 | #include "config.h" |
30 | #include "elite.h" |
31 | #include "shipface.h" |
32 | #include "gfx.h" |
33 | |
34 | |
35 | |
36 | |
37 | struct ship_face missile_face[] = |
38 | { |
39 | //fins |
40 | {GFX_COL_RED, 0x20, 0x00, 0x00, 3, 5, 9, 15, 0, 0, 0, 0, 0}, |
41 | {GFX_COL_RED, 0x00, 0x20, 0x00, 3, 15, 9, 5, 0, 0, 0, 0, 0}, |
42 | |
43 | {GFX_COL_RED, -0x20, 0x00, 0x00, 3, 8, 12, 13, 0, 0, 0, 0, 0}, |
44 | {GFX_COL_RED, 0x00, 0x20, 0x00, 3, 13, 12, 8, 0, 0, 0, 0, 0}, |
45 | |
46 | {GFX_COL_RED, -0x20, 0x00, 0x00, 3, 7, 11, 14, 0, 0, 0, 0, 0}, |
47 | {GFX_COL_RED, 0x00,-0x20, 0x00, 3, 14, 11, 7, 0, 0, 0, 0, 0}, |
48 | |
49 | {GFX_COL_RED, 0x20, 0x00, 0x00, 3, 6, 10, 16, 0, 0, 0, 0, 0}, |
50 | {GFX_COL_RED, 0x00,-0x20, 0x00, 3, 16, 10, 6, 0, 0, 0, 0, 0}, |
51 | |
52 | //nose cone |
53 | {GFX_COL_DARK_RED, -0x40, 0x00, 0x10, 3, 0, 3, 4, 0, 0, 0, 0, 0}, |
54 | {GFX_COL_RED, 0x00,-0x40, 0x10, 3, 0, 4, 1, 0, 0, 0, 0, 0}, |
55 | {GFX_COL_DARK_RED, 0x40, 0x00, 0x10, 3, 0, 1, 2, 0, 0, 0, 0, 0}, |
56 | {GFX_COL_RED, 0x00, 0x40, 0x10, 3, 0, 2, 3, 0, 0, 0, 0, 0}, |
57 | |
58 | //main body |
59 | {GFX_COL_GREY_3, 0x20, 0x00, 0x00, 4, 6, 5, 2, 1, 0, 0, 0, 0}, |
60 | {GFX_COL_GREY_1, 0x00, 0x20, 0x00, 4, 5, 8, 3, 2, 0, 0, 0, 0}, |
61 | {GFX_COL_GREY_3, -0x20, 0x00, 0x00, 4, 8, 7, 4, 3, 0, 0, 0, 0}, |
62 | {GFX_COL_GREY_1, 0x00,-0x20, 0x00, 4, 7, 6, 1, 4, 0, 0, 0, 0}, |
63 | |
64 | //bottom |
65 | {GFX_COL_GREY_2, 0x00, 0x00,-0xB0, 4, 5, 6, 7, 8, 0, 0, 0, 0}, |
66 | }; |
67 | |
68 | |
69 | struct ship_face coriolis_face[] = |
70 | { |
71 | {GFX_COL_GREY_3, 0x6B,-0x6B, 0x6B, 3, 4, 0, 3, 0, 0, 0, 0, 0}, |
72 | {GFX_COL_GREY_3, 0x6B, 0x6B, 0x6B, 3, 0, 5, 1, 0, 0, 0, 0, 0}, |
73 | {GFX_COL_GREY_3, -0x6B, 0x6B, 0x6B, 3, 1, 6, 2, 0, 0, 0, 0, 0}, |
74 | {GFX_COL_GREY_3, -0x6B,-0x6B, 0x6B, 3, 2, 7, 3, 0, 0, 0, 0, 0}, |
75 | |
76 | {GFX_COL_GREY_2, 0x00,-0xA0, 0x00, 4, 4, 3, 7, 11, 0, 0, 0, 0}, |
77 | {GFX_COL_GREY_2, 0xA0, 0x00, 0x00, 4, 8, 5, 0, 4, 0, 0, 0, 0}, |
78 | {GFX_COL_GREY_2, -0xA0, 0x00, 0x00, 4, 10, 7, 2, 6, 0, 0, 0, 0}, |
79 | {GFX_COL_GREY_2, 0x00, 0xA0, 0x00, 4, 1, 5, 9, 6, 0, 0, 0, 0}, |
80 | |
81 | {GFX_COL_GREY_3, -0x6B,-0x6B,-0x6B, 3, 11, 7, 10, 0, 0, 0, 0, 0}, |
82 | {GFX_COL_GREY_3, 0x6B,-0x6B,-0x6B, 3, 11, 8, 4, 0, 0, 0, 0, 0}, |
83 | {GFX_COL_GREY_3, 0x6B, 0x6B,-0x6B, 3, 9, 5, 8, 0, 0, 0, 0, 0}, |
84 | {GFX_COL_GREY_3, -0x6B, 0x6B,-0x6B, 3, 10, 6, 9, 0, 0, 0, 0, 0}, |
85 | |
86 | {GFX_COL_GREY_1, 0x00, 0x00,-0xA0, 4, 11, 10, 9, 8, 0, 0, 0, 0}, |
87 | {GFX_COL_GREY_1, 0x00, 0x00, 0xA0, 4, 0, 1, 2, 3, 0, 0, 0, 0}, |
88 | |
89 | {GFX_COL_BLACK, 0x00, 0x00, 0xA0, 4, 15, 12, 13, 14, 0, 0, 0, 0}, |
90 | }; |
91 | |
92 | |
93 | struct ship_face escape_face[] = |
94 | { |
95 | {GFX_COL_RED, 0x34, 0x00,-0x7A, 3, 3, 1, 2, 0, 0, 0, 0, 0}, |
96 | {GFX_COL_DARK_RED, 0x27, 0x67, 0x1E, 3, 0, 3, 2, 0, 0, 0, 0, 0}, |
97 | {GFX_COL_RED_3, 0x27,-0x67, 0x1E, 3, 0, 1, 3, 0, 0, 0, 0, 0}, |
98 | {GFX_COL_RED_4, -0x70, 0x00, 0x00, 3, 0, 2, 1, 0, 0, 0, 0, 0}, |
99 | }; |
100 | |
101 | |
102 | struct ship_face alloy_face[] = |
103 | { |
104 | {GFX_COL_GREY_1, 0x00, 0x00, 0x00, 4, 0, 1, 2, 3, 0, 0, 0, 0}, |
105 | {GFX_COL_GREY_3, 0x00, 0x00, 0x00, 4, 3, 2, 1, 0, 0, 0, 0, 0}, |
106 | }; |
107 | |
108 | struct ship_face cargo_face[] = |
109 | { |
110 | {GFX_COL_GREY_4, 0x60, 0x00, 0x00, 5, 4, 0, 1, 2, 3, 0, 0, 0}, |
111 | |
112 | {GFX_COL_GREY_2, 0x00, 0x29, 0x1E, 4, 5, 6, 1, 0, 0, 0, 0, 0}, |
113 | {GFX_COL_GREY_1, 0x00,-0x12, 0x30, 4, 6, 7, 2, 1, 0, 0, 0, 0}, |
114 | {GFX_COL_GREY_3, 0x00,-0x33, 0x00, 4, 7, 8, 3, 2, 0, 0, 0, 0}, |
115 | {GFX_COL_GREY_1, 0x00,-0x12,-0x30, 4, 8, 9, 4, 3, 0, 0, 0, 0}, |
116 | {GFX_COL_GREY_3, 0x00, 0x29,-0x1E, 4, 9, 5, 0, 4, 0, 0, 0, 0}, |
117 | |
118 | {GFX_COL_GREY_4, -0x60, 0x00, 0x00, 5, 8, 7, 6, 5, 9, 0, 0, 0}, |
119 | }; |
120 | |
121 | |
122 | struct ship_face boulder_face[] = |
123 | { |
124 | {GFX_COL_GREY_3, -0x0F,-0x03, 0x08, 3, 0, 4, 5, 0, 0, 0, 0, 0}, |
125 | {GFX_COL_GREY_1, -0x07, 0x0C, 0x1E, 3, 0, 5, 1, 0, 0, 0, 0, 0}, |
126 | {GFX_COL_GREY_2, 0x20,-0x2F, 0x18, 3, 1, 5, 2, 0, 0, 0, 0, 0}, |
127 | {GFX_COL_GREY_3, -0x03,-0x27,-0x07, 3, 2, 5, 3, 0, 0, 0, 0, 0}, |
128 | {GFX_COL_GREY_1, -0x05,-0x04,-0x01, 3, 3, 5, 4, 0, 0, 0, 0, 0}, |
129 | |
130 | {GFX_COL_GREY_2, 0x31, 0x54, 0x08, 3, 1, 6, 0, 0, 0, 0, 0, 0}, |
131 | {GFX_COL_GREY_3, 0x70, 0x15,-0x15, 3, 2, 6, 1, 0, 0, 0, 0, 0}, |
132 | {GFX_COL_GREY_1, 0x4C,-0x23,-0x52, 3, 3, 6, 2, 0, 0, 0, 0, 0}, |
133 | {GFX_COL_GREY_2, 0x16, 0x38,-0x89, 3, 4, 6, 3, 0, 0, 0, 0, 0}, |
134 | {GFX_COL_GREY_1, 0x28, 0x6E,-0x26, 3, 6, 4, 0, 0, 0, 0, 0, 0}, |
135 | }; |
136 | |
137 | |
138 | struct ship_face asteroid_face[] = |
139 | { |
140 | {GFX_COL_GREY_3, 0x09, 0x42, 0x51, 3, 5, 0, 6, 0, 0, 0, 0, 0}, |
141 | {GFX_COL_GREY_1, 0x09,-0x42, 0x51, 3, 2, 5, 6, 0, 0, 0, 0, 0}, |
142 | {GFX_COL_GREY_2, -0x48, 0x40, 0x1F, 3, 6, 0, 1, 0, 0, 0, 0, 0}, |
143 | |
144 | {GFX_COL_GREY_3, -0x40,-0x49, 0x2F, 3, 2, 6, 1, 0, 0, 0, 0, 0}, |
145 | {GFX_COL_GREY_2, 0x2D,-0x4F, 0x41, 3, 3, 5, 2, 0, 0, 0, 0, 0}, |
146 | {GFX_COL_GREY_1, 0x87, 0x0F, 0x23, 3, 4, 5, 3, 0, 0, 0, 0, 0}, |
147 | |
148 | {GFX_COL_GREY_2, 0x26, 0x4C, 0x46, 3, 0, 5, 4, 0, 0, 0, 0, 0}, |
149 | {GFX_COL_GREY_3, -0x42, 0x3B,-0x27, 3, 1, 0, 7, 0, 0, 0, 0, 0}, |
150 | {GFX_COL_GREY_1, -0x43,-0x0F,-0x50, 3, 1, 7, 8, 0, 0, 0, 0, 0}, |
151 | |
152 | {GFX_COL_GREY_2, 0x42,-0x0E,-0x4B, 3, 3, 8, 7, 0, 0, 0, 0, 0}, |
153 | {GFX_COL_GREY_2, -0x46,-0x50,-0x28, 3, 1, 8, 2, 0, 0, 0, 0, 0}, |
154 | {GFX_COL_GREY_3, 0x3A,-0x66,-0x33, 3, 3, 2, 8, 0, 0, 0, 0, 0}, |
155 | {GFX_COL_GREY_3, 0x51, 0x09,-0x43, 3, 4, 3, 7, 0, 0, 0, 0, 0}, |
156 | {GFX_COL_GREY_1, 0x2F, 0x5E,-0x3F, 3, 4, 7, 0, 0, 0, 0, 0, 0}, |
157 | }; |
158 | |
159 | |
160 | struct ship_face rock_face[] = |
161 | { |
162 | {GFX_COL_GREY_1, 0x00, 0x00, 0x00, 3, 3, 2, 1, 0, 0, 0, 0, 0}, |
163 | {GFX_COL_GREY_2, 0x00, 0x00, 0x00, 3, 0, 2, 3, 0, 0, 0, 0, 0}, |
164 | {GFX_COL_GREY_3, 0x00, 0x00, 0x00, 3, 3, 1, 0, 0, 0, 0, 0, 0}, |
165 | {GFX_COL_GREY_4, 0x00, 0x00, 0x00, 3, 0, 1, 2, 0, 0, 0, 0, 0}, |
166 | }; |
167 | |
168 | |
169 | |
170 | struct ship_face shuttle_face[] = |
171 | { |
172 | {GFX_COL_GREY_1, 0x00,-0x4A, 0x04, 3, 0, 4, 7, 0, 0, 0, 0, 0}, |
173 | {GFX_COL_GREY_2, -0x33,-0x33, 0x17, 3, 1, 4, 0, 0, 0, 0, 0, 0}, |
174 | {GFX_COL_GREY_1, -0x4A, 0x00, 0x04, 3, 1, 5, 4, 0, 0, 0, 0, 0}, |
175 | {GFX_COL_GREY_2, -0x33, 0x33, 0x17, 3, 2, 5, 1, 0, 0, 0, 0, 0}, |
176 | {GFX_COL_GREY_1, 0x00, 0x4A, 0x04, 3, 2, 6, 5, 0, 0, 0, 0, 0}, |
177 | {GFX_COL_GREY_2, 0x33, 0x33, 0x17, 3, 3, 6, 2, 0, 0, 0, 0, 0}, |
178 | {GFX_COL_GREY_1, 0x4A, 0x00, 0x04, 3, 3, 7, 6, 0, 0, 0, 0, 0}, |
179 | {GFX_COL_GREY_2, 0x33,-0x33, 0x17, 3, 0, 7, 3, 0, 0, 0, 0, 0}, |
180 | |
181 | {GFX_COL_GREY_3, 0x00, 0x00,-0x6B, 4, 7, 4, 5, 6, 0, 0, 0, 0}, |
182 | {GFX_COL_RED, 0x00, 0x00,-0x6B, 4, 11, 8, 9, 10, 0, 0, 0, 0}, |
183 | |
184 | {GFX_COL_GREY_4, -0x37, -0x37, 0x28, 3, 0, 12, 1, 0, 0, 0, 0, 0}, |
185 | {GFX_COL_GREY_1, -0x29, 0x29, 0x5A, 3, 1, 12, 2, 0, 0, 0, 0, 0}, |
186 | {GFX_COL_GREY_4, 0x29, 0x29, 0x5A, 3, 2, 12, 3, 0, 0, 0, 0, 0}, |
187 | {GFX_COL_GREY_1, 0x37, -0x37, 0x28, 3, 3, 12, 0, 0, 0, 0, 0, 0}, |
188 | |
189 | {GFX_COL_BLUE_1, 0x29, 0x29, 0x5A, 3, 14, 13, 15, 0, 0, 0, 0, 0}, |
190 | {GFX_COL_BLUE_1, -0x29, 0x29, 0x5A, 3, 18, 16, 17, 0, 0, 0, 0, 0}, |
191 | }; |
192 | |
193 | |
194 | |
195 | /* Two lines on base & detail of IB DB initials added back in :-) */ |
196 | |
197 | struct ship_face transporter_face[] = |
198 | { |
199 | {GFX_COL_GREY_3, 0x00, 0x00,-0x67, 7, 5, 4, 3, 2, 1 ,0, 6, 0}, |
200 | |
201 | {GFX_COL_BLUE_1, -0x6F, 0x30,-0x07, 4, 9, 8, 1, 2, 0, 0, 0, 0}, |
202 | {GFX_COL_BLUE_2, -0x69,-0x3F,-0x15, 3, 3, 9, 2, 0, 0, 0, 0, 0}, |
203 | {GFX_COL_BLUE_4, 0x00,-0x22, 0x00, 6, 14, 13, 9, 3, 4, 10, 0, 0}, |
204 | {GFX_COL_BLUE_2, 0x69,-0x3F,-0x15, 3, 5, 10, 4, 0, 0, 0, 0, 0}, |
205 | {GFX_COL_BLUE_1, 0x6F, 0x30,-0x07, 4, 11, 10, 5, 6, 0, 0, 0, 0}, |
206 | |
207 | {GFX_COL_GREY_1, 0x08, 0x20, 0x03, 4, 6, 0, 7, 11, 0, 0, 0, 0}, |
208 | {GFX_COL_GREY_2, -0x08, 0x20, 0x03, 4, 8, 7, 0, 1, 0, 0, 0, 0}, |
209 | |
210 | {GFX_COL_BLUE_1, -0x4B, 0x20, 0x4F, 4, 13, 12, 8, 9, 0, 0, 0, 0}, |
211 | {GFX_COL_BLUE_1, 0x4B, 0x20, 0x4F, 4, 15, 14, 10, 11, 0, 0, 0, 0}, |
212 | |
213 | {GFX_COL_GREY_1, -0x08, 0x22, 0x0B, 3, 8, 12, 7, 0, 0, 0, 0, 0}, |
214 | {GFX_COL_GREY_2, 0x08, 0x22, 0x0B, 3, 7, 15, 11, 0, 0, 0, 0, 0}, |
215 | {GFX_COL_GREY_4, 0x00, 0x26, 0x11, 3, 7, 12, 15, 0, 0, 0, 0, 0}, |
216 | |
217 | {GFX_COL_WHITE_2, 0x00, 0x00, 0x79, 4, 15, 12, 13, 14, 0, 0, 0, 0}, |
218 | {GFX_COL_DARK_RED, 0x00, 0x00,-0x67, 4, 35, 34, 33, 36, 0, 0, 0, 0}, |
219 | |
220 | {GFX_COL_WHITE, 0x00,-0x22, 0x00, 2, 30, 29, 31, 0, 0, 0, 0, 0}, |
221 | {GFX_COL_WHITE, 0x00,-0x22, 0x00, 2, 31, 32, 29, 0, 0, 0, 0, 0}, |
222 | |
223 | {GFX_COL_WHITE, -0x08, 0x20, 0x03, 2, 17, 16, 18, 0, 0, 0, 0, 0}, |
224 | {GFX_COL_WHITE, -0x08, 0x20, 0x03, 2, 18, 19, 16, 0, 0, 0, 0, 0}, |
225 | {GFX_COL_WHITE, -0x08, 0x20, 0x03, 2, 18, 20, 19, 0, 0, 0, 0, 0}, |
226 | {GFX_COL_WHITE, -0x08, 0x20, 0x03, 2, 20, 21, 18, 0, 0, 0, 0, 0}, |
227 | {GFX_COL_WHITE, -0x08, 0x20, 0x03, 2, 20, 19, 21, 0, 0, 0, 0, 0}, |
228 | |
229 | {GFX_COL_WHITE, 0x08, 0x20, 0x03, 2, 23, 22, 26, 0, 0, 0, 0, 0}, |
230 | {GFX_COL_WHITE, 0x08, 0x20, 0x03, 2, 25, 26, 23, 0, 0, 0, 0, 0}, |
231 | {GFX_COL_WHITE, 0x08, 0x20, 0x03, 2, 24, 22, 25, 0, 0, 0, 0, 0}, |
232 | {GFX_COL_WHITE, 0x08, 0x20, 0x03, 2, 24, 23, 22, 0, 0, 0, 0, 0}, |
233 | {GFX_COL_WHITE, 0x08, 0x20, 0x03, 2, 28, 27, 23, 0, 0, 0, 0, 0}, |
234 | {GFX_COL_WHITE, 0x08, 0x20, 0x03, 2, 25, 27, 22, 0, 0, 0, 0, 0}, |
235 | {GFX_COL_WHITE, 0x08, 0x20, 0x03, 2, 27, 26, 22, 0, 0, 0, 0, 0}, |
236 | }; |
237 | |
238 | |
239 | struct ship_face cobra3_face[] = |
240 | { |
241 | {GFX_COL_GREY_2, 0x00, 0x3E, 0x1F, 3, 1, 0, 2, 0, 0, 0, 0, 0}, |
242 | {GFX_COL_BLUE_1, -0x12, 0x37, 0x10, 3, 5, 1, 2, 0, 0, 0, 0, 0}, |
243 | {GFX_COL_BLUE_1, 0x12, 0x37, 0x10, 3, 2, 0, 6, 0, 0, 0, 0, 0}, |
244 | {GFX_COL_BLUE_3, -0x10, 0x34, 0x0E, 3, 3, 1, 5, 0, 0, 0, 0, 0}, |
245 | {GFX_COL_BLUE_3, 0x10, 0x34, 0x0E, 3, 6, 0, 4, 0, 0, 0, 0, 0}, |
246 | |
247 | {GFX_COL_GREY_1, -0x0E, 0x2F, 0x00, 3, 5, 2, 9, 0, 0, 0, 0, 0}, |
248 | {GFX_COL_GREY_1, 0x0E, 0x2F, 0x00, 3, 9, 2, 6, 0, 0, 0, 0, 0}, |
249 | |
250 | {GFX_COL_BLUE_2, -0x3D, 0x66, 0x00, 3, 8, 3, 5, 0, 0, 0, 0, 0}, |
251 | {GFX_COL_BLUE_2, 0x3D, 0x66, 0x00, 3, 6, 4, 7, 0, 0, 0, 0, 0}, |
252 | |
253 | {GFX_COL_GREY_2, 0x00, 0x00,-0x50, 7, 6, 7, 11, 10, 8, 5, 9, 0}, |
254 | |
255 | {GFX_COL_GREY_3, -0x07,-0x2A, 0x09, 4, 10, 1, 3, 8, 0, 0, 0, 0}, |
256 | {GFX_COL_DARK_RED, 0x00,-0x1E, 0x06, 4, 10, 11, 0, 1, 0, 0, 0, 0}, |
257 | {GFX_COL_GREY_3, 0x07,-0x2A, 0x09, 4, 7, 4, 0, 11, 0, 0, 0, 0}, |
258 | |
259 | {GFX_COL_RED, 0x00, 0x00,-0x50, 4, 17, 14, 15, 16, 0, 0, 0, 0}, |
260 | {GFX_COL_RED, 0x00, 0x00,-0x50, 4, 19, 12, 13, 18, 0, 0, 0, 0}, |
261 | {GFX_COL_DARK_RED, 0x00, 0x00,-0x50, 3, 23, 22, 24, 0, 0, 0, 0, 0}, |
262 | {GFX_COL_DARK_RED, 0x00, 0x00,-0x50, 3, 27, 25, 26, 0, 0, 0, 0, 0}, |
263 | |
264 | {GFX_COL_WHITE, 0x00, 0x3E, 0x1F, 2, 20, 21, 0, 0, 0, 0, 0, 0}, |
265 | {GFX_COL_WHITE, 0x00,-0x1E, 0x06, 2, 21, 20, 0, 0, 0, 0, 0, 0}, |
266 | }; |
267 | |
268 | |
269 | struct ship_face python_face[] = |
270 | { |
271 | {GFX_COL_GREY_2, -0x1B, 0x28, 0x0B, 3, 0, 1, 3, 0, 0, 0, 0, 0}, |
272 | {GFX_COL_GREY_1, 0x1B, 0x28, 0x0B, 3, 2, 1, 0, 0, 0, 0, 0, 0}, |
273 | {GFX_COL_GREY_1, -0x1B,-0x28, 0x0B, 3, 0, 3, 8, 0, 0, 0, 0, 0}, |
274 | {GFX_COL_GREY_2, 0x1B,-0x28, 0x0B, 3, 8, 2, 0, 0, 0, 0, 0, 0}, |
275 | |
276 | {GFX_COL_YELLOW_1, -0x13, 0x26, 0x00, 3, 3, 1, 4, 0, 0, 0, 0, 0}, |
277 | {GFX_COL_YELLOW_2, 0x13, 0x26, 0x00, 3, 4, 1, 2, 0, 0, 0, 0, 0}, |
278 | {GFX_COL_YELLOW_2, -0x13,-0x26, 0x00, 3, 3, 9, 8, 0, 0, 0, 0, 0}, |
279 | {GFX_COL_YELLOW_1, 0x13,-0x26, 0x00, 3, 8, 9, 2, 0, 0, 0, 0, 0}, |
280 | |
281 | {GFX_COL_GREY_2, -0x19, 0x25,-0x0B, 4, 3, 4, 5, 6, 0, 0, 0, 0}, |
282 | {GFX_COL_GREY_1, 0x19, 0x25,-0x0B, 4, 2, 7, 5, 4, 0, 0, 0, 0}, |
283 | {GFX_COL_GREY_2, 0x19,-0x25,-0x0B, 4, 2, 9, 10, 7, 0, 0, 0, 0}, |
284 | {GFX_COL_GREY_1, -0x19,-0x25,-0x0B, 4, 3, 6, 10, 9, 0, 0, 0, 0}, |
285 | |
286 | {GFX_COL_GREY_3, 0x00, 0x00,-0x70, 4, 10, 6 , 5, 7, 0, 0, 0, 0}, |
287 | }; |
288 | |
289 | |
290 | struct ship_face boa_face[] = |
291 | { |
292 | {GFX_COL_BLUE_4, 0x2B, 0x25,-0x3C, 6, 11, 10, 1, 5, 6, 2, 0, 0}, |
293 | {GFX_COL_BLUE_2, 0x00,-0x2D,-0x59, 6, 12, 11, 2, 7, 8, 3, 0, 0}, |
294 | {GFX_COL_BLUE_3, -0x2B, 0x25,-0x3C, 6, 3, 9, 4, 1, 10, 12, 0, 0}, |
295 | |
296 | {GFX_COL_BLUE_4, 0x00, 0x28, 0x00, 3, 5, 1, 4, 0, 0, 0, 0, 0}, |
297 | {GFX_COL_BLUE_2, 0x3E,-0x20,-0x14, 3, 7, 2, 6, 0, 0, 0, 0, 0}, |
298 | {GFX_COL_BLUE_3, -0x3E,-0x20,-0x14, 3, 3, 8, 9, 0, 0, 0, 0, 0}, |
299 | |
300 | {GFX_COL_GREY_1, 0x00, 0x17, 0x06, 3, 5, 4, 0, 0, 0, 0, 0, 0}, |
301 | {GFX_COL_GREY_1, -0x17,-0x0F, 0x09, 3, 9, 8, 0, 0, 0, 0, 0, 0}, |
302 | {GFX_COL_GREY_1, 0x17,-0x0F, 0x09, 3, 7, 6, 0, 0, 0, 0, 0, 0}, |
303 | {GFX_COL_GREY_2, -0x1A, 0x0D, 0x0A, 3, 0, 4, 9, 0, 0, 0, 0, 0}, |
304 | {GFX_COL_GREY_2, 0x00,-0x1F, 0x0C, 3, 0, 8, 7, 0, 0, 0, 0, 0}, |
305 | {GFX_COL_GREY_2, 0x1A, 0x0D, 0x0A, 3, 0, 6, 5, 0, 0, 0, 0, 0}, |
306 | |
307 | {GFX_COL_DARK_RED, 0x00, 0x00,-0x6B, 3, 12, 10, 11, 0, 0, 0, 0, 0}, |
308 | }; |
309 | |
310 | |
311 | struct ship_face anaconda_face[] = |
312 | { |
313 | {GFX_COL_GREEN_1, 0x00,-0x33,-0x31, 5, 3, 2, 1, 0, 4, 0, 0, 0}, |
314 | {GFX_COL_GREEN_2, -0x33, 0x12,-0x57, 5, 6, 10, 5, 0, 1, 0, 0, 0}, |
315 | {GFX_COL_GREEN_3, -0x4D,-0x39,-0x13, 5, 7, 11, 6, 1, 2, 0, 0, 0}, |
316 | |
317 | {GFX_COL_GREY_2, 0x00,-0x5A, 0x10, 5, 8, 12, 7, 2, 3, 0, 0, 0}, |
318 | |
319 | {GFX_COL_GREEN_2, 0x4D,-0x39,-0x13, 5, 9, 13, 8, 3, 4, 0, 0, 0}, |
320 | {GFX_COL_GREEN_3, 0x33, 0x12,-0x57, 5, 9, 4, 0, 5, 14, 0, 0, 0}, |
321 | {GFX_COL_GREEN_1, 0x00, 0x6F,-0x14, 3, 10, 14, 5, 0, 0, 0, 0, 0}, |
322 | |
323 | {GFX_COL_GREY_2, -0x61, 0x48, 0x18, 4, 10, 6, 11, 12, 0, 0, 0, 0}, |
324 | {GFX_COL_GREY_1, -0x6C,-0x44, 0x22, 3, 7, 12, 11, 0, 0, 0, 0, 0}, |
325 | {GFX_COL_GREY_1, 0x6C,-0x44, 0x22, 3, 8, 13, 12, 0, 0, 0, 0, 0}, |
326 | {GFX_COL_GREY_2, 0x61, 0x48, 0x18, 4, 9, 14, 12, 13, 0, 0, 0, 0}, |
327 | {GFX_COL_GREY_1, 0x00, 0x5E, 0x12, 3, 10, 12, 14, 0, 0, 0, 0, 0}, |
328 | }; |
329 | |
330 | |
331 | struct ship_face hermit_face[] = |
332 | { |
333 | {GFX_COL_PINK_1, 0x09, 0x42, 0x51, 3, 5, 0, 6, 0, 0, 0, 0, 0}, |
334 | {GFX_COL_GREY_1, 0x09,-0x42, 0x51, 3, 2, 5, 6, 0, 0, 0, 0, 0}, |
335 | {GFX_COL_GREY_2, -0x48, 0x40, 0x1F, 3, 6, 0, 1, 0, 0, 0, 0, 0}, |
336 | {GFX_COL_PINK_1, -0x40,-0x49, 0x2F, 3, 2, 6, 1, 0, 0, 0, 0, 0}, |
337 | {GFX_COL_GREY_2, 0x2D,-0x4F, 0x41, 3, 3, 5, 2, 0, 0, 0, 0, 0}, |
338 | {GFX_COL_GREY_1, 0x87, 0x0F, 0x23, 3, 4, 5, 3, 0, 0, 0, 0, 0}, |
339 | {GFX_COL_GREY_2, 0x26, 0x4C, 0x46, 3, 0, 5, 4, 0, 0, 0, 0, 0}, |
340 | {GFX_COL_PINK_1, -0x42, 0x3B,-0x27, 3, 1, 0, 7, 0, 0, 0, 0, 0}, |
341 | {GFX_COL_GREY_1, -0x43,-0x0F,-0x50, 3, 1, 7, 8, 0, 0, 0, 0, 0}, |
342 | {GFX_COL_GREY_2, 0x42,-0x0E,-0x4B, 3, 3, 8, 7, 0, 0, 0, 0, 0}, |
343 | {GFX_COL_GREY_2, -0x46,-0x50,-0x28, 3, 1, 8, 2, 0, 0, 0, 0, 0}, |
344 | {GFX_COL_PINK_1, 0x3A,-0x66,-0x33, 3, 3, 2, 8, 0, 0, 0, 0, 0}, |
345 | {GFX_COL_PINK_1, 0x51, 0x09,-0x43, 3, 4, 3, 7, 0, 0, 0, 0, 0}, |
346 | {GFX_COL_GREY_1, 0x2F, 0x5E,-0x3F, 3, 4, 7, 0, 0, 0, 0, 0, 0}, |
347 | }; |
348 | |
349 | |
350 | struct ship_face viper_face[] = |
351 | { |
352 | {GFX_COL_GREY_2, 0x00, 0x20, 0x00, 3, 7, 8, 1, 0, 0, 0, 0, 0}, |
353 | |
354 | {GFX_COL_BLUE_3, -0x16, 0x21, 0x0B, 4, 8, 4, 0, 1, 0, 0, 0, 0}, |
355 | {GFX_COL_BLUE_2, 0x16, 0x21, 0x0B, 4, 3, 7, 1, 0, 0, 0, 0, 0}, |
356 | |
357 | {GFX_COL_BLUE_2, -0x16,-0x21, 0x0B, 4, 2, 0, 4, 6, 0, 0, 0, 0}, |
358 | {GFX_COL_BLUE_3, 0x16,-0x21, 0x0B, 4, 0, 2, 5, 3, 0, 0, 0, 0}, |
359 | |
360 | {GFX_COL_GREY_2, 0x00,-0x20, 0x00, 3, 2, 6, 5, 0, 0, 0, 0, 0}, |
361 | {GFX_COL_GREY_1, 0x00, 0x00,-0x30, 6, 4, 8, 7, 3, 5, 6, 0, 0}, |
362 | {GFX_COL_RED, 0x00, 0x00,-0x30, 3, 12, 13, 9, 0, 0, 0, 0, 0}, |
363 | {GFX_COL_RED, 0x00, 0x00,-0x30, 3, 10, 14, 11, 0, 0, 0, 0, 0}, |
364 | }; |
365 | |
366 | |
367 | |
368 | struct ship_face sidewinder_face[] = |
369 | { |
370 | {GFX_COL_YELLOW_1, 0x00, 0x20, 0x08, 3, 4, 0, 1, 0, 0, 0, 0, 0}, |
371 | {GFX_COL_YELLOW_2, -0x0C, 0x2F, 0x06, 3, 4, 3, 0, 0, 0, 0, 0, 0}, |
372 | {GFX_COL_YELLOW_2, 0x0C, 0x2F, 0x06, 3, 2, 4, 1, 0, 0, 0, 0, 0}, |
373 | |
374 | {GFX_COL_GREY_1, 0x00, 0x00,-0x70, 4, 2, 5, 3, 4, 0, 0, 0, 0}, |
375 | |
376 | {GFX_COL_YELLOW_1, -0x0C,-0x2F, 0x06, 3, 5, 0, 3, 0, 0, 0, 0, 0}, |
377 | {GFX_COL_YELLOW_2, 0x00,-0x20, 0x08, 3, 1, 0, 5, 0, 0, 0, 0, 0}, |
378 | {GFX_COL_YELLOW_1, 0x0C,-0x2F, 0x06, 3, 2, 1, 5, 0, 0, 0, 0, 0}, |
379 | {GFX_COL_RED, 0x00, 0x00,-0x70, 4, 8, 9, 6, 7, 0, 0, 0, 0}, |
380 | }; |
381 | |
382 | |
383 | struct ship_face mamba_face[] = |
384 | { |
385 | {GFX_COL_GREEN_1, 0x00,-0x18, 0x02, 3, 1, 4, 0, 0, 0, 0, 0, 0}, |
386 | {GFX_COL_GREEN_3, 0x00, 0x18, 0x02, 3, 2, 0, 3, 0, 0, 0, 0, 0}, |
387 | {GFX_COL_GREEN_2, -0x20, 0x40, 0x10, 3, 1, 0, 2, 0, 0, 0, 0, 0}, |
388 | {GFX_COL_GREEN_2, 0x20, 0x40, 0x10, 3, 3, 0, 4, 0, 0, 0, 0, 0}, |
389 | |
390 | {GFX_COL_GREY_1, 0x00, 0x00,-0x7F, 4, 1, 2, 3, 4, 0, 0, 0, 0}, |
391 | {GFX_COL_BLUE_1, 0x00,-0x18, 0x02, 3, 11, 12, 9, 0, 0, 0, 0, 0}, |
392 | {GFX_COL_RED, 0x00, 0x00,-0x7F, 4, 17, 18, 15, 16, 0, 0, 0, 0}, |
393 | {GFX_COL_BLUE_2, 0x00, 0x18, 0x02, 4, 7, 6, 5, 8, 0, 0, 0, 0}, |
394 | {GFX_COL_BLUE_1, 0x00,-0x18, 0x02, 3, 13, 14, 10, 0, 0, 0, 0, 0}, |
395 | {GFX_COL_RED, 0x00, 0x00,-0x7F, 3, 20, 24, 21, 0, 0, 0, 0, 0}, |
396 | {GFX_COL_RED, 0x00, 0x00,-0x7F, 3, 22, 23, 19, 0, 0, 0, 0, 0}, |
397 | }; |
398 | |
399 | |
400 | struct ship_face krait_face[] = |
401 | { |
402 | {GFX_COL_BLUE_3, 0x03, 0x18, 0x03, 3, 0, 3, 1, 0, 0, 0, 0, 0}, |
403 | {GFX_COL_BLUE_2, 0x03,-0x18, 0x03, 3, 2, 3, 0, 0, 0, 0, 0, 0}, |
404 | |
405 | {GFX_COL_BLUE_3, -0x03,-0x18, 0x03, 3, 0, 4, 2, 0, 0, 0, 0, 0}, |
406 | {GFX_COL_BLUE_2, -0x03, 0x18, 0x03, 3, 1, 4, 0, 0, 0, 0, 0, 0}, |
407 | |
408 | {GFX_COL_GREY_3, 0x26, 0x00,-0x4D, 3, 3, 2, 1, 0, 0, 0, 0, 0}, |
409 | {GFX_COL_GREY_1, -0x26, 0x00,-0x4D, 3, 4, 1, 2, 0, 0, 0, 0, 0}, |
410 | |
411 | {GFX_COL_WHITE, 0x03,-0x18, 0x03, 2, 3, 5, 0, 0, 0, 0, 0, 0}, |
412 | {GFX_COL_WHITE, 0x03, 0x18, 0x03, 2, 5, 3, 0, 0, 0, 0, 0, 0}, |
413 | {GFX_COL_WHITE, -0x03, 0x18, 0x03, 2, 4, 6, 0, 0, 0, 0, 0, 0}, |
414 | {GFX_COL_WHITE, -0x03,-0x18, 0x03, 2, 6, 4, 0, 0, 0, 0, 0, 0}, |
415 | |
416 | {GFX_COL_RED, 0x26, 0x00,-0x4D, 3, 12, 11, 13, 0, 0, 0, 0, 0}, |
417 | {GFX_COL_RED, -0x26, 0x00,-0x4D, 3, 16, 14, 15, 0, 0, 0, 0, 0}, |
418 | {GFX_COL_WHITE, 0x03, 0x18, 0x03, 3, 7, 10, 8, 0, 0, 0, 0, 0}, |
419 | {GFX_COL_WHITE, -0x03, 0x18, 0x03, 3, 8, 9, 7, 0, 0, 0, 0, 0}, |
420 | }; |
421 | |
422 | |
423 | struct ship_face adder_face[] = |
424 | { |
425 | {GFX_COL_GREY_1, 0x00, 0x27, 0x0A, 4, 0, 1, 11, 10, 0, 0, 0, 0}, |
426 | {GFX_COL_GREY_1, 0x00,-0x27, 0x0A, 4, 1, 0, 12, 13, 0, 0, 0, 0}, |
427 | |
428 | {GFX_COL_RED_4, 0x45, 0x32, 0x0D, 3, 2, 11, 1, 0, 0, 0, 0, 0}, |
429 | {GFX_COL_RED, 0x45,-0x32, 0x0D, 3, 1, 13, 2, 0, 0, 0, 0, 0}, |
430 | {GFX_COL_DARK_RED, 0x1E, 0x34, 0x00, 4, 9, 11, 2, 3, 0, 0, 0, 0}, |
431 | {GFX_COL_RED_3, 0x1E,-0x34, 0x00, 4, 3, 2, 13, 4, 0, 0, 0, 0}, |
432 | |
433 | {GFX_COL_DARK_RED, -0x1E, 0x34, 0x00, 4, 10, 8, 6, 7, 0, 0, 0, 0}, |
434 | {GFX_COL_RED_3, -0x1E,-0x34, 0x00, 4, 7, 6, 5, 12, 0, 0, 0, 0}, |
435 | {GFX_COL_RED_4, -0x45, 0x32, 0x0D, 3, 10, 7, 0, 0, 0, 0, 0, 0}, |
436 | {GFX_COL_RED, -0x45,-0x32, 0x0D, 3, 0, 7, 12, 0, 0, 0, 0, 0}, |
437 | |
438 | {GFX_COL_GREY_3, 0x00, 0x00,-0xA0, 6, 3, 4, 5, 6, 8, 9, 0, 0}, |
439 | {GFX_COL_GREY_2, 0x00, 0x1C, 0x00, 4, 10, 11, 9, 8, 0, 0, 0, 0}, |
440 | {GFX_COL_GREY_2, 0x00,-0x1C, 0x00, 4, 5, 4, 13, 12, 0, 0, 0, 0}, |
441 | {GFX_COL_BLUE_1, 0x00, 0x27, 0x0A, 4, 17, 14, 15, 16, 0, 0, 0, 0}, |
442 | }; |
443 | |
444 | |
445 | struct ship_face gecko_face[] = |
446 | { |
447 | {GFX_COL_GREY_2, 0x00, 0x1F, 0x05, 4, 3, 2, 0, 1, 0, 0, 0, 0}, |
448 | {GFX_COL_GREY_1, 0x04, 0x2D, 0x08, 3, 3, 1, 5, 0, 0, 0, 0, 0}, |
449 | {GFX_COL_GREY_3, 0x19,-0x6C, 0x13, 3, 5, 1, 7, 0, 0, 0, 0, 0}, |
450 | |
451 | {GFX_COL_GREY_1, 0x00,-0x54, 0x0C, 4, 1, 0, 6, 7, 0, 0, 0, 0}, |
452 | {GFX_COL_GREY_3, -0x19,-0x6C, 0x13, 3, 4, 6, 0, 0, 0, 0, 0, 0}, |
453 | {GFX_COL_GREY_1, -0x04, 0x2D, 0x08, 3, 0, 2, 4, 0, 0, 0, 0, 0}, |
454 | |
455 | {GFX_COL_DARK_RED, -0x58, 0x10,-0xD6, 3, 4, 2, 6, 0, 0, 0, 0, 0}, |
456 | {GFX_COL_RED, 0x00, 0x00,-0xBB, 4, 2, 3, 7, 6, 0, 0, 0, 0}, |
457 | {GFX_COL_DARK_RED, 0x58, 0x10,-0xD6, 3, 5, 7, 3, 0, 0, 0, 0, 0}, |
458 | |
459 | {GFX_COL_WHITE, 0x00,-0x54, 0x0C, 2, 8, 10, 9, 0, 0, 0, 0, 0}, |
460 | {GFX_COL_WHITE, 0x00,-0x54, 0x0C, 2, 11, 9, 8, 0, 0, 0, 0, 0}, |
461 | }; |
462 | |
463 | |
464 | |
465 | struct ship_face cobra1_face[] = |
466 | { |
467 | {GFX_COL_BLUE_2, 0x00, 0x29, 0x0A, 3, 0, 1, 8, 0, 0, 0, 0, 0}, |
468 | {GFX_COL_BLUE_2, 0x00,-0x1B, 0x03, 4, 6, 7, 1, 0, 0, 0, 0, 0}, |
469 | |
470 | {GFX_COL_BLUE_3, -0x08, 0x2E, 0x08, 4, 2, 0, 8, 4, 0, 0, 0, 0}, |
471 | {GFX_COL_BLUE_4, -0x0C,-0x39, 0x0C, 3, 6, 0, 2, 0, 0, 0, 0, 0}, |
472 | {GFX_COL_BLUE_3, 0x08, 0x2E, 0x08, 4, 1, 3, 5, 8, 0, 0, 0, 0}, |
473 | {GFX_COL_BLUE_4, 0x0C,-0x39, 0x0C, 3, 1, 7, 3, 0, 0, 0, 0, 0}, |
474 | |
475 | {GFX_COL_BLUE_2, 0x00, 0x31, 0x00, 3, 4, 8, 5, 0, 0, 0, 0, 0}, |
476 | {GFX_COL_BLUE_4, 0x00, 0x00,-0x9A, 4, 7, 6, 4, 5, 0, 0, 0, 0}, |
477 | |
478 | {GFX_COL_BLUE_2, -0x79, 0x6F,-0x3E, 3, 2, 4, 6, 0, 0, 0, 0, 0}, |
479 | {GFX_COL_BLUE_2, 0x79, 0x6F,-0x3E, 3, 3, 7, 5, 0, 0, 0, 0, 0}, |
480 | |
481 | {GFX_COL_WHITE, 0x00, 0x29, 0x0A, 2, 9, 10, 0, 0, 0, 0, 0, 0}, |
482 | {GFX_COL_WHITE, 0x00,-0x1B, 0x03, 2, 10, 9, 0, 0, 0, 0, 0, 0}, |
483 | }; |
484 | |
485 | |
486 | struct ship_face worm_face[] = |
487 | { |
488 | {GFX_COL_GREY_4, 0x00, 0x58, 0x46, 4, 1, 0, 2, 3, 0, 0, 0, 0}, |
489 | {GFX_COL_GREY_1, 0x46, 0x42, 0x23, 3, 0, 4, 2, 0, 0, 0, 0, 0}, |
490 | {GFX_COL_GREY_1, -0x46, 0x42, 0x23, 3, 1, 3, 5, 0, 0, 0, 0, 0}, |
491 | |
492 | {GFX_COL_GREY_2, 0x40, 0x31, 0x0E, 4, 2, 4, 6, 8, 0, 0, 0, 0}, |
493 | {GFX_COL_GREY_2, -0x40, 0x31, 0x0E, 4, 5, 3, 9, 7, 0, 0, 0, 0}, |
494 | {GFX_COL_GREY_1, 0x00, 0x00,-0xC8, 4, 6, 7, 9, 8, 0, 0, 0, 0}, |
495 | |
496 | {GFX_COL_GREY_3, 0x00,-0x50, 0x00, 6, 4, 0, 1, 5, 7, 6, 0, 0}, |
497 | {GFX_COL_GREY_1, 0x00, 0x45, 0x0E, 4, 9, 3, 2, 8, 0, 0, 0, 0}, |
498 | }; |
499 | |
500 | |
501 | struct ship_face asp2_face[] = |
502 | { |
503 | {GFX_COL_GREY_4, 0x00,-0x23, 0x05, 5, 8, 9, 7, 0, 4, 0, 0, 0}, |
504 | {GFX_COL_GREY_2, 0x08,-0x26,-0x07, 5, 3, 4, 0, 1, 2, 0, 0, 0}, |
505 | {GFX_COL_GREY_1, -0x08,-0x26,-0x07, 5, 1, 0, 7, 6, 5, 0, 0, 0}, |
506 | {GFX_COL_GREY_3, 0x3B,-0x40, 0x1F, 3, 8, 4, 3, 0, 0, 0, 0, 0}, |
507 | {GFX_COL_GREY_3, -0x3B,-0x40, 0x1F, 3, 6, 7, 9, 0, 0, 0, 0, 0}, |
508 | |
509 | {GFX_COL_BLUE_2, 0x00, 0x18,-0x01, 3, 11, 10, 12, 0, 0, 0, 0, 0}, |
510 | {GFX_COL_BLUE_1, 0x00, 0x2B, 0x13, 4, 9, 8, 10, 11, 0, 0, 0, 0}, |
511 | {GFX_COL_BLUE_4, -0x06, 0x1C,-0x02, 4, 6, 11, 12, 5, 0, 0, 0, 0}, |
512 | {GFX_COL_BLUE_4, 0x06, 0x1C,-0x02, 4, 2, 12, 10, 3, 0, 0, 0, 0}, |
513 | {GFX_COL_BLUE_3, 0x50, 0x2E, 0x32, 3, 3, 10, 8, 0, 0, 0, 0, 0}, |
514 | {GFX_COL_BLUE_3, -0x50, 0x2E, 0x32, 3, 9, 11, 6, 0, 0, 0, 0, 0}, |
515 | |
516 | {GFX_COL_DARK_RED, 0x00, 0x00,-0x5A, 4, 2, 1, 5, 12, 0, 0, 0, 0}, |
517 | {GFX_COL_RED, 0x00, 0x00,-0x5A, 4, 14, 15, 13, 16, 0, 0, 0, 0}, |
518 | |
519 | {GFX_COL_WHITE, 0x00, 0x2B, 0x13, 2, 18, 17, 0, 0, 0, 0, 0, 0}, |
520 | {GFX_COL_WHITE, 0x00,-0x23, 0x05, 2, 17, 18, 0, 0, 0, 0, 0, 0}, |
521 | }; |
522 | |
523 | |
524 | struct ship_face fer_de_lance_face[] = |
525 | { |
526 | {GFX_COL_GREY_1, 0x00, 0x18, 0x06, 4, 5, 0, 8, 9, 0, 0, 0, 0}, |
527 | {GFX_COL_GREY_2, -0x44, 0x00, 0x18, 3, 0, 5, 1, 0, 0, 0, 0, 0}, |
528 | |
529 | {GFX_COL_BLUE_2, -0x3F, 0x00,-0x25, 4, 2, 1, 5, 6, 0, 0, 0, 0}, |
530 | |
531 | {GFX_COL_RED, 0x00, 0x00,-0x68, 4, 3, 2, 6, 7, 0, 0, 0, 0}, |
532 | |
533 | {GFX_COL_BLUE_2, 0x3F, 0x00,-0x25, 4, 4, 3, 7, 8, 0, 0, 0, 0}, |
534 | {GFX_COL_GREY_2, 0x44, 0x00, 0x18, 3, 4, 8, 0, 0, 0, 0, 0, 0}, |
535 | |
536 | {GFX_COL_BLUE_3, -0x0C, 0x2E,-0x13, 3, 5, 9, 6, 0, 0, 0, 0, 0}, |
537 | {GFX_COL_BLUE_2, 0x00, 0x2D,-0x16, 3, 6, 9, 7, 0, 0, 0, 0, 0}, |
538 | {GFX_COL_BLUE_3, 0x0C, 0x2E,-0x13, 3, 7, 9, 8, 0, 0, 0, 0, 0}, |
539 | {GFX_COL_GREY_3, 0x00,-0x1C, 0x00, 5, 4, 0, 1, 2, 3, 0, 0, 0}, |
540 | |
541 | {GFX_COL_DARK_RED, 0x00,-0x1C, 0x00, 3, 16, 18, 17, 0, 0, 0, 0, 0}, |
542 | {GFX_COL_DARK_RED, 0x00, 0x18, 0x06, 3, 11, 10, 12, 0, 0, 0, 0, 0}, |
543 | {GFX_COL_DARK_RED, 0x00, 0x18, 0x06, 3, 15, 13, 14, 0, 0, 0, 0, 0}, |
544 | }; |
545 | |
546 | |
547 | struct ship_face moray_face[] = |
548 | { |
549 | {GFX_COL_BLUE_4, 0x00, 0x2B, 0x07, 3, 0, 2, 1, 0, 0, 0, 0, 0}, |
550 | {GFX_COL_BLUE_3, -0x0A, 0x31, 0x07, 3, 1, 2, 3, 0, 0, 0, 0, 0}, |
551 | {GFX_COL_BLUE_3, 0x0A, 0x31, 0x07, 3, 4, 2, 0, 0, 0, 0, 0, 0}, |
552 | |
553 | {GFX_COL_GREY_1,-0x3B,-0x1C,-0x65, 3, 3, 2, 6, 0, 0, 0, 0, 0}, |
554 | {GFX_COL_GREY_3, 0x00,-0x34,-0x4E, 3, 6, 2, 5, 0, 0, 0, 0, 0}, |
555 | {GFX_COL_GREY_1, 0x3B,-0x1C,-0x65, 3, 5, 2, 4, 0, 0, 0, 0, 0}, |
556 | |
557 | {GFX_COL_BLUE_1, -0x48,-0x63, 0x32, 3, 6, 1, 3, 0, 0, 0, 0, 0}, |
558 | {GFX_COL_BLUE_2, 0x00,-0x53, 0x1E, 4, 6, 5, 0, 1, 0, 0, 0, 0}, |
559 | {GFX_COL_BLUE_1, 0x48,-0x63, 0x32, 3, 4, 0, 5, 0, 0, 0, 0, 0}, |
560 | |
561 | {GFX_COL_DARK_RED, 0x00,-0x34,-0x4E, 3, 8, 9, 7, 0, 0, 0, 0, 0}, |
562 | |
563 | {GFX_COL_WHITE, 0x00, 0x2B, 0x07, 2, 11, 10, 12, 0, 0, 0, 0, 0}, |
564 | {GFX_COL_WHITE, 0x00, 0x2B, 0x07, 2, 12, 13, 10, 0, 0, 0, 0, 0}, |
565 | }; |
566 | |
567 | |
568 | struct ship_face thargoid_face[] = |
569 | { |
570 | {GFX_COL_DARK_RED, 0x67,-0x3C, 0x19, 4, 1, 0, 8, 9, 0, 0, 0, 0}, |
571 | {GFX_COL_GREY_2, 0x67,-0x3C,-0x19, 4, 2, 1, 9, 10, 0, 0, 0, 0}, |
572 | {GFX_COL_DARK_RED, 0x67,-0x19,-0x3C, 4, 3, 2, 10, 11, 0, 0, 0, 0}, |
573 | {GFX_COL_GREY_2, 0x67, 0x19,-0x3C, 4, 4, 3, 11, 12, 0, 0, 0, 0}, |
574 | /* |
575 | {GFX_COL_GREY_3, 0x40, 0x00, 0x00, 8, 7, 6, 5, 4, 3, 2, 1, 0}, |
576 | */ |
577 | {GFX_COL_GREY_3, 0x40, 0x00, 0x00, 4, 0, 1, 2, 7, 0, 0, 0, 0}, |
578 | {GFX_COL_GREY_3, 0x40, 0x00, 0x00, 4, 2, 3, 6, 7, 0, 0, 0, 0}, |
579 | {GFX_COL_GREY_3, 0x40, 0x00, 0x00, 4, 3, 4, 5, 6, 0, 0, 0, 0}, |
580 | |
581 | {GFX_COL_DARK_RED, 0x67, 0x3C,-0x19, 4, 5, 4, 12, 13, 0, 0, 0, 0}, |
582 | {GFX_COL_GREY_2, 0x67, 0x3C, 0x19, 4, 6, 5, 13, 14, 0, 0, 0, 0}, |
583 | {GFX_COL_DARK_RED, 0x67, 0x19, 0x3C, 4, 7, 6, 14, 15, 0, 0, 0, 0}, |
584 | {GFX_COL_GREY_2, 0x67,-0x19, 0x3C, 4, 0, 7, 15, 8, 0, 0, 0, 0}, |
585 | /* |
586 | {GFX_COL_GREY_3, -0x30, 0x00, 0x00, 8, 15, 14, 13, 12, 11, 10, 9, 8}, |
587 | */ |
588 | {GFX_COL_GREY_3, -0x30, 0x00, 0x00, 4, 9, 8, 15, 10, 0, 0, 0, 0}, |
589 | {GFX_COL_GREY_3, -0x30, 0x00, 0x00, 4, 11, 10, 15, 14, 0, 0, 0, 0}, |
590 | {GFX_COL_GREY_3, -0x30, 0x00, 0x00, 4, 12, 11, 14, 13, 0, 0, 0, 0}, |
591 | |
592 | {GFX_COL_WHITE, -0x30, 0x00, 0x00, 2, 16, 17, 19, 0, 0, 0, 0, 0}, |
593 | {GFX_COL_WHITE, -0x30, 0x00, 0x00, 2, 18, 19, 16, 0, 0, 0, 0, 0}, |
594 | }; |
595 | |
596 | |
597 | struct ship_face thargon_face[] = |
598 | { |
599 | {GFX_COL_DARK_RED, -0x24, 0x00, 0x00, 5, 3, 2, 1, 0, 4, 0, 0, 0}, |
600 | |
601 | {GFX_COL_GREY_1, 0x14,-0x05, 0x07, 4, 6, 5, 0, 1, 0, 0, 0, 0}, |
602 | {GFX_COL_GREY_2, 0x2E,-0x2A,-0x0E, 4, 7, 6, 1, 2, 0, 0, 0, 0}, |
603 | {GFX_COL_GREY_4, 0x24, 0x00,-0x68, 4, 8, 7, 2, 3, 0, 0, 0, 0}, |
604 | {GFX_COL_GREY_2, 0x2E, 0x2A,-0x0E, 4, 9, 8, 3, 4, 0, 0, 0, 0}, |
605 | {GFX_COL_GREY_3, 0x14, 0x05, 0x07, 4, 4, 0, 5, 9, 0, 0, 0, 0}, |
606 | |
607 | {GFX_COL_DARK_RED, 0x24, 0x00, 0x00, 5, 9, 5, 6, 7, 8, 0, 0, 0}, |
608 | }; |
609 | |
610 | |
611 | struct ship_face constrictor_face[]= |
612 | { |
613 | {GFX_COL_GREY_4, 0x00, 0x37, 0x0F, 4, 1, 0, 8, 9, 0, 0, 0, 0}, |
614 | {GFX_COL_GREY_1, -0x18, 0x4B, 0x14, 3, 1, 9, 2, 0, 0, 0, 0, 0}, |
615 | {GFX_COL_GREY_1, 0x18, 0x4B, 0x14, 3, 0, 7, 8, 0, 0, 0, 0, 0}, |
616 | |
617 | {GFX_COL_YELLOW_2, 0x2C, 0x4B, 0x00, 3, 7, 6, 8, 0, 0, 0, 0, 0}, |
618 | {GFX_COL_YELLOW_2, -0x2C, 0x4B, 0x00, 3, 9, 3, 2, 0, 0, 0, 0, 0}, |
619 | |
620 | {GFX_COL_YELLOW_1, -0x2C, 0x4B, 0x00, 3, 9, 4, 3, 0, 0, 0, 0, 0}, |
621 | {GFX_COL_GREY_1, 0x00, 0x35, 0x00, 4, 8, 5, 4, 9, 0, 0, 0, 0}, |
622 | {GFX_COL_YELLOW_1, 0x2C, 0x4B, 0x00, 3, 8, 6, 5, 0, 0, 0, 0, 0}, |
623 | |
624 | {GFX_COL_GREY_2, 0x00, 0x00, -0xA0, 4, 6, 3, 4, 5, 0, 0, 0, 0}, |
625 | {GFX_COL_GREY_3, 0x00, -0x1B, 0x00, 6, 3, 6, 7, 0, 1, 2, 0, 0}, |
626 | {GFX_COL_DARK_RED, 0x00, -0x1B, 0x00, 3, 12, 10, 14, 0, 0, 0, 0, 0}, |
627 | {GFX_COL_DARK_RED, 0x00, -0x1B, 0x00, 3, 15, 11, 13, 0, 0, 0, 0, 0}, |
628 | }; |
629 | |
630 | struct ship_face cougar_face[]= |
631 | { |
632 | {GFX_COL_GREY_1, -0x10, 0x2E, 0x04, 4, 2, 1, 0, 3, 0, 0, 0, 0}, |
633 | {GFX_COL_GREY_2, -0x10, -0x2E, 0x04, 3, 4, 1, 2, 0, 0, 0, 0, 0}, |
634 | {GFX_COL_GREY_4, 0x00, -0x1B, 0x05, 4, 4, 5, 0, 1, 0, 0, 0, 0}, |
635 | {GFX_COL_GREY_2, 0x10, -0x2E, 0x04, 3, 6, 5, 4, 0, 0, 0, 0, 0}, |
636 | {GFX_COL_GREY_2, 0x10, 0x2E, 0x04, 4, 5, 6, 3, 0, 0, 0, 0, 0}, |
637 | {GFX_COL_GREY_3, 0x00, 0x00, -0xA0, 4, 6, 4, 2, 3, 0, 0, 0, 0}, |
638 | |
639 | {GFX_COL_YELLOW_1, -0x10, -0x2E, 0x04, 4, 1, 2, 8, 7, 0, 0, 0, 0}, |
640 | {GFX_COL_YELLOW_1, -0x10, 0x2E, 0x04, 4, 7, 8, 2, 1, 0, 0, 0, 0}, |
641 | {GFX_COL_YELLOW_1, 0x10, 0x2E, 0x04, 4, 5, 6, 10, 9, 0, 0, 0, 0}, |
642 | {GFX_COL_YELLOW_1, 0x10, -0x2E, 0x04, 4, 9, 10, 6, 5, 0, 0, 0, 0}, |
643 | |
644 | {GFX_COL_BLUE_3, -0x10, 0x2E, 0x04, 3, 12, 13, 11, 0, 0, 0, 0, 0}, |
645 | {GFX_COL_BLUE_2, 0x10, 0x2E, 0x04, 3, 11, 14, 12, 0, 0, 0, 0, 0}, |
646 | /* |
647 | {8, 0x00, 0x00, -0xA0, 3, 15, 16, 19, 0, 0, 0, 0, 0}, |
648 | {8, 0x00, 0x00, -0xA0, 3, 19, 18, 17, 0, 0, 0, 0, 0}, |
649 | */ |
650 | }; |
651 | |
652 | struct ship_face dodec_face[]= |
653 | { |
654 | {GFX_COL_GREY_4, 0x00, 0x00, 0xC4, 5, 3, 2, 1, 0, 4, 0, 0, 0}, |
655 | {GFX_COL_GREY_1, 0x67, 0x8E, 0x58, 5, 6, 10, 5, 0, 1, 0, 0, 0}, |
656 | {GFX_COL_GREY_2, 0xA9, -0x37, 0x59, 5, 7, 11, 6, 1, 2, 0, 0, 0}, |
657 | {GFX_COL_GREY_3, 0x00, -0xB0, 0x58, 5, 8, 12, 7, 2, 3, 0, 0, 0}, |
658 | {GFX_COL_GREY_1, -0xA9, -0x37, 0x59, 5, 9, 13, 8, 3, 4, 0, 0, 0}, |
659 | {GFX_COL_GREY_3, -0x67, 0x8E, 0x58, 5, 5, 14, 9, 4, 0, 0, 0, 0}, |
660 | {GFX_COL_GREY_1, 0x00, 0xB0, -0x58, 5, 15, 19, 14, 5, 10, 0, 0, 0}, |
661 | {GFX_COL_GREY_2, 0xA9, 0x37, -0x59, 5, 16, 15, 10, 6, 11, 0, 0, 0}, |
662 | {GFX_COL_GREY_1, 0x67, -0x8E, -0x58, 5, 17, 16, 11, 7, 12, 0, 0, 0}, |
663 | {GFX_COL_GREY_3, -0x67, -0x8E, -0x58, 5, 18, 17, 12, 8, 13, 0, 0, 0}, |
664 | {GFX_COL_GREY_2, -0xA9, 0x37, -0x59, 5, 19, 18, 13, 9, 14, 0, 0, 0}, |
665 | {GFX_COL_GREY_4, 0x00, 0x00, -0xC4, 5, 19, 15, 16, 17, 18, 0, 0, 0}, |
666 | {GFX_COL_BLACK, 0x00, 0x00, 0xC4, 4, 22, 20, 21, 23, 0, 0, 0, 0}, |
667 | }; |
668 | |
669 | |
670 | struct ship_solid ship_solids[] = |
671 | { |
672 | { 0, NULL}, |
673 | {17, missile_face}, |
674 | {15, coriolis_face}, |
675 | { 4, escape_face}, |
676 | { 2, alloy_face}, |
677 | { 7, cargo_face}, |
678 | {10, boulder_face}, |
679 | {14, asteroid_face}, |
680 | { 4, rock_face}, |
681 | {16, shuttle_face}, |
682 | {29, transporter_face}, |
683 | {19, cobra3_face}, |
684 | {13, python_face}, |
685 | {13, boa_face}, |
686 | {12, anaconda_face}, |
687 | {14, hermit_face}, |
688 | { 9, viper_face}, |
689 | { 8, sidewinder_face}, |
690 | {11, mamba_face}, |
691 | {14, krait_face}, |
692 | {14, adder_face}, |
693 | {11, gecko_face}, |
694 | {12, cobra1_face}, |
695 | { 8, worm_face}, |
696 | {19, cobra3_face}, |
697 | {15, asp2_face}, |
698 | {13, python_face}, |
699 | {13, fer_de_lance_face}, |
700 | {12, moray_face}, |
701 | {16, thargoid_face}, |
702 | { 7, thargon_face}, |
703 | {12, constrictor_face}, |
704 | {12, cougar_face}, |
705 | {13, dodec_face}, |
706 | }; |
707 | |