@@@ fltfmt mess
[mLib] / mem / pool.3.in
1 .\" -*-nroff-*-
2 .\"
3 .\" Manual for resource pools
4 .\"
5 .\" (c) 2000, 2001, 2003, 2005, 2007, 2009, 2023, 2024 Straylight/Edgeware
6 .\"
7 .
8 .\"----- Licensing notice ---------------------------------------------------
9 .\"
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26 .
27 .\"--------------------------------------------------------------------------
28 .so ../defs.man \" @@@PRE@@@
29 .
30 .\"--------------------------------------------------------------------------
31 .TH pool 3mLib "7 July 2000" "Straylight/Edgeware" "mLib utilities library"
32 .\" @pool_alloc
33 .\" @pool_strdup
34 .\" @pool_create
35 .\" @pool_destroy
36 .\" @pool_sub
37 .\" @pool_add
38 .\" @POOL_ADD
39 .\" @pool_fopen
40 .\" @pool_fclose
41 .\" @pool_subarena
42 .
43 .\"--------------------------------------------------------------------------
44 .SH "NAME"
45 pool \- resource pool management
46 .
47 .\"--------------------------------------------------------------------------
48 .SH "SYNOPSIS"
49 .
50 .nf
51 .B "#include <mLib/pool.h>"
52 .PP
53 .B "typedef struct { ...\& } pool;"
54 .PP
55 .ta 2n
56 .B "typedef struct {"
57 .B " pool_resource *next;"
58 .BI " void (*destroy)(pool_resource *" r );
59 .B "} pool_resource;"
60 .PP
61 .B "typedef struct {"
62 .B " FILE *fp;"
63 .B " ..."
64 .B "} pool_file;"
65 .PP
66 .BI "pool *pool_create(arena *" a );
67 .BI "pool *pool_sub(pool *" p );
68 .BI "void pool_destroy(pool *" p );
69 .ta \w'\fBvoid pool_add('u
70 .BI "void pool_add(pool *" p ", pool_resource *" r ,
71 .BI " void (*" dfn ")(pool_resource *" r ));
72 .BI "void *pool_alloc(pool *" p ", size_t " sz );
73 .BI "char *pool_strdup(pool *" p ", const char *" s );
74 .BI "pool_file *pool_fopen(pool *" p ", const char *" file ", const char *" how );
75 .BI "int pool_fclose(pool_file *" pf );
76 .BI "subarena *pool_subarena(pool *" p );
77 .PP
78 .ta \w'\fBvoid POOL_ADD('u
79 .BI "void POOL_ADD(pool *" p ", pool_resource *" r ,
80 .BI " void (*" dfn ")(pool_resource *" r ));
81 .fi
82 .
83 .\"--------------------------------------------------------------------------
84 .SH "DESCRIPTION"
85 .
86 .SS "Overview"
87 A
88 .I "resource pool"
89 is a collection of resources (e.g., memory, files) which may be disposed
90 of simultaneously.
91 .PP
92 A pool may be a
93 .IR "root pool" ,
94 in which case it stands on its own, or it may be a
95 .IR "subpool"
96 of another pool (which may in turn either be a root pool or a subpool of
97 another).
98 .PP
99 Pools manage memory efficiently. Memory is allocated in large chunks
100 from an
101 .BR arena (3),
102 and given out as necessary to callers. There is no way of freeing
103 memory dynamically; instead, the memory allocated by a pool is freed
104 when the pool is destroyed. While allocation is rapid, there is waste
105 because the allocator has to ensure that blocks are properly aligned.
106 Since pools offer an arena interface, it is possible to build a
107 .BR subarena (3)
108 over them. This also enables memory in the subarena to be reclaimed
109 when the pool is destroyed.
110 .PP
111 Other resources (e.g., file handles) may be added to the pool. The pool
112 will automatically release any resources it has when it's destroyed.
113 Attaching resources to an appropriate pool can therefore be a useful way
114 of avoiding memory leaks.
115 .
116 .SS "Creating and destroying pools"
117 A new root pool is created using
118 .BR pool_create ,
119 passing it an arena from which it can allocate large memory blocks.
120 .PP
121 A subpool is created by calling
122 .BR pool_sub ,
123 naming the parent pool.
124 .PP
125 Pools are destroyed by passing them to
126 .BR pool_destroy .
127 Pools created by
128 .B pool_create
129 are completely destroyed, since the memory containing the pool structure
130 is allocated from the pool itself. Subpools, on the other hand, are
131 allocated from a parent pool, and may be reused after being `destroyed'.
132 .
133 .SS "Memory allocation"
134 Memory is allocated from a pool by calling
135 .BR pool_alloc ,
136 passing it the pool and the size of memory requested. There is an
137 interface for copying strings,
138 .BR pool_strdup ,
139 since this is a common operation. Note that there is no
140 .BR pool_free :
141 if this is important, either use the pool's arena
142 .B p->pa
143 directly or create a subpool.
144 .PP
145 A pool provides an
146 .BR arena (3)
147 interface,
148 .BR p->a ,
149 which can be passed to other components to cause them to use the pool
150 for memory allocation.
151 .
152 .SS "Other resources"
153 Pool resources have a header of type
154 .B pool_resource
155 with the structure shown in the synopsis. Resources are added to the
156 pool by passing a pointer to the pool, the resource block and a
157 destruction function to
158 .BR pool_add .
159 .PP
160 If your resource is freed before the pool is destroyed, manually zero
161 the
162 .B destroy
163 field in the resource header to let the pool manager know not to free
164 the resource again.
165 .PP
166 It's usual to allocate the resource structures from the pool's arena so
167 that they're automatically freed when the pool is destroyed.
168 .PP
169 A
170 .BR subarena (3)
171 may be created for a particular pool by calling
172 .BR pool_subarena .
173 The subarena and its contents will be freed automatically when the pool
174 is destroyed.
175 .PP
176 Files may be opened and registered with a pool by
177 .BR pool_fopen :
178 the
179 .I pool
180 argument specifies which pool, and the
181 .I file
182 and
183 .I how
184 arguments are passed to the standard
185 .BR fopen (3)
186 function. The return value is a pointer to a
187 .B pool_file
188 structure, containing a member
189 .B fp
190 which is the actual file handle. Don't call
191 .B fclose
192 directly on the file handle: instead pass the whole structure to
193 .B pool_fclose
194 which will ensure that it doesn't get closed twice by accident. It's
195 advisable to close files by hand, to prevent the process from running
196 out; it's just not a disaster if you forget by accident.
197 .
198 .\"--------------------------------------------------------------------------
199 .SH "SEE ALSO"
200 .
201 .BR alloc (3),
202 .BR arena (3),
203 .BR mLib (3),
204 .BR sub (3).
205 .
206 .\"--------------------------------------------------------------------------
207 .SH AUTHOR
208 .
209 Mark Wooding, <mdw@distorted.org.uk>
210 .
211 .\"----- That's all, folks --------------------------------------------------