@@@ wip
[mLib] / struct / buf-float.c
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1/* -*-c-*-
2 *
3 * Encoding and decoding floating-point values
4 *
5 * (c) 2023 Straylight/Edgeware
6 */
7
8/*----- Licensing notice --------------------------------------------------*
9 *
10 * This file is part of the mLib utilities library.
11 *
12 * mLib is free software: you can redistribute it and/or modify it under
13 * the terms of the GNU Library General Public License as published by
14 * the Free Software Foundation; either version 2 of the License, or (at
15 * your option) any later version.
16 *
17 * mLib is distributed in the hope that it will be useful, but WITHOUT
18 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
19 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public
20 * License for more details.
21 *
22 * You should have received a copy of the GNU Library General Public
23 * License along with mLib. If not, write to the Free Software
24 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
25 * USA.
26 */
27
28/*----- Header files ------------------------------------------------------*/
29
30#include <float.h>
31#include <math.h>
32
33#include "bits.h"
34#include "buf.h"
67b5031e 35#include "maths.h"
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36
37/*----- Formatting primitives ---------------------------------------------*/
38
39/* We use the IEEE 754 `binary64' format. Briefly:
40 *
41 * * The top bit is the sign %$s$%: 0 encodes %$s = +1$%, and 1 encodes
42 * %$s = -1$%.. The format is signed-magnitude, so everything else is
43 * the same for positive and negative numbers.
44 *
45 * * The next eleven bits are the biased exponent %$e$%.
46 *
47 * * The remaining 52 bits are the significand %$m$%.
48 *
49 * If %$0 < e < 2047$% then the encoding represents the normal number
50 * %$s \cdot (1 + m/2^{52}) \cdot 2^{e-1023}$%.
51 *
52 * If %$e = 0$% and %$m = 0$% then the encoding represents positive or
53 * negative zero.
54 *
55 * If %$e = 0$% and %$m \ne 0$% then the encoding represents a subnormal
56 * number %$s \cdot m/2^{52} \cdot 2^{-1022}$%.
57 *
58 * If %$e = 2047$% and %$m = 0$% then the encoding represents positive or
59 * negative infinity.
60 *
61 * If %$e = 2047$% and %$m \ne 0$% then the encoding represents a NaN. If
62 * the most significant bit of %$m$% is set then this is a quiet NaN;
63 * otherwise it's a signalling NaN.
64 */
65
66/* --- @f64_to_k64@ --- *
67 *
68 * Arguments: @double x@ = a floating-point number
69 *
70 * Returns: A 64-bit encoding of @x@.
71 *
72 * Use: Encodes @x@ as a `binary64' value. See `buf_putf64' for the
73 * caveats.
74 */
75
76static kludge64 f64_to_k64(double x)
77{
78 kludge64 k;
79 uint32 lo, hi, t;
80 int e; double m;
81
82 /* Some machinery before we start. */
83
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84 if (NANP(x)) {
85 /* A NaN. */
86 hi = 0x7ff80000; lo = 0;
87 } else if (INFP(x)) {
88 /* Positive or negative infinity. */
89 hi = NEGP(x) ? 0xfff00000 : 0x7ff00000; lo = 0;
90 } else if (x == 0) {
91 /* Positive or negative zero. */
92 hi = NEGP(x) ? 0x80000000 : 0; lo = 0;
93 } else {
94 /* A normal or subnormal number. Now we have to do some actual work. */
95
96 /* Let's get the sign dealt with so we don't have to worry about it any
97 * more.
98 */
99 if (!NEGP(x)) hi = 0;
100 else { x = -x; hi = 0x80000000; }
101
102 /* Now we start on the value. The first thing to do is to split off the
103 * exponent. Our number will be %$m \cdot 2^e$%, with %$1/2 \le m < 1$%.
104 */
105 m = frexp(x, &e);
106
107 /* If our number is too big, we'll round it to infinity. This will
108 * happen if %$x \ge 2^{1024}$%, i.e., if %$e > 1024$%.
109 */
110 if (e > 1024)
111 { hi |= 0x7ff00000; lo = 0; }
112 else {
113 /* Our number is sufficiently small that we can represent it at least
114 * approximately (though maybe we'll have to flush it to zero). The
115 * next step, then, is to pull the significand bits out.
116 */
117
118 /* Determine the correct exponent to store. We're not going to bias it
119 * yet, but this is where we deal with subnormal numbers. Our number
120 * is normal if %$x \ge 2^{-1022}$%, i.e., %$e > -1022$%. In this
121 * case, there's an implicit bit which we'll clear. Otherwise, if it's
122 * subnormal, we'll scale our floating-point number so that the
123 * significand will look right when we extract it, and adjust the
124 * exponent so that, when we're finally done, it will have the correct
125 * sentinel value.
126 */
127 if (e > -1022) m -= 0.5;
128 else { m = ldexp(m, 1021 + e); e = -1022; }
129
130 /* Now we pull out the 53 bits of the significand. This will, in
131 * general, leave a tail which we address through rounding. Scale it
132 * up so that we end up with %$0 \le m' < 2$%; then we round up if
133 * %$m > 1$%, or if %$m = 1$% and the low bit of the significand is
134 * set.
135 */
136 t = ldexp(m, 21); m -= ldexp(t, -21);
137 lo = ldexp(m, 53); m -= ldexp(lo, -53);
138 m = ldexp(m, 54);
139
140 /* Round the number if necessary. */
141 if (lo&1 ? m >= 1.0 : m > 1)
142 { lo = U32(lo + 1); if (!lo) t++; }
143
144 /* Now we just put the pieces together. Note that our %$e$% is one
145 * greater than it should be, because our implicit bit should have
146 * been the unit bit not the 1/2 bit.
147 */
148 hi |= ((uint32)(e + 1022) << 20) | t;
149 }
150 }
151
152 /* Convert to external format and go home. */
153 SET64(k, hi, lo); return (k);
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154}
155
156/* --- @k64_to_f64@ --- *
157 *
158 * Arguments: @double *x_out@ = where to put the result
159 * @kludge64 k@ = a 64-bit encoding of a floating-point value
160 *
161 * Returns: Zero on success, @-1@ on failure.
162 *
163 * Use: Decodes @k@ as a `binary64' value. See `buf_getf64' for the
164 * caveats.
165 */
166
167static int k64_to_f64(double *x_out, kludge64 k)
168{
169 uint32 lo, hi, t;
170 int s, e; double x;
171
172 /* We're using the IEEE 754 `binary64' format: see `float_to_k64' above. */
173
174 /* Pick the encoded number apart. */
175 hi = HI64(k); lo = LO64(k);
176 s = (hi >> 31)&1; e = (hi >> 20)&0x07ff; t = hi&0x000fffff;
177
178 /* Deal with various special cases. */
179 if (e == 2047) {
180 /* Maximum exponent indicates (positive or negative) infinity or NaN. */
181
182 if (t || lo) {
183 /* It's a NaN. We're not going to be picky about which one. If we
184 * can't represent it then we'll just have to fail.
185 */
186
187#ifdef NAN
188 x = NAN;
189#else
190 return (-1);
191#endif
192 } else {
193 /* It's an infinity. If we don't have one of those to hand, then pick
194 * something really big.
195 */
196
197#ifdef INFINITY
198 x = s ? -INFINITY : INFINITY;
199#else
200 x = s ? -DBL_MAX : DBL_MAX;
201#endif
202 }
203 } else {
204 /* It's a finite number, though maybe it's weird in some way. */
205
206 if (e == 0) {
207 /* Minimum exponent indicates zero or a subnormal number. The
208 * subnormal exponent is a sentinel value that shouldn't be taken
209 * literally, so we should fix that. If the number is actually zero
210 * then the exponent won't matter much so don't bother checking.
211 */
212
213 e = 1;
214 } else {
215 /* It's a normal number. In which case there's an implicit bit which
216 * we can now set.
217 */
218
219 t |= 0x00100000;
220 }
221
222 /* All that remains is to stuff the significant and exponent into a
223 * floating point number. We'll have to do this in pieces, and we'll
224 * lean on the floating-point machinery to do rounding correctly.
225 */
226 x = ldexp(t, e - 1043) + ldexp(lo, e - 1075);
227 if (s) x = -x;
228 }
229
230 /* And we're done. */
231 *x_out = x; return (0);
232}
233
234/*----- External functions ------------------------------------------------*/
235
236/* --- @buf_putf64{,b,l} --- *
237 *
238 * Arguments: @buf *b@ = a buffer to write to
239 * @double x@ = a number to write
240 *
241 * Returns: Zero on success, @-1@ on failure (and the buffer is broken).
242 *
243 * On C89, this function can't detect negative zero so these
244 * will be silently written as positive zero.
245 *
246 * This function doesn't distinguish NaNs. Any NaN is written
247 * as a quiet NaN with all payload bits zero.
248 *
249 * A finite value with too large a magnitude to be represented
250 * is rounded to the appropriate infinity. Other finite values
251 * are rounded as necessary, in the usual IEEE 754 round-to-
252 * nearest-or-even way.
253 */
254
255int buf_putf64(buf *b, double x)
256 { return (buf_putk64(b, f64_to_k64(x))); }
257int buf_putf64b(buf *b, double x)
258 { return (buf_putk64b(b, f64_to_k64(x))); }
259int buf_putf64l(buf *b, double x)
260 { return (buf_putk64l(b, f64_to_k64(x))); }
261
262/* --- @buf_getf64{,b,l} --- *
263 *
264 * Arguments: @buf *b@ = a buffer to read from
265 * @double *x_out@ = where to put the result
266 *
267 * Returns: Zero on success, @-1@ on failure (and the buffer is broken).
268 *
269 * If the system supports NaNs, then any encoded NaN is returned
270 * as the value of @NAN@ in @<math.h>@; otherwise, this function
271 * reports failure.
272 *
273 * In general, values are rounded to the nearest available
274 * value, in the way that the system usually rounds. If the
275 * system doesn't support infinities, then any encoded infinity
276 * is reported as the largest-possible-magnitude finite value
277 * instead.
278 */
279
280int buf_getf64(buf *b, double *x_out)
281{
282 kludge64 k;
283
284 if (buf_getk64(b, &k)) return (-1);
285 if (k64_to_f64(x_out, k)) { b->f |= BF_BROKEN; return (-1); }
286 return (0);
287}
288int buf_getf64b(buf *b, double *x_out)
289{
290 kludge64 k;
291
292 if (buf_getk64b(b, &k)) return (-1);
293 if (k64_to_f64(x_out, k)) { b->f |= BF_BROKEN; return (-1); }
294 return (0);
295}
296int buf_getf64l(buf *b, double *x_out)
297{
298 kludge64 k;
299
300 if (buf_getk64l(b, &k)) return (-1);
301 if (k64_to_f64(x_out, k)) { b->f |= BF_BROKEN; return (-1); }
302 return (0);
303}
304
305/*----- That's all, folks -------------------------------------------------*/