891bdf4af6333a93a2a1f2a59da91cbb0d1d54c9
[jog] / au.h
1 /* -*-c-*-
2 *
3 * $Id: au.h,v 1.2 2002/02/02 22:43:50 mdw Exp $
4 *
5 * Audio handling
6 *
7 * (c) 2002 Mark Wooding
8 */
9
10 /*----- Licensing notice --------------------------------------------------*
11 *
12 * This file is part of Jog: Programming for a jogging machine.
13 *
14 * Jog is free software; you can redistribute it and/or modify
15 * it under the terms of the GNU General Public License as published by
16 * the Free Software Foundation; either version 2 of the License, or
17 * (at your option) any later version.
18 *
19 * Jog is distributed in the hope that it will be useful,
20 * but WITHOUT ANY WARRANTY; without even the implied warranty of
21 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
22 * GNU General Public License for more details.
23 *
24 * You should have received a copy of the GNU General Public License
25 * along with Jog; if not, write to the Free Software Foundation,
26 * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
27 */
28
29 /*----- Revision history --------------------------------------------------*
30 *
31 * $Log: au.h,v $
32 * Revision 1.2 2002/02/02 22:43:50 mdw
33 * Provide a decent interface for finding out about the audio cache and
34 * configuring its capacity.
35 *
36 * Revision 1.1 2002/02/02 19:16:28 mdw
37 * New audio subsystem.
38 *
39 */
40
41 #ifndef AU_H
42 #define AU_H
43
44 #ifdef __cplusplus
45 extern "C" {
46 #endif
47
48 /*----- Header files ------------------------------------------------------*/
49
50 #include <stddef.h>
51
52 #include <mLib/bits.h>
53 #include <mLib/sym.h>
54
55 /*----- Data structures ---------------------------------------------------*/
56
57 /* --- An audio sample --- *
58 *
59 * We maintain a cache of sample data, keyed by textual tags. An entry in
60 * the cache may indicate one of three states:
61 *
62 * * a tag for a sample which doesn't exist (negative answer);
63 *
64 * * a sample whose data is currently resident; or
65 *
66 * * sample with nonresident data.
67 *
68 * A negative answer is indicated by the @AUF_NOMATCH@ flag. If an entry has
69 * resident data, the @a@ pointer is non-null.
70 */
71
72 typedef struct au_sample {
73 sym_base s; /* Base structure for name lookup */
74 unsigned f; /* Flags for this entry */
75 struct au_data *a; /* Sample data, if present */
76 } au_sample;
77
78 #define AUF_NOMATCH 1u /* Cached non-match for this tag */
79
80 /* --- Audio data --- *
81 *
82 * The actual sample data, in an internal representation chosen by the
83 * system-specific layer.
84 *
85 * The sample data can be in one of two states: in-use or spare. Sample data
86 * is considered to be in-use if the @ref@ field is nonzero. Spare sample
87 * data is left in-memory for efficiency's sake, but will be discarded
88 * (least-recently-used first) when the total size of sample data (as
89 * measured by the @sz@ fields) exceeds @AU_CACHEMAX@.
90 */
91
92 typedef struct au_data {
93 struct au_data *next, *prev; /* Other samples in this list */
94 unsigned ref; /* Reference count for sample data */
95 struct au_sample *s; /* Parent sample node */
96 octet *p; /* Pointer to sample file data */
97 size_t sz; /* Size of sample file data */
98 } au_data;
99
100 /* --- Audio cache information --- */
101
102 typedef struct au_cacheinfo {
103 size_t sz_max; /* Maximum allowed cache size */
104 size_t sz_total; /* Total size used by samples */
105 size_t sz_spare; /* Size used by `spare' samples */
106 size_t sz_queue; /* Size used by queued samples */
107 unsigned n_total; /* Total number of cached samples */
108 unsigned n_spare; /* Number of `spare' samples */
109 unsigned n_queue; /* Number of queued samples */
110 unsigned long hits; /* Number of cache hits */
111 unsigned long misses; /* Number of cache misses */
112 } au_cacheinfo;
113
114 #define AU_CACHEMAX 0x01000000 /* Default cache maximum size */
115
116 /*----- Functions provided ------------------------------------------------*/
117
118 /* --- @au_init@ --- *
119 *
120 * Arguments: @const char *dir@ = samples directory, or null
121 * @size_t max@ = maximum cache size
122 *
123 * Returns: ---
124 *
125 * Use: Initializes the audio subsystem.
126 */
127
128 extern void au_init(const char */*dir*/, size_t /*max*/);
129
130 /* --- @au_shutdown@ --- *
131 *
132 * Arguments: ---
133 *
134 * Returns: ---
135 *
136 * Use: Shuts down the audio subsystem.
137 */
138
139 extern void au_shutdown(void);
140
141 /* --- @au_getcacheinfo@ --- *
142 *
143 * Arguments: @au_cacheinfo *c@ = where to put the information
144 *
145 * Returns: ---
146 *
147 * Use: Extracts audio cache information.
148 */
149
150 extern void au_getcacheinfo(au_cacheinfo */*c*/);
151
152 /* --- @au_setcachelimit@ --- *
153 *
154 * Arguments: @size_t max@ = new cache limit
155 *
156 * Returns: ---
157 *
158 * Use: Reconfigures the maximum cache size. This probably isn't
159 * very useful, but it was easy...
160 */
161
162 extern void au_setcachelimit(size_t /*max*/);
163
164 /* --- @au_find@ --- *
165 *
166 * Arguments: @const char *tag@ = sample tag string
167 *
168 * Returns: A pointer to the sample corresponding to the tag, or null if
169 * the sample wasn't found.
170 *
171 * Use: Looks up a sample by its name.
172 */
173
174 extern au_sample *au_find(const char */*tag*/);
175
176 /* --- @au_fetch@ --- *
177 *
178 * Arguments: @au_sample *s@ = sample pointer
179 *
180 * Returns: A pointer to the audio data for the sample.
181 *
182 * Use: Fetches a sample, and decodes it, if necessary. The decoded
183 * sample data is left with an outstanding reference to it, so
184 * it won't be freed. This is used internally by @au_queue@,
185 * before passing the fetched sample data to the system-specific
186 * layer for playback. It can also be used to lock sample data
187 * in memory (e.g., for the `abort' error message), or (by
188 * freeing it immediately afterwards) to prefetch a sample which
189 * will be used soon, to reduce the latency before the sample is
190 * heard.
191 */
192
193 extern au_data *au_fetch(au_sample */*s*/);
194
195 /* --- @au_queue@ --- *
196 *
197 * Arguments: @au_sample *s@ = sample pointer
198 *
199 * Returns: Zero on success, nonzero on failure.
200 *
201 * Use: Queues a sample to be played.
202 */
203
204 extern int au_queue(au_sample */*s*/);
205
206 /* --- @au_free@, @au_free_unlocked@ --- *
207 *
208 * Arguments: @au_data *a@ = pointer to audio data block
209 *
210 * Returns: ---
211 *
212 * Use: Frees a sample data block when it's no longer required.
213 */
214
215 extern void au_free(au_data */*a*/);
216 extern void au_free_unlocked(au_data */*a*/);
217
218 /* --- @au_play@, @au_tryplay@ --- *
219 *
220 * Arguments: @const char *tag@ = sample tag string
221 *
222 * Returns: Zero on success, nonzero on failure.
223 *
224 * Use: Convenience functions for queueing samples by tag.
225 * If @au_tryplay@ cannot find the requested sample, it returns
226 * a zero value; if @au_play@ cannot find the sample, it aborts
227 * the program.
228 */
229
230 extern int au_play(const char */*tag*/);
231 extern int au_tryplay(const char */*tag*/);
232
233 /*----- That's all, folks -------------------------------------------------*/
234
235 #ifdef __cplusplus
236 }
237 #endif
238
239 #endif