3 \newcolumntype{P
}{>
{\small\raggedright}p
{0.3\hsize}}
7 \sect{Advancement and abilities
}
9 \begingroup \tabcolsep =
1.1em
10 \begin{tabular
}[C
]{\shade r@
{ }crrrrrrr@
{\kern1.5em
}} \hlx*
{hv
}
11 \tt{Level advancement (XP in
000s)
} \\
12 \multicolumn{2}{c
}{\th{Level
}} &
13 \th{C
}&
\th{F/My
}&
\th{M
} &
\th{T
} &
\th{D
} &
\th{E
} &
\th{H
} \\
15 1& &
0 &
0 &
0 &
0 &
0 &
0 &
0 \\
\hlx{+
}
16 2& &
1.5 &
2 &
2.5 &
1.2 &
2.2 &
4 &
2 \\
\hlx{+
}
17 3& &
3 &
4\s w&
5 &
2.4 &
4.4\s w&
8 &
4\s w\\
\hlx{+
}
18 4& &
6\s w&
8 &
10 &
5\s w&
8.8 &
16\s w&
8 \\
\hlx{+
}
19 5& &
12 &
16 &
20\s w&
10 &
17 &
32 &
16 \\
\hlx{+
}
20 6& &
25 &
32\s w&
40 &
20 &
35\s w&
64 &
32\s w\\
\hlx{+
}
21 7& &
50 &
64 &
80 &
40 &
70 &
120 &
64 \\
\hlx{+
}
22 8&A&
100\s w&
120 &
150 &
80\s w&
140 &
250\s w&
128 \\
\hlx{+
}
23 9& &
200 &
240\s w&
300 &
160 &
270\s w&
400 & \\
\hlx{+
}
24 10&B&
300 &
360 &
450\s w&
280 &
400 &
600 &
300 \\
\hlx{+
}
25 11& &
400 &
480 &
600 &
400 &
530 & & \\
\hlx{+
}
26 12&C&
500\s w&
600\s{2,w
}&
750 &
520\s w&
660\s{2,w
}& &
600 \\
\hlx{+
}
27 13& &
600 &
720 &
900 &
640 & & & \\
\hlx{+
}
28 14&D&
700 &
840 &
1050 &
760 &
800 &
850\s2 &
900\s2 \\
\hlx{+
}
29 15& &
800 &
960\s w&
1200\s w&
880 & & & \\
\hlx{+
}
30 16&E&
900\s w&
1080 &
1350 &
1000\s w&
1000 &
1100 &
1200 \\
\hlx{+
}
31 17& &
1000 &
1200 &
1500 &
1120 & & & \\
\hlx{+
}
32 18&F&
1100 &
1320\s w&
1650 &
1240 &
1200 &
1350 &
1500 \\
\hlx{+
}
33 19& &
1200 &
1440 &
1800 &
1360 & & & \\
\hlx{+
}
34 20&G&
1300\s w&
1560 &
1950\s w&
1480\s w&
1400\s s&
1600\s b&
1800 \\
\hlx{+
}
35 21& &
1400 &
1680\s w&
2100 &
1600 & & & \\
\hlx{+
}
36 22&H&
1500 &
1800 &
2250 &
1720 &
1600 &
1850 &
2100\s b \\
\hlx{+
}
37 23& &
1600 &
1920 &
2400 &
1840 & & & \\
\hlx{+
}
38 24&I&
1700\s w&
2040\s3 &
2550 &
1960\s w&
1800 &
2100 &
2400 \\
\hlx{+
}
39 25& &
1800 &
2160 &
2700\s w&
2080 & & & \\
\hlx{+
}
40 26&J&
1900 &
2280 &
2850 &
2200 &
2000 &
2350 &
2700 \\
\hlx{+
}
41 27& &
2000 &
2400\s w&
3000 &
2320 & & & \\
\hlx{+
}
42 28&K&
2100\s w&
2520 &
3150 &
2440\s w &
2200\s3 &
2600\s3&
3000\s{3,s
}\\
\hlx{+
}
43 29& &
2200 &
2640 &
3300 &
2560 & & & \\
\hlx{+
}
44 30&L&
2300 &
2760\s w&
3450\s w&
2680 &
2400 &
2850 & \\
\hlx{+
}
45 31& &
2400 &
2880 &
3600 &
2800 & & & \\
\hlx{+
}
46 32&M&
2500\s w&
3000 &
3750 &
2920\s w&
2600 &
3100 & \\
\hlx{+
}
47 33& &
2600 &
3120\s w&
3900 &
3040 & & & \\
\hlx{+
}
48 34& &
2700 &
3240 &
4050 &
3160 & & & \\
\hlx{+
}
49 35& &
2800 &
3360 &
4200\s w&
3280 & & & \\
\hlx{+
}
50 36& &
2900\s w&
3480\s{4,w
}&
4350 &
3400\s w& & & \\
52 \multicolumn{9}{l
}{\vbox{
54 \hbox{\s2\quad Two attacks per round
}
55 \hbox{\s3\quad Three attacks per round
}
56 \hbox{\s4\quad Four attacks per round
}
57 \hbox{\s b
\quad Half damage from Dragon breath
}
58 \hbox{\s s
\quad Half damage from spell effects
}
59 \hbox{\s w
\quad Additional weapon mastery slot; mastery slot for
60 every
200\,
000\,XP above max level
}
65 \begin{tabular
}[C
]{P|P|P
} \hlx*
{hs
}
66 \tt{Special abilities by class
}
68 \centerline{\bfseries Cleric
} \medskip
70 \item Prime requisite: $W$
72 \item HP: $n
\dice{d6
} + n'$; $n
\le 9$.
73 \item No edged weapons
75 \item Cast Cleric spells
80 \item Neutral alignment
81 \item Must use natural weapons
\discretionary{/
}{}{/
}armour (wood, leather,
83 \item Can't turn Undead
84 \item Cast cleric spells not concerned with good/evil
85 \item Cast Druid spells
88 \centerline{\bfseries Thief
} \medskip
90 \item Prime requisite: $D$
92 \item HP: $n
\dice{d4
} +
2 n'$; $n
\le 9$
101 \item \emph{Backstabbing
}: $+
4$ to hit, $
\textrm{damage
} \times (
\lfloor
103 \item $L
\ge 4$: Read any language or writing (
80\% chance)
104 \item $L
\ge 10$: Read magic-user scrolls (
10\% chance of backfire)
107 \centerline{\bfseries Magic-user
} \medskip
109 \item Prime requisite: $I$
111 \item HP: $n
\dice{d4
} + n'$; $n
\le 9$.
112 \item No shield or armour
113 \item Dagger and staff
117 \centerline{\bfseries Dwarf
} \medskip
119 \item Prime requisite: $S$
120 \item $C
\ge 9$, $L
\le 12$
121 \item HP: $n
\dice{d8
} +
3 n'$; $n
\le 9$
122 \item Infravision
60$'$
123 \item Languages: dwarf, gnome, goblin, kobold
124 \item Detect large traps, sliding walls, sloping corridors, new
125 constructions: $
\tfrac{1}{3}$ chance
126 \item $L
\ge 10$: fighter combat options
129 \centerline{\bfseries Elf
} \medskip
131 \item Prime requisite: $S$, $I$
132 \item $I
\ge 9$, $L
\le 10$
133 \item HP: $n
\dice{d6
} +
2 n'$, $n
\le 9$
134 \item Infravision
60$'$
135 \item Languages: elf, gnoll, hobgoblin, orc
136 \item Detect hidden and secret doors: $
\tfrac{1}{3}$ chance
137 \item Immune to ghoul paralysis
139 \item $L
\ge \mathrm{D
}$: fighter combat options
142 \centerline{\bfseries Halfling
} \medskip
144 \item Prime requisite: $S$, $D$
145 \item $D, C
\ge 9$, $L
\le 8$
146 \item HP: $L
\dice{d6
}$
147 \item $-
2$ AC bonus when attacked by large creatures
148 \item $+
1$ to hit roll for any missile
149 \item $+
1$ to initiative
150 \item Hiding in wilderness:
90\% chance
151 \item Hiding indoors: $
\tfrac{1}{3}$ chance
152 \item $L
\ge \mathrm{D
}$: fighter combat options
155 \centerline{\bfseries Fighter
} \medskip
157 \item Prime requisite: $S$
159 \item HP: $n
\dice{d8
} +
2 n'$
160 \item Combat options (paladin, knight, avenger, landowner):
162 \item Multiple attacks: if can hit enemy with
2, can make
2,
3,
4 attacks
163 per round at $L
\ge 12,
24,
36$.
164 \item Smash: lose initiative, $-
5$ to hit: add $S$ to damage.
165 \item Parry: $-
4$ AC bonus except against device-hurled missiles.
166 \item Disarm: on hit, target is disarmed if $
\mathrm{1d20
} +
\delta D' -
167 \delta D > D'$; must change weapon or
\emph{retreat
} to retrieve.
171 \centerline{\bfseries Paladin/avenger
} \medskip
173 \item All as for fighter
174 \item Detect evil,
120$'$r, by concentrating
175 \item $W
\ge 13$: cast spells as cleric $L' =
\lfloor L/
3 \rfloor$
176 \item Turn Undead as cleric $L' =
\lfloor L/
3 \rfloor$; avenger can
177 \emph{control
} on `T' or `D'
180 \centerline{\bfseries Mystic
} \medskip
182 \item Prime requisite: $S$, $D$
184 \item HP: $n
\dice{d6
} +
2 n'$, $n
\le 9$
185 \item No armour or protective magic
186 \item Find traps, remove traps, move silently, climb walls, hide in
188 \item Acrobatics ($-
20\%$ XP): jumps, leaps, tumbles, flips, dodges,
189 catches, swings, balancing: succeed if $
\dice{d\%
} \le 3D +
2L$
190 \item $+
4$ to hit other mystics
191 \item $L
\ge 2$: surprised only $
\tfrac{1}{6}$
192 \item $L
\ge 4$: heal $L$\,hp once per day (conc.\
1 round)
193 \item $L
\ge 6$: speak with animals
194 \item $L
\ge 8$: half damage from spells/breath
195 \item $L
\ge 9$: fighter combat options with weapons (not multiple attacks)
196 \item $L
\ge 10$: speak with anyone
197 \item $L
\ge 12$: immune to ESP, hold, slow, charm, quest, geas
198 \item $L
\ge 14$:
\emph{blankout
}: conc.\
1 round, perfect invisibility for
199 $L$ rounds/until attack
200 \item $L =
16$:
\emph{gentle touch
}: affect creature with $
\mathrm{HD
} \le
201 L$, no save: charm, cureall, death, quest, paralysis,
24\,hr