| 1 | \documentclass{tables} |
| 2 | \usepackage{mdwlist} |
| 3 | |
| 4 | \def\nil{\multicolumn{2}{c}{---}} |
| 5 | \def\lnil{\multicolumn{2}{l}{---}} |
| 6 | |
| 7 | \makeatletter |
| 8 | \renewenvironment{description}{% |
| 9 | \basedescript{% |
| 10 | \let\makelabel\textit% |
| 11 | \desclabelstyle{\pushlabel}% |
| 12 | \desclabelwidth{2em}% |
| 13 | \parsep\z@% |
| 14 | \itemsep\smallskipamount% |
| 15 | }% |
| 16 | }{% |
| 17 | \endbasedescript% |
| 18 | } |
| 19 | |
| 20 | \begin{document} |
| 21 | |
| 22 | \sect{Treasure} |
| 23 | |
| 24 | \small |
| 25 | |
| 26 | \begin{set} |
| 27 | \begin{tabular}{\shade c*5{r@{\% }l}} \hlx*{hv} |
| 28 | \tt{Unguarded treasure} \\ |
| 29 | \th{Level} & \multicolumn{2}{c}{\th{sp}} |
| 30 | & \multicolumn{2}{c}{\th{gp}} |
| 31 | & \multicolumn{2}{c}{\th{Gems}} |
| 32 | & \multicolumn{2}{c}{\th{Jewellery}} |
| 33 | & \multicolumn{2}{l}{\th{Magic items}} |
| 34 | \\ \hlx{vhv} |
| 35 | 1 & 100 & $\dice{1d6} \times 100$ |
| 36 | & 50 & $\dice{1d6} \times 10$ |
| 37 | & 5 & 1d6 |
| 38 | & 2 & 1d6 |
| 39 | & 2 & Any 1 |
| 40 | \\ \hlx{+} |
| 41 | 2--3 & 100 & $\dice{1d12} \times 100$ |
| 42 | & 50 & $\dice{1d6} \times 100$ |
| 43 | & 10 & 1d6 |
| 44 | & 5 & 1d6 |
| 45 | & 8 & Any 1 |
| 46 | \\ \hlx{+} |
| 47 | 4--5 & 100 & $\dice{1d6} \times 1000$ |
| 48 | & 100 & $\dice{1d6} \times 200$ |
| 49 | & 20 & 1d8 |
| 50 | & 10 & 1d8 |
| 51 | & 10 & Any 1 |
| 52 | \\ \hlx{+} |
| 53 | 6--7 & 100 & $\dice{1d6} \times 2000$ |
| 54 | & 100 & $\dice{1d6} \times 500$ |
| 55 | & 30 & 1d10 |
| 56 | & 15 & 1d10 |
| 57 | & 15 & Any 1 |
| 58 | \\ \hlx{+} |
| 59 | 8--9 & 100 & $\dice{1d6} \times 5000$ |
| 60 | & 100 & $\dice{1d6} \times 1000$ |
| 61 | & 40 & 1d12 |
| 62 | & 20 & 1d12 |
| 63 | & 20 & Any 1 |
| 64 | \\ \hlx*{vh} |
| 65 | \end{tabular} |
| 66 | \line |
| 67 | \begin{tabular} |
| 68 | {\shade c*8{r@{\% }l}r@{\% } |
| 69 | >{\raggedright\let\\\tabularnewline}p{0.85in}} \hlx*{hv} |
| 70 | \tt{Treasure in lair} \\ |
| 71 | & \multicolumn{10}{c}{\th{Coins (in 000s)}} |
| 72 | & \multicolumn{4}{c}{} |
| 73 | & \multicolumn{2}{c}{\th{Special}} \\ |
| 74 | \th{Type} & \multicolumn{2}{c}{\th{cp}} & \multicolumn{2}{c}{\th{sp}} |
| 75 | & \multicolumn{2}{c}{\th{ep}} & \multicolumn{2}{c}{\th{gp}} |
| 76 | & \multicolumn{2}{c}{\th{pp}} |
| 77 | & \multicolumn{2}{c}{\th{Gems}} |
| 78 | & \multicolumn{2}{c}{\th{Jewellery}} |
| 79 | & \multicolumn{2}{c}{\th{treasure}} |
| 80 | & \multicolumn{2}{l}{\th{Magic items}} |
| 81 | \\ \hlx{vhv} |
| 82 | A & 25 & 1d6 & 30 & 1d6 & 20 & 1d4 & 35 & 2d6 & 25 & 1d2 |
| 83 | & 50 & 6d6 & 50 & 6d6 & 10 & 1d2 |
| 84 | & 30 & Any 3 |
| 85 | \\ \hlx{+} |
| 86 | B & 50 & 1d8 & 25 & 1d6 & 25 & 1d4 & 35 & 1d3 & \nil |
| 87 | & 25 & 1d6 & 25 & 1d6 & \nil |
| 88 | & 10 & 1 sword, misc weapon or armour |
| 89 | \\ \hlx{+} |
| 90 | C & 20 & 1d12 & 30 & 1d4 & 10 & 1d4 & \nil & \nil |
| 91 | & 25 & 1d4 & 25 & 1d4 & 5 & 1d2 |
| 92 | & 10 & Any 2 |
| 93 | \\ \hlx{+} |
| 94 | D & 10 & 1d8 & 15 & 1d12 & \nil & 60 & 1d6 & \nil |
| 95 | & 30 & 1d8 & 30 & 1d8 & 10 & 1d2 |
| 96 | & 10 & Any 2 + 1 potion |
| 97 | \\ \hlx{+} |
| 98 | E & 5 & 1d10 & 30 & 1d12 & 25 & 1d4 & 25 & 1d8 & \nil |
| 99 | & 10 & 1d10 & 10 & 1d10 & 15 & 1d2 |
| 100 | & 25 & Any 3 + 1 scroll |
| 101 | \\ \hlx{+} |
| 102 | F & \nil & 10 & 2d10 & 20 & 1d8 & 45 & 1d12 & 30 & 1d3 |
| 103 | & 20 & 2d12 & 10 & 1d12 & 20 & 1d3 |
| 104 | & 30 & 1 potion + 1 scroll + 3 any but weapons |
| 105 | \\ \hlx{+} |
| 106 | G & \nil & \nil & \nil & 50 & $\d{1d4} \times 10$ |
| 107 | & 50 & 1d6 & 25 & 3d6 & 25 & 1d10 & 30 & 1d3 |
| 108 | & 35 & Any 4 + 1 scroll |
| 109 | \\ \hlx{+} |
| 110 | H & 25 & 3d8 & 50 &1d100 & 50 & $\d{1d4} \times 10$ |
| 111 | & 50 & $\d{1d6} \times 10$ |
| 112 | & 25 & 5d4 & 50 &1d100 & 50 & $\d{1d4} \times 10$ & 10 & 1d2 |
| 113 | & 15 & Any 4 + 1 potion + 1 scroll |
| 114 | \\ \hlx{+} |
| 115 | I & \nil & \nil & \nil & \nil & 30 & 1d8 |
| 116 | & 50 & 2d6 & 50 & 2d6 & 5 & 1d2 |
| 117 | & 15 & Any 1 |
| 118 | \\ \hlx{+} |
| 119 | J & 25 & 1d4 & 10 & 1d3 & \nil & \nil & \nil |
| 120 | & \nil & \nil & \nil & \lnil |
| 121 | \\ \hlx{+} |
| 122 | K & \nil & 30 & 1d6 & 10 & 1d2 & \nil & \nil |
| 123 | & \nil & \nil & \nil & \lnil |
| 124 | \\ \hlx{+} |
| 125 | L & \nil & \nil & \nil & \nil & \nil |
| 126 | & 50 & 1d4 & \nil & \nil & \lnil |
| 127 | \\ \hlx{+} |
| 128 | M & \nil & \nil & \nil & \nil & \nil |
| 129 | & 55 & 1d4 & 45 & 2d6 & \nil & \lnil |
| 130 | \\ \hlx{+} |
| 131 | N & \nil & \nil & \nil & \nil & \nil |
| 132 | & \nil & \nil & 10 & 1d2 & 40 & 2d4 potions |
| 133 | \\ \hlx{+} |
| 134 | O & \nil & \nil & \nil & \nil & \nil |
| 135 | & \nil & \nil & 10 & 1d3 & 50 & 1d4 scrolls |
| 136 | \\ \hlx*{vh} |
| 137 | \end{tabular} |
| 138 | \line |
| 139 | \begin{tabular} |
| 140 | {\shade c*9{r@{\% }l}} \hlx*{hv} |
| 141 | \tt{Treasure carried} \\ |
| 142 | & \multicolumn{10}{c}{\th{Coins}} |
| 143 | & \multicolumn{4}{c}{} |
| 144 | & \multicolumn{2}{c}{\th{Special}} \\ |
| 145 | \th{Type} & \multicolumn{2}{c}{\th{cp}} & \multicolumn{2}{c}{\th{sp}} |
| 146 | & \multicolumn{2}{c}{\th{ep}} & \multicolumn{2}{c}{\th{gp}} |
| 147 | & \multicolumn{2}{c}{\th{pp}} |
| 148 | & \multicolumn{2}{c}{\th{Gems}} |
| 149 | & \multicolumn{2}{c}{\th{Jewellery}} |
| 150 | & \multicolumn{2}{c}{\th{treasure}} |
| 151 | & \multicolumn{2}{l}{\th{Magic items}} |
| 152 | \\ \hlx{vhv} |
| 153 | P & 100 & 3d8 & \nil & \nil & \nil & \nil |
| 154 | & \nil & \nil & \nil & \lnil |
| 155 | \\ \hlx{+} |
| 156 | Q & \nil & 100 & 3d6 & \nil & \nil & \nil |
| 157 | & \nil & \nil & \nil & \lnil |
| 158 | \\ \hlx{+} |
| 159 | R & \nil & \nil & 100 & 2d6 & \nil & \nil |
| 160 | & \nil & \nil & \nil & \lnil |
| 161 | \\ \hlx{+} |
| 162 | S & \nil & \nil & \nil & 100 & 2d4 & \nil |
| 163 | & 5 & 1 & \nil & \nil & \lnil |
| 164 | \\ \hlx{+} |
| 165 | T & \nil & \nil & \nil & \nil & 100 & 1d6 |
| 166 | & 5 & 1 & \nil & \nil & \lnil |
| 167 | \\ \hlx{+} |
| 168 | U & 10 & 1d100 & 10 & 1d00 & \nil & 5 & 1d100 & \nil |
| 169 | & 5 & 1d2 & 5 & 1d4 & 2 & 1 & 2 & Any 1 |
| 170 | \\ \hlx{+} |
| 171 | V & \nil & 10 & 1d00 & 5 & 1d100 & 5 & 1d100 & 5 & 1d100 |
| 172 | & 10 & 1d2 & 10 & 1d4 & 5 & 1 & 5 & Any 1 |
| 173 | \\ \hlx*{vh} |
| 174 | \end{tabular} |
| 175 | \end{set} |
| 176 | \begin{set} |
| 177 | \begin{tabular}{\shade crl} \hlx*{hv} |
| 178 | \tt{Gem values} \\ |
| 179 | \th{d\%} & \th{Value (gp)} & \th{Examples} \\ \hlx{vhv} |
| 180 | 01--03 & 10 & Agate, quartz, turquoise \\ \hlx{+} |
| 181 | 04--10 & 50 & Crystal, jasper, onyx \\ \hlx{+} |
| 182 | 11--25 & 100 & Amber, amethyst, coral, garnet, jade \\ \hlx{+} |
| 183 | 26--46 & 500 & Aquamarine, pearl, topaz \\ \hlx{+} |
| 184 | 47--71 & 1\,000 & Carbuncle, opal \\ \hlx{+} |
| 185 | 72--90 & 5\,000 & Emerald, ruby, sapphire \\ \hlx{+} |
| 186 | 91--97 & 10\,000 & Diamond, jacinth \\ \hlx{+} |
| 187 | 98--00 & Special & Starstone, tristal \\ \hlx*{vh} |
| 188 | \end{tabular} |
| 189 | \rowgap |
| 190 | \begin{tabular}{\shade cl} \hlx*{hv} |
| 191 | \tt{Gem modifications} \\ |
| 192 | \th{d10} & \th{Modify} \\ \hlx{vhv} |
| 193 | 1--4 & Size \\ \hlx{+} |
| 194 | 5--8 & Quality \\ \hlx{+} |
| 195 | 9--10 & Both size and quality \\ \hlx*{vh} |
| 196 | \end{tabular} |
| 197 | \colgap |
| 198 | \begin{tabular}{\shade cllr@{}l} \hlx*{hv} |
| 199 | \tt{Gem variations} \\ |
| 200 | \th{d10} & \th{Size} & \th{Quality} |
| 201 | & \multicolumn{2}{c}{\th{Value}} \\ \hlx{vhv} |
| 202 | \01 & Very small & Very poor & 12&.5\% \\ \hlx{+} |
| 203 | 2--3 & Small & Poor & 25&\% \\ \hlx{+} |
| 204 | 4--5 & Fairly small & Fairly poor & 50&\% \\ \hlx{+} |
| 205 | 6--7 & Fairly large & Fairly good & 200&\% \\ \hlx{+} |
| 206 | 8--9 & Large & Good & 400&\% \\ \hlx{+} |
| 207 | 10 & Very large & Very good & 800&\% \\ \hlx*{vh} |
| 208 | \end{tabular} |
| 209 | \line |
| 210 | \begin{tabular}{\shade crr} \hlx*{hv} |
| 211 | \tt{Jewellery value} \\ |
| 212 | \th{d\%} & \th{Value (gp)} & \th{Enc (cn)} \\ \hlx{vhv} |
| 213 | 01 & 100 & 10 \\ \hlx{+} |
| 214 | 02--03 & 500 & 10 \\ \hlx{+} |
| 215 | 04--06 & 1\,000 & 10 \\ \hlx{+} |
| 216 | 07--10 & 1\,500 & 10 \\ \hlx{+} |
| 217 | 11--16 & 2\,000 & 10 \\ \hlx{+} |
| 218 | 17--24 & 2\,500 & 10 \\ \hlx{+} |
| 219 | 25--34 & 3\,000 & 25 \\ \hlx{+} |
| 220 | 35--45 & 4\,000 & 25 \\ \hlx{+} |
| 221 | 46--58 & 5\,000 & 25 \\ \hlx{+} |
| 222 | 59--69 & 7\,500 & 25 \\ \hlx{+} |
| 223 | 70--78 & 10\,000 & 25 \\ \hlx{+} |
| 224 | 79--85 & 15\,000 & 25 \\ \hlx{+} |
| 225 | 86--90 & 20\,000 & 50 \\ \hlx{+} |
| 226 | 91--94 & 25\,000 & 50 \\ \hlx{+} |
| 227 | 95--97 & 30\,000 & 50 \\ \hlx{+} |
| 228 | 98--99 & 40\,000 & 50 \\ \hlx{+} |
| 229 | 00 & 50\,000 & 50 \\ \hlx*{vh} |
| 230 | \end{tabular} |
| 231 | \rowgap |
| 232 | \begin{tabular}{\shade clll} \hlx*{hv} |
| 233 | \tt{Jewellery types} \\ |
| 234 | & \multicolumn{1}{c}{\th{Common}} |
| 235 | & \multicolumn{1}{c}{\th{Uncommon}} |
| 236 | & \multicolumn{1}{c}{\th{Rare}} \\ |
| 237 | \th{d10} & \th{(100--3\,999\,gp)} |
| 238 | & \th{(4\,000--14\,999\,gp)} |
| 239 | & \th{(15\,000--50\,000\,gp)} \\ \hlx{vhv} |
| 240 | 1 & Anklet & Armband & Amulet \\ \hlx{+} |
| 241 | 2 & Beads & Belt & Crown \\ \hlx{+} |
| 242 | 3 & Bracelet & Collar & Diadem \\ \hlx{+} |
| 243 | 4 & Brooch & Earring & Medallion \\ \hlx{+} |
| 244 | 5 & Buckle & Four-leaf clover & Orb \\ \hlx{+} |
| 245 | 6 & Cameo & Heart & Ring \\ \hlx{+} |
| 246 | 7 & Chain & Leaf & Scarab \\ \hlx{+} |
| 247 | 8 & Clasp & Necklace & Sceptre \\ \hlx{+} |
| 248 | 9 & Locket & Pendant & Talisman \\ \hlx{+} |
| 249 | 10 & Pin & Rabbit's foot & Tiara \\ \hlx*{vh} |
| 250 | \end{tabular} |
| 251 | \end{set} |
| 252 | \begin{set} |
| 253 | \begin{tabular}{\shade clMlMl} \hlx*{hv} |
| 254 | \tt{Special treasures} \\ |
| 255 | \th{d\%} & \th{Item} & \th{Value (gp)} & \th{Enc (cn)} \\ \hlx{vhv} |
| 256 | 01--10 & Book, rare & \d{1d100} \times 10 & \d{1d100} \\ \hlx{+} |
| 257 | & \multicolumn{3}{l} |
| 258 | {Fur, common (e.g., beaver, fox, marten, seal):} \\ |
| 259 | 11--12 & \quad Pelt & \d{1d4} & \d{1d6} \times 10 \\ |
| 260 | 13--17 & \quad Cape & \d{1d6} \times 100 & (\d{1d8} + 4) \times 10 \\ |
| 261 | 18--20 & \quad Coat & \d{3d4} \times 100 & (\d{2d6} + 8) \times 10 |
| 262 | \\ \hlx{+} |
| 263 | & \multicolumn{3}{l} |
| 264 | {Fur, rare (e.g., ermine, mink, sable):} \\ |
| 265 | 21--22 & \quad Pelt & \d{2d6} & \d{1d6} \times 10 \\ |
| 266 | 23--27 & \quad Cape & \d{4d6} \times 100 & (\d{1d8} + 4) \times 10 \\ |
| 267 | 28--30 & \quad Coat & \d{1d4} \times 1\,000 & (\d{2d6} + 8) \times 10 |
| 268 | \\ \hlx{+} |
| 269 | 31--35 & Incense, rare (per stick) & \d{5d6} & 1 \\ \hlx{+} |
| 270 | 36--40 & Perfume, rare (per vial) & (\d{1d10} + 5) \times 10 & 1 \\ |
| 271 | \hlx{+} |
| 272 | 41--55 & Rug or tapestry (per sq.\,yd) & |
| 273 | \d{2d10} & \d{1d6} \times 100 \\ \hlx{+} |
| 274 | 56--65 & Silk (per sq.\,yd) & |
| 275 | \d{1d8} & \d{1d6} \times 10 \\ \hlx{+} |
| 276 | 66--75 & Skin, animal & \d{1d10} & \d{5d4} \times 10 \\ \hlx{+} |
| 277 | 76--85 & Skin, monster & \d{1d10} \times 100 & \d{1d100} \times 50 \\ |
| 278 | \hlx{+} |
| 279 | 86--90 & Spice, rare & \d{4d4} \hbox{ per cn} & \d{1d100} \\ \hlx{+} |
| 280 | 91--95 & Statuette & \d{1d10} \times 100 & \d{1d100} \\ \hlx{+} |
| 281 | 96--00 & Wine, rare (per bottle) & \d{1d6} & (\d{1d6} + 3) \times 10 |
| 282 | \\ \hlx*{vh} |
| 283 | \end{tabular} |
| 284 | \end{set} |
| 285 | \begin{set} |
| 286 | \begin{tabular}{\shade cl} \hlx*{hv} |
| 287 | \tt{Magical items} \\ |
| 288 | \th{d\%} & \th{Item type} \\ \hlx{vhv} |
| 289 | 01--25 & Potion \\ \hlx{+} |
| 290 | 26--37 & Scroll \\ \hlx{+} |
| 291 | 38--46 & Wand, staff, or rod \\ \hlx{+} |
| 292 | 47--52 & Ring \\ \hlx{+} |
| 293 | 53--62 & Miscellaneous item \\ \hlx{+} |
| 294 | 63--72 & Armour or shield \\ \hlx{+} |
| 295 | 73--83 & Missile weapon or missile \\ \hlx{+} |
| 296 | 84--92 & Sword \\ \hlx{+} |
| 297 | 93--00 & Miscellaneous weapon \\ \hlx*{vh} |
| 298 | \end{tabular} |
| 299 | \line |
| 300 | \begin{tabular}{\shade cl} \hlx*{hv} |
| 301 | \tt{Wands, staves, rods} \\ |
| 302 | \th{d\%} & \th{Item type} \\ \hlx{vhv} |
| 303 | 01--05 & Wand of Cold (M-U) \\ \hlx{+} |
| 304 | 06--10 & Wand of Enemy Detection (M-U) \\ \hlx{+} |
| 305 | 11--14 & Wand of Fear (M-U) \\ \hlx{+} |
| 306 | 15--19 & Wand of Fireballs (M-U) \\ \hlx{+} |
| 307 | 20--23 & Wand of Illusion (M-U) \\ \hlx{+} |
| 308 | 24--28 & Wand of Lightning Bolts (M-U) \\ \hlx{+} |
| 309 | 29--33 & Wand of Magic Detection (M-U) \\ \hlx{+} |
| 310 | 34--38 & Wand of Metal Detection (M-U) \\ \hlx{+} |
| 311 | 39--42 & Wand of Negation (M-U) \\ \hlx{+} |
| 312 | 43--47 & Wand of Paralysation (M-U) \\ \hlx{+} |
| 313 | 48--52 & Wand of Polymorphing (M-U) \\ \hlx{+} |
| 314 | 53--56 & Wand of Secret Door Detection (M-U) \\ \hlx{+} |
| 315 | 57--60 & Wand of Trap Detection (M-U) \\ \hlx{+} |
| 316 | 61 & Staff of Commanding (S) \\ \hlx{+} |
| 317 | 62--63 & Staff of Dispelling \\ \hlx{+} |
| 318 | 64--66 & Staff of the Druids (Dr) \\ \hlx{+} |
| 319 | 67--69 & Staff of an Element (M-U) \\ \hlx{+} |
| 320 | 70--71 & Staff of Harming (C) \\ \hlx{+} |
| 321 | 72--78 & Staff of Healing (C) \\ \hlx{+} |
| 322 | 79 & Staff of Power (M-U) \\ \hlx{+} |
| 323 | 80--82 & Snake Staff (C) \\ \hlx{+} |
| 324 | 83--85 & Staff of Striking (C) \\ \hlx{+} |
| 325 | 86--87 & Staff of Withering (C) \\ \hlx{+} |
| 326 | 88 & Staff of Wizardry (M-U) \\ \hlx{+} |
| 327 | 89--90 & Rod of Cancellation \\ \hlx{+} |
| 328 | 91 & Rod of Dominion \\ \hlx{+} |
| 329 | 92 & Rod of Health (C) \\ \hlx{+} |
| 330 | 93--94 & Rod of Inertia (non-S) \\ \hlx{+} |
| 331 | 95 & Rod of Parrying \\ \hlx{+} |
| 332 | 96 & Rod of Victory \\ \hlx{+} |
| 333 | 97--99 & Rod of Weaponry \\ \hlx{+} |
| 334 | 00 & Rod of the Wyrm \\ \hlx*{vh} |
| 335 | \end{tabular} |
| 336 | \rowgap |
| 337 | \begin{tabular}{\shade cl} \hlx*{hv} |
| 338 | \tt{Rings} \\ |
| 339 | \th{d\%} & \th{Ring type} \\ \hlx{vhv} |
| 340 | 01--02 & Animal control \\ \hlx{+} |
| 341 | 03--08 & Delusion \\ \hlx{+} |
| 342 | 09 & Djinni summoning \\ \hlx{+} |
| 343 | 10--13 & Ear \\ \hlx{+} |
| 344 | 14--17 & Elemental adaptation \\ \hlx{+} |
| 345 | 18--23 & Fire resistance \\ \hlx{+} |
| 346 | 24--26 & Holiness (C, Dr) \\ \hlx{+} |
| 347 | 27 & Human control \\ \hlx{+} |
| 348 | 28--32 & Invisibility \\ \hlx{+} |
| 349 | 33--35 & Life protection \\ \hlx{+} |
| 350 | 36--38 & Memory (S) \\ \hlx{+} |
| 351 | 39--40 & Plant control \\ \hlx{+} |
| 352 | 41--45 & Protection $+1$ \\ \hlx{+} |
| 353 | 46--48 & Protection $+2$ \\ \hlx{+} |
| 354 | 49--50 & Protection $+3$ \\ \hlx{+} |
| 355 | 51 & Protection $+4$ \\ \hlx{+} |
| 356 | 52--55 & Quickness \\ \hlx{+} |
| 357 | 56 & Regeneration \\ \hlx{+} |
| 358 | 57--59 & Remedies \\ \hlx{+} |
| 359 | 60--61 & Safety \\ \hlx{+} |
| 360 | 62--64 & Seeing \\ \hlx{+} |
| 361 | 65--67 & Spell eating \\ \hlx{+} |
| 362 | 68--69 & Spell storing \\ \hlx{+} |
| 363 | 70--71 & Spell turning \\ \hlx{+} |
| 364 | 72--75 & Survival \\ \hlx{+} |
| 365 | 76--77 & Telekinesis \\ \hlx{+} |
| 366 | 78--81 & Truth \\ \hlx{+} |
| 367 | 82--84 & Truthfulness \\ \hlx{+} |
| 368 | 85--86 & Truthlessness \\ \hlx{+} |
| 369 | 87--91 & Water walking \\ \hlx{+} |
| 370 | 92--96 & Weakness \\ \hlx{+} |
| 371 | 97--98 & Wishes \\ \hlx{+} |
| 372 | 99--00 & X-ray vision \\ \hlx*{vh} |
| 373 | \end{tabular} |
| 374 | \line |
| 375 | \begin{tabular}{\shade cl} \hlx*{hv} |
| 376 | \tt{Elements (for staff/ring)} \\ |
| 377 | \th{d\%} & \th{Element} \\ \hlx{vhv} |
| 378 | 01--21 & Air \\ \hlx{+} |
| 379 | 22--42 & Earth \\ \hlx{+} |
| 380 | 43--63 & Fire \\ \hlx{+} |
| 381 | 64--84 & Water \\ \hlx{+} |
| 382 | 85--91 & Air and Water \\ \hlx{+} |
| 383 | 92--98 & Earth and Fire \\ \hlx{+} |
| 384 | 99--00 & All elements \\ \hlx*{vh} |
| 385 | \end{tabular} |
| 386 | |
| 387 | \end{set} |
| 388 | |
| 389 | \begin{set} |
| 390 | \begin{tabular}{\shade cl} \hlx*{hv} |
| 391 | \tt{Potions} \\ |
| 392 | \th{d\%} & \th{Potion type} \\ \hlx{vhv} |
| 393 | 01--02 & Agility \\ \hlx{+} |
| 394 | 03 & Animal control \\ \hlx{+} |
| 395 | 04--06 & Antidote \\ \hlx{+} |
| 396 | 07--08 & Blending \\ \hlx{+} |
| 397 | 09--10 & Bug repellent \\ \hlx{+} |
| 398 | 11--12 & Clairaudience \\ \hlx{+} |
| 399 | 13--14 & Clairvoyance \\ \hlx{+} |
| 400 | 15--16 & Climbing \\ \hlx{+} |
| 401 | 17--18 & Defence \\ \hlx{+} |
| 402 | 19--22 & Delusion \\ \hlx{+} |
| 403 | 23--24 & Diminution \\ \hlx{+} |
| 404 | 25 & Dragon control \\ \hlx{+} |
| 405 | 26--27 & Dreamspeech \\ \hlx{+} |
| 406 | 28 & Elasticity \\ \hlx{+} |
| 407 | 29--30 & Elemental form \\ \hlx{+} |
| 408 | 31--32 & ESP \\ \hlx{+} |
| 409 | 33 & Ethereality \\ \hlx{+} |
| 410 | 34--36 & Fire resistance \\ \hlx{+} |
| 411 | 37--39 & Flying \\ \hlx{+} |
| 412 | 40--41 & Fortitude \\ \hlx{+} |
| 413 | 42 & Freedom \\ \hlx{+} |
| 414 | 43--45 & Gaseous form \\ \hlx{+} |
| 415 | 46 & Giant control \\ \hlx{+} |
| 416 | 47--49 & Giant strength \\ \hlx{+} |
| 417 | 50--51 & Growth \\ \hlx{+} |
| 418 | 52--57 & Healing \\ \hlx{+} |
| 419 | 58--60 & Heroism \\ \hlx{+} |
| 420 | 61 & Human control \\ \hlx{+} |
| 421 | 62--64 & Invisibility \\ \hlx{+} |
| 422 | 65--66 & Invulnerability \\ \hlx{+} |
| 423 | 67--68 & Levitation \\ \hlx{+} |
| 424 | 69--70 & Longevity \\ \hlx{+} |
| 425 | 71 & Luck \\ \hlx{+} |
| 426 | 72 & Merging \\ \hlx{+} |
| 427 | 73--74 & Plant control \\ \hlx{+} |
| 428 | 75--77 & Poison \\ \hlx{+} |
| 429 | 78--80 & Polymorph self \\ \hlx{+} |
| 430 | 81--82 & Sight \\ \hlx{+} |
| 431 | 83--84 & Speech \\ \hlx{+} |
| 432 | 85--88 & Speed \\ \hlx{+} |
| 433 | 89--90 & Strength \\ \hlx{+} |
| 434 | 91--93 & Super-healing \\ \hlx{+} |
| 435 | 94--96 & Swimming \\ \hlx{+} |
| 436 | 97 & Treasure finding \\ \hlx{+} |
| 437 | 98 & Undead control \\ \hlx{+} |
| 438 | 99--00 & Water breathing \\ \hlx*{vh} |
| 439 | \end{tabular} |
| 440 | \rowgap |
| 441 | \begin{tabular}{\shade cl} \hlx*{hv} |
| 442 | \tt{Scrolls} \\ |
| 443 | \th{d\%} & \th{Scroll type} \\ \hlx{vhv} |
| 444 | 01--03 & Communication \\ \hlx{+} |
| 445 | 04--05 & Creation \\ \hlx{+} |
| 446 | 06--13 & Curse (occurs when read) \\ \hlx{+} |
| 447 | 14 & Delay (S) \\ \hlx{+} |
| 448 | 15--17 & Equipment \\ \hlx{+} |
| 449 | 18--19 & Illumination \\ \hlx{+} |
| 450 | 20--21 & Mages (S) \\ \hlx{+} |
| 451 | 22--25 & Map to normal treasure \\ \hlx{+} |
| 452 | 26--28 & Map to magical treasure \\ \hlx{+} |
| 453 | 29--30 & Map to combined treasure \\ \hlx{+} |
| 454 | 31 & Map to special treasure \\ \hlx{+} |
| 455 | 32--34 & Mapping \\ \hlx{+} |
| 456 | 35--36 & Portals \\ \hlx{+} |
| 457 | 37--42 & Prot./elementals \\ \hlx{+} |
| 458 | 43--50 & Prot./lycanthropes \\ \hlx{+} |
| 459 | 51--54 & Prot./magic \\ \hlx{+} |
| 460 | 55--61 & Prot./undead \\ \hlx{+} |
| 461 | 62--63 & Questioning \\ \hlx{+} |
| 462 | 64 & Repetition (S) \\ \hlx{+} |
| 463 | 65--66 & Seeing \\ \hlx{+} |
| 464 | 67--68 & Shelter \\ \hlx{+} |
| 465 | 69--71 & Spell catching \\ \hlx{+} |
| 466 | 72--96 & Spell \\ \hlx{+} |
| 467 | 97--98 & Trapping \\ \hlx{+} |
| 468 | 99--00 & Truth \\ \hlx*{vh} |
| 469 | \end{tabular} |
| 470 | \colgap |
| 471 | \begin{tabular}{\shade cl} \hlx*{hv} |
| 472 | \tt{Spell scrolls (a)} \\ |
| 473 | \th{d\%} & \th{Spell type} \\ \hlx{vhv} |
| 474 | 01--25 & Cleric \\ \hlx{+} |
| 475 | 26--30 & Druid \\ \hlx{+} |
| 476 | 31--00 & Magic-user \\ \hlx*{vh} |
| 477 | \end{tabular} |
| 478 | \quad |
| 479 | \begin{tabular}{\shade cc} \hlx*{hv} |
| 480 | \tt{Spell scrolls (b)} \\ |
| 481 | \th{d\%} & \th{Number} \\ \hlx{vhv} |
| 482 | 01--50 & 1 \\ \hlx{+} |
| 483 | 51--83 & 2 \\ \hlx{+} |
| 484 | 84--00 & 3 \\ \hlx*{vh} |
| 485 | \end{tabular} |
| 486 | \colgap |
| 487 | \begin{tabular}{\shade ccc} \hlx*{hv} |
| 488 | \tt{Spell scrolls (c)} \\ |
| 489 | \th{C/D d\%} & \th{M-U d\%} & \th{Level} \\ \hlx{vhv} |
| 490 | 01--34 & 01--28 & 1 \\ \hlx{+} |
| 491 | 35--58 & 29--49 & 2 \\ \hlx{+} |
| 492 | 59--76 & 50--64 & 3 \\ \hlx{+} |
| 493 | 77--88 & 65--75 & 4 \\ \hlx{+} |
| 494 | 89--95 & 76--84 & 5 \\ \hlx{+} |
| 495 | 96--99 & 85--91 & 6 \\ \hlx{+} |
| 496 | 00 & 92--96 & 7 \\ \hlx{+} |
| 497 | & 97--99 & 8 \\ \hlx{+} |
| 498 | & 00 & 9 \\ \hlx*{vh} |
| 499 | \end{tabular} |
| 500 | \rowgap |
| 501 | \begin{tabular}{\shade cl} \hlx*{hv} |
| 502 | \tt{Miscellaneous items} \\ |
| 503 | \th{d\%} & \th{Item type} \\ \hlx{vhv} |
| 504 | 01--02 & Amulet of Protection from Crystal Balls and ESP \\ \hlx{+} |
| 505 | 03--04 & Bag of Devouring \\ \hlx{+} |
| 506 | 05--09 & Bag of Holding \\ \hlx{+} |
| 507 | 10--12 & Boat, Undersea \\ \hlx{+} |
| 508 | 13--14 & Boots of Levitation \\ \hlx{+} |
| 509 | 15--17 & Boots of Speed \\ \hlx{+} |
| 510 | 18--19 & Boots of Travelling/Leaping \\ \hlx{+} |
| 511 | 20 & Bowl of Commanding Water Elementals \\ \hlx{+} |
| 512 | 21 & Brazier of Commanding Fire Elementals \\ \hlx{+} |
| 513 | 22--23 & Broom of Flying \\ \hlx{+} |
| 514 | 24 & Censer of Controlling Air Elementals \\ \hlx{+} |
| 515 | 25--27 & Chime of Time \\ \hlx{+} |
| 516 | 28--29 & Crystal Ball (M-U) \\ \hlx{+} |
| 517 | 30 & Crystal Ball with Clairaudience \\ \hlx{+} |
| 518 | 31 & Crystal Ball with ESP \\ \hlx{+} |
| 519 | 32--33 & Displacer Cloak \\ \hlx{+} |
| 520 | 34 & Drums of Panic \\ \hlx{+} |
| 521 | 35 & Efreeti Bottle \\ \hlx{+} |
| 522 | 36--38 & Egg of Wonder \\ \hlx{+} |
| 523 | 39--40 & Elven Boots \\ \hlx{+} |
| 524 | 41--42 & Elven Cloak \\ \hlx{+} |
| 525 | 43 & Flying Carpet \\ \hlx{+} |
| 526 | 44--45 & Gauntlets of Ogre Power \\ \hlx{+} |
| 527 | 46--47 & Girdle of Giant Strength \\ \hlx{+} |
| 528 | 48--49 & Helm of Alignment Changing \\ \hlx{+} |
| 529 | 50--51 & Helm of Reading \\ \hlx{+} |
| 530 | 52 & Helm of Telepathy \\ \hlx{+} |
| 531 | 53 & Helm of Teleportation (M-U) \\ \hlx{+} |
| 532 | 54 & Horn of Blasting \\ \hlx{+} |
| 533 | 55--56 & Lamp, Hurricane \\ \hlx{+} |
| 534 | 57--59 & Lamp of Long Burning \\ \hlx{+} |
| 535 | 60--61 & Medallion of ESP, 30$'$r \\ \hlx{+} |
| 536 | 62 & Medallion of ESP, 90$'$r \\ \hlx{+} |
| 537 | 63 & Mirror of Life Trapping \\ \hlx{+} |
| 538 | 64--66 & Muzzle of Training \\ \hlx{+} |
| 539 | 67--68 & Nail, Finger \\ \hlx{+} |
| 540 | 69--71 & Nail of Pointing \\ \hlx{+} |
| 541 | 72--76 & Ointment \\ \hlx{+} |
| 542 | 77--79 & Pouch of Security \\ \hlx{+} |
| 543 | 80--82 & Quill of Copying (S) \\ \hlx{+} |
| 544 | 83--86 & Rope of Climbing \\ \hlx{+} |
| 545 | 87--88 & Scarab of Protection \\ \hlx{+} |
| 546 | 89--91 & Slate of Identification \\ \hlx{+} |
| 547 | 92 & Stone of Controlling Earth Elementals \\ \hlx{+} |
| 548 | 93--94 & Talisman of Elemental Travel \\ \hlx{+} |
| 549 | 95--97 & Wheel of Floating \\ \hlx{+} |
| 550 | 98 & Wheel of Fortune \\ \hlx{+} |
| 551 | 99--00 & Wheel, square \\ \hlx*{vh} |
| 552 | \end{tabular} |
| 553 | \end{set} |
| 554 | \begin{set} |
| 555 | \begin{tabular}{\shade ccl} \hlx*{hv} |
| 556 | \tt{Armour type} \\ |
| 557 | \th{d\%} & \th{Class} & \th{Type} \\ \hlx{vhv} |
| 558 | 01--10 & A & Leather \\ \hlx{+} |
| 559 | 11--17 & A & Scale mail \\ \hlx{+} |
| 560 | 18--30 & B & Chain mail \\ \hlx{+} |
| 561 | 31--39 & A & Banded mail \\ \hlx{+} |
| 562 | 40--50 & C & Plate mail \\ \hlx{+} |
| 563 | 51--55 & C & Suit armour \\ \hlx{+} |
| 564 | 56--75 & S & Shield \\ \hlx{+} |
| 565 | 76--77 & A, S & Scale and shield \\ \hlx{+} |
| 566 | 78--85 & B, S & Chain and shield \\ \hlx{+} |
| 567 | 86--90 & B, S & Banded and shield \\ \hlx{+} |
| 568 | 91--00 & C, S & Plate and shield \\ \hlx*{vh} |
| 569 | \end{tabular} |
| 570 | \rowgap |
| 571 | \begin{tabular}{\shade ccccMcc} \hlx*{hv} |
| 572 | \tt{Armour details} \\ |
| 573 | \th{A d\%} & \th{B d\%} & \th{C d\%} & \th{S d\%} & \th{Bonus} & |
| 574 | \th{Special} \\ \hlx{vhv} |
| 575 | 01--70 & 01--60 & 01--50 & 01--40 & +1 & 10\% \\ \hlx{+} |
| 576 | 71--88 & 61--81 & 51--74 & 41--67 & +2 & 15\% \\ \hlx{+} |
| 577 | 89--96 & 82--92 & 75--88 & 68--84 & +3 & 20\% \\ \hlx{+} |
| 578 | 97--99 & 93--98 & 89--96 & 85--94 & +4 & 25\% \\ \hlx{+} |
| 579 | 00 & 99--00 & 97--00 & 95--00 & +5 & 30\% \\ \hlx*{vh} |
| 580 | \end{tabular} |
| 581 | \rowgap |
| 582 | \begin{tabular}{\shade cl} \hlx*{hv} |
| 583 | \tt{Armour size} \\ |
| 584 | \th{d\%} & \th{Size} \\ \hlx{vhv} |
| 585 | 01--68 & Human \\ \hlx{+} |
| 586 | 69--81 & Dwarf \\ \hlx{+} |
| 587 | 82--91 & Elf \\ \hlx{+} |
| 588 | 92--98 & Halfling \\ \hlx{+} |
| 589 | 99--00 & Giant \\ \hlx*{vh} |
| 590 | \end{tabular} |
| 591 | \rowgap |
| 592 | \begin{tabular}{\shade cl} \hlx*{hv} |
| 593 | \tt{Armour special powers} \\ |
| 594 | \th{d\%} & \th{Power} \\ \hlx{vhv} |
| 595 | 01--07 & Absorption \\ \hlx{+} |
| 596 | 08--17 & Charm \\ \hlx{+} |
| 597 | 18--32 & Cure wounds \\ \hlx{+} |
| 598 | 33--42 & Electricity \\ \hlx{+} |
| 599 | 43--47 & Energy drain \\ \hlx{+} |
| 600 | 48--50 & Ethereality \\ \hlx{+} |
| 601 | 51--60 & Fly \\ \hlx{+} |
| 602 | 61--66 & Gaseous form \\ \hlx{+} |
| 603 | 67--75 & Haste \\ \hlx{+} |
| 604 | 76--85 & Invisibility \\ \hlx{+} |
| 605 | 86--93 & Reflection \\ \hlx{+} |
| 606 | 94--00 & Remove curse \\ \hlx*{vh} |
| 607 | \end{tabular} |
| 608 | \end{set} |
| 609 | |
| 610 | \begin{set} |
| 611 | \begin{tabular}{\shade ccl} \hlx*{hv} |
| 612 | \tt{Swords} \\ |
| 613 | \th{d\%} & \th{Class} & \th{Type} \\ \hlx{vhv} |
| 614 | 01--65 & C & Normal \\ \hlx{+} |
| 615 | 66--84 & C & Short \\ \hlx{+} |
| 616 | 85--92 & D & Two-handed \\ \hlx{+} |
| 617 | 93--00 & D & Bastard \\ \hlx*{vh} |
| 618 | \end{tabular} |
| 619 | \colgap |
| 620 | \begin{tabular}{\shade ccl} \hlx*{hv} |
| 621 | \tt{Miscellaneous weapon type} \\ |
| 622 | \th{d\%} & \th{Class} & \th{Type} \\ \hlx{vhv} |
| 623 | 01--07 & D & Axe, battle \\ \hlx{+} |
| 624 | 08--13 & B & Axe, hand \\ \hlx{+} |
| 625 | 14--15 & B & Axe, hand (returning) \\ \hlx{+} |
| 626 | 16--18 & C & Blackjack \\ \hlx{+} |
| 627 | 19--20 & B & Bola \\ \hlx{+} |
| 628 | 21 & B & Bola (returning) \\ \hlx{+} |
| 629 | 22--26 & C & Club \\ \hlx{+} |
| 630 | 27--37 & B & Dagger \\ \hlx{+} |
| 631 | 38--40 & B & Dagger (returning) \\ \hlx{+} |
| 632 | 41--44 & C & Flail, one-handed \\ \hlx{+} |
| 633 | 45--46 & D & Flail, two-handed \\ \hlx{+} |
| 634 | 47--49 & D & Halberd \\ \hlx{+} |
| 635 | 50--57 & C & Hammer, war \\ \hlx{+} |
| 636 | 58--60 & B & Javelin \\ \hlx{+} |
| 637 | 61 & B & Javelin (returning) \\ \hlx{+} |
| 638 | 62--65 & D & Lance \\ \hlx{+} |
| 639 | 66--72 & C & Mace \\ \hlx{+} |
| 640 | 73--77 & C & Morning star \\ \hlx{+} |
| 641 | 78--79 & B & Net \\ \hlx{+} |
| 642 | 80 & B & Net (returning) \\ \hlx{+} |
| 643 | 81--83 & D & Pike \\ \hlx{+} |
| 644 | 84--85 & D & Pole axe \\ \hlx{+} |
| 645 | 86--94 & B & Spear \\ \hlx{+} |
| 646 | 95--97 & B & Spear (returning) \\ \hlx{+} |
| 647 | 98--00 & C & Whip \\ \hlx*{vh} |
| 648 | \end{tabular} |
| 649 | \colgap |
| 650 | \begin{tabular}{\shade ccl} \hlx*{hv} |
| 651 | \tt{Missiles and missile weapons} \\ |
| 652 | \th{d\%} & \th{Class} & \th{Weapon type} \\ \hlx{vhv} |
| 653 | 01--37 & A & Arrows \\ \hlx{+} |
| 654 | 38--59 & A & Quarrels \\ \hlx{+} |
| 655 | 60--70 & A & Sling stones \\ \hlx{+} |
| 656 | 71--72 & D & Blowgun \\ \hlx{+} |
| 657 | 73--80 & D & Bow, long \\ \hlx{+} |
| 658 | 81--85 & D & Bow, short \\ \hlx{+} |
| 659 | 86--87 & D & Crossbow, heavy \\ \hlx{+} |
| 660 | 88--92 & D & Crossbow, light \\ \hlx{+} |
| 661 | 93--00 & D & Sling \\ \hlx*{vh} |
| 662 | \end{tabular} |
| 663 | \rowgap |
| 664 | \begin{tabular}{\shade ccMcc} \hlx*{hv} |
| 665 | \tt{Sword details} \\ |
| 666 | \th{C d\%} & \th{D d\%} & \th{Bonus} & \th{Modifier} \\ \hlx{vhv} |
| 667 | 01--60 & 01--70 & +1 & 40\% \\ \hlx{+} |
| 668 | 61--81 & 71--88 & +2 & 30\% \\ \hlx{+} |
| 669 | 82--92 & 89--96 & +3 & 25\% \\ \hlx{+} |
| 670 | 93--98 & 97--99 & +4 & 20\% \\ \hlx{+} |
| 671 | 99--00 & 00 & +5 & 15\% \\ \hlx*{vh} |
| 672 | \end{tabular} |
| 673 | \colgap |
| 674 | \begin{tabular}{\shade cMcMcc} \hlx*{hv} |
| 675 | \tt{Missile details} \\ |
| 676 | \th{d\%} & \th{Bonus} & \th{Number} & \th{Talent} \\ \hlx{vhv} |
| 677 | 01--40 & +1 & \dice{2d10} & 30\% \\ \hlx{+} |
| 678 | 41--67 & +2 & \dice{2d8} & 25\% \\ \hlx{+} |
| 679 | 68--84 & +3 & \dice{2d6} & 20\% \\ \hlx{+} |
| 680 | 85--94 & +4 & \dice{2d4} & 15\% \\ \hlx{+} |
| 681 | 95--00 & +5 & \dice{1d4} + 1 & 10\% \\ \hlx*{vh} |
| 682 | \end{tabular} |
| 683 | \colgap |
| 684 | \begin{tabular}{\shade cMcc} \hlx*{hv} |
| 685 | \tt{Missile weapon details} \\ |
| 686 | \th{d\%} & \th{Bonus} & \th{Modifier} \\ \hlx{vhv} |
| 687 | 01--70 & +1 & 30\% \\ \hlx{+} |
| 688 | 71--88 & +2 & 25\% \\ \hlx{+} |
| 689 | 89--96 & +3 & 20\% \\ \hlx{+} |
| 690 | 97--99 & +4 & 15\% \\ \hlx{+} |
| 691 | 00 & +5 & 10\% \\ \hlx*{vh} |
| 692 | \end{tabular} |
| 693 | \colgap |
| 694 | \begin{tabular}{\shade cc} \hlx*{hv} |
| 695 | \tt{Missile weapon range} \\ |
| 696 | $\textbf{1d4} + \textbf{bonus}$ & \th{Range} \\ \hlx{vhv} |
| 697 | 2--4 & Normal \\ \hlx{+} |
| 698 | 5--7 & 150\% \\ \hlx{+} |
| 699 | 8--9 & 200\% \\ \hlx*{vh} |
| 700 | \end{tabular} |
| 701 | \colgap |
| 702 | \begin{tabular}{\shade cccMcc} \hlx*{hv} |
| 703 | \tt{Miscellaneous weapon details} \\ |
| 704 | \th{B d\%} &\th{C d\%} & \th{D d\%} & \th{Bonus} & \th{Modifier} |
| 705 | \\ \hlx{vhv} |
| 706 | 01--50 & 01--60 & 01--70 & +1 & 40\% \\ \hlx{+} |
| 707 | 51--74 & 61--81 & 71--88 & +2 & 30\% \\ \hlx{+} |
| 708 | 75--88 & 82--92 & 89--96 & +3 & 20\% \\ \hlx{+} |
| 709 | 89--96 & 93--98 & 97--99 & +4 & 15\% \\ \hlx{+} |
| 710 | 97--00 & 99--00 & 00 & +5 & 10\% \\ \hlx*{vh} |
| 711 | \end{tabular} |
| 712 | \rowgap |
| 713 | \begin{tabular}{\shade ccl} \hlx*{hv} |
| 714 | \tt{Weapon modifiers} \\ |
| 715 | \th{Sword d\%} & \th{Misc d\%} & \th{Modifier} \\ \hlx{vhv} |
| 716 | 01--29 & 01--33 & $+1$ extra vs \emph{opponent} \\ \hlx{+} |
| 717 | 30--50 & 34--57 & $+2$ extra vs \emph{opponent} \\ \hlx{+} |
| 718 | 51--64 & 58--73 & $+3$ extra vs \emph{opponent} \\ \hlx{+} |
| 719 | 65--72 & 74--82 & $+4$ extra vs \emph{opponent} \\ \hlx{+} |
| 720 | 73--75 & 83--85 & $+5$ extra vs \emph{opponent} \\ \hlx{+} |
| 721 | 76--00 & 86--00 & Talent \\ \hlx*{vh} |
| 722 | \end{tabular} |
| 723 | \colgap |
| 724 | \begin{tabular}{\shade cl} \hlx*{hv} |
| 725 | \tt{Missile talents} \\ |
| 726 | \th{d\%} & \th{Talent} \\ \hlx{vhv} |
| 727 | 01--04 & Biting \\ \hlx{+} |
| 728 | 05--09 & Blinking \\ \hlx{+} |
| 729 | 10--14 & Charming \\ \hlx{+} |
| 730 | 15--21 & Climbing \\ \hlx{+} |
| 731 | 22--31 & Curing \\ \hlx{+} |
| 732 | 32--34 & Disarming \\ \hlx{+} |
| 733 | 35--38 & Dispelling \\ \hlx{+} |
| 734 | 39--45 & Flying \\ \hlx{+} |
| 735 | 46--52 & Lightning \\ \hlx{+} |
| 736 | 53--57 & Penetrating \\ \hlx{+} |
| 737 | 58--61 & Refilling \\ \hlx{+} |
| 738 | 62--67 & Screaming \\ \hlx{+} |
| 739 | 68--72 & Seeking \\ \hlx{+} |
| 740 | 73--76 & Sinking \\ \hlx{+} |
| 741 | 77--78 & Slaying \emph{opp.} \\ \hlx{+} |
| 742 | 79--85 & Speaking \\ \hlx{+} |
| 743 | 86--89 & Stunning \\ \hlx{+} |
| 744 | 90--91 & Teleporting \\ \hlx{+} |
| 745 | 92--96 & Transporting \\ \hlx{+} |
| 746 | 97--00 & Wounding \\ \hlx*{vh} |
| 747 | \end{tabular} |
| 748 | \quad |
| 749 | \begin{tabular}{\shade cl} \hlx*{hv} |
| 750 | \tt{Weapon talents} \\ |
| 751 | \th{d\%} & \th{Talent} \\ \hlx{vhv} |
| 752 | 01--05 & Breathing \\ \hlx{+} |
| 753 | 06--12 & Charming \\ \hlx{+} |
| 754 | 13--16 & Deceiving \\ \hlx{+} |
| 755 | 17--23 & Defending \\ \hlx{+} |
| 756 | 24--25 & Deflecting \\ \hlx{+} |
| 757 | 26--27 & Draining \\ \hlx{+} |
| 758 | 28--32 & Extinguishing \\ \hlx{+} |
| 759 | 33--38 & Finding \\ \hlx{+} |
| 760 | 39--43 & Flaming \\ \hlx{+} |
| 761 | 44--46 & Flying \\ \hlx{+} |
| 762 | 47--54 & Healing \\ \hlx{+} |
| 763 | 55--59 & Hiding \\ \hlx{+} |
| 764 | 60--65 & Holding \\ \hlx{+} |
| 765 | 66--73 & Lightning \\ \hlx{+} |
| 766 | 74--79 & Silencing \\ \hlx{+} |
| 767 | 80--81 & Slicing \\ \hlx{+} |
| 768 | 82--85 & Slowing \\ \hlx{+} |
| 769 | 86--89 & Speeding \\ \hlx{+} |
| 770 | 90--94 & Translating \\ \hlx{+} |
| 771 | 95--99 & Watching \\ \hlx{+} |
| 772 | 00 & Wishing \\ \hlx*{vh} |
| 773 | \end{tabular} |
| 774 | \colgap |
| 775 | \begin{tabular}{\shade cl} \hlx*{hv} |
| 776 | \tt{Opponents} \\ |
| 777 | \th{d\%} & \th{Type} \\ \hlx{vhv} |
| 778 | 00--06 & Bugs \\ \hlx{+} |
| 779 | 05--09 & Constructs \\ \hlx{+} |
| 780 | 10--15 & Dragonkind \\ \hlx{+} |
| 781 | 16--24 & Enchanted monsters \\ \hlx{+} |
| 782 | 25--36 & Giantkind \\ \hlx{+} |
| 783 | 37--48 & Lycanthropes \\ \hlx{+} |
| 784 | 49--52 & Planar monsters \\ \hlx{+} |
| 785 | 53--58 & Regenerating monsters \\ \hlx{+} |
| 786 | 59--67 & Reptiles, dinosaurs \\ \hlx{+} |
| 787 | 68--70 & Spell-immune monsters \\ \hlx{+} |
| 788 | 71--76 & Spellcasters \\ \hlx{+} |
| 789 | 77--88 & Undead \\ \hlx{+} |
| 790 | 89--94 & Water-breathing monsters \\ \hlx{+} |
| 791 | 95--00 & Weapon-using monsters \\ \hlx*{vh} |
| 792 | \end{tabular} |
| 793 | \quad |
| 794 | \end{set} |
| 795 | |
| 796 | \begin{set} |
| 797 | \begin{tabular}{\shade cclcl} \hlx*{hv} |
| 798 | \tt{Sword intelligence} \\ |
| 799 | \th{d\%} & \th{Intelligence} & \th{Communication} & \th{Languages} & |
| 800 | \th{Powers} \\ \hlx{vhv} |
| 801 | 01--79 & --- & --- & --- & None \\ \hlx{+} |
| 802 | 80--85 & \07 & Empathy & --- & 1 primary \\ \hlx{+} |
| 803 | 86--90 & \08 & Empathy & --- & 2 primary \\ \hlx{+} |
| 804 | 91--94 & \09 & Empathy & --- & 3 primary \\ \hlx{+} |
| 805 | 95--97 & 10 & Speech & 1d3 & 3 primary \\ \hlx{+} |
| 806 | 98--99 & 11 & Speech & 1d6 & 3 primary, \emph{read magic} \\ \hlx{+} |
| 807 | 00 & 12 & Speech & 2d4 & 3 primary, \emph{read magic}, |
| 808 | 1 extraordinary \\ \hlx*{vh} |
| 809 | \end{tabular} |
| 810 | \line |
| 811 | \begin{tabular}{\shade cl} \hlx*{hv} |
| 812 | \tt{Primary powers} \\ |
| 813 | \th{d\%} & \th{Power} \\ \hlx{vhv} |
| 814 | 01--10 & Detect evil/good \\ \hlx{+} |
| 815 | 11--15 & Detect gems \\ \hlx{+} |
| 816 | 16--25 & Detect magic \\ \hlx{+} |
| 817 | 26--35 & Detect metal \\ \hlx{+} |
| 818 | 36--50 & Detect shifting walls and rooms \\ \hlx{+} |
| 819 | 51--65 & Detect sloping passages \\ \hlx{+} |
| 820 | 66--75 & Find secret doors \\ \hlx{+} |
| 821 | 76--85 & Find traps \\ \hlx{+} |
| 822 | 86--95 & See invisible \\ \hlx{+} |
| 823 | 96--99 & One extraordinary power \\ \hlx{+} |
| 824 | 00 & Two primary powers \\ \hlx*{vh} |
| 825 | \end{tabular} |
| 826 | \rowgap |
| 827 | \begin{tabular}{\shade cl} \hlx*{hv} |
| 828 | \tt{Extraordinary powers} \\ |
| 829 | \th{d\%} & \th{Power} \\ \hlx{vhv} |
| 830 | 01--10 & Clairaudience \\ \hlx{+} |
| 831 | 11--20 & Clairvoyance \\ \hlx{+} |
| 832 | 21--30 & ESP \\ \hlx{+} |
| 833 | 31--35 & Extra damage ($\times\,4$ or more)\s d |
| 834 | \\ \hlx{+} |
| 835 | 36--40 & Flying \\ \hlx{+} |
| 836 | 41--45 & Healing (6\,hp)\s d \\ \hlx{+} |
| 837 | 46--54 & Illusion \\ \hlx{+} |
| 838 | 55--59 & Levitation \\ \hlx{+} |
| 839 | 60--69 & Telekinesis \\ \hlx{+} |
| 840 | 70--79 & Telepathy \\ \hlx{+} |
| 841 | 80--88 & Teleportation \\ \hlx{+} |
| 842 | 89--97 & X-ray vision \\ \hlx{+} |
| 843 | 98--99 & Two extraordinary powers \\ \hlx{+} |
| 844 | 00 & Three extraordinary powers \\ \hlx*{vh+v} |
| 845 | \multicolumn{2}{l}{\itshape\small \s d\quad Duplicates allowed} |
| 846 | \end{tabular} |
| 847 | \end{set} |
| 848 | |
| 849 | \begin{multicols}{2}[\sect{Magical items}] |
| 850 | \raggedright |
| 851 | |
| 852 | \subsect{Potions} |
| 853 | |
| 854 | Treat as 6th level magic. Duration usually $\d{1d6} + 6$ turns. |
| 855 | |
| 856 | \textbf{Control potions:} User must concentrate to control victims: cannot |
| 857 | fight, half movement; victim allowed SvS, but attempt may be repeated each |
| 858 | round. Range is $60'$. |
| 859 | |
| 860 | \begin{description} |
| 861 | |
| 862 | \item[Agility] Dexterity becomes 18. |
| 863 | |
| 864 | \item[Animal control] Control up to 3d6HD normal or giant animals; they will |
| 865 | flee in fear when control ends. |
| 866 | |
| 867 | \item[Antidote] Immunity to some poisons, $+2$ on SvPn. |
| 868 | \begin{tabular}[C]{\shade cl} \hlx*{hv} |
| 869 | \th{1d10} & \th{Strength} \\ \hlx{vhv} |
| 870 | 1--4 & 3HD or less \\ \hlx{+} |
| 871 | 5--7 & 7HD or less \\ \hlx{+} |
| 872 | 8--9 & 15HD or less \\ \hlx{+} |
| 873 | 10 & All \\ \hlx*{vh} |
| 874 | \end{tabular} |
| 875 | |
| 876 | \item[Blending] Change colouring (including items carried) to match |
| 877 | surroundings; 1 in 10 chance of detection without \emph{detect invisible} |
| 878 | or \emph{truesight}. |
| 879 | |
| 880 | \item[Bug repellent] Cannot be touched by normal bug; giant bugs ignore |
| 881 | unless they SvS. Bonus $+4$ on saves against bug attacks. |
| 882 | |
| 883 | \item[Clairaudience] Hear through ears of creature within $60'$. |
| 884 | |
| 885 | \item[Clairvoyance] See through eyes of creature within $60'$. |
| 886 | |
| 887 | \item[Climbing] Climb sheer surfaces like a spider (1 in 20 chance of falling |
| 888 | per $100'$. |
| 889 | |
| 890 | \item[Defence] AC bonus. |
| 891 | \begin{tabular}[C]{\shade cMc} \hlx*{hv} |
| 892 | \th{1d10} & \th{Strength} \\ \hlx{vhv} |
| 893 | 1--3 & +1 \\ \hlx{+} |
| 894 | 4--5 & +2 \\ \hlx{+} |
| 895 | 6--7 & +3 \\ \hlx{+} |
| 896 | 8--9 & +4 \\ \hlx{+} |
| 897 | 10 & +5 \\ \hlx*{vh} |
| 898 | \end{tabular} |
| 899 | |
| 900 | \item[Delusion] Believe has effect of some other potion. |
| 901 | |
| 902 | \item[Diminution] Shrink to $6''$ height. Possible to attack $1'$ creatures |
| 903 | normally; 1 in 10 chance of detection when standing still. Cancels |
| 904 | \emph{potion of growth}. |
| 905 | |
| 906 | \item[Dragon control] Control up to three small dragons; large dragons cannot |
| 907 | be controlled. Dragons hostile when controls end. Controls gemstone kind |
| 908 | 3 in 10. |
| 909 | \begin{tabular}[C]{\shade cl} \hlx*{hv} |
| 910 | \th{1d20} & \th{Dragon kind} \\ \hlx{vhv} |
| 911 | 1--5 & White or Crystal \\ \hlx{+} |
| 912 | \06--10 & Black or Onyx \\ \hlx{+} |
| 913 | 11--14 & Green or Jade \\ \hlx{+} |
| 914 | 15--17 & Blue or Sapphire \\ \hlx{+} |
| 915 | 18--19 & Red or Ruby \\ \hlx{+} |
| 916 | 20 & Gold or Amber \\ \hlx*{vh} |
| 917 | \end{tabular} |
| 918 | |
| 919 | \item[Dreamspeech] Speak to one sleeping or paralysed creature and hear |
| 920 | answers via ESP. Lasts 1 turn only. |
| 921 | |
| 922 | \item[Elasticity] Stretch (including items carried) to $30'$ long or $1''$ |
| 923 | thick. Half damage from blunt weapons. Lasts 1 turn only. |
| 924 | |
| 925 | \item[Elemental form] Change to elemental form (equal chance of each element) |
| 926 | and back again as required; change takes 1 round. No special immunities |
| 927 | gained; hp and AC preserved; special attacks gained. Lasts 1 turn only. |
| 928 | |
| 929 | \item[ESP] `Hear' thoughts in some direction after concentrating for 6 |
| 930 | rounds. If more than one creature in range and direction, the result is a |
| 931 | confused jumble. \emph{ESP} is blocked by $2'$ of rock, or any lead. |
| 932 | |
| 933 | \item[Ethereality] Become ethereal once during duration, remaining ethereal |
| 934 | for up to 24 hours. |
| 935 | |
| 936 | \item[Fire resistance] Unharmed by normal fire; $+2$ on saves against fire |
| 937 | attacks and damage biased by $-1$ per die. |
| 938 | |
| 939 | \item[Flying] Allows flight, MV\flying360. Hovering does not require |
| 940 | concentration. |
| 941 | |
| 942 | \item[Fortitude] Constitution becomes 18. |
| 943 | |
| 944 | \item[Freedom] Immune to paralysis (and \emph{hold} etc.). |
| 945 | |
| 946 | \item[Gaseous form] Become gaseous cloud (without equipment!); AC$^-2$, |
| 947 | immune to nonmagical attacks; MV\flying120. |
| 948 | |
| 949 | \item[Giant control] Control up to four giants. |
| 950 | \begin{tabular}[C]{\shade cl} \hlx*{hv} |
| 951 | \th{1d20} & \th{Giant kind} \\ \hlx{vhv} |
| 952 | 1--5 & Hill \\ \hlx{+} |
| 953 | \06--10 & Stone \\ \hlx{+} |
| 954 | 11--14 & Frost \\ \hlx{+} |
| 955 | 15--16 & Fire \\ \hlx{+} |
| 956 | 17 & Mountain \\ \hlx{+} |
| 957 | 18 & Sea \\ \hlx{+} |
| 958 | 19 & Cloud \\ \hlx{+} |
| 959 | 20 & Storm \\ \hlx*{vh} |
| 960 | \end{tabular} |
| 961 | |
| 962 | \item[Giant strength] Strength of frost giant: double normal damage; throw |
| 963 | boulders (3d6 damage, range 60/130/200); no effect if strength-adjusting |
| 964 | magical item worn. |
| 965 | |
| 966 | \item[Growth] Twice normal size: double normal damage; hp preserved. Cancels |
| 967 | \emph{potion of diminution}. |
| 968 | |
| 969 | \item[Healing] Heals $\d{1d6} + 1$\,hp, or cures paralysis. |
| 970 | |
| 971 | \item[Heroism] No effect on elf, cleric, magic-user, thief or 11+HD; |
| 972 | otherwise NM becomes F4; 1--3HD gains 3HD; 4--7HD gains 2HD; 8--10HD gains |
| 973 | 1HD. |
| 974 | |
| 975 | \item[Human control] Control up to 6HD (NM is $\tfrac{1}{2}$), similar to |
| 976 | \emph{charm person}. |
| 977 | |
| 978 | \item[Invisibility] Become invisible with all items carried; items become |
| 979 | visible when dropped; user becomes visible if attacking or casting spell. |
| 980 | Contains 6 doses working for 1d2 turns each. |
| 981 | |
| 982 | \item[Invulnerability] Bonus $+2$ to AC and saving throws. Only usable once |
| 983 | a week. |
| 984 | |
| 985 | \item[Levitation] Move up and down (only) at $20'$ per round, carrying up to |
| 986 | 2000\,cn. |
| 987 | |
| 988 | \item[Longevity] Become 10 years younger permanently (no younger than |
| 989 | mid-adolescence, no adverse effect on abilities). |
| 990 | |
| 991 | \item[Luck] Choose result of one die roll. Lasts 1 hour at most. |
| 992 | |
| 993 | \item[Merging] Merge with up to seven other willing creatures (with all |
| 994 | equipment). Merged creatures can speak but not cast spells; damage is |
| 995 | caused only to user. |
| 996 | |
| 997 | \item[Plant control] Control plants (and plantlike monsters) in $30'$ square |
| 998 | within $60'$; plants can entangle but not damage. |
| 999 | |
| 1000 | \item[Poison] SvPn or die; treat as 7HD for \emph{antidote}. |
| 1001 | |
| 1002 | \item[Polymorph self] Change shape up to once per round into creature with no |
| 1003 | more than $L$HD. Hit points, armour class, hit rolls saving throws all |
| 1004 | preserved; no special abilities or immunities are gained. |
| 1005 | |
| 1006 | \item[Sight] Detect \emph{invisible} within $60'$. |
| 1007 | |
| 1008 | \item[Speech] Understand and respond to any languages heard within $60'$. |
| 1009 | |
| 1010 | \item[Speed] Move at twice normal speed, two attacks per round, etc. |
| 1011 | |
| 1012 | \item[Strength] Strength becomes 18. |
| 1013 | |
| 1014 | \item[Super-healing] Heals $\d{3d6} + 3$\,hp. |
| 1015 | |
| 1016 | \item[Swimming] MV\swimming180 (even encumbered); cannot sink unless carrying |
| 1017 | more than 3000\,cn. Water breathing \emph{not} granted. Lasts 8 hours. |
| 1018 | |
| 1019 | \item[Treasure finding] Detect direction and distance of largest treasure |
| 1020 | within $360'$ by concentration. |
| 1021 | |
| 1022 | \item[Undead control] Control up to 18HD of undead. |
| 1023 | |
| 1024 | \item[Water breathing] Breathe under water. Lasts 4 hours. |
| 1025 | |
| 1026 | \end{description} |
| 1027 | |
| 1028 | \subsect{Scrolls} |
| 1029 | |
| 1030 | \begin{description} |
| 1031 | |
| 1032 | \item[Communication] Two scrolls; message (up to 100 words) written on one |
| 1033 | appears on other; erasure (1 in 20) destroys magic. |
| 1034 | |
| 1035 | \item[Creation] Creates drawn object (up to $5' \times 10' \times 1'$ and |
| 1036 | 5000\,cn). Object vanishes after 24 hours, or on command. One item per |
| 1037 | day. |
| 1038 | |
| 1039 | \item[Cursed] Removable by \emph{remove curse}. |
| 1040 | |
| 1041 | \item[Delay] Spell scroll: casts spell with 0--12 round delay chosen by |
| 1042 | reader. Spell effect controlled by reader if scroll carried; otherwise |
| 1043 | effect centres on scroll (affecting nearest creature if applicable). |
| 1044 | Scroll unharmed by spell. |
| 1045 | |
| 1046 | \item[Equipment] Lists six normal items; when read, items appear within |
| 1047 | $10'$. Items vanish after 24 hours, or on command; name disappears while |
| 1048 | item exists. Three items per day. |
| 1049 | |
| 1050 | \item[Illumination] Bears drawing of flame. Scroll illuminates $60'$ when |
| 1051 | ignited; not consumed by fire. Cannot be extinguished except by water or |
| 1052 | command. |
| 1053 | |
| 1054 | \item[Mages] Initially blank; identifies chosen magical effect within $30'$, |
| 1055 | giving spell name and caster level. |
| 1056 | |
| 1057 | \item[Treasure maps] May be inaccurate or incomplete; may require \emph{read |
| 1058 | languages} for decoding. |
| 1059 | |
| 1060 | \item[Mapping] Initially blank; on command, draws map of area within $100'$ |
| 1061 | of scroll, up to $10\,000\,sq\,ft$ area. 1 in 6 chance of detecting each |
| 1062 | secret door; will not draw beyond. Once per day. |
| 1063 | |
| 1064 | \item[Portals] Placed against stone wall or floor; makes $10' \times 5'\phi$ |
| 1065 | hole for 3 turns or until commanded; scroll reappears when hole vanishes. |
| 1066 | Twice per day. |
| 1067 | |
| 1068 | \item[Protection] Usable by any character who can read the language. |
| 1069 | $20'\phi$ circle (moves with reader) prevents kind of creature from |
| 1070 | entering unless attacked in mel\'ee. |
| 1071 | \begin{description*} |
| 1072 | \item[Elementals] Duration 2 turns; no elemental may enter. |
| 1073 | \item[Lycanthropes] Duration 6 turns; affects 1d10 werebats, wererats or |
| 1074 | werefoxes; 1d8 wereboars or werewolves; 1d6 wereseals or weresharks; 1d4 |
| 1075 | werebears or weretigers; or 1d2 devil swine. |
| 1076 | \item[Magic] Duration 1d4 turns; no magic effect can enter or leave; only |
| 1077 | broken by \emph{wish}. |
| 1078 | \item[Undead] Duration 6 turns; affects 2d12 skeletons, zombies or ghouls; |
| 1079 | 2d6 wights, wraiths or mummies; 1d6 spectres or larger. |
| 1080 | \end{description*} |
| 1081 | |
| 1082 | \item[Questioning] Ask questions of nonliving, nonmagical objects; answers |
| 1083 | appear on scroll as if objects had senses. |
| 1084 | |
| 1085 | \item[Repetition] Spell scroll: repeats spell effect 1 turn later centred on |
| 1086 | scroll (affecting nearest creature if applicable). May write spell of same |
| 1087 | level on blanked scroll for repetition effect again. |
| 1088 | |
| 1089 | \item[Seeing] Initially blank; on command, draws (up to four kinds of) |
| 1090 | creatures within $100'$ in chosen area. Once per day. |
| 1091 | |
| 1092 | \item[Shelter] Bears drawing of room with beds, table, chairs, food and |
| 1093 | drink, swords and shields. When hung on wall, room may be entered and |
| 1094 | items used. If taken down: replenishes food and water; traps those within |
| 1095 | (no escape except \emph{wish}), air remains for 24 hours. Once per day; |
| 1096 | scroll falls off after 12 hours. |
| 1097 | |
| 1098 | \item[Spell catching] Initially blank; if held up `catches' spell cast at |
| 1099 | user (SvS at $+4$): spell transferred to scroll. Once per day. |
| 1100 | \begin{tabular}[C]{\shade cc} \hlx*{hv} |
| 1101 | \th{1d10} & \th{Max level} \\ \hlx{vhv} |
| 1102 | 1--4 & 2 \\ \hlx{+} |
| 1103 | 5--7 & 4 \\ \hlx{+} |
| 1104 | 8--9 & 6 \\ \hlx{+} |
| 1105 | 10 & 8 \\ \hlx*{vh} |
| 1106 | \end{tabular} |
| 1107 | |
| 1108 | \item[Trapping] Creates one trap, depending on placement: pit on floor, |
| 1109 | falling-blocks on ceiling, dart or gas on wall. |
| 1110 | |
| 1111 | \item[Truth] Initially blank; ask question of living creature within $30'$, |
| 1112 | scroll shows true answer (within target's knowledge). Once per day. |
| 1113 | |
| 1114 | \end{description} |
| 1115 | |
| 1116 | \subsect{Wands} |
| 1117 | |
| 1118 | Usually 2d10 charges. Treat as 6th level magic. |
| 1119 | |
| 1120 | \begin{description} |
| 1121 | |
| 1122 | \item[Cold] Cone of cold, $60' \times 30'$, 6d6 damage (SvW for half). |
| 1123 | |
| 1124 | \item[Enemy detection] Enemies within $60'$ appear to glow, even if |
| 1125 | invisible. |
| 1126 | |
| 1127 | \item[Fear] Cone of fear, $60' \times 30'$, SvW or flee (triple MV) for 30 |
| 1128 | rounds. |
| 1129 | |
| 1130 | \item[Fire balls] Fire ball within $240'$; $40'\phi$, 6d6 damage (SvW for |
| 1131 | half). |
| 1132 | |
| 1133 | \item[Lightning bolts] Lightning bolt within $180'$, $60' \times 5'$, 6d6 |
| 1134 | damage (SvW for half). |
| 1135 | |
| 1136 | \item[Magic detection] Magical items within $20'$ appear to glow. |
| 1137 | |
| 1138 | \item[Metal detection] Points towards named kind of metal within $20'$ if |
| 1139 | 1000\,cn or more present. |
| 1140 | |
| 1141 | \item[Negation] Cancels effect of wand or staff (for one round). |
| 1142 | |
| 1143 | \item[Paralysation] Cone $60' \times 30'$, SvW or paralysed for 6 turns. |
| 1144 | |
| 1145 | \item[Polymorphing] Performs \emph{polymorph self} or \emph{polymorph other} |
| 1146 | as directed; SvW to avoid. |
| 1147 | |
| 1148 | \item[Secret door detection] Finds secret doors within $20'$ one at a time; |
| 1149 | one charge per door found. |
| 1150 | |
| 1151 | \item[Trap detection] Finds traps within $20'$ one at a time, one charge per |
| 1152 | trap found. |
| 1153 | |
| 1154 | \end{description} |
| 1155 | |
| 1156 | \subsect{Staves} |
| 1157 | |
| 1158 | Usually 3d10 charges. Treat as 8th level magic. |
| 1159 | |
| 1160 | \begin{description} |
| 1161 | |
| 1162 | \item[Commanding] As for \emph{rings of animal, human and plant control} |
| 1163 | (q.v.). |
| 1164 | |
| 1165 | \item[Dispelling] Touch is \emph{dispel magic} from M15. Destroys potion or |
| 1166 | scroll; permanent items nonmagical for 1d4 rounds. |
| 1167 | |
| 1168 | \item[Druids] Extra spell of each level. Usable as $+3$ weapon. |
| 1169 | |
| 1170 | \item[Element] On prime plane: $+4$ to save against attack forms based on |
| 1171 | element; immunity from type of elementals; summon 8HD elemental (once per |
| 1172 | day, uses charge); spell effects (as M10, uses charge): \emph{lightning |
| 1173 | bolt} and \emph{cloudkill} (air), \emph{web} and \emph{wall of stone} |
| 1174 | (earth), \emph{fire ball} and \emph{wall of fire} (fire), \emph{ice storm} |
| 1175 | and \emph{ice wall} (water). |
| 1176 | |
| 1177 | On elemental plane: immunity to plane, $60'$ visibility (\emph{not} |
| 1178 | breathing!), extended to $10'$ radius with \emph{ring of elemental |
| 1179 | adaptation} or \emph{talisman of elemental travel}. On opposing plane: |
| 1180 | explodes with $60'$ radius doing $20 + n\d{d8}$ electrical damage with $n$ |
| 1181 | charges remaining; SvS at $-4$ for half damage, except for wielder. |
| 1182 | |
| 1183 | Negates effects of opposing element (one charge for staff effect, two for |
| 1184 | spell); can return opposing elementals to home planes if touched (same |
| 1185 | costs). |
| 1186 | |
| 1187 | Usable as $+2$ weapon. |
| 1188 | |
| 1189 | \item[Harming] Does $\d{1d6} + 1$ extra damage (uses charge). Also |
| 1190 | \emph{cause blindness} (2), \emph{cause disease} (2), \emph{cause serious |
| 1191 | wounds} (3), \emph{create poison} (4). |
| 1192 | |
| 1193 | \item[Healing] Heals $\d{1d6} + 1$ damage per use; once per day per person |
| 1194 | but no limit on persons; no charges used. Also \emph{cure blindness} (1), |
| 1195 | \emph{cure disease} (1), \emph{cure serious wounds} (2), \emph{neutralize |
| 1196 | poison} (2). |
| 1197 | |
| 1198 | \item[Power] As \emph{staff of striking}; also \emph{fire ball}, |
| 1199 | \emph{lightning bolt}, \emph{ice storm}, \emph{continual light}, or |
| 1200 | \emph{telekinesis} (inanimate objects up to 2400\,cn, 6 rounds), one charge |
| 1201 | each. |
| 1202 | |
| 1203 | \item[Snake staff] Usable as $+1$ weapon. Turns into snake on command; SvS |
| 1204 | or coils round man-size target for 1d4 turns or commanded. MV60; HD3(M), |
| 1205 | 20\,hp, C3, XP6; AC5, T17, coil; A; ML12. Spend charges to improve hit |
| 1206 | roll, or transfer \emph{cure} (no range limit). |
| 1207 | |
| 1208 | \item[Striking] Causes 2d6 damage per hit (uses charge). |
| 1209 | |
| 1210 | \item[Withering] Ages victim 10 years. |
| 1211 | |
| 1212 | \item[Wizardry] As \emph{staff of power}. Usable as $+1$ weapon. Spell |
| 1213 | effects: \emph{invisibility}, \emph{passwall}, \emph{web}, \emph{conjure |
| 1214 | elemental}. Also whirlwind (as djinni, $70' \times 10'$--$20'$ cone, 2d6 |
| 1215 | damage in path, 2HD or less SvDR or swept aside), paralysation ($60' \times |
| 1216 | 30'$ cone, SvS or paralysed for 6 turns. Break staff: 8\,hp damage to all |
| 1217 | within $30'$ (including user; SvS for half). |
| 1218 | |
| 1219 | \end{description} |
| 1220 | |
| 1221 | \subsect{Rods} |
| 1222 | |
| 1223 | \begin{description} |
| 1224 | |
| 1225 | \item[Cancellation] Drains magical item touched; works once only. SvW for |
| 1226 | intelligent swords and $+5$ items in hand. |
| 1227 | |
| 1228 | \item[Dominion] Carry on tour through dominion, bonus to Confidence Level: |
| 1229 | $+10$ if seen by 1\%--50\%, $+20$ for 51\%--75\%, $+30$ for 76\%--90\%, |
| 1230 | $+40$ for 91\%--99\% or $+50$ for 100\%. |
| 1231 | |
| 1232 | \item[Health] Can \emph{cure blindness}, \emph{cure disease}, \emph{cure |
| 1233 | serious wounds}, \emph{neutralize poison}; no charges; each creature once |
| 1234 | per day. |
| 1235 | |
| 1236 | \item[Inertia] Spear $+3$. Stops or releases on command; stores momentum |
| 1237 | while stopped. |
| 1238 | |
| 1239 | \item[Parrying] Rod $+5$ (does $\d{1d8} + 5$ damage, no $\delta S$); may |
| 1240 | \emph{parry} attacks ($+5$ to AC in mel\'ee). |
| 1241 | |
| 1242 | \item[Victory] Combat Results roll biased by $+25$; combat results difference |
| 1243 | capped at 100. |
| 1244 | |
| 1245 | \item[Weaponry] Rod $+5$; may split into two $+2$ rods which may each split |
| 1246 | into two $+1$ rods. Cannot divide by accident; easily reassembled. All |
| 1247 | rods do $\d{1d8} + \delta G$ damage (no $\delta S$). |
| 1248 | |
| 1249 | \item[Wyrm] Rod $+5$ (does $\d{1d8} + 5$ damage, no $\delta S$). On command, |
| 1250 | once per day, changes into small dragon (d10: 1--5 10 gold, 6--8 blue, |
| 1251 | 9--10 black) with 30\,hp, harmed only by magic; may be magically healed. |
| 1252 | |
| 1253 | \end{description} |
| 1254 | |
| 1255 | \subsect{Rings} |
| 1256 | |
| 1257 | Maximum one ring per hand. |
| 1258 | |
| 1259 | \begin{description} |
| 1260 | |
| 1261 | \item[Animal control] Command 1d6 normal or one giant animal; no save; |
| 1262 | requires concentration; animals may flee or attack afterwards. Usable once |
| 1263 | per turn. |
| 1264 | |
| 1265 | \item[Delusion] Believed to be some other kind of ring. |
| 1266 | |
| 1267 | \item[Djinni summoning] Summon djinni to serve for one day. Usable once per |
| 1268 | week. |
| 1269 | |
| 1270 | \item[Ear] Worn as earring. Placed against surface; user hears sounds within |
| 1271 | $60'$ of surface. Usable three times per day. |
| 1272 | |
| 1273 | \item[Elemental adaptation] Permits vision and breathing on elemental plane. |
| 1274 | |
| 1275 | \item[Fire resistance] Withstand normal fire; $+2$ to save against fire and |
| 1276 | damage biased by $-1$ per die. |
| 1277 | |
| 1278 | \item[Holiness] Worn during meditation for spells; gain 1 spell each of |
| 1279 | levels 1--3. Cleric gains $+1$ on Turning rolls. |
| 1280 | |
| 1281 | \item[Human control] Control up to 6HD (NM is $\tfrac{1}{2}$), similar to |
| 1282 | \emph{charm person}. Lasts until cancelled, ring removed, or charm removed |
| 1283 | by \emph{dispel magic} or \emph{remove charm}. |
| 1284 | |
| 1285 | \item[Invisibility] Wearer becomes invisible (with items carried) while ring |
| 1286 | worn; becomes visible if attacking or casting spells. Usable once per |
| 1287 | turn; no duration limit. |
| 1288 | |
| 1289 | \item[Life protection] Negates 1d6 energy drain attacks. At zero, becomes |
| 1290 | \emph{ring of protection $+1$}; at $-1$, disintegrates. |
| 1291 | |
| 1292 | \item[Memory] Recall one spell cast within 1 turn. Usable once per day. |
| 1293 | |
| 1294 | \item[Plant control] Control plants (and plantlike monsters) in $30'$ square |
| 1295 | within $60'$; plants can entangle but not damage. Requires concentration. |
| 1296 | |
| 1297 | \item[Protection] Bonus to AC and saving throws. A \emph{ring of protection |
| 1298 | $+1$, 5$'$ radius} applies to all within area. |
| 1299 | |
| 1300 | \item[Quickness] Move and attack at double speed for one turn. Usable once |
| 1301 | per day. |
| 1302 | |
| 1303 | \item[Regeneration] Regenerates 1\,hp per turn; fingers regrow in 24 hours, |
| 1304 | limbs in 1 week. Cannot regenerate fire or acid damage. Will revive dead |
| 1305 | characters. |
| 1306 | |
| 1307 | \item[Remedies] Once per day, \emph{cure blindness}, \emph{cure disease}, |
| 1308 | \emph{remove curse} or \emph{neutralize poison}, as C25. |
| 1309 | |
| 1310 | \item[Safety] Can retrospectively make saving throws; works 1d4 times and |
| 1311 | disintegrates. |
| 1312 | |
| 1313 | \item[Seeing] Can see all hidden, invisible and Ethereal objects within |
| 1314 | $120'$, in their true forms, undisguised; experience and power (level/HD) |
| 1315 | and basic character traits (alignment-ish) detected. Duration 3 turns; |
| 1316 | usable once per day. |
| 1317 | |
| 1318 | \item[Spell eating] As \emph{ring of spell turning}, but `eats' user's memory |
| 1319 | of spells after first one cast. A \emph{remove curse} from C25 allows |
| 1320 | removal of ring; from C36 turns it into a \emph{ring of spell turning}. |
| 1321 | |
| 1322 | \item[Spell storing] Contains 1d6 spells; wearer knows spells and effects. |
| 1323 | Spells replaced by casting at ring. About 20\% of rings contain cleric |
| 1324 | spells. Effects dispelled as M5 or C8. |
| 1325 | |
| 1326 | \item[Spell turning] Reflects 2d6 spells back to caster per day. |
| 1327 | |
| 1328 | \item[Survival] Contains $\d{1d\%} + 100$ charges; one charge for survival |
| 1329 | without food or water for 24 hours, or without air for 1 hour; turns black |
| 1330 | when 5 charges left. |
| 1331 | |
| 1332 | \item[Telekinesis] Move inanimate objects of up to 2000\,cn by concentration, |
| 1333 | for distance of $50'$. |
| 1334 | |
| 1335 | \item[Truth] Detects lies, three times per day. Ring informs wearer of power |
| 1336 | telepathically. |
| 1337 | |
| 1338 | \item[Truthfulness] Ring informs wearer it is \emph{ring of truth}; when |
| 1339 | activated, wearer cannot lie (or evade). A \emph{remove curse} by C26 |
| 1340 | allows removal. |
| 1341 | |
| 1342 | \item[Truthlessness] Ring informs wearer it is \emph{ring of truth}; when |
| 1343 | activated, wearer cannot tell the truth. A \emph{remove curse} by C26 |
| 1344 | allows removal. |
| 1345 | |
| 1346 | \item[Water walking] Allows walking on any body of water without sinking. |
| 1347 | |
| 1348 | \item[Weakness] Strength becomes 3 within 1d6 rounds; \emph{remove curse} |
| 1349 | allows removal. |
| 1350 | |
| 1351 | \item[Wishes] Grants 1--4 wishes (1d10: 1--4 1, 5--7 2, 8--9 3, 10 4). |
| 1352 | |
| 1353 | \item[X-ray vision] See $30'$ through stone walls (or $60'$ through wood, |
| 1354 | cloth or water) by concentrating, detecting traps and secret doors; blocked |
| 1355 | by gold or lead; inspect $10' \times 10'$ area per turn. Usable once per |
| 1356 | hour. |
| 1357 | |
| 1358 | \end{description} |
| 1359 | |
| 1360 | \subsect{Miscellaneous items} |
| 1361 | |
| 1362 | \begin{description} |
| 1363 | |
| 1364 | \item[Amulet of protection from crystal balls and ESP] Wearer cannot be spied |
| 1365 | upon by a crystal ball or any form of \emph{ESP}. |
| 1366 | |
| 1367 | \item[Bag of devouring] Looks like small sack. Items in the bag are lost |
| 1368 | forever after $\d{1d6} + 6$ turns. |
| 1369 | |
| 1370 | \item[Bag of holding] Looks like small sack. Holds up to 10\,000\,cn of $10' |
| 1371 | \times 5' \times 3'$ items; weighs only 600\,cn when full. |
| 1372 | |
| 1373 | \item[Boat, undersea] Looks like riverboat; AC4, 40 hull points. Obeys |
| 1374 | commands to start, stop, turn, submerge, level off, and surface; bestows |
| 1375 | \emph{water breathing} on passengers and crew. |
| 1376 | |
| 1377 | \item[Boots of levitation] Move up and down (only) at $20'$ per round, |
| 1378 | carrying up to 2000\,cn. No duration limit. |
| 1379 | |
| 1380 | \item[Boots of speed] Move at 240 for 12 hours (must rest for 1 day |
| 1381 | afterwards). |
| 1382 | |
| 1383 | \item[Boots of travelling and leaping] Need no rest during normal movement; |
| 1384 | may jump $10'$ and $30'$ across. |
| 1385 | |
| 1386 | \item[Bowl of commanding water elementals] $3'\phi$; summons a 12HD water |
| 1387 | elemental (takes 1 turn), allowing control (requires concentration; |
| 1388 | elemental is hostile afterwards). Usable once per day. |
| 1389 | |
| 1390 | \item[Brazier of commanding fire elementals] Summons a 12HD fire elemental |
| 1391 | (takes 1 turn), allowing control (requires concentration; elemental is |
| 1392 | hostile afterwards). Usable once per day. |
| 1393 | |
| 1394 | \item[Broom of flying] On command, carries owner at MV\flying240 (can carry |
| 1395 | 2000\,cn at MV\flying180). |
| 1396 | |
| 1397 | \item[Censer of controlling air elementals] Summons a 12HD air elemental |
| 1398 | (takes 1 turn), allowing control (requires concentration; elemental is |
| 1399 | hostile afterwards). Usable once per day. |
| 1400 | |
| 1401 | \item[Chime of time] $3''$ silvery metal stick. On command keeps track of |
| 1402 | time, chiming every hour (audible by all within $60'$; a \emph{silence |
| 1403 | 15$'$ radius} spell dampens it to $30'$, but is dispelled). On command, |
| 1404 | shows time as gold colour extending from one end to other. |
| 1405 | |
| 1406 | \item[Crystal ball] See any place or object thought about; image clarity |
| 1407 | depends on familiarity with target. Image lasts 1 turn; usable three times |
| 1408 | per day. |
| 1409 | |
| 1410 | \item[Crystal ball with clairaudience] As \emph{crystal ball}, but can hear |
| 1411 | sound through ears of creature in area viewed. |
| 1412 | |
| 1413 | \item[Crystal ball with ESP] As \emph{crystal ball}, but can listen to |
| 1414 | thoughts of creature in area viewed. |
| 1415 | |
| 1416 | \item[Displacer cloak] Wearer appears to be $5'$ from actual position; $+2$ |
| 1417 | on saves against spells, wands, turn-to-stone; $-2$ to hit in mel\'ee; |
| 1418 | most missile attacks fail automatically. |
| 1419 | |
| 1420 | \item[Drums of panic] Hearers $10'$--$240'$ away must SvS or flee for 3 |
| 1421 | turns. |
| 1422 | |
| 1423 | \item[Efreeti bottle] Heavy jug $3'$ high. When unsealed and unstoppered, |
| 1424 | efreeti emerges to serve once per day for 101 days. |
| 1425 | |
| 1426 | \item[Egg of wonder] Thrown up to $60'$ range; creature emerges and grows to |
| 1427 | full size, obeys thrower's commands; disappears after one hour. |
| 1428 | \begin{tabular}[C]{\shade cl|cl} \hlx*{hv} |
| 1429 | \th{1d12} & \th{Animal} & \th{1d12} & \th{Animal} \\ \hlx{vhv} |
| 1430 | \01 & Baboon, rock & \07 & Cat, leopard \\ \hlx{+} |
| 1431 | \02 & Bat, giant & \08 & Ferret, giant \\ \hlx{+} |
| 1432 | \03 & Bear, black & \09 & Lizard, gecko \\ \hlx{+} |
| 1433 | \04 & Bear, grizzly & 10 & Lizard, draco \\ \hlx{+} |
| 1434 | \05 & Boar & 11 & Snake, racer \\ \hlx{+} |
| 1435 | \06 & Cat, mountain lion & 12 & Wolf, normal \\ \hlx*{vh} |
| 1436 | \end{tabular} |
| 1437 | |
| 1438 | \item[Elven cloak] Wearer almost invisible (detectable 1 in 6); becomes |
| 1439 | visible when attacking or casting spell, cannot become invisible for 1 |
| 1440 | turn. |
| 1441 | |
| 1442 | \item[Elven boots] Move almost completely silently (detectable 1 in 10). |
| 1443 | |
| 1444 | \item[Flying carpet] Carry one passenger at MV\flying300, two at MV\flying |
| 1445 | 240 or three at MV\flying180. |
| 1446 | |
| 1447 | \item[Gauntlets of ogre power] Strength of 18. |
| 1448 | |
| 1449 | \item[Girdle of giant strength] THAC0 12, double damage with weapon. |
| 1450 | |
| 1451 | \item[Helm of alignment changing] Changes wearer's alignment; \emph{remove |
| 1452 | curse} allows removal but wearer will resist. |
| 1453 | |
| 1454 | \item[Helm of reading] Wearer can read any writings (strange languages, |
| 1455 | magical writing, codes, etc.). May (1 in 10) be destroyed when wearer hit; |
| 1456 | destroyed if wearer killed. |
| 1457 | |
| 1458 | \item[Helm of telepathy] Send messages by thought to creature within $90'$, |
| 1459 | may read thoughts (requires concentration, SvS allowed to avoid thought |
| 1460 | reading). |
| 1461 | |
| 1462 | \item[Helm of teleportation] Allows \emph{teleport} as spell. After first |
| 1463 | use, or any use to teleport another creature, stops working until user |
| 1464 | casts \emph{teleport} on it. |
| 1465 | |
| 1466 | \item[Horn of blasting] Cone of sound $100' \times 20'$; 2d6 damage to those |
| 1467 | in area, SvS or deafened for 1 turn. Usable once per turn. |
| 1468 | |
| 1469 | \item[Lamp, hurricane] As \emph{lamp of long burning}. Shutters closed when |
| 1470 | found; when opened the first time each day, emits gusts of wind and rain, |
| 1471 | drenching all within $30'$. All must SvS (holder automatically fails) or |
| 1472 | be knocked over with carried items scattered within $60'$. |
| 1473 | |
| 1474 | \item[Lamp of long burning] Burns and illuminates without using oil. Becomes |
| 1475 | nonmagical if flame doused with water. |
| 1476 | |
| 1477 | \item[Metallion of ESP] Read thoughts of one creature within range by |
| 1478 | concentrating for 1 round (SvS to avoid); 1 in 6 chance broadcasts thoughts |
| 1479 | to all in range. |
| 1480 | |
| 1481 | \item[Mirror of life trapping] If looking into mirror, SvS or be sucked into |
| 1482 | it with all items. Stores up to 20 man-size or smaller creatures, who do |
| 1483 | not need food or air. Can communicate with those trapped inside. Breaking |
| 1484 | mirror or \emph{wish} (one each) releases those trapped. |
| 1485 | |
| 1486 | \item[Muzzle of training] Adjusts to fit any monster with bite attack. |
| 1487 | Victim can breathe but not bite or talk. Locks in place (as if |
| 1488 | \emph{wizard lock} by M15) and unlocks by command. |
| 1489 | |
| 1490 | \item[Nail, finger] Looks like $1''$--$4''$ carpentry nail. Disappears if |
| 1491 | commanded as \emph{nail of pointing}; thereafter, if user attempts to hide |
| 1492 | from enemy (e.g., by using \emph{invisibility}), may appear (always first |
| 1493 | time, 1 in 4 chance thereafter) as glowing finger pointing at user for 1d6 |
| 1494 | rounds. A \emph{remove curse} removes the nail forever. |
| 1495 | |
| 1496 | \item[Nail of pointing] Looks like $1''$--$4''$ carpentry nail. If |
| 1497 | commanded, turns into bony finger and points to named nonmagical item. |
| 1498 | Cannot detect living or undead creatures; no range limit. Usable once per |
| 1499 | day. |
| 1500 | |
| 1501 | \item[Ointment] Salve in small box. |
| 1502 | \begin{enumerate*} |
| 1503 | \item \emph{Blessing:} Bonus $+2$ on AC and saves for 1 turn. |
| 1504 | \item \emph{Healing:} Cures $\d{2d6} + 2$\,hp damage. |
| 1505 | \item \emph{Poison:} Seems like \emph{blessing}; SvPn at $-2$ or die. |
| 1506 | \item \emph{Scarring:} Seems like \emph{healing}; causes $\d{2d6} + 2$\,hp |
| 1507 | burn damage curable by \emph{ointment of soothing}, \emph{cureall}, |
| 1508 | \emph{heal} or \emph{wish}. |
| 1509 | \item \emph{Soothing:} Cures all burn damage. |
| 1510 | \item \emph{Tanning:} Skin turns bright colour; wears off in 1d4 months. |
| 1511 | \end{enumerate*} |
| 1512 | |
| 1513 | \item[Pouch of security] Size of large sack. Attempts to steal cause it to |
| 1514 | scream `I am being stolen!' for 1 hour or until held by owner and commanded |
| 1515 | to stop. |
| 1516 | |
| 1517 | \item[Quill of copying] Copies spell on scroll: burn original scroll, mix |
| 1518 | ashes with rare ink (1000\,gp cost), place on blank scroll with inkwell and |
| 1519 | command to write; quill writes two copies of the spell. Only copies one |
| 1520 | spell (one of lowest level on original scroll). Blots 1 in 4, ruining |
| 1521 | scroll unless fixed with \emph{wish}. |
| 1522 | |
| 1523 | \item[Rope of climbing] Thin rope $50'$ long: climbs in any direction on |
| 1524 | command, fastens to any protruding surface and supports 10\,000\,cn. |
| 1525 | |
| 1526 | \item[Scarab of protection] Absorbs curses, or \emph{finger of death}; usable |
| 1527 | 2d6 times. |
| 1528 | |
| 1529 | \item[Slate of identification] Identifies magical items placed on it, with a |
| 1530 | (new, if possible) command word; cannot detect \emph{cursed} items or |
| 1531 | numbers of charges. Ten charges usable per day; uses: potion~(2), |
| 1532 | missile~(3), wand~(4), staff~(5), permanent weapon~(6), armour or |
| 1533 | shield~(7), miscellaneous item~(10 or more). |
| 1534 | |
| 1535 | \item[Stone of controlling earth elementals] $3''\phi$; summons a 12HD earth |
| 1536 | elemental (takes 1 turn), allowing control (requires concentration; |
| 1537 | elemental is hostile afterwards). Usable once per day. |
| 1538 | |
| 1539 | \item[Talisman of elemental travel] Cast \emph{conjure elemental} while |
| 1540 | touching elemental symbol on talisman to enter elemental plane; talisman |
| 1541 | allows clear vision ($120'$--$1200'$ range) and breathing. Talisman may be |
| 1542 | of any element or greater talisman with all four symbols (equal chances for |
| 1543 | all five). Greater talisman can (on command) be used to control |
| 1544 | elementals, usable ten times per trip. |
| 1545 | |
| 1546 | \item[Wheel of floating] Allows wagon to be towed across river or stream. |
| 1547 | First wheel allows 10\,000\,cn to be carried; each extra wheel allows extra |
| 1548 | 5000\,cn, up to maximum of four. |
| 1549 | |
| 1550 | \item[Wheel of fortune] Wheel, $10'\phi$, mounted on wall and easily rotated, |
| 1551 | contains black (with white skull) and white (with red heart) wedges. When |
| 1552 | spun, rotates for 3 rounds. Cannot be affected by magic; a \emph{wish} |
| 1553 | will make the wheel disappear. Requires 26HD to move, weighs 20\,000\,cn. |
| 1554 | Usable by each person once per day; cannot be used by \emph{charmed} |
| 1555 | creatures. |
| 1556 | \begin{tabular}[C]{\shade c>{\raggedright}p{5pc}|c>{\raggedright}p{5pc}} |
| 1557 | \hlx*{hv} |
| 1558 | \th{1d12} & \th{Effect} & |
| 1559 | \th{1d12} & \th{Effect} \\ \hlx{vhv} |
| 1560 | \01 & 1000\,gp appear & |
| 1561 | \07 & ability score drops by 1 \\ \hlx{+} |
| 1562 | \02 & 10 garnets (100\,gp each) appear & |
| 1563 | \08 & PR drops by 1 \\ \hlx{+} |
| 1564 | \03 & 1 brooch (1000\,gp) appears & |
| 1565 | \09 & $C$ drops by 1 \\ \hlx{+} |
| 1566 | \04 & 1 misc magic item appears & |
| 1567 | 10 & least valuable magic item disintegrates \\ \hlx{+} |
| 1568 | \05 & ability score rises by 1 & |
| 1569 | 11 & nonmagical items disintegrate \\ \hlx{+} |
| 1570 | \06 & PR or $C$ rises by 1 & |
| 1571 | 12 & die \\ \hlx*{vh} |
| 1572 | \end{tabular} |
| 1573 | |
| 1574 | \item[Wheel, square] Useless on roads or flat terrain. Allows movement on |
| 1575 | mountains and deserts (MV20 with one, MV30 with two, MV40 with three and |
| 1576 | MV60 with four). |
| 1577 | |
| 1578 | \end{description} |
| 1579 | |
| 1580 | \subsect{Armour and shields} |
| 1581 | |
| 1582 | Cursed 1 in 8: revealed in earnest combat; \emph{remove curse} allows |
| 1583 | removal, C36 removes curse entirely. |
| 1584 | |
| 1585 | Special powers usable once per day. |
| 1586 | |
| 1587 | \begin{description} |
| 1588 | |
| 1589 | \item[Absorption] Energy drains lose one `plus' instead of affecting wearer; |
| 1590 | armour disintegrates at zero; no daily limit. |
| 1591 | |
| 1592 | \item[Charm] When hit, opponent must SvS or be \emph{charmed} ($+4$ bonus if |
| 1593 | using weapon). Only one \emph{charm} per day. |
| 1594 | |
| 1595 | \item[Cure wounds] Cures half wearer's damage. |
| 1596 | |
| 1597 | \item[Electricity] When charged by command, inflicts 6d6 damage (SvS for |
| 1598 | half, $+4$ bonus if using weapon) against next attacker to hit. Only one |
| 1599 | blast per day. |
| 1600 | |
| 1601 | \item[Energy drain] When charged by command, inflicts 1ED:Wt (SvS to avoid, |
| 1602 | $+4$ bonus if using weapon) against next attacker to hit. Only one drain |
| 1603 | per day. |
| 1604 | |
| 1605 | \item[Ethereality] Become ethereal or return to prime by command, once each |
| 1606 | once per day. |
| 1607 | |
| 1608 | \item[Fly] On command allows flight (MV\flying360, for 12 turns). Usable |
| 1609 | once per day. |
| 1610 | |
| 1611 | \item[Gaseous form] Assume gaseous form (with items carried) for up to 6 |
| 1612 | turns. Usable once per day. |
| 1613 | |
| 1614 | \item[Haste] Double movement and attacks for 1 turn. Usable once per day. |
| 1615 | |
| 1616 | \item[Invisibility] Become invisible on command with all items carried, until |
| 1617 | attacking or casting spell. Usable three times per day. |
| 1618 | |
| 1619 | \item[Reflection] Reflects \emph{light} or \emph{continual light} at caster |
| 1620 | (who may SvS to avoid), three times per day. Meet gaze attacks as if using |
| 1621 | mirror, but without $-2$ to hit. |
| 1622 | |
| 1623 | \item[Remove curse] Cannot be \emph{cursed}; removes curses as if C36. |
| 1624 | Usable three times in total. |
| 1625 | |
| 1626 | \end{description} |
| 1627 | |
| 1628 | \subsect{Missiles} |
| 1629 | |
| 1630 | \begin{description} |
| 1631 | |
| 1632 | \item[Biting] On hit, becomes poisonous snake: SvPn or die. |
| 1633 | |
| 1634 | \item[Blinking] Blinks in and out of existence to pass allies. |
| 1635 | |
| 1636 | \item[Charming] Target must SvS or be \emph{charmed}. |
| 1637 | |
| 1638 | \item[Climbing] If shot at object, fastens securely and creates $50'$ rope |
| 1639 | supporting any number of climbers. Disappears with rope after 1 turn. |
| 1640 | |
| 1641 | \item[Curing] Obviously blunt and inscribed with holy symbol: cures $\d{2d6} |
| 1642 | + 2\delta G$ damage. |
| 1643 | |
| 1644 | \item[Disarming] SvS or drop weapon. |
| 1645 | |
| 1646 | \item[Dispelling] Creates \emph{dispel magic} (by M15) on target. |
| 1647 | |
| 1648 | \item[Flying] Ranges increased by factor of 5. |
| 1649 | |
| 1650 | \item[Lighting] Creates \emph{light} ($30'$ radius, 12 turns) on demand or |
| 1651 | on hit (SvS or blinded) and disintegrates. |
| 1652 | |
| 1653 | \item[Penetrating] Not slowed by underbrush, webs, or other cover; no hit |
| 1654 | modification for cover. |
| 1655 | |
| 1656 | \item[Refilling] If left in container with normal missiles, creates 1d20 more |
| 1657 | normal missiles each day. |
| 1658 | |
| 1659 | \item[Screaming] Emits screams as it flies; all within $30'$ of path must |
| 1660 | check morale or retreat for 1d8 rounds. |
| 1661 | |
| 1662 | \item[Seeking] Automatically hits target object (misses creatures). Can be |
| 1663 | used for disarming. |
| 1664 | |
| 1665 | \item[Sinking] Causes $\d{1d10} + 10$ hull points damage to ships. |
| 1666 | |
| 1667 | \item[Slaying] Designated \emph{opponent}s must SvDR or die. |
| 1668 | |
| 1669 | \item[Speaking] Misses creatures: may be shot at target or named place within |
| 1670 | 10 miles; repeats 20 word spoken message. |
| 1671 | |
| 1672 | \item[Stunning] Target must SvS or be stunned for 1d6 rounds. |
| 1673 | |
| 1674 | \item[Teleporting] Target must SvS (with $+2$ bonus) or be \emph{teleported} |
| 1675 | 1d\% miles in random direction; will land safely. |
| 1676 | |
| 1677 | \item[Transporting] Target must SvS or be sent $360'$ to place of user's |
| 1678 | choosing. |
| 1679 | |
| 1680 | \item[Wounding] Causes 1\,hp damage per round until magically cured; cannot |
| 1681 | affect constructs or undead. |
| 1682 | |
| 1683 | \end{description} |
| 1684 | |
| 1685 | \subsect{Sword primary powers} |
| 1686 | |
| 1687 | Usually usable once per round as often as desired. |
| 1688 | |
| 1689 | \begin{description} |
| 1690 | |
| 1691 | \item[Detect evil/good] Detects good or ill intentions within $20'$. |
| 1692 | |
| 1693 | \item[Detect gems] Points to gems within $60'$, detecting amounts. |
| 1694 | |
| 1695 | \item[Detect magic] Detects magical items and effects within $20'$. Usable |
| 1696 | three times per day. |
| 1697 | |
| 1698 | \item[Detect metal] Points to metal of requested type within $60'$, but |
| 1699 | cannot detect amount. |
| 1700 | |
| 1701 | \item[Detect shifting walls] Within $10'$. |
| 1702 | |
| 1703 | \item[Detect slopes] Within $10'$. |
| 1704 | |
| 1705 | \item[Find secret doors] Within $10'$. Usable three times per day. |
| 1706 | |
| 1707 | \item[Find traps] Within $10'$. Usable three times per day. |
| 1708 | |
| 1709 | \item[See invisible] Find invisible and hidden creatures and objects (not |
| 1710 | secret doors) within $20'$. |
| 1711 | |
| 1712 | \end{description} |
| 1713 | |
| 1714 | \subsect{Sword extraordinary powers} |
| 1715 | |
| 1716 | Usually usable once per round, up to three times per day. |
| 1717 | |
| 1718 | \begin{description} |
| 1719 | |
| 1720 | \item[Clairaudience] Hear sound through ears of creature within $60'$. |
| 1721 | |
| 1722 | \item[Clairvoyance] See through eyes of creature within $60'$. |
| 1723 | |
| 1724 | \item[ESP] Listen to thoughts of creature within $60'$. |
| 1725 | |
| 1726 | \item[Extra damage] Damage multiplied by 4 (or 5, 6, \dots\ for duplicates). |
| 1727 | Duration 1d10 rounds. |
| 1728 | |
| 1729 | \item[Flying] Allows flight MV\flying360 for 3 turns. |
| 1730 | |
| 1731 | \item[Healing] Heals 6\,hp (or 12, 18, \dots\ for duplicates) per day, at |
| 1732 | 1\,hp per round. |
| 1733 | |
| 1734 | \item[Illusion] Creates illusion in $20'$ cube within $240'$ while user |
| 1735 | concentrates. Monsters are AC9 and disappear when hit. Victim may SvS to |
| 1736 | disbelieve the illusion. Never causes damage; effects wear off in 1d4 |
| 1737 | turns. |
| 1738 | |
| 1739 | \item[Levitation] Move up and down (only) at $20'$ per round, carrying up to |
| 1740 | 2000\,cn, for 3 turns. |
| 1741 | |
| 1742 | \item[Telekinesis] Move inanimate objects of up to 2000\,cn by concentration, |
| 1743 | for distance of $50'$. |
| 1744 | |
| 1745 | \item[Telepathy] Send messages by thought to creature within $90'$, may read |
| 1746 | thoughts (requires concentration, SvS allowed to avoid thought reading). |
| 1747 | |
| 1748 | \item[Teleportation] As spell. Usable once per day. |
| 1749 | |
| 1750 | \item[X-ray vision] See $30'$ through stone walls (or $60'$ through wood, |
| 1751 | cloth or water) by concentrating, detecting traps and secret doors; blocked |
| 1752 | by gold or lead; inspect $10' \times 10'$ area per use. |
| 1753 | |
| 1754 | \end{description} |
| 1755 | |
| 1756 | \subsect{Weapon talents} |
| 1757 | |
| 1758 | Usually usable once per day. Missile weapon talents usually apply to |
| 1759 | missiles fired. |
| 1760 | |
| 1761 | \begin{description} |
| 1762 | |
| 1763 | \item[Breathing] Allows \emph{water breathing} (for 1 day) or \emph{create |
| 1764 | air} (for one hour). |
| 1765 | |
| 1766 | \item[Charming] Can \emph{charm} one humanoid within $120'$. |
| 1767 | |
| 1768 | \item[Deceiving] Change appearance of user (facial features, equipment, but |
| 1769 | not size) while carried (unsheathed); cannot disguise itself. |
| 1770 | |
| 1771 | \item[Defending] Bonus can be applied to AC instead of hit/damage. |
| 1772 | |
| 1773 | \item[Deflecting] Optionally used to deflect energy drain, losing one `plus'; |
| 1774 | disintegrates at $-1$. Applies to missile weapon itself. |
| 1775 | |
| 1776 | \item[Draining] Can drain $\d{1d4} + 4$ levels, as 1ED:Wh. Missile weapons |
| 1777 | lose one `plus' per drain. |
| 1778 | |
| 1779 | \item[Extinguishing] Cool to touch. Double $\delta G$ against fire-using |
| 1780 | creatures. Douses normal fire. |
| 1781 | |
| 1782 | \item[Finding] Sense direction of one known object within $120'$ (but not |
| 1783 | distance). Will not locate creatures. |
| 1784 | |
| 1785 | \item[Flaming] Harmless to weapon and user. Bonus $+2$ to hit and damage |
| 1786 | hippogriff, pegasis, roc and troll, $+3$ to hit and damage treant and |
| 1787 | undead. Usable as required. |
| 1788 | |
| 1789 | \item[Flying] Must first be used normally in each battle; on command attacks |
| 1790 | by itself for three rounds (or on command). Missile weapons create |
| 1791 | ammunition as needed. |
| 1792 | |
| 1793 | \item[Healing] Cures $\d{2d6} + 2$\,hp of the user only. |
| 1794 | |
| 1795 | \item[Hiding] Can render the user invisible (with all items, becomes visible |
| 1796 | when attacking or casting spells). Additionally, weapon only can become |
| 1797 | invisible three times per day. |
| 1798 | |
| 1799 | \item[Holding] Up to four humanoids within $180'$ SvS or paralysed for 9 |
| 1800 | turns. Penalty $-2$ on save if cast on single individual. Cancelled by |
| 1801 | \emph{dispel magic} or \emph{free person}. |
| 1802 | |
| 1803 | \item[Lighting] Create \emph{light} at $120'$ range. |
| 1804 | |
| 1805 | \item[Silencing] Cause \emph{silence} in $15'$ radius, at $180'$ range, for |
| 1806 | 12 turns. |
| 1807 | |
| 1808 | \item[Slicing] (Only edged weapons.) If $\textrm{hit roll} + \delta G \ge |
| 1809 | 19$, opponent must SvDR or be killed. Doesn't work against constructs or |
| 1810 | undead. |
| 1811 | |
| 1812 | \item[Slowing] Opponent hit moves and attacks at half speed for 1 turn (no |
| 1813 | save). |
| 1814 | |
| 1815 | \item[Speeding] Doubles user's movement and attack rate for 1 turn. |
| 1816 | |
| 1817 | \item[Translating] User can understand any languages heard for 6 turns. |
| 1818 | |
| 1819 | \item[Watching] On command, weapon will watch for monster type and vibrate |
| 1820 | slightly if any come within $60'$. |
| 1821 | |
| 1822 | \item[Wishing] Grants 1d3 wishes. |
| 1823 | |
| 1824 | \end{description} |
| 1825 | |
| 1826 | \end{multicols} |
| 1827 | |
| 1828 | \end{document} |
| 1829 | %%% Local Variables: |
| 1830 | %%% mode: latex |
| 1831 | %%% TeX-master: t |
| 1832 | %%% End: |