more systematic elimination of feedback from the gui
[disorder] / disobedience / log.c
1 /*
2 * This file is part of DisOrder.
3 * Copyright (C) 2006, 2007 Richard Kettlewell
4 *
5 * This program is free software; you can redistribute it and/or modify
6 * it under the terms of the GNU General Public License as published by
7 * the Free Software Foundation; either version 2 of the License, or
8 * (at your option) any later version.
9 *
10 * This program is distributed in the hope that it will be useful, but
11 * WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * General Public License for more details.
14 *
15 * You should have received a copy of the GNU General Public License
16 * along with this program; if not, write to the Free Software
17 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
18 * USA
19 */
20 /** @file disobedience/log.c
21 * @brief State monitoring
22 *
23 * Disobedience relies on the server to tell when essentially anything changes,
24 * even if it initiated the change itself. It uses the @c log command to
25 * achieve this.
26 */
27
28 #include "disobedience.h"
29
30 /* State monitoring -------------------------------------------------------- */
31
32 static void log_connected(void *v);
33 static void log_completed(void *v, const char *track);
34 static void log_failed(void *v, const char *track, const char *status);
35 static void log_moved(void *v, const char *user);
36 static void log_playing(void *v, const char *track, const char *user);
37 static void log_queue(void *v, struct queue_entry *q);
38 static void log_recent_added(void *v, struct queue_entry *q);
39 static void log_recent_removed(void *v, const char *id);
40 static void log_removed(void *v, const char *id, const char *user);
41 static void log_scratched(void *v, const char *track, const char *user);
42 static void log_state(void *v, unsigned long state);
43 static void log_volume(void *v, int l, int r);
44 static void log_rescanned(void *v);
45
46 /** @brief Callbacks for server state monitoring */
47 const disorder_eclient_log_callbacks log_callbacks = {
48 log_connected,
49 log_completed,
50 log_failed,
51 log_moved,
52 log_playing,
53 log_queue,
54 log_recent_added,
55 log_recent_removed,
56 log_removed,
57 log_scratched,
58 log_state,
59 log_volume,
60 log_rescanned
61 };
62
63 /** @brief State monitor
64 *
65 * We keep a linked list of everything that is interested in state changes.
66 */
67 struct monitor {
68 /** @brief Next monitor */
69 struct monitor *next;
70
71 /** @brief State bits of interest */
72 unsigned long mask;
73
74 /** @brief Function to call if any of @c mask change */
75 monitor_callback *callback;
76
77 /** @brief User data for callback */
78 void *u;
79 };
80
81 /** @brief List of monitors */
82 static struct monitor *monitors;
83
84 /** @brief Update everything */
85 void all_update(void) {
86 ++suppress_actions;
87 queue_update();
88 recent_update();
89 volume_update();
90 added_update();
91 --suppress_actions;
92 }
93
94 /** @brief Called when the client connects
95 *
96 * Depending on server and network state the TCP connection to the server may
97 * go up or down many times during the lifetime of Disobedience. This function
98 * is called whenever it connects.
99 *
100 * The intent is to use the monitor logic to achieve this in future.
101 */
102 static void log_connected(void attribute((unused)) *v) {
103 /* Don't know what we might have missed while disconnected so update
104 * everything. We get this at startup too and this is how we do the initial
105 * state fetch. */
106 all_update();
107 }
108
109 /** @brief Called when the current track finishes playing */
110 static void log_completed(void attribute((unused)) *v,
111 const char attribute((unused)) *track) {
112 }
113
114 /** @brief Called when the current track fails */
115 static void log_failed(void attribute((unused)) *v,
116 const char attribute((unused)) *track,
117 const char attribute((unused)) *status) {
118 }
119
120 /** @brief Called when some track is moved within the queue */
121 static void log_moved(void attribute((unused)) *v,
122 const char attribute((unused)) *user) {
123 queue_update();
124 }
125
126 static void log_playing(void attribute((unused)) *v,
127 const char attribute((unused)) *track,
128 const char attribute((unused)) *user) {
129 }
130
131 /** @brief Called when a track is added to the queue */
132 static void log_queue(void attribute((unused)) *v,
133 struct queue_entry attribute((unused)) *q) {
134 queue_update();
135 }
136
137 /** @brief Called when a track is added to the recently-played list */
138 static void log_recent_added(void attribute((unused)) *v,
139 struct queue_entry attribute((unused)) *q) {
140 recent_update();
141 }
142
143 /** @brief Called when a track is removed from the recently-played list
144 *
145 * We do nothing here - log_recent_added() suffices.
146 */
147 static void log_recent_removed(void attribute((unused)) *v,
148 const char attribute((unused)) *id) {
149 /* nothing - log_recent_added() will trigger the relevant update */
150 }
151
152 /** @brief Called when a track is removed from the queue */
153 static void log_removed(void attribute((unused)) *v,
154 const char attribute((unused)) *id,
155 const char attribute((unused)) *user) {
156
157 queue_update();
158 }
159
160 /** @brief Called when the current track is scratched */
161 static void log_scratched(void attribute((unused)) *v,
162 const char attribute((unused)) *track,
163 const char attribute((unused)) *user) {
164 }
165
166 /** @brief Called when a state change occurs */
167 static void log_state(void attribute((unused)) *v,
168 unsigned long state) {
169 const struct monitor *m;
170 unsigned long changes = state ^ last_state;
171 static int first = 1;
172
173 ++suppress_actions;
174 if(first) {
175 changes = -1UL;
176 first = 0;
177 }
178 D(("log_state old=%s new=%s changed=%s",
179 disorder_eclient_interpret_state(last_state),
180 disorder_eclient_interpret_state(state),
181 disorder_eclient_interpret_state(changes)));
182 last_state = state;
183 /* Tell anything that cares about the state change */
184 for(m = monitors; m; m = m->next) {
185 if(changes & m->mask)
186 m->callback(m->u);
187 }
188 --suppress_actions;
189 }
190
191 /** @brief Called when volume changes */
192 static void log_volume(void attribute((unused)) *v,
193 int l, int r) {
194 if(!rtp_supported && (volume_l != l || volume_r != r)) {
195 volume_l = l;
196 volume_r = r;
197 ++suppress_actions;
198 volume_update();
199 --suppress_actions;
200 }
201 }
202
203 /** @brief Called when a rescan completes */
204 static void log_rescanned(void attribute((unused)) *v) {
205 added_update();
206 }
207
208 /** @brief Add a monitor to the list
209 * @param callback Function to call
210 * @param u User data to pass to @p callback
211 * @param mask Mask of flags that @p callback cares about
212 *
213 * Pass @p mask as -1UL to match all flags.
214 */
215 void register_monitor(monitor_callback *callback,
216 void *u,
217 unsigned long mask) {
218 struct monitor *m = xmalloc(sizeof *m);
219
220 m->next = monitors;
221 m->mask = mask;
222 m->callback = callback;
223 m->u = u;
224 monitors = m;
225 }
226
227 /*
228 Local Variables:
229 c-basic-offset:2
230 comment-column:40
231 fill-column:79
232 indent-tabs-mode:nil
233 End:
234 */