further empeg support
[disorder] / clients / playrtp.c
1 /*
2 * This file is part of DisOrder.
3 * Copyright (C) 2007 Richard Kettlewell
4 *
5 * This program is free software; you can redistribute it and/or modify
6 * it under the terms of the GNU General Public License as published by
7 * the Free Software Foundation; either version 2 of the License, or
8 * (at your option) any later version.
9 *
10 * This program is distributed in the hope that it will be useful, but
11 * WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * General Public License for more details.
14 *
15 * You should have received a copy of the GNU General Public License
16 * along with this program; if not, write to the Free Software
17 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
18 * USA
19 */
20 /** @file clients/playrtp.c
21 * @brief RTP player
22 *
23 * This player supports Linux (<a href="http://www.alsa-project.org/">ALSA</a>)
24 * and Apple Mac (<a
25 * href="http://developer.apple.com/audio/coreaudio.html">Core Audio</a>)
26 * systems. There is no support for Microsoft Windows yet, and that will in
27 * fact probably an entirely separate program.
28 *
29 * The program runs (at least) three threads. listen_thread() is responsible
30 * for reading RTP packets off the wire and adding them to the linked list @ref
31 * received_packets, assuming they are basically sound. queue_thread() takes
32 * packets off this linked list and adds them to @ref packets (an operation
33 * which might be much slower due to contention for @ref lock).
34 *
35 * The main thread is responsible for actually playing audio. In ALSA this
36 * means it waits until ALSA says it's ready for more audio which it then
37 * plays. See @ref clients/playrtp-alsa.c.
38 *
39 * In Core Audio the main thread is only responsible for starting and stopping
40 * play: the system does the actual playback in its own private thread, and
41 * calls adioproc() to fetch the audio data. See @ref
42 * clients/playrtp-coreaudio.c.
43 *
44 * Sometimes it happens that there is no audio available to play. This may
45 * because the server went away, or a packet was dropped, or the server
46 * deliberately did not send any sound because it encountered a silence.
47 *
48 * Assumptions:
49 * - it is safe to read uint32_t values without a lock protecting them
50 */
51
52 #include <config.h>
53 #include "types.h"
54
55 #include <getopt.h>
56 #include <stdio.h>
57 #include <stdlib.h>
58 #include <sys/socket.h>
59 #include <sys/types.h>
60 #include <sys/socket.h>
61 #include <netdb.h>
62 #include <pthread.h>
63 #include <locale.h>
64 #include <sys/uio.h>
65 #include <string.h>
66 #include <assert.h>
67 #include <errno.h>
68 #include <netinet/in.h>
69
70 #include "log.h"
71 #include "mem.h"
72 #include "configuration.h"
73 #include "addr.h"
74 #include "syscalls.h"
75 #include "rtp.h"
76 #include "defs.h"
77 #include "vector.h"
78 #include "heap.h"
79 #include "timeval.h"
80 #include "client.h"
81 #include "playrtp.h"
82
83 #define readahead linux_headers_are_borked
84
85 /** @brief Obsolete synonym */
86 #ifndef IPV6_JOIN_GROUP
87 # define IPV6_JOIN_GROUP IPV6_ADD_MEMBERSHIP
88 #endif
89
90 /** @brief RTP socket */
91 static int rtpfd;
92
93 /** @brief Log output */
94 static FILE *logfp;
95
96 /** @brief Output device */
97 const char *device;
98
99 /** @brief Minimum low watermark
100 *
101 * We'll stop playing if there's only this many samples in the buffer. */
102 unsigned minbuffer = 2 * 44100 / 10; /* 0.2 seconds */
103
104 /** @brief Buffer high watermark
105 *
106 * We'll only start playing when this many samples are available. */
107 static unsigned readahead = 2 * 2 * 44100;
108
109 /** @brief Maximum buffer size
110 *
111 * We'll stop reading from the network if we have this many samples. */
112 static unsigned maxbuffer;
113
114 /** @brief Received packets
115 * Protected by @ref receive_lock
116 *
117 * Received packets are added to this list, and queue_thread() picks them off
118 * it and adds them to @ref packets. Whenever a packet is added to it, @ref
119 * receive_cond is signalled.
120 */
121 struct packet *received_packets;
122
123 /** @brief Tail of @ref received_packets
124 * Protected by @ref receive_lock
125 */
126 struct packet **received_tail = &received_packets;
127
128 /** @brief Lock protecting @ref received_packets
129 *
130 * Only listen_thread() and queue_thread() ever hold this lock. It is vital
131 * that queue_thread() not hold it any longer than it strictly has to. */
132 pthread_mutex_t receive_lock = PTHREAD_MUTEX_INITIALIZER;
133
134 /** @brief Condition variable signalled when @ref received_packets is updated
135 *
136 * Used by listen_thread() to notify queue_thread() that it has added another
137 * packet to @ref received_packets. */
138 pthread_cond_t receive_cond = PTHREAD_COND_INITIALIZER;
139
140 /** @brief Length of @ref received_packets */
141 uint32_t nreceived;
142
143 /** @brief Binary heap of received packets */
144 struct pheap packets;
145
146 /** @brief Total number of samples available
147 *
148 * We make this volatile because we inspect it without a protecting lock,
149 * so the usual pthread_* guarantees aren't available.
150 */
151 volatile uint32_t nsamples;
152
153 /** @brief Timestamp of next packet to play.
154 *
155 * This is set to the timestamp of the last packet, plus the number of
156 * samples it contained. Only valid if @ref active is nonzero.
157 */
158 uint32_t next_timestamp;
159
160 /** @brief True if actively playing
161 *
162 * This is true when playing and false when just buffering. */
163 int active;
164
165 /** @brief Lock protecting @ref packets */
166 pthread_mutex_t lock = PTHREAD_MUTEX_INITIALIZER;
167
168 /** @brief Condition variable signalled whenever @ref packets is changed */
169 pthread_cond_t cond = PTHREAD_COND_INITIALIZER;
170
171 #if HAVE_ALSA_ASOUNDLIB_H
172 # define DEFAULT_BACKEND playrtp_alsa
173 #elif HAVE_SYS_SOUNDCARD_H || EMPEG_HOST
174 # define DEFAULT_BACKEND playrtp_oss
175 #elif HAVE_COREAUDIO_AUDIOHARDWARE_H
176 # define DEFAULT_BACKEND playrtp_coreaudio
177 #else
178 # error No known backend
179 #endif
180
181 /** @brief Backend to play with */
182 static void (*backend)(void) = &DEFAULT_BACKEND;
183
184 HEAP_DEFINE(pheap, struct packet *, lt_packet);
185
186 static const struct option options[] = {
187 { "help", no_argument, 0, 'h' },
188 { "version", no_argument, 0, 'V' },
189 { "debug", no_argument, 0, 'd' },
190 { "device", required_argument, 0, 'D' },
191 { "min", required_argument, 0, 'm' },
192 { "max", required_argument, 0, 'x' },
193 { "buffer", required_argument, 0, 'b' },
194 { "rcvbuf", required_argument, 0, 'R' },
195 { "multicast", required_argument, 0, 'M' },
196 #if HAVE_SYS_SOUNDCARD_H || EMPEG_HOST
197 { "oss", no_argument, 0, 'o' },
198 #endif
199 #if HAVE_ALSA_ASOUNDLIB_H
200 { "alsa", no_argument, 0, 'a' },
201 #endif
202 #if HAVE_COREAUDIO_AUDIOHARDWARE_H
203 { "core-audio", no_argument, 0, 'c' },
204 #endif
205 { "config", required_argument, 0, 'C' },
206 { 0, 0, 0, 0 }
207 };
208
209 /** @brief Drop the first packet
210 *
211 * Assumes that @ref lock is held.
212 */
213 static void drop_first_packet(void) {
214 if(pheap_count(&packets)) {
215 struct packet *const p = pheap_remove(&packets);
216 nsamples -= p->nsamples;
217 playrtp_free_packet(p);
218 pthread_cond_broadcast(&cond);
219 }
220 }
221
222 /** @brief Background thread adding packets to heap
223 *
224 * This just transfers packets from @ref received_packets to @ref packets. It
225 * is important that it holds @ref receive_lock for as little time as possible,
226 * in order to minimize the interval between calls to read() in
227 * listen_thread().
228 */
229 static void *queue_thread(void attribute((unused)) *arg) {
230 struct packet *p;
231
232 for(;;) {
233 /* Get the next packet */
234 pthread_mutex_lock(&receive_lock);
235 while(!received_packets)
236 pthread_cond_wait(&receive_cond, &receive_lock);
237 p = received_packets;
238 received_packets = p->next;
239 if(!received_packets)
240 received_tail = &received_packets;
241 --nreceived;
242 pthread_mutex_unlock(&receive_lock);
243 /* Add it to the heap */
244 pthread_mutex_lock(&lock);
245 pheap_insert(&packets, p);
246 nsamples += p->nsamples;
247 pthread_cond_broadcast(&cond);
248 pthread_mutex_unlock(&lock);
249 }
250 }
251
252 /** @brief Background thread collecting samples
253 *
254 * This function collects samples, perhaps converts them to the target format,
255 * and adds them to the packet list.
256 *
257 * It is crucial that the gap between successive calls to read() is as small as
258 * possible: otherwise packets will be dropped.
259 *
260 * We use a binary heap to ensure that the unavoidable effort is at worst
261 * logarithmic in the total number of packets - in fact if packets are mostly
262 * received in order then we will largely do constant work per packet since the
263 * newest packet will always be last.
264 *
265 * Of more concern is that we must acquire the lock on the heap to add a packet
266 * to it. If this proves a problem in practice then the answer would be
267 * (probably doubly) linked list with new packets added the end and a second
268 * thread which reads packets off the list and adds them to the heap.
269 *
270 * We keep memory allocation (mostly) very fast by keeping pre-allocated
271 * packets around; see @ref playrtp_new_packet().
272 */
273 static void *listen_thread(void attribute((unused)) *arg) {
274 struct packet *p = 0;
275 int n;
276 struct rtp_header header;
277 uint16_t seq;
278 uint32_t timestamp;
279 struct iovec iov[2];
280
281 for(;;) {
282 if(!p)
283 p = playrtp_new_packet();
284 iov[0].iov_base = &header;
285 iov[0].iov_len = sizeof header;
286 iov[1].iov_base = p->samples_raw;
287 iov[1].iov_len = sizeof p->samples_raw / sizeof *p->samples_raw;
288 n = readv(rtpfd, iov, 2);
289 if(n < 0) {
290 switch(errno) {
291 case EINTR:
292 continue;
293 default:
294 fatal(errno, "error reading from socket");
295 }
296 }
297 /* Ignore too-short packets */
298 if((size_t)n <= sizeof (struct rtp_header)) {
299 info("ignored a short packet");
300 continue;
301 }
302 timestamp = htonl(header.timestamp);
303 seq = htons(header.seq);
304 /* Ignore packets in the past */
305 if(active && lt(timestamp, next_timestamp)) {
306 info("dropping old packet, timestamp=%"PRIx32" < %"PRIx32,
307 timestamp, next_timestamp);
308 continue;
309 }
310 p->next = 0;
311 p->flags = 0;
312 p->timestamp = timestamp;
313 /* Convert to target format */
314 if(header.mpt & 0x80)
315 p->flags |= IDLE;
316 switch(header.mpt & 0x7F) {
317 case 10:
318 p->nsamples = (n - sizeof header) / sizeof(uint16_t);
319 break;
320 /* TODO support other RFC3551 media types (when the speaker does) */
321 default:
322 fatal(0, "unsupported RTP payload type %d",
323 header.mpt & 0x7F);
324 }
325 if(logfp)
326 fprintf(logfp, "sequence %u timestamp %"PRIx32" length %"PRIx32" end %"PRIx32"\n",
327 seq, timestamp, p->nsamples, timestamp + p->nsamples);
328 /* Stop reading if we've reached the maximum.
329 *
330 * This is rather unsatisfactory: it means that if packets get heavily
331 * out of order then we guarantee dropouts. But for now... */
332 if(nsamples >= maxbuffer) {
333 pthread_mutex_lock(&lock);
334 while(nsamples >= maxbuffer)
335 pthread_cond_wait(&cond, &lock);
336 pthread_mutex_unlock(&lock);
337 }
338 /* Add the packet to the receive queue */
339 pthread_mutex_lock(&receive_lock);
340 *received_tail = p;
341 received_tail = &p->next;
342 ++nreceived;
343 pthread_cond_signal(&receive_cond);
344 pthread_mutex_unlock(&receive_lock);
345 /* We'll need a new packet */
346 p = 0;
347 }
348 }
349
350 /** @brief Wait until the buffer is adequately full
351 *
352 * Must be called with @ref lock held.
353 */
354 void playrtp_fill_buffer(void) {
355 while(nsamples)
356 drop_first_packet();
357 info("Buffering...");
358 while(nsamples < readahead)
359 pthread_cond_wait(&cond, &lock);
360 next_timestamp = pheap_first(&packets)->timestamp;
361 active = 1;
362 }
363
364 /** @brief Find next packet
365 * @return Packet to play or NULL if none found
366 *
367 * The return packet is merely guaranteed not to be in the past: it might be
368 * the first packet in the future rather than one that is actually suitable to
369 * play.
370 *
371 * Must be called with @ref lock held.
372 */
373 struct packet *playrtp_next_packet(void) {
374 while(pheap_count(&packets)) {
375 struct packet *const p = pheap_first(&packets);
376 if(le(p->timestamp + p->nsamples, next_timestamp)) {
377 /* This packet is in the past. Drop it and try another one. */
378 drop_first_packet();
379 } else
380 /* This packet is NOT in the past. (It might be in the future
381 * however.) */
382 return p;
383 }
384 return 0;
385 }
386
387 /** @brief Play an RTP stream
388 *
389 * This is the guts of the program. It is responsible for:
390 * - starting the listening thread
391 * - opening the audio device
392 * - reading ahead to build up a buffer
393 * - arranging for audio to be played
394 * - detecting when the buffer has got too small and re-buffering
395 */
396 static void play_rtp(void) {
397 pthread_t ltid;
398
399 /* We receive and convert audio data in a background thread */
400 pthread_create(&ltid, 0, listen_thread, 0);
401 /* We have a second thread to add received packets to the queue */
402 pthread_create(&ltid, 0, queue_thread, 0);
403 /* The rest of the work is backend-specific */
404 backend();
405 }
406
407 /* display usage message and terminate */
408 static void help(void) {
409 xprintf("Usage:\n"
410 " disorder-playrtp [OPTIONS] ADDRESS [PORT]\n"
411 "Options:\n"
412 " --device, -D DEVICE Output device\n"
413 " --min, -m FRAMES Buffer low water mark\n"
414 " --buffer, -b FRAMES Buffer high water mark\n"
415 " --max, -x FRAMES Buffer maximum size\n"
416 " --rcvbuf, -R BYTES Socket receive buffer size\n"
417 " --multicast, -M GROUP Join multicast group\n"
418 " --config, -C PATH Set configuration file\n"
419 #if HAVE_ALSA_ASOUNDLIB_H
420 " --alsa, -a Use ALSA to play audio\n"
421 #endif
422 #if HAVE_SYS_SOUNDCARD_H || EMPEG_HOST
423 " --oss, -o Use OSS to play audio\n"
424 #endif
425 #if HAVE_COREAUDIO_AUDIOHARDWARE_H
426 " --core-audio, -c Use Core Audio to play audio\n"
427 #endif
428 " --help, -h Display usage message\n"
429 " --version, -V Display version number\n"
430 );
431 xfclose(stdout);
432 exit(0);
433 }
434
435 /* display version number and terminate */
436 static void version(void) {
437 xprintf("disorder-playrtp version %s\n", disorder_version_string);
438 xfclose(stdout);
439 exit(0);
440 }
441
442 int main(int argc, char **argv) {
443 int n;
444 struct addrinfo *res;
445 struct stringlist sl;
446 char *sockname;
447 int rcvbuf, target_rcvbuf = 131072;
448 socklen_t len;
449 char *multicast_group = 0;
450 struct ip_mreq mreq;
451 struct ipv6_mreq mreq6;
452 disorder_client *c;
453 char *address, *port;
454
455 static const struct addrinfo prefs = {
456 AI_PASSIVE,
457 PF_INET,
458 SOCK_DGRAM,
459 IPPROTO_UDP,
460 0,
461 0,
462 0,
463 0
464 };
465
466 mem_init();
467 if(!setlocale(LC_CTYPE, "")) fatal(errno, "error calling setlocale");
468 while((n = getopt_long(argc, argv, "hVdD:m:b:x:L:R:M:aocC:", options, 0)) >= 0) {
469 switch(n) {
470 case 'h': help();
471 case 'V': version();
472 case 'd': debugging = 1; break;
473 case 'D': device = optarg; break;
474 case 'm': minbuffer = 2 * atol(optarg); break;
475 case 'b': readahead = 2 * atol(optarg); break;
476 case 'x': maxbuffer = 2 * atol(optarg); break;
477 case 'L': logfp = fopen(optarg, "w"); break;
478 case 'R': target_rcvbuf = atoi(optarg); break;
479 case 'M': multicast_group = optarg; break;
480 #if HAVE_ALSA_ASOUNDLIB_H
481 case 'a': backend = playrtp_alsa; break;
482 #endif
483 #if HAVE_SYS_SOUNDCARD_H || EMPEG_HOST
484 case 'o': backend = playrtp_oss; break;
485 #endif
486 #if HAVE_COREAUDIO_AUDIOHARDWARE_H
487 case 'c': backend = playrtp_coreaudio; break;
488 #endif
489 case 'C': configfile = optarg; break;
490 default: fatal(0, "invalid option");
491 }
492 }
493 if(config_read(0)) fatal(0, "cannot read configuration");
494 if(!maxbuffer)
495 maxbuffer = 4 * readahead;
496 argc -= optind;
497 argv += optind;
498 switch(argc) {
499 case 0:
500 case 1:
501 if(!(c = disorder_new(1))) exit(EXIT_FAILURE);
502 if(disorder_connect(c)) exit(EXIT_FAILURE);
503 if(disorder_rtp_address(c, &address, &port)) exit(EXIT_FAILURE);
504 sl.n = 1;
505 sl.s = &port;
506 /* set multicast_group if address is a multicast address */
507 break;
508 case 2:
509 sl.n = argc;
510 sl.s = argv;
511 break;
512 default:
513 fatal(0, "usage: disorder-playrtp [OPTIONS] [ADDRESS [PORT]]");
514 }
515 /* Listen for inbound audio data */
516 if(!(res = get_address(&sl, &prefs, &sockname)))
517 exit(1);
518 info("listening on %s", sockname);
519 if((rtpfd = socket(res->ai_family,
520 res->ai_socktype,
521 res->ai_protocol)) < 0)
522 fatal(errno, "error creating socket");
523 if(bind(rtpfd, res->ai_addr, res->ai_addrlen) < 0)
524 fatal(errno, "error binding socket to %s", sockname);
525 if(multicast_group) {
526 if((n = getaddrinfo(multicast_group, 0, &prefs, &res)))
527 fatal(0, "getaddrinfo %s: %s", multicast_group, gai_strerror(n));
528 switch(res->ai_family) {
529 case PF_INET:
530 mreq.imr_multiaddr = ((struct sockaddr_in *)res->ai_addr)->sin_addr;
531 mreq.imr_interface.s_addr = 0; /* use primary interface */
532 if(setsockopt(rtpfd, IPPROTO_IP, IP_ADD_MEMBERSHIP,
533 &mreq, sizeof mreq) < 0)
534 fatal(errno, "error calling setsockopt IP_ADD_MEMBERSHIP");
535 break;
536 case PF_INET6:
537 mreq6.ipv6mr_multiaddr = ((struct sockaddr_in6 *)res->ai_addr)->sin6_addr;
538 memset(&mreq6.ipv6mr_interface, 0, sizeof mreq6.ipv6mr_interface);
539 if(setsockopt(rtpfd, IPPROTO_IPV6, IPV6_JOIN_GROUP,
540 &mreq6, sizeof mreq6) < 0)
541 fatal(errno, "error calling setsockopt IPV6_JOIN_GROUP");
542 break;
543 default:
544 fatal(0, "unsupported address family %d", res->ai_family);
545 }
546 }
547 len = sizeof rcvbuf;
548 if(getsockopt(rtpfd, SOL_SOCKET, SO_RCVBUF, &rcvbuf, &len) < 0)
549 fatal(errno, "error calling getsockopt SO_RCVBUF");
550 if(target_rcvbuf > rcvbuf) {
551 if(setsockopt(rtpfd, SOL_SOCKET, SO_RCVBUF,
552 &target_rcvbuf, sizeof target_rcvbuf) < 0)
553 error(errno, "error calling setsockopt SO_RCVBUF %d",
554 target_rcvbuf);
555 /* We try to carry on anyway */
556 else
557 info("changed socket receive buffer from %d to %d",
558 rcvbuf, target_rcvbuf);
559 } else
560 info("default socket receive buffer %d", rcvbuf);
561 if(logfp)
562 info("WARNING: -L option can impact performance");
563 play_rtp();
564 return 0;
565 }
566
567 /*
568 Local Variables:
569 c-basic-offset:2
570 comment-column:40
571 fill-column:79
572 indent-tabs-mode:nil
573 End:
574 */