539dc5995c480b62b5d4a3d8fda2fdaad2bd0ae4
[disorder] / clients / playrtp.c
1 /*
2 * This file is part of DisOrder.
3 * Copyright (C) 2007-2009, 2011, 2013 Richard Kettlewell
4 *
5 * This program is free software: you can redistribute it and/or modify
6 * it under the terms of the GNU General Public License as published by
7 * the Free Software Foundation, either version 3 of the License, or
8 * (at your option) any later version.
9 *
10 * This program is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 * GNU General Public License for more details.
14 *
15 * You should have received a copy of the GNU General Public License
16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
17 */
18 /** @file clients/playrtp.c
19 * @brief RTP player
20 *
21 * This player supports Linux (<a href="http://www.alsa-project.org/">ALSA</a>)
22 * and Apple Mac (<a
23 * href="http://developer.apple.com/audio/coreaudio.html">Core Audio</a>)
24 * systems. There is no support for Microsoft Windows yet, and that will in
25 * fact probably an entirely separate program.
26 *
27 * The program runs (at least) three threads:
28 *
29 * listen_thread() is responsible for reading RTP packets off the wire and
30 * adding them to the linked list @ref received_packets, assuming they are
31 * basically sound.
32 *
33 * queue_thread() takes packets off this linked list and adds them to @ref
34 * packets (an operation which might be much slower due to contention for @ref
35 * lock).
36 *
37 * control_thread() accepts commands from Disobedience (or anything else).
38 *
39 * The main thread activates and deactivates audio playing via the @ref
40 * lib/uaudio.h API (which probably implies at least one further thread).
41 *
42 * Sometimes it happens that there is no audio available to play. This may
43 * because the server went away, or a packet was dropped, or the server
44 * deliberately did not send any sound because it encountered a silence.
45 *
46 * Assumptions:
47 * - it is safe to read uint32_t values without a lock protecting them
48 */
49
50 #include "common.h"
51
52 #include <getopt.h>
53 #include <sys/socket.h>
54 #include <sys/types.h>
55 #include <sys/socket.h>
56 #include <netdb.h>
57 #include <pthread.h>
58 #include <locale.h>
59 #include <sys/uio.h>
60 #include <errno.h>
61 #include <netinet/in.h>
62 #include <sys/time.h>
63 #include <sys/un.h>
64 #include <unistd.h>
65 #include <sys/mman.h>
66 #include <fcntl.h>
67 #include <math.h>
68 #include <arpa/inet.h>
69 #include <ifaddrs.h>
70 #include <net/if.h>
71
72 #include "log.h"
73 #include "mem.h"
74 #include "configuration.h"
75 #include "addr.h"
76 #include "syscalls.h"
77 #include "rtp.h"
78 #include "defs.h"
79 #include "vector.h"
80 #include "heap.h"
81 #include "timeval.h"
82 #include "client.h"
83 #include "playrtp.h"
84 #include "inputline.h"
85 #include "version.h"
86 #include "uaudio.h"
87
88 /** @brief Obsolete synonym */
89 #ifndef IPV6_JOIN_GROUP
90 # define IPV6_JOIN_GROUP IPV6_ADD_MEMBERSHIP
91 #endif
92
93 /** @brief RTP socket */
94 static int rtpfd;
95
96 /** @brief Log output */
97 static FILE *logfp;
98
99 /** @brief Output device */
100
101 /** @brief Buffer low watermark in samples */
102 unsigned minbuffer = 4 * (2 * 44100) / 10; /* 0.4 seconds */
103
104 /** @brief Maximum buffer size in samples
105 *
106 * We'll stop reading from the network if we have this many samples.
107 */
108 static unsigned maxbuffer;
109
110 /** @brief Received packets
111 * Protected by @ref receive_lock
112 *
113 * Received packets are added to this list, and queue_thread() picks them off
114 * it and adds them to @ref packets. Whenever a packet is added to it, @ref
115 * receive_cond is signalled.
116 */
117 struct packet *received_packets;
118
119 /** @brief Tail of @ref received_packets
120 * Protected by @ref receive_lock
121 */
122 struct packet **received_tail = &received_packets;
123
124 /** @brief Lock protecting @ref received_packets
125 *
126 * Only listen_thread() and queue_thread() ever hold this lock. It is vital
127 * that queue_thread() not hold it any longer than it strictly has to. */
128 pthread_mutex_t receive_lock = PTHREAD_MUTEX_INITIALIZER;
129
130 /** @brief Condition variable signalled when @ref received_packets is updated
131 *
132 * Used by listen_thread() to notify queue_thread() that it has added another
133 * packet to @ref received_packets. */
134 pthread_cond_t receive_cond = PTHREAD_COND_INITIALIZER;
135
136 /** @brief Length of @ref received_packets */
137 uint32_t nreceived;
138
139 /** @brief Binary heap of received packets */
140 struct pheap packets;
141
142 /** @brief Total number of samples available
143 *
144 * We make this volatile because we inspect it without a protecting lock,
145 * so the usual pthread_* guarantees aren't available.
146 */
147 volatile uint32_t nsamples;
148
149 /** @brief Timestamp of next packet to play.
150 *
151 * This is set to the timestamp of the last packet, plus the number of
152 * samples it contained. Only valid if @ref active is nonzero.
153 */
154 uint32_t next_timestamp;
155
156 /** @brief True if actively playing
157 *
158 * This is true when playing and false when just buffering. */
159 int active;
160
161 /** @brief Lock protecting @ref packets */
162 pthread_mutex_t lock = PTHREAD_MUTEX_INITIALIZER;
163
164 /** @brief Condition variable signalled whenever @ref packets is changed */
165 pthread_cond_t cond = PTHREAD_COND_INITIALIZER;
166
167 /** @brief Backend to play with */
168 static const struct uaudio *backend;
169
170 HEAP_DEFINE(pheap, struct packet *, lt_packet);
171
172 /** @brief Control socket or NULL */
173 const char *control_socket;
174
175 /** @brief Buffer for debugging dump
176 *
177 * The debug dump is enabled by the @c --dump option. It records the last 20s
178 * of audio to the specified file (which will be about 3.5Mbytes). The file is
179 * written as as ring buffer, so the start point will progress through it.
180 *
181 * Use clients/dump2wav to convert this to a WAV file, which can then be loaded
182 * into (e.g.) Audacity for further inspection.
183 *
184 * All three backends (ALSA, OSS, Core Audio) now support this option.
185 *
186 * The idea is to allow the user a few seconds to react to an audible artefact.
187 */
188 int16_t *dump_buffer;
189
190 /** @brief Current index within debugging dump */
191 size_t dump_index;
192
193 /** @brief Size of debugging dump in samples */
194 size_t dump_size = 44100/*Hz*/ * 2/*channels*/ * 20/*seconds*/;
195
196 static const struct option options[] = {
197 { "help", no_argument, 0, 'h' },
198 { "version", no_argument, 0, 'V' },
199 { "debug", no_argument, 0, 'd' },
200 { "device", required_argument, 0, 'D' },
201 { "min", required_argument, 0, 'm' },
202 { "max", required_argument, 0, 'x' },
203 { "rcvbuf", required_argument, 0, 'R' },
204 #if HAVE_SYS_SOUNDCARD_H || EMPEG_HOST
205 { "oss", no_argument, 0, 'o' },
206 #endif
207 #if HAVE_ALSA_ASOUNDLIB_H
208 { "alsa", no_argument, 0, 'a' },
209 #endif
210 #if HAVE_COREAUDIO_AUDIOHARDWARE_H
211 { "core-audio", no_argument, 0, 'c' },
212 #endif
213 { "api", required_argument, 0, 'A' },
214 { "dump", required_argument, 0, 'r' },
215 { "command", required_argument, 0, 'e' },
216 { "pause-mode", required_argument, 0, 'P' },
217 { "socket", required_argument, 0, 's' },
218 { "config", required_argument, 0, 'C' },
219 { "monitor", no_argument, 0, 'M' },
220 { 0, 0, 0, 0 }
221 };
222
223 /** @brief Control thread
224 *
225 * This thread is responsible for accepting control commands from Disobedience
226 * (or other controllers) over an AF_UNIX stream socket with a path specified
227 * by the @c --socket option. The protocol uses simple string commands and
228 * replies:
229 *
230 * - @c stop will shut the player down
231 * - @c query will send back the reply @c running
232 * - anything else is ignored
233 *
234 * Commands and response strings terminated by shutting down the connection or
235 * by a newline. No attempt is made to multiplex multiple clients so it is
236 * important that the command be sent as soon as the connection is made - it is
237 * assumed that both parties to the protocol are entirely cooperating with one
238 * another.
239 */
240 static void *control_thread(void attribute((unused)) *arg) {
241 struct sockaddr_un sa;
242 int sfd, cfd;
243 char *line;
244 socklen_t salen;
245 FILE *fp;
246 int vl, vr;
247
248 assert(control_socket);
249 unlink(control_socket);
250 memset(&sa, 0, sizeof sa);
251 sa.sun_family = AF_UNIX;
252 strcpy(sa.sun_path, control_socket);
253 sfd = xsocket(PF_UNIX, SOCK_STREAM, 0);
254 if(bind(sfd, (const struct sockaddr *)&sa, sizeof sa) < 0)
255 disorder_fatal(errno, "error binding to %s", control_socket);
256 if(listen(sfd, 128) < 0)
257 disorder_fatal(errno, "error calling listen on %s", control_socket);
258 disorder_info("listening on %s", control_socket);
259 for(;;) {
260 salen = sizeof sa;
261 cfd = accept(sfd, (struct sockaddr *)&sa, &salen);
262 if(cfd < 0) {
263 switch(errno) {
264 case EINTR:
265 case EAGAIN:
266 break;
267 default:
268 disorder_fatal(errno, "error calling accept on %s", control_socket);
269 }
270 }
271 if(!(fp = fdopen(cfd, "r+"))) {
272 disorder_error(errno, "error calling fdopen for %s connection", control_socket);
273 close(cfd);
274 continue;
275 }
276 if(!inputline(control_socket, fp, &line, '\n')) {
277 if(!strcmp(line, "stop")) {
278 disorder_info("stopped via %s", control_socket);
279 exit(0); /* terminate immediately */
280 } else if(!strcmp(line, "query"))
281 fprintf(fp, "running");
282 else if(!strcmp(line, "getvol")) {
283 if(backend->get_volume) backend->get_volume(&vl, &vr);
284 else vl = vr = 0;
285 fprintf(fp, "%d %d\n", vl, vr);
286 } else if(!strncmp(line, "setvol ", 7)) {
287 if(!backend->set_volume)
288 vl = vr = 0;
289 else if(sscanf(line + 7, "%d %d", &vl, &vr) == 2)
290 backend->set_volume(&vl, &vr);
291 else
292 backend->get_volume(&vl, &vr);
293 fprintf(fp, "%d %d\n", vl, vr);
294 }
295 xfree(line);
296 }
297 if(fclose(fp) < 0)
298 disorder_error(errno, "error closing %s connection", control_socket);
299 }
300 }
301
302 /** @brief Drop the first packet
303 *
304 * Assumes that @ref lock is held.
305 */
306 static void drop_first_packet(void) {
307 if(pheap_count(&packets)) {
308 struct packet *const p = pheap_remove(&packets);
309 nsamples -= p->nsamples;
310 playrtp_free_packet(p);
311 pthread_cond_broadcast(&cond);
312 }
313 }
314
315 /** @brief Background thread adding packets to heap
316 *
317 * This just transfers packets from @ref received_packets to @ref packets. It
318 * is important that it holds @ref receive_lock for as little time as possible,
319 * in order to minimize the interval between calls to read() in
320 * listen_thread().
321 */
322 static void *queue_thread(void attribute((unused)) *arg) {
323 struct packet *p;
324
325 for(;;) {
326 /* Get the next packet */
327 pthread_mutex_lock(&receive_lock);
328 while(!received_packets) {
329 pthread_cond_wait(&receive_cond, &receive_lock);
330 }
331 p = received_packets;
332 received_packets = p->next;
333 if(!received_packets)
334 received_tail = &received_packets;
335 --nreceived;
336 pthread_mutex_unlock(&receive_lock);
337 /* Add it to the heap */
338 pthread_mutex_lock(&lock);
339 pheap_insert(&packets, p);
340 nsamples += p->nsamples;
341 pthread_cond_broadcast(&cond);
342 pthread_mutex_unlock(&lock);
343 }
344 #if HAVE_STUPID_GCC44
345 return NULL;
346 #endif
347 }
348
349 /** @brief Background thread collecting samples
350 *
351 * This function collects samples, perhaps converts them to the target format,
352 * and adds them to the packet list.
353 *
354 * It is crucial that the gap between successive calls to read() is as small as
355 * possible: otherwise packets will be dropped.
356 *
357 * We use a binary heap to ensure that the unavoidable effort is at worst
358 * logarithmic in the total number of packets - in fact if packets are mostly
359 * received in order then we will largely do constant work per packet since the
360 * newest packet will always be last.
361 *
362 * Of more concern is that we must acquire the lock on the heap to add a packet
363 * to it. If this proves a problem in practice then the answer would be
364 * (probably doubly) linked list with new packets added the end and a second
365 * thread which reads packets off the list and adds them to the heap.
366 *
367 * We keep memory allocation (mostly) very fast by keeping pre-allocated
368 * packets around; see @ref playrtp_new_packet().
369 */
370 static void *listen_thread(void attribute((unused)) *arg) {
371 struct packet *p = 0;
372 int n;
373 struct rtp_header header;
374 uint16_t seq;
375 uint32_t timestamp;
376 struct iovec iov[2];
377
378 for(;;) {
379 if(!p)
380 p = playrtp_new_packet();
381 iov[0].iov_base = &header;
382 iov[0].iov_len = sizeof header;
383 iov[1].iov_base = p->samples_raw;
384 iov[1].iov_len = sizeof p->samples_raw / sizeof *p->samples_raw;
385 n = readv(rtpfd, iov, 2);
386 if(n < 0) {
387 switch(errno) {
388 case EINTR:
389 continue;
390 default:
391 disorder_fatal(errno, "error reading from socket");
392 }
393 }
394 /* Ignore too-short packets */
395 if((size_t)n <= sizeof (struct rtp_header)) {
396 disorder_info("ignored a short packet");
397 continue;
398 }
399 timestamp = htonl(header.timestamp);
400 seq = htons(header.seq);
401 /* Ignore packets in the past */
402 if(active && lt(timestamp, next_timestamp)) {
403 disorder_info("dropping old packet, timestamp=%"PRIx32" < %"PRIx32,
404 timestamp, next_timestamp);
405 continue;
406 }
407 /* Ignore packets with the extension bit set. */
408 if(header.vpxcc & 0x10)
409 continue;
410 p->next = 0;
411 p->flags = 0;
412 p->timestamp = timestamp;
413 /* Convert to target format */
414 if(header.mpt & 0x80)
415 p->flags |= IDLE;
416 switch(header.mpt & 0x7F) {
417 case 10: /* L16 */
418 p->nsamples = (n - sizeof header) / sizeof(uint16_t);
419 break;
420 /* TODO support other RFC3551 media types (when the speaker does) */
421 default:
422 disorder_fatal(0, "unsupported RTP payload type %d", header.mpt & 0x7F);
423 }
424 /* See if packet is silent */
425 const uint16_t *s = p->samples_raw;
426 n = p->nsamples;
427 for(; n > 0; --n)
428 if(*s++)
429 break;
430 if(!n)
431 p->flags |= SILENT;
432 if(logfp)
433 fprintf(logfp, "sequence %u timestamp %"PRIx32" length %"PRIx32" end %"PRIx32"\n",
434 seq, timestamp, p->nsamples, timestamp + p->nsamples);
435 /* Stop reading if we've reached the maximum.
436 *
437 * This is rather unsatisfactory: it means that if packets get heavily
438 * out of order then we guarantee dropouts. But for now... */
439 if(nsamples >= maxbuffer) {
440 pthread_mutex_lock(&lock);
441 while(nsamples >= maxbuffer) {
442 pthread_cond_wait(&cond, &lock);
443 }
444 pthread_mutex_unlock(&lock);
445 }
446 /* Add the packet to the receive queue */
447 pthread_mutex_lock(&receive_lock);
448 *received_tail = p;
449 received_tail = &p->next;
450 ++nreceived;
451 pthread_cond_signal(&receive_cond);
452 pthread_mutex_unlock(&receive_lock);
453 /* We'll need a new packet */
454 p = 0;
455 }
456 }
457
458 /** @brief Wait until the buffer is adequately full
459 *
460 * Must be called with @ref lock held.
461 */
462 void playrtp_fill_buffer(void) {
463 /* Discard current buffer contents */
464 while(nsamples) {
465 //fprintf(stderr, "%8u/%u (%u) DROPPING\n", nsamples, maxbuffer, minbuffer);
466 drop_first_packet();
467 }
468 disorder_info("Buffering...");
469 /* Wait until there's at least minbuffer samples available */
470 while(nsamples < minbuffer) {
471 //fprintf(stderr, "%8u/%u (%u) FILLING\n", nsamples, maxbuffer, minbuffer);
472 pthread_cond_wait(&cond, &lock);
473 }
474 /* Start from whatever is earliest */
475 next_timestamp = pheap_first(&packets)->timestamp;
476 active = 1;
477 }
478
479 /** @brief Find next packet
480 * @return Packet to play or NULL if none found
481 *
482 * The return packet is merely guaranteed not to be in the past: it might be
483 * the first packet in the future rather than one that is actually suitable to
484 * play.
485 *
486 * Must be called with @ref lock held.
487 */
488 struct packet *playrtp_next_packet(void) {
489 while(pheap_count(&packets)) {
490 struct packet *const p = pheap_first(&packets);
491 if(le(p->timestamp + p->nsamples, next_timestamp)) {
492 /* This packet is in the past. Drop it and try another one. */
493 drop_first_packet();
494 } else
495 /* This packet is NOT in the past. (It might be in the future
496 * however.) */
497 return p;
498 }
499 return 0;
500 }
501
502 /* display usage message and terminate */
503 static void attribute((noreturn)) help(void) {
504 xprintf("Usage:\n"
505 " disorder-playrtp [OPTIONS] [[ADDRESS] PORT]\n"
506 "Options:\n"
507 " --device, -D DEVICE Output device\n"
508 " --min, -m FRAMES Buffer low water mark\n"
509 " --max, -x FRAMES Buffer maximum size\n"
510 " --rcvbuf, -R BYTES Socket receive buffer size\n"
511 " --config, -C PATH Set configuration file\n"
512 " --api, -A API Select audio API. Possibilities:\n"
513 " ");
514 int first = 1;
515 for(int n = 0; uaudio_apis[n]; ++n) {
516 if(uaudio_apis[n]->flags & UAUDIO_API_CLIENT) {
517 if(first)
518 first = 0;
519 else
520 xprintf(", ");
521 xprintf("%s", uaudio_apis[n]->name);
522 }
523 }
524 xprintf("\n"
525 " --command, -e COMMAND Pipe audio to command.\n"
526 " --pause-mode, -P silence For -e: pauses send silence (default)\n"
527 " --pause-mode, -P suspend For -e: pauses suspend writes\n"
528 " --help, -h Display usage message\n"
529 " --version, -V Display version number\n"
530 );
531 xfclose(stdout);
532 exit(0);
533 }
534
535 static size_t playrtp_callback(void *buffer,
536 size_t max_samples,
537 void attribute((unused)) *userdata) {
538 size_t samples;
539 int silent = 0;
540
541 pthread_mutex_lock(&lock);
542 /* Get the next packet, junking any that are now in the past */
543 const struct packet *p = playrtp_next_packet();
544 if(p && contains(p, next_timestamp)) {
545 /* This packet is ready to play; the desired next timestamp points
546 * somewhere into it. */
547
548 /* Timestamp of end of packet */
549 const uint32_t packet_end = p->timestamp + p->nsamples;
550
551 /* Offset of desired next timestamp into current packet */
552 const uint32_t offset = next_timestamp - p->timestamp;
553
554 /* Pointer to audio data */
555 const uint16_t *ptr = (void *)(p->samples_raw + offset);
556
557 /* Compute number of samples left in packet, limited to output buffer
558 * size */
559 samples = packet_end - next_timestamp;
560 if(samples > max_samples)
561 samples = max_samples;
562
563 /* Copy into buffer, converting to native endianness */
564 size_t i = samples;
565 int16_t *bufptr = buffer;
566 while(i > 0) {
567 *bufptr++ = (int16_t)ntohs(*ptr++);
568 --i;
569 }
570 silent = !!(p->flags & SILENT);
571 } else {
572 /* There is no suitable packet. We introduce 0s up to the next packet, or
573 * to fill the buffer if there's no next packet or that's too many. The
574 * comparison with max_samples deals with the otherwise troubling overflow
575 * case. */
576 samples = p ? p->timestamp - next_timestamp : max_samples;
577 if(samples > max_samples)
578 samples = max_samples;
579 //info("infill by %zu", samples);
580 memset(buffer, 0, samples * uaudio_sample_size);
581 silent = 1;
582 }
583 /* Debug dump */
584 if(dump_buffer) {
585 for(size_t i = 0; i < samples; ++i) {
586 dump_buffer[dump_index++] = ((int16_t *)buffer)[i];
587 dump_index %= dump_size;
588 }
589 }
590 /* Advance timestamp */
591 next_timestamp += samples;
592 /* If we're getting behind then try to drop just silent packets
593 *
594 * In theory this shouldn't be necessary. The server is supposed to send
595 * packets at the right rate and compares the number of samples sent with the
596 * time in order to ensure this.
597 *
598 * However, various things could throw this off:
599 *
600 * - the server's clock could advance at the wrong rate. This would cause it
601 * to mis-estimate the right number of samples to have sent and
602 * inappropriately throttle or speed up.
603 *
604 * - playback could happen at the wrong rate. If the playback host's sound
605 * card has a slightly incorrect clock then eventually it will get out
606 * of step.
607 *
608 * So if we play back slightly slower than the server sends for either of
609 * these reasons then eventually our buffer, and the socket's buffer, will
610 * fill, and the kernel will start dropping packets. The result is audible
611 * and not very nice.
612 *
613 * Therefore if we're getting behind, we pre-emptively drop silent packets,
614 * since a change in the duration of a silence is less noticeable than a
615 * dropped packet from the middle of continuous music.
616 *
617 * (If things go wrong the other way then eventually we run out of packets to
618 * play and are forced to play silence. This doesn't seem to happen in
619 * practice but if it does then in the same way we can artificially extend
620 * silent packets to compensate.)
621 *
622 * Dropped packets are always logged; use 'disorder-playrtp --monitor' to
623 * track how close to target buffer occupancy we are on a once-a-minute
624 * basis.
625 */
626 if(nsamples > minbuffer && silent) {
627 disorder_info("dropping %zu samples (%"PRIu32" > %"PRIu32")",
628 samples, nsamples, minbuffer);
629 samples = 0;
630 }
631 /* Junk obsolete packets */
632 playrtp_next_packet();
633 pthread_mutex_unlock(&lock);
634 return samples;
635 }
636
637 static int compare_family(const struct ifaddrs *a,
638 const struct ifaddrs *b,
639 int family) {
640 int afamily = a->ifa_addr->sa_family;
641 int bfamily = b->ifa_addr->sa_family;
642 if(afamily != bfamily) {
643 /* Preferred family wins */
644 if(afamily == family) return 1;
645 if(bfamily == family) return -1;
646 /* Either there's no preference or it doesn't help. Prefer IPv4 */
647 if(afamily == AF_INET) return 1;
648 if(bfamily == AF_INET) return -1;
649 /* Failing that prefer IPv6 */
650 if(afamily == AF_INET6) return 1;
651 if(bfamily == AF_INET6) return -1;
652 }
653 return 0;
654 }
655
656 static int compare_flags(const struct ifaddrs *a,
657 const struct ifaddrs *b) {
658 unsigned aflags = a->ifa_flags, bflags = b->ifa_flags;
659 /* Up interfaces are better than down ones */
660 unsigned aup = aflags & IFF_UP, bup = bflags & IFF_UP;
661 if(aup != bup)
662 return aup > bup ? 1 : -1;
663 #if IFF_DYNAMIC
664 /* Static addresses are better than dynamic */
665 unsigned adynamic = aflags & IFF_DYNAMIC, bdynamic = bflags & IFF_DYNAMIC;
666 if(adynamic != bdynamic)
667 return adynamic < bdynamic ? 1 : -1;
668 #endif
669 unsigned aloopback = aflags & IFF_LOOPBACK, bloopback = bflags & IFF_LOOPBACK;
670 /* Static addresses are better than dynamic */
671 if(aloopback != bloopback)
672 return aloopback < bloopback ? 1 : -1;
673 return 0;
674 }
675
676 static int compare_interfaces(const struct ifaddrs *a,
677 const struct ifaddrs *b,
678 int family) {
679 int c;
680 if((c = compare_family(a, b, family))) return c;
681 return compare_flags(a, b);
682 }
683
684 int main(int argc, char **argv) {
685 int n, err;
686 struct addrinfo *res;
687 struct stringlist sl;
688 char *sockname;
689 int rcvbuf, target_rcvbuf = 0;
690 socklen_t len;
691 struct ip_mreq mreq;
692 struct ipv6_mreq mreq6;
693 disorder_client *c = NULL;
694 char *address, *port;
695 int is_multicast;
696 union any_sockaddr {
697 struct sockaddr sa;
698 struct sockaddr_in in;
699 struct sockaddr_in6 in6;
700 };
701 union any_sockaddr mgroup;
702 const char *dumpfile = 0;
703 pthread_t ltid;
704 int monitor = 0;
705 static const int one = 1;
706
707 struct addrinfo prefs = {
708 .ai_flags = AI_PASSIVE,
709 .ai_family = PF_INET,
710 .ai_socktype = SOCK_DGRAM,
711 .ai_protocol = IPPROTO_UDP
712 };
713
714 /* Timing information is often important to debugging playrtp, so we include
715 * timestamps in the logs */
716 logdate = 1;
717 mem_init();
718 if(!setlocale(LC_CTYPE, "")) disorder_fatal(errno, "error calling setlocale");
719 while((n = getopt_long(argc, argv, "hVdD:m:x:L:R:aocC:re:P:MA:", options, 0)) >= 0) {
720 switch(n) {
721 case 'h': help();
722 case 'V': version("disorder-playrtp");
723 case 'd': debugging = 1; break;
724 case 'D': uaudio_set("device", optarg); break;
725 case 'm': minbuffer = 2 * atol(optarg); break;
726 case 'x': maxbuffer = 2 * atol(optarg); break;
727 case 'L': logfp = fopen(optarg, "w"); break;
728 case 'R': target_rcvbuf = atoi(optarg); break;
729 #if HAVE_ALSA_ASOUNDLIB_H
730 case 'a':
731 disorder_error(0, "deprecated option; use --api alsa instead");
732 backend = &uaudio_alsa; break;
733 #endif
734 #if HAVE_SYS_SOUNDCARD_H || EMPEG_HOST
735 case 'o':
736 disorder_error(0, "deprecated option; use --api oss instead");
737 backend = &uaudio_oss;
738 break;
739 #endif
740 #if HAVE_COREAUDIO_AUDIOHARDWARE_H
741 case 'c':
742 disorder_error(0, "deprecated option; use --api coreaudio instead");
743 backend = &uaudio_coreaudio;
744 break;
745 #endif
746 case 'A': backend = uaudio_find(optarg); break;
747 case 'C': configfile = optarg; break;
748 case 's': control_socket = optarg; break;
749 case 'r': dumpfile = optarg; break;
750 case 'e': backend = &uaudio_command; uaudio_set("command", optarg); break;
751 case 'P': uaudio_set("pause-mode", optarg); break;
752 case 'M': monitor = 1; break;
753 default: disorder_fatal(0, "invalid option");
754 }
755 }
756 if(config_read(0, NULL)) disorder_fatal(0, "cannot read configuration");
757 /* Choose a sensible default audio backend */
758 if(!backend) {
759 backend = uaudio_default(uaudio_apis, UAUDIO_API_CLIENT);
760 if(!backend)
761 disorder_fatal(0, "no default uaudio API found");
762 disorder_info("default audio API %s", backend->name);
763 }
764 if(backend == &uaudio_rtp) {
765 /* This means that you have NO local sound output. This can happen if you
766 * use a non-Apple GCC on a Mac (because it doesn't know how to compile
767 * CoreAudio/AudioHardware.h). */
768 disorder_fatal(0, "cannot play RTP through RTP");
769 }
770 if(!maxbuffer)
771 maxbuffer = 2 * minbuffer;
772 argc -= optind;
773 argv += optind;
774 switch(argc) {
775 case 0:
776 /* Get configuration from server */
777 if(!(c = disorder_new(1))) exit(EXIT_FAILURE);
778 if(disorder_connect(c)) exit(EXIT_FAILURE);
779 if(disorder_rtp_address(c, &address, &port)) exit(EXIT_FAILURE);
780 sl.n = 2;
781 sl.s = xcalloc(2, sizeof *sl.s);
782 sl.s[0] = address;
783 sl.s[1] = port;
784 break;
785 case 1: case 2: case 3:
786 /* Use command-line ADDRESS+PORT or just PORT */
787 sl.n = argc;
788 sl.s = argv;
789 break;
790 default:
791 disorder_fatal(0, "usage: disorder-playrtp [OPTIONS] [[ADDRESS] PORT]");
792 }
793 disorder_info("version "VERSION" process ID %lu",
794 (unsigned long)getpid());
795 struct sockaddr *addr;
796 socklen_t addr_len;
797 if(!strcmp(sl.s[0], "-")) {
798 /* Syntax: - [[ADDRESS] PORT]. Here, the PORT may be `-' to get the local
799 * kernel to choose. The ADDRESS may be omitted or `-' to pick something
800 * suitable. */
801 const char *node, *svc;
802 struct sockaddr *sa = 0;
803 switch (sl.n) {
804 #define NULLDASH(s) (strcmp((s), "-") ? (s) : 0)
805 case 1: node = 0; svc = 0; break;
806 case 2: node = 0; svc = NULLDASH(sl.s[1]); break;
807 case 3: node = NULLDASH(sl.s[1]); svc = NULLDASH(sl.s[2]); break;
808 default: disorder_fatal(0, "too many listening-address compoennts");
809 #undef NULLDASH
810 }
811 /* We'll need a connection to request the incoming stream, so open one if
812 * we don't have one already */
813 if(!c) {
814 if(!(c = disorder_new(1))) exit(EXIT_FAILURE);
815 if(disorder_connect(c)) exit(EXIT_FAILURE);
816 }
817 /* If no address was given, pick something sensible based on the known-
818 * working connectivity to the server */
819 if(!node) {
820 int family = disorder_client_af(c);
821 /* Get a list of interfaces */
822 struct ifaddrs *ifa, *bestifa = NULL;
823 if(getifaddrs(&ifa) < 0)
824 disorder_fatal(errno, "error calling getifaddrs");
825 /* Try to pick a good one */
826 for(; ifa; ifa = ifa->ifa_next) {
827 if(!ifa->ifa_addr) continue;
828 if(bestifa == NULL
829 || compare_interfaces(ifa, bestifa, family) > 0)
830 bestifa = ifa;
831 }
832 if(!bestifa)
833 disorder_fatal(0, "failed to select a network interface");
834 sa = bestifa->ifa_addr;
835 switch(sa->sa_family) {
836 case AF_INET: ((struct sockaddr_in *)sa)->sin_port = 0; break;
837 case AF_INET6: ((struct sockaddr_in6 *)sa)->sin6_port = 0; break;
838 default: assert(!"unexpected address family");
839 }
840 prefs.ai_family = sa->sa_family;
841 }
842 /* If we have an address or port to resolve then do that now */
843 if (node || svc) {
844 struct addrinfo *ai;
845 char errbuf[1024];
846 int rc;
847 if((rc = getaddrinfo(node, svc, &prefs, &ai)))
848 disorder_fatal(0, "failed to resolve address `%s' and service `%s': %s",
849 node ? node : "-", svc ? svc : "-",
850 format_error(ec_getaddrinfo, rc,
851 errbuf, sizeof(errbuf)));
852 if(!sa)
853 sa = ai->ai_addr;
854 else {
855 assert(sa->sa_family == ai->ai_addr->sa_family);
856 switch(sa->sa_family) {
857 case AF_INET:
858 ((struct sockaddr_in *)sa)->sin_port =
859 ((struct sockaddr_in *)ai->ai_addr)->sin_port;
860 break;
861 case AF_INET6:
862 ((struct sockaddr_in6 *)sa)->sin6_port =
863 ((struct sockaddr_in6 *)ai->ai_addr)->sin6_port;
864 break;
865 default:
866 assert(!"unexpected address family");
867 }
868 }
869 }
870 if((rtpfd = socket(sa->sa_family, SOCK_DGRAM, IPPROTO_UDP)) < 0)
871 disorder_fatal(errno, "error creating socket (family %d)",
872 sa->sa_family);
873 /* Bind the address */
874 if(bind(rtpfd, sa,
875 sa->sa_family == AF_INET
876 ? sizeof (struct sockaddr_in) : sizeof (struct sockaddr_in6)) < 0)
877 disorder_fatal(errno, "error binding socket");
878 static struct sockaddr_storage bound_address;
879 addr = (struct sockaddr *)&bound_address;
880 addr_len = sizeof bound_address;
881 if(getsockname(rtpfd, addr, &addr_len) < 0)
882 disorder_fatal(errno, "error getting socket address");
883 /* Convert to string */
884 char addrname[128], portname[32];
885 if(getnameinfo(addr, addr_len,
886 addrname, sizeof addrname,
887 portname, sizeof portname,
888 NI_NUMERICHOST|NI_NUMERICSERV) < 0)
889 disorder_fatal(errno, "getnameinfo");
890 /* Ask for audio data */
891 if(disorder_rtp_request(c, addrname, portname)) exit(EXIT_FAILURE);
892 /* Report what we did */
893 disorder_info("listening on %s (stream requested)",
894 format_sockaddr(addr));
895 } else {
896 if(sl.n > 2) disorder_fatal(0, "too many address components");
897 /* Look up address and port */
898 if(!(res = get_address(&sl, &prefs, &sockname)))
899 exit(1);
900 addr = res->ai_addr;
901 addr_len = res->ai_addrlen;
902 /* Create the socket */
903 if((rtpfd = socket(res->ai_family,
904 res->ai_socktype,
905 res->ai_protocol)) < 0)
906 disorder_fatal(errno, "error creating socket");
907 /* Allow multiple listeners */
908 xsetsockopt(rtpfd, SOL_SOCKET, SO_REUSEADDR, &one, sizeof one);
909 is_multicast = multicast(addr);
910 /* The multicast and unicast/broadcast cases are different enough that they
911 * are totally split. Trying to find commonality between them causes more
912 * trouble that it's worth. */
913 if(is_multicast) {
914 /* Stash the multicast group address */
915 memcpy(&mgroup, addr, addr_len);
916 switch(res->ai_addr->sa_family) {
917 case AF_INET:
918 mgroup.in.sin_port = 0;
919 break;
920 case AF_INET6:
921 mgroup.in6.sin6_port = 0;
922 break;
923 default:
924 disorder_fatal(0, "unsupported address family %d",
925 (int)addr->sa_family);
926 }
927 /* Bind to to the multicast group address */
928 if(bind(rtpfd, addr, addr_len) < 0)
929 disorder_fatal(errno, "error binding socket to %s",
930 format_sockaddr(addr));
931 /* Add multicast group membership */
932 switch(mgroup.sa.sa_family) {
933 case PF_INET:
934 mreq.imr_multiaddr = mgroup.in.sin_addr;
935 mreq.imr_interface.s_addr = 0; /* use primary interface */
936 if(setsockopt(rtpfd, IPPROTO_IP, IP_ADD_MEMBERSHIP,
937 &mreq, sizeof mreq) < 0)
938 disorder_fatal(errno, "error calling setsockopt IP_ADD_MEMBERSHIP");
939 break;
940 case PF_INET6:
941 mreq6.ipv6mr_multiaddr = mgroup.in6.sin6_addr;
942 memset(&mreq6.ipv6mr_interface, 0, sizeof mreq6.ipv6mr_interface);
943 if(setsockopt(rtpfd, IPPROTO_IPV6, IPV6_JOIN_GROUP,
944 &mreq6, sizeof mreq6) < 0)
945 disorder_fatal(errno, "error calling setsockopt IPV6_JOIN_GROUP");
946 break;
947 default:
948 disorder_fatal(0, "unsupported address family %d", res->ai_family);
949 }
950 /* Report what we did */
951 disorder_info("listening on %s multicast group %s",
952 format_sockaddr(addr), format_sockaddr(&mgroup.sa));
953 } else {
954 /* Bind to 0/port */
955 switch(addr->sa_family) {
956 case AF_INET: {
957 struct sockaddr_in *in = (struct sockaddr_in *)addr;
958
959 memset(&in->sin_addr, 0, sizeof (struct in_addr));
960 break;
961 }
962 case AF_INET6: {
963 struct sockaddr_in6 *in6 = (struct sockaddr_in6 *)addr;
964
965 memset(&in6->sin6_addr, 0, sizeof (struct in6_addr));
966 break;
967 }
968 default:
969 disorder_fatal(0, "unsupported family %d", (int)addr->sa_family);
970 }
971 if(bind(rtpfd, addr, addr_len) < 0)
972 disorder_fatal(errno, "error binding socket to %s",
973 format_sockaddr(addr));
974 /* Report what we did */
975 disorder_info("listening on %s", format_sockaddr(addr));
976 }
977 }
978 len = sizeof rcvbuf;
979 if(getsockopt(rtpfd, SOL_SOCKET, SO_RCVBUF, &rcvbuf, &len) < 0)
980 disorder_fatal(errno, "error calling getsockopt SO_RCVBUF");
981 if(target_rcvbuf > rcvbuf) {
982 if(setsockopt(rtpfd, SOL_SOCKET, SO_RCVBUF,
983 &target_rcvbuf, sizeof target_rcvbuf) < 0)
984 disorder_error(errno, "error calling setsockopt SO_RCVBUF %d",
985 target_rcvbuf);
986 /* We try to carry on anyway */
987 else
988 disorder_info("changed socket receive buffer from %d to %d",
989 rcvbuf, target_rcvbuf);
990 } else
991 disorder_info("default socket receive buffer %d", rcvbuf);
992 //info("minbuffer %u maxbuffer %u", minbuffer, maxbuffer);
993 if(logfp)
994 disorder_info("WARNING: -L option can impact performance");
995 if(control_socket) {
996 pthread_t tid;
997
998 if((err = pthread_create(&tid, 0, control_thread, 0)))
999 disorder_fatal(err, "pthread_create control_thread");
1000 }
1001 if(dumpfile) {
1002 int fd;
1003 unsigned char buffer[65536];
1004 size_t written;
1005
1006 if((fd = open(dumpfile, O_RDWR|O_TRUNC|O_CREAT, 0666)) < 0)
1007 disorder_fatal(errno, "opening %s", dumpfile);
1008 /* Fill with 0s to a suitable size */
1009 memset(buffer, 0, sizeof buffer);
1010 for(written = 0; written < dump_size * sizeof(int16_t);
1011 written += sizeof buffer) {
1012 if(write(fd, buffer, sizeof buffer) < 0)
1013 disorder_fatal(errno, "clearing %s", dumpfile);
1014 }
1015 /* Map the buffer into memory for convenience */
1016 dump_buffer = mmap(0, dump_size * sizeof(int16_t), PROT_READ|PROT_WRITE,
1017 MAP_SHARED, fd, 0);
1018 if(dump_buffer == (void *)-1)
1019 disorder_fatal(errno, "mapping %s", dumpfile);
1020 disorder_info("dumping to %s", dumpfile);
1021 }
1022 /* Set up output. Currently we only support L16 so there's no harm setting
1023 * the format before we know what it is! */
1024 uaudio_set_format(44100/*Hz*/, 2/*channels*/,
1025 16/*bits/channel*/, 1/*signed*/);
1026 uaudio_set("application", "disorder-playrtp");
1027 backend->configure();
1028 backend->start(playrtp_callback, NULL);
1029 if(backend->open_mixer) backend->open_mixer();
1030 /* We receive and convert audio data in a background thread */
1031 if((err = pthread_create(&ltid, 0, listen_thread, 0)))
1032 disorder_fatal(err, "pthread_create listen_thread");
1033 /* We have a second thread to add received packets to the queue */
1034 if((err = pthread_create(&ltid, 0, queue_thread, 0)))
1035 disorder_fatal(err, "pthread_create queue_thread");
1036 pthread_mutex_lock(&lock);
1037 time_t lastlog = 0;
1038 for(;;) {
1039 /* Wait for the buffer to fill up a bit */
1040 playrtp_fill_buffer();
1041 /* Start playing now */
1042 disorder_info("Playing...");
1043 next_timestamp = pheap_first(&packets)->timestamp;
1044 active = 1;
1045 pthread_mutex_unlock(&lock);
1046 backend->activate();
1047 pthread_mutex_lock(&lock);
1048 /* Wait until the buffer empties out
1049 *
1050 * If there's a packet that we can play right now then we definitely
1051 * continue.
1052 *
1053 * Also if there's at least minbuffer samples we carry on regardless and
1054 * insert silence. The assumption is there's been a pause but more data
1055 * is now available.
1056 */
1057 while(nsamples >= minbuffer
1058 || (nsamples > 0
1059 && contains(pheap_first(&packets), next_timestamp))) {
1060 if(monitor) {
1061 time_t now = xtime(0);
1062
1063 if(now >= lastlog + 60) {
1064 int offset = nsamples - minbuffer;
1065 double offtime = (double)offset / (uaudio_rate * uaudio_channels);
1066 disorder_info("%+d samples off (%d.%02ds, %d bytes)",
1067 offset,
1068 (int)fabs(offtime) * (offtime < 0 ? -1 : 1),
1069 (int)(fabs(offtime) * 100) % 100,
1070 offset * uaudio_bits / CHAR_BIT);
1071 lastlog = now;
1072 }
1073 }
1074 //fprintf(stderr, "%8u/%u (%u) PLAYING\n", nsamples, maxbuffer, minbuffer);
1075 pthread_cond_wait(&cond, &lock);
1076 }
1077 #if 0
1078 if(nsamples) {
1079 struct packet *p = pheap_first(&packets);
1080 fprintf(stderr, "nsamples=%u (%u) next_timestamp=%"PRIx32", first packet is [%"PRIx32",%"PRIx32")\n",
1081 nsamples, minbuffer, next_timestamp,p->timestamp,p->timestamp+p->nsamples);
1082 }
1083 #endif
1084 /* Stop playing for a bit until the buffer re-fills */
1085 pthread_mutex_unlock(&lock);
1086 backend->deactivate();
1087 pthread_mutex_lock(&lock);
1088 active = 0;
1089 /* Go back round */
1090 }
1091 return 0;
1092 }
1093
1094 /*
1095 Local Variables:
1096 c-basic-offset:2
1097 comment-column:40
1098 fill-column:79
1099 indent-tabs-mode:nil
1100 End:
1101 */