clients/playrtp.c, lib/configuration.[ch]: Static config for `playrtp'.
[disorder] / lib / vector.h
1 /*
2 * This file is part of DisOrder.
3 * Copyright (C) 2004, 2005, 2007-2009, 2013 Richard Kettlewell
4 *
5 * This program is free software: you can redistribute it and/or modify
6 * it under the terms of the GNU General Public License as published by
7 * the Free Software Foundation, either version 3 of the License, or
8 * (at your option) any later version.
9 *
10 * This program is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 * GNU General Public License for more details.
14 *
15 * You should have received a copy of the GNU General Public License
16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
17 */
18 /** @file lib/vector.h @brief Dynamic array template */
19
20 #ifndef VECTOR_H
21 #define VECTOR_H
22
23 #include "mem.h"
24
25 /** @brief Dynamic array template
26 * @param NAME type name
27 * @param ETYPE element type
28 * @param REALLOC realloc function
29 *
30 * Defines @c struct @p NAME as a dynamic array with element type @p
31 * ETYPE. @p REALLOC should have the same signature as realloc() and
32 * will be used for all memory allocation. Typically it would be
33 * xrealloc() for pointer-containing element types and
34 * xrealloc_noptr() for pointer-free element types.
35 *
36 * Clients are inspected to read the @p vec member of the structure,
37 * which points to the first element, and the @p nvec member, which is
38 * the number of elements. It is safe to reduce @p nvec. Do not
39 * touch any other members.
40 *
41 * The functions defined are:
42 * - NAME_init(struct NAME *v) which initializes @p v
43 * - NAME_append(struct NAME *v, ETYPE value) which appends @p value to @p v
44 * - NAME_terminate(struct NAME *v) which zeroes out the element beyond the last
45 */
46 #define VECTOR_TYPE(NAME,ETYPE,REALLOC) \
47 \
48 struct NAME { \
49 /** @brief Pointer to elements */ \
50 ETYPE *vec; \
51 /** @brief Number of elements */ \
52 int nvec; \
53 /** @brief Number of slots */ \
54 int nslots; \
55 }; \
56 \
57 static inline void NAME##_init(struct NAME *v) { \
58 memset(v, 0, sizeof *v); \
59 } \
60 \
61 static inline void NAME##_append(struct NAME *v, ETYPE val) { \
62 if(v->nvec >= v->nslots) { \
63 v->nslots = v->nslots ? 2 * v->nslots : 16; \
64 v->vec = REALLOC(v->vec, v->nslots * sizeof(ETYPE)); \
65 } \
66 v->vec[v->nvec++] = val; \
67 } \
68 \
69 static inline void NAME##_terminate(struct NAME *v) { \
70 if(v->nvec >= v->nslots) \
71 v->vec = REALLOC(v->vec, ++v->nslots * sizeof(ETYPE)); \
72 memset(&v->vec[v->nvec], 0, sizeof (ETYPE)); \
73 } \
74 \
75 struct vector_swallow_semicolon
76
77 /** @brief A dynamic array of pointers to strings */
78 VECTOR_TYPE(vector, char *, xrealloc);
79 /** @brief A dynamic string */
80 VECTOR_TYPE(dynstr, char, xrealloc_noptr);
81 /** @brief A dynamic unicode string */
82 VECTOR_TYPE(dynstr_utf16, uint16_t, xrealloc_noptr);
83 /** @brief A dynamic wide character string */
84 VECTOR_TYPE(dynstr_ucs4, uint32_t, xrealloc_noptr);
85 /** @brief A dynamic array of pointers to unicode string */
86 VECTOR_TYPE(vector32, uint32_t *, xrealloc);
87
88 /** @brief Append many strings to a @ref vector */
89 void vector_append_many(struct vector *v, char **vec, int nvec);
90
91 /** @brief Append @p n bytes to a @ref dynstr */
92 void dynstr_append_bytes(struct dynstr *v, const char *ptr, size_t n);
93
94 /** @brief Append a string to a @ref dynstr */
95 static inline void dynstr_append_string(struct dynstr *v, const char *ptr) {
96 dynstr_append_bytes(v, ptr, strlen(ptr));
97 }
98
99 void free_strings(int nvec, char **vec);
100 void vector_clear(struct vector *v);
101
102 #endif /* VECTOR_H */
103
104 /*
105 Local Variables:
106 c-basic-offset:2
107 comment-column:40
108 End:
109 */