disobedience state monitoring -> separate source file
[disorder] / disobedience / log.c
1 /*
2 * This file is part of DisOrder.
3 * Copyright (C) 2006, 2007 Richard Kettlewell
4 *
5 * This program is free software; you can redistribute it and/or modify
6 * it under the terms of the GNU General Public License as published by
7 * the Free Software Foundation; either version 2 of the License, or
8 * (at your option) any later version.
9 *
10 * This program is distributed in the hope that it will be useful, but
11 * WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * General Public License for more details.
14 *
15 * You should have received a copy of the GNU General Public License
16 * along with this program; if not, write to the Free Software
17 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
18 * USA
19 */
20
21 #include "disobedience.h"
22
23 /* Functions --------------------------------------------------------------- */
24
25 static void log_connected(void *v);
26 static void log_completed(void *v, const char *track);
27 static void log_failed(void *v, const char *track, const char *status);
28 static void log_moved(void *v, const char *user);
29 static void log_playing(void *v, const char *track, const char *user);
30 static void log_queue(void *v, struct queue_entry *q);
31 static void log_recent_added(void *v, struct queue_entry *q);
32 static void log_recent_removed(void *v, const char *id);
33 static void log_removed(void *v, const char *id, const char *user);
34 static void log_scratched(void *v, const char *track, const char *user);
35 static void log_state(void *v, unsigned long state);
36 static void log_volume(void *v, int l, int r);
37
38 /** @brief Callbacks for server state monitoring */
39 const disorder_eclient_log_callbacks log_callbacks = {
40 log_connected,
41 log_completed,
42 log_failed,
43 log_moved,
44 log_playing,
45 log_queue,
46 log_recent_added,
47 log_recent_removed,
48 log_removed,
49 log_scratched,
50 log_state,
51 log_volume
52 };
53
54 /* State monitoring -------------------------------------------------------- */
55
56 void all_update(void) {
57 playing_update();
58 queue_update();
59 recent_update();
60 control_update();
61 }
62
63 static void log_connected(void attribute((unused)) *v) {
64 struct callbackdata *cbd;
65
66 /* Don't know what we might have missed while disconnected so update
67 * everything. We get this at startup too and this is how we do the initial
68 * state fetch. */
69 all_update();
70 /* Re-get the volume */
71 cbd = xmalloc(sizeof *cbd);
72 cbd->onerror = 0;
73 disorder_eclient_volume(client, log_volume, -1, -1, cbd);
74 }
75
76 static void log_completed(void attribute((unused)) *v,
77 const char attribute((unused)) *track) {
78 playing = 0;
79 playing_update();
80 control_update();
81 }
82
83 static void log_failed(void attribute((unused)) *v,
84 const char attribute((unused)) *track,
85 const char attribute((unused)) *status) {
86 playing = 0;
87 playing_update();
88 control_update();
89 }
90
91 static void log_moved(void attribute((unused)) *v,
92 const char attribute((unused)) *user) {
93 queue_update();
94 }
95
96 static void log_playing(void attribute((unused)) *v,
97 const char attribute((unused)) *track,
98 const char attribute((unused)) *user) {
99 playing = 1;
100 playing_update();
101 control_update();
102 /* we get a log_removed() anyway so we don't need to update_queue() from
103 * here */
104 }
105
106 static void log_queue(void attribute((unused)) *v,
107 struct queue_entry attribute((unused)) *q) {
108 queue_update();
109 }
110
111 static void log_recent_added(void attribute((unused)) *v,
112 struct queue_entry attribute((unused)) *q) {
113 recent_update();
114 }
115
116 static void log_recent_removed(void attribute((unused)) *v,
117 const char attribute((unused)) *id) {
118 /* nothing - log_recent_added() will trigger the relevant update */
119 }
120
121 static void log_removed(void attribute((unused)) *v,
122 const char attribute((unused)) *id,
123 const char attribute((unused)) *user) {
124 queue_update();
125 }
126
127 static void log_scratched(void attribute((unused)) *v,
128 const char attribute((unused)) *track,
129 const char attribute((unused)) *user) {
130 playing = 0;
131 playing_update();
132 control_update();
133 }
134
135 static void log_state(void attribute((unused)) *v,
136 unsigned long state) {
137 last_state = state;
138 control_update();
139 /* If the track is paused or resume then the currently playing track is
140 * refetched so that we can continue to correctly calculate the played so-far
141 * field */
142 playing_update();
143 }
144
145 static void log_volume(void attribute((unused)) *v,
146 int l, int r) {
147 if(volume_l != l || volume_r != r) {
148 volume_l = l;
149 volume_r = r;
150 control_update();
151 }
152 }
153
154 /*
155 Local Variables:
156 c-basic-offset:2
157 comment-column:40
158 fill-column:79
159 indent-tabs-mode:nil
160 End:
161 */