2 * This file is part of DisOrder.
3 * Copyright (C) 2004-2009 Richard Kettlewell
5 * This program is free software: you can redistribute it and/or modify
6 * it under the terms of the GNU General Public License as published by
7 * the Free Software Foundation, either version 3 of the License, or
8 * (at your option) any later version.
10 * This program is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 * GNU General Public License for more details.
15 * You should have received a copy of the GNU General Public License
16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
18 /** @file server/play.c
19 * @brief Playing tracks
21 * This file is rather badly organized. Sorry. It's better than it was...
24 #include "disorder-server.h"
27 #define SPEAKER "disorder-speaker"
29 /** @brief The current playing track or NULL */
30 struct queue_entry
*playing
;
32 /** @brief Set when paused */
35 static void finished(ev_source
*ev
);
36 static int start_child(struct queue_entry
*q
,
37 const struct pbgc_params
*params
,
38 void attribute((unused
)) *bgdata
);
39 static int prepare_child(struct queue_entry
*q
,
40 const struct pbgc_params
*params
,
41 void attribute((unused
)) *bgdata
);
43 /** @brief File descriptor of our end of the socket to the speaker */
44 static int speaker_fd
= -1;
46 /** @brief Set when shutting down */
47 static int shutting_down
;
49 /* Speaker ------------------------------------------------------------------ */
51 /** @brief Called when speaker process terminates
53 * Currently kills of DisOrder completely. A future version could terminate
54 * the speaker when nothing was going on, or recover from failures, though any
55 * tracks with decoders already started would need to have them restarted.
57 static int speaker_terminated(ev_source
attribute((unused
)) *ev
,
58 pid_t
attribute((unused
)) pid
,
59 int attribute((unused
)) status
,
60 const struct rusage
attribute((unused
)) *rusage
,
61 void attribute((unused
)) *u
) {
62 disorder_fatal(0, "speaker subprocess %s", wstat(status
));
65 /** @brief Called when we get a message from the speaker process */
66 static int speaker_readable(ev_source
*ev
, int fd
,
67 void attribute((unused
)) *u
) {
68 struct speaker_message sm
;
69 int ret
= speaker_recv(fd
, &sm
);
71 if(ret
< 0) return 0; /* EAGAIN */
73 ev_fd_cancel(ev
, ev_read
, fd
);
78 /* track ID is paused, DATA seconds played */
79 D(("SM_PAUSED %s %ld", sm
.id
, sm
.data
));
80 playing
->sofar
= sm
.data
;
82 case SM_FINISHED
: /* scratched the playing track */
83 case SM_STILLBORN
: /* scratched too early */
84 case SM_UNKNOWN
: /* scratched WAY too early */
85 if(playing
&& !strcmp(sm
.id
, playing
->id
))
89 /* track ID is playing, DATA seconds played */
90 D(("SM_PLAYING %s %ld", sm
.id
, sm
.data
));
91 playing
->sofar
= sm
.data
;
94 disorder_error(0, "unknown speaker message type %d", sm
.type
);
99 /** @brief Initialize the speaker process */
100 void speaker_setup(ev_source
*ev
) {
103 struct speaker_message sm
;
105 if(socketpair(PF_UNIX
, SOCK_DGRAM
, 0, sp
) < 0)
106 disorder_fatal(errno
, "error calling socketpair");
107 if(!(pid
= xfork())) {
109 ev_signal_atfork(ev
);
114 signal(SIGPIPE
, SIG_DFL
);
116 execlp("valgrind", "valgrind", SPEAKER
, "--config", configfile
,
117 debugging ?
"--debug" : "--no-debug",
118 log_default
== &log_syslog ?
"--syslog" : "--no-syslog",
121 execlp(SPEAKER
, SPEAKER
, "--config", configfile
,
122 debugging ?
"--debug" : "--no-debug",
123 log_default
== &log_syslog ?
"--syslog" : "--no-syslog",
126 disorder_fatal(errno
, "error invoking %s", SPEAKER
);
128 ev_child(ev
, pid
, 0, speaker_terminated
, 0);
132 /* Wait for the speaker to be ready */
133 speaker_recv(speaker_fd
, &sm
);
134 nonblock(speaker_fd
);
135 if(ev_fd(ev
, ev_read
, speaker_fd
, speaker_readable
, 0, "speaker read") < 0)
136 disorder_fatal(0, "error registering speaker socket fd");
139 /** @brief Tell the speaker to reload its configuration */
140 void speaker_reload(void) {
141 struct speaker_message sm
;
143 memset(&sm
, 0, sizeof sm
);
145 speaker_send(speaker_fd
, &sm
);
148 /* Track termination -------------------------------------------------------- */
150 /** @brief Called when the currently playing track finishes playing
151 * @param ev Event loop or NULL
153 * There are three places this is called from:
155 * 1) speaker_readable(), when the speaker tells us the playing track finished.
156 * (Technically the speaker lies a little to arrange for gapless play.)
158 * 2) player_finished(), when the player for a non-raw track (i.e. one that
159 * does not use the speaker) finishes.
161 * 3) quitting(), after signalling the decoder or player but possible before it
162 * has actually terminated. In this case @p ev is NULL, inhibiting any further
163 * attempt to play anything.
165 static void finished(ev_source
*ev
) {
166 D(("finished playing=%p", (void *)playing
));
169 if(playing
->state
!= playing_scratched
)
170 notify_not_scratched(playing
->track
, playing
->submitter
);
171 switch(playing
->state
) {
173 eventlog("completed", playing
->track
, (char *)0);
175 case playing_scratched
:
176 eventlog("scratched", playing
->track
, playing
->scratched
, (char *)0);
179 eventlog("failed", playing
->track
, wstat(playing
->wstat
), (char *)0);
184 queue_played(playing
);
187 /* Try to play something else */
192 /** @brief Called when a player or decoder process terminates
194 * This is called when a decoder process terminates (which might actually be
195 * some time before the speaker reports it as finished) or when a non-raw
196 * (i.e. non-speaker) player terminates. In the latter case it's imaginable
197 * that the OS has buffered the last few samples.
200 static int player_finished(ev_source
*ev
,
203 const struct rusage
attribute((unused
)) *rusage
,
205 struct queue_entry
*q
= u
;
207 D(("player_finished pid=%lu status=%#x",
208 (unsigned long)pid
, (unsigned)status
));
209 /* Record that this PID is dead. If we killed the track we might know this
210 * already, but also it might have exited or crashed. Either way we don't
211 * want to end up signalling it. */
214 case playing_unplayed
:
216 /* If this was a pre-prepared track then either it failed or we
217 * deliberately stopped it: it might have been removed from the queue, or
218 * moved down the queue, or the speaker might be on a break. So we leave
219 * it state alone for future use.
223 /* We actually started playing this track. */
225 /* Don't override 'scratched' with 'failed'. */
226 if(q
->state
!= playing_scratched
)
227 q
->state
= playing_failed
;
229 q
->state
= playing_ok
;
232 /* Regardless we always report and record the status and do cleanup for
235 disorder_error(0, "player for %s %s", q
->track
, wstat(status
));
236 if(q
->type
& DISORDER_PLAYER_PREFORK
)
237 play_cleanup(q
->pl
, q
->data
);
239 /* If this actually was the current track, and does not use the speaker
240 * process, then it must have finished. For raw-output players we will get a
241 * separate notification from the speaker process. */
243 && (q
->type
& DISORDER_PLAYER_TYPEMASK
) != DISORDER_PLAYER_RAW
)
248 /* Track initiation --------------------------------------------------------- */
250 /** @brief Find the player for @p q */
251 static const struct stringlist
*find_player(const struct queue_entry
*q
) {
254 for(n
= 0; n
< config
->player
.n
; ++n
)
255 if(fnmatch(config
->player
.s
[n
].s
[0], q
->track
, 0) == 0)
257 if(n
>= config
->player
.n
)
260 return &config
->player
.s
[n
];
263 /** @brief Start to play @p q
264 * @param ev Event loop
265 * @param q Track to play/prepare
266 * @return @ref START_OK, @ref START_HARDFAIL or @ref START_SOFTFAIL
268 * This makes @p actually start playing. It calls prepare() if necessary and
269 * either sends an @ref SM_PLAY command or invokes the player itself in a
272 * It's up to the caller to set @ref playing and @c playing->state (this might
273 * be changed in the future).
275 static int start(ev_source
*ev
,
276 struct queue_entry
*q
) {
277 const struct stringlist
*player
;
280 D(("start %s", q
->id
));
281 /* Find the player plugin. */
282 if(!(player
= find_player(q
)) < 0)
283 return START_HARDFAIL
; /* No player */
284 if(!(q
->pl
= open_plugin(player
->s
[1], 0)))
285 return START_HARDFAIL
;
286 q
->type
= play_get_type(q
->pl
);
287 /* Special handling for raw-format players */
288 if((q
->type
& DISORDER_PLAYER_TYPEMASK
) == DISORDER_PLAYER_RAW
) {
289 /* Make sure that the track is prepared */
290 if((rc
= prepare(ev
, q
)))
292 /* Now we're sure it's prepared, start it playing */
293 /* TODO actually it might not be fully prepared yet - it's all happening in
294 * a subprocess. See speaker.c for further discussion. */
295 struct speaker_message sm
[1];
296 memset(sm
, 0, sizeof sm
);
297 strcpy(sm
->id
, q
->id
);
299 speaker_send(speaker_fd
, sm
);
300 D(("sent SM_PLAY for %s", sm
->id
));
301 /* Our caller will set playing and playing->state = playing_started */
304 rc
= play_background(ev
, player
, q
, start_child
, NULL
);
306 ev_child(ev
, q
->pid
, 0, player_finished
, q
);
307 /* Our caller will set playing and playing->state = playing_started */
312 /** @brief Child-process half of start()
313 * @return Process exit code
315 * Called in subprocess to execute non-raw-format players (via plugin).
317 static int start_child(struct queue_entry
*q
,
318 const struct pbgc_params
*params
,
319 void attribute((unused
)) *bgdata
) {
322 /* Wait for a device to clear. This ugliness is now deprecated and will
323 * eventually be removed. */
324 if(params
->waitdevice
) {
326 if(*params
->waitdevice
) {
327 n
= ao_driver_id(params
->waitdevice
);
329 disorder_fatal(0, "invalid libao driver: %s", params
->waitdevice
);
331 n
= ao_default_driver_id();
332 /* Make up a format. */
333 ao_sample_format format
;
334 memset(&format
, 0, sizeof format
);
338 format
.byte_format
= AO_FMT_NATIVE
;
342 ts
.tv_nsec
= 100000000; /* 0.1s */
344 while((device
= ao_open_live(n
, &format
, 0)) == 0 && retries
-- > 0)
351 params
->argv
, params
->argc
,
357 /** @brief Prepare a track for later play
358 * @return @ref START_OK, @ref START_HARDFAIL or @ref START_SOFTFAIL
360 * This can be called either when we want to play the track or slightly before
361 * so that some samples are decoded and available in a buffer.
363 * Only applies to raw-format (i.e. speaker-using) players; everything else
366 int prepare(ev_source
*ev
,
367 struct queue_entry
*q
) {
368 const struct stringlist
*player
;
370 /* If there's a decoder (or player!) going we do nothing */
373 /* If the track is already prepared, do nothing */
376 /* Find the player plugin */
377 if(!(player
= find_player(q
)) < 0)
378 return START_HARDFAIL
; /* No player */
379 q
->pl
= open_plugin(player
->s
[1], 0);
380 q
->type
= play_get_type(q
->pl
);
381 if((q
->type
& DISORDER_PLAYER_TYPEMASK
) != DISORDER_PLAYER_RAW
)
382 return START_OK
; /* Not a raw player */
383 const int rc
= play_background(ev
, player
, q
, prepare_child
, NULL
);
385 ev_child(ev
, q
->pid
, 0, player_finished
, q
);
391 /** @brief Child-process half of prepare()
392 * @return Process exit code
394 * Called in subprocess to execute the decoder for a raw-format player.
396 * @todo We currently run the normalizer from here in a double-fork. This is
397 * unsatisfactory for many reasons: we can't prevent it outliving the main
398 * server and we don't adequately report its exit status.
400 static int prepare_child(struct queue_entry
*q
,
401 const struct pbgc_params
*params
,
402 void attribute((unused
)) *bgdata
) {
403 /* np will be the pipe to disorder-normalize */
405 if(socketpair(PF_UNIX
, SOCK_STREAM
, 0, np
) < 0)
406 disorder_fatal(errno
, "error calling socketpair");
407 /* Beware of the Leopard! On OS X 10.5.x, the order of the shutdown
408 * calls here DOES MATTER. If you do the SHUT_WR first then the SHUT_RD
409 * fails with "Socket is not connected". I think this is a bug but
410 * provided implementors either don't care about the order or all agree
411 * about the order, choosing the reliable order is an adequate
413 xshutdown(np
[1], SHUT_RD
); /* decoder writes to np[1] */
414 xshutdown(np
[0], SHUT_WR
); /* normalize reads from np[0] */
417 /* Start disorder-normalize. We double-fork so that nothing has to wait
418 * for disorder-normalize. */
420 if(!(npid
= xfork())) {
421 /* Grandchild of disorderd */
423 /* Great-grandchild of disorderd */
424 /* Connect to the speaker process */
425 struct sockaddr_un addr
;
426 memset(&addr
, 0, sizeof addr
);
427 addr
.sun_family
= AF_UNIX
;
428 snprintf(addr
.sun_path
, sizeof addr
.sun_path
,
429 "%s/speaker/socket", config
->home
);
430 int sfd
= xsocket(PF_UNIX
, SOCK_STREAM
, 0);
431 if(connect(sfd
, (const struct sockaddr
*)&addr
, sizeof addr
) < 0)
432 disorder_fatal(errno
, "connecting to %s", addr
.sun_path
);
433 /* Send the ID, with a NATIVE-ENDIAN 32 bit length */
434 uint32_t l
= strlen(q
->id
);
435 if(write(sfd
, &l
, sizeof l
) < 0
436 || write(sfd
, q
->id
, l
) < 0)
437 disorder_fatal(errno
, "writing to %s", addr
.sun_path
);
439 if (read(sfd
, &l
, 1) < 0)
440 disorder_fatal(errno
, "reading ack from %s", addr
.sun_path
);
447 /* TODO stderr shouldn't be redirected for disorder-normalize
448 * (but it should be for play_track() */
449 execlp("disorder-normalize", "disorder-normalize",
450 log_default
== &log_syslog ?
"--syslog" : "--no-syslog",
451 "--config", configfile
,
453 disorder_fatal(errno
, "executing disorder-normalize");
454 /* End of the great-grandchild of disorderd */
456 /* Back in the grandchild of disorderd */
458 /* End of the grandchild of disorderd */
460 /* Back in the child of disorderd */
461 /* Wait for the grandchild of disordered to finish */
463 while(waitpid(npid
, &n
, 0) < 0 && errno
== EINTR
)
465 /* Pass the file descriptor to the driver in an environment
468 snprintf(buffer
, sizeof buffer
, "DISORDER_RAW_FD=%d", np
[1]);
469 if(putenv(buffer
) < 0)
470 disorder_fatal(errno
, "error calling putenv");
471 /* Close all the FDs we don't need */
473 /* Start the decoder itself */
475 params
->argv
, params
->argc
,
481 /** @brief Abandon a queue entry
483 * Called from c_remove() (but NOT when scratching a track). Only does
484 * anything to raw-format tracks. Terminates the background decoder and tells
485 * the speaker process to cancel the track.
487 void abandon(ev_source
attribute((unused
)) *ev
,
488 struct queue_entry
*q
) {
489 struct speaker_message sm
;
492 return; /* Not prepared. */
493 if((q
->type
& DISORDER_PLAYER_TYPEMASK
) != DISORDER_PLAYER_RAW
)
494 return; /* Not a raw player. */
495 /* Terminate the player. */
496 kill(-q
->pid
, config
->signal
);
497 /* Cancel the track. */
498 memset(&sm
, 0, sizeof sm
);
500 strcpy(sm
.id
, q
->id
);
501 speaker_send(speaker_fd
, &sm
);
504 /* Random tracks ------------------------------------------------------------ */
506 /** @brief Called with a new random track
507 * @param ev Event loop
508 * @param track Track name
510 static void chosen_random_track(ev_source
*ev
,
512 struct queue_entry
*q
;
516 /* Add the track to the queue */
517 q
= queue_add(track
, 0, WHERE_END
, NULL
, origin_random
);
518 D(("picked %p (%s) at random", (void *)q
, q
->track
));
520 /* Maybe a track can now be played */
524 /** @brief Maybe add a randomly chosen track
525 * @param ev Event loop
527 * Picking can take some time so the track will only be added after this
528 * function has returned.
530 void add_random_track(ev_source
*ev
) {
531 struct queue_entry
*q
;
534 /* If random play is not enabled then do nothing. */
535 if(shutting_down
|| !random_is_enabled())
537 /* Count how big the queue is */
538 for(q
= qhead
.next
; q
!= &qhead
; q
= q
->next
)
540 /* If it's smaller than the desired size then add a track */
541 if(qlen
< config
->queue_pad
)
542 trackdb_request_random(ev
, chosen_random_track
);
545 /* Track initiation (part 2) ------------------------------------------------ */
547 /** @brief Attempt to play something
549 * This is called from numerous locations - whenever it might conceivably have
550 * become possible to play something.
552 void play(ev_source
*ev
) {
553 struct queue_entry
*q
;
554 int random_enabled
= random_is_enabled();
556 D(("play playing=%p", (void *)playing
));
557 /* If we're shutting down, or there's something playing, or playing is not
558 * enabled, give up now */
559 if(shutting_down
|| playing
|| !playing_is_enabled()) return;
560 /* See if there's anything to play */
561 if(qhead
.next
== &qhead
) {
562 /* Queue is empty. We could just wait around since there are periodic
563 * attempts to add a random track anyway. However they are rarer than
564 * attempts to force a track so we initiate one now. */
565 add_random_track(ev
);
566 /* chosen_random_track() will call play() when a new random track has been
567 * added to the queue. */
570 /* There must be at least one track in the queue. */
572 /* If random play is disabled but the track is a non-adopted random one
573 * then don't play it. play() will be called again when random play is
575 if(!random_enabled
&& q
->origin
== origin_random
)
577 D(("taken %p (%s) from queue", (void *)q
, q
->track
));
578 /* Try to start playing. */
579 switch(start(ev
, q
)) {
581 if(q
== qhead
.next
) {
582 queue_remove(q
, 0); /* Abandon this track. */
586 /* Oh well, try the next one */
590 /* We'll try the same track again shortly. */
593 /* Remove from the queue */
594 if(q
== qhead
.next
) {
598 /* It's become the playing track */
600 xtime(&playing
->played
);
601 playing
->state
= playing_started
;
602 notify_play(playing
->track
, playing
->submitter
);
603 eventlog("playing", playing
->track
,
604 playing
->submitter ? playing
->submitter
: (const char *)0,
606 /* Maybe add a random track. */
607 add_random_track(ev
);
608 /* If there is another track in the queue prepare it now. This could
609 * potentially be a just-added random track. */
610 if(qhead
.next
!= &qhead
)
611 prepare(ev
, qhead
.next
);
616 /* Miscelleneous ------------------------------------------------------------ */
618 /** @brief Return true if play is enabled */
619 int playing_is_enabled(void) {
620 const char *s
= trackdb_get_global("playing");
622 return !s
|| !strcmp(s
, "yes");
625 /** @brief Enable play */
626 void enable_playing(const char *who
, ev_source
*ev
) {
627 trackdb_set_global("playing", "yes", who
);
628 /* Add a random track if necessary. */
629 add_random_track(ev
);
633 /** @brief Disable play */
634 void disable_playing(const char *who
) {
635 trackdb_set_global("playing", "no", who
);
638 /** @brief Return true if random play is enabled */
639 int random_is_enabled(void) {
640 const char *s
= trackdb_get_global("random-play");
642 return !s
|| !strcmp(s
, "yes");
645 /** @brief Enable random play */
646 void enable_random(const char *who
, ev_source
*ev
) {
647 trackdb_set_global("random-play", "yes", who
);
648 add_random_track(ev
);
652 /** @brief Disable random play */
653 void disable_random(const char *who
) {
654 trackdb_set_global("random-play", "no", who
);
657 /* Scratching --------------------------------------------------------------- */
659 /** @brief Scratch a track
660 * @param who User responsible (or NULL)
661 * @param id Track ID (or NULL for current)
663 void scratch(const char *who
, const char *id
) {
664 struct queue_entry
*q
;
665 struct speaker_message sm
;
667 D(("scratch playing=%p state=%d id=%s playing->id=%s",
669 playing ? playing
->state
: 0,
671 playing ? playing
->id
: "(none)"));
672 /* There must be a playing track; it must be in a scratchable state; if a
673 * specific ID was mentioned it must be that track. */
675 && (playing
->state
== playing_started
676 || playing
->state
== playing_paused
)
678 || !strcmp(id
, playing
->id
))) {
679 /* Update state (for the benefit of the 'recent' list) */
680 playing
->state
= playing_scratched
;
681 playing
->scratched
= who ?
xstrdup(who
) : 0;
682 /* Find the player and kill the whole process group */
683 if(playing
->pid
>= 0) {
684 D(("kill -%d -%lu", config
->signal
, (unsigned long)playing
->pid
));
685 kill(-playing
->pid
, config
->signal
);
687 /* Tell the speaker, if we think it'll care */
688 if((playing
->type
& DISORDER_PLAYER_TYPEMASK
) == DISORDER_PLAYER_RAW
) {
689 memset(&sm
, 0, sizeof sm
);
691 strcpy(sm
.id
, playing
->id
);
692 speaker_send(speaker_fd
, &sm
);
693 D(("sending SM_CANCEL for %s", playing
->id
));
695 /* put a scratch track onto the front of the queue (but don't
696 * bother if playing is disabled) */
697 if(playing_is_enabled() && config
->scratch
.n
) {
698 int r
= rand() * (double)config
->scratch
.n
/ (RAND_MAX
+ 1.0);
699 q
= queue_add(config
->scratch
.s
[r
], who
, WHERE_START
, NULL
,
702 notify_scratch(playing
->track
, playing
->submitter
, who
,
703 xtime(0) - playing
->played
);
707 /* Server termination ------------------------------------------------------- */
709 /** @brief Called from quit() to tear down everything belonging to this file */
710 void quitting(ev_source
*ev
) {
711 struct queue_entry
*q
;
713 /* Don't start anything new */
715 /* Shut down the current player */
717 if(playing
->pid
>= 0)
718 kill(-playing
->pid
, config
->signal
);
719 playing
->state
= playing_quitting
;
722 /* Zap any background decoders that are going */
723 for(q
= qhead
.next
; q
!= &qhead
; q
= q
->next
)
725 D(("kill -%d %lu", config
->signal
, (unsigned long)q
->pid
));
726 kill(-q
->pid
, config
->signal
);
728 /* Don't need the speaker any more */
729 ev_fd_cancel(ev
, ev_read
, speaker_fd
);
733 /* Pause and resume --------------------------------------------------------- */
735 /** @brief Pause the playing track */
736 int pause_playing(const char *who
) {
737 struct speaker_message sm
;
740 /* Can't pause if already paused or if nothing playing. */
741 if(!playing
|| paused
) return 0;
742 switch(playing
->type
& DISORDER_PLAYER_TYPEMASK
) {
743 case DISORDER_PLAYER_STANDALONE
:
744 if(!(playing
->type
& DISORDER_PLAYER_PAUSES
)) {
746 disorder_error(0, "cannot pause because player is not powerful enough");
749 if(play_pause(playing
->pl
, &played
, playing
->data
)) {
750 disorder_error(0, "player indicates it cannot pause");
753 xtime(&playing
->lastpaused
);
754 playing
->uptopause
= played
;
755 playing
->lastresumed
= 0;
757 case DISORDER_PLAYER_RAW
:
758 memset(&sm
, 0, sizeof sm
);
760 speaker_send(speaker_fd
, &sm
);
764 disorder_info("paused by %s", who
);
765 notify_pause(playing
->track
, who
);
767 if(playing
->state
== playing_started
)
768 playing
->state
= playing_paused
;
769 eventlog("state", "pause", (char *)0);
773 /** @brief Resume playing after a pause */
774 void resume_playing(const char *who
) {
775 struct speaker_message sm
;
780 switch(playing
->type
& DISORDER_PLAYER_TYPEMASK
) {
781 case DISORDER_PLAYER_STANDALONE
:
782 if(!(playing
->type
& DISORDER_PLAYER_PAUSES
)) {
784 /* Shouldn't happen */
787 play_resume(playing
->pl
, playing
->data
);
788 xtime(&playing
->lastresumed
);
790 case DISORDER_PLAYER_RAW
:
791 memset(&sm
, 0, sizeof sm
);
793 speaker_send(speaker_fd
, &sm
);
796 if(who
) disorder_info("resumed by %s", who
);
797 notify_resume(playing
->track
, who
);
798 if(playing
->state
== playing_paused
)
799 playing
->state
= playing_started
;
800 eventlog("state", "resume", (char *)0);