Merge branch 'mdw/fixes'
[catacomb] / rand / rand.h
1 /* -*-c-*-
2 *
3 * Secure random number generator
4 *
5 * (c) 1999 Straylight/Edgeware
6 */
7
8 /*----- Licensing notice --------------------------------------------------*
9 *
10 * This file is part of Catacomb.
11 *
12 * Catacomb is free software; you can redistribute it and/or modify
13 * it under the terms of the GNU Library General Public License as
14 * published by the Free Software Foundation; either version 2 of the
15 * License, or (at your option) any later version.
16 *
17 * Catacomb is distributed in the hope that it will be useful,
18 * but WITHOUT ANY WARRANTY; without even the implied warranty of
19 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20 * GNU Library General Public License for more details.
21 *
22 * You should have received a copy of the GNU Library General Public
23 * License along with Catacomb; if not, write to the Free
24 * Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
25 * MA 02111-1307, USA.
26 */
27
28 /*----- Notes on the random number generator ------------------------------*
29 *
30 * The algorithm is one of the author's own devising. It may therefore be
31 * worth a certain amount of skepticism. However, I've thought about this
32 * method for over a year before actually considering it worth implementing.
33 * With a little bit of luck, it should have received some peer review by the
34 * time this code is actually properly released, and it'll be worth a bit
35 * more confidence. My earlier generator was very similar in structure to
36 * the Linux /dev/random device. This generator is intended to address
37 * concerns I expressed about the Linux generator in a Usenet article to
38 * sci.crypt.
39 *
40 * The generator is divided into two parts: an input pool and an output
41 * buffer. New random data is placed into the pool in the way described
42 * below, which is shamelessly stolen from the Linux /dev/random generator.
43 * The only interaction that the pool has on the output buffer is through the
44 * keyed `gating' operation, which mixes up and redistributes all of the
45 * generator's state in an irreversible manner. Random bytes, when
46 * requested, are extracted from the output buffer in a linear fashion.
47 *
48 * The input pool is best seen as being eight shift registers in parallel.
49 * Data is added to the pool one octet at a time. Each bit of a new octet is
50 * added to a different shift register, by adding it (mod 2) with other bits
51 * according to the coefficients of a primitive polynomial. Each new byte is
52 * rotated before being added into the pool, in a half-hearted attempt to
53 * protect against biases in the input data (e.g., top bits being clear on
54 * ASCII text).
55 *
56 * The gating operation takes a keyed hash of the entire generator state,
57 * uses it as the key for a symmetric cipher, and encrypts the state. The
58 * key is then discarded. The result is that every ouptut bit of the
59 * operation depends in a complex way on every input bit, but the operation
60 * cannot be reversed.
61 *
62 * As an added wrinkle, 160 bits of the output buffer are never actually
63 * output. They are used in the gating operation only, as an extra item that
64 * an adversary has to guess before predicting generator output.
65 */
66
67 #ifndef CATACOMB_RAND_H
68 #define CATACOMB_RAND_H
69
70 #ifdef __cplusplus
71 extern "C" {
72 #endif
73
74 /*----- Header files ------------------------------------------------------*/
75
76 #include <stddef.h>
77
78 #ifndef CATACOMB_GRAND_H
79 # include "grand.h"
80 #endif
81
82 #ifndef CATACOMB_RMD160_HMAC_H
83 # include "rmd160-hmac.h"
84 #endif
85
86 /*----- Magic numbers -----------------------------------------------------*/
87
88 #define RAND_POOLSZ 128 /* Input pool size in bytes */
89 #define RAND_BUFSZ 512 /* Output buffer size in bytes */
90 #define RAND_SECSZ 32 /* Secret octets in output buffer */
91 #define RAND_KEYSZ 32 /* Recommended random key size */
92
93 #define RAND_IBITS (RAND_POOLSZ * 8)
94 #define RAND_OBITS (RAND_BUFSZ * 8)
95
96 /*----- Data structures ---------------------------------------------------*/
97
98 /* --- A random number generator pool --- */
99
100 typedef struct rand_pool {
101 octet pool[RAND_POOLSZ]; /* Actual contents of the pool */
102 unsigned i; /* Current index into pool */
103 unsigned irot; /* Current rotation applied */
104 unsigned ibits; /* Number of good bits in pool */
105 octet buf[RAND_BUFSZ]; /* Random octet output buffer */
106 unsigned o; /* Current index into buffer */
107 unsigned obits; /* Number of good bits in buffer */
108 union { octet k[RAND_KEYSZ]; rmd160_mackey _; } k; /* Key for the pool */
109 const struct rand_source *s; /* System-specific noise source */
110 } rand_pool;
111
112 #define RAND_GLOBAL ((rand_pool *)0) /* The global randomness pool */
113
114 /* --- A noise source --- */
115
116 typedef struct rand_source {
117 void (*getnoise)(rand_pool */*r*/); /* Acquire more noise */
118 int (*timer)(rand_pool */*r*/); /* Get noise from current time */
119 } rand_source;
120
121 /*----- Functions provided ------------------------------------------------*/
122
123 /* --- @rand_init@ --- *
124 *
125 * Arguments: @rand_pool *r@ = pointer to a randomness pool
126 *
127 * Returns: ---
128 *
129 * Use: Initializes a randomness pool. The pool doesn't start out
130 * very random: that's your job to sort out.
131 */
132
133 extern void rand_init(rand_pool */*r*/);
134
135 /* --- @rand_noisesrc@ --- *
136 *
137 * Arguments: @rand_pool *r@ = pointer to a randomness pool
138 * @const rand_source *s@ = pointer to source definition
139 *
140 * Returns: ---
141 *
142 * Use: Sets a noise source for a randomness pool. When the pool's
143 * estimate of good random bits falls to zero, the @getnoise@
144 * function is called, passing the pool handle as an argument.
145 * It is expected to increase the number of good bits by at
146 * least one, because it'll be called over and over again until
147 * there are enough bits to satisfy the caller. The @timer@
148 * function is called frequently throughout the generator's
149 * operation.
150 */
151
152 extern void rand_noisesrc(rand_pool */*r*/, const rand_source */*s*/);
153
154 /* --- @rand_seed@ --- *
155 *
156 * Arguments: @rand_pool *r@ = pointer to a randomness pool
157 * @unsigned bits@ = number of bits to ensure
158 *
159 * Returns: ---
160 *
161 * Use: Ensures that there are at least @bits@ good bits of entropy
162 * in the pool. It is recommended that you call this after
163 * initializing a new pool. Requesting @bits > RAND_IBITS@ is
164 * doomed to failure (and is an error).
165 */
166
167 extern void rand_seed(rand_pool */*r*/, unsigned /*bits*/);
168
169 /* --- @rand_key@ --- *
170 *
171 * Arguments: @rand_pool *r@ = pointer to a randomness pool
172 * @const void *k@ = pointer to key data
173 * @size_t sz@ = size of key data
174 *
175 * Returns: ---
176 *
177 * Use: Sets the secret key for a randomness pool. The key is used
178 * when mixing in new random bits.
179 */
180
181 extern void rand_key(rand_pool */*r*/, const void */*k*/, size_t /*sz*/);
182
183 /* --- @rand_add@ --- *
184 *
185 * Arguments: @rand_pool *r@ = pointer to a randomness pool
186 * @const void *p@ = pointer a buffer of data to add
187 * @size_t sz@ = size of the data buffer
188 * @unsigned goodbits@ = number of good bits estimated in buffer
189 *
190 * Returns: ---
191 *
192 * Use: Mixes the data in the buffer with the contents of the
193 * pool. The estimate of the number of good bits is added to
194 * the pool's own count. The mixing operation is not
195 * cryptographically strong. However, data in the input pool
196 * isn't output directly, only through the one-way gating
197 * operation, so that shouldn't matter.
198 */
199
200 extern void rand_add(rand_pool */*r*/,
201 const void */*p*/, size_t /*sz*/,
202 unsigned /*goodbits*/);
203
204 /* --- @rand_goodbits@ --- *
205 *
206 * Arguments: @rand_pool *r@ = pointer to a randomness pool
207 *
208 * Returns: Estimate of the number of good bits remaining in the pool.
209 */
210
211 extern unsigned rand_goodbits(rand_pool */*r*/);
212
213 /* --- @rand_gate@ --- *
214 *
215 * Arguments: @rand_pool *r@ = pointer to a randomness pool
216 *
217 * Returns: ---
218 *
219 * Use: Mixes up the entire state of the generator in a nonreversible
220 * way.
221 */
222
223 extern void rand_gate(rand_pool */*r*/);
224
225 /* --- @rand_stretch@ --- *
226 *
227 * Arguments: @rand_pool *r@ = pointer to a randomness pool
228 *
229 * Returns: ---
230 *
231 * Use: Stretches the contents of the output buffer by transforming
232 * it in a nonreversible way. This doesn't add any entropy
233 * worth speaking about, but it works well enough when the
234 * caller doesn't care about that sort of thing.
235 */
236
237 extern void rand_stretch(rand_pool */*r*/);
238
239 /* --- @rand_get@ --- *
240 *
241 * Arguments: @rand_pool *r@ = pointer to a randomness pool
242 * @void *p@ = pointer to output buffer
243 * @size_t sz@ = size of output buffer
244 *
245 * Returns: ---
246 *
247 * Use: Gets random data from the pool. The pool's contents can't be
248 * determined from the output of this function; nor can the
249 * output data be determined from a knowledge of the data input
250 * to the pool without also having knowledge of the secret key.
251 * The good bits counter is decremented, although no special
252 * action is taken if it reaches zero.
253 */
254
255 extern void rand_get(rand_pool */*r*/, void */*p*/, size_t /*sz*/);
256
257 /* --- @rand_getgood@ --- *
258 *
259 * Arguments: @rand_pool *r@ = pointer to a randomness pool
260 * @void *p@ = pointer to output buffer
261 * @size_t sz@ = size of output buffer
262 *
263 * Returns: ---
264 *
265 * Use: Gets random data from the pool. The pool's contents can't be
266 * determined from the output of this function; nor can the
267 * output data be determined from a knowledge of the data input
268 * to the pool wihtout also having knowledge of the secret key.
269 * If a noise source is attached to the pool in question, it is
270 * called to replenish the supply of good bits in the pool;
271 * otherwise this call is equivalent to @rand_get@.
272 */
273
274 extern void rand_getgood(rand_pool */*r*/, void */*p*/, size_t /*sz*/);
275
276 /*----- Generic random number generator interface -------------------------*/
277
278 /* --- Miscellaneous operations --- */
279
280 enum {
281 RAND_GATE = GRAND_SPECIFIC('R'), /* No args */
282 RAND_STRETCH, /* No args */
283 RAND_KEY, /* @const void *k, size_t sz@ */
284 RAND_NOISESRC, /* @const rand_source *s@ */
285 RAND_SEED, /* @unsigned bits@ */
286 RAND_TIMER, /* No args */
287 RAND_GOODBITS, /* No args */
288 RAND_ADD /* @const void *p, size_t sz,@
289 * @unsigned goodbits */
290 };
291
292 /* --- Default random number generator --- */
293
294 #ifdef RAND__HACKS
295 extern struct rand__gctx rand_global;
296 #else
297 extern grand rand_global;
298 #endif
299
300 /* --- @rand_create@ --- *
301 *
302 * Arguments: ---
303 *
304 * Returns: Pointer to a generic generator.
305 *
306 * Use: Constructs a generic generator interface over a Catacomb
307 * entropy pool generator.
308 */
309
310 extern grand *rand_create(void);
311
312 /*----- That's all, folks -------------------------------------------------*/
313
314 #ifdef __cplusplus
315 }
316 #endif
317
318 #endif