Include <mmsystem.h> and winmm.lib for PlaySound.
authorsimon <simon@cda61777-01e9-0310-a592-d414129be87e>
Mon, 16 Apr 2001 21:33:18 +0000 (21:33 +0000)
committersimon <simon@cda61777-01e9-0310-a592-d414129be87e>
Mon, 16 Apr 2001 21:33:18 +0000 (21:33 +0000)
git-svn-id: svn://svn.tartarus.org/sgt/putty@1057 cda61777-01e9-0310-a592-d414129be87e

Makefile
window.c

index 0c05875..3ce617c 100644 (file)
--- a/Makefile
+++ b/Makefile
@@ -124,7 +124,7 @@ LRESRC = plink.$(RES)
 
 LIBS1 = advapi32.lib user32.lib gdi32.lib
 LIBS2 = comctl32.lib comdlg32.lib
 
 LIBS1 = advapi32.lib user32.lib gdi32.lib
 LIBS2 = comctl32.lib comdlg32.lib
-LIBS3 = shell32.lib
+LIBS3 = shell32.lib winmm.lib
 SOCK1 = wsock32.lib
 SOCK2 = ws2_32.lib
 
 SOCK1 = wsock32.lib
 SOCK2 = ws2_32.lib
 
index 2982896..865ff80 100644 (file)
--- a/window.c
+++ b/window.c
@@ -1,6 +1,7 @@
 #include <windows.h>
 #include <imm.h>
 #include <commctrl.h>
 #include <windows.h>
 #include <imm.h>
 #include <commctrl.h>
+#include <mmsystem.h>
 #ifndef AUTO_WINSOCK
 #ifdef WINSOCK_TWO
 #include <winsock2.h>
 #ifndef AUTO_WINSOCK
 #ifdef WINSOCK_TWO
 #include <winsock2.h>