eccdb6f60032ce4d90f35252d0b60202e69d8c3b
[u/mdw/putty] / windows / winnet.c
1 /*
2 * Windows networking abstraction.
3 *
4 * For the IPv6 code in here I am indebted to Jeroen Massar and
5 * unfix.org.
6 */
7
8 #include <stdio.h>
9 #include <stdlib.h>
10 #include <assert.h>
11
12 #define DEFINE_PLUG_METHOD_MACROS
13 #include "putty.h"
14 #include "network.h"
15 #include "tree234.h"
16
17 #include <ws2tcpip.h>
18
19 #ifndef NO_IPV6
20 const struct in6_addr in6addr_any = IN6ADDR_ANY_INIT;
21 const struct in6_addr in6addr_loopback = IN6ADDR_LOOPBACK_INIT;
22 #endif
23
24 #define ipv4_is_loopback(addr) \
25 ((p_ntohl(addr.s_addr) & 0xFF000000L) == 0x7F000000L)
26
27 /*
28 * We used to typedef struct Socket_tag *Socket.
29 *
30 * Since we have made the networking abstraction slightly more
31 * abstract, Socket no longer means a tcp socket (it could mean
32 * an ssl socket). So now we must use Actual_Socket when we know
33 * we are talking about a tcp socket.
34 */
35 typedef struct Socket_tag *Actual_Socket;
36
37 struct Socket_tag {
38 const struct socket_function_table *fn;
39 /* the above variable absolutely *must* be the first in this structure */
40 char *error;
41 SOCKET s;
42 Plug plug;
43 void *private_ptr;
44 bufchain output_data;
45 int connected;
46 int writable;
47 int frozen; /* this causes readability notifications to be ignored */
48 int frozen_readable; /* this means we missed at least one readability
49 * notification while we were frozen */
50 int localhost_only; /* for listening sockets */
51 char oobdata[1];
52 int sending_oob;
53 int oobinline;
54 int pending_error; /* in case send() returns error */
55 /*
56 * We sometimes need pairs of Socket structures to be linked:
57 * if we are listening on the same IPv6 and v4 port, for
58 * example. So here we define `parent' and `child' pointers to
59 * track this link.
60 */
61 Actual_Socket parent, child;
62 };
63
64 struct SockAddr_tag {
65 char *error;
66 /*
67 * Which address family this address belongs to. AF_INET for
68 * IPv4; AF_INET6 for IPv6; AF_UNSPEC indicates that name
69 * resolution has not been done and a simple host name is held
70 * in this SockAddr structure.
71 * The hostname field is also used when the hostname has both
72 * an IPv6 and IPv4 address and the IPv6 connection attempt
73 * fails. We then try the IPv4 address.
74 * This 'family' should become an option in the GUI and
75 * on the commandline for selecting a default protocol.
76 */
77 int family;
78 unsigned long address; /* Address IPv4 style. */
79 #ifndef NO_IPV6
80 struct addrinfo *ai; /* Address AF-independent (IPv4+IPv6) style. */
81 #endif
82 char hostname[512]; /* Store an unresolved host name. */
83 };
84
85 static tree234 *sktree;
86
87 static int cmpfortree(void *av, void *bv)
88 {
89 Actual_Socket a = (Actual_Socket) av, b = (Actual_Socket) bv;
90 unsigned long as = (unsigned long) a->s, bs = (unsigned long) b->s;
91 if (as < bs)
92 return -1;
93 if (as > bs)
94 return +1;
95 return 0;
96 }
97
98 static int cmpforsearch(void *av, void *bv)
99 {
100 Actual_Socket b = (Actual_Socket) bv;
101 unsigned long as = (unsigned long) av, bs = (unsigned long) b->s;
102 if (as < bs)
103 return -1;
104 if (as > bs)
105 return +1;
106 return 0;
107 }
108
109 #define NOTHING
110 #define DECL_WINSOCK_FUNCTION(linkage, rettype, name, params) \
111 typedef rettype (WINAPI *t_##name) params; \
112 linkage t_##name p_##name
113 #define GET_WINSOCK_FUNCTION(name) \
114 p_##name = (t_##name) GetProcAddress(winsock_module, #name)
115
116 DECL_WINSOCK_FUNCTION(NOTHING, int, WSAAsyncSelect,
117 (SOCKET, HWND, u_int, long));
118 DECL_WINSOCK_FUNCTION(NOTHING, int, WSAEventSelect, (SOCKET, WSAEVENT, long));
119 DECL_WINSOCK_FUNCTION(NOTHING, int, select,
120 (int, fd_set FAR *, fd_set FAR *,
121 fd_set FAR *, const struct timeval FAR *));
122 DECL_WINSOCK_FUNCTION(NOTHING, int, WSAGetLastError, (void));
123 DECL_WINSOCK_FUNCTION(NOTHING, int, WSAEnumNetworkEvents,
124 (SOCKET, WSAEVENT, LPWSANETWORKEVENTS));
125 DECL_WINSOCK_FUNCTION(static, int, WSAStartup, (WORD, LPWSADATA));
126 DECL_WINSOCK_FUNCTION(static, int, WSACleanup, (void));
127 DECL_WINSOCK_FUNCTION(static, int, closesocket, (SOCKET));
128 DECL_WINSOCK_FUNCTION(static, u_long, ntohl, (u_long));
129 DECL_WINSOCK_FUNCTION(static, u_long, htonl, (u_long));
130 DECL_WINSOCK_FUNCTION(static, u_short, htons, (u_short));
131 DECL_WINSOCK_FUNCTION(static, u_short, ntohs, (u_short));
132 DECL_WINSOCK_FUNCTION(static, struct hostent FAR *, gethostbyname,
133 (const char FAR *));
134 DECL_WINSOCK_FUNCTION(static, struct servent FAR *, getservbyname,
135 (const char FAR *, const char FAR *));
136 DECL_WINSOCK_FUNCTION(static, unsigned long, inet_addr, (const char FAR *));
137 DECL_WINSOCK_FUNCTION(static, char FAR *, inet_ntoa, (struct in_addr));
138 DECL_WINSOCK_FUNCTION(static, int, connect,
139 (SOCKET, const struct sockaddr FAR *, int));
140 DECL_WINSOCK_FUNCTION(static, int, bind,
141 (SOCKET, const struct sockaddr FAR *, int));
142 DECL_WINSOCK_FUNCTION(static, int, setsockopt,
143 (SOCKET, int, int, const char FAR *, int));
144 DECL_WINSOCK_FUNCTION(static, SOCKET, socket, (int, int, int));
145 DECL_WINSOCK_FUNCTION(static, int, listen, (SOCKET, int));
146 DECL_WINSOCK_FUNCTION(static, int, send, (SOCKET, const char FAR *, int, int));
147 DECL_WINSOCK_FUNCTION(static, int, ioctlsocket,
148 (SOCKET, long, u_long FAR *));
149 DECL_WINSOCK_FUNCTION(static, SOCKET, accept,
150 (SOCKET, struct sockaddr FAR *, int FAR *));
151 DECL_WINSOCK_FUNCTION(static, int, recv, (SOCKET, char FAR *, int, int));
152 DECL_WINSOCK_FUNCTION(static, int, WSAIoctl,
153 (SOCKET, DWORD, LPVOID, DWORD, LPVOID, DWORD,
154 LPDWORD, LPWSAOVERLAPPED,
155 LPWSAOVERLAPPED_COMPLETION_ROUTINE));
156
157 static HMODULE winsock_module;
158
159 void sk_init(void)
160 {
161 WORD winsock_ver;
162 WSADATA wsadata;
163
164 winsock_ver = MAKEWORD(2, 0);
165 winsock_module = LoadLibrary("WS2_32.DLL");
166 if (!winsock_module) {
167 winsock_module = LoadLibrary("WSOCK32.DLL");
168 winsock_ver = MAKEWORD(1, 1);
169 }
170 if (!winsock_module)
171 fatalbox("Unable to load any WinSock library");
172
173 GET_WINSOCK_FUNCTION(WSAAsyncSelect);
174 GET_WINSOCK_FUNCTION(WSAEventSelect);
175 GET_WINSOCK_FUNCTION(select);
176 GET_WINSOCK_FUNCTION(WSAGetLastError);
177 GET_WINSOCK_FUNCTION(WSAEnumNetworkEvents);
178 GET_WINSOCK_FUNCTION(WSAStartup);
179 GET_WINSOCK_FUNCTION(WSACleanup);
180 GET_WINSOCK_FUNCTION(closesocket);
181 GET_WINSOCK_FUNCTION(ntohl);
182 GET_WINSOCK_FUNCTION(htonl);
183 GET_WINSOCK_FUNCTION(htons);
184 GET_WINSOCK_FUNCTION(ntohs);
185 GET_WINSOCK_FUNCTION(gethostbyname);
186 GET_WINSOCK_FUNCTION(getservbyname);
187 GET_WINSOCK_FUNCTION(inet_addr);
188 GET_WINSOCK_FUNCTION(inet_ntoa);
189 GET_WINSOCK_FUNCTION(connect);
190 GET_WINSOCK_FUNCTION(bind);
191 GET_WINSOCK_FUNCTION(setsockopt);
192 GET_WINSOCK_FUNCTION(socket);
193 GET_WINSOCK_FUNCTION(listen);
194 GET_WINSOCK_FUNCTION(send);
195 GET_WINSOCK_FUNCTION(ioctlsocket);
196 GET_WINSOCK_FUNCTION(accept);
197 GET_WINSOCK_FUNCTION(recv);
198 GET_WINSOCK_FUNCTION(WSAIoctl);
199
200 if (p_WSAStartup(winsock_ver, &wsadata)) {
201 fatalbox("Unable to initialise WinSock");
202 }
203 if (LOBYTE(wsadata.wVersion) != LOBYTE(winsock_ver)) {
204 p_WSACleanup();
205 fatalbox("WinSock version is incompatible with %d.%d",
206 LOBYTE(winsock_ver), HIBYTE(winsock_ver));
207 }
208
209 sktree = newtree234(cmpfortree);
210 }
211
212 void sk_cleanup(void)
213 {
214 Actual_Socket s;
215 int i;
216
217 if (sktree) {
218 for (i = 0; (s = index234(sktree, i)) != NULL; i++) {
219 p_closesocket(s->s);
220 }
221 freetree234(sktree);
222 sktree = NULL;
223 }
224
225 p_WSACleanup();
226 if (winsock_module)
227 FreeLibrary(winsock_module);
228 }
229
230 char *winsock_error_string(int error)
231 {
232 switch (error) {
233 case WSAEACCES:
234 return "Network error: Permission denied";
235 case WSAEADDRINUSE:
236 return "Network error: Address already in use";
237 case WSAEADDRNOTAVAIL:
238 return "Network error: Cannot assign requested address";
239 case WSAEAFNOSUPPORT:
240 return
241 "Network error: Address family not supported by protocol family";
242 case WSAEALREADY:
243 return "Network error: Operation already in progress";
244 case WSAECONNABORTED:
245 return "Network error: Software caused connection abort";
246 case WSAECONNREFUSED:
247 return "Network error: Connection refused";
248 case WSAECONNRESET:
249 return "Network error: Connection reset by peer";
250 case WSAEDESTADDRREQ:
251 return "Network error: Destination address required";
252 case WSAEFAULT:
253 return "Network error: Bad address";
254 case WSAEHOSTDOWN:
255 return "Network error: Host is down";
256 case WSAEHOSTUNREACH:
257 return "Network error: No route to host";
258 case WSAEINPROGRESS:
259 return "Network error: Operation now in progress";
260 case WSAEINTR:
261 return "Network error: Interrupted function call";
262 case WSAEINVAL:
263 return "Network error: Invalid argument";
264 case WSAEISCONN:
265 return "Network error: Socket is already connected";
266 case WSAEMFILE:
267 return "Network error: Too many open files";
268 case WSAEMSGSIZE:
269 return "Network error: Message too long";
270 case WSAENETDOWN:
271 return "Network error: Network is down";
272 case WSAENETRESET:
273 return "Network error: Network dropped connection on reset";
274 case WSAENETUNREACH:
275 return "Network error: Network is unreachable";
276 case WSAENOBUFS:
277 return "Network error: No buffer space available";
278 case WSAENOPROTOOPT:
279 return "Network error: Bad protocol option";
280 case WSAENOTCONN:
281 return "Network error: Socket is not connected";
282 case WSAENOTSOCK:
283 return "Network error: Socket operation on non-socket";
284 case WSAEOPNOTSUPP:
285 return "Network error: Operation not supported";
286 case WSAEPFNOSUPPORT:
287 return "Network error: Protocol family not supported";
288 case WSAEPROCLIM:
289 return "Network error: Too many processes";
290 case WSAEPROTONOSUPPORT:
291 return "Network error: Protocol not supported";
292 case WSAEPROTOTYPE:
293 return "Network error: Protocol wrong type for socket";
294 case WSAESHUTDOWN:
295 return "Network error: Cannot send after socket shutdown";
296 case WSAESOCKTNOSUPPORT:
297 return "Network error: Socket type not supported";
298 case WSAETIMEDOUT:
299 return "Network error: Connection timed out";
300 case WSAEWOULDBLOCK:
301 return "Network error: Resource temporarily unavailable";
302 case WSAEDISCON:
303 return "Network error: Graceful shutdown in progress";
304 default:
305 return "Unknown network error";
306 }
307 }
308
309 SockAddr sk_namelookup(const char *host, char **canonicalname,
310 int address_family)
311 {
312 SockAddr ret = snew(struct SockAddr_tag);
313 unsigned long a;
314 struct hostent *h = NULL;
315 char realhost[8192];
316 int ret_family;
317 int err;
318
319 /* Clear the structure and default to IPv4. */
320 memset(ret, 0, sizeof(struct SockAddr_tag));
321 ret->family = (address_family == ADDRTYPE_IPV4 ? AF_INET :
322 #ifndef NO_IPV6
323 address_family == ADDRTYPE_IPV6 ? AF_INET6 :
324 #endif
325 AF_UNSPEC);
326 ret_family = AF_UNSPEC;
327 *realhost = '\0';
328
329 if ((a = p_inet_addr(host)) == (unsigned long) INADDR_NONE) {
330 #ifndef NO_IPV6
331
332 /* Try to get the getaddrinfo() function from wship6.dll */
333 /* This way one doesn't need to have IPv6 dll's to use PuTTY and
334 * it will fallback to IPv4. */
335 typedef int (CALLBACK * FGETADDRINFO) (const char *nodename,
336 const char *servname,
337 const struct addrinfo *hints,
338 struct addrinfo **res);
339 FGETADDRINFO fGetAddrInfo = NULL;
340
341 HINSTANCE dllWSHIP6 = LoadLibrary("wship6.dll");
342 if (dllWSHIP6)
343 fGetAddrInfo = (FGETADDRINFO) GetProcAddress(dllWSHIP6,
344 "getaddrinfo");
345
346 /*
347 * Use fGetAddrInfo when it's available
348 */
349 if (fGetAddrInfo) {
350 struct addrinfo hints;
351 memset(&hints, 0, sizeof(hints));
352 hints.ai_family = ret->family;
353 if ((err = fGetAddrInfo(host, NULL, &hints, &ret->ai)) == 0)
354 ret_family = ret->ai->ai_family;
355 } else
356 #endif
357 {
358 /*
359 * Otherwise use the IPv4-only gethostbyname...
360 * (NOTE: we don't use gethostbyname as a fallback!)
361 */
362 if ( (h = p_gethostbyname(host)) )
363 ret_family = AF_INET;
364 else
365 err = p_WSAGetLastError();
366 }
367
368 if (ret_family == AF_UNSPEC) {
369 ret->error = (err == WSAENETDOWN ? "Network is down" :
370 err == WSAHOST_NOT_FOUND ? "Host does not exist" :
371 err == WSATRY_AGAIN ? "Host not found" :
372 #ifndef NO_IPV6
373 fGetAddrInfo ? "getaddrinfo: unknown error" :
374 #endif
375 "gethostbyname: unknown error");
376 } else {
377 ret->error = NULL;
378 ret->family = ret_family;
379
380 #ifndef NO_IPV6
381 /* If we got an address info use that... */
382 if (ret->ai) {
383 typedef int (CALLBACK * FGETNAMEINFO)
384 (const struct sockaddr FAR * sa, socklen_t salen,
385 char FAR * host, size_t hostlen, char FAR * serv,
386 size_t servlen, int flags);
387 FGETNAMEINFO fGetNameInfo = NULL;
388
389 /* Are we in IPv4 fallback mode? */
390 /* We put the IPv4 address into the a variable so we can further-on use the IPv4 code... */
391 if (ret->family == AF_INET)
392 memcpy(&a,
393 (char *) &((SOCKADDR_IN *) ret->ai->
394 ai_addr)->sin_addr, sizeof(a));
395
396 /* Now let's find that canonicalname... */
397 if ((dllWSHIP6)
398 && (fGetNameInfo =
399 (FGETNAMEINFO) GetProcAddress(dllWSHIP6,
400 "getnameinfo"))) {
401 if (fGetNameInfo
402 ((struct sockaddr *) ret->ai->ai_addr,
403 ret->family ==
404 AF_INET ? sizeof(SOCKADDR_IN) :
405 sizeof(SOCKADDR_IN6), realhost,
406 sizeof(realhost), NULL, 0, 0) != 0) {
407 strncpy(realhost, host, sizeof(realhost));
408 }
409 }
410 }
411 /* We used the IPv4-only gethostbyname()... */
412 else
413 #endif
414 {
415 memcpy(&a, h->h_addr, sizeof(a));
416 /* This way we are always sure the h->h_name is valid :) */
417 strncpy(realhost, h->h_name, sizeof(realhost));
418 }
419 }
420 #ifndef NO_IPV6
421 FreeLibrary(dllWSHIP6);
422 #endif
423 } else {
424 /*
425 * This must be a numeric IPv4 address because it caused a
426 * success return from inet_addr.
427 */
428 ret->family = AF_INET;
429 strncpy(realhost, host, sizeof(realhost));
430 }
431 ret->address = p_ntohl(a);
432 realhost[lenof(realhost)-1] = '\0';
433 *canonicalname = snewn(1+strlen(realhost), char);
434 strcpy(*canonicalname, realhost);
435 return ret;
436 }
437
438 SockAddr sk_nonamelookup(const char *host)
439 {
440 SockAddr ret = snew(struct SockAddr_tag);
441 ret->error = NULL;
442 ret->family = AF_UNSPEC;
443 strncpy(ret->hostname, host, lenof(ret->hostname));
444 ret->hostname[lenof(ret->hostname)-1] = '\0';
445 return ret;
446 }
447
448 void sk_getaddr(SockAddr addr, char *buf, int buflen)
449 {
450 #ifndef NO_IPV6
451 if (addr->family == AF_INET6) {
452 /* Try to get the WSAAddressToStringA() function from wship6.dll */
453 /* This way one doesn't need to have IPv6 dll's to use PuTTY and
454 * it will fallback to IPv4. */
455 typedef int (CALLBACK * FADDRTOSTR) (LPSOCKADDR lpsaAddress,
456 DWORD dwAddressLength,
457 LPWSAPROTOCOL_INFO lpProtocolInfo,
458 OUT LPTSTR lpszAddressString,
459 IN OUT LPDWORD lpdwAddressStringLength
460 );
461 FADDRTOSTR fAddrToStr = NULL;
462
463 HINSTANCE dllWS2 = LoadLibrary("ws2_32.dll");
464 if (dllWS2) {
465 fAddrToStr = (FADDRTOSTR)GetProcAddress(dllWS2,
466 "WSAAddressToStringA");
467 if (fAddrToStr) {
468 fAddrToStr(addr->ai->ai_addr, addr->ai->ai_addrlen,
469 NULL, buf, &buflen);
470 }
471 else strncpy(buf, "IPv6", buflen);
472 FreeLibrary(dllWS2);
473 }
474 } else
475 #endif
476 if (addr->family == AF_INET) {
477 struct in_addr a;
478 a.s_addr = p_htonl(addr->address);
479 strncpy(buf, p_inet_ntoa(a), buflen);
480 buf[buflen-1] = '\0';
481 } else {
482 strncpy(buf, addr->hostname, buflen);
483 buf[buflen-1] = '\0';
484 }
485 }
486
487 int sk_hostname_is_local(char *name)
488 {
489 return !strcmp(name, "localhost");
490 }
491
492 static INTERFACE_INFO local_interfaces[16];
493 static int n_local_interfaces; /* 0=not yet, -1=failed, >0=number */
494
495 static int ipv4_is_local_addr(struct in_addr addr)
496 {
497 if (ipv4_is_loopback(addr))
498 return 1; /* loopback addresses are local */
499 if (!n_local_interfaces) {
500 SOCKET s = p_socket(AF_INET, SOCK_DGRAM, 0);
501 DWORD retbytes;
502
503 if (p_WSAIoctl &&
504 p_WSAIoctl(s, SIO_GET_INTERFACE_LIST, NULL, 0,
505 local_interfaces, sizeof(local_interfaces),
506 &retbytes, NULL, NULL) == 0)
507 n_local_interfaces = retbytes / sizeof(INTERFACE_INFO);
508 else
509 logevent(NULL, "Unable to get list of local IP addresses");
510 }
511 if (n_local_interfaces > 0) {
512 int i;
513 for (i = 0; i < n_local_interfaces; i++) {
514 SOCKADDR_IN *address =
515 (SOCKADDR_IN *)&local_interfaces[i].iiAddress;
516 if (address->sin_addr.s_addr == addr.s_addr)
517 return 1; /* this address is local */
518 }
519 }
520 return 0; /* this address is not local */
521 }
522
523 int sk_address_is_local(SockAddr addr)
524 {
525 #ifndef NO_IPV6
526 if (addr->family == AF_INET6) {
527 return IN6_IS_ADDR_LOOPBACK((const struct in6_addr *)addr->ai->ai_addr);
528 } else
529 #endif
530 if (addr->family == AF_INET) {
531 struct in_addr a;
532 a.s_addr = p_htonl(addr->address);
533 return ipv4_is_local_addr(a);
534 } else {
535 assert(addr->family == AF_UNSPEC);
536 return 0; /* we don't know; assume not */
537 }
538 }
539
540 int sk_addrtype(SockAddr addr)
541 {
542 return (addr->family == AF_INET ? ADDRTYPE_IPV4 :
543 #ifndef NO_IPV6
544 addr->family == AF_INET6 ? ADDRTYPE_IPV6 :
545 #endif
546 ADDRTYPE_NAME);
547 }
548
549 void sk_addrcopy(SockAddr addr, char *buf)
550 {
551 assert(addr->family != AF_UNSPEC);
552 #ifndef NO_IPV6
553 if (addr->family == AF_INET6) {
554 memcpy(buf, (char*) addr->ai, 16);
555 } else
556 #endif
557 if (addr->family == AF_INET) {
558 struct in_addr a;
559 a.s_addr = p_htonl(addr->address);
560 memcpy(buf, (char*) &a.s_addr, 4);
561 }
562 }
563
564 void sk_addr_free(SockAddr addr)
565 {
566 sfree(addr);
567 }
568
569 static Plug sk_tcp_plug(Socket sock, Plug p)
570 {
571 Actual_Socket s = (Actual_Socket) sock;
572 Plug ret = s->plug;
573 if (p)
574 s->plug = p;
575 return ret;
576 }
577
578 static void sk_tcp_flush(Socket s)
579 {
580 /*
581 * We send data to the socket as soon as we can anyway,
582 * so we don't need to do anything here. :-)
583 */
584 }
585
586 static void sk_tcp_close(Socket s);
587 static int sk_tcp_write(Socket s, const char *data, int len);
588 static int sk_tcp_write_oob(Socket s, const char *data, int len);
589 static void sk_tcp_set_private_ptr(Socket s, void *ptr);
590 static void *sk_tcp_get_private_ptr(Socket s);
591 static void sk_tcp_set_frozen(Socket s, int is_frozen);
592 static const char *sk_tcp_socket_error(Socket s);
593
594 extern char *do_select(SOCKET skt, int startup);
595
596 Socket sk_register(void *sock, Plug plug)
597 {
598 static const struct socket_function_table fn_table = {
599 sk_tcp_plug,
600 sk_tcp_close,
601 sk_tcp_write,
602 sk_tcp_write_oob,
603 sk_tcp_flush,
604 sk_tcp_set_private_ptr,
605 sk_tcp_get_private_ptr,
606 sk_tcp_set_frozen,
607 sk_tcp_socket_error
608 };
609
610 DWORD err;
611 char *errstr;
612 Actual_Socket ret;
613
614 /*
615 * Create Socket structure.
616 */
617 ret = snew(struct Socket_tag);
618 ret->fn = &fn_table;
619 ret->error = NULL;
620 ret->plug = plug;
621 bufchain_init(&ret->output_data);
622 ret->writable = 1; /* to start with */
623 ret->sending_oob = 0;
624 ret->frozen = 1;
625 ret->frozen_readable = 0;
626 ret->localhost_only = 0; /* unused, but best init anyway */
627 ret->pending_error = 0;
628 ret->parent = ret->child = NULL;
629
630 ret->s = (SOCKET)sock;
631
632 if (ret->s == INVALID_SOCKET) {
633 err = p_WSAGetLastError();
634 ret->error = winsock_error_string(err);
635 return (Socket) ret;
636 }
637
638 ret->oobinline = 0;
639
640 /* Set up a select mechanism. This could be an AsyncSelect on a
641 * window, or an EventSelect on an event object. */
642 errstr = do_select(ret->s, 1);
643 if (errstr) {
644 ret->error = errstr;
645 return (Socket) ret;
646 }
647
648 add234(sktree, ret);
649
650 return (Socket) ret;
651 }
652
653 Socket sk_new(SockAddr addr, int port, int privport, int oobinline,
654 int nodelay, int keepalive, Plug plug)
655 {
656 static const struct socket_function_table fn_table = {
657 sk_tcp_plug,
658 sk_tcp_close,
659 sk_tcp_write,
660 sk_tcp_write_oob,
661 sk_tcp_flush,
662 sk_tcp_set_private_ptr,
663 sk_tcp_get_private_ptr,
664 sk_tcp_set_frozen,
665 sk_tcp_socket_error
666 };
667
668 SOCKET s;
669 #ifndef NO_IPV6
670 SOCKADDR_IN6 a6;
671 #endif
672 SOCKADDR_IN a;
673 DWORD err;
674 char *errstr;
675 Actual_Socket ret;
676 short localport;
677
678 /*
679 * Create Socket structure.
680 */
681 ret = snew(struct Socket_tag);
682 ret->fn = &fn_table;
683 ret->error = NULL;
684 ret->plug = plug;
685 bufchain_init(&ret->output_data);
686 ret->connected = 0; /* to start with */
687 ret->writable = 0; /* to start with */
688 ret->sending_oob = 0;
689 ret->frozen = 0;
690 ret->frozen_readable = 0;
691 ret->localhost_only = 0; /* unused, but best init anyway */
692 ret->pending_error = 0;
693 ret->parent = ret->child = NULL;
694
695 /*
696 * Open socket.
697 */
698 #ifndef NO_IPV6
699 /* Let's default to IPv6, this shouldn't hurt anybody
700 * If the stack supports IPv6 it will also allow IPv4 connections. */
701 if (addr->family == AF_UNSPEC) addr->family = AF_INET6;
702 #else
703 /* No other choice, default to IPv4 */
704 if (addr->family == AF_UNSPEC) addr->family = AF_INET;
705 #endif
706 s = p_socket(addr->family, SOCK_STREAM, 0);
707 ret->s = s;
708
709 if (s == INVALID_SOCKET) {
710 err = p_WSAGetLastError();
711 ret->error = winsock_error_string(err);
712 return (Socket) ret;
713 }
714
715 ret->oobinline = oobinline;
716 if (oobinline) {
717 BOOL b = TRUE;
718 p_setsockopt(s, SOL_SOCKET, SO_OOBINLINE, (void *) &b, sizeof(b));
719 }
720
721 if (nodelay) {
722 BOOL b = TRUE;
723 p_setsockopt(s, IPPROTO_TCP, TCP_NODELAY, (void *) &b, sizeof(b));
724 }
725
726 if (keepalive) {
727 BOOL b = TRUE;
728 p_setsockopt(s, SOL_SOCKET, SO_KEEPALIVE, (void *) &b, sizeof(b));
729 }
730
731 /*
732 * Bind to local address.
733 */
734 if (privport)
735 localport = 1023; /* count from 1023 downwards */
736 else
737 localport = 0; /* just use port 0 (ie winsock picks) */
738
739 /* Loop round trying to bind */
740 while (1) {
741 int retcode;
742
743 #ifndef NO_IPV6
744 if (addr->family == AF_INET6) {
745 memset(&a6, 0, sizeof(a6));
746 a6.sin6_family = AF_INET6;
747 /*a6.sin6_addr = in6addr_any; */ /* == 0 done by memset() */
748 a6.sin6_port = p_htons(localport);
749 } else
750 #endif
751 {
752 a.sin_family = AF_INET;
753 a.sin_addr.s_addr = p_htonl(INADDR_ANY);
754 a.sin_port = p_htons(localport);
755 }
756 #ifndef NO_IPV6
757 retcode = p_bind(s, (addr->family == AF_INET6 ?
758 (struct sockaddr *) &a6 :
759 (struct sockaddr *) &a),
760 (addr->family ==
761 AF_INET6 ? sizeof(a6) : sizeof(a)));
762 #else
763 retcode = p_bind(s, (struct sockaddr *) &a, sizeof(a));
764 #endif
765 if (retcode != SOCKET_ERROR) {
766 err = 0;
767 break; /* done */
768 } else {
769 err = p_WSAGetLastError();
770 if (err != WSAEADDRINUSE) /* failed, for a bad reason */
771 break;
772 }
773
774 if (localport == 0)
775 break; /* we're only looping once */
776 localport--;
777 if (localport == 0)
778 break; /* we might have got to the end */
779 }
780
781 if (err) {
782 ret->error = winsock_error_string(err);
783 return (Socket) ret;
784 }
785
786 /*
787 * Connect to remote address.
788 */
789 #ifndef NO_IPV6
790 if (addr->family == AF_INET6) {
791 memset(&a, 0, sizeof(a));
792 a6.sin6_family = AF_INET6;
793 a6.sin6_port = p_htons((short) port);
794 a6.sin6_addr =
795 ((struct sockaddr_in6 *) addr->ai->ai_addr)->sin6_addr;
796 } else
797 #endif
798 {
799 a.sin_family = AF_INET;
800 a.sin_addr.s_addr = p_htonl(addr->address);
801 a.sin_port = p_htons((short) port);
802 }
803
804 /* Set up a select mechanism. This could be an AsyncSelect on a
805 * window, or an EventSelect on an event object. */
806 errstr = do_select(s, 1);
807 if (errstr) {
808 ret->error = errstr;
809 return (Socket) ret;
810 }
811
812 if ((
813 #ifndef NO_IPV6
814 p_connect(s, ((addr->family == AF_INET6) ?
815 (struct sockaddr *) &a6 : (struct sockaddr *) &a),
816 (addr->family == AF_INET6) ? sizeof(a6) : sizeof(a))
817 #else
818 p_connect(s, (struct sockaddr *) &a, sizeof(a))
819 #endif
820 ) == SOCKET_ERROR) {
821 err = p_WSAGetLastError();
822 /*
823 * We expect a potential EWOULDBLOCK here, because the
824 * chances are the front end has done a select for
825 * FD_CONNECT, so that connect() will complete
826 * asynchronously.
827 */
828 if ( err != WSAEWOULDBLOCK ) {
829 ret->error = winsock_error_string(err);
830 return (Socket) ret;
831 }
832 } else {
833 /*
834 * If we _don't_ get EWOULDBLOCK, the connect has completed
835 * and we should set the socket as writable.
836 */
837 ret->writable = 1;
838 }
839
840 add234(sktree, ret);
841
842 /* We're done with 'addr' now. */
843 sk_addr_free(addr);
844
845 return (Socket) ret;
846 }
847
848 Socket sk_newlistener(char *srcaddr, int port, Plug plug, int local_host_only,
849 int orig_address_family)
850 {
851 static const struct socket_function_table fn_table = {
852 sk_tcp_plug,
853 sk_tcp_close,
854 sk_tcp_write,
855 sk_tcp_write_oob,
856 sk_tcp_flush,
857 sk_tcp_set_private_ptr,
858 sk_tcp_get_private_ptr,
859 sk_tcp_set_frozen,
860 sk_tcp_socket_error
861 };
862
863 SOCKET s;
864 #ifndef NO_IPV6
865 SOCKADDR_IN6 a6;
866 #endif
867 SOCKADDR_IN a;
868
869 DWORD err;
870 char *errstr;
871 Actual_Socket ret;
872 int retcode;
873 int on = 1;
874
875 int address_family;
876
877 /*
878 * Create Socket structure.
879 */
880 ret = snew(struct Socket_tag);
881 ret->fn = &fn_table;
882 ret->error = NULL;
883 ret->plug = plug;
884 bufchain_init(&ret->output_data);
885 ret->writable = 0; /* to start with */
886 ret->sending_oob = 0;
887 ret->frozen = 0;
888 ret->frozen_readable = 0;
889 ret->localhost_only = local_host_only;
890 ret->pending_error = 0;
891 ret->parent = ret->child = NULL;
892
893 /*
894 * Translate address_family from platform-independent constants
895 * into local reality.
896 */
897 address_family = (orig_address_family == ADDRTYPE_IPV4 ? AF_INET :
898 #ifndef NO_IPV6
899 orig_address_family == ADDRTYPE_IPV6 ? AF_INET6 :
900 #endif
901 AF_UNSPEC);
902
903 /*
904 * Our default, if passed the `don't care' value
905 * ADDRTYPE_UNSPEC, is to listen on IPv4. If IPv6 is supported,
906 * we will also set up a second socket listening on IPv6, but
907 * the v4 one is primary since that ought to work even on
908 * non-v6-supporting systems.
909 */
910 if (address_family == AF_UNSPEC) address_family = AF_INET;
911
912 /*
913 * Open socket.
914 */
915 s = p_socket(address_family, SOCK_STREAM, 0);
916 ret->s = s;
917
918 if (s == INVALID_SOCKET) {
919 err = p_WSAGetLastError();
920 ret->error = winsock_error_string(err);
921 return (Socket) ret;
922 }
923
924 ret->oobinline = 0;
925
926 p_setsockopt(s, SOL_SOCKET, SO_REUSEADDR, (const char *)&on, sizeof(on));
927
928 #ifndef NO_IPV6
929 if (address_family == AF_INET6) {
930 memset(&a6, 0, sizeof(a6));
931 a6.sin6_family = AF_INET6;
932 /* FIXME: srcaddr is ignored for IPv6, because I (SGT) don't
933 * know how to do it. :-)
934 * (jeroen:) saddr is specified as an address.. eg 2001:db8::1
935 * Thus we need either a parser that understands [2001:db8::1]:80
936 * style addresses and/or enhance this to understand hostnames too. */
937 if (local_host_only)
938 a6.sin6_addr = in6addr_loopback;
939 else
940 a6.sin6_addr = in6addr_any;
941 a6.sin6_port = p_htons(port);
942 } else
943 #endif
944 {
945 int got_addr = 0;
946 a.sin_family = AF_INET;
947
948 /*
949 * Bind to source address. First try an explicitly
950 * specified one...
951 */
952 if (srcaddr) {
953 a.sin_addr.s_addr = p_inet_addr(srcaddr);
954 if (a.sin_addr.s_addr != INADDR_NONE) {
955 /* Override localhost_only with specified listen addr. */
956 ret->localhost_only = ipv4_is_loopback(a.sin_addr);
957 got_addr = 1;
958 }
959 }
960
961 /*
962 * ... and failing that, go with one of the standard ones.
963 */
964 if (!got_addr) {
965 if (local_host_only)
966 a.sin_addr.s_addr = p_htonl(INADDR_LOOPBACK);
967 else
968 a.sin_addr.s_addr = p_htonl(INADDR_ANY);
969 }
970
971 a.sin_port = p_htons((short)port);
972 }
973 #ifndef NO_IPV6
974 retcode = p_bind(s, (address_family == AF_INET6 ?
975 (struct sockaddr *) &a6 :
976 (struct sockaddr *) &a),
977 (address_family ==
978 AF_INET6 ? sizeof(a6) : sizeof(a)));
979 #else
980 retcode = p_bind(s, (struct sockaddr *) &a, sizeof(a));
981 #endif
982 if (retcode != SOCKET_ERROR) {
983 err = 0;
984 } else {
985 err = p_WSAGetLastError();
986 }
987
988 if (err) {
989 p_closesocket(s);
990 ret->error = winsock_error_string(err);
991 return (Socket) ret;
992 }
993
994
995 if (p_listen(s, SOMAXCONN) == SOCKET_ERROR) {
996 p_closesocket(s);
997 ret->error = winsock_error_string(err);
998 return (Socket) ret;
999 }
1000
1001 /* Set up a select mechanism. This could be an AsyncSelect on a
1002 * window, or an EventSelect on an event object. */
1003 errstr = do_select(s, 1);
1004 if (errstr) {
1005 p_closesocket(s);
1006 ret->error = errstr;
1007 return (Socket) ret;
1008 }
1009
1010 add234(sktree, ret);
1011
1012 #ifndef NO_IPV6
1013 /*
1014 * If we were given ADDRTYPE_UNSPEC, we must also create an
1015 * IPv6 listening socket and link it to this one.
1016 */
1017 if (address_family == AF_INET && orig_address_family == ADDRTYPE_UNSPEC) {
1018 Actual_Socket other;
1019
1020 other = (Actual_Socket) sk_newlistener(srcaddr, port, plug,
1021 local_host_only, ADDRTYPE_IPV6);
1022
1023 if (other) {
1024 if (!other->error) {
1025 other->parent = ret;
1026 ret->child = other;
1027 } else {
1028 sfree(other);
1029 }
1030 }
1031 }
1032 #endif
1033
1034 return (Socket) ret;
1035 }
1036
1037 static void sk_tcp_close(Socket sock)
1038 {
1039 extern char *do_select(SOCKET skt, int startup);
1040 Actual_Socket s = (Actual_Socket) sock;
1041
1042 if (s->child)
1043 sk_tcp_close((Socket)s->child);
1044
1045 del234(sktree, s);
1046 do_select(s->s, 0);
1047 p_closesocket(s->s);
1048 sfree(s);
1049 }
1050
1051 /*
1052 * The function which tries to send on a socket once it's deemed
1053 * writable.
1054 */
1055 void try_send(Actual_Socket s)
1056 {
1057 while (s->sending_oob || bufchain_size(&s->output_data) > 0) {
1058 int nsent;
1059 DWORD err;
1060 void *data;
1061 int len, urgentflag;
1062
1063 if (s->sending_oob) {
1064 urgentflag = MSG_OOB;
1065 len = s->sending_oob;
1066 data = &s->oobdata;
1067 } else {
1068 urgentflag = 0;
1069 bufchain_prefix(&s->output_data, &data, &len);
1070 }
1071 nsent = p_send(s->s, data, len, urgentflag);
1072 noise_ultralight(nsent);
1073 if (nsent <= 0) {
1074 err = (nsent < 0 ? p_WSAGetLastError() : 0);
1075 if ((err < WSABASEERR && nsent < 0) || err == WSAEWOULDBLOCK) {
1076 /*
1077 * Perfectly normal: we've sent all we can for the moment.
1078 *
1079 * (Some WinSock send() implementations can return
1080 * <0 but leave no sensible error indication -
1081 * WSAGetLastError() is called but returns zero or
1082 * a small number - so we check that case and treat
1083 * it just like WSAEWOULDBLOCK.)
1084 */
1085 s->writable = FALSE;
1086 return;
1087 } else if (nsent == 0 ||
1088 err == WSAECONNABORTED || err == WSAECONNRESET) {
1089 /*
1090 * If send() returns CONNABORTED or CONNRESET, we
1091 * unfortunately can't just call plug_closing(),
1092 * because it's quite likely that we're currently
1093 * _in_ a call from the code we'd be calling back
1094 * to, so we'd have to make half the SSH code
1095 * reentrant. Instead we flag a pending error on
1096 * the socket, to be dealt with (by calling
1097 * plug_closing()) at some suitable future moment.
1098 */
1099 s->pending_error = err;
1100 return;
1101 } else {
1102 /* We're inside the Windows frontend here, so we know
1103 * that the frontend handle is unnecessary. */
1104 logevent(NULL, winsock_error_string(err));
1105 fatalbox("%s", winsock_error_string(err));
1106 }
1107 } else {
1108 if (s->sending_oob) {
1109 if (nsent < len) {
1110 memmove(s->oobdata, s->oobdata+nsent, len-nsent);
1111 s->sending_oob = len - nsent;
1112 } else {
1113 s->sending_oob = 0;
1114 }
1115 } else {
1116 bufchain_consume(&s->output_data, nsent);
1117 }
1118 }
1119 }
1120 }
1121
1122 static int sk_tcp_write(Socket sock, const char *buf, int len)
1123 {
1124 Actual_Socket s = (Actual_Socket) sock;
1125
1126 /*
1127 * Add the data to the buffer list on the socket.
1128 */
1129 bufchain_add(&s->output_data, buf, len);
1130
1131 /*
1132 * Now try sending from the start of the buffer list.
1133 */
1134 if (s->writable)
1135 try_send(s);
1136
1137 return bufchain_size(&s->output_data);
1138 }
1139
1140 static int sk_tcp_write_oob(Socket sock, const char *buf, int len)
1141 {
1142 Actual_Socket s = (Actual_Socket) sock;
1143
1144 /*
1145 * Replace the buffer list on the socket with the data.
1146 */
1147 bufchain_clear(&s->output_data);
1148 assert(len <= sizeof(s->oobdata));
1149 memcpy(s->oobdata, buf, len);
1150 s->sending_oob = len;
1151
1152 /*
1153 * Now try sending from the start of the buffer list.
1154 */
1155 if (s->writable)
1156 try_send(s);
1157
1158 return s->sending_oob;
1159 }
1160
1161 int select_result(WPARAM wParam, LPARAM lParam)
1162 {
1163 int ret, open;
1164 DWORD err;
1165 char buf[20480]; /* nice big buffer for plenty of speed */
1166 Actual_Socket s;
1167 u_long atmark;
1168
1169 /* wParam is the socket itself */
1170
1171 if (wParam == 0)
1172 return 1; /* boggle */
1173
1174 s = find234(sktree, (void *) wParam, cmpforsearch);
1175 if (!s)
1176 return 1; /* boggle */
1177
1178 if ((err = WSAGETSELECTERROR(lParam)) != 0) {
1179 /*
1180 * An error has occurred on this socket. Pass it to the
1181 * plug.
1182 */
1183 return plug_closing(s->plug, winsock_error_string(err), err, 0);
1184 }
1185
1186 noise_ultralight(lParam);
1187
1188 switch (WSAGETSELECTEVENT(lParam)) {
1189 case FD_CONNECT:
1190 s->connected = s->writable = 1;
1191 break;
1192 case FD_READ:
1193 /* In the case the socket is still frozen, we don't even bother */
1194 if (s->frozen) {
1195 s->frozen_readable = 1;
1196 break;
1197 }
1198
1199 /*
1200 * We have received data on the socket. For an oobinline
1201 * socket, this might be data _before_ an urgent pointer,
1202 * in which case we send it to the back end with type==1
1203 * (data prior to urgent).
1204 */
1205 if (s->oobinline) {
1206 atmark = 1;
1207 p_ioctlsocket(s->s, SIOCATMARK, &atmark);
1208 /*
1209 * Avoid checking the return value from ioctlsocket(),
1210 * on the grounds that some WinSock wrappers don't
1211 * support it. If it does nothing, we get atmark==1,
1212 * which is equivalent to `no OOB pending', so the
1213 * effect will be to non-OOB-ify any OOB data.
1214 */
1215 } else
1216 atmark = 1;
1217
1218 ret = p_recv(s->s, buf, sizeof(buf), 0);
1219 noise_ultralight(ret);
1220 if (ret < 0) {
1221 err = p_WSAGetLastError();
1222 if (err == WSAEWOULDBLOCK) {
1223 break;
1224 }
1225 }
1226 if (ret < 0) {
1227 return plug_closing(s->plug, winsock_error_string(err), err,
1228 0);
1229 } else if (0 == ret) {
1230 return plug_closing(s->plug, NULL, 0, 0);
1231 } else {
1232 return plug_receive(s->plug, atmark ? 0 : 1, buf, ret);
1233 }
1234 break;
1235 case FD_OOB:
1236 /*
1237 * This will only happen on a non-oobinline socket. It
1238 * indicates that we can immediately perform an OOB read
1239 * and get back OOB data, which we will send to the back
1240 * end with type==2 (urgent data).
1241 */
1242 ret = p_recv(s->s, buf, sizeof(buf), MSG_OOB);
1243 noise_ultralight(ret);
1244 if (ret <= 0) {
1245 char *str = (ret == 0 ? "Internal networking trouble" :
1246 winsock_error_string(p_WSAGetLastError()));
1247 /* We're inside the Windows frontend here, so we know
1248 * that the frontend handle is unnecessary. */
1249 logevent(NULL, str);
1250 fatalbox("%s", str);
1251 } else {
1252 return plug_receive(s->plug, 2, buf, ret);
1253 }
1254 break;
1255 case FD_WRITE:
1256 {
1257 int bufsize_before, bufsize_after;
1258 s->writable = 1;
1259 bufsize_before = s->sending_oob + bufchain_size(&s->output_data);
1260 try_send(s);
1261 bufsize_after = s->sending_oob + bufchain_size(&s->output_data);
1262 if (bufsize_after < bufsize_before)
1263 plug_sent(s->plug, bufsize_after);
1264 }
1265 break;
1266 case FD_CLOSE:
1267 /* Signal a close on the socket. First read any outstanding data. */
1268 open = 1;
1269 do {
1270 ret = p_recv(s->s, buf, sizeof(buf), 0);
1271 if (ret < 0) {
1272 err = p_WSAGetLastError();
1273 if (err == WSAEWOULDBLOCK)
1274 break;
1275 return plug_closing(s->plug, winsock_error_string(err),
1276 err, 0);
1277 } else {
1278 if (ret)
1279 open &= plug_receive(s->plug, 0, buf, ret);
1280 else
1281 open &= plug_closing(s->plug, NULL, 0, 0);
1282 }
1283 } while (ret > 0);
1284 return open;
1285 case FD_ACCEPT:
1286 {
1287 #ifdef NO_IPV6
1288 struct sockaddr_in isa;
1289 #else
1290 struct sockaddr_storage isa;
1291 #endif
1292 int addrlen = sizeof(isa);
1293 SOCKET t; /* socket of connection */
1294
1295 memset(&isa, 0, sizeof(isa));
1296 err = 0;
1297 t = p_accept(s->s,(struct sockaddr *)&isa,&addrlen);
1298 if (t == INVALID_SOCKET)
1299 {
1300 err = p_WSAGetLastError();
1301 if (err == WSATRY_AGAIN)
1302 break;
1303 }
1304 #ifndef NO_IPV6
1305 if (isa.ss_family == AF_INET &&
1306 s->localhost_only &&
1307 !ipv4_is_local_addr(((struct sockaddr_in *)&isa)->sin_addr)) {
1308 #else
1309 if (s->localhost_only && !ipv4_is_local_addr(isa.sin_addr)) {
1310 #endif
1311 p_closesocket(t); /* dodgy WinSock let nonlocal through */
1312 } else if (plug_accepting(s->plug, (void*)t)) {
1313 p_closesocket(t); /* denied or error */
1314 }
1315 }
1316 }
1317
1318 return 1;
1319 }
1320
1321 /*
1322 * Deal with socket errors detected in try_send().
1323 */
1324 void net_pending_errors(void)
1325 {
1326 int i;
1327 Actual_Socket s;
1328
1329 /*
1330 * This might be a fiddly business, because it's just possible
1331 * that handling a pending error on one socket might cause
1332 * others to be closed. (I can't think of any reason this might
1333 * happen in current SSH implementation, but to maintain
1334 * generality of this network layer I'll assume the worst.)
1335 *
1336 * So what we'll do is search the socket list for _one_ socket
1337 * with a pending error, and then handle it, and then search
1338 * the list again _from the beginning_. Repeat until we make a
1339 * pass with no socket errors present. That way we are
1340 * protected against the socket list changing under our feet.
1341 */
1342
1343 do {
1344 for (i = 0; (s = index234(sktree, i)) != NULL; i++) {
1345 if (s->pending_error) {
1346 /*
1347 * An error has occurred on this socket. Pass it to the
1348 * plug.
1349 */
1350 plug_closing(s->plug,
1351 winsock_error_string(s->pending_error),
1352 s->pending_error, 0);
1353 break;
1354 }
1355 }
1356 } while (s);
1357 }
1358
1359 /*
1360 * Each socket abstraction contains a `void *' private field in
1361 * which the client can keep state.
1362 */
1363 static void sk_tcp_set_private_ptr(Socket sock, void *ptr)
1364 {
1365 Actual_Socket s = (Actual_Socket) sock;
1366 s->private_ptr = ptr;
1367 }
1368
1369 static void *sk_tcp_get_private_ptr(Socket sock)
1370 {
1371 Actual_Socket s = (Actual_Socket) sock;
1372 return s->private_ptr;
1373 }
1374
1375 /*
1376 * Special error values are returned from sk_namelookup and sk_new
1377 * if there's a problem. These functions extract an error message,
1378 * or return NULL if there's no problem.
1379 */
1380 const char *sk_addr_error(SockAddr addr)
1381 {
1382 return addr->error;
1383 }
1384 static const char *sk_tcp_socket_error(Socket sock)
1385 {
1386 Actual_Socket s = (Actual_Socket) sock;
1387 return s->error;
1388 }
1389
1390 static void sk_tcp_set_frozen(Socket sock, int is_frozen)
1391 {
1392 Actual_Socket s = (Actual_Socket) sock;
1393 if (s->frozen == is_frozen)
1394 return;
1395 s->frozen = is_frozen;
1396 if (!is_frozen && s->frozen_readable) {
1397 char c;
1398 p_recv(s->s, &c, 1, MSG_PEEK);
1399 }
1400 s->frozen_readable = 0;
1401 }
1402
1403 /*
1404 * For Plink: enumerate all sockets currently active.
1405 */
1406 SOCKET first_socket(int *state)
1407 {
1408 Actual_Socket s;
1409 *state = 0;
1410 s = index234(sktree, (*state)++);
1411 return s ? s->s : INVALID_SOCKET;
1412 }
1413
1414 SOCKET next_socket(int *state)
1415 {
1416 Actual_Socket s = index234(sktree, (*state)++);
1417 return s ? s->s : INVALID_SOCKET;
1418 }
1419
1420 extern int socket_writable(SOCKET skt)
1421 {
1422 Actual_Socket s = find234(sktree, (void *)skt, cmpforsearch);
1423
1424 if (s)
1425 return bufchain_size(&s->output_data) > 0;
1426 else
1427 return 0;
1428 }
1429
1430 int net_service_lookup(char *service)
1431 {
1432 struct servent *se;
1433 se = p_getservbyname(service, NULL);
1434 if (se != NULL)
1435 return p_ntohs(se->s_port);
1436 else
1437 return 0;
1438 }
1439
1440 SockAddr platform_get_x11_unix_address(int displaynum, char **canonicalname)
1441 {
1442 SockAddr ret = snew(struct SockAddr_tag);
1443 memset(ret, 0, sizeof(struct SockAddr_tag));
1444 ret->error = "unix sockets not supported on this platform";
1445 return ret;
1446 }