Add some hard-coded textual literal-IP representations of localhost to
[u/mdw/putty] / windows / winnet.c
1 /*
2 * Windows networking abstraction.
3 *
4 * For the IPv6 code in here I am indebted to Jeroen Massar and
5 * unfix.org.
6 */
7
8 #include <stdio.h>
9 #include <stdlib.h>
10 #include <assert.h>
11
12 #define DEFINE_PLUG_METHOD_MACROS
13 #include "putty.h"
14 #include "network.h"
15 #include "tree234.h"
16
17 #include <ws2tcpip.h>
18
19 #ifndef NO_IPV6
20 const struct in6_addr in6addr_any = IN6ADDR_ANY_INIT;
21 const struct in6_addr in6addr_loopback = IN6ADDR_LOOPBACK_INIT;
22 #endif
23
24 #define ipv4_is_loopback(addr) \
25 ((p_ntohl(addr.s_addr) & 0xFF000000L) == 0x7F000000L)
26
27 /*
28 * We used to typedef struct Socket_tag *Socket.
29 *
30 * Since we have made the networking abstraction slightly more
31 * abstract, Socket no longer means a tcp socket (it could mean
32 * an ssl socket). So now we must use Actual_Socket when we know
33 * we are talking about a tcp socket.
34 */
35 typedef struct Socket_tag *Actual_Socket;
36
37 /*
38 * Mutable state that goes with a SockAddr: stores information
39 * about where in the list of candidate IP(v*) addresses we've
40 * currently got to.
41 */
42 typedef struct SockAddrStep_tag SockAddrStep;
43 struct SockAddrStep_tag {
44 #ifndef NO_IPV6
45 struct addrinfo *ai; /* steps along addr->ais */
46 #endif
47 int curraddr;
48 };
49
50 struct Socket_tag {
51 const struct socket_function_table *fn;
52 /* the above variable absolutely *must* be the first in this structure */
53 char *error;
54 SOCKET s;
55 Plug plug;
56 void *private_ptr;
57 bufchain output_data;
58 int connected;
59 int writable;
60 int frozen; /* this causes readability notifications to be ignored */
61 int frozen_readable; /* this means we missed at least one readability
62 * notification while we were frozen */
63 int localhost_only; /* for listening sockets */
64 char oobdata[1];
65 int sending_oob;
66 int oobinline, nodelay, keepalive, privport;
67 SockAddr addr;
68 SockAddrStep step;
69 int port;
70 int pending_error; /* in case send() returns error */
71 /*
72 * We sometimes need pairs of Socket structures to be linked:
73 * if we are listening on the same IPv6 and v4 port, for
74 * example. So here we define `parent' and `child' pointers to
75 * track this link.
76 */
77 Actual_Socket parent, child;
78 };
79
80 struct SockAddr_tag {
81 int refcount;
82 char *error;
83 int resolved;
84 #ifndef NO_IPV6
85 struct addrinfo *ais; /* Addresses IPv6 style. */
86 #endif
87 unsigned long *addresses; /* Addresses IPv4 style. */
88 int naddresses;
89 char hostname[512]; /* Store an unresolved host name. */
90 };
91
92 /*
93 * Which address family this address belongs to. AF_INET for IPv4;
94 * AF_INET6 for IPv6; AF_UNSPEC indicates that name resolution has
95 * not been done and a simple host name is held in this SockAddr
96 * structure.
97 */
98 #ifndef NO_IPV6
99 #define SOCKADDR_FAMILY(addr, step) \
100 (!(addr)->resolved ? AF_UNSPEC : \
101 (step).ai ? (step).ai->ai_family : AF_INET)
102 #else
103 #define SOCKADDR_FAMILY(addr, step) \
104 (!(addr)->resolved ? AF_UNSPEC : AF_INET)
105 #endif
106
107 /*
108 * Start a SockAddrStep structure to step through multiple
109 * addresses.
110 */
111 #ifndef NO_IPV6
112 #define START_STEP(addr, step) \
113 ((step).ai = (addr)->ais, (step).curraddr = 0)
114 #else
115 #define START_STEP(addr, step) \
116 ((step).curraddr = 0)
117 #endif
118
119 static tree234 *sktree;
120
121 static int cmpfortree(void *av, void *bv)
122 {
123 Actual_Socket a = (Actual_Socket) av, b = (Actual_Socket) bv;
124 unsigned long as = (unsigned long) a->s, bs = (unsigned long) b->s;
125 if (as < bs)
126 return -1;
127 if (as > bs)
128 return +1;
129 if (a < b)
130 return -1;
131 if (a > b)
132 return +1;
133 return 0;
134 }
135
136 static int cmpforsearch(void *av, void *bv)
137 {
138 Actual_Socket b = (Actual_Socket) bv;
139 unsigned long as = (unsigned long) av, bs = (unsigned long) b->s;
140 if (as < bs)
141 return -1;
142 if (as > bs)
143 return +1;
144 return 0;
145 }
146
147 #define NOTHING
148 #define DECL_WINSOCK_FUNCTION(linkage, rettype, name, params) \
149 typedef rettype (WINAPI *t_##name) params; \
150 linkage t_##name p_##name
151 #define GET_WINSOCK_FUNCTION(module, name) \
152 p_##name = module ? (t_##name) GetProcAddress(module, #name) : NULL
153
154 DECL_WINSOCK_FUNCTION(NOTHING, int, WSAAsyncSelect,
155 (SOCKET, HWND, u_int, long));
156 DECL_WINSOCK_FUNCTION(NOTHING, int, WSAEventSelect, (SOCKET, WSAEVENT, long));
157 DECL_WINSOCK_FUNCTION(NOTHING, int, select,
158 (int, fd_set FAR *, fd_set FAR *,
159 fd_set FAR *, const struct timeval FAR *));
160 DECL_WINSOCK_FUNCTION(NOTHING, int, WSAGetLastError, (void));
161 DECL_WINSOCK_FUNCTION(NOTHING, int, WSAEnumNetworkEvents,
162 (SOCKET, WSAEVENT, LPWSANETWORKEVENTS));
163 DECL_WINSOCK_FUNCTION(static, int, WSAStartup, (WORD, LPWSADATA));
164 DECL_WINSOCK_FUNCTION(static, int, WSACleanup, (void));
165 DECL_WINSOCK_FUNCTION(static, int, closesocket, (SOCKET));
166 DECL_WINSOCK_FUNCTION(static, u_long, ntohl, (u_long));
167 DECL_WINSOCK_FUNCTION(static, u_long, htonl, (u_long));
168 DECL_WINSOCK_FUNCTION(static, u_short, htons, (u_short));
169 DECL_WINSOCK_FUNCTION(static, u_short, ntohs, (u_short));
170 DECL_WINSOCK_FUNCTION(static, struct hostent FAR *, gethostbyname,
171 (const char FAR *));
172 DECL_WINSOCK_FUNCTION(static, struct servent FAR *, getservbyname,
173 (const char FAR *, const char FAR *));
174 DECL_WINSOCK_FUNCTION(static, unsigned long, inet_addr, (const char FAR *));
175 DECL_WINSOCK_FUNCTION(static, char FAR *, inet_ntoa, (struct in_addr));
176 DECL_WINSOCK_FUNCTION(static, int, connect,
177 (SOCKET, const struct sockaddr FAR *, int));
178 DECL_WINSOCK_FUNCTION(static, int, bind,
179 (SOCKET, const struct sockaddr FAR *, int));
180 DECL_WINSOCK_FUNCTION(static, int, setsockopt,
181 (SOCKET, int, int, const char FAR *, int));
182 DECL_WINSOCK_FUNCTION(static, SOCKET, socket, (int, int, int));
183 DECL_WINSOCK_FUNCTION(static, int, listen, (SOCKET, int));
184 DECL_WINSOCK_FUNCTION(static, int, send, (SOCKET, const char FAR *, int, int));
185 DECL_WINSOCK_FUNCTION(static, int, ioctlsocket,
186 (SOCKET, long, u_long FAR *));
187 DECL_WINSOCK_FUNCTION(static, SOCKET, accept,
188 (SOCKET, struct sockaddr FAR *, int FAR *));
189 DECL_WINSOCK_FUNCTION(static, int, recv, (SOCKET, char FAR *, int, int));
190 DECL_WINSOCK_FUNCTION(static, int, WSAIoctl,
191 (SOCKET, DWORD, LPVOID, DWORD, LPVOID, DWORD,
192 LPDWORD, LPWSAOVERLAPPED,
193 LPWSAOVERLAPPED_COMPLETION_ROUTINE));
194 #ifndef NO_IPV6
195 DECL_WINSOCK_FUNCTION(static, int, getaddrinfo,
196 (const char *nodename, const char *servname,
197 const struct addrinfo *hints, struct addrinfo **res));
198 DECL_WINSOCK_FUNCTION(static, void, freeaddrinfo, (struct addrinfo *res));
199 DECL_WINSOCK_FUNCTION(static, int, getnameinfo,
200 (const struct sockaddr FAR * sa, socklen_t salen,
201 char FAR * host, size_t hostlen, char FAR * serv,
202 size_t servlen, int flags));
203 DECL_WINSOCK_FUNCTION(static, char *, gai_strerror, (int ecode));
204 DECL_WINSOCK_FUNCTION(static, int, WSAAddressToStringA,
205 (LPSOCKADDR, DWORD, LPWSAPROTOCOL_INFO,
206 LPTSTR, LPDWORD));
207 #endif
208
209 static HMODULE winsock_module = NULL;
210 static WSADATA wsadata;
211 #ifndef NO_IPV6
212 static HMODULE winsock2_module = NULL;
213 static HMODULE wship6_module = NULL;
214 #endif
215
216 int sk_startup(int hi, int lo)
217 {
218 WORD winsock_ver;
219
220 winsock_ver = MAKEWORD(hi, lo);
221
222 if (p_WSAStartup(winsock_ver, &wsadata)) {
223 return FALSE;
224 }
225
226 if (LOBYTE(wsadata.wVersion) != LOBYTE(winsock_ver)) {
227 return FALSE;
228 }
229
230 #ifdef NET_SETUP_DIAGNOSTICS
231 {
232 char buf[80];
233 sprintf(buf, "Using WinSock %d.%d", hi, lo);
234 logevent(NULL, buf);
235 }
236 #endif
237 return TRUE;
238 }
239
240 void sk_init(void)
241 {
242 #ifndef NO_IPV6
243 winsock2_module =
244 #endif
245 winsock_module = LoadLibrary("WS2_32.DLL");
246 if (!winsock_module) {
247 winsock_module = LoadLibrary("WSOCK32.DLL");
248 }
249 if (!winsock_module)
250 fatalbox("Unable to load any WinSock library");
251
252 #ifndef NO_IPV6
253 /* Check if we have getaddrinfo in Winsock */
254 if (GetProcAddress(winsock_module, "getaddrinfo") != NULL) {
255 #ifdef NET_SETUP_DIAGNOSTICS
256 logevent(NULL, "Native WinSock IPv6 support detected");
257 #endif
258 GET_WINSOCK_FUNCTION(winsock_module, getaddrinfo);
259 GET_WINSOCK_FUNCTION(winsock_module, freeaddrinfo);
260 GET_WINSOCK_FUNCTION(winsock_module, getnameinfo);
261 GET_WINSOCK_FUNCTION(winsock_module, gai_strerror);
262 } else {
263 /* Fall back to wship6.dll for Windows 2000 */
264 wship6_module = LoadLibrary("wship6.dll");
265 if (wship6_module) {
266 #ifdef NET_SETUP_DIAGNOSTICS
267 logevent(NULL, "WSH IPv6 support detected");
268 #endif
269 GET_WINSOCK_FUNCTION(wship6_module, getaddrinfo);
270 GET_WINSOCK_FUNCTION(wship6_module, freeaddrinfo);
271 GET_WINSOCK_FUNCTION(wship6_module, getnameinfo);
272 GET_WINSOCK_FUNCTION(wship6_module, gai_strerror);
273 } else {
274 #ifdef NET_SETUP_DIAGNOSTICS
275 logevent(NULL, "No IPv6 support detected");
276 #endif
277 }
278 }
279 GET_WINSOCK_FUNCTION(winsock2_module, WSAAddressToStringA);
280 #else
281 #ifdef NET_SETUP_DIAGNOSTICS
282 logevent(NULL, "PuTTY was built without IPv6 support");
283 #endif
284 #endif
285
286 GET_WINSOCK_FUNCTION(winsock_module, WSAAsyncSelect);
287 GET_WINSOCK_FUNCTION(winsock_module, WSAEventSelect);
288 GET_WINSOCK_FUNCTION(winsock_module, select);
289 GET_WINSOCK_FUNCTION(winsock_module, WSAGetLastError);
290 GET_WINSOCK_FUNCTION(winsock_module, WSAEnumNetworkEvents);
291 GET_WINSOCK_FUNCTION(winsock_module, WSAStartup);
292 GET_WINSOCK_FUNCTION(winsock_module, WSACleanup);
293 GET_WINSOCK_FUNCTION(winsock_module, closesocket);
294 GET_WINSOCK_FUNCTION(winsock_module, ntohl);
295 GET_WINSOCK_FUNCTION(winsock_module, htonl);
296 GET_WINSOCK_FUNCTION(winsock_module, htons);
297 GET_WINSOCK_FUNCTION(winsock_module, ntohs);
298 GET_WINSOCK_FUNCTION(winsock_module, gethostbyname);
299 GET_WINSOCK_FUNCTION(winsock_module, getservbyname);
300 GET_WINSOCK_FUNCTION(winsock_module, inet_addr);
301 GET_WINSOCK_FUNCTION(winsock_module, inet_ntoa);
302 GET_WINSOCK_FUNCTION(winsock_module, connect);
303 GET_WINSOCK_FUNCTION(winsock_module, bind);
304 GET_WINSOCK_FUNCTION(winsock_module, setsockopt);
305 GET_WINSOCK_FUNCTION(winsock_module, socket);
306 GET_WINSOCK_FUNCTION(winsock_module, listen);
307 GET_WINSOCK_FUNCTION(winsock_module, send);
308 GET_WINSOCK_FUNCTION(winsock_module, ioctlsocket);
309 GET_WINSOCK_FUNCTION(winsock_module, accept);
310 GET_WINSOCK_FUNCTION(winsock_module, recv);
311 GET_WINSOCK_FUNCTION(winsock_module, WSAIoctl);
312
313 /* Try to get the best WinSock version we can get */
314 if (!sk_startup(2,2) &&
315 !sk_startup(2,0) &&
316 !sk_startup(1,1)) {
317 fatalbox("Unable to initialise WinSock");
318 }
319
320 sktree = newtree234(cmpfortree);
321 }
322
323 void sk_cleanup(void)
324 {
325 Actual_Socket s;
326 int i;
327
328 if (sktree) {
329 for (i = 0; (s = index234(sktree, i)) != NULL; i++) {
330 p_closesocket(s->s);
331 }
332 freetree234(sktree);
333 sktree = NULL;
334 }
335
336 p_WSACleanup();
337 if (winsock_module)
338 FreeLibrary(winsock_module);
339 #ifndef NO_IPV6
340 if (wship6_module)
341 FreeLibrary(wship6_module);
342 #endif
343 }
344
345 char *winsock_error_string(int error)
346 {
347 switch (error) {
348 case WSAEACCES:
349 return "Network error: Permission denied";
350 case WSAEADDRINUSE:
351 return "Network error: Address already in use";
352 case WSAEADDRNOTAVAIL:
353 return "Network error: Cannot assign requested address";
354 case WSAEAFNOSUPPORT:
355 return
356 "Network error: Address family not supported by protocol family";
357 case WSAEALREADY:
358 return "Network error: Operation already in progress";
359 case WSAECONNABORTED:
360 return "Network error: Software caused connection abort";
361 case WSAECONNREFUSED:
362 return "Network error: Connection refused";
363 case WSAECONNRESET:
364 return "Network error: Connection reset by peer";
365 case WSAEDESTADDRREQ:
366 return "Network error: Destination address required";
367 case WSAEFAULT:
368 return "Network error: Bad address";
369 case WSAEHOSTDOWN:
370 return "Network error: Host is down";
371 case WSAEHOSTUNREACH:
372 return "Network error: No route to host";
373 case WSAEINPROGRESS:
374 return "Network error: Operation now in progress";
375 case WSAEINTR:
376 return "Network error: Interrupted function call";
377 case WSAEINVAL:
378 return "Network error: Invalid argument";
379 case WSAEISCONN:
380 return "Network error: Socket is already connected";
381 case WSAEMFILE:
382 return "Network error: Too many open files";
383 case WSAEMSGSIZE:
384 return "Network error: Message too long";
385 case WSAENETDOWN:
386 return "Network error: Network is down";
387 case WSAENETRESET:
388 return "Network error: Network dropped connection on reset";
389 case WSAENETUNREACH:
390 return "Network error: Network is unreachable";
391 case WSAENOBUFS:
392 return "Network error: No buffer space available";
393 case WSAENOPROTOOPT:
394 return "Network error: Bad protocol option";
395 case WSAENOTCONN:
396 return "Network error: Socket is not connected";
397 case WSAENOTSOCK:
398 return "Network error: Socket operation on non-socket";
399 case WSAEOPNOTSUPP:
400 return "Network error: Operation not supported";
401 case WSAEPFNOSUPPORT:
402 return "Network error: Protocol family not supported";
403 case WSAEPROCLIM:
404 return "Network error: Too many processes";
405 case WSAEPROTONOSUPPORT:
406 return "Network error: Protocol not supported";
407 case WSAEPROTOTYPE:
408 return "Network error: Protocol wrong type for socket";
409 case WSAESHUTDOWN:
410 return "Network error: Cannot send after socket shutdown";
411 case WSAESOCKTNOSUPPORT:
412 return "Network error: Socket type not supported";
413 case WSAETIMEDOUT:
414 return "Network error: Connection timed out";
415 case WSAEWOULDBLOCK:
416 return "Network error: Resource temporarily unavailable";
417 case WSAEDISCON:
418 return "Network error: Graceful shutdown in progress";
419 default:
420 return "Unknown network error";
421 }
422 }
423
424 SockAddr sk_namelookup(const char *host, char **canonicalname,
425 int address_family)
426 {
427 SockAddr ret = snew(struct SockAddr_tag);
428 unsigned long a;
429 struct hostent *h = NULL;
430 char realhost[8192];
431 int hint_family;
432 int err;
433
434 /* Default to IPv4. */
435 hint_family = (address_family == ADDRTYPE_IPV4 ? AF_INET :
436 #ifndef NO_IPV6
437 address_family == ADDRTYPE_IPV6 ? AF_INET6 :
438 #endif
439 AF_UNSPEC);
440
441 /* Clear the structure and default to IPv4. */
442 memset(ret, 0, sizeof(struct SockAddr_tag));
443 #ifndef NO_IPV6
444 ret->ais = NULL;
445 #endif
446 ret->addresses = NULL;
447 ret->resolved = FALSE;
448 ret->refcount = 1;
449 *realhost = '\0';
450
451 if ((a = p_inet_addr(host)) == (unsigned long) INADDR_NONE) {
452 #ifndef NO_IPV6
453 /*
454 * Use getaddrinfo when it's available
455 */
456 if (p_getaddrinfo) {
457 struct addrinfo hints;
458 #ifdef NET_SETUP_DIAGNOSTICS
459 logevent(NULL, "Using getaddrinfo() for resolving");
460 #endif
461 memset(&hints, 0, sizeof(hints));
462 hints.ai_family = hint_family;
463 hints.ai_flags = AI_CANONNAME;
464 if ((err = p_getaddrinfo(host, NULL, &hints, &ret->ais)) == 0)
465 ret->resolved = TRUE;
466 } else
467 #endif
468 {
469 #ifdef NET_SETUP_DIAGNOSTICS
470 logevent(NULL, "Using gethostbyname() for resolving");
471 #endif
472 /*
473 * Otherwise use the IPv4-only gethostbyname...
474 * (NOTE: we don't use gethostbyname as a fallback!)
475 */
476 if ( (h = p_gethostbyname(host)) )
477 ret->resolved = TRUE;
478 else
479 err = p_WSAGetLastError();
480 }
481
482 if (!ret->resolved) {
483 ret->error = (err == WSAENETDOWN ? "Network is down" :
484 err == WSAHOST_NOT_FOUND ? "Host does not exist" :
485 err == WSATRY_AGAIN ? "Host not found" :
486 #ifndef NO_IPV6
487 p_getaddrinfo&&p_gai_strerror ? p_gai_strerror(err) :
488 #endif
489 "gethostbyname: unknown error");
490 } else {
491 ret->error = NULL;
492
493 #ifndef NO_IPV6
494 /* If we got an address info use that... */
495 if (ret->ais) {
496 /* Are we in IPv4 fallback mode? */
497 /* We put the IPv4 address into the a variable so we can further-on use the IPv4 code... */
498 if (ret->ais->ai_family == AF_INET)
499 memcpy(&a,
500 (char *) &((SOCKADDR_IN *) ret->ais->
501 ai_addr)->sin_addr, sizeof(a));
502
503 if (ret->ais->ai_canonname)
504 strncpy(realhost, ret->ais->ai_canonname, lenof(realhost));
505 else
506 strncpy(realhost, host, lenof(realhost));
507 }
508 /* We used the IPv4-only gethostbyname()... */
509 else
510 #endif
511 {
512 int n;
513 for (n = 0; h->h_addr_list[n]; n++);
514 ret->addresses = snewn(n, unsigned long);
515 ret->naddresses = n;
516 for (n = 0; n < ret->naddresses; n++) {
517 memcpy(&a, h->h_addr_list[n], sizeof(a));
518 ret->addresses[n] = p_ntohl(a);
519 }
520 memcpy(&a, h->h_addr, sizeof(a));
521 /* This way we are always sure the h->h_name is valid :) */
522 strncpy(realhost, h->h_name, sizeof(realhost));
523 }
524 }
525 } else {
526 /*
527 * This must be a numeric IPv4 address because it caused a
528 * success return from inet_addr.
529 */
530 ret->addresses = snewn(1, unsigned long);
531 ret->naddresses = 1;
532 ret->addresses[0] = p_ntohl(a);
533 ret->resolved = TRUE;
534 strncpy(realhost, host, sizeof(realhost));
535 }
536 realhost[lenof(realhost)-1] = '\0';
537 *canonicalname = snewn(1+strlen(realhost), char);
538 strcpy(*canonicalname, realhost);
539 return ret;
540 }
541
542 SockAddr sk_nonamelookup(const char *host)
543 {
544 SockAddr ret = snew(struct SockAddr_tag);
545 ret->error = NULL;
546 ret->resolved = FALSE;
547 #ifndef NO_IPV6
548 ret->ais = NULL;
549 #endif
550 ret->addresses = NULL;
551 ret->naddresses = 0;
552 ret->refcount = 1;
553 strncpy(ret->hostname, host, lenof(ret->hostname));
554 ret->hostname[lenof(ret->hostname)-1] = '\0';
555 return ret;
556 }
557
558 int sk_nextaddr(SockAddr addr, SockAddrStep *step)
559 {
560 #ifndef NO_IPV6
561 if (step->ai) {
562 if (step->ai->ai_next) {
563 step->ai = step->ai->ai_next;
564 return TRUE;
565 } else
566 return FALSE;
567 }
568 #endif
569 if (step->curraddr+1 < addr->naddresses) {
570 step->curraddr++;
571 return TRUE;
572 } else {
573 return FALSE;
574 }
575 }
576
577 void sk_getaddr(SockAddr addr, char *buf, int buflen)
578 {
579 SockAddrStep step;
580 START_STEP(addr, step);
581
582 #ifndef NO_IPV6
583 if (step.ai) {
584 if (p_WSAAddressToStringA) {
585 p_WSAAddressToStringA(step.ai->ai_addr, step.ai->ai_addrlen,
586 NULL, buf, &buflen);
587 } else
588 strncpy(buf, "IPv6", buflen);
589 } else
590 #endif
591 if (SOCKADDR_FAMILY(addr, step) == AF_INET) {
592 struct in_addr a;
593 assert(addr->addresses && step.curraddr < addr->naddresses);
594 a.s_addr = p_htonl(addr->addresses[step.curraddr]);
595 strncpy(buf, p_inet_ntoa(a), buflen);
596 buf[buflen-1] = '\0';
597 } else {
598 strncpy(buf, addr->hostname, buflen);
599 buf[buflen-1] = '\0';
600 }
601 }
602
603 int sk_hostname_is_local(char *name)
604 {
605 return !strcmp(name, "localhost") ||
606 !strcmp(name, "::1") ||
607 !strncmp(name, "127.", 4);
608 }
609
610 static INTERFACE_INFO local_interfaces[16];
611 static int n_local_interfaces; /* 0=not yet, -1=failed, >0=number */
612
613 static int ipv4_is_local_addr(struct in_addr addr)
614 {
615 if (ipv4_is_loopback(addr))
616 return 1; /* loopback addresses are local */
617 if (!n_local_interfaces) {
618 SOCKET s = p_socket(AF_INET, SOCK_DGRAM, 0);
619 DWORD retbytes;
620
621 if (p_WSAIoctl &&
622 p_WSAIoctl(s, SIO_GET_INTERFACE_LIST, NULL, 0,
623 local_interfaces, sizeof(local_interfaces),
624 &retbytes, NULL, NULL) == 0)
625 n_local_interfaces = retbytes / sizeof(INTERFACE_INFO);
626 else
627 logevent(NULL, "Unable to get list of local IP addresses");
628 }
629 if (n_local_interfaces > 0) {
630 int i;
631 for (i = 0; i < n_local_interfaces; i++) {
632 SOCKADDR_IN *address =
633 (SOCKADDR_IN *)&local_interfaces[i].iiAddress;
634 if (address->sin_addr.s_addr == addr.s_addr)
635 return 1; /* this address is local */
636 }
637 }
638 return 0; /* this address is not local */
639 }
640
641 int sk_address_is_local(SockAddr addr)
642 {
643 SockAddrStep step;
644 int family;
645 START_STEP(addr, step);
646 family = SOCKADDR_FAMILY(addr, step);
647
648 #ifndef NO_IPV6
649 if (family == AF_INET6) {
650 return IN6_IS_ADDR_LOOPBACK((const struct in6_addr *)step.ai->ai_addr);
651 } else
652 #endif
653 if (family == AF_INET) {
654 #ifndef NO_IPV6
655 if (step.ai) {
656 return ipv4_is_local_addr(((struct sockaddr_in *)step.ai->ai_addr)
657 ->sin_addr);
658 } else
659 #endif
660 {
661 struct in_addr a;
662 assert(addr->addresses && step.curraddr < addr->naddresses);
663 a.s_addr = p_htonl(addr->addresses[step.curraddr]);
664 return ipv4_is_local_addr(a);
665 }
666 } else {
667 assert(family == AF_UNSPEC);
668 return 0; /* we don't know; assume not */
669 }
670 }
671
672 int sk_addrtype(SockAddr addr)
673 {
674 SockAddrStep step;
675 int family;
676 START_STEP(addr, step);
677 family = SOCKADDR_FAMILY(addr, step);
678
679 return (family == AF_INET ? ADDRTYPE_IPV4 :
680 #ifndef NO_IPV6
681 family == AF_INET6 ? ADDRTYPE_IPV6 :
682 #endif
683 ADDRTYPE_NAME);
684 }
685
686 void sk_addrcopy(SockAddr addr, char *buf)
687 {
688 SockAddrStep step;
689 int family;
690 START_STEP(addr, step);
691 family = SOCKADDR_FAMILY(addr, step);
692
693 assert(family != AF_UNSPEC);
694 #ifndef NO_IPV6
695 if (step.ai) {
696 if (family == AF_INET)
697 memcpy(buf, &((struct sockaddr_in *)step.ai->ai_addr)->sin_addr,
698 sizeof(struct in_addr));
699 else if (family == AF_INET6)
700 memcpy(buf, &((struct sockaddr_in6 *)step.ai->ai_addr)->sin6_addr,
701 sizeof(struct in6_addr));
702 else
703 assert(FALSE);
704 } else
705 #endif
706 if (family == AF_INET) {
707 struct in_addr a;
708 assert(addr->addresses && step.curraddr < addr->naddresses);
709 a.s_addr = p_htonl(addr->addresses[step.curraddr]);
710 memcpy(buf, (char*) &a.s_addr, 4);
711 }
712 }
713
714 void sk_addr_free(SockAddr addr)
715 {
716 if (--addr->refcount > 0)
717 return;
718 #ifndef NO_IPV6
719 if (addr->ais && p_freeaddrinfo)
720 p_freeaddrinfo(addr->ais);
721 #endif
722 if (addr->addresses)
723 sfree(addr->addresses);
724 sfree(addr);
725 }
726
727 SockAddr sk_addr_dup(SockAddr addr)
728 {
729 addr->refcount++;
730 return addr;
731 }
732
733 static Plug sk_tcp_plug(Socket sock, Plug p)
734 {
735 Actual_Socket s = (Actual_Socket) sock;
736 Plug ret = s->plug;
737 if (p)
738 s->plug = p;
739 return ret;
740 }
741
742 static void sk_tcp_flush(Socket s)
743 {
744 /*
745 * We send data to the socket as soon as we can anyway,
746 * so we don't need to do anything here. :-)
747 */
748 }
749
750 static void sk_tcp_close(Socket s);
751 static int sk_tcp_write(Socket s, const char *data, int len);
752 static int sk_tcp_write_oob(Socket s, const char *data, int len);
753 static void sk_tcp_set_private_ptr(Socket s, void *ptr);
754 static void *sk_tcp_get_private_ptr(Socket s);
755 static void sk_tcp_set_frozen(Socket s, int is_frozen);
756 static const char *sk_tcp_socket_error(Socket s);
757
758 extern char *do_select(SOCKET skt, int startup);
759
760 Socket sk_register(void *sock, Plug plug)
761 {
762 static const struct socket_function_table fn_table = {
763 sk_tcp_plug,
764 sk_tcp_close,
765 sk_tcp_write,
766 sk_tcp_write_oob,
767 sk_tcp_flush,
768 sk_tcp_set_private_ptr,
769 sk_tcp_get_private_ptr,
770 sk_tcp_set_frozen,
771 sk_tcp_socket_error
772 };
773
774 DWORD err;
775 char *errstr;
776 Actual_Socket ret;
777
778 /*
779 * Create Socket structure.
780 */
781 ret = snew(struct Socket_tag);
782 ret->fn = &fn_table;
783 ret->error = NULL;
784 ret->plug = plug;
785 bufchain_init(&ret->output_data);
786 ret->writable = 1; /* to start with */
787 ret->sending_oob = 0;
788 ret->frozen = 1;
789 ret->frozen_readable = 0;
790 ret->localhost_only = 0; /* unused, but best init anyway */
791 ret->pending_error = 0;
792 ret->parent = ret->child = NULL;
793 ret->addr = NULL;
794
795 ret->s = (SOCKET)sock;
796
797 if (ret->s == INVALID_SOCKET) {
798 err = p_WSAGetLastError();
799 ret->error = winsock_error_string(err);
800 return (Socket) ret;
801 }
802
803 ret->oobinline = 0;
804
805 /* Set up a select mechanism. This could be an AsyncSelect on a
806 * window, or an EventSelect on an event object. */
807 errstr = do_select(ret->s, 1);
808 if (errstr) {
809 ret->error = errstr;
810 return (Socket) ret;
811 }
812
813 add234(sktree, ret);
814
815 return (Socket) ret;
816 }
817
818 static DWORD try_connect(Actual_Socket sock)
819 {
820 SOCKET s;
821 #ifndef NO_IPV6
822 SOCKADDR_IN6 a6;
823 #endif
824 SOCKADDR_IN a;
825 DWORD err;
826 char *errstr;
827 short localport;
828 int family;
829
830 if (sock->s != INVALID_SOCKET) {
831 do_select(sock->s, 0);
832 p_closesocket(sock->s);
833 }
834
835 plug_log(sock->plug, 0, sock->addr, sock->port, NULL, 0);
836
837 /*
838 * Open socket.
839 */
840 family = SOCKADDR_FAMILY(sock->addr, sock->step);
841
842 /*
843 * Remove the socket from the tree before we overwrite its
844 * internal socket id, because that forms part of the tree's
845 * sorting criterion. We'll add it back before exiting this
846 * function, whether we changed anything or not.
847 */
848 del234(sktree, sock);
849
850 s = p_socket(family, SOCK_STREAM, 0);
851 sock->s = s;
852
853 if (s == INVALID_SOCKET) {
854 err = p_WSAGetLastError();
855 sock->error = winsock_error_string(err);
856 goto ret;
857 }
858
859 if (sock->oobinline) {
860 BOOL b = TRUE;
861 p_setsockopt(s, SOL_SOCKET, SO_OOBINLINE, (void *) &b, sizeof(b));
862 }
863
864 if (sock->nodelay) {
865 BOOL b = TRUE;
866 p_setsockopt(s, IPPROTO_TCP, TCP_NODELAY, (void *) &b, sizeof(b));
867 }
868
869 if (sock->keepalive) {
870 BOOL b = TRUE;
871 p_setsockopt(s, SOL_SOCKET, SO_KEEPALIVE, (void *) &b, sizeof(b));
872 }
873
874 /*
875 * Bind to local address.
876 */
877 if (sock->privport)
878 localport = 1023; /* count from 1023 downwards */
879 else
880 localport = 0; /* just use port 0 (ie winsock picks) */
881
882 /* Loop round trying to bind */
883 while (1) {
884 int sockcode;
885
886 #ifndef NO_IPV6
887 if (family == AF_INET6) {
888 memset(&a6, 0, sizeof(a6));
889 a6.sin6_family = AF_INET6;
890 /*a6.sin6_addr = in6addr_any; */ /* == 0 done by memset() */
891 a6.sin6_port = p_htons(localport);
892 } else
893 #endif
894 {
895 a.sin_family = AF_INET;
896 a.sin_addr.s_addr = p_htonl(INADDR_ANY);
897 a.sin_port = p_htons(localport);
898 }
899 #ifndef NO_IPV6
900 sockcode = p_bind(s, (family == AF_INET6 ?
901 (struct sockaddr *) &a6 :
902 (struct sockaddr *) &a),
903 (family == AF_INET6 ? sizeof(a6) : sizeof(a)));
904 #else
905 sockcode = p_bind(s, (struct sockaddr *) &a, sizeof(a));
906 #endif
907 if (sockcode != SOCKET_ERROR) {
908 err = 0;
909 break; /* done */
910 } else {
911 err = p_WSAGetLastError();
912 if (err != WSAEADDRINUSE) /* failed, for a bad reason */
913 break;
914 }
915
916 if (localport == 0)
917 break; /* we're only looping once */
918 localport--;
919 if (localport == 0)
920 break; /* we might have got to the end */
921 }
922
923 if (err) {
924 sock->error = winsock_error_string(err);
925 goto ret;
926 }
927
928 /*
929 * Connect to remote address.
930 */
931 #ifndef NO_IPV6
932 if (sock->step.ai) {
933 if (family == AF_INET6) {
934 a6.sin6_family = AF_INET6;
935 a6.sin6_port = p_htons((short) sock->port);
936 a6.sin6_addr =
937 ((struct sockaddr_in6 *) sock->step.ai->ai_addr)->sin6_addr;
938 a6.sin6_flowinfo = ((struct sockaddr_in6 *) sock->step.ai->ai_addr)->sin6_flowinfo;
939 a6.sin6_scope_id = ((struct sockaddr_in6 *) sock->step.ai->ai_addr)->sin6_scope_id;
940 } else {
941 a.sin_family = AF_INET;
942 a.sin_addr =
943 ((struct sockaddr_in *) sock->step.ai->ai_addr)->sin_addr;
944 a.sin_port = p_htons((short) sock->port);
945 }
946 } else
947 #endif
948 {
949 assert(sock->addr->addresses && sock->step.curraddr < sock->addr->naddresses);
950 a.sin_family = AF_INET;
951 a.sin_addr.s_addr = p_htonl(sock->addr->addresses[sock->step.curraddr]);
952 a.sin_port = p_htons((short) sock->port);
953 }
954
955 /* Set up a select mechanism. This could be an AsyncSelect on a
956 * window, or an EventSelect on an event object. */
957 errstr = do_select(s, 1);
958 if (errstr) {
959 sock->error = errstr;
960 err = 1;
961 goto ret;
962 }
963
964 if ((
965 #ifndef NO_IPV6
966 p_connect(s,
967 ((family == AF_INET6) ? (struct sockaddr *) &a6 :
968 (struct sockaddr *) &a),
969 (family == AF_INET6) ? sizeof(a6) : sizeof(a))
970 #else
971 p_connect(s, (struct sockaddr *) &a, sizeof(a))
972 #endif
973 ) == SOCKET_ERROR) {
974 err = p_WSAGetLastError();
975 /*
976 * We expect a potential EWOULDBLOCK here, because the
977 * chances are the front end has done a select for
978 * FD_CONNECT, so that connect() will complete
979 * asynchronously.
980 */
981 if ( err != WSAEWOULDBLOCK ) {
982 sock->error = winsock_error_string(err);
983 goto ret;
984 }
985 } else {
986 /*
987 * If we _don't_ get EWOULDBLOCK, the connect has completed
988 * and we should set the socket as writable.
989 */
990 sock->writable = 1;
991 }
992
993 err = 0;
994
995 ret:
996
997 /*
998 * No matter what happened, put the socket back in the tree.
999 */
1000 add234(sktree, sock);
1001
1002 if (err)
1003 plug_log(sock->plug, 1, sock->addr, sock->port, sock->error, err);
1004 return err;
1005 }
1006
1007 Socket sk_new(SockAddr addr, int port, int privport, int oobinline,
1008 int nodelay, int keepalive, Plug plug)
1009 {
1010 static const struct socket_function_table fn_table = {
1011 sk_tcp_plug,
1012 sk_tcp_close,
1013 sk_tcp_write,
1014 sk_tcp_write_oob,
1015 sk_tcp_flush,
1016 sk_tcp_set_private_ptr,
1017 sk_tcp_get_private_ptr,
1018 sk_tcp_set_frozen,
1019 sk_tcp_socket_error
1020 };
1021
1022 Actual_Socket ret;
1023 DWORD err;
1024
1025 /*
1026 * Create Socket structure.
1027 */
1028 ret = snew(struct Socket_tag);
1029 ret->fn = &fn_table;
1030 ret->error = NULL;
1031 ret->plug = plug;
1032 bufchain_init(&ret->output_data);
1033 ret->connected = 0; /* to start with */
1034 ret->writable = 0; /* to start with */
1035 ret->sending_oob = 0;
1036 ret->frozen = 0;
1037 ret->frozen_readable = 0;
1038 ret->localhost_only = 0; /* unused, but best init anyway */
1039 ret->pending_error = 0;
1040 ret->parent = ret->child = NULL;
1041 ret->oobinline = oobinline;
1042 ret->nodelay = nodelay;
1043 ret->keepalive = keepalive;
1044 ret->privport = privport;
1045 ret->port = port;
1046 ret->addr = addr;
1047 START_STEP(ret->addr, ret->step);
1048 ret->s = INVALID_SOCKET;
1049
1050 err = 0;
1051 do {
1052 err = try_connect(ret);
1053 } while (err && sk_nextaddr(ret->addr, &ret->step));
1054
1055 return (Socket) ret;
1056 }
1057
1058 Socket sk_newlistener(char *srcaddr, int port, Plug plug, int local_host_only,
1059 int orig_address_family)
1060 {
1061 static const struct socket_function_table fn_table = {
1062 sk_tcp_plug,
1063 sk_tcp_close,
1064 sk_tcp_write,
1065 sk_tcp_write_oob,
1066 sk_tcp_flush,
1067 sk_tcp_set_private_ptr,
1068 sk_tcp_get_private_ptr,
1069 sk_tcp_set_frozen,
1070 sk_tcp_socket_error
1071 };
1072
1073 SOCKET s;
1074 #ifndef NO_IPV6
1075 SOCKADDR_IN6 a6;
1076 #endif
1077 SOCKADDR_IN a;
1078
1079 DWORD err;
1080 char *errstr;
1081 Actual_Socket ret;
1082 int retcode;
1083 int on = 1;
1084
1085 int address_family;
1086
1087 /*
1088 * Create Socket structure.
1089 */
1090 ret = snew(struct Socket_tag);
1091 ret->fn = &fn_table;
1092 ret->error = NULL;
1093 ret->plug = plug;
1094 bufchain_init(&ret->output_data);
1095 ret->writable = 0; /* to start with */
1096 ret->sending_oob = 0;
1097 ret->frozen = 0;
1098 ret->frozen_readable = 0;
1099 ret->localhost_only = local_host_only;
1100 ret->pending_error = 0;
1101 ret->parent = ret->child = NULL;
1102 ret->addr = NULL;
1103
1104 /*
1105 * Translate address_family from platform-independent constants
1106 * into local reality.
1107 */
1108 address_family = (orig_address_family == ADDRTYPE_IPV4 ? AF_INET :
1109 #ifndef NO_IPV6
1110 orig_address_family == ADDRTYPE_IPV6 ? AF_INET6 :
1111 #endif
1112 AF_UNSPEC);
1113
1114 /*
1115 * Our default, if passed the `don't care' value
1116 * ADDRTYPE_UNSPEC, is to listen on IPv4. If IPv6 is supported,
1117 * we will also set up a second socket listening on IPv6, but
1118 * the v4 one is primary since that ought to work even on
1119 * non-v6-supporting systems.
1120 */
1121 if (address_family == AF_UNSPEC) address_family = AF_INET;
1122
1123 /*
1124 * Open socket.
1125 */
1126 s = p_socket(address_family, SOCK_STREAM, 0);
1127 ret->s = s;
1128
1129 if (s == INVALID_SOCKET) {
1130 err = p_WSAGetLastError();
1131 ret->error = winsock_error_string(err);
1132 return (Socket) ret;
1133 }
1134
1135 ret->oobinline = 0;
1136
1137 p_setsockopt(s, SOL_SOCKET, SO_REUSEADDR, (const char *)&on, sizeof(on));
1138
1139 #ifndef NO_IPV6
1140 if (address_family == AF_INET6) {
1141 memset(&a6, 0, sizeof(a6));
1142 a6.sin6_family = AF_INET6;
1143 /* FIXME: srcaddr is ignored for IPv6, because I (SGT) don't
1144 * know how to do it. :-)
1145 * (jeroen:) saddr is specified as an address.. eg 2001:db8::1
1146 * Thus we need either a parser that understands [2001:db8::1]:80
1147 * style addresses and/or enhance this to understand hostnames too. */
1148 if (local_host_only)
1149 a6.sin6_addr = in6addr_loopback;
1150 else
1151 a6.sin6_addr = in6addr_any;
1152 a6.sin6_port = p_htons(port);
1153 } else
1154 #endif
1155 {
1156 int got_addr = 0;
1157 a.sin_family = AF_INET;
1158
1159 /*
1160 * Bind to source address. First try an explicitly
1161 * specified one...
1162 */
1163 if (srcaddr) {
1164 a.sin_addr.s_addr = p_inet_addr(srcaddr);
1165 if (a.sin_addr.s_addr != INADDR_NONE) {
1166 /* Override localhost_only with specified listen addr. */
1167 ret->localhost_only = ipv4_is_loopback(a.sin_addr);
1168 got_addr = 1;
1169 }
1170 }
1171
1172 /*
1173 * ... and failing that, go with one of the standard ones.
1174 */
1175 if (!got_addr) {
1176 if (local_host_only)
1177 a.sin_addr.s_addr = p_htonl(INADDR_LOOPBACK);
1178 else
1179 a.sin_addr.s_addr = p_htonl(INADDR_ANY);
1180 }
1181
1182 a.sin_port = p_htons((short)port);
1183 }
1184 #ifndef NO_IPV6
1185 retcode = p_bind(s, (address_family == AF_INET6 ?
1186 (struct sockaddr *) &a6 :
1187 (struct sockaddr *) &a),
1188 (address_family ==
1189 AF_INET6 ? sizeof(a6) : sizeof(a)));
1190 #else
1191 retcode = p_bind(s, (struct sockaddr *) &a, sizeof(a));
1192 #endif
1193 if (retcode != SOCKET_ERROR) {
1194 err = 0;
1195 } else {
1196 err = p_WSAGetLastError();
1197 }
1198
1199 if (err) {
1200 p_closesocket(s);
1201 ret->error = winsock_error_string(err);
1202 return (Socket) ret;
1203 }
1204
1205
1206 if (p_listen(s, SOMAXCONN) == SOCKET_ERROR) {
1207 p_closesocket(s);
1208 ret->error = winsock_error_string(err);
1209 return (Socket) ret;
1210 }
1211
1212 /* Set up a select mechanism. This could be an AsyncSelect on a
1213 * window, or an EventSelect on an event object. */
1214 errstr = do_select(s, 1);
1215 if (errstr) {
1216 p_closesocket(s);
1217 ret->error = errstr;
1218 return (Socket) ret;
1219 }
1220
1221 add234(sktree, ret);
1222
1223 #ifndef NO_IPV6
1224 /*
1225 * If we were given ADDRTYPE_UNSPEC, we must also create an
1226 * IPv6 listening socket and link it to this one.
1227 */
1228 if (address_family == AF_INET && orig_address_family == ADDRTYPE_UNSPEC) {
1229 Actual_Socket other;
1230
1231 other = (Actual_Socket) sk_newlistener(srcaddr, port, plug,
1232 local_host_only, ADDRTYPE_IPV6);
1233
1234 if (other) {
1235 if (!other->error) {
1236 other->parent = ret;
1237 ret->child = other;
1238 } else {
1239 sfree(other);
1240 }
1241 }
1242 }
1243 #endif
1244
1245 return (Socket) ret;
1246 }
1247
1248 static void sk_tcp_close(Socket sock)
1249 {
1250 extern char *do_select(SOCKET skt, int startup);
1251 Actual_Socket s = (Actual_Socket) sock;
1252
1253 if (s->child)
1254 sk_tcp_close((Socket)s->child);
1255
1256 del234(sktree, s);
1257 do_select(s->s, 0);
1258 p_closesocket(s->s);
1259 if (s->addr)
1260 sk_addr_free(s->addr);
1261 sfree(s);
1262 }
1263
1264 /*
1265 * The function which tries to send on a socket once it's deemed
1266 * writable.
1267 */
1268 void try_send(Actual_Socket s)
1269 {
1270 while (s->sending_oob || bufchain_size(&s->output_data) > 0) {
1271 int nsent;
1272 DWORD err;
1273 void *data;
1274 int len, urgentflag;
1275
1276 if (s->sending_oob) {
1277 urgentflag = MSG_OOB;
1278 len = s->sending_oob;
1279 data = &s->oobdata;
1280 } else {
1281 urgentflag = 0;
1282 bufchain_prefix(&s->output_data, &data, &len);
1283 }
1284 nsent = p_send(s->s, data, len, urgentflag);
1285 noise_ultralight(nsent);
1286 if (nsent <= 0) {
1287 err = (nsent < 0 ? p_WSAGetLastError() : 0);
1288 if ((err < WSABASEERR && nsent < 0) || err == WSAEWOULDBLOCK) {
1289 /*
1290 * Perfectly normal: we've sent all we can for the moment.
1291 *
1292 * (Some WinSock send() implementations can return
1293 * <0 but leave no sensible error indication -
1294 * WSAGetLastError() is called but returns zero or
1295 * a small number - so we check that case and treat
1296 * it just like WSAEWOULDBLOCK.)
1297 */
1298 s->writable = FALSE;
1299 return;
1300 } else if (nsent == 0 ||
1301 err == WSAECONNABORTED || err == WSAECONNRESET) {
1302 /*
1303 * If send() returns CONNABORTED or CONNRESET, we
1304 * unfortunately can't just call plug_closing(),
1305 * because it's quite likely that we're currently
1306 * _in_ a call from the code we'd be calling back
1307 * to, so we'd have to make half the SSH code
1308 * reentrant. Instead we flag a pending error on
1309 * the socket, to be dealt with (by calling
1310 * plug_closing()) at some suitable future moment.
1311 */
1312 s->pending_error = err;
1313 return;
1314 } else {
1315 /* We're inside the Windows frontend here, so we know
1316 * that the frontend handle is unnecessary. */
1317 logevent(NULL, winsock_error_string(err));
1318 fatalbox("%s", winsock_error_string(err));
1319 }
1320 } else {
1321 if (s->sending_oob) {
1322 if (nsent < len) {
1323 memmove(s->oobdata, s->oobdata+nsent, len-nsent);
1324 s->sending_oob = len - nsent;
1325 } else {
1326 s->sending_oob = 0;
1327 }
1328 } else {
1329 bufchain_consume(&s->output_data, nsent);
1330 }
1331 }
1332 }
1333 }
1334
1335 static int sk_tcp_write(Socket sock, const char *buf, int len)
1336 {
1337 Actual_Socket s = (Actual_Socket) sock;
1338
1339 /*
1340 * Add the data to the buffer list on the socket.
1341 */
1342 bufchain_add(&s->output_data, buf, len);
1343
1344 /*
1345 * Now try sending from the start of the buffer list.
1346 */
1347 if (s->writable)
1348 try_send(s);
1349
1350 return bufchain_size(&s->output_data);
1351 }
1352
1353 static int sk_tcp_write_oob(Socket sock, const char *buf, int len)
1354 {
1355 Actual_Socket s = (Actual_Socket) sock;
1356
1357 /*
1358 * Replace the buffer list on the socket with the data.
1359 */
1360 bufchain_clear(&s->output_data);
1361 assert(len <= sizeof(s->oobdata));
1362 memcpy(s->oobdata, buf, len);
1363 s->sending_oob = len;
1364
1365 /*
1366 * Now try sending from the start of the buffer list.
1367 */
1368 if (s->writable)
1369 try_send(s);
1370
1371 return s->sending_oob;
1372 }
1373
1374 int select_result(WPARAM wParam, LPARAM lParam)
1375 {
1376 int ret, open;
1377 DWORD err;
1378 char buf[20480]; /* nice big buffer for plenty of speed */
1379 Actual_Socket s;
1380 u_long atmark;
1381
1382 /* wParam is the socket itself */
1383
1384 if (wParam == 0)
1385 return 1; /* boggle */
1386
1387 s = find234(sktree, (void *) wParam, cmpforsearch);
1388 if (!s)
1389 return 1; /* boggle */
1390
1391 if ((err = WSAGETSELECTERROR(lParam)) != 0) {
1392 /*
1393 * An error has occurred on this socket. Pass it to the
1394 * plug.
1395 */
1396 if (s->addr) {
1397 plug_log(s->plug, 1, s->addr, s->port,
1398 winsock_error_string(err), err);
1399 while (s->addr && sk_nextaddr(s->addr, &s->step)) {
1400 err = try_connect(s);
1401 }
1402 }
1403 if (err != 0)
1404 return plug_closing(s->plug, winsock_error_string(err), err, 0);
1405 else
1406 return 1;
1407 }
1408
1409 noise_ultralight(lParam);
1410
1411 switch (WSAGETSELECTEVENT(lParam)) {
1412 case FD_CONNECT:
1413 s->connected = s->writable = 1;
1414 /*
1415 * Once a socket is connected, we can stop falling
1416 * back through the candidate addresses to connect
1417 * to.
1418 */
1419 if (s->addr) {
1420 sk_addr_free(s->addr);
1421 s->addr = NULL;
1422 }
1423 break;
1424 case FD_READ:
1425 /* In the case the socket is still frozen, we don't even bother */
1426 if (s->frozen) {
1427 s->frozen_readable = 1;
1428 break;
1429 }
1430
1431 /*
1432 * We have received data on the socket. For an oobinline
1433 * socket, this might be data _before_ an urgent pointer,
1434 * in which case we send it to the back end with type==1
1435 * (data prior to urgent).
1436 */
1437 if (s->oobinline) {
1438 atmark = 1;
1439 p_ioctlsocket(s->s, SIOCATMARK, &atmark);
1440 /*
1441 * Avoid checking the return value from ioctlsocket(),
1442 * on the grounds that some WinSock wrappers don't
1443 * support it. If it does nothing, we get atmark==1,
1444 * which is equivalent to `no OOB pending', so the
1445 * effect will be to non-OOB-ify any OOB data.
1446 */
1447 } else
1448 atmark = 1;
1449
1450 ret = p_recv(s->s, buf, sizeof(buf), 0);
1451 noise_ultralight(ret);
1452 if (ret < 0) {
1453 err = p_WSAGetLastError();
1454 if (err == WSAEWOULDBLOCK) {
1455 break;
1456 }
1457 }
1458 if (ret < 0) {
1459 return plug_closing(s->plug, winsock_error_string(err), err,
1460 0);
1461 } else if (0 == ret) {
1462 return plug_closing(s->plug, NULL, 0, 0);
1463 } else {
1464 return plug_receive(s->plug, atmark ? 0 : 1, buf, ret);
1465 }
1466 break;
1467 case FD_OOB:
1468 /*
1469 * This will only happen on a non-oobinline socket. It
1470 * indicates that we can immediately perform an OOB read
1471 * and get back OOB data, which we will send to the back
1472 * end with type==2 (urgent data).
1473 */
1474 ret = p_recv(s->s, buf, sizeof(buf), MSG_OOB);
1475 noise_ultralight(ret);
1476 if (ret <= 0) {
1477 char *str = (ret == 0 ? "Internal networking trouble" :
1478 winsock_error_string(p_WSAGetLastError()));
1479 /* We're inside the Windows frontend here, so we know
1480 * that the frontend handle is unnecessary. */
1481 logevent(NULL, str);
1482 fatalbox("%s", str);
1483 } else {
1484 return plug_receive(s->plug, 2, buf, ret);
1485 }
1486 break;
1487 case FD_WRITE:
1488 {
1489 int bufsize_before, bufsize_after;
1490 s->writable = 1;
1491 bufsize_before = s->sending_oob + bufchain_size(&s->output_data);
1492 try_send(s);
1493 bufsize_after = s->sending_oob + bufchain_size(&s->output_data);
1494 if (bufsize_after < bufsize_before)
1495 plug_sent(s->plug, bufsize_after);
1496 }
1497 break;
1498 case FD_CLOSE:
1499 /* Signal a close on the socket. First read any outstanding data. */
1500 open = 1;
1501 do {
1502 ret = p_recv(s->s, buf, sizeof(buf), 0);
1503 if (ret < 0) {
1504 err = p_WSAGetLastError();
1505 if (err == WSAEWOULDBLOCK)
1506 break;
1507 return plug_closing(s->plug, winsock_error_string(err),
1508 err, 0);
1509 } else {
1510 if (ret)
1511 open &= plug_receive(s->plug, 0, buf, ret);
1512 else
1513 open &= plug_closing(s->plug, NULL, 0, 0);
1514 }
1515 } while (ret > 0);
1516 return open;
1517 case FD_ACCEPT:
1518 {
1519 #ifdef NO_IPV6
1520 struct sockaddr_in isa;
1521 #else
1522 struct sockaddr_storage isa;
1523 #endif
1524 int addrlen = sizeof(isa);
1525 SOCKET t; /* socket of connection */
1526
1527 memset(&isa, 0, sizeof(isa));
1528 err = 0;
1529 t = p_accept(s->s,(struct sockaddr *)&isa,&addrlen);
1530 if (t == INVALID_SOCKET)
1531 {
1532 err = p_WSAGetLastError();
1533 if (err == WSATRY_AGAIN)
1534 break;
1535 }
1536 #ifndef NO_IPV6
1537 if (isa.ss_family == AF_INET &&
1538 s->localhost_only &&
1539 !ipv4_is_local_addr(((struct sockaddr_in *)&isa)->sin_addr))
1540 #else
1541 if (s->localhost_only && !ipv4_is_local_addr(isa.sin_addr))
1542 #endif
1543 {
1544 p_closesocket(t); /* dodgy WinSock let nonlocal through */
1545 } else if (plug_accepting(s->plug, (void*)t)) {
1546 p_closesocket(t); /* denied or error */
1547 }
1548 }
1549 }
1550
1551 return 1;
1552 }
1553
1554 /*
1555 * Deal with socket errors detected in try_send().
1556 */
1557 void net_pending_errors(void)
1558 {
1559 int i;
1560 Actual_Socket s;
1561
1562 /*
1563 * This might be a fiddly business, because it's just possible
1564 * that handling a pending error on one socket might cause
1565 * others to be closed. (I can't think of any reason this might
1566 * happen in current SSH implementation, but to maintain
1567 * generality of this network layer I'll assume the worst.)
1568 *
1569 * So what we'll do is search the socket list for _one_ socket
1570 * with a pending error, and then handle it, and then search
1571 * the list again _from the beginning_. Repeat until we make a
1572 * pass with no socket errors present. That way we are
1573 * protected against the socket list changing under our feet.
1574 */
1575
1576 do {
1577 for (i = 0; (s = index234(sktree, i)) != NULL; i++) {
1578 if (s->pending_error) {
1579 /*
1580 * An error has occurred on this socket. Pass it to the
1581 * plug.
1582 */
1583 plug_closing(s->plug,
1584 winsock_error_string(s->pending_error),
1585 s->pending_error, 0);
1586 break;
1587 }
1588 }
1589 } while (s);
1590 }
1591
1592 /*
1593 * Each socket abstraction contains a `void *' private field in
1594 * which the client can keep state.
1595 */
1596 static void sk_tcp_set_private_ptr(Socket sock, void *ptr)
1597 {
1598 Actual_Socket s = (Actual_Socket) sock;
1599 s->private_ptr = ptr;
1600 }
1601
1602 static void *sk_tcp_get_private_ptr(Socket sock)
1603 {
1604 Actual_Socket s = (Actual_Socket) sock;
1605 return s->private_ptr;
1606 }
1607
1608 /*
1609 * Special error values are returned from sk_namelookup and sk_new
1610 * if there's a problem. These functions extract an error message,
1611 * or return NULL if there's no problem.
1612 */
1613 const char *sk_addr_error(SockAddr addr)
1614 {
1615 return addr->error;
1616 }
1617 static const char *sk_tcp_socket_error(Socket sock)
1618 {
1619 Actual_Socket s = (Actual_Socket) sock;
1620 return s->error;
1621 }
1622
1623 static void sk_tcp_set_frozen(Socket sock, int is_frozen)
1624 {
1625 Actual_Socket s = (Actual_Socket) sock;
1626 if (s->frozen == is_frozen)
1627 return;
1628 s->frozen = is_frozen;
1629 if (!is_frozen) {
1630 do_select(s->s, 1);
1631 if (s->frozen_readable) {
1632 char c;
1633 p_recv(s->s, &c, 1, MSG_PEEK);
1634 }
1635 }
1636 s->frozen_readable = 0;
1637 }
1638
1639 void socket_reselect_all(void)
1640 {
1641 Actual_Socket s;
1642 int i;
1643
1644 for (i = 0; (s = index234(sktree, i)) != NULL; i++) {
1645 if (!s->frozen)
1646 do_select(s->s, 1);
1647 }
1648 }
1649
1650 /*
1651 * For Plink: enumerate all sockets currently active.
1652 */
1653 SOCKET first_socket(int *state)
1654 {
1655 Actual_Socket s;
1656 *state = 0;
1657 s = index234(sktree, (*state)++);
1658 return s ? s->s : INVALID_SOCKET;
1659 }
1660
1661 SOCKET next_socket(int *state)
1662 {
1663 Actual_Socket s = index234(sktree, (*state)++);
1664 return s ? s->s : INVALID_SOCKET;
1665 }
1666
1667 extern int socket_writable(SOCKET skt)
1668 {
1669 Actual_Socket s = find234(sktree, (void *)skt, cmpforsearch);
1670
1671 if (s)
1672 return bufchain_size(&s->output_data) > 0;
1673 else
1674 return 0;
1675 }
1676
1677 int net_service_lookup(char *service)
1678 {
1679 struct servent *se;
1680 se = p_getservbyname(service, NULL);
1681 if (se != NULL)
1682 return p_ntohs(se->s_port);
1683 else
1684 return 0;
1685 }
1686
1687 SockAddr platform_get_x11_unix_address(const char *display, int displaynum,
1688 char **canonicalname)
1689 {
1690 SockAddr ret = snew(struct SockAddr_tag);
1691 memset(ret, 0, sizeof(struct SockAddr_tag));
1692 ret->error = "unix sockets not supported on this platform";
1693 ret->refcount = 1;
1694 return ret;
1695 }