Patch from Robert de Bath to substantially simplify timing.c.
[u/mdw/putty] / timing.c
1 /*
2 * timing.c
3 *
4 * This module tracks any timers set up by schedule_timer(). It
5 * keeps all the currently active timers in a list; it informs the
6 * front end of when the next timer is due to go off if that
7 * changes; and, very importantly, it tracks the context pointers
8 * passed to schedule_timer(), so that if a context is freed all
9 * the timers associated with it can be immediately annulled.
10 *
11 *
12 * The problem is that computer clocks aren't perfectly accurate.
13 * The GETTICKCOUNT function returns a 32bit number that normally
14 * increases by about 1000 every second. On windows this uses the PC's
15 * interrupt timer and so is only accurate to around 20ppm. On unix it's
16 * a value that's calculated from the current UTC time and so is in theory
17 * accurate in the long term but may jitter and jump in the short term.
18 *
19 * What PuTTY needs from these timers is simply a way of delaying the
20 * calling of a function for a little while, if it's occasionally called a
21 * little early or late that's not a problem. So to protect against clock
22 * jumps schedule_timer records the time that it was called in the timer
23 * structure. With this information the run_timers function can see when
24 * the current GETTICKCOUNT value is after the time the event should be
25 * fired OR before the time it was set. In the latter case the clock must
26 * have jumped, the former is (probably) just the normal passage of time.
27 *
28 */
29
30 #include <assert.h>
31 #include <stdio.h>
32
33 #include "putty.h"
34 #include "tree234.h"
35
36 struct timer {
37 timer_fn_t fn;
38 void *ctx;
39 long now;
40 long when_set;
41 };
42
43 static tree234 *timers = NULL;
44 static tree234 *timer_contexts = NULL;
45 static long now = 0L;
46
47 static int compare_timers(void *av, void *bv)
48 {
49 struct timer *a = (struct timer *)av;
50 struct timer *b = (struct timer *)bv;
51 long at = a->now - now;
52 long bt = b->now - now;
53
54 if (at < bt)
55 return -1;
56 else if (at > bt)
57 return +1;
58
59 /*
60 * Failing that, compare on the other two fields, just so that
61 * we don't get unwanted equality.
62 */
63 #ifdef __LCC__
64 /* lcc won't let us compare function pointers. Legal, but annoying. */
65 {
66 int c = memcmp(&a->fn, &b->fn, sizeof(a->fn));
67 if (c < 0)
68 return -1;
69 else if (c > 0)
70 return +1;
71 }
72 #else
73 if (a->fn < b->fn)
74 return -1;
75 else if (a->fn > b->fn)
76 return +1;
77 #endif
78
79 if (a->ctx < b->ctx)
80 return -1;
81 else if (a->ctx > b->ctx)
82 return +1;
83
84 /*
85 * Failing _that_, the two entries genuinely are equal, and we
86 * never have a need to store them separately in the tree.
87 */
88 return 0;
89 }
90
91 static int compare_timer_contexts(void *av, void *bv)
92 {
93 char *a = (char *)av;
94 char *b = (char *)bv;
95 if (a < b)
96 return -1;
97 else if (a > b)
98 return +1;
99 return 0;
100 }
101
102 static void init_timers(void)
103 {
104 if (!timers) {
105 timers = newtree234(compare_timers);
106 timer_contexts = newtree234(compare_timer_contexts);
107 now = GETTICKCOUNT();
108 }
109 }
110
111 long schedule_timer(int ticks, timer_fn_t fn, void *ctx)
112 {
113 long when;
114 struct timer *t, *first;
115
116 init_timers();
117
118 now = GETTICKCOUNT();
119 when = ticks + now;
120
121 /*
122 * Just in case our various defences against timing skew fail
123 * us: if we try to schedule a timer that's already in the
124 * past, we instead schedule it for the immediate future.
125 */
126 if (when - now <= 0)
127 when = now + 1;
128
129 t = snew(struct timer);
130 t->fn = fn;
131 t->ctx = ctx;
132 t->now = when;
133 t->when_set = now;
134
135 if (t != add234(timers, t)) {
136 sfree(t); /* identical timer already exists */
137 } else {
138 add234(timer_contexts, t->ctx);/* don't care if this fails */
139 }
140
141 first = (struct timer *)index234(timers, 0);
142 if (first == t) {
143 /*
144 * This timer is the very first on the list, so we must
145 * notify the front end.
146 */
147 timer_change_notify(first->now);
148 }
149
150 return when;
151 }
152
153 /*
154 * Call to run any timers whose time has reached the present.
155 * Returns the time (in ticks) expected until the next timer after
156 * that triggers.
157 */
158 int run_timers(long anow, long *next)
159 {
160 struct timer *first;
161
162 init_timers();
163
164 now = GETTICKCOUNT();
165
166 while (1) {
167 first = (struct timer *)index234(timers, 0);
168
169 if (!first)
170 return FALSE; /* no timers remaining */
171
172 if (find234(timer_contexts, first->ctx, NULL) == NULL) {
173 /*
174 * This timer belongs to a context that has been
175 * expired. Delete it without running.
176 */
177 delpos234(timers, 0);
178 sfree(first);
179 } else if (first->now - now <= 0 ||
180 now - (first->when_set - 10) < 0) {
181 /*
182 * This timer is active and has reached its running
183 * time. Run it.
184 */
185 delpos234(timers, 0);
186 first->fn(first->ctx, first->now);
187 sfree(first);
188 } else {
189 /*
190 * This is the first still-active timer that is in the
191 * future. Return how long it has yet to go.
192 */
193 *next = first->now;
194 return TRUE;
195 }
196 }
197 }
198
199 /*
200 * Call to expire all timers associated with a given context.
201 */
202 void expire_timer_context(void *ctx)
203 {
204 init_timers();
205
206 /*
207 * We don't bother to check the return value; if the context
208 * already wasn't in the tree (presumably because no timers
209 * ever actually got scheduled for it) then that's fine and we
210 * simply don't need to do anything.
211 */
212 del234(timer_contexts, ctx);
213 }