2 * Windows networking abstraction.
4 * Due to this clean abstraction it was possible
5 * to easily implement IPv6 support :)
7 * IPv6 patch 1 (27 October 2000) Jeroen Massar <jeroen@unfix.org>
8 * - Preliminary hacked IPv6 support.
9 * - Connecting to IPv6 address (eg fec0:4242:4242:100:2d0:b7ff:fe8f:5d42) works.
10 * - Connecting to IPv6 hostname (eg heaven.ipv6.unfix.org) works.
11 * - Compiles as either IPv4 or IPv6.
13 * IPv6 patch 2 (29 October 2000) Jeroen Massar <jeroen@unfix.org>
14 * - When compiled as IPv6 it also allows connecting to IPv4 hosts.
15 * - Added some more documentation.
17 * IPv6 patch 3 (18 November 2000) Jeroen Massar <jeroen@unfix.org>
18 * - It now supports dynamically loading the IPv6 resolver dll's.
19 * This way we should be able to distribute one (1) binary
20 * which supports both IPv4 and IPv6.
21 * - getaddrinfo() and getnameinfo() are loaded dynamicaly if possible.
22 * - in6addr_any is defined in this file so we don't need to link to wship6.lib
23 * - The patch is now more unified so that we can still
24 * remove all IPv6 support by undef'ing IPV6.
25 * But where it fallsback to IPv4 it uses the IPv4 code which is already in place...
26 * - Canonical name resolving works.
28 * IPv6 patch 4 (07 January 2001) Jeroen Massar <jeroen@unfix.org>
29 * - patch against CVS of today, will be submitted to the bugs list
30 * as a 'cvs diff -u' on Simon's request...
35 * Define IPV6 to have IPv6 on-the-fly-loading support.
36 * This means that one doesn't have to have an IPv6 stack to use it.
37 * But if an IPv6 stack is found it is used with a fallback to IPv4.
52 #define DEFINE_PLUG_METHOD_MACROS
57 #define BUFFER_GRANULE 512
60 struct socket_function_table
*fn
;
61 /* the above variable absolutely *must* be the first in this structure */
66 struct buffer
*head
, *tail
;
68 int frozen
; /* this tells the write stuff not to even bother trying to send at this point */
74 * We used to typedef struct Socket_tag *Socket.
76 * Since we have made the networking abstraction slightly more
77 * abstract, Socket no longer means a tcp socket (it could mean
78 * an ssl socket). So now we must use Actual_Socket when we know
79 * we are talking about a tcp socket.
81 typedef struct Socket_tag
*Actual_Socket
;
85 /* address family this belongs to, AF_INET for IPv4, AF_INET6 for IPv6. */
87 unsigned long address
; /* Address IPv4 style. */
89 struct addrinfo
*ai
; /* Address IPv6 style. */
96 char buf
[BUFFER_GRANULE
];
99 static tree234
*sktree
;
101 static int cmpfortree(void *av
, void *bv
)
103 Actual_Socket a
= (Actual_Socket
) av
, b
= (Actual_Socket
) bv
;
104 unsigned long as
= (unsigned long) a
->s
, bs
= (unsigned long) b
->s
;
112 static int cmpforsearch(void *av
, void *bv
)
114 Actual_Socket b
= (Actual_Socket
) bv
;
115 unsigned long as
= (unsigned long) av
, bs
= (unsigned long) b
->s
;
125 sktree
= newtree234(cmpfortree
);
128 char *winsock_error_string(int error
)
132 return "Network error: Permission denied";
134 return "Network error: Address already in use";
135 case WSAEADDRNOTAVAIL
:
136 return "Network error: Cannot assign requested address";
137 case WSAEAFNOSUPPORT
:
139 "Network error: Address family not supported by protocol family";
141 return "Network error: Operation already in progress";
142 case WSAECONNABORTED
:
143 return "Network error: Software caused connection abort";
144 case WSAECONNREFUSED
:
145 return "Network error: Connection refused";
147 return "Network error: Connection reset by peer";
148 case WSAEDESTADDRREQ
:
149 return "Network error: Destination address required";
151 return "Network error: Bad address";
153 return "Network error: Host is down";
154 case WSAEHOSTUNREACH
:
155 return "Network error: No route to host";
157 return "Network error: Operation now in progress";
159 return "Network error: Interrupted function call";
161 return "Network error: Invalid argument";
163 return "Network error: Socket is already connected";
165 return "Network error: Too many open files";
167 return "Network error: Message too long";
169 return "Network error: Network is down";
171 return "Network error: Network dropped connection on reset";
173 return "Network error: Network is unreachable";
175 return "Network error: No buffer space available";
177 return "Network error: Bad protocol option";
179 return "Network error: Socket is not connected";
181 return "Network error: Socket operation on non-socket";
183 return "Network error: Operation not supported";
184 case WSAEPFNOSUPPORT
:
185 return "Network error: Protocol family not supported";
187 return "Network error: Too many processes";
188 case WSAEPROTONOSUPPORT
:
189 return "Network error: Protocol not supported";
191 return "Network error: Protocol wrong type for socket";
193 return "Network error: Cannot send after socket shutdown";
194 case WSAESOCKTNOSUPPORT
:
195 return "Network error: Socket type not supported";
197 return "Network error: Connection timed out";
199 return "Network error: Resource temporarily unavailable";
201 return "Network error: Graceful shutdown in progress";
203 return "Unknown network error";
207 SockAddr
sk_namelookup(char *host
, char **canonicalname
)
209 SockAddr ret
= smalloc(sizeof(struct SockAddr_tag
));
211 struct hostent
*h
= NULL
;
214 /* Clear the structure and default to IPv4. */
215 memset(ret
, 0, sizeof(struct SockAddr_tag
));
216 ret
->family
= 0; /* We set this one when we have resolved the host. */
219 if ((a
= inet_addr(host
)) == (unsigned long) INADDR_NONE
) {
222 /* Try to get the getaddrinfo() function from wship6.dll */
223 /* This way one doesn't need to have IPv6 dll's to use PuTTY and
224 * it will fallback to IPv4. */
225 typedef int (CALLBACK
* FGETADDRINFO
) (const char *nodename
,
226 const char *servname
,
227 const struct addrinfo
*
229 struct addrinfo
** res
);
230 FGETADDRINFO fGetAddrInfo
= NULL
;
232 HINSTANCE dllWSHIP6
= LoadLibrary("wship6.dll");
234 fGetAddrInfo
= (FGETADDRINFO
) GetProcAddress(dllWSHIP6
,
238 * Use fGetAddrInfo when it's available (which usually also
239 * means IPv6 is installed...)
242 /*debug(("Resolving \"%s\" with getaddrinfo() (IPv4+IPv6 capable)...\n", host)); */
243 if (fGetAddrInfo(host
, NULL
, NULL
, &ret
->ai
) == 0)
244 ret
->family
= ret
->ai
->ai_family
;
249 * Otherwise use the IPv4-only gethostbyname...
250 * (NOTE: we don't use gethostbyname as a
253 if (ret
->family
== 0) {
254 /*debug(("Resolving \"%s\" with gethostbyname() (IPv4 only)...\n", host)); */
255 if ( (h
= gethostbyname(host
)) )
256 ret
->family
= AF_INET
;
259 /*debug(("Done resolving...(family is %d) AF_INET = %d, AF_INET6 = %d\n", ret->family, AF_INET, AF_INET6)); */
261 if (ret
->family
== 0) {
262 DWORD err
= WSAGetLastError();
263 ret
->error
= (err
== WSAENETDOWN ?
"Network is down" :
265 WSAHOST_NOT_FOUND ?
"Host does not exist" : err
266 == WSATRY_AGAIN ?
"Host not found" :
268 fGetAddrInfo ?
"getaddrinfo: unknown error" :
270 "gethostbyname: unknown error");
274 FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER
|
275 FORMAT_MESSAGE_FROM_SYSTEM
|
276 FORMAT_MESSAGE_IGNORE_INSERTS
, NULL
, err
,
277 MAKELANGID(LANG_NEUTRAL
, SUBLANG_DEFAULT
),
278 (LPTSTR
) & lpMsgBuf
, 0, NULL
);
279 /*debug(("Error %ld: %s (h=%lx)\n", err, lpMsgBuf, h)); */
280 /* Free the buffer. */
288 /* If we got an address info use that... */
290 typedef int (CALLBACK
* FGETNAMEINFO
)
291 (const struct sockaddr FAR
* sa
, socklen_t salen
,
292 char FAR
* host
, size_t hostlen
, char FAR
* serv
,
293 size_t servlen
, int flags
);
294 FGETNAMEINFO fGetNameInfo
= NULL
;
296 /* Are we in IPv4 fallback mode? */
297 /* We put the IPv4 address into the a variable so we can further-on use the IPv4 code... */
298 if (ret
->family
== AF_INET
)
300 (char *) &((SOCKADDR_IN
*) ret
->ai
->
301 ai_addr
)->sin_addr
, sizeof(a
));
303 /* Now let's find that canonicalname... */
306 (FGETNAMEINFO
) GetProcAddress(dllWSHIP6
,
309 ((struct sockaddr
*) ret
->ai
->ai_addr
,
311 AF_INET ?
sizeof(SOCKADDR_IN
) :
312 sizeof(SOCKADDR_IN6
), realhost
,
313 sizeof(realhost
), NULL
, 0, 0) != 0) {
314 strncpy(realhost
, host
, sizeof(realhost
));
318 /* We used the IPv4-only gethostbyname()... */
322 memcpy(&a
, h
->h_addr
, sizeof(a
));
323 /* This way we are always sure the h->h_name is valid :) */
324 strncpy(realhost
, h
->h_name
, sizeof(realhost
));
328 FreeLibrary(dllWSHIP6
);
332 * This must be a numeric IPv4 address because it caused a
333 * success return from inet_addr.
335 ret
->family
= AF_INET
;
336 strncpy(realhost
, host
, sizeof(realhost
));
338 ret
->address
= ntohl(a
);
339 realhost
[lenof(realhost
)-1] = '\0';
340 *canonicalname
= smalloc(1+strlen(realhost
));
341 strcpy(*canonicalname
, realhost
);
345 void sk_addr_free(SockAddr addr
)
350 static Plug
sk_tcp_plug(Socket sock
, Plug p
)
352 Actual_Socket s
= (Actual_Socket
) sock
;
359 static void sk_tcp_flush(Socket s
)
362 * We send data to the socket as soon as we can anyway,
363 * so we don't need to do anything here. :-)
367 static void sk_tcp_close(Socket s
);
368 static void sk_tcp_write(Socket s
, char *data
, int len
);
369 static void sk_tcp_write_oob(Socket s
, char *data
, int len
);
370 static char *sk_tcp_socket_error(Socket s
);
372 extern char *do_select(SOCKET skt
, int startup
);
374 Socket
sk_register(void *sock
, Plug plug
)
376 static struct socket_function_table fn_table
= {
390 * Create Socket structure.
392 ret
= smalloc(sizeof(struct Socket_tag
));
396 ret
->head
= ret
->tail
= NULL
;
397 ret
->writable
= 1; /* to start with */
398 ret
->sending_oob
= 0;
401 ret
->s
= (SOCKET
)sock
;
403 if (ret
->s
== INVALID_SOCKET
) {
404 err
= WSAGetLastError();
405 ret
->error
= winsock_error_string(err
);
411 /* Set up a select mechanism. This could be an AsyncSelect on a
412 * window, or an EventSelect on an event object. */
413 errstr
= do_select(ret
->s
, 1);
424 Socket
sk_new(SockAddr addr
, int port
, int privport
, int oobinline
,
427 static struct socket_function_table fn_table
= {
447 * Create Socket structure.
449 ret
= smalloc(sizeof(struct Socket_tag
));
453 ret
->head
= ret
->tail
= NULL
;
454 ret
->writable
= 1; /* to start with */
455 ret
->sending_oob
= 0;
461 s
= socket(addr
->family
, SOCK_STREAM
, 0);
464 if (s
== INVALID_SOCKET
) {
465 err
= WSAGetLastError();
466 ret
->error
= winsock_error_string(err
);
470 ret
->oobinline
= oobinline
;
473 setsockopt(s
, SOL_SOCKET
, SO_OOBINLINE
, (void *) &b
, sizeof(b
));
477 * Bind to local address.
480 localport
= 1023; /* count from 1023 downwards */
482 localport
= 0; /* just use port 0 (ie winsock picks) */
484 /* Loop round trying to bind */
489 if (addr
->family
== AF_INET6
) {
490 memset(&a6
, 0, sizeof(a6
));
491 a6
.sin6_family
= AF_INET6
;
492 /*a6.sin6_addr = in6addr_any; *//* == 0 */
493 a6
.sin6_port
= htons(localport
);
497 a
.sin_family
= AF_INET
;
498 a
.sin_addr
.s_addr
= htonl(INADDR_ANY
);
499 a
.sin_port
= htons(localport
);
502 retcode
= bind(s
, (addr
->family
== AF_INET6 ?
503 (struct sockaddr
*) &a6
:
504 (struct sockaddr
*) &a
),
506 AF_INET6 ?
sizeof(a6
) : sizeof(a
)));
508 retcode
= bind(s
, (struct sockaddr
*) &a
, sizeof(a
));
510 if (retcode
!= SOCKET_ERROR
) {
514 err
= WSAGetLastError();
515 if (err
!= WSAEADDRINUSE
) /* failed, for a bad reason */
520 break; /* we're only looping once */
523 break; /* we might have got to the end */
527 ret
->error
= winsock_error_string(err
);
532 * Connect to remote address.
535 if (addr
->family
== AF_INET6
) {
536 memset(&a
, 0, sizeof(a
));
537 a6
.sin6_family
= AF_INET6
;
538 a6
.sin6_port
= htons((short) port
);
540 ((struct sockaddr_in6
*) addr
->ai
->ai_addr
)->sin6_addr
;
544 a
.sin_family
= AF_INET
;
545 a
.sin_addr
.s_addr
= htonl(addr
->address
);
546 a
.sin_port
= htons((short) port
);
550 connect(s
, ((addr
->family
== AF_INET6
) ?
551 (struct sockaddr
*) &a6
: (struct sockaddr
*) &a
),
552 (addr
->family
== AF_INET6
) ?
sizeof(a6
) : sizeof(a
))
554 connect(s
, (struct sockaddr
*) &a
, sizeof(a
))
557 err
= WSAGetLastError();
558 ret
->error
= winsock_error_string(err
);
562 /* Set up a select mechanism. This could be an AsyncSelect on a
563 * window, or an EventSelect on an event object. */
564 errstr
= do_select(s
, 1);
575 Socket
sk_newlistenner(int port
, Plug plug
)
577 static struct socket_function_table fn_table
= {
598 * Create Socket structure.
600 ret
= smalloc(sizeof(struct Socket_tag
));
604 ret
->head
= ret
->tail
= NULL
;
605 ret
->writable
= 0; /* to start with */
606 ret
->sending_oob
= 0;
612 s
= socket(AF_INET
, SOCK_STREAM
, 0);
615 if (s
== INVALID_SOCKET
) {
616 err
= WSAGetLastError();
617 ret
->error
= winsock_error_string(err
);
624 setsockopt(s
, SOL_SOCKET
, SO_REUSEADDR
, (const char *)&on
, sizeof(on
));
628 if (addr
->family
== AF_INET6
) {
629 memset(&a6
, 0, sizeof(a6
));
630 a6
.sin6_family
= AF_INET6
;
631 /*a6.sin6_addr = in6addr_any; *//* == 0 */
632 a6
.sin6_port
= htons(port
);
636 a
.sin_family
= AF_INET
;
637 a
.sin_addr
.s_addr
= htonl(INADDR_ANY
);
638 a
.sin_port
= htons((short)port
);
641 retcode
= bind(s
, (addr
->family
== AF_INET6 ?
642 (struct sockaddr
*) &a6
:
643 (struct sockaddr
*) &a
),
645 AF_INET6 ?
sizeof(a6
) : sizeof(a
)));
647 retcode
= bind(s
, (struct sockaddr
*) &a
, sizeof(a
));
649 if (retcode
!= SOCKET_ERROR
) {
652 err
= WSAGetLastError();
656 ret
->error
= winsock_error_string(err
);
661 if (listen(s
, SOMAXCONN
) == SOCKET_ERROR
) {
663 ret
->error
= winsock_error_string(err
);
667 /* Set up a select mechanism. This could be an AsyncSelect on a
668 * window, or an EventSelect on an event object. */
669 errstr
= do_select(s
, 1);
680 static void sk_tcp_close(Socket sock
)
682 extern char *do_select(SOCKET skt
, int startup
);
683 Actual_Socket s
= (Actual_Socket
) sock
;
692 * The function which tries to send on a socket once it's deemed
695 void try_send(Actual_Socket s
)
697 if (s
->frozen
) return;
703 if (s
->sending_oob
) {
704 urgentflag
= MSG_OOB
;
705 len
= s
->sending_oob
;
708 len
= s
->head
->buflen
- s
->head
->bufpos
;
712 send(s
->s
, s
->head
->buf
+ s
->head
->bufpos
, len
, urgentflag
);
713 noise_ultralight(nsent
);
715 err
= (nsent
< 0 ?
WSAGetLastError() : 0);
716 if ((err
== 0 && nsent
< 0) || err
== WSAEWOULDBLOCK
) {
718 * Perfectly normal: we've sent all we can for the moment.
720 * (Apparently some WinSocks can return <0 but
721 * leave no error indication - WSAGetLastError() is
722 * called but returns zero - so we check that case
723 * and treat it just like WSAEWOULDBLOCK.)
727 } else if (nsent
== 0 ||
728 err
== WSAECONNABORTED
|| err
== WSAECONNRESET
) {
730 * FIXME. This will have to be done better when we
731 * start managing multiple sockets (e.g. SSH port
732 * forwarding), because if we get CONNRESET while
733 * trying to write a particular forwarded socket
734 * then it isn't necessarily the end of the world.
735 * Ideally I'd like to pass the error code back to
736 * somewhere the next select_result() will see it,
737 * but that might be hard. Perhaps I should pass it
738 * back to be queued in the Windows front end bit.
740 fatalbox(winsock_error_string(err
));
742 fatalbox(winsock_error_string(err
));
745 s
->head
->bufpos
+= nsent
;
747 s
->sending_oob
-= nsent
;
748 if (s
->head
->bufpos
>= s
->head
->buflen
) {
749 struct buffer
*tmp
= s
->head
;
759 static void sk_tcp_write(Socket sock
, char *buf
, int len
)
761 Actual_Socket s
= (Actual_Socket
) sock
;
764 * Add the data to the buffer list on the socket.
766 if (s
->tail
&& s
->tail
->buflen
< BUFFER_GRANULE
) {
767 int copylen
= min(len
, BUFFER_GRANULE
- s
->tail
->buflen
);
768 memcpy(s
->tail
->buf
+ s
->tail
->buflen
, buf
, copylen
);
771 s
->tail
->buflen
+= copylen
;
774 int grainlen
= min(len
, BUFFER_GRANULE
);
775 struct buffer
*newbuf
;
776 newbuf
= smalloc(sizeof(struct buffer
));
778 newbuf
->buflen
= grainlen
;
779 memcpy(newbuf
->buf
, buf
, grainlen
);
783 s
->tail
->next
= newbuf
;
785 s
->head
= s
->tail
= newbuf
;
791 * Now try sending from the start of the buffer list.
797 static void sk_tcp_write_oob(Socket sock
, char *buf
, int len
)
799 Actual_Socket s
= (Actual_Socket
) sock
;
802 * Replace the buffer list on the socket with the data.
805 s
->head
= smalloc(sizeof(struct buffer
));
807 struct buffer
*walk
= s
->head
->next
;
809 struct buffer
*tmp
= walk
;
814 s
->head
->next
= NULL
;
816 s
->head
->buflen
= len
;
817 memcpy(s
->head
->buf
, buf
, len
);
820 * Set the Urgent marker.
822 s
->sending_oob
= len
;
825 * Now try sending from the start of the buffer list.
831 int select_result(WPARAM wParam
, LPARAM lParam
)
835 char buf
[20480]; /* nice big buffer for plenty of speed */
839 /* wParam is the socket itself */
840 s
= find234(sktree
, (void *) wParam
, cmpforsearch
);
842 return 1; /* boggle */
844 if ((err
= WSAGETSELECTERROR(lParam
)) != 0) {
846 * An error has occurred on this socket. Pass it to the
849 return plug_closing(s
->plug
, winsock_error_string(err
), err
, 0);
852 noise_ultralight(lParam
);
854 switch (WSAGETSELECTEVENT(lParam
)) {
857 /* In the case the socket is still frozen, we don't even bother */
862 * We have received data on the socket. For an oobinline
863 * socket, this might be data _before_ an urgent pointer,
864 * in which case we send it to the back end with type==1
865 * (data prior to urgent).
869 ioctlsocket(s
->s
, SIOCATMARK
, &atmark
);
871 * Avoid checking the return value from ioctlsocket(),
872 * on the grounds that some WinSock wrappers don't
873 * support it. If it does nothing, we get atmark==1,
874 * which is equivalent to `no OOB pending', so the
875 * effect will be to non-OOB-ify any OOB data.
880 ret
= recv(s
->s
, buf
, sizeof(buf
), 0);
881 noise_ultralight(ret
);
883 err
= WSAGetLastError();
884 if (err
== WSAEWOULDBLOCK
) {
889 return plug_closing(s
->plug
, winsock_error_string(err
), err
,
891 } else if (0 == ret
) {
892 return plug_closing(s
->plug
, NULL
, 0, 0);
894 return plug_receive(s
->plug
, atmark ?
0 : 1, buf
, ret
);
899 * This will only happen on a non-oobinline socket. It
900 * indicates that we can immediately perform an OOB read
901 * and get back OOB data, which we will send to the back
902 * end with type==2 (urgent data).
904 ret
= recv(s
->s
, buf
, sizeof(buf
), MSG_OOB
);
905 noise_ultralight(ret
);
907 fatalbox(ret
== 0 ?
"Internal networking trouble" :
908 winsock_error_string(WSAGetLastError()));
910 return plug_receive(s
->plug
, 2, buf
, ret
);
918 /* Signal a close on the socket. First read any outstanding data. */
921 ret
= recv(s
->s
, buf
, sizeof(buf
), 0);
923 err
= WSAGetLastError();
924 if (err
== WSAEWOULDBLOCK
)
926 return plug_closing(s
->plug
, winsock_error_string(err
),
930 open
&= plug_receive(s
->plug
, 0, buf
, ret
);
932 open
&= plug_closing(s
->plug
, NULL
, 0, 0);
939 int addrlen
= sizeof(struct sockaddr
);
940 SOCKET t
; /* socket of connection */
942 memset(&isa
, 0, sizeof(struct sockaddr
));
944 t
= accept(s
->s
,&isa
,&addrlen
);
945 if (t
== INVALID_SOCKET
)
947 err
= WSAGetLastError();
948 if (err
== WSATRY_AGAIN
)
952 if (plug_accepting(s
->plug
, &isa
, (void*)t
)) {
953 closesocket(t
); // denied or error
962 * Each socket abstraction contains a `void *' private field in
963 * which the client can keep state.
965 void sk_set_private_ptr(Socket sock
, void *ptr
)
967 Actual_Socket s
= (Actual_Socket
) sock
;
968 s
->private_ptr
= ptr
;
971 void *sk_get_private_ptr(Socket sock
)
973 Actual_Socket s
= (Actual_Socket
) sock
;
974 return s
->private_ptr
;
978 * Special error values are returned from sk_namelookup and sk_new
979 * if there's a problem. These functions extract an error message,
980 * or return NULL if there's no problem.
982 char *sk_addr_error(SockAddr addr
)
986 static char *sk_tcp_socket_error(Socket sock
)
988 Actual_Socket s
= (Actual_Socket
) sock
;
992 void sk_set_frozen(Socket sock
, int is_frozen
)
994 Actual_Socket s
= (Actual_Socket
) sock
;
995 s
->frozen
= is_frozen
;
998 recv(s
->s
, &c
, 1, MSG_PEEK
);
1003 * For Plink: enumerate all sockets currently active.
1005 SOCKET
first_socket(int *state
)
1009 s
= index234(sktree
, (*state
)++);
1010 return s ? s
->s
: INVALID_SOCKET
;
1013 SOCKET
next_socket(int *state
)
1015 Actual_Socket s
= index234(sktree
, (*state
)++);
1016 return s ? s
->s
: INVALID_SOCKET
;