Stop proxying connections to localhost by default; should fix
[u/mdw/putty] / winnet.c
1 /*
2 * Windows networking abstraction.
3 *
4 * Due to this clean abstraction it was possible
5 * to easily implement IPv6 support :)
6 *
7 * IPv6 patch 1 (27 October 2000) Jeroen Massar <jeroen@unfix.org>
8 * - Preliminary hacked IPv6 support.
9 * - Connecting to IPv6 address (eg fec0:4242:4242:100:2d0:b7ff:fe8f:5d42) works.
10 * - Connecting to IPv6 hostname (eg heaven.ipv6.unfix.org) works.
11 * - Compiles as either IPv4 or IPv6.
12 *
13 * IPv6 patch 2 (29 October 2000) Jeroen Massar <jeroen@unfix.org>
14 * - When compiled as IPv6 it also allows connecting to IPv4 hosts.
15 * - Added some more documentation.
16 *
17 * IPv6 patch 3 (18 November 2000) Jeroen Massar <jeroen@unfix.org>
18 * - It now supports dynamically loading the IPv6 resolver dll's.
19 * This way we should be able to distribute one (1) binary
20 * which supports both IPv4 and IPv6.
21 * - getaddrinfo() and getnameinfo() are loaded dynamicaly if possible.
22 * - in6addr_any is defined in this file so we don't need to link to wship6.lib
23 * - The patch is now more unified so that we can still
24 * remove all IPv6 support by undef'ing IPV6.
25 * But where it fallsback to IPv4 it uses the IPv4 code which is already in place...
26 * - Canonical name resolving works.
27 *
28 * IPv6 patch 4 (07 January 2001) Jeroen Massar <jeroen@unfix.org>
29 * - patch against CVS of today, will be submitted to the bugs list
30 * as a 'cvs diff -u' on Simon's request...
31 *
32 */
33
34 /*
35 * Define IPV6 to have IPv6 on-the-fly-loading support.
36 * This means that one doesn't have to have an IPv6 stack to use it.
37 * But if an IPv6 stack is found it is used with a fallback to IPv4.
38 */
39 /* #define IPV6 1 */
40
41 #ifdef IPV6
42 #include <winsock2.h>
43 #include <ws2tcpip.h>
44 #include <tpipv6.h>
45 #else
46 #include <winsock.h>
47 #endif
48 #include <windows.h>
49 #include <stdio.h>
50 #include <stdlib.h>
51 #include <assert.h>
52
53 #define DEFINE_PLUG_METHOD_MACROS
54 #include "putty.h"
55 #include "network.h"
56 #include "tree234.h"
57
58 #define ipv4_is_loopback(addr) \
59 ((ntohl(addr.s_addr) & 0xFF000000L) == 0x7F000000L)
60
61 struct Socket_tag {
62 struct socket_function_table *fn;
63 /* the above variable absolutely *must* be the first in this structure */
64 char *error;
65 SOCKET s;
66 Plug plug;
67 void *private_ptr;
68 bufchain output_data;
69 int connected;
70 int writable;
71 int frozen; /* this causes readability notifications to be ignored */
72 int frozen_readable; /* this means we missed at least one readability
73 * notification while we were frozen */
74 int localhost_only; /* for listening sockets */
75 char oobdata[1];
76 int sending_oob;
77 int oobinline;
78 int pending_error; /* in case send() returns error */
79 };
80
81 /*
82 * We used to typedef struct Socket_tag *Socket.
83 *
84 * Since we have made the networking abstraction slightly more
85 * abstract, Socket no longer means a tcp socket (it could mean
86 * an ssl socket). So now we must use Actual_Socket when we know
87 * we are talking about a tcp socket.
88 */
89 typedef struct Socket_tag *Actual_Socket;
90
91 struct SockAddr_tag {
92 char *error;
93 /* address family this belongs to, AF_INET for IPv4, AF_INET6 for IPv6. */
94 int family;
95 unsigned long address; /* Address IPv4 style. */
96 #ifdef IPV6
97 struct addrinfo *ai; /* Address IPv6 style. */
98 #endif
99 };
100
101 static tree234 *sktree;
102
103 static int cmpfortree(void *av, void *bv)
104 {
105 Actual_Socket a = (Actual_Socket) av, b = (Actual_Socket) bv;
106 unsigned long as = (unsigned long) a->s, bs = (unsigned long) b->s;
107 if (as < bs)
108 return -1;
109 if (as > bs)
110 return +1;
111 return 0;
112 }
113
114 static int cmpforsearch(void *av, void *bv)
115 {
116 Actual_Socket b = (Actual_Socket) bv;
117 unsigned long as = (unsigned long) av, bs = (unsigned long) b->s;
118 if (as < bs)
119 return -1;
120 if (as > bs)
121 return +1;
122 return 0;
123 }
124
125 void sk_init(void)
126 {
127 sktree = newtree234(cmpfortree);
128 }
129
130 void sk_cleanup(void)
131 {
132 Actual_Socket s;
133 int i;
134
135 if (sktree) {
136 for (i = 0; (s = index234(sktree, i)) != NULL; i++) {
137 closesocket(s->s);
138 }
139 }
140 }
141
142 char *winsock_error_string(int error)
143 {
144 switch (error) {
145 case WSAEACCES:
146 return "Network error: Permission denied";
147 case WSAEADDRINUSE:
148 return "Network error: Address already in use";
149 case WSAEADDRNOTAVAIL:
150 return "Network error: Cannot assign requested address";
151 case WSAEAFNOSUPPORT:
152 return
153 "Network error: Address family not supported by protocol family";
154 case WSAEALREADY:
155 return "Network error: Operation already in progress";
156 case WSAECONNABORTED:
157 return "Network error: Software caused connection abort";
158 case WSAECONNREFUSED:
159 return "Network error: Connection refused";
160 case WSAECONNRESET:
161 return "Network error: Connection reset by peer";
162 case WSAEDESTADDRREQ:
163 return "Network error: Destination address required";
164 case WSAEFAULT:
165 return "Network error: Bad address";
166 case WSAEHOSTDOWN:
167 return "Network error: Host is down";
168 case WSAEHOSTUNREACH:
169 return "Network error: No route to host";
170 case WSAEINPROGRESS:
171 return "Network error: Operation now in progress";
172 case WSAEINTR:
173 return "Network error: Interrupted function call";
174 case WSAEINVAL:
175 return "Network error: Invalid argument";
176 case WSAEISCONN:
177 return "Network error: Socket is already connected";
178 case WSAEMFILE:
179 return "Network error: Too many open files";
180 case WSAEMSGSIZE:
181 return "Network error: Message too long";
182 case WSAENETDOWN:
183 return "Network error: Network is down";
184 case WSAENETRESET:
185 return "Network error: Network dropped connection on reset";
186 case WSAENETUNREACH:
187 return "Network error: Network is unreachable";
188 case WSAENOBUFS:
189 return "Network error: No buffer space available";
190 case WSAENOPROTOOPT:
191 return "Network error: Bad protocol option";
192 case WSAENOTCONN:
193 return "Network error: Socket is not connected";
194 case WSAENOTSOCK:
195 return "Network error: Socket operation on non-socket";
196 case WSAEOPNOTSUPP:
197 return "Network error: Operation not supported";
198 case WSAEPFNOSUPPORT:
199 return "Network error: Protocol family not supported";
200 case WSAEPROCLIM:
201 return "Network error: Too many processes";
202 case WSAEPROTONOSUPPORT:
203 return "Network error: Protocol not supported";
204 case WSAEPROTOTYPE:
205 return "Network error: Protocol wrong type for socket";
206 case WSAESHUTDOWN:
207 return "Network error: Cannot send after socket shutdown";
208 case WSAESOCKTNOSUPPORT:
209 return "Network error: Socket type not supported";
210 case WSAETIMEDOUT:
211 return "Network error: Connection timed out";
212 case WSAEWOULDBLOCK:
213 return "Network error: Resource temporarily unavailable";
214 case WSAEDISCON:
215 return "Network error: Graceful shutdown in progress";
216 default:
217 return "Unknown network error";
218 }
219 }
220
221 SockAddr sk_namelookup(char *host, char **canonicalname)
222 {
223 SockAddr ret = smalloc(sizeof(struct SockAddr_tag));
224 unsigned long a;
225 struct hostent *h = NULL;
226 char realhost[8192];
227
228 /* Clear the structure and default to IPv4. */
229 memset(ret, 0, sizeof(struct SockAddr_tag));
230 ret->family = 0; /* We set this one when we have resolved the host. */
231 *realhost = '\0';
232
233 if ((a = inet_addr(host)) == (unsigned long) INADDR_NONE) {
234 #ifdef IPV6
235
236 /* Try to get the getaddrinfo() function from wship6.dll */
237 /* This way one doesn't need to have IPv6 dll's to use PuTTY and
238 * it will fallback to IPv4. */
239 typedef int (CALLBACK * FGETADDRINFO) (const char *nodename,
240 const char *servname,
241 const struct addrinfo *
242 hints,
243 struct addrinfo ** res);
244 FGETADDRINFO fGetAddrInfo = NULL;
245
246 HINSTANCE dllWSHIP6 = LoadLibrary("wship6.dll");
247 if (dllWSHIP6)
248 fGetAddrInfo = (FGETADDRINFO) GetProcAddress(dllWSHIP6,
249 "getaddrinfo");
250
251 /*
252 * Use fGetAddrInfo when it's available (which usually also
253 * means IPv6 is installed...)
254 */
255 if (fGetAddrInfo) {
256 /*debug(("Resolving \"%s\" with getaddrinfo() (IPv4+IPv6 capable)...\n", host)); */
257 if (fGetAddrInfo(host, NULL, NULL, &ret->ai) == 0)
258 ret->family = ret->ai->ai_family;
259 } else
260 #endif
261 {
262 /*
263 * Otherwise use the IPv4-only gethostbyname...
264 * (NOTE: we don't use gethostbyname as a
265 * fallback!)
266 */
267 if (ret->family == 0) {
268 /*debug(("Resolving \"%s\" with gethostbyname() (IPv4 only)...\n", host)); */
269 if ( (h = gethostbyname(host)) )
270 ret->family = AF_INET;
271 }
272 }
273 /*debug(("Done resolving...(family is %d) AF_INET = %d, AF_INET6 = %d\n", ret->family, AF_INET, AF_INET6)); */
274
275 if (ret->family == 0) {
276 DWORD err = WSAGetLastError();
277 ret->error = (err == WSAENETDOWN ? "Network is down" :
278 err ==
279 WSAHOST_NOT_FOUND ? "Host does not exist" : err
280 == WSATRY_AGAIN ? "Host not found" :
281 #ifdef IPV6
282 fGetAddrInfo ? "getaddrinfo: unknown error" :
283 #endif
284 "gethostbyname: unknown error");
285 #ifdef DEBUG
286 {
287 LPVOID lpMsgBuf;
288 FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER |
289 FORMAT_MESSAGE_FROM_SYSTEM |
290 FORMAT_MESSAGE_IGNORE_INSERTS, NULL, err,
291 MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
292 (LPTSTR) & lpMsgBuf, 0, NULL);
293 /*debug(("Error %ld: %s (h=%lx)\n", err, lpMsgBuf, h)); */
294 /* Free the buffer. */
295 LocalFree(lpMsgBuf);
296 }
297 #endif
298 } else {
299 ret->error = NULL;
300
301 #ifdef IPV6
302 /* If we got an address info use that... */
303 if (ret->ai) {
304 typedef int (CALLBACK * FGETNAMEINFO)
305 (const struct sockaddr FAR * sa, socklen_t salen,
306 char FAR * host, size_t hostlen, char FAR * serv,
307 size_t servlen, int flags);
308 FGETNAMEINFO fGetNameInfo = NULL;
309
310 /* Are we in IPv4 fallback mode? */
311 /* We put the IPv4 address into the a variable so we can further-on use the IPv4 code... */
312 if (ret->family == AF_INET)
313 memcpy(&a,
314 (char *) &((SOCKADDR_IN *) ret->ai->
315 ai_addr)->sin_addr, sizeof(a));
316
317 /* Now let's find that canonicalname... */
318 if ((dllWSHIP6)
319 && (fGetNameInfo =
320 (FGETNAMEINFO) GetProcAddress(dllWSHIP6,
321 "getnameinfo"))) {
322 if (fGetNameInfo
323 ((struct sockaddr *) ret->ai->ai_addr,
324 ret->family ==
325 AF_INET ? sizeof(SOCKADDR_IN) :
326 sizeof(SOCKADDR_IN6), realhost,
327 sizeof(realhost), NULL, 0, 0) != 0) {
328 strncpy(realhost, host, sizeof(realhost));
329 }
330 }
331 }
332 /* We used the IPv4-only gethostbyname()... */
333 else
334 #endif
335 {
336 memcpy(&a, h->h_addr, sizeof(a));
337 /* This way we are always sure the h->h_name is valid :) */
338 strncpy(realhost, h->h_name, sizeof(realhost));
339 }
340 }
341 #ifdef IPV6
342 FreeLibrary(dllWSHIP6);
343 #endif
344 } else {
345 /*
346 * This must be a numeric IPv4 address because it caused a
347 * success return from inet_addr.
348 */
349 ret->family = AF_INET;
350 strncpy(realhost, host, sizeof(realhost));
351 }
352 ret->address = ntohl(a);
353 realhost[lenof(realhost)-1] = '\0';
354 *canonicalname = smalloc(1+strlen(realhost));
355 strcpy(*canonicalname, realhost);
356 return ret;
357 }
358
359 void sk_getaddr(SockAddr addr, char *buf, int buflen)
360 {
361 #ifdef IPV6
362 if (addr->family == AF_INET) {
363 #endif
364 struct in_addr a;
365 a.s_addr = htonl(addr->address);
366 strncpy(buf, inet_ntoa(a), buflen);
367 #ifdef IPV6
368 } else {
369 FIXME; /* I don't know how to get a text form of an IPv6 address. */
370 }
371 #endif
372 }
373
374 int sk_hostname_is_local(char *name)
375 {
376 return !strcmp(name, "localhost");
377 }
378
379 int sk_address_is_local(SockAddr addr)
380 {
381 #ifdef IPV6
382 if (addr->family == AF_INET) {
383 #endif
384 struct in_addr a;
385 a.s_addr = htonl(addr->address);
386 return ipv4_is_loopback(a);
387 #ifdef IPV6
388 } else {
389 FIXME; /* someone who can compile for IPV6 had better do this bit */
390 }
391 #endif
392 }
393
394 int sk_addrtype(SockAddr addr)
395 {
396 return (addr->family == AF_INET ? ADDRTYPE_IPV4 : ADDRTYPE_IPV6);
397 }
398
399 void sk_addrcopy(SockAddr addr, char *buf)
400 {
401 #ifdef IPV6
402 if (addr->family == AF_INET) {
403 #endif
404 struct in_addr a;
405 a.s_addr = htonl(addr->address);
406 memcpy(buf, (char*) &a.s_addr, 4);
407 #ifdef IPV6
408 } else {
409 memcpy(buf, (char*) addr->ai, 16);
410 }
411 #endif
412 }
413
414 void sk_addr_free(SockAddr addr)
415 {
416 sfree(addr);
417 }
418
419 static Plug sk_tcp_plug(Socket sock, Plug p)
420 {
421 Actual_Socket s = (Actual_Socket) sock;
422 Plug ret = s->plug;
423 if (p)
424 s->plug = p;
425 return ret;
426 }
427
428 static void sk_tcp_flush(Socket s)
429 {
430 /*
431 * We send data to the socket as soon as we can anyway,
432 * so we don't need to do anything here. :-)
433 */
434 }
435
436 static void sk_tcp_close(Socket s);
437 static int sk_tcp_write(Socket s, char *data, int len);
438 static int sk_tcp_write_oob(Socket s, char *data, int len);
439 static void sk_tcp_set_private_ptr(Socket s, void *ptr);
440 static void *sk_tcp_get_private_ptr(Socket s);
441 static void sk_tcp_set_frozen(Socket s, int is_frozen);
442 static char *sk_tcp_socket_error(Socket s);
443
444 extern char *do_select(SOCKET skt, int startup);
445
446 Socket sk_register(void *sock, Plug plug)
447 {
448 static struct socket_function_table fn_table = {
449 sk_tcp_plug,
450 sk_tcp_close,
451 sk_tcp_write,
452 sk_tcp_write_oob,
453 sk_tcp_flush,
454 sk_tcp_set_private_ptr,
455 sk_tcp_get_private_ptr,
456 sk_tcp_set_frozen,
457 sk_tcp_socket_error
458 };
459
460 DWORD err;
461 char *errstr;
462 Actual_Socket ret;
463
464 /*
465 * Create Socket structure.
466 */
467 ret = smalloc(sizeof(struct Socket_tag));
468 ret->fn = &fn_table;
469 ret->error = NULL;
470 ret->plug = plug;
471 bufchain_init(&ret->output_data);
472 ret->writable = 1; /* to start with */
473 ret->sending_oob = 0;
474 ret->frozen = 1;
475 ret->frozen_readable = 0;
476 ret->localhost_only = 0; /* unused, but best init anyway */
477 ret->pending_error = 0;
478
479 ret->s = (SOCKET)sock;
480
481 if (ret->s == INVALID_SOCKET) {
482 err = WSAGetLastError();
483 ret->error = winsock_error_string(err);
484 return (Socket) ret;
485 }
486
487 ret->oobinline = 0;
488
489 /* Set up a select mechanism. This could be an AsyncSelect on a
490 * window, or an EventSelect on an event object. */
491 errstr = do_select(ret->s, 1);
492 if (errstr) {
493 ret->error = errstr;
494 return (Socket) ret;
495 }
496
497 add234(sktree, ret);
498
499 return (Socket) ret;
500 }
501
502 Socket sk_new(SockAddr addr, int port, int privport, int oobinline,
503 int nodelay, Plug plug)
504 {
505 static struct socket_function_table fn_table = {
506 sk_tcp_plug,
507 sk_tcp_close,
508 sk_tcp_write,
509 sk_tcp_write_oob,
510 sk_tcp_flush,
511 sk_tcp_set_private_ptr,
512 sk_tcp_get_private_ptr,
513 sk_tcp_set_frozen,
514 sk_tcp_socket_error
515 };
516
517 SOCKET s;
518 #ifdef IPV6
519 SOCKADDR_IN6 a6;
520 #endif
521 SOCKADDR_IN a;
522 DWORD err;
523 char *errstr;
524 Actual_Socket ret;
525 short localport;
526
527 /*
528 * Create Socket structure.
529 */
530 ret = smalloc(sizeof(struct Socket_tag));
531 ret->fn = &fn_table;
532 ret->error = NULL;
533 ret->plug = plug;
534 bufchain_init(&ret->output_data);
535 ret->connected = 0; /* to start with */
536 ret->writable = 0; /* to start with */
537 ret->sending_oob = 0;
538 ret->frozen = 0;
539 ret->frozen_readable = 0;
540 ret->localhost_only = 0; /* unused, but best init anyway */
541 ret->pending_error = 0;
542
543 /*
544 * Open socket.
545 */
546 s = socket(addr->family, SOCK_STREAM, 0);
547 ret->s = s;
548
549 if (s == INVALID_SOCKET) {
550 err = WSAGetLastError();
551 ret->error = winsock_error_string(err);
552 return (Socket) ret;
553 }
554
555 ret->oobinline = oobinline;
556 if (oobinline) {
557 BOOL b = TRUE;
558 setsockopt(s, SOL_SOCKET, SO_OOBINLINE, (void *) &b, sizeof(b));
559 }
560
561 if (nodelay) {
562 BOOL b = TRUE;
563 setsockopt(s, IPPROTO_TCP, TCP_NODELAY, (void *) &b, sizeof(b));
564 }
565
566 /*
567 * Bind to local address.
568 */
569 if (privport)
570 localport = 1023; /* count from 1023 downwards */
571 else
572 localport = 0; /* just use port 0 (ie winsock picks) */
573
574 /* Loop round trying to bind */
575 while (1) {
576 int retcode;
577
578 #ifdef IPV6
579 if (addr->family == AF_INET6) {
580 memset(&a6, 0, sizeof(a6));
581 a6.sin6_family = AF_INET6;
582 /*a6.sin6_addr = in6addr_any; *//* == 0 */
583 a6.sin6_port = htons(localport);
584 } else
585 #endif
586 {
587 a.sin_family = AF_INET;
588 a.sin_addr.s_addr = htonl(INADDR_ANY);
589 a.sin_port = htons(localport);
590 }
591 #ifdef IPV6
592 retcode = bind(s, (addr->family == AF_INET6 ?
593 (struct sockaddr *) &a6 :
594 (struct sockaddr *) &a),
595 (addr->family ==
596 AF_INET6 ? sizeof(a6) : sizeof(a)));
597 #else
598 retcode = bind(s, (struct sockaddr *) &a, sizeof(a));
599 #endif
600 if (retcode != SOCKET_ERROR) {
601 err = 0;
602 break; /* done */
603 } else {
604 err = WSAGetLastError();
605 if (err != WSAEADDRINUSE) /* failed, for a bad reason */
606 break;
607 }
608
609 if (localport == 0)
610 break; /* we're only looping once */
611 localport--;
612 if (localport == 0)
613 break; /* we might have got to the end */
614 }
615
616 if (err) {
617 ret->error = winsock_error_string(err);
618 return (Socket) ret;
619 }
620
621 /*
622 * Connect to remote address.
623 */
624 #ifdef IPV6
625 if (addr->family == AF_INET6) {
626 memset(&a, 0, sizeof(a));
627 a6.sin6_family = AF_INET6;
628 a6.sin6_port = htons((short) port);
629 a6.sin6_addr =
630 ((struct sockaddr_in6 *) addr->ai->ai_addr)->sin6_addr;
631 } else
632 #endif
633 {
634 a.sin_family = AF_INET;
635 a.sin_addr.s_addr = htonl(addr->address);
636 a.sin_port = htons((short) port);
637 }
638
639 /* Set up a select mechanism. This could be an AsyncSelect on a
640 * window, or an EventSelect on an event object. */
641 errstr = do_select(s, 1);
642 if (errstr) {
643 ret->error = errstr;
644 return (Socket) ret;
645 }
646
647 if ((
648 #ifdef IPV6
649 connect(s, ((addr->family == AF_INET6) ?
650 (struct sockaddr *) &a6 : (struct sockaddr *) &a),
651 (addr->family == AF_INET6) ? sizeof(a6) : sizeof(a))
652 #else
653 connect(s, (struct sockaddr *) &a, sizeof(a))
654 #endif
655 ) == SOCKET_ERROR) {
656 err = WSAGetLastError();
657 /*
658 * We expect a potential EWOULDBLOCK here, because the
659 * chances are the front end has done a select for
660 * FD_CONNECT, so that connect() will complete
661 * asynchronously.
662 */
663 if ( err != WSAEWOULDBLOCK ) {
664 ret->error = winsock_error_string(err);
665 return (Socket) ret;
666 }
667 } else {
668 /*
669 * If we _don't_ get EWOULDBLOCK, the connect has completed
670 * and we should set the socket as writable.
671 */
672 ret->writable = 1;
673 }
674
675 add234(sktree, ret);
676
677 return (Socket) ret;
678 }
679
680 Socket sk_newlistener(char *srcaddr, int port, Plug plug, int local_host_only)
681 {
682 static struct socket_function_table fn_table = {
683 sk_tcp_plug,
684 sk_tcp_close,
685 sk_tcp_write,
686 sk_tcp_write_oob,
687 sk_tcp_flush,
688 sk_tcp_set_private_ptr,
689 sk_tcp_get_private_ptr,
690 sk_tcp_set_frozen,
691 sk_tcp_socket_error
692 };
693
694 SOCKET s;
695 #ifdef IPV6
696 SOCKADDR_IN6 a6;
697 #endif
698 SOCKADDR_IN a;
699 DWORD err;
700 char *errstr;
701 Actual_Socket ret;
702 int retcode;
703 int on = 1;
704
705 /*
706 * Create Socket structure.
707 */
708 ret = smalloc(sizeof(struct Socket_tag));
709 ret->fn = &fn_table;
710 ret->error = NULL;
711 ret->plug = plug;
712 bufchain_init(&ret->output_data);
713 ret->writable = 0; /* to start with */
714 ret->sending_oob = 0;
715 ret->frozen = 0;
716 ret->frozen_readable = 0;
717 ret->localhost_only = local_host_only;
718 ret->pending_error = 0;
719
720 /*
721 * Open socket.
722 */
723 s = socket(AF_INET, SOCK_STREAM, 0);
724 ret->s = s;
725
726 if (s == INVALID_SOCKET) {
727 err = WSAGetLastError();
728 ret->error = winsock_error_string(err);
729 return (Socket) ret;
730 }
731
732 ret->oobinline = 0;
733
734
735 setsockopt(s, SOL_SOCKET, SO_REUSEADDR, (const char *)&on, sizeof(on));
736
737
738 #ifdef IPV6
739 if (addr->family == AF_INET6) {
740 memset(&a6, 0, sizeof(a6));
741 a6.sin6_family = AF_INET6;
742 /* FIXME: srcaddr is ignored for IPv6, because I (SGT) don't
743 * know how to do it. :-) */
744 if (local_host_only)
745 a6.sin6_addr = in6addr_loopback;
746 else
747 a6.sin6_addr = in6addr_any;
748 a6.sin6_port = htons(port);
749 } else
750 #endif
751 {
752 int got_addr = 0;
753 a.sin_family = AF_INET;
754
755 /*
756 * Bind to source address. First try an explicitly
757 * specified one...
758 */
759 if (srcaddr) {
760 a.sin_addr.s_addr = inet_addr(srcaddr);
761 if (a.sin_addr.s_addr != INADDR_NONE) {
762 /* Override localhost_only with specified listen addr. */
763 ret->localhost_only = ipv4_is_loopback(a.sin_addr);
764 got_addr = 1;
765 }
766 }
767
768 /*
769 * ... and failing that, go with one of the standard ones.
770 */
771 if (!got_addr) {
772 if (local_host_only)
773 a.sin_addr.s_addr = htonl(INADDR_LOOPBACK);
774 else
775 a.sin_addr.s_addr = htonl(INADDR_ANY);
776 }
777
778 a.sin_port = htons((short)port);
779 }
780 #ifdef IPV6
781 retcode = bind(s, (addr->family == AF_INET6 ?
782 (struct sockaddr *) &a6 :
783 (struct sockaddr *) &a),
784 (addr->family ==
785 AF_INET6 ? sizeof(a6) : sizeof(a)));
786 #else
787 retcode = bind(s, (struct sockaddr *) &a, sizeof(a));
788 #endif
789 if (retcode != SOCKET_ERROR) {
790 err = 0;
791 } else {
792 err = WSAGetLastError();
793 }
794
795 if (err) {
796 ret->error = winsock_error_string(err);
797 return (Socket) ret;
798 }
799
800
801 if (listen(s, SOMAXCONN) == SOCKET_ERROR) {
802 closesocket(s);
803 ret->error = winsock_error_string(err);
804 return (Socket) ret;
805 }
806
807 /* Set up a select mechanism. This could be an AsyncSelect on a
808 * window, or an EventSelect on an event object. */
809 errstr = do_select(s, 1);
810 if (errstr) {
811 ret->error = errstr;
812 return (Socket) ret;
813 }
814
815 add234(sktree, ret);
816
817 return (Socket) ret;
818 }
819
820 static void sk_tcp_close(Socket sock)
821 {
822 extern char *do_select(SOCKET skt, int startup);
823 Actual_Socket s = (Actual_Socket) sock;
824
825 del234(sktree, s);
826 do_select(s->s, 0);
827 closesocket(s->s);
828 sfree(s);
829 }
830
831 /*
832 * The function which tries to send on a socket once it's deemed
833 * writable.
834 */
835 void try_send(Actual_Socket s)
836 {
837 while (s->sending_oob || bufchain_size(&s->output_data) > 0) {
838 int nsent;
839 DWORD err;
840 void *data;
841 int len, urgentflag;
842
843 if (s->sending_oob) {
844 urgentflag = MSG_OOB;
845 len = s->sending_oob;
846 data = &s->oobdata;
847 } else {
848 urgentflag = 0;
849 bufchain_prefix(&s->output_data, &data, &len);
850 }
851 nsent = send(s->s, data, len, urgentflag);
852 noise_ultralight(nsent);
853 if (nsent <= 0) {
854 err = (nsent < 0 ? WSAGetLastError() : 0);
855 if ((err < WSABASEERR && nsent < 0) || err == WSAEWOULDBLOCK) {
856 /*
857 * Perfectly normal: we've sent all we can for the moment.
858 *
859 * (Some WinSock send() implementations can return
860 * <0 but leave no sensible error indication -
861 * WSAGetLastError() is called but returns zero or
862 * a small number - so we check that case and treat
863 * it just like WSAEWOULDBLOCK.)
864 */
865 s->writable = FALSE;
866 return;
867 } else if (nsent == 0 ||
868 err == WSAECONNABORTED || err == WSAECONNRESET) {
869 /*
870 * If send() returns CONNABORTED or CONNRESET, we
871 * unfortunately can't just call plug_closing(),
872 * because it's quite likely that we're currently
873 * _in_ a call from the code we'd be calling back
874 * to, so we'd have to make half the SSH code
875 * reentrant. Instead we flag a pending error on
876 * the socket, to be dealt with (by calling
877 * plug_closing()) at some suitable future moment.
878 */
879 s->pending_error = err;
880 return;
881 } else {
882 /* We're inside the Windows frontend here, so we know
883 * that the frontend handle is unnecessary. */
884 logevent(NULL, winsock_error_string(err));
885 fatalbox("%s", winsock_error_string(err));
886 }
887 } else {
888 if (s->sending_oob) {
889 if (nsent < len) {
890 memmove(s->oobdata, s->oobdata+nsent, len-nsent);
891 s->sending_oob = len - nsent;
892 } else {
893 s->sending_oob = 0;
894 }
895 } else {
896 bufchain_consume(&s->output_data, nsent);
897 }
898 }
899 }
900 }
901
902 static int sk_tcp_write(Socket sock, char *buf, int len)
903 {
904 Actual_Socket s = (Actual_Socket) sock;
905
906 /*
907 * Add the data to the buffer list on the socket.
908 */
909 bufchain_add(&s->output_data, buf, len);
910
911 /*
912 * Now try sending from the start of the buffer list.
913 */
914 if (s->writable)
915 try_send(s);
916
917 return bufchain_size(&s->output_data);
918 }
919
920 static int sk_tcp_write_oob(Socket sock, char *buf, int len)
921 {
922 Actual_Socket s = (Actual_Socket) sock;
923
924 /*
925 * Replace the buffer list on the socket with the data.
926 */
927 bufchain_clear(&s->output_data);
928 assert(len <= sizeof(s->oobdata));
929 memcpy(s->oobdata, buf, len);
930 s->sending_oob = len;
931
932 /*
933 * Now try sending from the start of the buffer list.
934 */
935 if (s->writable)
936 try_send(s);
937
938 return s->sending_oob;
939 }
940
941 int select_result(WPARAM wParam, LPARAM lParam)
942 {
943 int ret, open;
944 DWORD err;
945 char buf[20480]; /* nice big buffer for plenty of speed */
946 Actual_Socket s;
947 u_long atmark;
948
949 /* wParam is the socket itself */
950
951 /*
952 * One user has reported an assertion failure in tree234 which
953 * indicates a null element pointer has been passed to a
954 * find*234 function. The following find234 is the only one in
955 * the whole program that I can see being capable of doing
956 * this, hence I'm forced to conclude that WinSock is capable
957 * of sending me netevent messages with wParam==0. I want to
958 * know what the rest of the message is if it does so!
959 */
960 if (wParam == 0) {
961 char *str;
962 str = dupprintf("Strange WinSock message: wp=%08x lp=%08x",
963 (int)wParam, (int)lParam);
964 logevent(NULL, str);
965 connection_fatal(NULL, str);
966 sfree(str);
967 }
968
969 s = find234(sktree, (void *) wParam, cmpforsearch);
970 if (!s)
971 return 1; /* boggle */
972
973 if ((err = WSAGETSELECTERROR(lParam)) != 0) {
974 /*
975 * An error has occurred on this socket. Pass it to the
976 * plug.
977 */
978 return plug_closing(s->plug, winsock_error_string(err), err, 0);
979 }
980
981 noise_ultralight(lParam);
982
983 switch (WSAGETSELECTEVENT(lParam)) {
984 case FD_CONNECT:
985 s->connected = s->writable = 1;
986 break;
987 case FD_READ:
988 /* In the case the socket is still frozen, we don't even bother */
989 if (s->frozen) {
990 s->frozen_readable = 1;
991 break;
992 }
993
994 /*
995 * We have received data on the socket. For an oobinline
996 * socket, this might be data _before_ an urgent pointer,
997 * in which case we send it to the back end with type==1
998 * (data prior to urgent).
999 */
1000 if (s->oobinline) {
1001 atmark = 1;
1002 ioctlsocket(s->s, SIOCATMARK, &atmark);
1003 /*
1004 * Avoid checking the return value from ioctlsocket(),
1005 * on the grounds that some WinSock wrappers don't
1006 * support it. If it does nothing, we get atmark==1,
1007 * which is equivalent to `no OOB pending', so the
1008 * effect will be to non-OOB-ify any OOB data.
1009 */
1010 } else
1011 atmark = 1;
1012
1013 ret = recv(s->s, buf, sizeof(buf), 0);
1014 noise_ultralight(ret);
1015 if (ret < 0) {
1016 err = WSAGetLastError();
1017 if (err == WSAEWOULDBLOCK) {
1018 break;
1019 }
1020 }
1021 if (ret < 0) {
1022 return plug_closing(s->plug, winsock_error_string(err), err,
1023 0);
1024 } else if (0 == ret) {
1025 return plug_closing(s->plug, NULL, 0, 0);
1026 } else {
1027 return plug_receive(s->plug, atmark ? 0 : 1, buf, ret);
1028 }
1029 break;
1030 case FD_OOB:
1031 /*
1032 * This will only happen on a non-oobinline socket. It
1033 * indicates that we can immediately perform an OOB read
1034 * and get back OOB data, which we will send to the back
1035 * end with type==2 (urgent data).
1036 */
1037 ret = recv(s->s, buf, sizeof(buf), MSG_OOB);
1038 noise_ultralight(ret);
1039 if (ret <= 0) {
1040 char *str = (ret == 0 ? "Internal networking trouble" :
1041 winsock_error_string(WSAGetLastError()));
1042 /* We're inside the Windows frontend here, so we know
1043 * that the frontend handle is unnecessary. */
1044 logevent(NULL, str);
1045 fatalbox("%s", str);
1046 } else {
1047 return plug_receive(s->plug, 2, buf, ret);
1048 }
1049 break;
1050 case FD_WRITE:
1051 {
1052 int bufsize_before, bufsize_after;
1053 s->writable = 1;
1054 bufsize_before = s->sending_oob + bufchain_size(&s->output_data);
1055 try_send(s);
1056 bufsize_after = s->sending_oob + bufchain_size(&s->output_data);
1057 if (bufsize_after < bufsize_before)
1058 plug_sent(s->plug, bufsize_after);
1059 }
1060 break;
1061 case FD_CLOSE:
1062 /* Signal a close on the socket. First read any outstanding data. */
1063 open = 1;
1064 do {
1065 ret = recv(s->s, buf, sizeof(buf), 0);
1066 if (ret < 0) {
1067 err = WSAGetLastError();
1068 if (err == WSAEWOULDBLOCK)
1069 break;
1070 return plug_closing(s->plug, winsock_error_string(err),
1071 err, 0);
1072 } else {
1073 if (ret)
1074 open &= plug_receive(s->plug, 0, buf, ret);
1075 else
1076 open &= plug_closing(s->plug, NULL, 0, 0);
1077 }
1078 } while (ret > 0);
1079 return open;
1080 case FD_ACCEPT:
1081 {
1082 struct sockaddr_in isa;
1083 int addrlen = sizeof(struct sockaddr_in);
1084 SOCKET t; /* socket of connection */
1085
1086 memset(&isa, 0, sizeof(struct sockaddr_in));
1087 err = 0;
1088 t = accept(s->s,(struct sockaddr *)&isa,&addrlen);
1089 if (t == INVALID_SOCKET)
1090 {
1091 err = WSAGetLastError();
1092 if (err == WSATRY_AGAIN)
1093 break;
1094 }
1095
1096 if (s->localhost_only && !ipv4_is_loopback(isa.sin_addr)) {
1097 closesocket(t); /* dodgy WinSock let nonlocal through */
1098 } else if (plug_accepting(s->plug, (void*)t)) {
1099 closesocket(t); /* denied or error */
1100 }
1101 }
1102 }
1103
1104 return 1;
1105 }
1106
1107 /*
1108 * Deal with socket errors detected in try_send().
1109 */
1110 void net_pending_errors(void)
1111 {
1112 int i;
1113 Actual_Socket s;
1114
1115 /*
1116 * This might be a fiddly business, because it's just possible
1117 * that handling a pending error on one socket might cause
1118 * others to be closed. (I can't think of any reason this might
1119 * happen in current SSH implementation, but to maintain
1120 * generality of this network layer I'll assume the worst.)
1121 *
1122 * So what we'll do is search the socket list for _one_ socket
1123 * with a pending error, and then handle it, and then search
1124 * the list again _from the beginning_. Repeat until we make a
1125 * pass with no socket errors present. That way we are
1126 * protected against the socket list changing under our feet.
1127 */
1128
1129 do {
1130 for (i = 0; (s = index234(sktree, i)) != NULL; i++) {
1131 if (s->pending_error) {
1132 /*
1133 * An error has occurred on this socket. Pass it to the
1134 * plug.
1135 */
1136 plug_closing(s->plug,
1137 winsock_error_string(s->pending_error),
1138 s->pending_error, 0);
1139 break;
1140 }
1141 }
1142 } while (s);
1143 }
1144
1145 /*
1146 * Each socket abstraction contains a `void *' private field in
1147 * which the client can keep state.
1148 */
1149 static void sk_tcp_set_private_ptr(Socket sock, void *ptr)
1150 {
1151 Actual_Socket s = (Actual_Socket) sock;
1152 s->private_ptr = ptr;
1153 }
1154
1155 static void *sk_tcp_get_private_ptr(Socket sock)
1156 {
1157 Actual_Socket s = (Actual_Socket) sock;
1158 return s->private_ptr;
1159 }
1160
1161 /*
1162 * Special error values are returned from sk_namelookup and sk_new
1163 * if there's a problem. These functions extract an error message,
1164 * or return NULL if there's no problem.
1165 */
1166 char *sk_addr_error(SockAddr addr)
1167 {
1168 return addr->error;
1169 }
1170 static char *sk_tcp_socket_error(Socket sock)
1171 {
1172 Actual_Socket s = (Actual_Socket) sock;
1173 return s->error;
1174 }
1175
1176 static void sk_tcp_set_frozen(Socket sock, int is_frozen)
1177 {
1178 Actual_Socket s = (Actual_Socket) sock;
1179 if (s->frozen == is_frozen)
1180 return;
1181 s->frozen = is_frozen;
1182 if (!is_frozen && s->frozen_readable) {
1183 char c;
1184 recv(s->s, &c, 1, MSG_PEEK);
1185 }
1186 s->frozen_readable = 0;
1187 }
1188
1189 /*
1190 * For Plink: enumerate all sockets currently active.
1191 */
1192 SOCKET first_socket(int *state)
1193 {
1194 Actual_Socket s;
1195 *state = 0;
1196 s = index234(sktree, (*state)++);
1197 return s ? s->s : INVALID_SOCKET;
1198 }
1199
1200 SOCKET next_socket(int *state)
1201 {
1202 Actual_Socket s = index234(sktree, (*state)++);
1203 return s ? s->s : INVALID_SOCKET;
1204 }
1205
1206 int net_service_lookup(char *service)
1207 {
1208 struct servent *se;
1209 se = getservbyname(service, NULL);
1210 if (se != NULL)
1211 return ntohs(se->s_port);
1212 else
1213 return 0;
1214 }