Tone down canonical-name resolution when using getaddrinfo(). Previously
[u/mdw/putty] / windows / winnet.c
1 /*
2 * Windows networking abstraction.
3 *
4 * For the IPv6 code in here I am indebted to Jeroen Massar and
5 * unfix.org.
6 */
7
8 #include <stdio.h>
9 #include <stdlib.h>
10 #include <assert.h>
11
12 #define DEFINE_PLUG_METHOD_MACROS
13 #include "putty.h"
14 #include "network.h"
15 #include "tree234.h"
16
17 #include <ws2tcpip.h>
18
19 #ifndef NO_IPV6
20 const struct in6_addr in6addr_any = IN6ADDR_ANY_INIT;
21 const struct in6_addr in6addr_loopback = IN6ADDR_LOOPBACK_INIT;
22 #endif
23
24 #define ipv4_is_loopback(addr) \
25 ((p_ntohl(addr.s_addr) & 0xFF000000L) == 0x7F000000L)
26
27 /*
28 * We used to typedef struct Socket_tag *Socket.
29 *
30 * Since we have made the networking abstraction slightly more
31 * abstract, Socket no longer means a tcp socket (it could mean
32 * an ssl socket). So now we must use Actual_Socket when we know
33 * we are talking about a tcp socket.
34 */
35 typedef struct Socket_tag *Actual_Socket;
36
37 struct Socket_tag {
38 const struct socket_function_table *fn;
39 /* the above variable absolutely *must* be the first in this structure */
40 char *error;
41 SOCKET s;
42 Plug plug;
43 void *private_ptr;
44 bufchain output_data;
45 int connected;
46 int writable;
47 int frozen; /* this causes readability notifications to be ignored */
48 int frozen_readable; /* this means we missed at least one readability
49 * notification while we were frozen */
50 int localhost_only; /* for listening sockets */
51 char oobdata[1];
52 int sending_oob;
53 int oobinline, nodelay, keepalive, privport;
54 SockAddr addr;
55 int port;
56 int pending_error; /* in case send() returns error */
57 /*
58 * We sometimes need pairs of Socket structures to be linked:
59 * if we are listening on the same IPv6 and v4 port, for
60 * example. So here we define `parent' and `child' pointers to
61 * track this link.
62 */
63 Actual_Socket parent, child;
64 };
65
66 struct SockAddr_tag {
67 char *error;
68 /*
69 * Which address family this address belongs to. AF_INET for
70 * IPv4; AF_INET6 for IPv6; AF_UNSPEC indicates that name
71 * resolution has not been done and a simple host name is held
72 * in this SockAddr structure.
73 * The hostname field is also used when the hostname has both
74 * an IPv6 and IPv4 address and the IPv6 connection attempt
75 * fails. We then try the IPv4 address.
76 * This 'family' should become an option in the GUI and
77 * on the commandline for selecting a default protocol.
78 */
79 int family;
80 #ifndef NO_IPV6
81 struct addrinfo *ais; /* Addresses IPv6 style. */
82 struct addrinfo *ai; /* steps along the linked list */
83 #endif
84 unsigned long *addresses; /* Addresses IPv4 style. */
85 int naddresses, curraddr;
86 char hostname[512]; /* Store an unresolved host name. */
87 };
88
89 static tree234 *sktree;
90
91 static int cmpfortree(void *av, void *bv)
92 {
93 Actual_Socket a = (Actual_Socket) av, b = (Actual_Socket) bv;
94 unsigned long as = (unsigned long) a->s, bs = (unsigned long) b->s;
95 if (as < bs)
96 return -1;
97 if (as > bs)
98 return +1;
99 return 0;
100 }
101
102 static int cmpforsearch(void *av, void *bv)
103 {
104 Actual_Socket b = (Actual_Socket) bv;
105 unsigned long as = (unsigned long) av, bs = (unsigned long) b->s;
106 if (as < bs)
107 return -1;
108 if (as > bs)
109 return +1;
110 return 0;
111 }
112
113 #define NOTHING
114 #define DECL_WINSOCK_FUNCTION(linkage, rettype, name, params) \
115 typedef rettype (WINAPI *t_##name) params; \
116 linkage t_##name p_##name
117 #define GET_WINSOCK_FUNCTION(module, name) \
118 p_##name = (t_##name) GetProcAddress(module, #name)
119
120 DECL_WINSOCK_FUNCTION(NOTHING, int, WSAAsyncSelect,
121 (SOCKET, HWND, u_int, long));
122 DECL_WINSOCK_FUNCTION(NOTHING, int, WSAEventSelect, (SOCKET, WSAEVENT, long));
123 DECL_WINSOCK_FUNCTION(NOTHING, int, select,
124 (int, fd_set FAR *, fd_set FAR *,
125 fd_set FAR *, const struct timeval FAR *));
126 DECL_WINSOCK_FUNCTION(NOTHING, int, WSAGetLastError, (void));
127 DECL_WINSOCK_FUNCTION(NOTHING, int, WSAEnumNetworkEvents,
128 (SOCKET, WSAEVENT, LPWSANETWORKEVENTS));
129 DECL_WINSOCK_FUNCTION(static, int, WSAStartup, (WORD, LPWSADATA));
130 DECL_WINSOCK_FUNCTION(static, int, WSACleanup, (void));
131 DECL_WINSOCK_FUNCTION(static, int, closesocket, (SOCKET));
132 DECL_WINSOCK_FUNCTION(static, u_long, ntohl, (u_long));
133 DECL_WINSOCK_FUNCTION(static, u_long, htonl, (u_long));
134 DECL_WINSOCK_FUNCTION(static, u_short, htons, (u_short));
135 DECL_WINSOCK_FUNCTION(static, u_short, ntohs, (u_short));
136 DECL_WINSOCK_FUNCTION(static, struct hostent FAR *, gethostbyname,
137 (const char FAR *));
138 DECL_WINSOCK_FUNCTION(static, struct servent FAR *, getservbyname,
139 (const char FAR *, const char FAR *));
140 DECL_WINSOCK_FUNCTION(static, unsigned long, inet_addr, (const char FAR *));
141 DECL_WINSOCK_FUNCTION(static, char FAR *, inet_ntoa, (struct in_addr));
142 DECL_WINSOCK_FUNCTION(static, int, connect,
143 (SOCKET, const struct sockaddr FAR *, int));
144 DECL_WINSOCK_FUNCTION(static, int, bind,
145 (SOCKET, const struct sockaddr FAR *, int));
146 DECL_WINSOCK_FUNCTION(static, int, setsockopt,
147 (SOCKET, int, int, const char FAR *, int));
148 DECL_WINSOCK_FUNCTION(static, SOCKET, socket, (int, int, int));
149 DECL_WINSOCK_FUNCTION(static, int, listen, (SOCKET, int));
150 DECL_WINSOCK_FUNCTION(static, int, send, (SOCKET, const char FAR *, int, int));
151 DECL_WINSOCK_FUNCTION(static, int, ioctlsocket,
152 (SOCKET, long, u_long FAR *));
153 DECL_WINSOCK_FUNCTION(static, SOCKET, accept,
154 (SOCKET, struct sockaddr FAR *, int FAR *));
155 DECL_WINSOCK_FUNCTION(static, int, recv, (SOCKET, char FAR *, int, int));
156 DECL_WINSOCK_FUNCTION(static, int, WSAIoctl,
157 (SOCKET, DWORD, LPVOID, DWORD, LPVOID, DWORD,
158 LPDWORD, LPWSAOVERLAPPED,
159 LPWSAOVERLAPPED_COMPLETION_ROUTINE));
160 #ifndef NO_IPV6
161 DECL_WINSOCK_FUNCTION(static, int, getaddrinfo,
162 (const char *nodename, const char *servname,
163 const struct addrinfo *hints, struct addrinfo **res));
164 DECL_WINSOCK_FUNCTION(static, void, freeaddrinfo, (struct addrinfo *res));
165 DECL_WINSOCK_FUNCTION(static, int, getnameinfo,
166 (const struct sockaddr FAR * sa, socklen_t salen,
167 char FAR * host, size_t hostlen, char FAR * serv,
168 size_t servlen, int flags));
169 #endif
170
171 static HMODULE winsock_module;
172 #ifndef NO_IPV6
173 static HMODULE wship6_module;
174 #endif
175
176 void sk_init(void)
177 {
178 WORD winsock_ver;
179 WSADATA wsadata;
180
181 winsock_ver = MAKEWORD(2, 0);
182 winsock_module = LoadLibrary("WS2_32.DLL");
183 if (!winsock_module) {
184 winsock_module = LoadLibrary("WSOCK32.DLL");
185 winsock_ver = MAKEWORD(1, 1);
186 }
187 if (!winsock_module)
188 fatalbox("Unable to load any WinSock library");
189
190 #ifndef NO_IPV6
191 wship6_module = LoadLibrary("wship6.dll");
192 if (wship6_module) {
193 GET_WINSOCK_FUNCTION(wship6_module, getaddrinfo);
194 GET_WINSOCK_FUNCTION(wship6_module, freeaddrinfo);
195 GET_WINSOCK_FUNCTION(wship6_module, getnameinfo);
196 }
197 #endif
198
199 GET_WINSOCK_FUNCTION(winsock_module, WSAAsyncSelect);
200 GET_WINSOCK_FUNCTION(winsock_module, WSAEventSelect);
201 GET_WINSOCK_FUNCTION(winsock_module, select);
202 GET_WINSOCK_FUNCTION(winsock_module, WSAGetLastError);
203 GET_WINSOCK_FUNCTION(winsock_module, WSAEnumNetworkEvents);
204 GET_WINSOCK_FUNCTION(winsock_module, WSAStartup);
205 GET_WINSOCK_FUNCTION(winsock_module, WSACleanup);
206 GET_WINSOCK_FUNCTION(winsock_module, closesocket);
207 GET_WINSOCK_FUNCTION(winsock_module, ntohl);
208 GET_WINSOCK_FUNCTION(winsock_module, htonl);
209 GET_WINSOCK_FUNCTION(winsock_module, htons);
210 GET_WINSOCK_FUNCTION(winsock_module, ntohs);
211 GET_WINSOCK_FUNCTION(winsock_module, gethostbyname);
212 GET_WINSOCK_FUNCTION(winsock_module, getservbyname);
213 GET_WINSOCK_FUNCTION(winsock_module, inet_addr);
214 GET_WINSOCK_FUNCTION(winsock_module, inet_ntoa);
215 GET_WINSOCK_FUNCTION(winsock_module, connect);
216 GET_WINSOCK_FUNCTION(winsock_module, bind);
217 GET_WINSOCK_FUNCTION(winsock_module, setsockopt);
218 GET_WINSOCK_FUNCTION(winsock_module, socket);
219 GET_WINSOCK_FUNCTION(winsock_module, listen);
220 GET_WINSOCK_FUNCTION(winsock_module, send);
221 GET_WINSOCK_FUNCTION(winsock_module, ioctlsocket);
222 GET_WINSOCK_FUNCTION(winsock_module, accept);
223 GET_WINSOCK_FUNCTION(winsock_module, recv);
224 GET_WINSOCK_FUNCTION(winsock_module, WSAIoctl);
225
226 if (p_WSAStartup(winsock_ver, &wsadata)) {
227 fatalbox("Unable to initialise WinSock");
228 }
229 if (LOBYTE(wsadata.wVersion) != LOBYTE(winsock_ver)) {
230 p_WSACleanup();
231 fatalbox("WinSock version is incompatible with %d.%d",
232 LOBYTE(winsock_ver), HIBYTE(winsock_ver));
233 }
234
235 sktree = newtree234(cmpfortree);
236 }
237
238 void sk_cleanup(void)
239 {
240 Actual_Socket s;
241 int i;
242
243 if (sktree) {
244 for (i = 0; (s = index234(sktree, i)) != NULL; i++) {
245 p_closesocket(s->s);
246 }
247 freetree234(sktree);
248 sktree = NULL;
249 }
250
251 p_WSACleanup();
252 if (winsock_module)
253 FreeLibrary(winsock_module);
254 #ifndef NO_IPV6
255 if (wship6_module)
256 FreeLibrary(wship6_module);
257 #endif
258 }
259
260 char *winsock_error_string(int error)
261 {
262 switch (error) {
263 case WSAEACCES:
264 return "Network error: Permission denied";
265 case WSAEADDRINUSE:
266 return "Network error: Address already in use";
267 case WSAEADDRNOTAVAIL:
268 return "Network error: Cannot assign requested address";
269 case WSAEAFNOSUPPORT:
270 return
271 "Network error: Address family not supported by protocol family";
272 case WSAEALREADY:
273 return "Network error: Operation already in progress";
274 case WSAECONNABORTED:
275 return "Network error: Software caused connection abort";
276 case WSAECONNREFUSED:
277 return "Network error: Connection refused";
278 case WSAECONNRESET:
279 return "Network error: Connection reset by peer";
280 case WSAEDESTADDRREQ:
281 return "Network error: Destination address required";
282 case WSAEFAULT:
283 return "Network error: Bad address";
284 case WSAEHOSTDOWN:
285 return "Network error: Host is down";
286 case WSAEHOSTUNREACH:
287 return "Network error: No route to host";
288 case WSAEINPROGRESS:
289 return "Network error: Operation now in progress";
290 case WSAEINTR:
291 return "Network error: Interrupted function call";
292 case WSAEINVAL:
293 return "Network error: Invalid argument";
294 case WSAEISCONN:
295 return "Network error: Socket is already connected";
296 case WSAEMFILE:
297 return "Network error: Too many open files";
298 case WSAEMSGSIZE:
299 return "Network error: Message too long";
300 case WSAENETDOWN:
301 return "Network error: Network is down";
302 case WSAENETRESET:
303 return "Network error: Network dropped connection on reset";
304 case WSAENETUNREACH:
305 return "Network error: Network is unreachable";
306 case WSAENOBUFS:
307 return "Network error: No buffer space available";
308 case WSAENOPROTOOPT:
309 return "Network error: Bad protocol option";
310 case WSAENOTCONN:
311 return "Network error: Socket is not connected";
312 case WSAENOTSOCK:
313 return "Network error: Socket operation on non-socket";
314 case WSAEOPNOTSUPP:
315 return "Network error: Operation not supported";
316 case WSAEPFNOSUPPORT:
317 return "Network error: Protocol family not supported";
318 case WSAEPROCLIM:
319 return "Network error: Too many processes";
320 case WSAEPROTONOSUPPORT:
321 return "Network error: Protocol not supported";
322 case WSAEPROTOTYPE:
323 return "Network error: Protocol wrong type for socket";
324 case WSAESHUTDOWN:
325 return "Network error: Cannot send after socket shutdown";
326 case WSAESOCKTNOSUPPORT:
327 return "Network error: Socket type not supported";
328 case WSAETIMEDOUT:
329 return "Network error: Connection timed out";
330 case WSAEWOULDBLOCK:
331 return "Network error: Resource temporarily unavailable";
332 case WSAEDISCON:
333 return "Network error: Graceful shutdown in progress";
334 default:
335 return "Unknown network error";
336 }
337 }
338
339 SockAddr sk_namelookup(const char *host, char **canonicalname,
340 int address_family)
341 {
342 SockAddr ret = snew(struct SockAddr_tag);
343 unsigned long a;
344 struct hostent *h = NULL;
345 char realhost[8192];
346 int ret_family;
347 int err;
348
349 /* Clear the structure and default to IPv4. */
350 memset(ret, 0, sizeof(struct SockAddr_tag));
351 ret->family = (address_family == ADDRTYPE_IPV4 ? AF_INET :
352 #ifndef NO_IPV6
353 address_family == ADDRTYPE_IPV6 ? AF_INET6 :
354 #endif
355 AF_UNSPEC);
356 #ifndef NO_IPV6
357 ret->ai = ret->ais = NULL;
358 #endif
359 ret_family = AF_UNSPEC;
360 *realhost = '\0';
361
362 if ((a = p_inet_addr(host)) == (unsigned long) INADDR_NONE) {
363 #ifndef NO_IPV6
364 /*
365 * Use getaddrinfo when it's available
366 */
367 if (p_getaddrinfo) {
368 struct addrinfo hints;
369 memset(&hints, 0, sizeof(hints));
370 hints.ai_family = ret->family;
371 hints.ai_flags = AI_CANONNAME;
372 if ((err = p_getaddrinfo(host, NULL, &hints, &ret->ais)) == 0)
373 ret_family = ret->ais->ai_family;
374 ret->ai = ret->ais;
375 } else
376 #endif
377 {
378 /*
379 * Otherwise use the IPv4-only gethostbyname...
380 * (NOTE: we don't use gethostbyname as a fallback!)
381 */
382 if ( (h = p_gethostbyname(host)) )
383 ret_family = AF_INET;
384 else
385 err = p_WSAGetLastError();
386 }
387
388 if (ret_family == AF_UNSPEC) {
389 ret->error = (err == WSAENETDOWN ? "Network is down" :
390 err == WSAHOST_NOT_FOUND ? "Host does not exist" :
391 err == WSATRY_AGAIN ? "Host not found" :
392 #ifndef NO_IPV6
393 p_getaddrinfo ? "getaddrinfo: unknown error" :
394 #endif
395 "gethostbyname: unknown error");
396 } else {
397 ret->error = NULL;
398 ret->family = ret_family;
399
400 #ifndef NO_IPV6
401 /* If we got an address info use that... */
402 if (ret->ai) {
403 /* Are we in IPv4 fallback mode? */
404 /* We put the IPv4 address into the a variable so we can further-on use the IPv4 code... */
405 if (ret->family == AF_INET)
406 memcpy(&a,
407 (char *) &((SOCKADDR_IN *) ret->ai->
408 ai_addr)->sin_addr, sizeof(a));
409
410 if (ret->ai->ai_canonname)
411 strncpy(realhost, ret->ai->ai_canonname, lenof(realhost));
412 else
413 strncpy(realhost, host, lenof(realhost));
414 }
415 /* We used the IPv4-only gethostbyname()... */
416 else
417 #endif
418 {
419 int n;
420 for (n = 0; h->h_addr_list[n]; n++);
421 ret->addresses = snewn(n, unsigned long);
422 ret->naddresses = n;
423 for (n = 0; n < ret->naddresses; n++) {
424 memcpy(&a, h->h_addr_list[n], sizeof(a));
425 ret->addresses[n] = p_ntohl(a);
426 }
427 ret->curraddr = 0;
428 memcpy(&a, h->h_addr, sizeof(a));
429 /* This way we are always sure the h->h_name is valid :) */
430 strncpy(realhost, h->h_name, sizeof(realhost));
431 }
432 }
433 } else {
434 /*
435 * This must be a numeric IPv4 address because it caused a
436 * success return from inet_addr.
437 */
438 ret->addresses = snewn(1, unsigned long);
439 ret->naddresses = 1;
440 ret->curraddr = 0;
441 ret->addresses[0] = p_ntohl(a);
442 ret->family = AF_INET;
443 strncpy(realhost, host, sizeof(realhost));
444 }
445 realhost[lenof(realhost)-1] = '\0';
446 *canonicalname = snewn(1+strlen(realhost), char);
447 strcpy(*canonicalname, realhost);
448 return ret;
449 }
450
451 SockAddr sk_nonamelookup(const char *host)
452 {
453 SockAddr ret = snew(struct SockAddr_tag);
454 ret->error = NULL;
455 ret->family = AF_UNSPEC;
456 #ifndef NO_IPV6
457 ret->ai = ret->ais = NULL;
458 #endif
459 ret->naddresses = 0;
460 strncpy(ret->hostname, host, lenof(ret->hostname));
461 ret->hostname[lenof(ret->hostname)-1] = '\0';
462 return ret;
463 }
464
465 int sk_nextaddr(SockAddr addr)
466 {
467 #ifndef NO_IPV6
468 if (addr->ai) {
469 if (addr->ai->ai_next) {
470 addr->ai = addr->ai->ai_next;
471 addr->family = addr->ai->ai_family;
472 return TRUE;
473 } else
474 return FALSE;
475 }
476 #endif
477 if (addr->curraddr+1 < addr->naddresses) {
478 addr->curraddr++;
479 return TRUE;
480 } else {
481 return FALSE;
482 }
483 }
484
485 void sk_getaddr(SockAddr addr, char *buf, int buflen)
486 {
487 #ifndef NO_IPV6
488 if (addr->ai) {
489 /* Try to get the WSAAddressToStringA() function from wship6.dll */
490 /* This way one doesn't need to have IPv6 dll's to use PuTTY and
491 * it will fallback to IPv4. */
492 typedef int (CALLBACK * FADDRTOSTR) (LPSOCKADDR lpsaAddress,
493 DWORD dwAddressLength,
494 LPWSAPROTOCOL_INFO lpProtocolInfo,
495 OUT LPTSTR lpszAddressString,
496 IN OUT LPDWORD lpdwAddressStringLength
497 );
498 FADDRTOSTR fAddrToStr = NULL;
499
500 HINSTANCE dllWS2 = LoadLibrary("ws2_32.dll");
501 if (dllWS2) {
502 fAddrToStr = (FADDRTOSTR)GetProcAddress(dllWS2,
503 "WSAAddressToStringA");
504 if (fAddrToStr) {
505 fAddrToStr(addr->ai->ai_addr, addr->ai->ai_addrlen,
506 NULL, buf, &buflen);
507 }
508 else strncpy(buf, "IPv6", buflen);
509 FreeLibrary(dllWS2);
510 }
511 } else
512 #endif
513 if (addr->family == AF_INET) {
514 struct in_addr a;
515 assert(addr->addresses && addr->curraddr < addr->naddresses);
516 a.s_addr = p_htonl(addr->addresses[addr->curraddr]);
517 strncpy(buf, p_inet_ntoa(a), buflen);
518 buf[buflen-1] = '\0';
519 } else {
520 strncpy(buf, addr->hostname, buflen);
521 buf[buflen-1] = '\0';
522 }
523 }
524
525 int sk_hostname_is_local(char *name)
526 {
527 return !strcmp(name, "localhost");
528 }
529
530 static INTERFACE_INFO local_interfaces[16];
531 static int n_local_interfaces; /* 0=not yet, -1=failed, >0=number */
532
533 static int ipv4_is_local_addr(struct in_addr addr)
534 {
535 if (ipv4_is_loopback(addr))
536 return 1; /* loopback addresses are local */
537 if (!n_local_interfaces) {
538 SOCKET s = p_socket(AF_INET, SOCK_DGRAM, 0);
539 DWORD retbytes;
540
541 if (p_WSAIoctl &&
542 p_WSAIoctl(s, SIO_GET_INTERFACE_LIST, NULL, 0,
543 local_interfaces, sizeof(local_interfaces),
544 &retbytes, NULL, NULL) == 0)
545 n_local_interfaces = retbytes / sizeof(INTERFACE_INFO);
546 else
547 logevent(NULL, "Unable to get list of local IP addresses");
548 }
549 if (n_local_interfaces > 0) {
550 int i;
551 for (i = 0; i < n_local_interfaces; i++) {
552 SOCKADDR_IN *address =
553 (SOCKADDR_IN *)&local_interfaces[i].iiAddress;
554 if (address->sin_addr.s_addr == addr.s_addr)
555 return 1; /* this address is local */
556 }
557 }
558 return 0; /* this address is not local */
559 }
560
561 int sk_address_is_local(SockAddr addr)
562 {
563 #ifndef NO_IPV6
564 if (addr->family == AF_INET6) {
565 return IN6_IS_ADDR_LOOPBACK((const struct in6_addr *)addr->ai->ai_addr);
566 } else
567 #endif
568 if (addr->family == AF_INET) {
569 #ifndef NO_IPV6
570 if (addr->ai) {
571 return ipv4_is_local_addr(((struct sockaddr_in *)addr->ai->ai_addr)
572 ->sin_addr);
573 } else
574 #endif
575 {
576 struct in_addr a;
577 assert(addr->addresses && addr->curraddr < addr->naddresses);
578 a.s_addr = p_htonl(addr->addresses[addr->curraddr]);
579 return ipv4_is_local_addr(a);
580 }
581 } else {
582 assert(addr->family == AF_UNSPEC);
583 return 0; /* we don't know; assume not */
584 }
585 }
586
587 int sk_addrtype(SockAddr addr)
588 {
589 return (addr->family == AF_INET ? ADDRTYPE_IPV4 :
590 #ifndef NO_IPV6
591 addr->family == AF_INET6 ? ADDRTYPE_IPV6 :
592 #endif
593 ADDRTYPE_NAME);
594 }
595
596 void sk_addrcopy(SockAddr addr, char *buf)
597 {
598 assert(addr->family != AF_UNSPEC);
599 #ifndef NO_IPV6
600 if (addr->ai) {
601 if (addr->family == AF_INET)
602 memcpy(buf, &((struct sockaddr_in *)addr->ai->ai_addr)->sin_addr,
603 sizeof(struct in_addr));
604 else if (addr->family == AF_INET6)
605 memcpy(buf, &((struct sockaddr_in6 *)addr->ai->ai_addr)->sin6_addr,
606 sizeof(struct in6_addr));
607 else
608 assert(FALSE);
609 } else
610 #endif
611 if (addr->family == AF_INET) {
612 struct in_addr a;
613 assert(addr->addresses && addr->curraddr < addr->naddresses);
614 a.s_addr = p_htonl(addr->addresses[addr->curraddr]);
615 memcpy(buf, (char*) &a.s_addr, 4);
616 }
617 }
618
619 void sk_addr_free(SockAddr addr)
620 {
621 #ifndef NO_IPV6
622 if (addr->ais && p_freeaddrinfo)
623 p_freeaddrinfo(addr->ais);
624 #endif
625 if (addr->addresses)
626 sfree(addr->addresses);
627 sfree(addr);
628 }
629
630 static Plug sk_tcp_plug(Socket sock, Plug p)
631 {
632 Actual_Socket s = (Actual_Socket) sock;
633 Plug ret = s->plug;
634 if (p)
635 s->plug = p;
636 return ret;
637 }
638
639 static void sk_tcp_flush(Socket s)
640 {
641 /*
642 * We send data to the socket as soon as we can anyway,
643 * so we don't need to do anything here. :-)
644 */
645 }
646
647 static void sk_tcp_close(Socket s);
648 static int sk_tcp_write(Socket s, const char *data, int len);
649 static int sk_tcp_write_oob(Socket s, const char *data, int len);
650 static void sk_tcp_set_private_ptr(Socket s, void *ptr);
651 static void *sk_tcp_get_private_ptr(Socket s);
652 static void sk_tcp_set_frozen(Socket s, int is_frozen);
653 static const char *sk_tcp_socket_error(Socket s);
654
655 extern char *do_select(SOCKET skt, int startup);
656
657 Socket sk_register(void *sock, Plug plug)
658 {
659 static const struct socket_function_table fn_table = {
660 sk_tcp_plug,
661 sk_tcp_close,
662 sk_tcp_write,
663 sk_tcp_write_oob,
664 sk_tcp_flush,
665 sk_tcp_set_private_ptr,
666 sk_tcp_get_private_ptr,
667 sk_tcp_set_frozen,
668 sk_tcp_socket_error
669 };
670
671 DWORD err;
672 char *errstr;
673 Actual_Socket ret;
674
675 /*
676 * Create Socket structure.
677 */
678 ret = snew(struct Socket_tag);
679 ret->fn = &fn_table;
680 ret->error = NULL;
681 ret->plug = plug;
682 bufchain_init(&ret->output_data);
683 ret->writable = 1; /* to start with */
684 ret->sending_oob = 0;
685 ret->frozen = 1;
686 ret->frozen_readable = 0;
687 ret->localhost_only = 0; /* unused, but best init anyway */
688 ret->pending_error = 0;
689 ret->parent = ret->child = NULL;
690 ret->addr = NULL;
691
692 ret->s = (SOCKET)sock;
693
694 if (ret->s == INVALID_SOCKET) {
695 err = p_WSAGetLastError();
696 ret->error = winsock_error_string(err);
697 return (Socket) ret;
698 }
699
700 ret->oobinline = 0;
701
702 /* Set up a select mechanism. This could be an AsyncSelect on a
703 * window, or an EventSelect on an event object. */
704 errstr = do_select(ret->s, 1);
705 if (errstr) {
706 ret->error = errstr;
707 return (Socket) ret;
708 }
709
710 add234(sktree, ret);
711
712 return (Socket) ret;
713 }
714
715 static DWORD try_connect(Actual_Socket sock)
716 {
717 SOCKET s;
718 #ifndef NO_IPV6
719 SOCKADDR_IN6 a6;
720 #endif
721 SOCKADDR_IN a;
722 DWORD err;
723 char *errstr;
724 short localport;
725 int family;
726
727 if (sock->s != INVALID_SOCKET) {
728 do_select(sock->s, 0);
729 p_closesocket(sock->s);
730 }
731
732 plug_log(sock->plug, 0, sock->addr, sock->port, NULL, 0);
733
734 /*
735 * Open socket.
736 */
737 #ifndef NO_IPV6
738 /* Let's default to IPv6, this shouldn't hurt anybody
739 * If the stack supports IPv6 it will also allow IPv4 connections. */
740 if (sock->addr->ai) {
741 family = sock->addr->ai->ai_family;
742 } else
743 #endif
744 {
745 /* Default to IPv4 */
746 family = AF_INET;
747 }
748
749 s = p_socket(family, SOCK_STREAM, 0);
750 sock->s = s;
751
752 if (s == INVALID_SOCKET) {
753 err = p_WSAGetLastError();
754 sock->error = winsock_error_string(err);
755 goto ret;
756 }
757
758 if (sock->oobinline) {
759 BOOL b = TRUE;
760 p_setsockopt(s, SOL_SOCKET, SO_OOBINLINE, (void *) &b, sizeof(b));
761 }
762
763 if (sock->nodelay) {
764 BOOL b = TRUE;
765 p_setsockopt(s, IPPROTO_TCP, TCP_NODELAY, (void *) &b, sizeof(b));
766 }
767
768 if (sock->keepalive) {
769 BOOL b = TRUE;
770 p_setsockopt(s, SOL_SOCKET, SO_KEEPALIVE, (void *) &b, sizeof(b));
771 }
772
773 /*
774 * Bind to local address.
775 */
776 if (sock->privport)
777 localport = 1023; /* count from 1023 downwards */
778 else
779 localport = 0; /* just use port 0 (ie winsock picks) */
780
781 /* Loop round trying to bind */
782 while (1) {
783 int sockcode;
784
785 #ifndef NO_IPV6
786 if (family == AF_INET6) {
787 memset(&a6, 0, sizeof(a6));
788 a6.sin6_family = AF_INET6;
789 /*a6.sin6_addr = in6addr_any; */ /* == 0 done by memset() */
790 a6.sin6_port = p_htons(localport);
791 } else
792 #endif
793 {
794 a.sin_family = AF_INET;
795 a.sin_addr.s_addr = p_htonl(INADDR_ANY);
796 a.sin_port = p_htons(localport);
797 }
798 #ifndef NO_IPV6
799 sockcode = p_bind(s, (sock->addr->family == AF_INET6 ?
800 (struct sockaddr *) &a6 :
801 (struct sockaddr *) &a),
802 (sock->addr->family ==
803 AF_INET6 ? sizeof(a6) : sizeof(a)));
804 #else
805 sockcode = p_bind(s, (struct sockaddr *) &a, sizeof(a));
806 #endif
807 if (sockcode != SOCKET_ERROR) {
808 err = 0;
809 break; /* done */
810 } else {
811 err = p_WSAGetLastError();
812 if (err != WSAEADDRINUSE) /* failed, for a bad reason */
813 break;
814 }
815
816 if (localport == 0)
817 break; /* we're only looping once */
818 localport--;
819 if (localport == 0)
820 break; /* we might have got to the end */
821 }
822
823 if (err) {
824 sock->error = winsock_error_string(err);
825 goto ret;
826 }
827
828 /*
829 * Connect to remote address.
830 */
831 #ifndef NO_IPV6
832 if (sock->addr->ai) {
833 if (family == AF_INET6) {
834 a6.sin6_family = AF_INET6;
835 a6.sin6_port = p_htons((short) sock->port);
836 a6.sin6_addr =
837 ((struct sockaddr_in6 *) sock->addr->ai->ai_addr)->sin6_addr;
838 } else {
839 a.sin_family = AF_INET;
840 a.sin_addr =
841 ((struct sockaddr_in *) sock->addr->ai->ai_addr)->sin_addr;
842 a.sin_port = p_htons((short) sock->port);
843 }
844 } else
845 #endif
846 {
847 assert(sock->addr->addresses && sock->addr->curraddr < sock->addr->naddresses);
848 a.sin_family = AF_INET;
849 a.sin_addr.s_addr = p_htonl(sock->addr->addresses[sock->addr->curraddr]);
850 a.sin_port = p_htons((short) sock->port);
851 }
852
853 /* Set up a select mechanism. This could be an AsyncSelect on a
854 * window, or an EventSelect on an event object. */
855 errstr = do_select(s, 1);
856 if (errstr) {
857 sock->error = errstr;
858 err = 1;
859 goto ret;
860 }
861
862 if ((
863 #ifndef NO_IPV6
864 p_connect(s,
865 ((family == AF_INET6) ? (struct sockaddr *) &a6 :
866 (struct sockaddr *) &a),
867 (family == AF_INET6) ? sizeof(a6) : sizeof(a))
868 #else
869 p_connect(s, (struct sockaddr *) &a, sizeof(a))
870 #endif
871 ) == SOCKET_ERROR) {
872 err = p_WSAGetLastError();
873 /*
874 * We expect a potential EWOULDBLOCK here, because the
875 * chances are the front end has done a select for
876 * FD_CONNECT, so that connect() will complete
877 * asynchronously.
878 */
879 if ( err != WSAEWOULDBLOCK ) {
880 sock->error = winsock_error_string(err);
881 goto ret;
882 }
883 } else {
884 /*
885 * If we _don't_ get EWOULDBLOCK, the connect has completed
886 * and we should set the socket as writable.
887 */
888 sock->writable = 1;
889 }
890
891 add234(sktree, sock);
892
893 err = 0;
894
895 ret:
896 if (err)
897 plug_log(sock->plug, 1, sock->addr, sock->port, sock->error, err);
898 return err;
899 }
900
901 Socket sk_new(SockAddr addr, int port, int privport, int oobinline,
902 int nodelay, int keepalive, Plug plug)
903 {
904 static const struct socket_function_table fn_table = {
905 sk_tcp_plug,
906 sk_tcp_close,
907 sk_tcp_write,
908 sk_tcp_write_oob,
909 sk_tcp_flush,
910 sk_tcp_set_private_ptr,
911 sk_tcp_get_private_ptr,
912 sk_tcp_set_frozen,
913 sk_tcp_socket_error
914 };
915
916 Actual_Socket ret;
917 DWORD err;
918
919 /*
920 * Create Socket structure.
921 */
922 ret = snew(struct Socket_tag);
923 ret->fn = &fn_table;
924 ret->error = NULL;
925 ret->plug = plug;
926 bufchain_init(&ret->output_data);
927 ret->connected = 0; /* to start with */
928 ret->writable = 0; /* to start with */
929 ret->sending_oob = 0;
930 ret->frozen = 0;
931 ret->frozen_readable = 0;
932 ret->localhost_only = 0; /* unused, but best init anyway */
933 ret->pending_error = 0;
934 ret->parent = ret->child = NULL;
935 ret->oobinline = oobinline;
936 ret->nodelay = nodelay;
937 ret->keepalive = keepalive;
938 ret->privport = privport;
939 ret->port = port;
940 ret->addr = addr;
941 ret->s = INVALID_SOCKET;
942
943 err = 0;
944 do {
945 err = try_connect(ret);
946 } while (err && sk_nextaddr(ret->addr));
947
948 return (Socket) ret;
949 }
950
951 Socket sk_newlistener(char *srcaddr, int port, Plug plug, int local_host_only,
952 int orig_address_family)
953 {
954 static const struct socket_function_table fn_table = {
955 sk_tcp_plug,
956 sk_tcp_close,
957 sk_tcp_write,
958 sk_tcp_write_oob,
959 sk_tcp_flush,
960 sk_tcp_set_private_ptr,
961 sk_tcp_get_private_ptr,
962 sk_tcp_set_frozen,
963 sk_tcp_socket_error
964 };
965
966 SOCKET s;
967 #ifndef NO_IPV6
968 SOCKADDR_IN6 a6;
969 #endif
970 SOCKADDR_IN a;
971
972 DWORD err;
973 char *errstr;
974 Actual_Socket ret;
975 int retcode;
976 int on = 1;
977
978 int address_family;
979
980 /*
981 * Create Socket structure.
982 */
983 ret = snew(struct Socket_tag);
984 ret->fn = &fn_table;
985 ret->error = NULL;
986 ret->plug = plug;
987 bufchain_init(&ret->output_data);
988 ret->writable = 0; /* to start with */
989 ret->sending_oob = 0;
990 ret->frozen = 0;
991 ret->frozen_readable = 0;
992 ret->localhost_only = local_host_only;
993 ret->pending_error = 0;
994 ret->parent = ret->child = NULL;
995 ret->addr = NULL;
996
997 /*
998 * Translate address_family from platform-independent constants
999 * into local reality.
1000 */
1001 address_family = (orig_address_family == ADDRTYPE_IPV4 ? AF_INET :
1002 #ifndef NO_IPV6
1003 orig_address_family == ADDRTYPE_IPV6 ? AF_INET6 :
1004 #endif
1005 AF_UNSPEC);
1006
1007 /*
1008 * Our default, if passed the `don't care' value
1009 * ADDRTYPE_UNSPEC, is to listen on IPv4. If IPv6 is supported,
1010 * we will also set up a second socket listening on IPv6, but
1011 * the v4 one is primary since that ought to work even on
1012 * non-v6-supporting systems.
1013 */
1014 if (address_family == AF_UNSPEC) address_family = AF_INET;
1015
1016 /*
1017 * Open socket.
1018 */
1019 s = p_socket(address_family, SOCK_STREAM, 0);
1020 ret->s = s;
1021
1022 if (s == INVALID_SOCKET) {
1023 err = p_WSAGetLastError();
1024 ret->error = winsock_error_string(err);
1025 return (Socket) ret;
1026 }
1027
1028 ret->oobinline = 0;
1029
1030 p_setsockopt(s, SOL_SOCKET, SO_REUSEADDR, (const char *)&on, sizeof(on));
1031
1032 #ifndef NO_IPV6
1033 if (address_family == AF_INET6) {
1034 memset(&a6, 0, sizeof(a6));
1035 a6.sin6_family = AF_INET6;
1036 /* FIXME: srcaddr is ignored for IPv6, because I (SGT) don't
1037 * know how to do it. :-)
1038 * (jeroen:) saddr is specified as an address.. eg 2001:db8::1
1039 * Thus we need either a parser that understands [2001:db8::1]:80
1040 * style addresses and/or enhance this to understand hostnames too. */
1041 if (local_host_only)
1042 a6.sin6_addr = in6addr_loopback;
1043 else
1044 a6.sin6_addr = in6addr_any;
1045 a6.sin6_port = p_htons(port);
1046 } else
1047 #endif
1048 {
1049 int got_addr = 0;
1050 a.sin_family = AF_INET;
1051
1052 /*
1053 * Bind to source address. First try an explicitly
1054 * specified one...
1055 */
1056 if (srcaddr) {
1057 a.sin_addr.s_addr = p_inet_addr(srcaddr);
1058 if (a.sin_addr.s_addr != INADDR_NONE) {
1059 /* Override localhost_only with specified listen addr. */
1060 ret->localhost_only = ipv4_is_loopback(a.sin_addr);
1061 got_addr = 1;
1062 }
1063 }
1064
1065 /*
1066 * ... and failing that, go with one of the standard ones.
1067 */
1068 if (!got_addr) {
1069 if (local_host_only)
1070 a.sin_addr.s_addr = p_htonl(INADDR_LOOPBACK);
1071 else
1072 a.sin_addr.s_addr = p_htonl(INADDR_ANY);
1073 }
1074
1075 a.sin_port = p_htons((short)port);
1076 }
1077 #ifndef NO_IPV6
1078 retcode = p_bind(s, (address_family == AF_INET6 ?
1079 (struct sockaddr *) &a6 :
1080 (struct sockaddr *) &a),
1081 (address_family ==
1082 AF_INET6 ? sizeof(a6) : sizeof(a)));
1083 #else
1084 retcode = p_bind(s, (struct sockaddr *) &a, sizeof(a));
1085 #endif
1086 if (retcode != SOCKET_ERROR) {
1087 err = 0;
1088 } else {
1089 err = p_WSAGetLastError();
1090 }
1091
1092 if (err) {
1093 p_closesocket(s);
1094 ret->error = winsock_error_string(err);
1095 return (Socket) ret;
1096 }
1097
1098
1099 if (p_listen(s, SOMAXCONN) == SOCKET_ERROR) {
1100 p_closesocket(s);
1101 ret->error = winsock_error_string(err);
1102 return (Socket) ret;
1103 }
1104
1105 /* Set up a select mechanism. This could be an AsyncSelect on a
1106 * window, or an EventSelect on an event object. */
1107 errstr = do_select(s, 1);
1108 if (errstr) {
1109 p_closesocket(s);
1110 ret->error = errstr;
1111 return (Socket) ret;
1112 }
1113
1114 add234(sktree, ret);
1115
1116 #ifndef NO_IPV6
1117 /*
1118 * If we were given ADDRTYPE_UNSPEC, we must also create an
1119 * IPv6 listening socket and link it to this one.
1120 */
1121 if (address_family == AF_INET && orig_address_family == ADDRTYPE_UNSPEC) {
1122 Actual_Socket other;
1123
1124 other = (Actual_Socket) sk_newlistener(srcaddr, port, plug,
1125 local_host_only, ADDRTYPE_IPV6);
1126
1127 if (other) {
1128 if (!other->error) {
1129 other->parent = ret;
1130 ret->child = other;
1131 } else {
1132 sfree(other);
1133 }
1134 }
1135 }
1136 #endif
1137
1138 return (Socket) ret;
1139 }
1140
1141 static void sk_tcp_close(Socket sock)
1142 {
1143 extern char *do_select(SOCKET skt, int startup);
1144 Actual_Socket s = (Actual_Socket) sock;
1145
1146 if (s->child)
1147 sk_tcp_close((Socket)s->child);
1148
1149 del234(sktree, s);
1150 do_select(s->s, 0);
1151 p_closesocket(s->s);
1152 if (s->addr)
1153 sk_addr_free(s->addr);
1154 sfree(s);
1155 }
1156
1157 /*
1158 * The function which tries to send on a socket once it's deemed
1159 * writable.
1160 */
1161 void try_send(Actual_Socket s)
1162 {
1163 while (s->sending_oob || bufchain_size(&s->output_data) > 0) {
1164 int nsent;
1165 DWORD err;
1166 void *data;
1167 int len, urgentflag;
1168
1169 if (s->sending_oob) {
1170 urgentflag = MSG_OOB;
1171 len = s->sending_oob;
1172 data = &s->oobdata;
1173 } else {
1174 urgentflag = 0;
1175 bufchain_prefix(&s->output_data, &data, &len);
1176 }
1177 nsent = p_send(s->s, data, len, urgentflag);
1178 noise_ultralight(nsent);
1179 if (nsent <= 0) {
1180 err = (nsent < 0 ? p_WSAGetLastError() : 0);
1181 if ((err < WSABASEERR && nsent < 0) || err == WSAEWOULDBLOCK) {
1182 /*
1183 * Perfectly normal: we've sent all we can for the moment.
1184 *
1185 * (Some WinSock send() implementations can return
1186 * <0 but leave no sensible error indication -
1187 * WSAGetLastError() is called but returns zero or
1188 * a small number - so we check that case and treat
1189 * it just like WSAEWOULDBLOCK.)
1190 */
1191 s->writable = FALSE;
1192 return;
1193 } else if (nsent == 0 ||
1194 err == WSAECONNABORTED || err == WSAECONNRESET) {
1195 /*
1196 * If send() returns CONNABORTED or CONNRESET, we
1197 * unfortunately can't just call plug_closing(),
1198 * because it's quite likely that we're currently
1199 * _in_ a call from the code we'd be calling back
1200 * to, so we'd have to make half the SSH code
1201 * reentrant. Instead we flag a pending error on
1202 * the socket, to be dealt with (by calling
1203 * plug_closing()) at some suitable future moment.
1204 */
1205 s->pending_error = err;
1206 return;
1207 } else {
1208 /* We're inside the Windows frontend here, so we know
1209 * that the frontend handle is unnecessary. */
1210 logevent(NULL, winsock_error_string(err));
1211 fatalbox("%s", winsock_error_string(err));
1212 }
1213 } else {
1214 if (s->sending_oob) {
1215 if (nsent < len) {
1216 memmove(s->oobdata, s->oobdata+nsent, len-nsent);
1217 s->sending_oob = len - nsent;
1218 } else {
1219 s->sending_oob = 0;
1220 }
1221 } else {
1222 bufchain_consume(&s->output_data, nsent);
1223 }
1224 }
1225 }
1226 }
1227
1228 static int sk_tcp_write(Socket sock, const char *buf, int len)
1229 {
1230 Actual_Socket s = (Actual_Socket) sock;
1231
1232 /*
1233 * Add the data to the buffer list on the socket.
1234 */
1235 bufchain_add(&s->output_data, buf, len);
1236
1237 /*
1238 * Now try sending from the start of the buffer list.
1239 */
1240 if (s->writable)
1241 try_send(s);
1242
1243 return bufchain_size(&s->output_data);
1244 }
1245
1246 static int sk_tcp_write_oob(Socket sock, const char *buf, int len)
1247 {
1248 Actual_Socket s = (Actual_Socket) sock;
1249
1250 /*
1251 * Replace the buffer list on the socket with the data.
1252 */
1253 bufchain_clear(&s->output_data);
1254 assert(len <= sizeof(s->oobdata));
1255 memcpy(s->oobdata, buf, len);
1256 s->sending_oob = len;
1257
1258 /*
1259 * Now try sending from the start of the buffer list.
1260 */
1261 if (s->writable)
1262 try_send(s);
1263
1264 return s->sending_oob;
1265 }
1266
1267 int select_result(WPARAM wParam, LPARAM lParam)
1268 {
1269 int ret, open;
1270 DWORD err;
1271 char buf[20480]; /* nice big buffer for plenty of speed */
1272 Actual_Socket s;
1273 u_long atmark;
1274
1275 /* wParam is the socket itself */
1276
1277 if (wParam == 0)
1278 return 1; /* boggle */
1279
1280 s = find234(sktree, (void *) wParam, cmpforsearch);
1281 if (!s)
1282 return 1; /* boggle */
1283
1284 if ((err = WSAGETSELECTERROR(lParam)) != 0) {
1285 /*
1286 * An error has occurred on this socket. Pass it to the
1287 * plug.
1288 */
1289 if (s->addr) {
1290 plug_log(s->plug, 1, s->addr, s->port,
1291 winsock_error_string(err), err);
1292 while (s->addr && sk_nextaddr(s->addr)) {
1293 err = try_connect(s);
1294 }
1295 }
1296 if (err != 0)
1297 return plug_closing(s->plug, winsock_error_string(err), err, 0);
1298 else
1299 return 1;
1300 }
1301
1302 noise_ultralight(lParam);
1303
1304 switch (WSAGETSELECTEVENT(lParam)) {
1305 case FD_CONNECT:
1306 s->connected = s->writable = 1;
1307 /*
1308 * Once a socket is connected, we can stop falling
1309 * back through the candidate addresses to connect
1310 * to.
1311 */
1312 if (s->addr) {
1313 sk_addr_free(s->addr);
1314 s->addr = NULL;
1315 }
1316 break;
1317 case FD_READ:
1318 /* In the case the socket is still frozen, we don't even bother */
1319 if (s->frozen) {
1320 s->frozen_readable = 1;
1321 break;
1322 }
1323
1324 /*
1325 * We have received data on the socket. For an oobinline
1326 * socket, this might be data _before_ an urgent pointer,
1327 * in which case we send it to the back end with type==1
1328 * (data prior to urgent).
1329 */
1330 if (s->oobinline) {
1331 atmark = 1;
1332 p_ioctlsocket(s->s, SIOCATMARK, &atmark);
1333 /*
1334 * Avoid checking the return value from ioctlsocket(),
1335 * on the grounds that some WinSock wrappers don't
1336 * support it. If it does nothing, we get atmark==1,
1337 * which is equivalent to `no OOB pending', so the
1338 * effect will be to non-OOB-ify any OOB data.
1339 */
1340 } else
1341 atmark = 1;
1342
1343 ret = p_recv(s->s, buf, sizeof(buf), 0);
1344 noise_ultralight(ret);
1345 if (ret < 0) {
1346 err = p_WSAGetLastError();
1347 if (err == WSAEWOULDBLOCK) {
1348 break;
1349 }
1350 }
1351 if (ret < 0) {
1352 return plug_closing(s->plug, winsock_error_string(err), err,
1353 0);
1354 } else if (0 == ret) {
1355 return plug_closing(s->plug, NULL, 0, 0);
1356 } else {
1357 return plug_receive(s->plug, atmark ? 0 : 1, buf, ret);
1358 }
1359 break;
1360 case FD_OOB:
1361 /*
1362 * This will only happen on a non-oobinline socket. It
1363 * indicates that we can immediately perform an OOB read
1364 * and get back OOB data, which we will send to the back
1365 * end with type==2 (urgent data).
1366 */
1367 ret = p_recv(s->s, buf, sizeof(buf), MSG_OOB);
1368 noise_ultralight(ret);
1369 if (ret <= 0) {
1370 char *str = (ret == 0 ? "Internal networking trouble" :
1371 winsock_error_string(p_WSAGetLastError()));
1372 /* We're inside the Windows frontend here, so we know
1373 * that the frontend handle is unnecessary. */
1374 logevent(NULL, str);
1375 fatalbox("%s", str);
1376 } else {
1377 return plug_receive(s->plug, 2, buf, ret);
1378 }
1379 break;
1380 case FD_WRITE:
1381 {
1382 int bufsize_before, bufsize_after;
1383 s->writable = 1;
1384 bufsize_before = s->sending_oob + bufchain_size(&s->output_data);
1385 try_send(s);
1386 bufsize_after = s->sending_oob + bufchain_size(&s->output_data);
1387 if (bufsize_after < bufsize_before)
1388 plug_sent(s->plug, bufsize_after);
1389 }
1390 break;
1391 case FD_CLOSE:
1392 /* Signal a close on the socket. First read any outstanding data. */
1393 open = 1;
1394 do {
1395 ret = p_recv(s->s, buf, sizeof(buf), 0);
1396 if (ret < 0) {
1397 err = p_WSAGetLastError();
1398 if (err == WSAEWOULDBLOCK)
1399 break;
1400 return plug_closing(s->plug, winsock_error_string(err),
1401 err, 0);
1402 } else {
1403 if (ret)
1404 open &= plug_receive(s->plug, 0, buf, ret);
1405 else
1406 open &= plug_closing(s->plug, NULL, 0, 0);
1407 }
1408 } while (ret > 0);
1409 return open;
1410 case FD_ACCEPT:
1411 {
1412 #ifdef NO_IPV6
1413 struct sockaddr_in isa;
1414 #else
1415 struct sockaddr_storage isa;
1416 #endif
1417 int addrlen = sizeof(isa);
1418 SOCKET t; /* socket of connection */
1419
1420 memset(&isa, 0, sizeof(isa));
1421 err = 0;
1422 t = p_accept(s->s,(struct sockaddr *)&isa,&addrlen);
1423 if (t == INVALID_SOCKET)
1424 {
1425 err = p_WSAGetLastError();
1426 if (err == WSATRY_AGAIN)
1427 break;
1428 }
1429 #ifndef NO_IPV6
1430 if (isa.ss_family == AF_INET &&
1431 s->localhost_only &&
1432 !ipv4_is_local_addr(((struct sockaddr_in *)&isa)->sin_addr)) {
1433 #else
1434 if (s->localhost_only && !ipv4_is_local_addr(isa.sin_addr)) {
1435 #endif
1436 p_closesocket(t); /* dodgy WinSock let nonlocal through */
1437 } else if (plug_accepting(s->plug, (void*)t)) {
1438 p_closesocket(t); /* denied or error */
1439 }
1440 }
1441 }
1442
1443 return 1;
1444 }
1445
1446 /*
1447 * Deal with socket errors detected in try_send().
1448 */
1449 void net_pending_errors(void)
1450 {
1451 int i;
1452 Actual_Socket s;
1453
1454 /*
1455 * This might be a fiddly business, because it's just possible
1456 * that handling a pending error on one socket might cause
1457 * others to be closed. (I can't think of any reason this might
1458 * happen in current SSH implementation, but to maintain
1459 * generality of this network layer I'll assume the worst.)
1460 *
1461 * So what we'll do is search the socket list for _one_ socket
1462 * with a pending error, and then handle it, and then search
1463 * the list again _from the beginning_. Repeat until we make a
1464 * pass with no socket errors present. That way we are
1465 * protected against the socket list changing under our feet.
1466 */
1467
1468 do {
1469 for (i = 0; (s = index234(sktree, i)) != NULL; i++) {
1470 if (s->pending_error) {
1471 /*
1472 * An error has occurred on this socket. Pass it to the
1473 * plug.
1474 */
1475 plug_closing(s->plug,
1476 winsock_error_string(s->pending_error),
1477 s->pending_error, 0);
1478 break;
1479 }
1480 }
1481 } while (s);
1482 }
1483
1484 /*
1485 * Each socket abstraction contains a `void *' private field in
1486 * which the client can keep state.
1487 */
1488 static void sk_tcp_set_private_ptr(Socket sock, void *ptr)
1489 {
1490 Actual_Socket s = (Actual_Socket) sock;
1491 s->private_ptr = ptr;
1492 }
1493
1494 static void *sk_tcp_get_private_ptr(Socket sock)
1495 {
1496 Actual_Socket s = (Actual_Socket) sock;
1497 return s->private_ptr;
1498 }
1499
1500 /*
1501 * Special error values are returned from sk_namelookup and sk_new
1502 * if there's a problem. These functions extract an error message,
1503 * or return NULL if there's no problem.
1504 */
1505 const char *sk_addr_error(SockAddr addr)
1506 {
1507 return addr->error;
1508 }
1509 static const char *sk_tcp_socket_error(Socket sock)
1510 {
1511 Actual_Socket s = (Actual_Socket) sock;
1512 return s->error;
1513 }
1514
1515 static void sk_tcp_set_frozen(Socket sock, int is_frozen)
1516 {
1517 Actual_Socket s = (Actual_Socket) sock;
1518 if (s->frozen == is_frozen)
1519 return;
1520 s->frozen = is_frozen;
1521 if (!is_frozen) {
1522 do_select(s->s, 1);
1523 if (s->frozen_readable) {
1524 char c;
1525 p_recv(s->s, &c, 1, MSG_PEEK);
1526 }
1527 }
1528 s->frozen_readable = 0;
1529 }
1530
1531 /*
1532 * For Plink: enumerate all sockets currently active.
1533 */
1534 SOCKET first_socket(int *state)
1535 {
1536 Actual_Socket s;
1537 *state = 0;
1538 s = index234(sktree, (*state)++);
1539 return s ? s->s : INVALID_SOCKET;
1540 }
1541
1542 SOCKET next_socket(int *state)
1543 {
1544 Actual_Socket s = index234(sktree, (*state)++);
1545 return s ? s->s : INVALID_SOCKET;
1546 }
1547
1548 extern int socket_writable(SOCKET skt)
1549 {
1550 Actual_Socket s = find234(sktree, (void *)skt, cmpforsearch);
1551
1552 if (s)
1553 return bufchain_size(&s->output_data) > 0;
1554 else
1555 return 0;
1556 }
1557
1558 int net_service_lookup(char *service)
1559 {
1560 struct servent *se;
1561 se = p_getservbyname(service, NULL);
1562 if (se != NULL)
1563 return p_ntohs(se->s_port);
1564 else
1565 return 0;
1566 }
1567
1568 SockAddr platform_get_x11_unix_address(int displaynum, char **canonicalname)
1569 {
1570 SockAddr ret = snew(struct SockAddr_tag);
1571 memset(ret, 0, sizeof(struct SockAddr_tag));
1572 ret->error = "unix sockets not supported on this platform";
1573 return ret;
1574 }