a839dfc1f69e4edd8321463ff9fc9a58032d9cbc
[u/mdw/putty] / windows / winnet.c
1 /*
2 * Windows networking abstraction.
3 *
4 * For the IPv6 code in here I am indebted to Jeroen Massar and
5 * unfix.org.
6 */
7
8 #include <stdio.h>
9 #include <stdlib.h>
10 #include <assert.h>
11
12 #define DEFINE_PLUG_METHOD_MACROS
13 #include "putty.h"
14 #include "network.h"
15 #include "tree234.h"
16
17 #include <ws2tcpip.h>
18
19 #ifndef NO_IPV6
20 const struct in6_addr in6addr_any = IN6ADDR_ANY_INIT;
21 const struct in6_addr in6addr_loopback = IN6ADDR_LOOPBACK_INIT;
22 #endif
23
24 #define ipv4_is_loopback(addr) \
25 ((p_ntohl(addr.s_addr) & 0xFF000000L) == 0x7F000000L)
26
27 /*
28 * We used to typedef struct Socket_tag *Socket.
29 *
30 * Since we have made the networking abstraction slightly more
31 * abstract, Socket no longer means a tcp socket (it could mean
32 * an ssl socket). So now we must use Actual_Socket when we know
33 * we are talking about a tcp socket.
34 */
35 typedef struct Socket_tag *Actual_Socket;
36
37 /*
38 * Mutable state that goes with a SockAddr: stores information
39 * about where in the list of candidate IP(v*) addresses we've
40 * currently got to.
41 */
42 typedef struct SockAddrStep_tag SockAddrStep;
43 struct SockAddrStep_tag {
44 #ifndef NO_IPV6
45 struct addrinfo *ai; /* steps along addr->ais */
46 #endif
47 int curraddr;
48 };
49
50 struct Socket_tag {
51 const struct socket_function_table *fn;
52 /* the above variable absolutely *must* be the first in this structure */
53 char *error;
54 SOCKET s;
55 Plug plug;
56 void *private_ptr;
57 bufchain output_data;
58 int connected;
59 int writable;
60 int frozen; /* this causes readability notifications to be ignored */
61 int frozen_readable; /* this means we missed at least one readability
62 * notification while we were frozen */
63 int localhost_only; /* for listening sockets */
64 char oobdata[1];
65 int sending_oob;
66 int oobinline, nodelay, keepalive, privport;
67 SockAddr addr;
68 SockAddrStep step;
69 int port;
70 int pending_error; /* in case send() returns error */
71 /*
72 * We sometimes need pairs of Socket structures to be linked:
73 * if we are listening on the same IPv6 and v4 port, for
74 * example. So here we define `parent' and `child' pointers to
75 * track this link.
76 */
77 Actual_Socket parent, child;
78 };
79
80 struct SockAddr_tag {
81 int refcount;
82 char *error;
83 int resolved;
84 #ifndef NO_IPV6
85 struct addrinfo *ais; /* Addresses IPv6 style. */
86 #endif
87 unsigned long *addresses; /* Addresses IPv4 style. */
88 int naddresses;
89 char hostname[512]; /* Store an unresolved host name. */
90 };
91
92 /*
93 * Which address family this address belongs to. AF_INET for IPv4;
94 * AF_INET6 for IPv6; AF_UNSPEC indicates that name resolution has
95 * not been done and a simple host name is held in this SockAddr
96 * structure.
97 */
98 #ifndef NO_IPV6
99 #define SOCKADDR_FAMILY(addr, step) \
100 (!(addr)->resolved ? AF_UNSPEC : \
101 (step).ai ? (step).ai->ai_family : AF_INET)
102 #else
103 #define SOCKADDR_FAMILY(addr, step) \
104 (!(addr)->resolved ? AF_UNSPEC : AF_INET)
105 #endif
106
107 /*
108 * Start a SockAddrStep structure to step through multiple
109 * addresses.
110 */
111 #ifndef NO_IPV6
112 #define START_STEP(addr, step) \
113 ((step).ai = (addr)->ais, (step).curraddr = 0)
114 #else
115 #define START_STEP(addr, step) \
116 ((step).curraddr = 0)
117 #endif
118
119 static tree234 *sktree;
120
121 static int cmpfortree(void *av, void *bv)
122 {
123 Actual_Socket a = (Actual_Socket) av, b = (Actual_Socket) bv;
124 unsigned long as = (unsigned long) a->s, bs = (unsigned long) b->s;
125 if (as < bs)
126 return -1;
127 if (as > bs)
128 return +1;
129 if (a < b)
130 return -1;
131 if (a > b)
132 return +1;
133 return 0;
134 }
135
136 static int cmpforsearch(void *av, void *bv)
137 {
138 Actual_Socket b = (Actual_Socket) bv;
139 unsigned long as = (unsigned long) av, bs = (unsigned long) b->s;
140 if (as < bs)
141 return -1;
142 if (as > bs)
143 return +1;
144 return 0;
145 }
146
147 #define NOTHING
148 #define DECL_WINSOCK_FUNCTION(linkage, rettype, name, params) \
149 typedef rettype (WINAPI *t_##name) params; \
150 linkage t_##name p_##name
151 #define GET_WINSOCK_FUNCTION(module, name) \
152 p_##name = module ? (t_##name) GetProcAddress(module, #name) : NULL
153
154 DECL_WINSOCK_FUNCTION(NOTHING, int, WSAAsyncSelect,
155 (SOCKET, HWND, u_int, long));
156 DECL_WINSOCK_FUNCTION(NOTHING, int, WSAEventSelect, (SOCKET, WSAEVENT, long));
157 DECL_WINSOCK_FUNCTION(NOTHING, int, select,
158 (int, fd_set FAR *, fd_set FAR *,
159 fd_set FAR *, const struct timeval FAR *));
160 DECL_WINSOCK_FUNCTION(NOTHING, int, WSAGetLastError, (void));
161 DECL_WINSOCK_FUNCTION(NOTHING, int, WSAEnumNetworkEvents,
162 (SOCKET, WSAEVENT, LPWSANETWORKEVENTS));
163 DECL_WINSOCK_FUNCTION(static, int, WSAStartup, (WORD, LPWSADATA));
164 DECL_WINSOCK_FUNCTION(static, int, WSACleanup, (void));
165 DECL_WINSOCK_FUNCTION(static, int, closesocket, (SOCKET));
166 DECL_WINSOCK_FUNCTION(static, u_long, ntohl, (u_long));
167 DECL_WINSOCK_FUNCTION(static, u_long, htonl, (u_long));
168 DECL_WINSOCK_FUNCTION(static, u_short, htons, (u_short));
169 DECL_WINSOCK_FUNCTION(static, u_short, ntohs, (u_short));
170 DECL_WINSOCK_FUNCTION(static, int, gethostname, (char *, int));
171 DECL_WINSOCK_FUNCTION(static, struct hostent FAR *, gethostbyname,
172 (const char FAR *));
173 DECL_WINSOCK_FUNCTION(static, struct servent FAR *, getservbyname,
174 (const char FAR *, const char FAR *));
175 DECL_WINSOCK_FUNCTION(static, unsigned long, inet_addr, (const char FAR *));
176 DECL_WINSOCK_FUNCTION(static, char FAR *, inet_ntoa, (struct in_addr));
177 DECL_WINSOCK_FUNCTION(static, int, connect,
178 (SOCKET, const struct sockaddr FAR *, int));
179 DECL_WINSOCK_FUNCTION(static, int, bind,
180 (SOCKET, const struct sockaddr FAR *, int));
181 DECL_WINSOCK_FUNCTION(static, int, setsockopt,
182 (SOCKET, int, int, const char FAR *, int));
183 DECL_WINSOCK_FUNCTION(static, SOCKET, socket, (int, int, int));
184 DECL_WINSOCK_FUNCTION(static, int, listen, (SOCKET, int));
185 DECL_WINSOCK_FUNCTION(static, int, send, (SOCKET, const char FAR *, int, int));
186 DECL_WINSOCK_FUNCTION(static, int, ioctlsocket,
187 (SOCKET, long, u_long FAR *));
188 DECL_WINSOCK_FUNCTION(static, SOCKET, accept,
189 (SOCKET, struct sockaddr FAR *, int FAR *));
190 DECL_WINSOCK_FUNCTION(static, int, recv, (SOCKET, char FAR *, int, int));
191 DECL_WINSOCK_FUNCTION(static, int, WSAIoctl,
192 (SOCKET, DWORD, LPVOID, DWORD, LPVOID, DWORD,
193 LPDWORD, LPWSAOVERLAPPED,
194 LPWSAOVERLAPPED_COMPLETION_ROUTINE));
195 #ifndef NO_IPV6
196 DECL_WINSOCK_FUNCTION(static, int, getaddrinfo,
197 (const char *nodename, const char *servname,
198 const struct addrinfo *hints, struct addrinfo **res));
199 DECL_WINSOCK_FUNCTION(static, void, freeaddrinfo, (struct addrinfo *res));
200 DECL_WINSOCK_FUNCTION(static, int, getnameinfo,
201 (const struct sockaddr FAR * sa, socklen_t salen,
202 char FAR * host, size_t hostlen, char FAR * serv,
203 size_t servlen, int flags));
204 DECL_WINSOCK_FUNCTION(static, char *, gai_strerror, (int ecode));
205 DECL_WINSOCK_FUNCTION(static, int, WSAAddressToStringA,
206 (LPSOCKADDR, DWORD, LPWSAPROTOCOL_INFO,
207 LPTSTR, LPDWORD));
208 #endif
209
210 static HMODULE winsock_module = NULL;
211 static WSADATA wsadata;
212 #ifndef NO_IPV6
213 static HMODULE winsock2_module = NULL;
214 static HMODULE wship6_module = NULL;
215 #endif
216
217 int sk_startup(int hi, int lo)
218 {
219 WORD winsock_ver;
220
221 winsock_ver = MAKEWORD(hi, lo);
222
223 if (p_WSAStartup(winsock_ver, &wsadata)) {
224 return FALSE;
225 }
226
227 if (LOBYTE(wsadata.wVersion) != LOBYTE(winsock_ver)) {
228 return FALSE;
229 }
230
231 #ifdef NET_SETUP_DIAGNOSTICS
232 {
233 char buf[80];
234 sprintf(buf, "Using WinSock %d.%d", hi, lo);
235 logevent(NULL, buf);
236 }
237 #endif
238 return TRUE;
239 }
240
241 void sk_init(void)
242 {
243 #ifndef NO_IPV6
244 winsock2_module =
245 #endif
246 winsock_module = LoadLibrary("WS2_32.DLL");
247 if (!winsock_module) {
248 winsock_module = LoadLibrary("WSOCK32.DLL");
249 }
250 if (!winsock_module)
251 fatalbox("Unable to load any WinSock library");
252
253 #ifndef NO_IPV6
254 /* Check if we have getaddrinfo in Winsock */
255 if (GetProcAddress(winsock_module, "getaddrinfo") != NULL) {
256 #ifdef NET_SETUP_DIAGNOSTICS
257 logevent(NULL, "Native WinSock IPv6 support detected");
258 #endif
259 GET_WINSOCK_FUNCTION(winsock_module, getaddrinfo);
260 GET_WINSOCK_FUNCTION(winsock_module, freeaddrinfo);
261 GET_WINSOCK_FUNCTION(winsock_module, getnameinfo);
262 GET_WINSOCK_FUNCTION(winsock_module, gai_strerror);
263 } else {
264 /* Fall back to wship6.dll for Windows 2000 */
265 wship6_module = LoadLibrary("wship6.dll");
266 if (wship6_module) {
267 #ifdef NET_SETUP_DIAGNOSTICS
268 logevent(NULL, "WSH IPv6 support detected");
269 #endif
270 GET_WINSOCK_FUNCTION(wship6_module, getaddrinfo);
271 GET_WINSOCK_FUNCTION(wship6_module, freeaddrinfo);
272 GET_WINSOCK_FUNCTION(wship6_module, getnameinfo);
273 GET_WINSOCK_FUNCTION(wship6_module, gai_strerror);
274 } else {
275 #ifdef NET_SETUP_DIAGNOSTICS
276 logevent(NULL, "No IPv6 support detected");
277 #endif
278 }
279 }
280 GET_WINSOCK_FUNCTION(winsock2_module, WSAAddressToStringA);
281 #else
282 #ifdef NET_SETUP_DIAGNOSTICS
283 logevent(NULL, "PuTTY was built without IPv6 support");
284 #endif
285 #endif
286
287 GET_WINSOCK_FUNCTION(winsock_module, WSAAsyncSelect);
288 GET_WINSOCK_FUNCTION(winsock_module, WSAEventSelect);
289 GET_WINSOCK_FUNCTION(winsock_module, select);
290 GET_WINSOCK_FUNCTION(winsock_module, WSAGetLastError);
291 GET_WINSOCK_FUNCTION(winsock_module, WSAEnumNetworkEvents);
292 GET_WINSOCK_FUNCTION(winsock_module, WSAStartup);
293 GET_WINSOCK_FUNCTION(winsock_module, WSACleanup);
294 GET_WINSOCK_FUNCTION(winsock_module, closesocket);
295 GET_WINSOCK_FUNCTION(winsock_module, ntohl);
296 GET_WINSOCK_FUNCTION(winsock_module, htonl);
297 GET_WINSOCK_FUNCTION(winsock_module, htons);
298 GET_WINSOCK_FUNCTION(winsock_module, ntohs);
299 GET_WINSOCK_FUNCTION(winsock_module, gethostname);
300 GET_WINSOCK_FUNCTION(winsock_module, gethostbyname);
301 GET_WINSOCK_FUNCTION(winsock_module, getservbyname);
302 GET_WINSOCK_FUNCTION(winsock_module, inet_addr);
303 GET_WINSOCK_FUNCTION(winsock_module, inet_ntoa);
304 GET_WINSOCK_FUNCTION(winsock_module, connect);
305 GET_WINSOCK_FUNCTION(winsock_module, bind);
306 GET_WINSOCK_FUNCTION(winsock_module, setsockopt);
307 GET_WINSOCK_FUNCTION(winsock_module, socket);
308 GET_WINSOCK_FUNCTION(winsock_module, listen);
309 GET_WINSOCK_FUNCTION(winsock_module, send);
310 GET_WINSOCK_FUNCTION(winsock_module, ioctlsocket);
311 GET_WINSOCK_FUNCTION(winsock_module, accept);
312 GET_WINSOCK_FUNCTION(winsock_module, recv);
313 GET_WINSOCK_FUNCTION(winsock_module, WSAIoctl);
314
315 /* Try to get the best WinSock version we can get */
316 if (!sk_startup(2,2) &&
317 !sk_startup(2,0) &&
318 !sk_startup(1,1)) {
319 fatalbox("Unable to initialise WinSock");
320 }
321
322 sktree = newtree234(cmpfortree);
323 }
324
325 void sk_cleanup(void)
326 {
327 Actual_Socket s;
328 int i;
329
330 if (sktree) {
331 for (i = 0; (s = index234(sktree, i)) != NULL; i++) {
332 p_closesocket(s->s);
333 }
334 freetree234(sktree);
335 sktree = NULL;
336 }
337
338 if (p_WSACleanup)
339 p_WSACleanup();
340 if (winsock_module)
341 FreeLibrary(winsock_module);
342 #ifndef NO_IPV6
343 if (wship6_module)
344 FreeLibrary(wship6_module);
345 #endif
346 }
347
348 char *winsock_error_string(int error)
349 {
350 switch (error) {
351 case WSAEACCES:
352 return "Network error: Permission denied";
353 case WSAEADDRINUSE:
354 return "Network error: Address already in use";
355 case WSAEADDRNOTAVAIL:
356 return "Network error: Cannot assign requested address";
357 case WSAEAFNOSUPPORT:
358 return
359 "Network error: Address family not supported by protocol family";
360 case WSAEALREADY:
361 return "Network error: Operation already in progress";
362 case WSAECONNABORTED:
363 return "Network error: Software caused connection abort";
364 case WSAECONNREFUSED:
365 return "Network error: Connection refused";
366 case WSAECONNRESET:
367 return "Network error: Connection reset by peer";
368 case WSAEDESTADDRREQ:
369 return "Network error: Destination address required";
370 case WSAEFAULT:
371 return "Network error: Bad address";
372 case WSAEHOSTDOWN:
373 return "Network error: Host is down";
374 case WSAEHOSTUNREACH:
375 return "Network error: No route to host";
376 case WSAEINPROGRESS:
377 return "Network error: Operation now in progress";
378 case WSAEINTR:
379 return "Network error: Interrupted function call";
380 case WSAEINVAL:
381 return "Network error: Invalid argument";
382 case WSAEISCONN:
383 return "Network error: Socket is already connected";
384 case WSAEMFILE:
385 return "Network error: Too many open files";
386 case WSAEMSGSIZE:
387 return "Network error: Message too long";
388 case WSAENETDOWN:
389 return "Network error: Network is down";
390 case WSAENETRESET:
391 return "Network error: Network dropped connection on reset";
392 case WSAENETUNREACH:
393 return "Network error: Network is unreachable";
394 case WSAENOBUFS:
395 return "Network error: No buffer space available";
396 case WSAENOPROTOOPT:
397 return "Network error: Bad protocol option";
398 case WSAENOTCONN:
399 return "Network error: Socket is not connected";
400 case WSAENOTSOCK:
401 return "Network error: Socket operation on non-socket";
402 case WSAEOPNOTSUPP:
403 return "Network error: Operation not supported";
404 case WSAEPFNOSUPPORT:
405 return "Network error: Protocol family not supported";
406 case WSAEPROCLIM:
407 return "Network error: Too many processes";
408 case WSAEPROTONOSUPPORT:
409 return "Network error: Protocol not supported";
410 case WSAEPROTOTYPE:
411 return "Network error: Protocol wrong type for socket";
412 case WSAESHUTDOWN:
413 return "Network error: Cannot send after socket shutdown";
414 case WSAESOCKTNOSUPPORT:
415 return "Network error: Socket type not supported";
416 case WSAETIMEDOUT:
417 return "Network error: Connection timed out";
418 case WSAEWOULDBLOCK:
419 return "Network error: Resource temporarily unavailable";
420 case WSAEDISCON:
421 return "Network error: Graceful shutdown in progress";
422 default:
423 return "Unknown network error";
424 }
425 }
426
427 SockAddr sk_namelookup(const char *host, char **canonicalname,
428 int address_family)
429 {
430 SockAddr ret = snew(struct SockAddr_tag);
431 unsigned long a;
432 struct hostent *h = NULL;
433 char realhost[8192];
434 int hint_family;
435 int err;
436
437 /* Default to IPv4. */
438 hint_family = (address_family == ADDRTYPE_IPV4 ? AF_INET :
439 #ifndef NO_IPV6
440 address_family == ADDRTYPE_IPV6 ? AF_INET6 :
441 #endif
442 AF_UNSPEC);
443
444 /* Clear the structure and default to IPv4. */
445 memset(ret, 0, sizeof(struct SockAddr_tag));
446 #ifndef NO_IPV6
447 ret->ais = NULL;
448 #endif
449 ret->addresses = NULL;
450 ret->resolved = FALSE;
451 ret->refcount = 1;
452 *realhost = '\0';
453
454 if ((a = p_inet_addr(host)) == (unsigned long) INADDR_NONE) {
455 #ifndef NO_IPV6
456 /*
457 * Use getaddrinfo when it's available
458 */
459 if (p_getaddrinfo) {
460 struct addrinfo hints;
461 #ifdef NET_SETUP_DIAGNOSTICS
462 logevent(NULL, "Using getaddrinfo() for resolving");
463 #endif
464 memset(&hints, 0, sizeof(hints));
465 hints.ai_family = hint_family;
466 hints.ai_flags = AI_CANONNAME;
467 if ((err = p_getaddrinfo(host, NULL, &hints, &ret->ais)) == 0)
468 ret->resolved = TRUE;
469 } else
470 #endif
471 {
472 #ifdef NET_SETUP_DIAGNOSTICS
473 logevent(NULL, "Using gethostbyname() for resolving");
474 #endif
475 /*
476 * Otherwise use the IPv4-only gethostbyname...
477 * (NOTE: we don't use gethostbyname as a fallback!)
478 */
479 if ( (h = p_gethostbyname(host)) )
480 ret->resolved = TRUE;
481 else
482 err = p_WSAGetLastError();
483 }
484
485 if (!ret->resolved) {
486 ret->error = (err == WSAENETDOWN ? "Network is down" :
487 err == WSAHOST_NOT_FOUND ? "Host does not exist" :
488 err == WSATRY_AGAIN ? "Host not found" :
489 #ifndef NO_IPV6
490 p_getaddrinfo&&p_gai_strerror ? p_gai_strerror(err) :
491 #endif
492 "gethostbyname: unknown error");
493 } else {
494 ret->error = NULL;
495
496 #ifndef NO_IPV6
497 /* If we got an address info use that... */
498 if (ret->ais) {
499 /* Are we in IPv4 fallback mode? */
500 /* We put the IPv4 address into the a variable so we can further-on use the IPv4 code... */
501 if (ret->ais->ai_family == AF_INET)
502 memcpy(&a,
503 (char *) &((SOCKADDR_IN *) ret->ais->
504 ai_addr)->sin_addr, sizeof(a));
505
506 if (ret->ais->ai_canonname)
507 strncpy(realhost, ret->ais->ai_canonname, lenof(realhost));
508 else
509 strncpy(realhost, host, lenof(realhost));
510 }
511 /* We used the IPv4-only gethostbyname()... */
512 else
513 #endif
514 {
515 int n;
516 for (n = 0; h->h_addr_list[n]; n++);
517 ret->addresses = snewn(n, unsigned long);
518 ret->naddresses = n;
519 for (n = 0; n < ret->naddresses; n++) {
520 memcpy(&a, h->h_addr_list[n], sizeof(a));
521 ret->addresses[n] = p_ntohl(a);
522 }
523 memcpy(&a, h->h_addr, sizeof(a));
524 /* This way we are always sure the h->h_name is valid :) */
525 strncpy(realhost, h->h_name, sizeof(realhost));
526 }
527 }
528 } else {
529 /*
530 * This must be a numeric IPv4 address because it caused a
531 * success return from inet_addr.
532 */
533 ret->addresses = snewn(1, unsigned long);
534 ret->naddresses = 1;
535 ret->addresses[0] = p_ntohl(a);
536 ret->resolved = TRUE;
537 strncpy(realhost, host, sizeof(realhost));
538 }
539 realhost[lenof(realhost)-1] = '\0';
540 *canonicalname = snewn(1+strlen(realhost), char);
541 strcpy(*canonicalname, realhost);
542 return ret;
543 }
544
545 SockAddr sk_nonamelookup(const char *host)
546 {
547 SockAddr ret = snew(struct SockAddr_tag);
548 ret->error = NULL;
549 ret->resolved = FALSE;
550 #ifndef NO_IPV6
551 ret->ais = NULL;
552 #endif
553 ret->addresses = NULL;
554 ret->naddresses = 0;
555 ret->refcount = 1;
556 strncpy(ret->hostname, host, lenof(ret->hostname));
557 ret->hostname[lenof(ret->hostname)-1] = '\0';
558 return ret;
559 }
560
561 int sk_nextaddr(SockAddr addr, SockAddrStep *step)
562 {
563 #ifndef NO_IPV6
564 if (step->ai) {
565 if (step->ai->ai_next) {
566 step->ai = step->ai->ai_next;
567 return TRUE;
568 } else
569 return FALSE;
570 }
571 #endif
572 if (step->curraddr+1 < addr->naddresses) {
573 step->curraddr++;
574 return TRUE;
575 } else {
576 return FALSE;
577 }
578 }
579
580 void sk_getaddr(SockAddr addr, char *buf, int buflen)
581 {
582 SockAddrStep step;
583 START_STEP(addr, step);
584
585 #ifndef NO_IPV6
586 if (step.ai) {
587 if (p_WSAAddressToStringA) {
588 p_WSAAddressToStringA(step.ai->ai_addr, step.ai->ai_addrlen,
589 NULL, buf, &buflen);
590 } else
591 strncpy(buf, "IPv6", buflen);
592 } else
593 #endif
594 if (SOCKADDR_FAMILY(addr, step) == AF_INET) {
595 struct in_addr a;
596 assert(addr->addresses && step.curraddr < addr->naddresses);
597 a.s_addr = p_htonl(addr->addresses[step.curraddr]);
598 strncpy(buf, p_inet_ntoa(a), buflen);
599 buf[buflen-1] = '\0';
600 } else {
601 strncpy(buf, addr->hostname, buflen);
602 buf[buflen-1] = '\0';
603 }
604 }
605
606 int sk_hostname_is_local(char *name)
607 {
608 return !strcmp(name, "localhost") ||
609 !strcmp(name, "::1") ||
610 !strncmp(name, "127.", 4);
611 }
612
613 static INTERFACE_INFO local_interfaces[16];
614 static int n_local_interfaces; /* 0=not yet, -1=failed, >0=number */
615
616 static int ipv4_is_local_addr(struct in_addr addr)
617 {
618 if (ipv4_is_loopback(addr))
619 return 1; /* loopback addresses are local */
620 if (!n_local_interfaces) {
621 SOCKET s = p_socket(AF_INET, SOCK_DGRAM, 0);
622 DWORD retbytes;
623
624 if (p_WSAIoctl &&
625 p_WSAIoctl(s, SIO_GET_INTERFACE_LIST, NULL, 0,
626 local_interfaces, sizeof(local_interfaces),
627 &retbytes, NULL, NULL) == 0)
628 n_local_interfaces = retbytes / sizeof(INTERFACE_INFO);
629 else
630 logevent(NULL, "Unable to get list of local IP addresses");
631 }
632 if (n_local_interfaces > 0) {
633 int i;
634 for (i = 0; i < n_local_interfaces; i++) {
635 SOCKADDR_IN *address =
636 (SOCKADDR_IN *)&local_interfaces[i].iiAddress;
637 if (address->sin_addr.s_addr == addr.s_addr)
638 return 1; /* this address is local */
639 }
640 }
641 return 0; /* this address is not local */
642 }
643
644 int sk_address_is_local(SockAddr addr)
645 {
646 SockAddrStep step;
647 int family;
648 START_STEP(addr, step);
649 family = SOCKADDR_FAMILY(addr, step);
650
651 #ifndef NO_IPV6
652 if (family == AF_INET6) {
653 return IN6_IS_ADDR_LOOPBACK((const struct in6_addr *)step.ai->ai_addr);
654 } else
655 #endif
656 if (family == AF_INET) {
657 #ifndef NO_IPV6
658 if (step.ai) {
659 return ipv4_is_local_addr(((struct sockaddr_in *)step.ai->ai_addr)
660 ->sin_addr);
661 } else
662 #endif
663 {
664 struct in_addr a;
665 assert(addr->addresses && step.curraddr < addr->naddresses);
666 a.s_addr = p_htonl(addr->addresses[step.curraddr]);
667 return ipv4_is_local_addr(a);
668 }
669 } else {
670 assert(family == AF_UNSPEC);
671 return 0; /* we don't know; assume not */
672 }
673 }
674
675 int sk_addrtype(SockAddr addr)
676 {
677 SockAddrStep step;
678 int family;
679 START_STEP(addr, step);
680 family = SOCKADDR_FAMILY(addr, step);
681
682 return (family == AF_INET ? ADDRTYPE_IPV4 :
683 #ifndef NO_IPV6
684 family == AF_INET6 ? ADDRTYPE_IPV6 :
685 #endif
686 ADDRTYPE_NAME);
687 }
688
689 void sk_addrcopy(SockAddr addr, char *buf)
690 {
691 SockAddrStep step;
692 int family;
693 START_STEP(addr, step);
694 family = SOCKADDR_FAMILY(addr, step);
695
696 assert(family != AF_UNSPEC);
697 #ifndef NO_IPV6
698 if (step.ai) {
699 if (family == AF_INET)
700 memcpy(buf, &((struct sockaddr_in *)step.ai->ai_addr)->sin_addr,
701 sizeof(struct in_addr));
702 else if (family == AF_INET6)
703 memcpy(buf, &((struct sockaddr_in6 *)step.ai->ai_addr)->sin6_addr,
704 sizeof(struct in6_addr));
705 else
706 assert(FALSE);
707 } else
708 #endif
709 if (family == AF_INET) {
710 struct in_addr a;
711 assert(addr->addresses && step.curraddr < addr->naddresses);
712 a.s_addr = p_htonl(addr->addresses[step.curraddr]);
713 memcpy(buf, (char*) &a.s_addr, 4);
714 }
715 }
716
717 void sk_addr_free(SockAddr addr)
718 {
719 if (--addr->refcount > 0)
720 return;
721 #ifndef NO_IPV6
722 if (addr->ais && p_freeaddrinfo)
723 p_freeaddrinfo(addr->ais);
724 #endif
725 if (addr->addresses)
726 sfree(addr->addresses);
727 sfree(addr);
728 }
729
730 SockAddr sk_addr_dup(SockAddr addr)
731 {
732 addr->refcount++;
733 return addr;
734 }
735
736 static Plug sk_tcp_plug(Socket sock, Plug p)
737 {
738 Actual_Socket s = (Actual_Socket) sock;
739 Plug ret = s->plug;
740 if (p)
741 s->plug = p;
742 return ret;
743 }
744
745 static void sk_tcp_flush(Socket s)
746 {
747 /*
748 * We send data to the socket as soon as we can anyway,
749 * so we don't need to do anything here. :-)
750 */
751 }
752
753 static void sk_tcp_close(Socket s);
754 static int sk_tcp_write(Socket s, const char *data, int len);
755 static int sk_tcp_write_oob(Socket s, const char *data, int len);
756 static void sk_tcp_set_private_ptr(Socket s, void *ptr);
757 static void *sk_tcp_get_private_ptr(Socket s);
758 static void sk_tcp_set_frozen(Socket s, int is_frozen);
759 static const char *sk_tcp_socket_error(Socket s);
760
761 extern char *do_select(SOCKET skt, int startup);
762
763 Socket sk_register(void *sock, Plug plug)
764 {
765 static const struct socket_function_table fn_table = {
766 sk_tcp_plug,
767 sk_tcp_close,
768 sk_tcp_write,
769 sk_tcp_write_oob,
770 sk_tcp_flush,
771 sk_tcp_set_private_ptr,
772 sk_tcp_get_private_ptr,
773 sk_tcp_set_frozen,
774 sk_tcp_socket_error
775 };
776
777 DWORD err;
778 char *errstr;
779 Actual_Socket ret;
780
781 /*
782 * Create Socket structure.
783 */
784 ret = snew(struct Socket_tag);
785 ret->fn = &fn_table;
786 ret->error = NULL;
787 ret->plug = plug;
788 bufchain_init(&ret->output_data);
789 ret->writable = 1; /* to start with */
790 ret->sending_oob = 0;
791 ret->frozen = 1;
792 ret->frozen_readable = 0;
793 ret->localhost_only = 0; /* unused, but best init anyway */
794 ret->pending_error = 0;
795 ret->parent = ret->child = NULL;
796 ret->addr = NULL;
797
798 ret->s = (SOCKET)sock;
799
800 if (ret->s == INVALID_SOCKET) {
801 err = p_WSAGetLastError();
802 ret->error = winsock_error_string(err);
803 return (Socket) ret;
804 }
805
806 ret->oobinline = 0;
807
808 /* Set up a select mechanism. This could be an AsyncSelect on a
809 * window, or an EventSelect on an event object. */
810 errstr = do_select(ret->s, 1);
811 if (errstr) {
812 ret->error = errstr;
813 return (Socket) ret;
814 }
815
816 add234(sktree, ret);
817
818 return (Socket) ret;
819 }
820
821 static DWORD try_connect(Actual_Socket sock)
822 {
823 SOCKET s;
824 #ifndef NO_IPV6
825 SOCKADDR_IN6 a6;
826 #endif
827 SOCKADDR_IN a;
828 DWORD err;
829 char *errstr;
830 short localport;
831 int family;
832
833 if (sock->s != INVALID_SOCKET) {
834 do_select(sock->s, 0);
835 p_closesocket(sock->s);
836 }
837
838 plug_log(sock->plug, 0, sock->addr, sock->port, NULL, 0);
839
840 /*
841 * Open socket.
842 */
843 family = SOCKADDR_FAMILY(sock->addr, sock->step);
844
845 /*
846 * Remove the socket from the tree before we overwrite its
847 * internal socket id, because that forms part of the tree's
848 * sorting criterion. We'll add it back before exiting this
849 * function, whether we changed anything or not.
850 */
851 del234(sktree, sock);
852
853 s = p_socket(family, SOCK_STREAM, 0);
854 sock->s = s;
855
856 if (s == INVALID_SOCKET) {
857 err = p_WSAGetLastError();
858 sock->error = winsock_error_string(err);
859 goto ret;
860 }
861
862 if (sock->oobinline) {
863 BOOL b = TRUE;
864 p_setsockopt(s, SOL_SOCKET, SO_OOBINLINE, (void *) &b, sizeof(b));
865 }
866
867 if (sock->nodelay) {
868 BOOL b = TRUE;
869 p_setsockopt(s, IPPROTO_TCP, TCP_NODELAY, (void *) &b, sizeof(b));
870 }
871
872 if (sock->keepalive) {
873 BOOL b = TRUE;
874 p_setsockopt(s, SOL_SOCKET, SO_KEEPALIVE, (void *) &b, sizeof(b));
875 }
876
877 /*
878 * Bind to local address.
879 */
880 if (sock->privport)
881 localport = 1023; /* count from 1023 downwards */
882 else
883 localport = 0; /* just use port 0 (ie winsock picks) */
884
885 /* Loop round trying to bind */
886 while (1) {
887 int sockcode;
888
889 #ifndef NO_IPV6
890 if (family == AF_INET6) {
891 memset(&a6, 0, sizeof(a6));
892 a6.sin6_family = AF_INET6;
893 /*a6.sin6_addr = in6addr_any; */ /* == 0 done by memset() */
894 a6.sin6_port = p_htons(localport);
895 } else
896 #endif
897 {
898 a.sin_family = AF_INET;
899 a.sin_addr.s_addr = p_htonl(INADDR_ANY);
900 a.sin_port = p_htons(localport);
901 }
902 #ifndef NO_IPV6
903 sockcode = p_bind(s, (family == AF_INET6 ?
904 (struct sockaddr *) &a6 :
905 (struct sockaddr *) &a),
906 (family == AF_INET6 ? sizeof(a6) : sizeof(a)));
907 #else
908 sockcode = p_bind(s, (struct sockaddr *) &a, sizeof(a));
909 #endif
910 if (sockcode != SOCKET_ERROR) {
911 err = 0;
912 break; /* done */
913 } else {
914 err = p_WSAGetLastError();
915 if (err != WSAEADDRINUSE) /* failed, for a bad reason */
916 break;
917 }
918
919 if (localport == 0)
920 break; /* we're only looping once */
921 localport--;
922 if (localport == 0)
923 break; /* we might have got to the end */
924 }
925
926 if (err) {
927 sock->error = winsock_error_string(err);
928 goto ret;
929 }
930
931 /*
932 * Connect to remote address.
933 */
934 #ifndef NO_IPV6
935 if (sock->step.ai) {
936 if (family == AF_INET6) {
937 a6.sin6_family = AF_INET6;
938 a6.sin6_port = p_htons((short) sock->port);
939 a6.sin6_addr =
940 ((struct sockaddr_in6 *) sock->step.ai->ai_addr)->sin6_addr;
941 a6.sin6_flowinfo = ((struct sockaddr_in6 *) sock->step.ai->ai_addr)->sin6_flowinfo;
942 a6.sin6_scope_id = ((struct sockaddr_in6 *) sock->step.ai->ai_addr)->sin6_scope_id;
943 } else {
944 a.sin_family = AF_INET;
945 a.sin_addr =
946 ((struct sockaddr_in *) sock->step.ai->ai_addr)->sin_addr;
947 a.sin_port = p_htons((short) sock->port);
948 }
949 } else
950 #endif
951 {
952 assert(sock->addr->addresses && sock->step.curraddr < sock->addr->naddresses);
953 a.sin_family = AF_INET;
954 a.sin_addr.s_addr = p_htonl(sock->addr->addresses[sock->step.curraddr]);
955 a.sin_port = p_htons((short) sock->port);
956 }
957
958 /* Set up a select mechanism. This could be an AsyncSelect on a
959 * window, or an EventSelect on an event object. */
960 errstr = do_select(s, 1);
961 if (errstr) {
962 sock->error = errstr;
963 err = 1;
964 goto ret;
965 }
966
967 if ((
968 #ifndef NO_IPV6
969 p_connect(s,
970 ((family == AF_INET6) ? (struct sockaddr *) &a6 :
971 (struct sockaddr *) &a),
972 (family == AF_INET6) ? sizeof(a6) : sizeof(a))
973 #else
974 p_connect(s, (struct sockaddr *) &a, sizeof(a))
975 #endif
976 ) == SOCKET_ERROR) {
977 err = p_WSAGetLastError();
978 /*
979 * We expect a potential EWOULDBLOCK here, because the
980 * chances are the front end has done a select for
981 * FD_CONNECT, so that connect() will complete
982 * asynchronously.
983 */
984 if ( err != WSAEWOULDBLOCK ) {
985 sock->error = winsock_error_string(err);
986 goto ret;
987 }
988 } else {
989 /*
990 * If we _don't_ get EWOULDBLOCK, the connect has completed
991 * and we should set the socket as writable.
992 */
993 sock->writable = 1;
994 }
995
996 err = 0;
997
998 ret:
999
1000 /*
1001 * No matter what happened, put the socket back in the tree.
1002 */
1003 add234(sktree, sock);
1004
1005 if (err)
1006 plug_log(sock->plug, 1, sock->addr, sock->port, sock->error, err);
1007 return err;
1008 }
1009
1010 Socket sk_new(SockAddr addr, int port, int privport, int oobinline,
1011 int nodelay, int keepalive, Plug plug)
1012 {
1013 static const struct socket_function_table fn_table = {
1014 sk_tcp_plug,
1015 sk_tcp_close,
1016 sk_tcp_write,
1017 sk_tcp_write_oob,
1018 sk_tcp_flush,
1019 sk_tcp_set_private_ptr,
1020 sk_tcp_get_private_ptr,
1021 sk_tcp_set_frozen,
1022 sk_tcp_socket_error
1023 };
1024
1025 Actual_Socket ret;
1026 DWORD err;
1027
1028 /*
1029 * Create Socket structure.
1030 */
1031 ret = snew(struct Socket_tag);
1032 ret->fn = &fn_table;
1033 ret->error = NULL;
1034 ret->plug = plug;
1035 bufchain_init(&ret->output_data);
1036 ret->connected = 0; /* to start with */
1037 ret->writable = 0; /* to start with */
1038 ret->sending_oob = 0;
1039 ret->frozen = 0;
1040 ret->frozen_readable = 0;
1041 ret->localhost_only = 0; /* unused, but best init anyway */
1042 ret->pending_error = 0;
1043 ret->parent = ret->child = NULL;
1044 ret->oobinline = oobinline;
1045 ret->nodelay = nodelay;
1046 ret->keepalive = keepalive;
1047 ret->privport = privport;
1048 ret->port = port;
1049 ret->addr = addr;
1050 START_STEP(ret->addr, ret->step);
1051 ret->s = INVALID_SOCKET;
1052
1053 err = 0;
1054 do {
1055 err = try_connect(ret);
1056 } while (err && sk_nextaddr(ret->addr, &ret->step));
1057
1058 return (Socket) ret;
1059 }
1060
1061 Socket sk_newlistener(char *srcaddr, int port, Plug plug, int local_host_only,
1062 int orig_address_family)
1063 {
1064 static const struct socket_function_table fn_table = {
1065 sk_tcp_plug,
1066 sk_tcp_close,
1067 sk_tcp_write,
1068 sk_tcp_write_oob,
1069 sk_tcp_flush,
1070 sk_tcp_set_private_ptr,
1071 sk_tcp_get_private_ptr,
1072 sk_tcp_set_frozen,
1073 sk_tcp_socket_error
1074 };
1075
1076 SOCKET s;
1077 #ifndef NO_IPV6
1078 SOCKADDR_IN6 a6;
1079 #endif
1080 SOCKADDR_IN a;
1081
1082 DWORD err;
1083 char *errstr;
1084 Actual_Socket ret;
1085 int retcode;
1086 int on = 1;
1087
1088 int address_family;
1089
1090 /*
1091 * Create Socket structure.
1092 */
1093 ret = snew(struct Socket_tag);
1094 ret->fn = &fn_table;
1095 ret->error = NULL;
1096 ret->plug = plug;
1097 bufchain_init(&ret->output_data);
1098 ret->writable = 0; /* to start with */
1099 ret->sending_oob = 0;
1100 ret->frozen = 0;
1101 ret->frozen_readable = 0;
1102 ret->localhost_only = local_host_only;
1103 ret->pending_error = 0;
1104 ret->parent = ret->child = NULL;
1105 ret->addr = NULL;
1106
1107 /*
1108 * Translate address_family from platform-independent constants
1109 * into local reality.
1110 */
1111 address_family = (orig_address_family == ADDRTYPE_IPV4 ? AF_INET :
1112 #ifndef NO_IPV6
1113 orig_address_family == ADDRTYPE_IPV6 ? AF_INET6 :
1114 #endif
1115 AF_UNSPEC);
1116
1117 /*
1118 * Our default, if passed the `don't care' value
1119 * ADDRTYPE_UNSPEC, is to listen on IPv4. If IPv6 is supported,
1120 * we will also set up a second socket listening on IPv6, but
1121 * the v4 one is primary since that ought to work even on
1122 * non-v6-supporting systems.
1123 */
1124 if (address_family == AF_UNSPEC) address_family = AF_INET;
1125
1126 /*
1127 * Open socket.
1128 */
1129 s = p_socket(address_family, SOCK_STREAM, 0);
1130 ret->s = s;
1131
1132 if (s == INVALID_SOCKET) {
1133 err = p_WSAGetLastError();
1134 ret->error = winsock_error_string(err);
1135 return (Socket) ret;
1136 }
1137
1138 ret->oobinline = 0;
1139
1140 p_setsockopt(s, SOL_SOCKET, SO_REUSEADDR, (const char *)&on, sizeof(on));
1141
1142 #ifndef NO_IPV6
1143 if (address_family == AF_INET6) {
1144 memset(&a6, 0, sizeof(a6));
1145 a6.sin6_family = AF_INET6;
1146 /* FIXME: srcaddr is ignored for IPv6, because I (SGT) don't
1147 * know how to do it. :-)
1148 * (jeroen:) saddr is specified as an address.. eg 2001:db8::1
1149 * Thus we need either a parser that understands [2001:db8::1]:80
1150 * style addresses and/or enhance this to understand hostnames too. */
1151 if (local_host_only)
1152 a6.sin6_addr = in6addr_loopback;
1153 else
1154 a6.sin6_addr = in6addr_any;
1155 a6.sin6_port = p_htons(port);
1156 } else
1157 #endif
1158 {
1159 int got_addr = 0;
1160 a.sin_family = AF_INET;
1161
1162 /*
1163 * Bind to source address. First try an explicitly
1164 * specified one...
1165 */
1166 if (srcaddr) {
1167 a.sin_addr.s_addr = p_inet_addr(srcaddr);
1168 if (a.sin_addr.s_addr != INADDR_NONE) {
1169 /* Override localhost_only with specified listen addr. */
1170 ret->localhost_only = ipv4_is_loopback(a.sin_addr);
1171 got_addr = 1;
1172 }
1173 }
1174
1175 /*
1176 * ... and failing that, go with one of the standard ones.
1177 */
1178 if (!got_addr) {
1179 if (local_host_only)
1180 a.sin_addr.s_addr = p_htonl(INADDR_LOOPBACK);
1181 else
1182 a.sin_addr.s_addr = p_htonl(INADDR_ANY);
1183 }
1184
1185 a.sin_port = p_htons((short)port);
1186 }
1187 #ifndef NO_IPV6
1188 retcode = p_bind(s, (address_family == AF_INET6 ?
1189 (struct sockaddr *) &a6 :
1190 (struct sockaddr *) &a),
1191 (address_family ==
1192 AF_INET6 ? sizeof(a6) : sizeof(a)));
1193 #else
1194 retcode = p_bind(s, (struct sockaddr *) &a, sizeof(a));
1195 #endif
1196 if (retcode != SOCKET_ERROR) {
1197 err = 0;
1198 } else {
1199 err = p_WSAGetLastError();
1200 }
1201
1202 if (err) {
1203 p_closesocket(s);
1204 ret->error = winsock_error_string(err);
1205 return (Socket) ret;
1206 }
1207
1208
1209 if (p_listen(s, SOMAXCONN) == SOCKET_ERROR) {
1210 p_closesocket(s);
1211 ret->error = winsock_error_string(err);
1212 return (Socket) ret;
1213 }
1214
1215 /* Set up a select mechanism. This could be an AsyncSelect on a
1216 * window, or an EventSelect on an event object. */
1217 errstr = do_select(s, 1);
1218 if (errstr) {
1219 p_closesocket(s);
1220 ret->error = errstr;
1221 return (Socket) ret;
1222 }
1223
1224 add234(sktree, ret);
1225
1226 #ifndef NO_IPV6
1227 /*
1228 * If we were given ADDRTYPE_UNSPEC, we must also create an
1229 * IPv6 listening socket and link it to this one.
1230 */
1231 if (address_family == AF_INET && orig_address_family == ADDRTYPE_UNSPEC) {
1232 Actual_Socket other;
1233
1234 other = (Actual_Socket) sk_newlistener(srcaddr, port, plug,
1235 local_host_only, ADDRTYPE_IPV6);
1236
1237 if (other) {
1238 if (!other->error) {
1239 other->parent = ret;
1240 ret->child = other;
1241 } else {
1242 sfree(other);
1243 }
1244 }
1245 }
1246 #endif
1247
1248 return (Socket) ret;
1249 }
1250
1251 static void sk_tcp_close(Socket sock)
1252 {
1253 extern char *do_select(SOCKET skt, int startup);
1254 Actual_Socket s = (Actual_Socket) sock;
1255
1256 if (s->child)
1257 sk_tcp_close((Socket)s->child);
1258
1259 del234(sktree, s);
1260 do_select(s->s, 0);
1261 p_closesocket(s->s);
1262 if (s->addr)
1263 sk_addr_free(s->addr);
1264 sfree(s);
1265 }
1266
1267 /*
1268 * The function which tries to send on a socket once it's deemed
1269 * writable.
1270 */
1271 void try_send(Actual_Socket s)
1272 {
1273 while (s->sending_oob || bufchain_size(&s->output_data) > 0) {
1274 int nsent;
1275 DWORD err;
1276 void *data;
1277 int len, urgentflag;
1278
1279 if (s->sending_oob) {
1280 urgentflag = MSG_OOB;
1281 len = s->sending_oob;
1282 data = &s->oobdata;
1283 } else {
1284 urgentflag = 0;
1285 bufchain_prefix(&s->output_data, &data, &len);
1286 }
1287 nsent = p_send(s->s, data, len, urgentflag);
1288 noise_ultralight(nsent);
1289 if (nsent <= 0) {
1290 err = (nsent < 0 ? p_WSAGetLastError() : 0);
1291 if ((err < WSABASEERR && nsent < 0) || err == WSAEWOULDBLOCK) {
1292 /*
1293 * Perfectly normal: we've sent all we can for the moment.
1294 *
1295 * (Some WinSock send() implementations can return
1296 * <0 but leave no sensible error indication -
1297 * WSAGetLastError() is called but returns zero or
1298 * a small number - so we check that case and treat
1299 * it just like WSAEWOULDBLOCK.)
1300 */
1301 s->writable = FALSE;
1302 return;
1303 } else if (nsent == 0 ||
1304 err == WSAECONNABORTED || err == WSAECONNRESET) {
1305 /*
1306 * If send() returns CONNABORTED or CONNRESET, we
1307 * unfortunately can't just call plug_closing(),
1308 * because it's quite likely that we're currently
1309 * _in_ a call from the code we'd be calling back
1310 * to, so we'd have to make half the SSH code
1311 * reentrant. Instead we flag a pending error on
1312 * the socket, to be dealt with (by calling
1313 * plug_closing()) at some suitable future moment.
1314 */
1315 s->pending_error = err;
1316 return;
1317 } else {
1318 /* We're inside the Windows frontend here, so we know
1319 * that the frontend handle is unnecessary. */
1320 logevent(NULL, winsock_error_string(err));
1321 fatalbox("%s", winsock_error_string(err));
1322 }
1323 } else {
1324 if (s->sending_oob) {
1325 if (nsent < len) {
1326 memmove(s->oobdata, s->oobdata+nsent, len-nsent);
1327 s->sending_oob = len - nsent;
1328 } else {
1329 s->sending_oob = 0;
1330 }
1331 } else {
1332 bufchain_consume(&s->output_data, nsent);
1333 }
1334 }
1335 }
1336 }
1337
1338 static int sk_tcp_write(Socket sock, const char *buf, int len)
1339 {
1340 Actual_Socket s = (Actual_Socket) sock;
1341
1342 /*
1343 * Add the data to the buffer list on the socket.
1344 */
1345 bufchain_add(&s->output_data, buf, len);
1346
1347 /*
1348 * Now try sending from the start of the buffer list.
1349 */
1350 if (s->writable)
1351 try_send(s);
1352
1353 return bufchain_size(&s->output_data);
1354 }
1355
1356 static int sk_tcp_write_oob(Socket sock, const char *buf, int len)
1357 {
1358 Actual_Socket s = (Actual_Socket) sock;
1359
1360 /*
1361 * Replace the buffer list on the socket with the data.
1362 */
1363 bufchain_clear(&s->output_data);
1364 assert(len <= sizeof(s->oobdata));
1365 memcpy(s->oobdata, buf, len);
1366 s->sending_oob = len;
1367
1368 /*
1369 * Now try sending from the start of the buffer list.
1370 */
1371 if (s->writable)
1372 try_send(s);
1373
1374 return s->sending_oob;
1375 }
1376
1377 int select_result(WPARAM wParam, LPARAM lParam)
1378 {
1379 int ret, open;
1380 DWORD err;
1381 char buf[20480]; /* nice big buffer for plenty of speed */
1382 Actual_Socket s;
1383 u_long atmark;
1384
1385 /* wParam is the socket itself */
1386
1387 if (wParam == 0)
1388 return 1; /* boggle */
1389
1390 s = find234(sktree, (void *) wParam, cmpforsearch);
1391 if (!s)
1392 return 1; /* boggle */
1393
1394 if ((err = WSAGETSELECTERROR(lParam)) != 0) {
1395 /*
1396 * An error has occurred on this socket. Pass it to the
1397 * plug.
1398 */
1399 if (s->addr) {
1400 plug_log(s->plug, 1, s->addr, s->port,
1401 winsock_error_string(err), err);
1402 while (s->addr && sk_nextaddr(s->addr, &s->step)) {
1403 err = try_connect(s);
1404 }
1405 }
1406 if (err != 0)
1407 return plug_closing(s->plug, winsock_error_string(err), err, 0);
1408 else
1409 return 1;
1410 }
1411
1412 noise_ultralight(lParam);
1413
1414 switch (WSAGETSELECTEVENT(lParam)) {
1415 case FD_CONNECT:
1416 s->connected = s->writable = 1;
1417 /*
1418 * Once a socket is connected, we can stop falling
1419 * back through the candidate addresses to connect
1420 * to.
1421 */
1422 if (s->addr) {
1423 sk_addr_free(s->addr);
1424 s->addr = NULL;
1425 }
1426 break;
1427 case FD_READ:
1428 /* In the case the socket is still frozen, we don't even bother */
1429 if (s->frozen) {
1430 s->frozen_readable = 1;
1431 break;
1432 }
1433
1434 /*
1435 * We have received data on the socket. For an oobinline
1436 * socket, this might be data _before_ an urgent pointer,
1437 * in which case we send it to the back end with type==1
1438 * (data prior to urgent).
1439 */
1440 if (s->oobinline) {
1441 atmark = 1;
1442 p_ioctlsocket(s->s, SIOCATMARK, &atmark);
1443 /*
1444 * Avoid checking the return value from ioctlsocket(),
1445 * on the grounds that some WinSock wrappers don't
1446 * support it. If it does nothing, we get atmark==1,
1447 * which is equivalent to `no OOB pending', so the
1448 * effect will be to non-OOB-ify any OOB data.
1449 */
1450 } else
1451 atmark = 1;
1452
1453 ret = p_recv(s->s, buf, sizeof(buf), 0);
1454 noise_ultralight(ret);
1455 if (ret < 0) {
1456 err = p_WSAGetLastError();
1457 if (err == WSAEWOULDBLOCK) {
1458 break;
1459 }
1460 }
1461 if (ret < 0) {
1462 return plug_closing(s->plug, winsock_error_string(err), err,
1463 0);
1464 } else if (0 == ret) {
1465 return plug_closing(s->plug, NULL, 0, 0);
1466 } else {
1467 return plug_receive(s->plug, atmark ? 0 : 1, buf, ret);
1468 }
1469 break;
1470 case FD_OOB:
1471 /*
1472 * This will only happen on a non-oobinline socket. It
1473 * indicates that we can immediately perform an OOB read
1474 * and get back OOB data, which we will send to the back
1475 * end with type==2 (urgent data).
1476 */
1477 ret = p_recv(s->s, buf, sizeof(buf), MSG_OOB);
1478 noise_ultralight(ret);
1479 if (ret <= 0) {
1480 char *str = (ret == 0 ? "Internal networking trouble" :
1481 winsock_error_string(p_WSAGetLastError()));
1482 /* We're inside the Windows frontend here, so we know
1483 * that the frontend handle is unnecessary. */
1484 logevent(NULL, str);
1485 fatalbox("%s", str);
1486 } else {
1487 return plug_receive(s->plug, 2, buf, ret);
1488 }
1489 break;
1490 case FD_WRITE:
1491 {
1492 int bufsize_before, bufsize_after;
1493 s->writable = 1;
1494 bufsize_before = s->sending_oob + bufchain_size(&s->output_data);
1495 try_send(s);
1496 bufsize_after = s->sending_oob + bufchain_size(&s->output_data);
1497 if (bufsize_after < bufsize_before)
1498 plug_sent(s->plug, bufsize_after);
1499 }
1500 break;
1501 case FD_CLOSE:
1502 /* Signal a close on the socket. First read any outstanding data. */
1503 open = 1;
1504 do {
1505 ret = p_recv(s->s, buf, sizeof(buf), 0);
1506 if (ret < 0) {
1507 err = p_WSAGetLastError();
1508 if (err == WSAEWOULDBLOCK)
1509 break;
1510 return plug_closing(s->plug, winsock_error_string(err),
1511 err, 0);
1512 } else {
1513 if (ret)
1514 open &= plug_receive(s->plug, 0, buf, ret);
1515 else
1516 open &= plug_closing(s->plug, NULL, 0, 0);
1517 }
1518 } while (ret > 0);
1519 return open;
1520 case FD_ACCEPT:
1521 {
1522 #ifdef NO_IPV6
1523 struct sockaddr_in isa;
1524 #else
1525 struct sockaddr_storage isa;
1526 #endif
1527 int addrlen = sizeof(isa);
1528 SOCKET t; /* socket of connection */
1529
1530 memset(&isa, 0, sizeof(isa));
1531 err = 0;
1532 t = p_accept(s->s,(struct sockaddr *)&isa,&addrlen);
1533 if (t == INVALID_SOCKET)
1534 {
1535 err = p_WSAGetLastError();
1536 if (err == WSATRY_AGAIN)
1537 break;
1538 }
1539 #ifndef NO_IPV6
1540 if (isa.ss_family == AF_INET &&
1541 s->localhost_only &&
1542 !ipv4_is_local_addr(((struct sockaddr_in *)&isa)->sin_addr))
1543 #else
1544 if (s->localhost_only && !ipv4_is_local_addr(isa.sin_addr))
1545 #endif
1546 {
1547 p_closesocket(t); /* dodgy WinSock let nonlocal through */
1548 } else if (plug_accepting(s->plug, (void*)t)) {
1549 p_closesocket(t); /* denied or error */
1550 }
1551 }
1552 }
1553
1554 return 1;
1555 }
1556
1557 /*
1558 * Deal with socket errors detected in try_send().
1559 */
1560 void net_pending_errors(void)
1561 {
1562 int i;
1563 Actual_Socket s;
1564
1565 /*
1566 * This might be a fiddly business, because it's just possible
1567 * that handling a pending error on one socket might cause
1568 * others to be closed. (I can't think of any reason this might
1569 * happen in current SSH implementation, but to maintain
1570 * generality of this network layer I'll assume the worst.)
1571 *
1572 * So what we'll do is search the socket list for _one_ socket
1573 * with a pending error, and then handle it, and then search
1574 * the list again _from the beginning_. Repeat until we make a
1575 * pass with no socket errors present. That way we are
1576 * protected against the socket list changing under our feet.
1577 */
1578
1579 do {
1580 for (i = 0; (s = index234(sktree, i)) != NULL; i++) {
1581 if (s->pending_error) {
1582 /*
1583 * An error has occurred on this socket. Pass it to the
1584 * plug.
1585 */
1586 plug_closing(s->plug,
1587 winsock_error_string(s->pending_error),
1588 s->pending_error, 0);
1589 break;
1590 }
1591 }
1592 } while (s);
1593 }
1594
1595 /*
1596 * Each socket abstraction contains a `void *' private field in
1597 * which the client can keep state.
1598 */
1599 static void sk_tcp_set_private_ptr(Socket sock, void *ptr)
1600 {
1601 Actual_Socket s = (Actual_Socket) sock;
1602 s->private_ptr = ptr;
1603 }
1604
1605 static void *sk_tcp_get_private_ptr(Socket sock)
1606 {
1607 Actual_Socket s = (Actual_Socket) sock;
1608 return s->private_ptr;
1609 }
1610
1611 /*
1612 * Special error values are returned from sk_namelookup and sk_new
1613 * if there's a problem. These functions extract an error message,
1614 * or return NULL if there's no problem.
1615 */
1616 const char *sk_addr_error(SockAddr addr)
1617 {
1618 return addr->error;
1619 }
1620 static const char *sk_tcp_socket_error(Socket sock)
1621 {
1622 Actual_Socket s = (Actual_Socket) sock;
1623 return s->error;
1624 }
1625
1626 static void sk_tcp_set_frozen(Socket sock, int is_frozen)
1627 {
1628 Actual_Socket s = (Actual_Socket) sock;
1629 if (s->frozen == is_frozen)
1630 return;
1631 s->frozen = is_frozen;
1632 if (!is_frozen) {
1633 do_select(s->s, 1);
1634 if (s->frozen_readable) {
1635 char c;
1636 p_recv(s->s, &c, 1, MSG_PEEK);
1637 }
1638 }
1639 s->frozen_readable = 0;
1640 }
1641
1642 void socket_reselect_all(void)
1643 {
1644 Actual_Socket s;
1645 int i;
1646
1647 for (i = 0; (s = index234(sktree, i)) != NULL; i++) {
1648 if (!s->frozen)
1649 do_select(s->s, 1);
1650 }
1651 }
1652
1653 /*
1654 * For Plink: enumerate all sockets currently active.
1655 */
1656 SOCKET first_socket(int *state)
1657 {
1658 Actual_Socket s;
1659 *state = 0;
1660 s = index234(sktree, (*state)++);
1661 return s ? s->s : INVALID_SOCKET;
1662 }
1663
1664 SOCKET next_socket(int *state)
1665 {
1666 Actual_Socket s = index234(sktree, (*state)++);
1667 return s ? s->s : INVALID_SOCKET;
1668 }
1669
1670 extern int socket_writable(SOCKET skt)
1671 {
1672 Actual_Socket s = find234(sktree, (void *)skt, cmpforsearch);
1673
1674 if (s)
1675 return bufchain_size(&s->output_data) > 0;
1676 else
1677 return 0;
1678 }
1679
1680 int net_service_lookup(char *service)
1681 {
1682 struct servent *se;
1683 se = p_getservbyname(service, NULL);
1684 if (se != NULL)
1685 return p_ntohs(se->s_port);
1686 else
1687 return 0;
1688 }
1689
1690 char *get_hostname(void)
1691 {
1692 int len = 128;
1693 char *hostname = NULL;
1694 do {
1695 len *= 2;
1696 hostname = sresize(hostname, len, char);
1697 if (p_gethostname(hostname, len) < 0) {
1698 sfree(hostname);
1699 hostname = NULL;
1700 break;
1701 }
1702 } while (strlen(hostname) >= len-1);
1703 return hostname;
1704 }
1705
1706 SockAddr platform_get_x11_unix_address(const char *display, int displaynum,
1707 char **canonicalname)
1708 {
1709 SockAddr ret = snew(struct SockAddr_tag);
1710 memset(ret, 0, sizeof(struct SockAddr_tag));
1711 ret->error = "unix sockets not supported on this platform";
1712 ret->refcount = 1;
1713 return ret;
1714 }