Yet more global-removal. The static variables in logging.c are now
[u/mdw/putty] / winnet.c
1 /*
2 * Windows networking abstraction.
3 *
4 * Due to this clean abstraction it was possible
5 * to easily implement IPv6 support :)
6 *
7 * IPv6 patch 1 (27 October 2000) Jeroen Massar <jeroen@unfix.org>
8 * - Preliminary hacked IPv6 support.
9 * - Connecting to IPv6 address (eg fec0:4242:4242:100:2d0:b7ff:fe8f:5d42) works.
10 * - Connecting to IPv6 hostname (eg heaven.ipv6.unfix.org) works.
11 * - Compiles as either IPv4 or IPv6.
12 *
13 * IPv6 patch 2 (29 October 2000) Jeroen Massar <jeroen@unfix.org>
14 * - When compiled as IPv6 it also allows connecting to IPv4 hosts.
15 * - Added some more documentation.
16 *
17 * IPv6 patch 3 (18 November 2000) Jeroen Massar <jeroen@unfix.org>
18 * - It now supports dynamically loading the IPv6 resolver dll's.
19 * This way we should be able to distribute one (1) binary
20 * which supports both IPv4 and IPv6.
21 * - getaddrinfo() and getnameinfo() are loaded dynamicaly if possible.
22 * - in6addr_any is defined in this file so we don't need to link to wship6.lib
23 * - The patch is now more unified so that we can still
24 * remove all IPv6 support by undef'ing IPV6.
25 * But where it fallsback to IPv4 it uses the IPv4 code which is already in place...
26 * - Canonical name resolving works.
27 *
28 * IPv6 patch 4 (07 January 2001) Jeroen Massar <jeroen@unfix.org>
29 * - patch against CVS of today, will be submitted to the bugs list
30 * as a 'cvs diff -u' on Simon's request...
31 *
32 */
33
34 /*
35 * Define IPV6 to have IPv6 on-the-fly-loading support.
36 * This means that one doesn't have to have an IPv6 stack to use it.
37 * But if an IPv6 stack is found it is used with a fallback to IPv4.
38 */
39 /* #define IPV6 1 */
40
41 #ifdef IPV6
42 #include <winsock2.h>
43 #include <ws2tcpip.h>
44 #include <tpipv6.h>
45 #else
46 #include <winsock.h>
47 #endif
48 #include <windows.h>
49 #include <stdio.h>
50 #include <stdlib.h>
51 #include <assert.h>
52
53 #define DEFINE_PLUG_METHOD_MACROS
54 #include "putty.h"
55 #include "network.h"
56 #include "tree234.h"
57
58 struct Socket_tag {
59 struct socket_function_table *fn;
60 /* the above variable absolutely *must* be the first in this structure */
61 char *error;
62 SOCKET s;
63 Plug plug;
64 void *private_ptr;
65 bufchain output_data;
66 int connected;
67 int writable;
68 int frozen; /* this causes readability notifications to be ignored */
69 int frozen_readable; /* this means we missed at least one readability
70 * notification while we were frozen */
71 int localhost_only; /* for listening sockets */
72 char oobdata[1];
73 int sending_oob;
74 int oobinline;
75 int pending_error; /* in case send() returns error */
76 };
77
78 /*
79 * We used to typedef struct Socket_tag *Socket.
80 *
81 * Since we have made the networking abstraction slightly more
82 * abstract, Socket no longer means a tcp socket (it could mean
83 * an ssl socket). So now we must use Actual_Socket when we know
84 * we are talking about a tcp socket.
85 */
86 typedef struct Socket_tag *Actual_Socket;
87
88 struct SockAddr_tag {
89 char *error;
90 /* address family this belongs to, AF_INET for IPv4, AF_INET6 for IPv6. */
91 int family;
92 unsigned long address; /* Address IPv4 style. */
93 #ifdef IPV6
94 struct addrinfo *ai; /* Address IPv6 style. */
95 #endif
96 };
97
98 static tree234 *sktree;
99
100 static int cmpfortree(void *av, void *bv)
101 {
102 Actual_Socket a = (Actual_Socket) av, b = (Actual_Socket) bv;
103 unsigned long as = (unsigned long) a->s, bs = (unsigned long) b->s;
104 if (as < bs)
105 return -1;
106 if (as > bs)
107 return +1;
108 return 0;
109 }
110
111 static int cmpforsearch(void *av, void *bv)
112 {
113 Actual_Socket b = (Actual_Socket) bv;
114 unsigned long as = (unsigned long) av, bs = (unsigned long) b->s;
115 if (as < bs)
116 return -1;
117 if (as > bs)
118 return +1;
119 return 0;
120 }
121
122 void sk_init(void)
123 {
124 sktree = newtree234(cmpfortree);
125 }
126
127 void sk_cleanup(void)
128 {
129 Actual_Socket s;
130 int i;
131
132 if (sktree) {
133 for (i = 0; (s = index234(sktree, i)) != NULL; i++) {
134 closesocket(s->s);
135 }
136 }
137 }
138
139 char *winsock_error_string(int error)
140 {
141 switch (error) {
142 case WSAEACCES:
143 return "Network error: Permission denied";
144 case WSAEADDRINUSE:
145 return "Network error: Address already in use";
146 case WSAEADDRNOTAVAIL:
147 return "Network error: Cannot assign requested address";
148 case WSAEAFNOSUPPORT:
149 return
150 "Network error: Address family not supported by protocol family";
151 case WSAEALREADY:
152 return "Network error: Operation already in progress";
153 case WSAECONNABORTED:
154 return "Network error: Software caused connection abort";
155 case WSAECONNREFUSED:
156 return "Network error: Connection refused";
157 case WSAECONNRESET:
158 return "Network error: Connection reset by peer";
159 case WSAEDESTADDRREQ:
160 return "Network error: Destination address required";
161 case WSAEFAULT:
162 return "Network error: Bad address";
163 case WSAEHOSTDOWN:
164 return "Network error: Host is down";
165 case WSAEHOSTUNREACH:
166 return "Network error: No route to host";
167 case WSAEINPROGRESS:
168 return "Network error: Operation now in progress";
169 case WSAEINTR:
170 return "Network error: Interrupted function call";
171 case WSAEINVAL:
172 return "Network error: Invalid argument";
173 case WSAEISCONN:
174 return "Network error: Socket is already connected";
175 case WSAEMFILE:
176 return "Network error: Too many open files";
177 case WSAEMSGSIZE:
178 return "Network error: Message too long";
179 case WSAENETDOWN:
180 return "Network error: Network is down";
181 case WSAENETRESET:
182 return "Network error: Network dropped connection on reset";
183 case WSAENETUNREACH:
184 return "Network error: Network is unreachable";
185 case WSAENOBUFS:
186 return "Network error: No buffer space available";
187 case WSAENOPROTOOPT:
188 return "Network error: Bad protocol option";
189 case WSAENOTCONN:
190 return "Network error: Socket is not connected";
191 case WSAENOTSOCK:
192 return "Network error: Socket operation on non-socket";
193 case WSAEOPNOTSUPP:
194 return "Network error: Operation not supported";
195 case WSAEPFNOSUPPORT:
196 return "Network error: Protocol family not supported";
197 case WSAEPROCLIM:
198 return "Network error: Too many processes";
199 case WSAEPROTONOSUPPORT:
200 return "Network error: Protocol not supported";
201 case WSAEPROTOTYPE:
202 return "Network error: Protocol wrong type for socket";
203 case WSAESHUTDOWN:
204 return "Network error: Cannot send after socket shutdown";
205 case WSAESOCKTNOSUPPORT:
206 return "Network error: Socket type not supported";
207 case WSAETIMEDOUT:
208 return "Network error: Connection timed out";
209 case WSAEWOULDBLOCK:
210 return "Network error: Resource temporarily unavailable";
211 case WSAEDISCON:
212 return "Network error: Graceful shutdown in progress";
213 default:
214 return "Unknown network error";
215 }
216 }
217
218 SockAddr sk_namelookup(char *host, char **canonicalname)
219 {
220 SockAddr ret = smalloc(sizeof(struct SockAddr_tag));
221 unsigned long a;
222 struct hostent *h = NULL;
223 char realhost[8192];
224
225 /* Clear the structure and default to IPv4. */
226 memset(ret, 0, sizeof(struct SockAddr_tag));
227 ret->family = 0; /* We set this one when we have resolved the host. */
228 *realhost = '\0';
229
230 if ((a = inet_addr(host)) == (unsigned long) INADDR_NONE) {
231 #ifdef IPV6
232
233 /* Try to get the getaddrinfo() function from wship6.dll */
234 /* This way one doesn't need to have IPv6 dll's to use PuTTY and
235 * it will fallback to IPv4. */
236 typedef int (CALLBACK * FGETADDRINFO) (const char *nodename,
237 const char *servname,
238 const struct addrinfo *
239 hints,
240 struct addrinfo ** res);
241 FGETADDRINFO fGetAddrInfo = NULL;
242
243 HINSTANCE dllWSHIP6 = LoadLibrary("wship6.dll");
244 if (dllWSHIP6)
245 fGetAddrInfo = (FGETADDRINFO) GetProcAddress(dllWSHIP6,
246 "getaddrinfo");
247
248 /*
249 * Use fGetAddrInfo when it's available (which usually also
250 * means IPv6 is installed...)
251 */
252 if (fGetAddrInfo) {
253 /*debug(("Resolving \"%s\" with getaddrinfo() (IPv4+IPv6 capable)...\n", host)); */
254 if (fGetAddrInfo(host, NULL, NULL, &ret->ai) == 0)
255 ret->family = ret->ai->ai_family;
256 } else
257 #endif
258 {
259 /*
260 * Otherwise use the IPv4-only gethostbyname...
261 * (NOTE: we don't use gethostbyname as a
262 * fallback!)
263 */
264 if (ret->family == 0) {
265 /*debug(("Resolving \"%s\" with gethostbyname() (IPv4 only)...\n", host)); */
266 if ( (h = gethostbyname(host)) )
267 ret->family = AF_INET;
268 }
269 }
270 /*debug(("Done resolving...(family is %d) AF_INET = %d, AF_INET6 = %d\n", ret->family, AF_INET, AF_INET6)); */
271
272 if (ret->family == 0) {
273 DWORD err = WSAGetLastError();
274 ret->error = (err == WSAENETDOWN ? "Network is down" :
275 err ==
276 WSAHOST_NOT_FOUND ? "Host does not exist" : err
277 == WSATRY_AGAIN ? "Host not found" :
278 #ifdef IPV6
279 fGetAddrInfo ? "getaddrinfo: unknown error" :
280 #endif
281 "gethostbyname: unknown error");
282 #ifdef DEBUG
283 {
284 LPVOID lpMsgBuf;
285 FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER |
286 FORMAT_MESSAGE_FROM_SYSTEM |
287 FORMAT_MESSAGE_IGNORE_INSERTS, NULL, err,
288 MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
289 (LPTSTR) & lpMsgBuf, 0, NULL);
290 /*debug(("Error %ld: %s (h=%lx)\n", err, lpMsgBuf, h)); */
291 /* Free the buffer. */
292 LocalFree(lpMsgBuf);
293 }
294 #endif
295 } else {
296 ret->error = NULL;
297
298 #ifdef IPV6
299 /* If we got an address info use that... */
300 if (ret->ai) {
301 typedef int (CALLBACK * FGETNAMEINFO)
302 (const struct sockaddr FAR * sa, socklen_t salen,
303 char FAR * host, size_t hostlen, char FAR * serv,
304 size_t servlen, int flags);
305 FGETNAMEINFO fGetNameInfo = NULL;
306
307 /* Are we in IPv4 fallback mode? */
308 /* We put the IPv4 address into the a variable so we can further-on use the IPv4 code... */
309 if (ret->family == AF_INET)
310 memcpy(&a,
311 (char *) &((SOCKADDR_IN *) ret->ai->
312 ai_addr)->sin_addr, sizeof(a));
313
314 /* Now let's find that canonicalname... */
315 if ((dllWSHIP6)
316 && (fGetNameInfo =
317 (FGETNAMEINFO) GetProcAddress(dllWSHIP6,
318 "getnameinfo"))) {
319 if (fGetNameInfo
320 ((struct sockaddr *) ret->ai->ai_addr,
321 ret->family ==
322 AF_INET ? sizeof(SOCKADDR_IN) :
323 sizeof(SOCKADDR_IN6), realhost,
324 sizeof(realhost), NULL, 0, 0) != 0) {
325 strncpy(realhost, host, sizeof(realhost));
326 }
327 }
328 }
329 /* We used the IPv4-only gethostbyname()... */
330 else
331 #endif
332 {
333 memcpy(&a, h->h_addr, sizeof(a));
334 /* This way we are always sure the h->h_name is valid :) */
335 strncpy(realhost, h->h_name, sizeof(realhost));
336 }
337 }
338 #ifdef IPV6
339 FreeLibrary(dllWSHIP6);
340 #endif
341 } else {
342 /*
343 * This must be a numeric IPv4 address because it caused a
344 * success return from inet_addr.
345 */
346 ret->family = AF_INET;
347 strncpy(realhost, host, sizeof(realhost));
348 }
349 ret->address = ntohl(a);
350 realhost[lenof(realhost)-1] = '\0';
351 *canonicalname = smalloc(1+strlen(realhost));
352 strcpy(*canonicalname, realhost);
353 return ret;
354 }
355
356 void sk_getaddr(SockAddr addr, char *buf, int buflen)
357 {
358 #ifdef IPV6
359 if (addr->family == AF_INET) {
360 #endif
361 struct in_addr a;
362 a.s_addr = htonl(addr->address);
363 strncpy(buf, inet_ntoa(a), buflen);
364 #ifdef IPV6
365 } else {
366 FIXME; /* I don't know how to get a text form of an IPv6 address. */
367 }
368 #endif
369 }
370
371 int sk_addrtype(SockAddr addr)
372 {
373 return addr->family;
374 }
375
376 void sk_addrcopy(SockAddr addr, char *buf)
377 {
378 #ifdef IPV6
379 if (addr->family == AF_INET) {
380 #endif
381 struct in_addr a;
382 a.s_addr = htonl(addr->address);
383 memcpy(buf, (char*) &a.s_addr, 4);
384 #ifdef IPV6
385 } else {
386 memcpy(buf, (char*) addr->ai, 16);
387 }
388 #endif
389 }
390
391 void sk_addr_free(SockAddr addr)
392 {
393 sfree(addr);
394 }
395
396 static Plug sk_tcp_plug(Socket sock, Plug p)
397 {
398 Actual_Socket s = (Actual_Socket) sock;
399 Plug ret = s->plug;
400 if (p)
401 s->plug = p;
402 return ret;
403 }
404
405 static void sk_tcp_flush(Socket s)
406 {
407 /*
408 * We send data to the socket as soon as we can anyway,
409 * so we don't need to do anything here. :-)
410 */
411 }
412
413 static void sk_tcp_close(Socket s);
414 static int sk_tcp_write(Socket s, char *data, int len);
415 static int sk_tcp_write_oob(Socket s, char *data, int len);
416 static void sk_tcp_set_private_ptr(Socket s, void *ptr);
417 static void *sk_tcp_get_private_ptr(Socket s);
418 static void sk_tcp_set_frozen(Socket s, int is_frozen);
419 static char *sk_tcp_socket_error(Socket s);
420
421 extern char *do_select(SOCKET skt, int startup);
422
423 Socket sk_register(void *sock, Plug plug)
424 {
425 static struct socket_function_table fn_table = {
426 sk_tcp_plug,
427 sk_tcp_close,
428 sk_tcp_write,
429 sk_tcp_write_oob,
430 sk_tcp_flush,
431 sk_tcp_set_private_ptr,
432 sk_tcp_get_private_ptr,
433 sk_tcp_set_frozen,
434 sk_tcp_socket_error
435 };
436
437 DWORD err;
438 char *errstr;
439 Actual_Socket ret;
440
441 /*
442 * Create Socket structure.
443 */
444 ret = smalloc(sizeof(struct Socket_tag));
445 ret->fn = &fn_table;
446 ret->error = NULL;
447 ret->plug = plug;
448 bufchain_init(&ret->output_data);
449 ret->writable = 1; /* to start with */
450 ret->sending_oob = 0;
451 ret->frozen = 1;
452 ret->frozen_readable = 0;
453 ret->localhost_only = 0; /* unused, but best init anyway */
454 ret->pending_error = 0;
455
456 ret->s = (SOCKET)sock;
457
458 if (ret->s == INVALID_SOCKET) {
459 err = WSAGetLastError();
460 ret->error = winsock_error_string(err);
461 return (Socket) ret;
462 }
463
464 ret->oobinline = 0;
465
466 /* Set up a select mechanism. This could be an AsyncSelect on a
467 * window, or an EventSelect on an event object. */
468 errstr = do_select(ret->s, 1);
469 if (errstr) {
470 ret->error = errstr;
471 return (Socket) ret;
472 }
473
474 add234(sktree, ret);
475
476 return (Socket) ret;
477 }
478
479 Socket sk_new(SockAddr addr, int port, int privport, int oobinline,
480 int nodelay, Plug plug)
481 {
482 static struct socket_function_table fn_table = {
483 sk_tcp_plug,
484 sk_tcp_close,
485 sk_tcp_write,
486 sk_tcp_write_oob,
487 sk_tcp_flush,
488 sk_tcp_set_private_ptr,
489 sk_tcp_get_private_ptr,
490 sk_tcp_set_frozen,
491 sk_tcp_socket_error
492 };
493
494 SOCKET s;
495 #ifdef IPV6
496 SOCKADDR_IN6 a6;
497 #endif
498 SOCKADDR_IN a;
499 DWORD err;
500 char *errstr;
501 Actual_Socket ret;
502 short localport;
503
504 /*
505 * Create Socket structure.
506 */
507 ret = smalloc(sizeof(struct Socket_tag));
508 ret->fn = &fn_table;
509 ret->error = NULL;
510 ret->plug = plug;
511 bufchain_init(&ret->output_data);
512 ret->connected = 0; /* to start with */
513 ret->writable = 0; /* to start with */
514 ret->sending_oob = 0;
515 ret->frozen = 0;
516 ret->frozen_readable = 0;
517 ret->localhost_only = 0; /* unused, but best init anyway */
518 ret->pending_error = 0;
519
520 /*
521 * Open socket.
522 */
523 s = socket(addr->family, SOCK_STREAM, 0);
524 ret->s = s;
525
526 if (s == INVALID_SOCKET) {
527 err = WSAGetLastError();
528 ret->error = winsock_error_string(err);
529 return (Socket) ret;
530 }
531
532 ret->oobinline = oobinline;
533 if (oobinline) {
534 BOOL b = TRUE;
535 setsockopt(s, SOL_SOCKET, SO_OOBINLINE, (void *) &b, sizeof(b));
536 }
537
538 if (nodelay) {
539 BOOL b = TRUE;
540 setsockopt(s, IPPROTO_TCP, TCP_NODELAY, (void *) &b, sizeof(b));
541 }
542
543 /*
544 * Bind to local address.
545 */
546 if (privport)
547 localport = 1023; /* count from 1023 downwards */
548 else
549 localport = 0; /* just use port 0 (ie winsock picks) */
550
551 /* Loop round trying to bind */
552 while (1) {
553 int retcode;
554
555 #ifdef IPV6
556 if (addr->family == AF_INET6) {
557 memset(&a6, 0, sizeof(a6));
558 a6.sin6_family = AF_INET6;
559 /*a6.sin6_addr = in6addr_any; *//* == 0 */
560 a6.sin6_port = htons(localport);
561 } else
562 #endif
563 {
564 a.sin_family = AF_INET;
565 a.sin_addr.s_addr = htonl(INADDR_ANY);
566 a.sin_port = htons(localport);
567 }
568 #ifdef IPV6
569 retcode = bind(s, (addr->family == AF_INET6 ?
570 (struct sockaddr *) &a6 :
571 (struct sockaddr *) &a),
572 (addr->family ==
573 AF_INET6 ? sizeof(a6) : sizeof(a)));
574 #else
575 retcode = bind(s, (struct sockaddr *) &a, sizeof(a));
576 #endif
577 if (retcode != SOCKET_ERROR) {
578 err = 0;
579 break; /* done */
580 } else {
581 err = WSAGetLastError();
582 if (err != WSAEADDRINUSE) /* failed, for a bad reason */
583 break;
584 }
585
586 if (localport == 0)
587 break; /* we're only looping once */
588 localport--;
589 if (localport == 0)
590 break; /* we might have got to the end */
591 }
592
593 if (err) {
594 ret->error = winsock_error_string(err);
595 return (Socket) ret;
596 }
597
598 /*
599 * Connect to remote address.
600 */
601 #ifdef IPV6
602 if (addr->family == AF_INET6) {
603 memset(&a, 0, sizeof(a));
604 a6.sin6_family = AF_INET6;
605 a6.sin6_port = htons((short) port);
606 a6.sin6_addr =
607 ((struct sockaddr_in6 *) addr->ai->ai_addr)->sin6_addr;
608 } else
609 #endif
610 {
611 a.sin_family = AF_INET;
612 a.sin_addr.s_addr = htonl(addr->address);
613 a.sin_port = htons((short) port);
614 }
615
616 /* Set up a select mechanism. This could be an AsyncSelect on a
617 * window, or an EventSelect on an event object. */
618 errstr = do_select(s, 1);
619 if (errstr) {
620 ret->error = errstr;
621 return (Socket) ret;
622 }
623
624 if ((
625 #ifdef IPV6
626 connect(s, ((addr->family == AF_INET6) ?
627 (struct sockaddr *) &a6 : (struct sockaddr *) &a),
628 (addr->family == AF_INET6) ? sizeof(a6) : sizeof(a))
629 #else
630 connect(s, (struct sockaddr *) &a, sizeof(a))
631 #endif
632 ) == SOCKET_ERROR) {
633 err = WSAGetLastError();
634 /*
635 * We expect a potential EWOULDBLOCK here, because the
636 * chances are the front end has done a select for
637 * FD_CONNECT, so that connect() will complete
638 * asynchronously.
639 */
640 if ( err != WSAEWOULDBLOCK ) {
641 ret->error = winsock_error_string(err);
642 return (Socket) ret;
643 }
644 } else {
645 /*
646 * If we _don't_ get EWOULDBLOCK, the connect has completed
647 * and we should set the socket as writable.
648 */
649 ret->writable = 1;
650 }
651
652 add234(sktree, ret);
653
654 return (Socket) ret;
655 }
656
657 Socket sk_newlistener(int port, Plug plug, int local_host_only)
658 {
659 static struct socket_function_table fn_table = {
660 sk_tcp_plug,
661 sk_tcp_close,
662 sk_tcp_write,
663 sk_tcp_write_oob,
664 sk_tcp_flush,
665 sk_tcp_set_private_ptr,
666 sk_tcp_get_private_ptr,
667 sk_tcp_set_frozen,
668 sk_tcp_socket_error
669 };
670
671 SOCKET s;
672 #ifdef IPV6
673 SOCKADDR_IN6 a6;
674 #endif
675 SOCKADDR_IN a;
676 DWORD err;
677 char *errstr;
678 Actual_Socket ret;
679 int retcode;
680 int on = 1;
681
682 /*
683 * Create Socket structure.
684 */
685 ret = smalloc(sizeof(struct Socket_tag));
686 ret->fn = &fn_table;
687 ret->error = NULL;
688 ret->plug = plug;
689 bufchain_init(&ret->output_data);
690 ret->writable = 0; /* to start with */
691 ret->sending_oob = 0;
692 ret->frozen = 0;
693 ret->frozen_readable = 0;
694 ret->localhost_only = local_host_only;
695 ret->pending_error = 0;
696
697 /*
698 * Open socket.
699 */
700 s = socket(AF_INET, SOCK_STREAM, 0);
701 ret->s = s;
702
703 if (s == INVALID_SOCKET) {
704 err = WSAGetLastError();
705 ret->error = winsock_error_string(err);
706 return (Socket) ret;
707 }
708
709 ret->oobinline = 0;
710
711
712 setsockopt(s, SOL_SOCKET, SO_REUSEADDR, (const char *)&on, sizeof(on));
713
714
715 #ifdef IPV6
716 if (addr->family == AF_INET6) {
717 memset(&a6, 0, sizeof(a6));
718 a6.sin6_family = AF_INET6;
719 if (local_host_only)
720 a6.sin6_addr = in6addr_loopback;
721 else
722 a6.sin6_addr = in6addr_any;
723 a6.sin6_port = htons(port);
724 } else
725 #endif
726 {
727 a.sin_family = AF_INET;
728 if (local_host_only)
729 a.sin_addr.s_addr = htonl(INADDR_LOOPBACK);
730 else
731 a.sin_addr.s_addr = htonl(INADDR_ANY);
732 a.sin_port = htons((short)port);
733 }
734 #ifdef IPV6
735 retcode = bind(s, (addr->family == AF_INET6 ?
736 (struct sockaddr *) &a6 :
737 (struct sockaddr *) &a),
738 (addr->family ==
739 AF_INET6 ? sizeof(a6) : sizeof(a)));
740 #else
741 retcode = bind(s, (struct sockaddr *) &a, sizeof(a));
742 #endif
743 if (retcode != SOCKET_ERROR) {
744 err = 0;
745 } else {
746 err = WSAGetLastError();
747 }
748
749 if (err) {
750 ret->error = winsock_error_string(err);
751 return (Socket) ret;
752 }
753
754
755 if (listen(s, SOMAXCONN) == SOCKET_ERROR) {
756 closesocket(s);
757 ret->error = winsock_error_string(err);
758 return (Socket) ret;
759 }
760
761 /* Set up a select mechanism. This could be an AsyncSelect on a
762 * window, or an EventSelect on an event object. */
763 errstr = do_select(s, 1);
764 if (errstr) {
765 ret->error = errstr;
766 return (Socket) ret;
767 }
768
769 add234(sktree, ret);
770
771 return (Socket) ret;
772 }
773
774 static void sk_tcp_close(Socket sock)
775 {
776 extern char *do_select(SOCKET skt, int startup);
777 Actual_Socket s = (Actual_Socket) sock;
778
779 del234(sktree, s);
780 do_select(s->s, 0);
781 closesocket(s->s);
782 sfree(s);
783 }
784
785 /*
786 * The function which tries to send on a socket once it's deemed
787 * writable.
788 */
789 void try_send(Actual_Socket s)
790 {
791 while (s->sending_oob || bufchain_size(&s->output_data) > 0) {
792 int nsent;
793 DWORD err;
794 void *data;
795 int len, urgentflag;
796
797 if (s->sending_oob) {
798 urgentflag = MSG_OOB;
799 len = s->sending_oob;
800 data = &s->oobdata;
801 } else {
802 urgentflag = 0;
803 bufchain_prefix(&s->output_data, &data, &len);
804 }
805 nsent = send(s->s, data, len, urgentflag);
806 noise_ultralight(nsent);
807 if (nsent <= 0) {
808 err = (nsent < 0 ? WSAGetLastError() : 0);
809 if ((err < WSABASEERR && nsent < 0) || err == WSAEWOULDBLOCK) {
810 /*
811 * Perfectly normal: we've sent all we can for the moment.
812 *
813 * (Some WinSock send() implementations can return
814 * <0 but leave no sensible error indication -
815 * WSAGetLastError() is called but returns zero or
816 * a small number - so we check that case and treat
817 * it just like WSAEWOULDBLOCK.)
818 */
819 s->writable = FALSE;
820 return;
821 } else if (nsent == 0 ||
822 err == WSAECONNABORTED || err == WSAECONNRESET) {
823 /*
824 * If send() returns CONNABORTED or CONNRESET, we
825 * unfortunately can't just call plug_closing(),
826 * because it's quite likely that we're currently
827 * _in_ a call from the code we'd be calling back
828 * to, so we'd have to make half the SSH code
829 * reentrant. Instead we flag a pending error on
830 * the socket, to be dealt with (by calling
831 * plug_closing()) at some suitable future moment.
832 */
833 s->pending_error = err;
834 return;
835 } else {
836 /* We're inside the Windows frontend here, so we know
837 * that the frontend handle is unnecessary. */
838 logevent(NULL, winsock_error_string(err));
839 fatalbox("%s", winsock_error_string(err));
840 }
841 } else {
842 if (s->sending_oob) {
843 if (nsent < len) {
844 memmove(s->oobdata, s->oobdata+nsent, len-nsent);
845 s->sending_oob = len - nsent;
846 } else {
847 s->sending_oob = 0;
848 }
849 } else {
850 bufchain_consume(&s->output_data, nsent);
851 }
852 }
853 }
854 }
855
856 static int sk_tcp_write(Socket sock, char *buf, int len)
857 {
858 Actual_Socket s = (Actual_Socket) sock;
859
860 /*
861 * Add the data to the buffer list on the socket.
862 */
863 bufchain_add(&s->output_data, buf, len);
864
865 /*
866 * Now try sending from the start of the buffer list.
867 */
868 if (s->writable)
869 try_send(s);
870
871 return bufchain_size(&s->output_data);
872 }
873
874 static int sk_tcp_write_oob(Socket sock, char *buf, int len)
875 {
876 Actual_Socket s = (Actual_Socket) sock;
877
878 /*
879 * Replace the buffer list on the socket with the data.
880 */
881 bufchain_clear(&s->output_data);
882 assert(len <= sizeof(s->oobdata));
883 memcpy(s->oobdata, buf, len);
884 s->sending_oob = len;
885
886 /*
887 * Now try sending from the start of the buffer list.
888 */
889 if (s->writable)
890 try_send(s);
891
892 return s->sending_oob;
893 }
894
895 int select_result(WPARAM wParam, LPARAM lParam)
896 {
897 int ret, open;
898 DWORD err;
899 char buf[20480]; /* nice big buffer for plenty of speed */
900 Actual_Socket s;
901 u_long atmark;
902
903 /* wParam is the socket itself */
904 s = find234(sktree, (void *) wParam, cmpforsearch);
905 if (!s)
906 return 1; /* boggle */
907
908 if ((err = WSAGETSELECTERROR(lParam)) != 0) {
909 /*
910 * An error has occurred on this socket. Pass it to the
911 * plug.
912 */
913 return plug_closing(s->plug, winsock_error_string(err), err, 0);
914 }
915
916 noise_ultralight(lParam);
917
918 switch (WSAGETSELECTEVENT(lParam)) {
919 case FD_CONNECT:
920 s->connected = s->writable = 1;
921 break;
922 case FD_READ:
923 /* In the case the socket is still frozen, we don't even bother */
924 if (s->frozen) {
925 s->frozen_readable = 1;
926 break;
927 }
928
929 /*
930 * We have received data on the socket. For an oobinline
931 * socket, this might be data _before_ an urgent pointer,
932 * in which case we send it to the back end with type==1
933 * (data prior to urgent).
934 */
935 if (s->oobinline) {
936 atmark = 1;
937 ioctlsocket(s->s, SIOCATMARK, &atmark);
938 /*
939 * Avoid checking the return value from ioctlsocket(),
940 * on the grounds that some WinSock wrappers don't
941 * support it. If it does nothing, we get atmark==1,
942 * which is equivalent to `no OOB pending', so the
943 * effect will be to non-OOB-ify any OOB data.
944 */
945 } else
946 atmark = 1;
947
948 ret = recv(s->s, buf, sizeof(buf), 0);
949 noise_ultralight(ret);
950 if (ret < 0) {
951 err = WSAGetLastError();
952 if (err == WSAEWOULDBLOCK) {
953 break;
954 }
955 }
956 if (ret < 0) {
957 return plug_closing(s->plug, winsock_error_string(err), err,
958 0);
959 } else if (0 == ret) {
960 return plug_closing(s->plug, NULL, 0, 0);
961 } else {
962 return plug_receive(s->plug, atmark ? 0 : 1, buf, ret);
963 }
964 break;
965 case FD_OOB:
966 /*
967 * This will only happen on a non-oobinline socket. It
968 * indicates that we can immediately perform an OOB read
969 * and get back OOB data, which we will send to the back
970 * end with type==2 (urgent data).
971 */
972 ret = recv(s->s, buf, sizeof(buf), MSG_OOB);
973 noise_ultralight(ret);
974 if (ret <= 0) {
975 char *str = (ret == 0 ? "Internal networking trouble" :
976 winsock_error_string(WSAGetLastError()));
977 /* We're inside the Windows frontend here, so we know
978 * that the frontend handle is unnecessary. */
979 logevent(NULL, str);
980 fatalbox("%s", str);
981 } else {
982 return plug_receive(s->plug, 2, buf, ret);
983 }
984 break;
985 case FD_WRITE:
986 {
987 int bufsize_before, bufsize_after;
988 s->writable = 1;
989 bufsize_before = s->sending_oob + bufchain_size(&s->output_data);
990 try_send(s);
991 bufsize_after = s->sending_oob + bufchain_size(&s->output_data);
992 if (bufsize_after < bufsize_before)
993 plug_sent(s->plug, bufsize_after);
994 }
995 break;
996 case FD_CLOSE:
997 /* Signal a close on the socket. First read any outstanding data. */
998 open = 1;
999 do {
1000 ret = recv(s->s, buf, sizeof(buf), 0);
1001 if (ret < 0) {
1002 err = WSAGetLastError();
1003 if (err == WSAEWOULDBLOCK)
1004 break;
1005 return plug_closing(s->plug, winsock_error_string(err),
1006 err, 0);
1007 } else {
1008 if (ret)
1009 open &= plug_receive(s->plug, 0, buf, ret);
1010 else
1011 open &= plug_closing(s->plug, NULL, 0, 0);
1012 }
1013 } while (ret > 0);
1014 return open;
1015 case FD_ACCEPT:
1016 {
1017 struct sockaddr_in isa;
1018 int addrlen = sizeof(struct sockaddr_in);
1019 SOCKET t; /* socket of connection */
1020
1021 memset(&isa, 0, sizeof(struct sockaddr_in));
1022 err = 0;
1023 t = accept(s->s,(struct sockaddr *)&isa,&addrlen);
1024 if (t == INVALID_SOCKET)
1025 {
1026 err = WSAGetLastError();
1027 if (err == WSATRY_AGAIN)
1028 break;
1029 }
1030
1031 if (s->localhost_only &&
1032 ntohl(isa.sin_addr.s_addr) != INADDR_LOOPBACK) {
1033 closesocket(t); /* dodgy WinSock let nonlocal through */
1034 } else if (plug_accepting(s->plug, (void*)t)) {
1035 closesocket(t); /* denied or error */
1036 }
1037 }
1038 }
1039
1040 return 1;
1041 }
1042
1043 /*
1044 * Deal with socket errors detected in try_send().
1045 */
1046 void net_pending_errors(void)
1047 {
1048 int i;
1049 Actual_Socket s;
1050
1051 /*
1052 * This might be a fiddly business, because it's just possible
1053 * that handling a pending error on one socket might cause
1054 * others to be closed. (I can't think of any reason this might
1055 * happen in current SSH implementation, but to maintain
1056 * generality of this network layer I'll assume the worst.)
1057 *
1058 * So what we'll do is search the socket list for _one_ socket
1059 * with a pending error, and then handle it, and then search
1060 * the list again _from the beginning_. Repeat until we make a
1061 * pass with no socket errors present. That way we are
1062 * protected against the socket list changing under our feet.
1063 */
1064
1065 do {
1066 for (i = 0; (s = index234(sktree, i)) != NULL; i++) {
1067 if (s->pending_error) {
1068 /*
1069 * An error has occurred on this socket. Pass it to the
1070 * plug.
1071 */
1072 plug_closing(s->plug,
1073 winsock_error_string(s->pending_error),
1074 s->pending_error, 0);
1075 break;
1076 }
1077 }
1078 } while (s);
1079 }
1080
1081 /*
1082 * Each socket abstraction contains a `void *' private field in
1083 * which the client can keep state.
1084 */
1085 static void sk_tcp_set_private_ptr(Socket sock, void *ptr)
1086 {
1087 Actual_Socket s = (Actual_Socket) sock;
1088 s->private_ptr = ptr;
1089 }
1090
1091 static void *sk_tcp_get_private_ptr(Socket sock)
1092 {
1093 Actual_Socket s = (Actual_Socket) sock;
1094 return s->private_ptr;
1095 }
1096
1097 /*
1098 * Special error values are returned from sk_namelookup and sk_new
1099 * if there's a problem. These functions extract an error message,
1100 * or return NULL if there's no problem.
1101 */
1102 char *sk_addr_error(SockAddr addr)
1103 {
1104 return addr->error;
1105 }
1106 static char *sk_tcp_socket_error(Socket sock)
1107 {
1108 Actual_Socket s = (Actual_Socket) sock;
1109 return s->error;
1110 }
1111
1112 static void sk_tcp_set_frozen(Socket sock, int is_frozen)
1113 {
1114 Actual_Socket s = (Actual_Socket) sock;
1115 if (s->frozen == is_frozen)
1116 return;
1117 s->frozen = is_frozen;
1118 if (!is_frozen && s->frozen_readable) {
1119 char c;
1120 recv(s->s, &c, 1, MSG_PEEK);
1121 }
1122 s->frozen_readable = 0;
1123 }
1124
1125 /*
1126 * For Plink: enumerate all sockets currently active.
1127 */
1128 SOCKET first_socket(int *state)
1129 {
1130 Actual_Socket s;
1131 *state = 0;
1132 s = index234(sktree, (*state)++);
1133 return s ? s->s : INVALID_SOCKET;
1134 }
1135
1136 SOCKET next_socket(int *state)
1137 {
1138 Actual_Socket s = index234(sktree, (*state)++);
1139 return s ? s->s : INVALID_SOCKET;
1140 }