8e1c2a1ddc743da175305b605b5caf1d73e992fa
[u/mdw/putty] / winnet.c
1 /*
2 * Windows networking abstraction.
3 *
4 * Due to this clean abstraction it was possible
5 * to easily implement IPv6 support :)
6 *
7 * IPv6 patch 1 (27 October 2000) Jeroen Massar <jeroen@unfix.org>
8 * - Preliminary hacked IPv6 support.
9 * - Connecting to IPv6 address (eg fec0:4242:4242:100:2d0:b7ff:fe8f:5d42) works.
10 * - Connecting to IPv6 hostname (eg heaven.ipv6.unfix.org) works.
11 * - Compiles as either IPv4 or IPv6.
12 *
13 * IPv6 patch 2 (29 October 2000) Jeroen Massar <jeroen@unfix.org>
14 * - When compiled as IPv6 it also allows connecting to IPv4 hosts.
15 * - Added some more documentation.
16 *
17 * IPv6 patch 3 (18 November 2000) Jeroen Massar <jeroen@unfix.org>
18 * - It now supports dynamically loading the IPv6 resolver dll's.
19 * This way we should be able to distribute one (1) binary
20 * which supports both IPv4 and IPv6.
21 * - getaddrinfo() and getnameinfo() are loaded dynamicaly if possible.
22 * - in6addr_any is defined in this file so we don't need to link to wship6.lib
23 * - The patch is now more unified so that we can still
24 * remove all IPv6 support by undef'ing IPV6.
25 * But where it fallsback to IPv4 it uses the IPv4 code which is already in place...
26 * - Canonical name resolving works.
27 *
28 * IPv6 patch 4 (07 January 2001) Jeroen Massar <jeroen@unfix.org>
29 * - patch against CVS of today, will be submitted to the bugs list
30 * as a 'cvs diff -u' on Simon's request...
31 *
32 */
33
34 /*
35 * Define IPV6 to have IPv6 on-the-fly-loading support.
36 * This means that one doesn't have to have an IPv6 stack to use it.
37 * But if an IPv6 stack is found it is used with a fallback to IPv4.
38 */
39 /* #define IPV6 1 */
40
41 #ifdef IPV6
42 #include <winsock2.h>
43 #include <ws2tcpip.h>
44 #include <tpipv6.h>
45 #else
46 #include <winsock.h>
47 #endif
48 #include <windows.h>
49 #include <stdio.h>
50 #include <stdlib.h>
51 #include <assert.h>
52
53 #define DEFINE_PLUG_METHOD_MACROS
54 #include "putty.h"
55 #include "network.h"
56 #include "tree234.h"
57
58 struct Socket_tag {
59 struct socket_function_table *fn;
60 /* the above variable absolutely *must* be the first in this structure */
61 char *error;
62 SOCKET s;
63 Plug plug;
64 void *private_ptr;
65 bufchain output_data;
66 int connected;
67 int writable;
68 int frozen; /* this causes readability notifications to be ignored */
69 int frozen_readable; /* this means we missed at least one readability
70 * notification while we were frozen */
71 int localhost_only; /* for listening sockets */
72 char oobdata[1];
73 int sending_oob;
74 int oobinline;
75 int pending_error; /* in case send() returns error */
76 };
77
78 /*
79 * We used to typedef struct Socket_tag *Socket.
80 *
81 * Since we have made the networking abstraction slightly more
82 * abstract, Socket no longer means a tcp socket (it could mean
83 * an ssl socket). So now we must use Actual_Socket when we know
84 * we are talking about a tcp socket.
85 */
86 typedef struct Socket_tag *Actual_Socket;
87
88 struct SockAddr_tag {
89 char *error;
90 /* address family this belongs to, AF_INET for IPv4, AF_INET6 for IPv6. */
91 int family;
92 unsigned long address; /* Address IPv4 style. */
93 #ifdef IPV6
94 struct addrinfo *ai; /* Address IPv6 style. */
95 #endif
96 };
97
98 static tree234 *sktree;
99
100 static int cmpfortree(void *av, void *bv)
101 {
102 Actual_Socket a = (Actual_Socket) av, b = (Actual_Socket) bv;
103 unsigned long as = (unsigned long) a->s, bs = (unsigned long) b->s;
104 if (as < bs)
105 return -1;
106 if (as > bs)
107 return +1;
108 return 0;
109 }
110
111 static int cmpforsearch(void *av, void *bv)
112 {
113 Actual_Socket b = (Actual_Socket) bv;
114 unsigned long as = (unsigned long) av, bs = (unsigned long) b->s;
115 if (as < bs)
116 return -1;
117 if (as > bs)
118 return +1;
119 return 0;
120 }
121
122 void sk_init(void)
123 {
124 sktree = newtree234(cmpfortree);
125 }
126
127 char *winsock_error_string(int error)
128 {
129 switch (error) {
130 case WSAEACCES:
131 return "Network error: Permission denied";
132 case WSAEADDRINUSE:
133 return "Network error: Address already in use";
134 case WSAEADDRNOTAVAIL:
135 return "Network error: Cannot assign requested address";
136 case WSAEAFNOSUPPORT:
137 return
138 "Network error: Address family not supported by protocol family";
139 case WSAEALREADY:
140 return "Network error: Operation already in progress";
141 case WSAECONNABORTED:
142 return "Network error: Software caused connection abort";
143 case WSAECONNREFUSED:
144 return "Network error: Connection refused";
145 case WSAECONNRESET:
146 return "Network error: Connection reset by peer";
147 case WSAEDESTADDRREQ:
148 return "Network error: Destination address required";
149 case WSAEFAULT:
150 return "Network error: Bad address";
151 case WSAEHOSTDOWN:
152 return "Network error: Host is down";
153 case WSAEHOSTUNREACH:
154 return "Network error: No route to host";
155 case WSAEINPROGRESS:
156 return "Network error: Operation now in progress";
157 case WSAEINTR:
158 return "Network error: Interrupted function call";
159 case WSAEINVAL:
160 return "Network error: Invalid argument";
161 case WSAEISCONN:
162 return "Network error: Socket is already connected";
163 case WSAEMFILE:
164 return "Network error: Too many open files";
165 case WSAEMSGSIZE:
166 return "Network error: Message too long";
167 case WSAENETDOWN:
168 return "Network error: Network is down";
169 case WSAENETRESET:
170 return "Network error: Network dropped connection on reset";
171 case WSAENETUNREACH:
172 return "Network error: Network is unreachable";
173 case WSAENOBUFS:
174 return "Network error: No buffer space available";
175 case WSAENOPROTOOPT:
176 return "Network error: Bad protocol option";
177 case WSAENOTCONN:
178 return "Network error: Socket is not connected";
179 case WSAENOTSOCK:
180 return "Network error: Socket operation on non-socket";
181 case WSAEOPNOTSUPP:
182 return "Network error: Operation not supported";
183 case WSAEPFNOSUPPORT:
184 return "Network error: Protocol family not supported";
185 case WSAEPROCLIM:
186 return "Network error: Too many processes";
187 case WSAEPROTONOSUPPORT:
188 return "Network error: Protocol not supported";
189 case WSAEPROTOTYPE:
190 return "Network error: Protocol wrong type for socket";
191 case WSAESHUTDOWN:
192 return "Network error: Cannot send after socket shutdown";
193 case WSAESOCKTNOSUPPORT:
194 return "Network error: Socket type not supported";
195 case WSAETIMEDOUT:
196 return "Network error: Connection timed out";
197 case WSAEWOULDBLOCK:
198 return "Network error: Resource temporarily unavailable";
199 case WSAEDISCON:
200 return "Network error: Graceful shutdown in progress";
201 default:
202 return "Unknown network error";
203 }
204 }
205
206 SockAddr sk_namelookup(char *host, char **canonicalname)
207 {
208 SockAddr ret = smalloc(sizeof(struct SockAddr_tag));
209 unsigned long a;
210 struct hostent *h = NULL;
211 char realhost[8192];
212
213 /* Clear the structure and default to IPv4. */
214 memset(ret, 0, sizeof(struct SockAddr_tag));
215 ret->family = 0; /* We set this one when we have resolved the host. */
216 *realhost = '\0';
217
218 if ((a = inet_addr(host)) == (unsigned long) INADDR_NONE) {
219 #ifdef IPV6
220
221 /* Try to get the getaddrinfo() function from wship6.dll */
222 /* This way one doesn't need to have IPv6 dll's to use PuTTY and
223 * it will fallback to IPv4. */
224 typedef int (CALLBACK * FGETADDRINFO) (const char *nodename,
225 const char *servname,
226 const struct addrinfo *
227 hints,
228 struct addrinfo ** res);
229 FGETADDRINFO fGetAddrInfo = NULL;
230
231 HINSTANCE dllWSHIP6 = LoadLibrary("wship6.dll");
232 if (dllWSHIP6)
233 fGetAddrInfo = (FGETADDRINFO) GetProcAddress(dllWSHIP6,
234 "getaddrinfo");
235
236 /*
237 * Use fGetAddrInfo when it's available (which usually also
238 * means IPv6 is installed...)
239 */
240 if (fGetAddrInfo) {
241 /*debug(("Resolving \"%s\" with getaddrinfo() (IPv4+IPv6 capable)...\n", host)); */
242 if (fGetAddrInfo(host, NULL, NULL, &ret->ai) == 0)
243 ret->family = ret->ai->ai_family;
244 } else
245 #endif
246 {
247 /*
248 * Otherwise use the IPv4-only gethostbyname...
249 * (NOTE: we don't use gethostbyname as a
250 * fallback!)
251 */
252 if (ret->family == 0) {
253 /*debug(("Resolving \"%s\" with gethostbyname() (IPv4 only)...\n", host)); */
254 if ( (h = gethostbyname(host)) )
255 ret->family = AF_INET;
256 }
257 }
258 /*debug(("Done resolving...(family is %d) AF_INET = %d, AF_INET6 = %d\n", ret->family, AF_INET, AF_INET6)); */
259
260 if (ret->family == 0) {
261 DWORD err = WSAGetLastError();
262 ret->error = (err == WSAENETDOWN ? "Network is down" :
263 err ==
264 WSAHOST_NOT_FOUND ? "Host does not exist" : err
265 == WSATRY_AGAIN ? "Host not found" :
266 #ifdef IPV6
267 fGetAddrInfo ? "getaddrinfo: unknown error" :
268 #endif
269 "gethostbyname: unknown error");
270 #ifdef DEBUG
271 {
272 LPVOID lpMsgBuf;
273 FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER |
274 FORMAT_MESSAGE_FROM_SYSTEM |
275 FORMAT_MESSAGE_IGNORE_INSERTS, NULL, err,
276 MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
277 (LPTSTR) & lpMsgBuf, 0, NULL);
278 /*debug(("Error %ld: %s (h=%lx)\n", err, lpMsgBuf, h)); */
279 /* Free the buffer. */
280 LocalFree(lpMsgBuf);
281 }
282 #endif
283 } else {
284 ret->error = NULL;
285
286 #ifdef IPV6
287 /* If we got an address info use that... */
288 if (ret->ai) {
289 typedef int (CALLBACK * FGETNAMEINFO)
290 (const struct sockaddr FAR * sa, socklen_t salen,
291 char FAR * host, size_t hostlen, char FAR * serv,
292 size_t servlen, int flags);
293 FGETNAMEINFO fGetNameInfo = NULL;
294
295 /* Are we in IPv4 fallback mode? */
296 /* We put the IPv4 address into the a variable so we can further-on use the IPv4 code... */
297 if (ret->family == AF_INET)
298 memcpy(&a,
299 (char *) &((SOCKADDR_IN *) ret->ai->
300 ai_addr)->sin_addr, sizeof(a));
301
302 /* Now let's find that canonicalname... */
303 if ((dllWSHIP6)
304 && (fGetNameInfo =
305 (FGETNAMEINFO) GetProcAddress(dllWSHIP6,
306 "getnameinfo"))) {
307 if (fGetNameInfo
308 ((struct sockaddr *) ret->ai->ai_addr,
309 ret->family ==
310 AF_INET ? sizeof(SOCKADDR_IN) :
311 sizeof(SOCKADDR_IN6), realhost,
312 sizeof(realhost), NULL, 0, 0) != 0) {
313 strncpy(realhost, host, sizeof(realhost));
314 }
315 }
316 }
317 /* We used the IPv4-only gethostbyname()... */
318 else
319 #endif
320 {
321 memcpy(&a, h->h_addr, sizeof(a));
322 /* This way we are always sure the h->h_name is valid :) */
323 strncpy(realhost, h->h_name, sizeof(realhost));
324 }
325 }
326 #ifdef IPV6
327 FreeLibrary(dllWSHIP6);
328 #endif
329 } else {
330 /*
331 * This must be a numeric IPv4 address because it caused a
332 * success return from inet_addr.
333 */
334 ret->family = AF_INET;
335 strncpy(realhost, host, sizeof(realhost));
336 }
337 ret->address = ntohl(a);
338 realhost[lenof(realhost)-1] = '\0';
339 *canonicalname = smalloc(1+strlen(realhost));
340 strcpy(*canonicalname, realhost);
341 return ret;
342 }
343
344 void sk_getaddr(SockAddr addr, char *buf, int buflen)
345 {
346 #ifdef IPV6
347 if (addr->family == AF_INET) {
348 #endif
349 struct in_addr a;
350 a.s_addr = htonl(addr->address);
351 strncpy(buf, inet_ntoa(a), buflen);
352 #ifdef IPV6
353 } else {
354 FIXME; /* I don't know how to get a text form of an IPv6 address. */
355 }
356 #endif
357 }
358
359 void sk_addr_free(SockAddr addr)
360 {
361 sfree(addr);
362 }
363
364 static Plug sk_tcp_plug(Socket sock, Plug p)
365 {
366 Actual_Socket s = (Actual_Socket) sock;
367 Plug ret = s->plug;
368 if (p)
369 s->plug = p;
370 return ret;
371 }
372
373 static void sk_tcp_flush(Socket s)
374 {
375 /*
376 * We send data to the socket as soon as we can anyway,
377 * so we don't need to do anything here. :-)
378 */
379 }
380
381 static void sk_tcp_close(Socket s);
382 static int sk_tcp_write(Socket s, char *data, int len);
383 static int sk_tcp_write_oob(Socket s, char *data, int len);
384 static char *sk_tcp_socket_error(Socket s);
385
386 extern char *do_select(SOCKET skt, int startup);
387
388 Socket sk_register(void *sock, Plug plug)
389 {
390 static struct socket_function_table fn_table = {
391 sk_tcp_plug,
392 sk_tcp_close,
393 sk_tcp_write,
394 sk_tcp_write_oob,
395 sk_tcp_flush,
396 sk_tcp_socket_error
397 };
398
399 DWORD err;
400 char *errstr;
401 Actual_Socket ret;
402
403 /*
404 * Create Socket structure.
405 */
406 ret = smalloc(sizeof(struct Socket_tag));
407 ret->fn = &fn_table;
408 ret->error = NULL;
409 ret->plug = plug;
410 bufchain_init(&ret->output_data);
411 ret->writable = 1; /* to start with */
412 ret->sending_oob = 0;
413 ret->frozen = 1;
414 ret->frozen_readable = 0;
415 ret->localhost_only = 0; /* unused, but best init anyway */
416 ret->pending_error = 0;
417
418 ret->s = (SOCKET)sock;
419
420 if (ret->s == INVALID_SOCKET) {
421 err = WSAGetLastError();
422 ret->error = winsock_error_string(err);
423 return (Socket) ret;
424 }
425
426 ret->oobinline = 0;
427
428 /* Set up a select mechanism. This could be an AsyncSelect on a
429 * window, or an EventSelect on an event object. */
430 errstr = do_select(ret->s, 1);
431 if (errstr) {
432 ret->error = errstr;
433 return (Socket) ret;
434 }
435
436 add234(sktree, ret);
437
438 return (Socket) ret;
439 }
440
441 Socket sk_new(SockAddr addr, int port, int privport, int oobinline,
442 Plug plug)
443 {
444 static struct socket_function_table fn_table = {
445 sk_tcp_plug,
446 sk_tcp_close,
447 sk_tcp_write,
448 sk_tcp_write_oob,
449 sk_tcp_flush,
450 sk_tcp_socket_error
451 };
452
453 SOCKET s;
454 #ifdef IPV6
455 SOCKADDR_IN6 a6;
456 #endif
457 SOCKADDR_IN a;
458 DWORD err;
459 char *errstr;
460 Actual_Socket ret;
461 short localport;
462
463 /*
464 * Create Socket structure.
465 */
466 ret = smalloc(sizeof(struct Socket_tag));
467 ret->fn = &fn_table;
468 ret->error = NULL;
469 ret->plug = plug;
470 bufchain_init(&ret->output_data);
471 ret->connected = 0; /* to start with */
472 ret->writable = 0; /* to start with */
473 ret->sending_oob = 0;
474 ret->frozen = 0;
475 ret->frozen_readable = 0;
476 ret->localhost_only = 0; /* unused, but best init anyway */
477 ret->pending_error = 0;
478
479 /*
480 * Open socket.
481 */
482 s = socket(addr->family, SOCK_STREAM, 0);
483 ret->s = s;
484
485 if (s == INVALID_SOCKET) {
486 err = WSAGetLastError();
487 ret->error = winsock_error_string(err);
488 return (Socket) ret;
489 }
490
491 ret->oobinline = oobinline;
492 if (oobinline) {
493 BOOL b = TRUE;
494 setsockopt(s, SOL_SOCKET, SO_OOBINLINE, (void *) &b, sizeof(b));
495 }
496
497 /*
498 * Bind to local address.
499 */
500 if (privport)
501 localport = 1023; /* count from 1023 downwards */
502 else
503 localport = 0; /* just use port 0 (ie winsock picks) */
504
505 /* Loop round trying to bind */
506 while (1) {
507 int retcode;
508
509 #ifdef IPV6
510 if (addr->family == AF_INET6) {
511 memset(&a6, 0, sizeof(a6));
512 a6.sin6_family = AF_INET6;
513 /*a6.sin6_addr = in6addr_any; *//* == 0 */
514 a6.sin6_port = htons(localport);
515 } else
516 #endif
517 {
518 a.sin_family = AF_INET;
519 a.sin_addr.s_addr = htonl(INADDR_ANY);
520 a.sin_port = htons(localport);
521 }
522 #ifdef IPV6
523 retcode = bind(s, (addr->family == AF_INET6 ?
524 (struct sockaddr *) &a6 :
525 (struct sockaddr *) &a),
526 (addr->family ==
527 AF_INET6 ? sizeof(a6) : sizeof(a)));
528 #else
529 retcode = bind(s, (struct sockaddr *) &a, sizeof(a));
530 #endif
531 if (retcode != SOCKET_ERROR) {
532 err = 0;
533 break; /* done */
534 } else {
535 err = WSAGetLastError();
536 if (err != WSAEADDRINUSE) /* failed, for a bad reason */
537 break;
538 }
539
540 if (localport == 0)
541 break; /* we're only looping once */
542 localport--;
543 if (localport == 0)
544 break; /* we might have got to the end */
545 }
546
547 if (err) {
548 ret->error = winsock_error_string(err);
549 return (Socket) ret;
550 }
551
552 /*
553 * Connect to remote address.
554 */
555 #ifdef IPV6
556 if (addr->family == AF_INET6) {
557 memset(&a, 0, sizeof(a));
558 a6.sin6_family = AF_INET6;
559 a6.sin6_port = htons((short) port);
560 a6.sin6_addr =
561 ((struct sockaddr_in6 *) addr->ai->ai_addr)->sin6_addr;
562 } else
563 #endif
564 {
565 a.sin_family = AF_INET;
566 a.sin_addr.s_addr = htonl(addr->address);
567 a.sin_port = htons((short) port);
568 }
569
570 /* Set up a select mechanism. This could be an AsyncSelect on a
571 * window, or an EventSelect on an event object. */
572 errstr = do_select(s, 1);
573 if (errstr) {
574 ret->error = errstr;
575 return (Socket) ret;
576 }
577
578 if ((
579 #ifdef IPV6
580 connect(s, ((addr->family == AF_INET6) ?
581 (struct sockaddr *) &a6 : (struct sockaddr *) &a),
582 (addr->family == AF_INET6) ? sizeof(a6) : sizeof(a))
583 #else
584 connect(s, (struct sockaddr *) &a, sizeof(a))
585 #endif
586 ) == SOCKET_ERROR) {
587 err = WSAGetLastError();
588 /*
589 * We expect a potential EWOULDBLOCK here, because the
590 * chances are the front end has done a select for
591 * FD_CONNECT, so that connect() will complete
592 * asynchronously.
593 */
594 if ( err != WSAEWOULDBLOCK ) {
595 ret->error = winsock_error_string(err);
596 return (Socket) ret;
597 }
598 } else {
599 /*
600 * If we _don't_ get EWOULDBLOCK, the connect has completed
601 * and we should set the socket as writable.
602 */
603 ret->writable = 1;
604 }
605
606 add234(sktree, ret);
607
608 return (Socket) ret;
609 }
610
611 Socket sk_newlistener(int port, Plug plug, int local_host_only)
612 {
613 static struct socket_function_table fn_table = {
614 sk_tcp_plug,
615 sk_tcp_close,
616 sk_tcp_write,
617 sk_tcp_write_oob,
618 sk_tcp_flush,
619 sk_tcp_socket_error
620 };
621
622 SOCKET s;
623 #ifdef IPV6
624 SOCKADDR_IN6 a6;
625 #endif
626 SOCKADDR_IN a;
627 DWORD err;
628 char *errstr;
629 Actual_Socket ret;
630 int retcode;
631 int on = 1;
632
633 /*
634 * Create Socket structure.
635 */
636 ret = smalloc(sizeof(struct Socket_tag));
637 ret->fn = &fn_table;
638 ret->error = NULL;
639 ret->plug = plug;
640 bufchain_init(&ret->output_data);
641 ret->writable = 0; /* to start with */
642 ret->sending_oob = 0;
643 ret->frozen = 0;
644 ret->frozen_readable = 0;
645 ret->localhost_only = local_host_only;
646 ret->pending_error = 0;
647
648 /*
649 * Open socket.
650 */
651 s = socket(AF_INET, SOCK_STREAM, 0);
652 ret->s = s;
653
654 if (s == INVALID_SOCKET) {
655 err = WSAGetLastError();
656 ret->error = winsock_error_string(err);
657 return (Socket) ret;
658 }
659
660 ret->oobinline = 0;
661
662
663 setsockopt(s, SOL_SOCKET, SO_REUSEADDR, (const char *)&on, sizeof(on));
664
665
666 #ifdef IPV6
667 if (addr->family == AF_INET6) {
668 memset(&a6, 0, sizeof(a6));
669 a6.sin6_family = AF_INET6;
670 if (local_host_only)
671 a6.sin6_addr = in6addr_loopback;
672 else
673 a6.sin6_addr = in6addr_any;
674 a6.sin6_port = htons(port);
675 } else
676 #endif
677 {
678 a.sin_family = AF_INET;
679 if (local_host_only)
680 a.sin_addr.s_addr = htonl(INADDR_LOOPBACK);
681 else
682 a.sin_addr.s_addr = htonl(INADDR_ANY);
683 a.sin_port = htons((short)port);
684 }
685 #ifdef IPV6
686 retcode = bind(s, (addr->family == AF_INET6 ?
687 (struct sockaddr *) &a6 :
688 (struct sockaddr *) &a),
689 (addr->family ==
690 AF_INET6 ? sizeof(a6) : sizeof(a)));
691 #else
692 retcode = bind(s, (struct sockaddr *) &a, sizeof(a));
693 #endif
694 if (retcode != SOCKET_ERROR) {
695 err = 0;
696 } else {
697 err = WSAGetLastError();
698 }
699
700 if (err) {
701 ret->error = winsock_error_string(err);
702 return (Socket) ret;
703 }
704
705
706 if (listen(s, SOMAXCONN) == SOCKET_ERROR) {
707 closesocket(s);
708 ret->error = winsock_error_string(err);
709 return (Socket) ret;
710 }
711
712 /* Set up a select mechanism. This could be an AsyncSelect on a
713 * window, or an EventSelect on an event object. */
714 errstr = do_select(s, 1);
715 if (errstr) {
716 ret->error = errstr;
717 return (Socket) ret;
718 }
719
720 add234(sktree, ret);
721
722 return (Socket) ret;
723 }
724
725 static void sk_tcp_close(Socket sock)
726 {
727 extern char *do_select(SOCKET skt, int startup);
728 Actual_Socket s = (Actual_Socket) sock;
729
730 del234(sktree, s);
731 do_select(s->s, 0);
732 closesocket(s->s);
733 sfree(s);
734 }
735
736 /*
737 * The function which tries to send on a socket once it's deemed
738 * writable.
739 */
740 void try_send(Actual_Socket s)
741 {
742 while (s->sending_oob || bufchain_size(&s->output_data) > 0) {
743 int nsent;
744 DWORD err;
745 void *data;
746 int len, urgentflag;
747
748 if (s->sending_oob) {
749 urgentflag = MSG_OOB;
750 len = s->sending_oob;
751 data = &s->oobdata;
752 } else {
753 urgentflag = 0;
754 bufchain_prefix(&s->output_data, &data, &len);
755 }
756 nsent = send(s->s, data, len, urgentflag);
757 noise_ultralight(nsent);
758 if (nsent <= 0) {
759 err = (nsent < 0 ? WSAGetLastError() : 0);
760 if ((err < WSABASEERR && nsent < 0) || err == WSAEWOULDBLOCK) {
761 /*
762 * Perfectly normal: we've sent all we can for the moment.
763 *
764 * (Some WinSock send() implementations can return
765 * <0 but leave no sensible error indication -
766 * WSAGetLastError() is called but returns zero or
767 * a small number - so we check that case and treat
768 * it just like WSAEWOULDBLOCK.)
769 */
770 s->writable = FALSE;
771 return;
772 } else if (nsent == 0 ||
773 err == WSAECONNABORTED || err == WSAECONNRESET) {
774 /*
775 * If send() returns CONNABORTED or CONNRESET, we
776 * unfortunately can't just call plug_closing(),
777 * because it's quite likely that we're currently
778 * _in_ a call from the code we'd be calling back
779 * to, so we'd have to make half the SSH code
780 * reentrant. Instead we flag a pending error on
781 * the socket, to be dealt with (by calling
782 * plug_closing()) at some suitable future moment.
783 */
784 s->pending_error = err;
785 return;
786 } else {
787 fatalbox(winsock_error_string(err));
788 }
789 } else {
790 if (s->sending_oob) {
791 if (nsent < len) {
792 memmove(s->oobdata, s->oobdata+nsent, len-nsent);
793 s->sending_oob = len - nsent;
794 } else {
795 s->sending_oob = 0;
796 }
797 } else {
798 bufchain_consume(&s->output_data, nsent);
799 }
800 }
801 }
802 }
803
804 static int sk_tcp_write(Socket sock, char *buf, int len)
805 {
806 Actual_Socket s = (Actual_Socket) sock;
807
808 /*
809 * Add the data to the buffer list on the socket.
810 */
811 bufchain_add(&s->output_data, buf, len);
812
813 /*
814 * Now try sending from the start of the buffer list.
815 */
816 if (s->writable)
817 try_send(s);
818
819 return bufchain_size(&s->output_data);
820 }
821
822 static int sk_tcp_write_oob(Socket sock, char *buf, int len)
823 {
824 Actual_Socket s = (Actual_Socket) sock;
825
826 /*
827 * Replace the buffer list on the socket with the data.
828 */
829 bufchain_clear(&s->output_data);
830 assert(len <= sizeof(s->oobdata));
831 memcpy(s->oobdata, buf, len);
832 s->sending_oob = len;
833
834 /*
835 * Now try sending from the start of the buffer list.
836 */
837 if (s->writable)
838 try_send(s);
839
840 return s->sending_oob;
841 }
842
843 int select_result(WPARAM wParam, LPARAM lParam)
844 {
845 int ret, open;
846 DWORD err;
847 char buf[20480]; /* nice big buffer for plenty of speed */
848 Actual_Socket s;
849 u_long atmark;
850
851 /* wParam is the socket itself */
852 s = find234(sktree, (void *) wParam, cmpforsearch);
853 if (!s)
854 return 1; /* boggle */
855
856 if ((err = WSAGETSELECTERROR(lParam)) != 0) {
857 /*
858 * An error has occurred on this socket. Pass it to the
859 * plug.
860 */
861 return plug_closing(s->plug, winsock_error_string(err), err, 0);
862 }
863
864 noise_ultralight(lParam);
865
866 switch (WSAGETSELECTEVENT(lParam)) {
867 case FD_CONNECT:
868 s->connected = s->writable = 1;
869 break;
870 case FD_READ:
871 /* In the case the socket is still frozen, we don't even bother */
872 if (s->frozen) {
873 s->frozen_readable = 1;
874 break;
875 }
876
877 /*
878 * We have received data on the socket. For an oobinline
879 * socket, this might be data _before_ an urgent pointer,
880 * in which case we send it to the back end with type==1
881 * (data prior to urgent).
882 */
883 if (s->oobinline) {
884 atmark = 1;
885 ioctlsocket(s->s, SIOCATMARK, &atmark);
886 /*
887 * Avoid checking the return value from ioctlsocket(),
888 * on the grounds that some WinSock wrappers don't
889 * support it. If it does nothing, we get atmark==1,
890 * which is equivalent to `no OOB pending', so the
891 * effect will be to non-OOB-ify any OOB data.
892 */
893 } else
894 atmark = 1;
895
896 ret = recv(s->s, buf, sizeof(buf), 0);
897 noise_ultralight(ret);
898 if (ret < 0) {
899 err = WSAGetLastError();
900 if (err == WSAEWOULDBLOCK) {
901 break;
902 }
903 }
904 if (ret < 0) {
905 return plug_closing(s->plug, winsock_error_string(err), err,
906 0);
907 } else if (0 == ret) {
908 return plug_closing(s->plug, NULL, 0, 0);
909 } else {
910 return plug_receive(s->plug, atmark ? 0 : 1, buf, ret);
911 }
912 break;
913 case FD_OOB:
914 /*
915 * This will only happen on a non-oobinline socket. It
916 * indicates that we can immediately perform an OOB read
917 * and get back OOB data, which we will send to the back
918 * end with type==2 (urgent data).
919 */
920 ret = recv(s->s, buf, sizeof(buf), MSG_OOB);
921 noise_ultralight(ret);
922 if (ret <= 0) {
923 fatalbox(ret == 0 ? "Internal networking trouble" :
924 winsock_error_string(WSAGetLastError()));
925 } else {
926 return plug_receive(s->plug, 2, buf, ret);
927 }
928 break;
929 case FD_WRITE:
930 {
931 int bufsize_before, bufsize_after;
932 s->writable = 1;
933 bufsize_before = s->sending_oob + bufchain_size(&s->output_data);
934 try_send(s);
935 bufsize_after = s->sending_oob + bufchain_size(&s->output_data);
936 if (bufsize_after < bufsize_before)
937 plug_sent(s->plug, bufsize_after);
938 }
939 break;
940 case FD_CLOSE:
941 /* Signal a close on the socket. First read any outstanding data. */
942 open = 1;
943 do {
944 ret = recv(s->s, buf, sizeof(buf), 0);
945 if (ret < 0) {
946 err = WSAGetLastError();
947 if (err == WSAEWOULDBLOCK)
948 break;
949 return plug_closing(s->plug, winsock_error_string(err),
950 err, 0);
951 } else {
952 if (ret)
953 open &= plug_receive(s->plug, 0, buf, ret);
954 else
955 open &= plug_closing(s->plug, NULL, 0, 0);
956 }
957 } while (ret > 0);
958 return open;
959 case FD_ACCEPT:
960 {
961 struct sockaddr_in isa;
962 int addrlen = sizeof(struct sockaddr_in);
963 SOCKET t; /* socket of connection */
964
965 memset(&isa, 0, sizeof(struct sockaddr_in));
966 err = 0;
967 t = accept(s->s,&isa,&addrlen);
968 if (t == INVALID_SOCKET)
969 {
970 err = WSAGetLastError();
971 if (err == WSATRY_AGAIN)
972 break;
973 }
974
975 if (s->localhost_only &&
976 ntohl(isa.sin_addr.s_addr) != INADDR_LOOPBACK) {
977 closesocket(t); /* dodgy WinSock let nonlocal through */
978 } else if (plug_accepting(s->plug, (void*)t)) {
979 closesocket(t); /* denied or error */
980 }
981 }
982 }
983
984 return 1;
985 }
986
987 /*
988 * Deal with socket errors detected in try_send().
989 */
990 void net_pending_errors(void)
991 {
992 int i;
993 Actual_Socket s;
994
995 /*
996 * This might be a fiddly business, because it's just possible
997 * that handling a pending error on one socket might cause
998 * others to be closed. (I can't think of any reason this might
999 * happen in current SSH implementation, but to maintain
1000 * generality of this network layer I'll assume the worst.)
1001 *
1002 * So what we'll do is search the socket list for _one_ socket
1003 * with a pending error, and then handle it, and then search
1004 * the list again _from the beginning_. Repeat until we make a
1005 * pass with no socket errors present. That way we are
1006 * protected against the socket list changing under our feet.
1007 */
1008
1009 do {
1010 for (i = 0; (s = index234(sktree, i)) != NULL; i++) {
1011 if (s->pending_error) {
1012 /*
1013 * An error has occurred on this socket. Pass it to the
1014 * plug.
1015 */
1016 plug_closing(s->plug,
1017 winsock_error_string(s->pending_error),
1018 s->pending_error, 0);
1019 break;
1020 }
1021 }
1022 } while (s);
1023 }
1024
1025 /*
1026 * Each socket abstraction contains a `void *' private field in
1027 * which the client can keep state.
1028 */
1029 void sk_set_private_ptr(Socket sock, void *ptr)
1030 {
1031 Actual_Socket s = (Actual_Socket) sock;
1032 s->private_ptr = ptr;
1033 }
1034
1035 void *sk_get_private_ptr(Socket sock)
1036 {
1037 Actual_Socket s = (Actual_Socket) sock;
1038 return s->private_ptr;
1039 }
1040
1041 /*
1042 * Special error values are returned from sk_namelookup and sk_new
1043 * if there's a problem. These functions extract an error message,
1044 * or return NULL if there's no problem.
1045 */
1046 char *sk_addr_error(SockAddr addr)
1047 {
1048 return addr->error;
1049 }
1050 static char *sk_tcp_socket_error(Socket sock)
1051 {
1052 Actual_Socket s = (Actual_Socket) sock;
1053 return s->error;
1054 }
1055
1056 void sk_set_frozen(Socket sock, int is_frozen)
1057 {
1058 Actual_Socket s = (Actual_Socket) sock;
1059 if (s->frozen == is_frozen)
1060 return;
1061 s->frozen = is_frozen;
1062 if (!is_frozen && s->frozen_readable) {
1063 char c;
1064 recv(s->s, &c, 1, MSG_PEEK);
1065 }
1066 s->frozen_readable = 0;
1067 }
1068
1069 /*
1070 * For Plink: enumerate all sockets currently active.
1071 */
1072 SOCKET first_socket(int *state)
1073 {
1074 Actual_Socket s;
1075 *state = 0;
1076 s = index234(sktree, (*state)++);
1077 return s ? s->s : INVALID_SOCKET;
1078 }
1079
1080 SOCKET next_socket(int *state)
1081 {
1082 Actual_Socket s = index234(sktree, (*state)++);
1083 return s ? s->s : INVALID_SOCKET;
1084 }