86ae41c8c71a3b6913b8abb5af1e233726e5e25c
[u/mdw/putty] / winnet.c
1 /*
2 * Windows networking abstraction.
3 *
4 * Due to this clean abstraction it was possible
5 * to easily implement IPv6 support :)
6 *
7 * IPv6 patch 1 (27 October 2000) Jeroen Massar <jeroen@unfix.org>
8 * - Preliminary hacked IPv6 support.
9 * - Connecting to IPv6 address (eg fec0:4242:4242:100:2d0:b7ff:fe8f:5d42) works.
10 * - Connecting to IPv6 hostname (eg heaven.ipv6.unfix.org) works.
11 * - Compiles as either IPv4 or IPv6.
12 *
13 * IPv6 patch 2 (29 October 2000) Jeroen Massar <jeroen@unfix.org>
14 * - When compiled as IPv6 it also allows connecting to IPv4 hosts.
15 * - Added some more documentation.
16 *
17 * IPv6 patch 3 (18 November 2000) Jeroen Massar <jeroen@unfix.org>
18 * - It now supports dynamically loading the IPv6 resolver dll's.
19 * This way we should be able to distribute one (1) binary
20 * which supports both IPv4 and IPv6.
21 * - getaddrinfo() and getnameinfo() are loaded dynamicaly if possible.
22 * - in6addr_any is defined in this file so we don't need to link to wship6.lib
23 * - The patch is now more unified so that we can still
24 * remove all IPv6 support by undef'ing IPV6.
25 * But where it fallsback to IPv4 it uses the IPv4 code which is already in place...
26 * - Canonical name resolving works.
27 *
28 * IPv6 patch 4 (07 January 2001) Jeroen Massar <jeroen@unfix.org>
29 * - patch against CVS of today, will be submitted to the bugs list
30 * as a 'cvs diff -u' on Simon's request...
31 *
32 */
33
34 /*
35 * Define IPV6 to have IPv6 on-the-fly-loading support.
36 * This means that one doesn't have to have an IPv6 stack to use it.
37 * But if an IPv6 stack is found it is used with a fallback to IPv4.
38 */
39 /* #define IPV6 1 */
40
41 #ifdef IPV6
42 #include <winsock2.h>
43 #include <ws2tcpip.h>
44 #include <tpipv6.h>
45 #else
46 #include <winsock.h>
47 #endif
48 #include <windows.h>
49 #include <stdio.h>
50 #include <stdlib.h>
51
52 #include "putty.h"
53 #include "network.h"
54 #include "tree234.h"
55
56 #define BUFFER_GRANULE 512
57
58 struct Socket_tag {
59 char *error;
60 SOCKET s;
61 sk_receiver_t receiver;
62 void *private_ptr;
63 struct buffer *head, *tail;
64 int writable;
65 int in_oob, sending_oob;
66 };
67
68 struct SockAddr_tag {
69 char *error;
70 /* address family this belongs to, AF_INET for IPv4, AF_INET6 for IPv6. */
71 int family;
72 unsigned long address; /* Address IPv4 style. */
73 #ifdef IPV6
74 struct addrinfo *ai; /* Address IPv6 style. */
75 #endif
76 /*
77 * We need to have this lengthy enough to hold *any* hostname
78 * (including IPv6 reverse...)
79 */
80 char realhost[8192];
81 };
82
83 struct buffer {
84 struct buffer *next;
85 int buflen, bufpos;
86 char buf[BUFFER_GRANULE];
87 };
88
89 static tree234 *sktree;
90
91 static int cmpfortree(void *av, void *bv) {
92 Socket a = (Socket)av, b = (Socket)bv;
93 unsigned long as = (unsigned long)a->s, bs = (unsigned long)b->s;
94 if (as < bs) return -1;
95 if (as > bs) return +1;
96 return 0;
97 }
98
99 static int cmpforsearch(void *av, void *bv) {
100 Socket b = (Socket)bv;
101 unsigned long as = (unsigned long)av, bs = (unsigned long)b->s;
102 if (as < bs) return -1;
103 if (as > bs) return +1;
104 return 0;
105 }
106
107 void sk_init(void) {
108 sktree = newtree234(cmpfortree);
109 }
110
111 char *winsock_error_string(int error) {
112 switch (error) {
113 case WSAEACCES: return "Network error: Permission denied";
114 case WSAEADDRINUSE: return "Network error: Address already in use";
115 case WSAEADDRNOTAVAIL: return "Network error: Cannot assign requested address";
116 case WSAEAFNOSUPPORT: return "Network error: Address family not supported by protocol family";
117 case WSAEALREADY: return "Network error: Operation already in progress";
118 case WSAECONNABORTED: return "Network error: Software caused connection abort";
119 case WSAECONNREFUSED: return "Network error: Connection refused";
120 case WSAECONNRESET: return "Network error: Connection reset by peer";
121 case WSAEDESTADDRREQ: return "Network error: Destination address required";
122 case WSAEFAULT: return "Network error: Bad address";
123 case WSAEHOSTDOWN: return "Network error: Host is down";
124 case WSAEHOSTUNREACH: return "Network error: No route to host";
125 case WSAEINPROGRESS: return "Network error: Operation now in progress";
126 case WSAEINTR: return "Network error: Interrupted function call";
127 case WSAEINVAL: return "Network error: Invalid argument";
128 case WSAEISCONN: return "Network error: Socket is already connected";
129 case WSAEMFILE: return "Network error: Too many open files";
130 case WSAEMSGSIZE: return "Network error: Message too long";
131 case WSAENETDOWN: return "Network error: Network is down";
132 case WSAENETRESET: return "Network error: Network dropped connection on reset";
133 case WSAENETUNREACH: return "Network error: Network is unreachable";
134 case WSAENOBUFS: return "Network error: No buffer space available";
135 case WSAENOPROTOOPT: return "Network error: Bad protocol option";
136 case WSAENOTCONN: return "Network error: Socket is not connected";
137 case WSAENOTSOCK: return "Network error: Socket operation on non-socket";
138 case WSAEOPNOTSUPP: return "Network error: Operation not supported";
139 case WSAEPFNOSUPPORT: return "Network error: Protocol family not supported";
140 case WSAEPROCLIM: return "Network error: Too many processes";
141 case WSAEPROTONOSUPPORT: return "Network error: Protocol not supported";
142 case WSAEPROTOTYPE: return "Network error: Protocol wrong type for socket";
143 case WSAESHUTDOWN: return "Network error: Cannot send after socket shutdown";
144 case WSAESOCKTNOSUPPORT: return "Network error: Socket type not supported";
145 case WSAETIMEDOUT: return "Network error: Connection timed out";
146 case WSAEWOULDBLOCK: return "Network error: Resource temporarily unavailable";
147 case WSAEDISCON: return "Network error: Graceful shutdown in progress";
148 default: return "Unknown network error";
149 }
150 }
151
152 SockAddr sk_namelookup(char *host, char **canonicalname)
153 {
154 SockAddr ret = smalloc(sizeof(struct SockAddr_tag));
155 unsigned long a;
156 struct hostent *h = NULL;
157
158 /* Clear the structure and default to IPv4. */
159 memset(ret, 0, sizeof(struct SockAddr_tag));
160 ret->family = 0; /* We set this one when we have resolved the host. */
161 *canonicalname = ret->realhost; /* This makes sure we always have a hostname to return. */
162
163 if ( (a = inet_addr(host)) == (unsigned long) INADDR_NONE)
164 {
165 #ifdef IPV6
166
167 /* Try to get the getaddrinfo() function from wship6.dll */
168 /* This way one doesn't need to have IPv6 dll's to use PuTTY and
169 * it will fallback to IPv4. */
170 typedef int (CALLBACK* FGETADDRINFO)(const char *nodename,
171 const char *servname,
172 const struct addrinfo *hints,
173 struct addrinfo **res);
174 FGETADDRINFO fGetAddrInfo = NULL;
175
176 HINSTANCE dllWSHIP6 = LoadLibrary("wship6.dll");
177 if (dllWSHIP6)
178 fGetAddrInfo = (FGETADDRINFO)GetProcAddress(dllWSHIP6,
179 "getaddrinfo");
180
181 /*
182 * Use fGetAddrInfo when it's available (which usually also
183 * means IPv6 is installed...)
184 */
185 if (fGetAddrInfo)
186 {
187 /*debug(("Resolving \"%s\" with getaddrinfo() (IPv4+IPv6 capable)...\n", host)); */
188 if (fGetAddrInfo(host, NULL, NULL, &ret->ai) == 0)
189 ret->family = ret->ai->ai_family;
190 }
191 else
192 #endif
193 /*
194 * Otherwise use the IPv4-only gethostbyname...
195 * (NOTE: we don't use gethostbyname as a
196 * fallback!)
197 */
198 if (ret->family == 0)
199 {
200 /*debug(("Resolving \"%s\" with gethostbyname() (IPv4 only)...\n", host)); */
201 if (h = gethostbyname(host)) ret->family = AF_INET;
202 }
203 /*debug(("Done resolving...(family is %d) AF_INET = %d, AF_INET6 = %d\n", ret->family, AF_INET, AF_INET6)); */
204
205 if (ret->family == 0)
206 {
207 DWORD err = WSAGetLastError();
208 ret->error = (err == WSAENETDOWN ? "Network is down" :
209 err == WSAHOST_NOT_FOUND ? "Host does not exist" :
210 err == WSATRY_AGAIN ? "Host not found" :
211 #ifdef IPV6
212 fGetAddrInfo ? "getaddrinfo: unknown error" :
213 #endif
214 "gethostbyname: unknown error");
215 #ifdef DEBUG
216 {
217 LPVOID lpMsgBuf;
218 FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS, NULL, err, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPTSTR)&lpMsgBuf, 0, NULL);
219 /*debug(("Error %ld: %s (h=%lx)\n", err, lpMsgBuf, h));*/
220 /* Free the buffer. */
221 LocalFree(lpMsgBuf);
222 }
223 #endif
224 }
225 else
226 {
227 ret->error = NULL;
228
229 #ifdef IPV6
230 /* If we got an address info use that... */
231 if (ret->ai)
232 {
233 typedef int (CALLBACK* FGETNAMEINFO)
234 (const struct sockaddr FAR *sa, socklen_t salen,
235 char FAR * host, size_t hostlen, char FAR * serv,
236 size_t servlen, int flags);
237 FGETNAMEINFO fGetNameInfo = NULL;
238
239 /* Are we in IPv4 fallback mode? */
240 /* We put the IPv4 address into the a variable so we can further-on use the IPv4 code... */
241 if (ret->family == AF_INET)
242 memcpy(&a, (char *)&((SOCKADDR_IN *)ret->ai->ai_addr)->sin_addr, sizeof(a));
243
244 /* Now let's find that canonicalname... */
245 if ((dllWSHIP6) && (fGetNameInfo = (FGETNAMEINFO)GetProcAddress(dllWSHIP6, "getnameinfo")))
246 {
247 if (fGetNameInfo((struct sockaddr *)ret->ai->ai_addr,
248 ret->family == AF_INET ?
249 sizeof(SOCKADDR_IN) :
250 sizeof(SOCKADDR_IN6), ret->realhost,
251 sizeof(ret->realhost), NULL,
252 0, 0) != 0)
253 {
254 strncpy(ret->realhost, host,
255 sizeof(ret->realhost));
256 }
257 }
258 }
259 /* We used the IPv4-only gethostbyname()... */
260 else
261 {
262 #endif
263 memcpy(&a, h->h_addr, sizeof(a));
264 /* This way we are always sure the h->h_name is valid :) */
265 strncpy(ret->realhost, h->h_name, sizeof(ret->realhost));
266 #ifdef IPV6
267 }
268 #endif
269 }
270 #ifdef IPV6
271 FreeLibrary(dllWSHIP6);
272 #endif
273 }
274 else
275 {
276 /*
277 * Hack inserted to deal with problems with numeric IPs.
278 * FIXME: how will this work in IPv6?
279 */
280 ret->family = AF_INET;
281 *canonicalname = host;
282 }
283 ret->address = ntohl(a);
284 return ret;
285 }
286
287 void sk_addr_free(SockAddr addr) {
288 sfree(addr);
289 }
290
291 Socket sk_new(SockAddr addr, int port, sk_receiver_t receiver) {
292 SOCKET s;
293 #ifdef IPV6
294 SOCKADDR_IN6 a6;
295 #endif
296 SOCKADDR_IN a;
297 DWORD err;
298 char *errstr;
299 Socket ret;
300 extern char *do_select(SOCKET skt, int startup);
301
302 /*
303 * Create Socket structure.
304 */
305 ret = smalloc(sizeof(struct Socket_tag));
306 ret->error = NULL;
307 ret->receiver = receiver;
308 ret->head = ret->tail = NULL;
309 ret->writable = 1; /* to start with */
310 ret->in_oob = FALSE;
311 ret->sending_oob = 0;
312
313 /*
314 * Open socket.
315 */
316 s = socket(addr->family, SOCK_STREAM, 0);
317 ret->s = s;
318
319 if (s == INVALID_SOCKET) {
320 err = WSAGetLastError();
321 ret->error = winsock_error_string(err);
322 return ret;
323 }
324
325 /*
326 * Bind to local address.
327 */
328 #ifdef IPV6
329 if (addr->family == AF_INET6)
330 {
331 memset(&a6,0,sizeof(a6));
332 a6.sin6_family = AF_INET6;
333 /*a6.sin6_addr = in6addr_any;*/ /* == 0 */
334 a6.sin6_port = htons(0);
335 }
336 else
337 {
338 #endif
339 a.sin_family = AF_INET;
340 a.sin_addr.s_addr = htonl(INADDR_ANY);
341 a.sin_port = htons(0);
342 #ifdef IPV6
343 }
344 if (bind (s, (addr->family == AF_INET6) ? (struct sockaddr *)&a6 : (struct sockaddr *)&a, (addr->family == AF_INET6) ? sizeof(a6) : sizeof(a)) == SOCKET_ERROR)
345 #else
346 if (bind (s, (struct sockaddr *)&a, sizeof(a)) == SOCKET_ERROR)
347 #endif
348 {
349 err = WSAGetLastError();
350 ret->error = winsock_error_string(err);
351 return ret;
352 }
353
354 /*
355 * Connect to remote address.
356 */
357 #ifdef IPV6
358 if (addr->family == AF_INET6)
359 {
360 memset(&a,0,sizeof(a));
361 a6.sin6_family = AF_INET6;
362 a6.sin6_port = htons((short)port);
363 a6.sin6_addr = ((struct sockaddr_in6 *)addr->ai->ai_addr)->sin6_addr;
364 }
365 else
366 {
367 #endif
368 a.sin_family = AF_INET;
369 a.sin_addr.s_addr = htonl(addr->address);
370 a.sin_port = htons((short)port);
371 #ifdef IPV6
372 }
373 if (connect (s, (addr->family == AF_INET6) ? (struct sockaddr *)&a6 : (struct sockaddr *)&a, (addr->family == AF_INET6) ? sizeof(a6) : sizeof(a)) == SOCKET_ERROR)
374 #else
375 if (connect (s, (struct sockaddr *)&a, sizeof(a)) == SOCKET_ERROR)
376 #endif
377 {
378 err = WSAGetLastError();
379 ret->error = winsock_error_string(err);
380 return ret;
381 }
382
383 /* Set up a select mechanism. This could be an AsyncSelect on a
384 * window, or an EventSelect on an event object. */
385 errstr = do_select(s, 1);
386 if (errstr) {
387 ret->error = errstr;
388 return ret;
389 }
390
391 add234(sktree, ret);
392
393 return ret;
394 }
395
396 void sk_close(Socket s) {
397 del234(sktree, s);
398 do_select(s->s, 0);
399 closesocket(s->s);
400 sfree(s);
401 }
402
403 /*
404 * The function which tries to send on a socket once it's deemed
405 * writable.
406 */
407 void try_send(Socket s) {
408 while (s->head) {
409 int nsent;
410 DWORD err;
411 int len, urgentflag;
412
413 if (s->sending_oob) {
414 urgentflag = MSG_OOB;
415 len = s->sending_oob;
416 } else {
417 urgentflag = 0;
418 len = s->head->buflen - s->head->bufpos;
419 }
420
421 nsent = send(s->s, s->head->buf + s->head->bufpos, len, urgentflag);
422 noise_ultralight(nsent);
423 if (nsent <= 0) {
424 err = (nsent < 0 ? WSAGetLastError() : 0);
425 if (err == WSAEWOULDBLOCK) {
426 /* Perfectly normal: we've sent all we can for the moment. */
427 s->writable = FALSE;
428 return;
429 } else if (nsent == 0 ||
430 err == WSAECONNABORTED ||
431 err == WSAECONNRESET) {
432 /*
433 * FIXME. This will have to be done better when we
434 * start managing multiple sockets (e.g. SSH port
435 * forwarding), because if we get CONNRESET while
436 * trying to write a particular forwarded socket
437 * then it isn't necessarily the end of the world.
438 * Ideally I'd like to pass the error code back to
439 * somewhere the next select_result() will see it,
440 * but that might be hard. Perhaps I should pass it
441 * back to be queued in the Windows front end bit.
442 */
443 fatalbox(winsock_error_string(err));
444 } else {
445 fatalbox(winsock_error_string(err));
446 }
447 } else {
448 s->head->bufpos += nsent;
449 if (s->sending_oob)
450 s->sending_oob -= nsent;
451 if (s->head->bufpos >= s->head->buflen) {
452 struct buffer *tmp = s->head;
453 s->head = tmp->next;
454 sfree(tmp);
455 if (!s->head)
456 s->tail = NULL;
457 }
458 }
459 }
460 }
461
462 void sk_write(Socket s, char *buf, int len) {
463 /*
464 * Add the data to the buffer list on the socket.
465 */
466 if (s->tail && s->tail->buflen < BUFFER_GRANULE) {
467 int copylen = min(len, BUFFER_GRANULE - s->tail->buflen);
468 memcpy(s->tail->buf + s->tail->buflen, buf, copylen);
469 buf += copylen;
470 len -= copylen;
471 s->tail->buflen += copylen;
472 }
473 while (len > 0) {
474 int grainlen = min(len, BUFFER_GRANULE);
475 struct buffer *newbuf;
476 newbuf = smalloc(sizeof(struct buffer));
477 newbuf->bufpos = 0;
478 newbuf->buflen = grainlen;
479 memcpy(newbuf->buf, buf, grainlen);
480 buf += grainlen;
481 len -= grainlen;
482 if (s->tail)
483 s->tail->next = newbuf;
484 else
485 s->head = s->tail = newbuf;
486 newbuf->next = NULL;
487 s->tail = newbuf;
488 }
489
490 /*
491 * Now try sending from the start of the buffer list.
492 */
493 if (s->writable)
494 try_send(s);
495 }
496
497 void sk_write_oob(Socket s, char *buf, int len) {
498 /*
499 * Replace the buffer list on the socket with the data.
500 */
501 if (!s->head) {
502 s->head = smalloc(sizeof(struct buffer));
503 } else {
504 struct buffer *walk = s->head->next;
505 while (walk) {
506 struct buffer *tmp = walk;
507 walk = tmp->next;
508 sfree(tmp);
509 }
510 }
511 s->head->next = NULL;
512 s->tail = s->head;
513 s->head->buflen = len;
514 memcpy(s->head->buf, buf, len);
515
516 /*
517 * Set the Urgent marker.
518 */
519 s->sending_oob = len;
520
521 /*
522 * Now try sending from the start of the buffer list.
523 */
524 if (s->writable)
525 try_send(s);
526 }
527
528 int select_result(WPARAM wParam, LPARAM lParam) {
529 int ret;
530 DWORD err;
531 char buf[BUFFER_GRANULE];
532 Socket s;
533 u_long atmark;
534
535 /* wParam is the socket itself */
536 s = find234(sktree, (void *)wParam, cmpforsearch);
537 if (!s)
538 return 1; /* boggle */
539
540 if ((err = WSAGETSELECTERROR(lParam)) != 0) {
541 fatalbox(winsock_error_string(err));
542 }
543
544 noise_ultralight(lParam);
545
546 switch (WSAGETSELECTEVENT(lParam)) {
547 case FD_READ:
548 ret = recv(s->s, buf, sizeof(buf), 0);
549 if (ret < 0) {
550 err = WSAGetLastError();
551 if (err == WSAEWOULDBLOCK) {
552 break;
553 }
554 }
555 if (ret < 0) {
556 fatalbox(winsock_error_string(err));
557 } else {
558 int type = s->in_oob ? 2 : 0;
559 s->in_oob = FALSE;
560 return s->receiver(s, type, buf, ret);
561 }
562 break;
563 case FD_OOB:
564 /*
565 * Read all data up to the OOB marker, and send it to the
566 * receiver with urgent==1 (OOB pending).
567 */
568 atmark = 1;
569 s->in_oob = TRUE;
570 /* Some WinSock wrappers don't support this call, so we
571 * deliberately don't check the return value. If the call
572 * fails and does nothing, we will get back atmark==1,
573 * which is good enough to keep going at least. */
574 ioctlsocket(s->s, SIOCATMARK, &atmark);
575 ret = recv(s->s, buf, sizeof(buf), MSG_OOB);
576 noise_ultralight(ret);
577 if (ret <= 0) {
578 fatalbox(ret == 0 ? "Internal networking trouble" :
579 winsock_error_string(WSAGetLastError()));
580 } else {
581 return s->receiver(s, atmark ? 2 : 1, buf, ret);
582 }
583 break;
584 case FD_WRITE:
585 s->writable = 1;
586 try_send(s);
587 break;
588 case FD_CLOSE:
589 /* Signal a close on the socket. */
590 return s->receiver(s, 0, NULL, 0);
591 break;
592 }
593
594 return 1;
595 }
596
597 /*
598 * Each socket abstraction contains a `void *' private field in
599 * which the client can keep state.
600 */
601 void sk_set_private_ptr(Socket s, void *ptr) {
602 s->private_ptr = ptr;
603 }
604 void *sk_get_private_ptr(Socket s) {
605 return s->private_ptr;
606 }
607
608 /*
609 * Special error values are returned from sk_namelookup and sk_new
610 * if there's a problem. These functions extract an error message,
611 * or return NULL if there's no problem.
612 */
613 char *sk_addr_error(SockAddr addr) {
614 return addr->error;
615 }
616 char *sk_socket_error(Socket s) {
617 return s->error;
618 }
619
620 /*
621 * For Plink: enumerate all sockets currently active.
622 */
623 SOCKET first_socket(enum234 *e) {
624 Socket s = first234(sktree, e);
625 return s ? s->s : INVALID_SOCKET;
626 }
627 SOCKET next_socket(enum234 *e) {
628 Socket s = next234(e);
629 return s ? s->s : INVALID_SOCKET;
630 }