Another warning fix and cosmetic tweakage.
[u/mdw/putty] / windows / winnet.c
1 /*
2 * Windows networking abstraction.
3 *
4 * For the IPv6 code in here I am indebted to Jeroen Massar and
5 * unfix.org.
6 */
7
8 #include <stdio.h>
9 #include <stdlib.h>
10 #include <assert.h>
11
12 #define DEFINE_PLUG_METHOD_MACROS
13 #include "putty.h"
14 #include "network.h"
15 #include "tree234.h"
16
17 #include <ws2tcpip.h>
18
19 #ifndef NO_IPV6
20 const struct in6_addr in6addr_any = IN6ADDR_ANY_INIT;
21 const struct in6_addr in6addr_loopback = IN6ADDR_LOOPBACK_INIT;
22 #endif
23
24 #define ipv4_is_loopback(addr) \
25 ((p_ntohl(addr.s_addr) & 0xFF000000L) == 0x7F000000L)
26
27 /*
28 * We used to typedef struct Socket_tag *Socket.
29 *
30 * Since we have made the networking abstraction slightly more
31 * abstract, Socket no longer means a tcp socket (it could mean
32 * an ssl socket). So now we must use Actual_Socket when we know
33 * we are talking about a tcp socket.
34 */
35 typedef struct Socket_tag *Actual_Socket;
36
37 /*
38 * Mutable state that goes with a SockAddr: stores information
39 * about where in the list of candidate IP(v*) addresses we've
40 * currently got to.
41 */
42 typedef struct SockAddrStep_tag SockAddrStep;
43 struct SockAddrStep_tag {
44 #ifndef NO_IPV6
45 struct addrinfo *ai; /* steps along addr->ais */
46 #endif
47 int curraddr;
48 };
49
50 struct Socket_tag {
51 const struct socket_function_table *fn;
52 /* the above variable absolutely *must* be the first in this structure */
53 char *error;
54 SOCKET s;
55 Plug plug;
56 void *private_ptr;
57 bufchain output_data;
58 int connected;
59 int writable;
60 int frozen; /* this causes readability notifications to be ignored */
61 int frozen_readable; /* this means we missed at least one readability
62 * notification while we were frozen */
63 int localhost_only; /* for listening sockets */
64 char oobdata[1];
65 int sending_oob;
66 int oobinline, nodelay, keepalive, privport;
67 SockAddr addr;
68 SockAddrStep step;
69 int port;
70 int pending_error; /* in case send() returns error */
71 /*
72 * We sometimes need pairs of Socket structures to be linked:
73 * if we are listening on the same IPv6 and v4 port, for
74 * example. So here we define `parent' and `child' pointers to
75 * track this link.
76 */
77 Actual_Socket parent, child;
78 };
79
80 struct SockAddr_tag {
81 int refcount;
82 char *error;
83 int resolved;
84 #ifndef NO_IPV6
85 struct addrinfo *ais; /* Addresses IPv6 style. */
86 #endif
87 unsigned long *addresses; /* Addresses IPv4 style. */
88 int naddresses;
89 char hostname[512]; /* Store an unresolved host name. */
90 };
91
92 /*
93 * Which address family this address belongs to. AF_INET for IPv4;
94 * AF_INET6 for IPv6; AF_UNSPEC indicates that name resolution has
95 * not been done and a simple host name is held in this SockAddr
96 * structure.
97 */
98 #ifndef NO_IPV6
99 #define SOCKADDR_FAMILY(addr, step) \
100 (!(addr)->resolved ? AF_UNSPEC : \
101 (step).ai ? (step).ai->ai_family : AF_INET)
102 #else
103 #define SOCKADDR_FAMILY(addr, step) \
104 (!(addr)->resolved ? AF_UNSPEC : AF_INET)
105 #endif
106
107 /*
108 * Start a SockAddrStep structure to step through multiple
109 * addresses.
110 */
111 #ifndef NO_IPV6
112 #define START_STEP(addr, step) \
113 ((step).ai = (addr)->ais, (step).curraddr = 0)
114 #else
115 #define START_STEP(addr, step) \
116 ((step).curraddr = 0)
117 #endif
118
119 static tree234 *sktree;
120
121 static int cmpfortree(void *av, void *bv)
122 {
123 Actual_Socket a = (Actual_Socket) av, b = (Actual_Socket) bv;
124 unsigned long as = (unsigned long) a->s, bs = (unsigned long) b->s;
125 if (as < bs)
126 return -1;
127 if (as > bs)
128 return +1;
129 if (a < b)
130 return -1;
131 if (a > b)
132 return +1;
133 return 0;
134 }
135
136 static int cmpforsearch(void *av, void *bv)
137 {
138 Actual_Socket b = (Actual_Socket) bv;
139 unsigned long as = (unsigned long) av, bs = (unsigned long) b->s;
140 if (as < bs)
141 return -1;
142 if (as > bs)
143 return +1;
144 return 0;
145 }
146
147 #define NOTHING
148 #define DECL_WINSOCK_FUNCTION(linkage, rettype, name, params) \
149 typedef rettype (WINAPI *t_##name) params; \
150 linkage t_##name p_##name
151 #define GET_WINSOCK_FUNCTION(module, name) \
152 p_##name = module ? (t_##name) GetProcAddress(module, #name) : NULL
153
154 DECL_WINSOCK_FUNCTION(NOTHING, int, WSAAsyncSelect,
155 (SOCKET, HWND, u_int, long));
156 DECL_WINSOCK_FUNCTION(NOTHING, int, WSAEventSelect, (SOCKET, WSAEVENT, long));
157 DECL_WINSOCK_FUNCTION(NOTHING, int, select,
158 (int, fd_set FAR *, fd_set FAR *,
159 fd_set FAR *, const struct timeval FAR *));
160 DECL_WINSOCK_FUNCTION(NOTHING, int, WSAGetLastError, (void));
161 DECL_WINSOCK_FUNCTION(NOTHING, int, WSAEnumNetworkEvents,
162 (SOCKET, WSAEVENT, LPWSANETWORKEVENTS));
163 DECL_WINSOCK_FUNCTION(static, int, WSAStartup, (WORD, LPWSADATA));
164 DECL_WINSOCK_FUNCTION(static, int, WSACleanup, (void));
165 DECL_WINSOCK_FUNCTION(static, int, closesocket, (SOCKET));
166 DECL_WINSOCK_FUNCTION(static, u_long, ntohl, (u_long));
167 DECL_WINSOCK_FUNCTION(static, u_long, htonl, (u_long));
168 DECL_WINSOCK_FUNCTION(static, u_short, htons, (u_short));
169 DECL_WINSOCK_FUNCTION(static, u_short, ntohs, (u_short));
170 DECL_WINSOCK_FUNCTION(static, int, gethostname, (char *, int));
171 DECL_WINSOCK_FUNCTION(static, struct hostent FAR *, gethostbyname,
172 (const char FAR *));
173 DECL_WINSOCK_FUNCTION(static, struct servent FAR *, getservbyname,
174 (const char FAR *, const char FAR *));
175 DECL_WINSOCK_FUNCTION(static, unsigned long, inet_addr, (const char FAR *));
176 DECL_WINSOCK_FUNCTION(static, char FAR *, inet_ntoa, (struct in_addr));
177 DECL_WINSOCK_FUNCTION(static, int, connect,
178 (SOCKET, const struct sockaddr FAR *, int));
179 DECL_WINSOCK_FUNCTION(static, int, bind,
180 (SOCKET, const struct sockaddr FAR *, int));
181 DECL_WINSOCK_FUNCTION(static, int, setsockopt,
182 (SOCKET, int, int, const char FAR *, int));
183 DECL_WINSOCK_FUNCTION(static, SOCKET, socket, (int, int, int));
184 DECL_WINSOCK_FUNCTION(static, int, listen, (SOCKET, int));
185 DECL_WINSOCK_FUNCTION(static, int, send, (SOCKET, const char FAR *, int, int));
186 DECL_WINSOCK_FUNCTION(static, int, ioctlsocket,
187 (SOCKET, long, u_long FAR *));
188 DECL_WINSOCK_FUNCTION(static, SOCKET, accept,
189 (SOCKET, struct sockaddr FAR *, int FAR *));
190 DECL_WINSOCK_FUNCTION(static, int, recv, (SOCKET, char FAR *, int, int));
191 DECL_WINSOCK_FUNCTION(static, int, WSAIoctl,
192 (SOCKET, DWORD, LPVOID, DWORD, LPVOID, DWORD,
193 LPDWORD, LPWSAOVERLAPPED,
194 LPWSAOVERLAPPED_COMPLETION_ROUTINE));
195 #ifndef NO_IPV6
196 DECL_WINSOCK_FUNCTION(static, int, getaddrinfo,
197 (const char *nodename, const char *servname,
198 const struct addrinfo *hints, struct addrinfo **res));
199 DECL_WINSOCK_FUNCTION(static, void, freeaddrinfo, (struct addrinfo *res));
200 DECL_WINSOCK_FUNCTION(static, int, getnameinfo,
201 (const struct sockaddr FAR * sa, socklen_t salen,
202 char FAR * host, size_t hostlen, char FAR * serv,
203 size_t servlen, int flags));
204 DECL_WINSOCK_FUNCTION(static, char *, gai_strerror, (int ecode));
205 DECL_WINSOCK_FUNCTION(static, int, WSAAddressToStringA,
206 (LPSOCKADDR, DWORD, LPWSAPROTOCOL_INFO,
207 LPSTR, LPDWORD));
208 #endif
209
210 static HMODULE winsock_module = NULL;
211 static WSADATA wsadata;
212 #ifndef NO_IPV6
213 static HMODULE winsock2_module = NULL;
214 static HMODULE wship6_module = NULL;
215 #endif
216
217 int sk_startup(int hi, int lo)
218 {
219 WORD winsock_ver;
220
221 winsock_ver = MAKEWORD(hi, lo);
222
223 if (p_WSAStartup(winsock_ver, &wsadata)) {
224 return FALSE;
225 }
226
227 if (LOBYTE(wsadata.wVersion) != LOBYTE(winsock_ver)) {
228 return FALSE;
229 }
230
231 #ifdef NET_SETUP_DIAGNOSTICS
232 {
233 char buf[80];
234 sprintf(buf, "Using WinSock %d.%d", hi, lo);
235 logevent(NULL, buf);
236 }
237 #endif
238 return TRUE;
239 }
240
241 void sk_init(void)
242 {
243 #ifndef NO_IPV6
244 winsock2_module =
245 #endif
246 winsock_module = LoadLibrary("WS2_32.DLL");
247 if (!winsock_module) {
248 winsock_module = LoadLibrary("WSOCK32.DLL");
249 }
250 if (!winsock_module)
251 fatalbox("Unable to load any WinSock library");
252
253 #ifndef NO_IPV6
254 /* Check if we have getaddrinfo in Winsock */
255 if (GetProcAddress(winsock_module, "getaddrinfo") != NULL) {
256 #ifdef NET_SETUP_DIAGNOSTICS
257 logevent(NULL, "Native WinSock IPv6 support detected");
258 #endif
259 GET_WINSOCK_FUNCTION(winsock_module, getaddrinfo);
260 GET_WINSOCK_FUNCTION(winsock_module, freeaddrinfo);
261 GET_WINSOCK_FUNCTION(winsock_module, getnameinfo);
262 GET_WINSOCK_FUNCTION(winsock_module, gai_strerror);
263 } else {
264 /* Fall back to wship6.dll for Windows 2000 */
265 wship6_module = LoadLibrary("wship6.dll");
266 if (wship6_module) {
267 #ifdef NET_SETUP_DIAGNOSTICS
268 logevent(NULL, "WSH IPv6 support detected");
269 #endif
270 GET_WINSOCK_FUNCTION(wship6_module, getaddrinfo);
271 GET_WINSOCK_FUNCTION(wship6_module, freeaddrinfo);
272 GET_WINSOCK_FUNCTION(wship6_module, getnameinfo);
273 GET_WINSOCK_FUNCTION(wship6_module, gai_strerror);
274 } else {
275 #ifdef NET_SETUP_DIAGNOSTICS
276 logevent(NULL, "No IPv6 support detected");
277 #endif
278 }
279 }
280 GET_WINSOCK_FUNCTION(winsock2_module, WSAAddressToStringA);
281 #else
282 #ifdef NET_SETUP_DIAGNOSTICS
283 logevent(NULL, "PuTTY was built without IPv6 support");
284 #endif
285 #endif
286
287 GET_WINSOCK_FUNCTION(winsock_module, WSAAsyncSelect);
288 GET_WINSOCK_FUNCTION(winsock_module, WSAEventSelect);
289 GET_WINSOCK_FUNCTION(winsock_module, select);
290 GET_WINSOCK_FUNCTION(winsock_module, WSAGetLastError);
291 GET_WINSOCK_FUNCTION(winsock_module, WSAEnumNetworkEvents);
292 GET_WINSOCK_FUNCTION(winsock_module, WSAStartup);
293 GET_WINSOCK_FUNCTION(winsock_module, WSACleanup);
294 GET_WINSOCK_FUNCTION(winsock_module, closesocket);
295 GET_WINSOCK_FUNCTION(winsock_module, ntohl);
296 GET_WINSOCK_FUNCTION(winsock_module, htonl);
297 GET_WINSOCK_FUNCTION(winsock_module, htons);
298 GET_WINSOCK_FUNCTION(winsock_module, ntohs);
299 GET_WINSOCK_FUNCTION(winsock_module, gethostname);
300 GET_WINSOCK_FUNCTION(winsock_module, gethostbyname);
301 GET_WINSOCK_FUNCTION(winsock_module, getservbyname);
302 GET_WINSOCK_FUNCTION(winsock_module, inet_addr);
303 GET_WINSOCK_FUNCTION(winsock_module, inet_ntoa);
304 GET_WINSOCK_FUNCTION(winsock_module, connect);
305 GET_WINSOCK_FUNCTION(winsock_module, bind);
306 GET_WINSOCK_FUNCTION(winsock_module, setsockopt);
307 GET_WINSOCK_FUNCTION(winsock_module, socket);
308 GET_WINSOCK_FUNCTION(winsock_module, listen);
309 GET_WINSOCK_FUNCTION(winsock_module, send);
310 GET_WINSOCK_FUNCTION(winsock_module, ioctlsocket);
311 GET_WINSOCK_FUNCTION(winsock_module, accept);
312 GET_WINSOCK_FUNCTION(winsock_module, recv);
313 GET_WINSOCK_FUNCTION(winsock_module, WSAIoctl);
314
315 /* Try to get the best WinSock version we can get */
316 if (!sk_startup(2,2) &&
317 !sk_startup(2,0) &&
318 !sk_startup(1,1)) {
319 fatalbox("Unable to initialise WinSock");
320 }
321
322 sktree = newtree234(cmpfortree);
323 }
324
325 void sk_cleanup(void)
326 {
327 Actual_Socket s;
328 int i;
329
330 if (sktree) {
331 for (i = 0; (s = index234(sktree, i)) != NULL; i++) {
332 p_closesocket(s->s);
333 }
334 freetree234(sktree);
335 sktree = NULL;
336 }
337
338 if (p_WSACleanup)
339 p_WSACleanup();
340 if (winsock_module)
341 FreeLibrary(winsock_module);
342 #ifndef NO_IPV6
343 if (wship6_module)
344 FreeLibrary(wship6_module);
345 #endif
346 }
347
348 char *winsock_error_string(int error)
349 {
350 switch (error) {
351 case WSAEACCES:
352 return "Network error: Permission denied";
353 case WSAEADDRINUSE:
354 return "Network error: Address already in use";
355 case WSAEADDRNOTAVAIL:
356 return "Network error: Cannot assign requested address";
357 case WSAEAFNOSUPPORT:
358 return
359 "Network error: Address family not supported by protocol family";
360 case WSAEALREADY:
361 return "Network error: Operation already in progress";
362 case WSAECONNABORTED:
363 return "Network error: Software caused connection abort";
364 case WSAECONNREFUSED:
365 return "Network error: Connection refused";
366 case WSAECONNRESET:
367 return "Network error: Connection reset by peer";
368 case WSAEDESTADDRREQ:
369 return "Network error: Destination address required";
370 case WSAEFAULT:
371 return "Network error: Bad address";
372 case WSAEHOSTDOWN:
373 return "Network error: Host is down";
374 case WSAEHOSTUNREACH:
375 return "Network error: No route to host";
376 case WSAEINPROGRESS:
377 return "Network error: Operation now in progress";
378 case WSAEINTR:
379 return "Network error: Interrupted function call";
380 case WSAEINVAL:
381 return "Network error: Invalid argument";
382 case WSAEISCONN:
383 return "Network error: Socket is already connected";
384 case WSAEMFILE:
385 return "Network error: Too many open files";
386 case WSAEMSGSIZE:
387 return "Network error: Message too long";
388 case WSAENETDOWN:
389 return "Network error: Network is down";
390 case WSAENETRESET:
391 return "Network error: Network dropped connection on reset";
392 case WSAENETUNREACH:
393 return "Network error: Network is unreachable";
394 case WSAENOBUFS:
395 return "Network error: No buffer space available";
396 case WSAENOPROTOOPT:
397 return "Network error: Bad protocol option";
398 case WSAENOTCONN:
399 return "Network error: Socket is not connected";
400 case WSAENOTSOCK:
401 return "Network error: Socket operation on non-socket";
402 case WSAEOPNOTSUPP:
403 return "Network error: Operation not supported";
404 case WSAEPFNOSUPPORT:
405 return "Network error: Protocol family not supported";
406 case WSAEPROCLIM:
407 return "Network error: Too many processes";
408 case WSAEPROTONOSUPPORT:
409 return "Network error: Protocol not supported";
410 case WSAEPROTOTYPE:
411 return "Network error: Protocol wrong type for socket";
412 case WSAESHUTDOWN:
413 return "Network error: Cannot send after socket shutdown";
414 case WSAESOCKTNOSUPPORT:
415 return "Network error: Socket type not supported";
416 case WSAETIMEDOUT:
417 return "Network error: Connection timed out";
418 case WSAEWOULDBLOCK:
419 return "Network error: Resource temporarily unavailable";
420 case WSAEDISCON:
421 return "Network error: Graceful shutdown in progress";
422 default:
423 return "Unknown network error";
424 }
425 }
426
427 SockAddr sk_namelookup(const char *host, char **canonicalname,
428 int address_family)
429 {
430 SockAddr ret = snew(struct SockAddr_tag);
431 unsigned long a;
432 char realhost[8192];
433 int hint_family;
434
435 /* Default to IPv4. */
436 hint_family = (address_family == ADDRTYPE_IPV4 ? AF_INET :
437 #ifndef NO_IPV6
438 address_family == ADDRTYPE_IPV6 ? AF_INET6 :
439 #endif
440 AF_UNSPEC);
441
442 /* Clear the structure and default to IPv4. */
443 memset(ret, 0, sizeof(struct SockAddr_tag));
444 #ifndef NO_IPV6
445 ret->ais = NULL;
446 #endif
447 ret->addresses = NULL;
448 ret->resolved = FALSE;
449 ret->refcount = 1;
450 *realhost = '\0';
451
452 if ((a = p_inet_addr(host)) == (unsigned long) INADDR_NONE) {
453 struct hostent *h = NULL;
454 int err;
455 #ifndef NO_IPV6
456 /*
457 * Use getaddrinfo when it's available
458 */
459 if (p_getaddrinfo) {
460 struct addrinfo hints;
461 #ifdef NET_SETUP_DIAGNOSTICS
462 logevent(NULL, "Using getaddrinfo() for resolving");
463 #endif
464 memset(&hints, 0, sizeof(hints));
465 hints.ai_family = hint_family;
466 hints.ai_flags = AI_CANONNAME;
467 if ((err = p_getaddrinfo(host, NULL, &hints, &ret->ais)) == 0)
468 ret->resolved = TRUE;
469 } else
470 #endif
471 {
472 #ifdef NET_SETUP_DIAGNOSTICS
473 logevent(NULL, "Using gethostbyname() for resolving");
474 #endif
475 /*
476 * Otherwise use the IPv4-only gethostbyname...
477 * (NOTE: we don't use gethostbyname as a fallback!)
478 */
479 if ( (h = p_gethostbyname(host)) )
480 ret->resolved = TRUE;
481 else
482 err = p_WSAGetLastError();
483 }
484
485 if (!ret->resolved) {
486 ret->error = (err == WSAENETDOWN ? "Network is down" :
487 err == WSAHOST_NOT_FOUND ? "Host does not exist" :
488 err == WSATRY_AGAIN ? "Host not found" :
489 #ifndef NO_IPV6
490 p_getaddrinfo&&p_gai_strerror ? p_gai_strerror(err) :
491 #endif
492 "gethostbyname: unknown error");
493 } else {
494 ret->error = NULL;
495
496 #ifndef NO_IPV6
497 /* If we got an address info use that... */
498 if (ret->ais) {
499 /* Are we in IPv4 fallback mode? */
500 /* We put the IPv4 address into the a variable so we can further-on use the IPv4 code... */
501 if (ret->ais->ai_family == AF_INET)
502 memcpy(&a,
503 (char *) &((SOCKADDR_IN *) ret->ais->
504 ai_addr)->sin_addr, sizeof(a));
505
506 if (ret->ais->ai_canonname)
507 strncpy(realhost, ret->ais->ai_canonname, lenof(realhost));
508 else
509 strncpy(realhost, host, lenof(realhost));
510 }
511 /* We used the IPv4-only gethostbyname()... */
512 else
513 #endif
514 {
515 int n;
516 for (n = 0; h->h_addr_list[n]; n++);
517 ret->addresses = snewn(n, unsigned long);
518 ret->naddresses = n;
519 for (n = 0; n < ret->naddresses; n++) {
520 memcpy(&a, h->h_addr_list[n], sizeof(a));
521 ret->addresses[n] = p_ntohl(a);
522 }
523 memcpy(&a, h->h_addr, sizeof(a));
524 /* This way we are always sure the h->h_name is valid :) */
525 strncpy(realhost, h->h_name, sizeof(realhost));
526 }
527 }
528 } else {
529 /*
530 * This must be a numeric IPv4 address because it caused a
531 * success return from inet_addr.
532 */
533 ret->addresses = snewn(1, unsigned long);
534 ret->naddresses = 1;
535 ret->addresses[0] = p_ntohl(a);
536 ret->resolved = TRUE;
537 strncpy(realhost, host, sizeof(realhost));
538 }
539 realhost[lenof(realhost)-1] = '\0';
540 *canonicalname = snewn(1+strlen(realhost), char);
541 strcpy(*canonicalname, realhost);
542 return ret;
543 }
544
545 SockAddr sk_nonamelookup(const char *host)
546 {
547 SockAddr ret = snew(struct SockAddr_tag);
548 ret->error = NULL;
549 ret->resolved = FALSE;
550 #ifndef NO_IPV6
551 ret->ais = NULL;
552 #endif
553 ret->addresses = NULL;
554 ret->naddresses = 0;
555 ret->refcount = 1;
556 strncpy(ret->hostname, host, lenof(ret->hostname));
557 ret->hostname[lenof(ret->hostname)-1] = '\0';
558 return ret;
559 }
560
561 int sk_nextaddr(SockAddr addr, SockAddrStep *step)
562 {
563 #ifndef NO_IPV6
564 if (step->ai) {
565 if (step->ai->ai_next) {
566 step->ai = step->ai->ai_next;
567 return TRUE;
568 } else
569 return FALSE;
570 }
571 #endif
572 if (step->curraddr+1 < addr->naddresses) {
573 step->curraddr++;
574 return TRUE;
575 } else {
576 return FALSE;
577 }
578 }
579
580 void sk_getaddr(SockAddr addr, char *buf, int buflen)
581 {
582 SockAddrStep step;
583 START_STEP(addr, step);
584
585 #ifndef NO_IPV6
586 if (step.ai) {
587 if (p_WSAAddressToStringA) {
588 DWORD dwbuflen;
589 p_WSAAddressToStringA(step.ai->ai_addr, step.ai->ai_addrlen,
590 NULL, buf, &dwbuflen);
591 buflen = dwbuflen;
592 } else
593 strncpy(buf, "IPv6", buflen);
594 } else
595 #endif
596 if (SOCKADDR_FAMILY(addr, step) == AF_INET) {
597 struct in_addr a;
598 assert(addr->addresses && step.curraddr < addr->naddresses);
599 a.s_addr = p_htonl(addr->addresses[step.curraddr]);
600 strncpy(buf, p_inet_ntoa(a), buflen);
601 buf[buflen-1] = '\0';
602 } else {
603 strncpy(buf, addr->hostname, buflen);
604 buf[buflen-1] = '\0';
605 }
606 }
607
608 int sk_hostname_is_local(char *name)
609 {
610 return !strcmp(name, "localhost") ||
611 !strcmp(name, "::1") ||
612 !strncmp(name, "127.", 4);
613 }
614
615 static INTERFACE_INFO local_interfaces[16];
616 static int n_local_interfaces; /* 0=not yet, -1=failed, >0=number */
617
618 static int ipv4_is_local_addr(struct in_addr addr)
619 {
620 if (ipv4_is_loopback(addr))
621 return 1; /* loopback addresses are local */
622 if (!n_local_interfaces) {
623 SOCKET s = p_socket(AF_INET, SOCK_DGRAM, 0);
624 DWORD retbytes;
625
626 if (p_WSAIoctl &&
627 p_WSAIoctl(s, SIO_GET_INTERFACE_LIST, NULL, 0,
628 local_interfaces, sizeof(local_interfaces),
629 &retbytes, NULL, NULL) == 0)
630 n_local_interfaces = retbytes / sizeof(INTERFACE_INFO);
631 else
632 logevent(NULL, "Unable to get list of local IP addresses");
633 }
634 if (n_local_interfaces > 0) {
635 int i;
636 for (i = 0; i < n_local_interfaces; i++) {
637 SOCKADDR_IN *address =
638 (SOCKADDR_IN *)&local_interfaces[i].iiAddress;
639 if (address->sin_addr.s_addr == addr.s_addr)
640 return 1; /* this address is local */
641 }
642 }
643 return 0; /* this address is not local */
644 }
645
646 int sk_address_is_local(SockAddr addr)
647 {
648 SockAddrStep step;
649 int family;
650 START_STEP(addr, step);
651 family = SOCKADDR_FAMILY(addr, step);
652
653 #ifndef NO_IPV6
654 if (family == AF_INET6) {
655 return IN6_IS_ADDR_LOOPBACK((const struct in6_addr *)step.ai->ai_addr);
656 } else
657 #endif
658 if (family == AF_INET) {
659 #ifndef NO_IPV6
660 if (step.ai) {
661 return ipv4_is_local_addr(((struct sockaddr_in *)step.ai->ai_addr)
662 ->sin_addr);
663 } else
664 #endif
665 {
666 struct in_addr a;
667 assert(addr->addresses && step.curraddr < addr->naddresses);
668 a.s_addr = p_htonl(addr->addresses[step.curraddr]);
669 return ipv4_is_local_addr(a);
670 }
671 } else {
672 assert(family == AF_UNSPEC);
673 return 0; /* we don't know; assume not */
674 }
675 }
676
677 int sk_addrtype(SockAddr addr)
678 {
679 SockAddrStep step;
680 int family;
681 START_STEP(addr, step);
682 family = SOCKADDR_FAMILY(addr, step);
683
684 return (family == AF_INET ? ADDRTYPE_IPV4 :
685 #ifndef NO_IPV6
686 family == AF_INET6 ? ADDRTYPE_IPV6 :
687 #endif
688 ADDRTYPE_NAME);
689 }
690
691 void sk_addrcopy(SockAddr addr, char *buf)
692 {
693 SockAddrStep step;
694 int family;
695 START_STEP(addr, step);
696 family = SOCKADDR_FAMILY(addr, step);
697
698 assert(family != AF_UNSPEC);
699 #ifndef NO_IPV6
700 if (step.ai) {
701 if (family == AF_INET)
702 memcpy(buf, &((struct sockaddr_in *)step.ai->ai_addr)->sin_addr,
703 sizeof(struct in_addr));
704 else if (family == AF_INET6)
705 memcpy(buf, &((struct sockaddr_in6 *)step.ai->ai_addr)->sin6_addr,
706 sizeof(struct in6_addr));
707 else
708 assert(FALSE);
709 } else
710 #endif
711 if (family == AF_INET) {
712 struct in_addr a;
713 assert(addr->addresses && step.curraddr < addr->naddresses);
714 a.s_addr = p_htonl(addr->addresses[step.curraddr]);
715 memcpy(buf, (char*) &a.s_addr, 4);
716 }
717 }
718
719 void sk_addr_free(SockAddr addr)
720 {
721 if (--addr->refcount > 0)
722 return;
723 #ifndef NO_IPV6
724 if (addr->ais && p_freeaddrinfo)
725 p_freeaddrinfo(addr->ais);
726 #endif
727 if (addr->addresses)
728 sfree(addr->addresses);
729 sfree(addr);
730 }
731
732 SockAddr sk_addr_dup(SockAddr addr)
733 {
734 addr->refcount++;
735 return addr;
736 }
737
738 static Plug sk_tcp_plug(Socket sock, Plug p)
739 {
740 Actual_Socket s = (Actual_Socket) sock;
741 Plug ret = s->plug;
742 if (p)
743 s->plug = p;
744 return ret;
745 }
746
747 static void sk_tcp_flush(Socket s)
748 {
749 /*
750 * We send data to the socket as soon as we can anyway,
751 * so we don't need to do anything here. :-)
752 */
753 }
754
755 static void sk_tcp_close(Socket s);
756 static int sk_tcp_write(Socket s, const char *data, int len);
757 static int sk_tcp_write_oob(Socket s, const char *data, int len);
758 static void sk_tcp_set_private_ptr(Socket s, void *ptr);
759 static void *sk_tcp_get_private_ptr(Socket s);
760 static void sk_tcp_set_frozen(Socket s, int is_frozen);
761 static const char *sk_tcp_socket_error(Socket s);
762
763 extern char *do_select(SOCKET skt, int startup);
764
765 Socket sk_register(void *sock, Plug plug)
766 {
767 static const struct socket_function_table fn_table = {
768 sk_tcp_plug,
769 sk_tcp_close,
770 sk_tcp_write,
771 sk_tcp_write_oob,
772 sk_tcp_flush,
773 sk_tcp_set_private_ptr,
774 sk_tcp_get_private_ptr,
775 sk_tcp_set_frozen,
776 sk_tcp_socket_error
777 };
778
779 DWORD err;
780 char *errstr;
781 Actual_Socket ret;
782
783 /*
784 * Create Socket structure.
785 */
786 ret = snew(struct Socket_tag);
787 ret->fn = &fn_table;
788 ret->error = NULL;
789 ret->plug = plug;
790 bufchain_init(&ret->output_data);
791 ret->writable = 1; /* to start with */
792 ret->sending_oob = 0;
793 ret->frozen = 1;
794 ret->frozen_readable = 0;
795 ret->localhost_only = 0; /* unused, but best init anyway */
796 ret->pending_error = 0;
797 ret->parent = ret->child = NULL;
798 ret->addr = NULL;
799
800 ret->s = (SOCKET)sock;
801
802 if (ret->s == INVALID_SOCKET) {
803 err = p_WSAGetLastError();
804 ret->error = winsock_error_string(err);
805 return (Socket) ret;
806 }
807
808 ret->oobinline = 0;
809
810 /* Set up a select mechanism. This could be an AsyncSelect on a
811 * window, or an EventSelect on an event object. */
812 errstr = do_select(ret->s, 1);
813 if (errstr) {
814 ret->error = errstr;
815 return (Socket) ret;
816 }
817
818 add234(sktree, ret);
819
820 return (Socket) ret;
821 }
822
823 static DWORD try_connect(Actual_Socket sock)
824 {
825 SOCKET s;
826 #ifndef NO_IPV6
827 SOCKADDR_IN6 a6;
828 #endif
829 SOCKADDR_IN a;
830 DWORD err;
831 char *errstr;
832 short localport;
833 int family;
834
835 if (sock->s != INVALID_SOCKET) {
836 do_select(sock->s, 0);
837 p_closesocket(sock->s);
838 }
839
840 plug_log(sock->plug, 0, sock->addr, sock->port, NULL, 0);
841
842 /*
843 * Open socket.
844 */
845 family = SOCKADDR_FAMILY(sock->addr, sock->step);
846
847 /*
848 * Remove the socket from the tree before we overwrite its
849 * internal socket id, because that forms part of the tree's
850 * sorting criterion. We'll add it back before exiting this
851 * function, whether we changed anything or not.
852 */
853 del234(sktree, sock);
854
855 s = p_socket(family, SOCK_STREAM, 0);
856 sock->s = s;
857
858 if (s == INVALID_SOCKET) {
859 err = p_WSAGetLastError();
860 sock->error = winsock_error_string(err);
861 goto ret;
862 }
863
864 if (sock->oobinline) {
865 BOOL b = TRUE;
866 p_setsockopt(s, SOL_SOCKET, SO_OOBINLINE, (void *) &b, sizeof(b));
867 }
868
869 if (sock->nodelay) {
870 BOOL b = TRUE;
871 p_setsockopt(s, IPPROTO_TCP, TCP_NODELAY, (void *) &b, sizeof(b));
872 }
873
874 if (sock->keepalive) {
875 BOOL b = TRUE;
876 p_setsockopt(s, SOL_SOCKET, SO_KEEPALIVE, (void *) &b, sizeof(b));
877 }
878
879 /*
880 * Bind to local address.
881 */
882 if (sock->privport)
883 localport = 1023; /* count from 1023 downwards */
884 else
885 localport = 0; /* just use port 0 (ie winsock picks) */
886
887 /* Loop round trying to bind */
888 while (1) {
889 int sockcode;
890
891 #ifndef NO_IPV6
892 if (family == AF_INET6) {
893 memset(&a6, 0, sizeof(a6));
894 a6.sin6_family = AF_INET6;
895 /*a6.sin6_addr = in6addr_any; */ /* == 0 done by memset() */
896 a6.sin6_port = p_htons(localport);
897 } else
898 #endif
899 {
900 a.sin_family = AF_INET;
901 a.sin_addr.s_addr = p_htonl(INADDR_ANY);
902 a.sin_port = p_htons(localport);
903 }
904 #ifndef NO_IPV6
905 sockcode = p_bind(s, (family == AF_INET6 ?
906 (struct sockaddr *) &a6 :
907 (struct sockaddr *) &a),
908 (family == AF_INET6 ? sizeof(a6) : sizeof(a)));
909 #else
910 sockcode = p_bind(s, (struct sockaddr *) &a, sizeof(a));
911 #endif
912 if (sockcode != SOCKET_ERROR) {
913 err = 0;
914 break; /* done */
915 } else {
916 err = p_WSAGetLastError();
917 if (err != WSAEADDRINUSE) /* failed, for a bad reason */
918 break;
919 }
920
921 if (localport == 0)
922 break; /* we're only looping once */
923 localport--;
924 if (localport == 0)
925 break; /* we might have got to the end */
926 }
927
928 if (err) {
929 sock->error = winsock_error_string(err);
930 goto ret;
931 }
932
933 /*
934 * Connect to remote address.
935 */
936 #ifndef NO_IPV6
937 if (sock->step.ai) {
938 if (family == AF_INET6) {
939 a6.sin6_family = AF_INET6;
940 a6.sin6_port = p_htons((short) sock->port);
941 a6.sin6_addr =
942 ((struct sockaddr_in6 *) sock->step.ai->ai_addr)->sin6_addr;
943 a6.sin6_flowinfo = ((struct sockaddr_in6 *) sock->step.ai->ai_addr)->sin6_flowinfo;
944 a6.sin6_scope_id = ((struct sockaddr_in6 *) sock->step.ai->ai_addr)->sin6_scope_id;
945 } else {
946 a.sin_family = AF_INET;
947 a.sin_addr =
948 ((struct sockaddr_in *) sock->step.ai->ai_addr)->sin_addr;
949 a.sin_port = p_htons((short) sock->port);
950 }
951 } else
952 #endif
953 {
954 assert(sock->addr->addresses && sock->step.curraddr < sock->addr->naddresses);
955 a.sin_family = AF_INET;
956 a.sin_addr.s_addr = p_htonl(sock->addr->addresses[sock->step.curraddr]);
957 a.sin_port = p_htons((short) sock->port);
958 }
959
960 /* Set up a select mechanism. This could be an AsyncSelect on a
961 * window, or an EventSelect on an event object. */
962 errstr = do_select(s, 1);
963 if (errstr) {
964 sock->error = errstr;
965 err = 1;
966 goto ret;
967 }
968
969 if ((
970 #ifndef NO_IPV6
971 p_connect(s,
972 ((family == AF_INET6) ? (struct sockaddr *) &a6 :
973 (struct sockaddr *) &a),
974 (family == AF_INET6) ? sizeof(a6) : sizeof(a))
975 #else
976 p_connect(s, (struct sockaddr *) &a, sizeof(a))
977 #endif
978 ) == SOCKET_ERROR) {
979 err = p_WSAGetLastError();
980 /*
981 * We expect a potential EWOULDBLOCK here, because the
982 * chances are the front end has done a select for
983 * FD_CONNECT, so that connect() will complete
984 * asynchronously.
985 */
986 if ( err != WSAEWOULDBLOCK ) {
987 sock->error = winsock_error_string(err);
988 goto ret;
989 }
990 } else {
991 /*
992 * If we _don't_ get EWOULDBLOCK, the connect has completed
993 * and we should set the socket as writable.
994 */
995 sock->writable = 1;
996 }
997
998 err = 0;
999
1000 ret:
1001
1002 /*
1003 * No matter what happened, put the socket back in the tree.
1004 */
1005 add234(sktree, sock);
1006
1007 if (err)
1008 plug_log(sock->plug, 1, sock->addr, sock->port, sock->error, err);
1009 return err;
1010 }
1011
1012 Socket sk_new(SockAddr addr, int port, int privport, int oobinline,
1013 int nodelay, int keepalive, Plug plug)
1014 {
1015 static const struct socket_function_table fn_table = {
1016 sk_tcp_plug,
1017 sk_tcp_close,
1018 sk_tcp_write,
1019 sk_tcp_write_oob,
1020 sk_tcp_flush,
1021 sk_tcp_set_private_ptr,
1022 sk_tcp_get_private_ptr,
1023 sk_tcp_set_frozen,
1024 sk_tcp_socket_error
1025 };
1026
1027 Actual_Socket ret;
1028 DWORD err;
1029
1030 /*
1031 * Create Socket structure.
1032 */
1033 ret = snew(struct Socket_tag);
1034 ret->fn = &fn_table;
1035 ret->error = NULL;
1036 ret->plug = plug;
1037 bufchain_init(&ret->output_data);
1038 ret->connected = 0; /* to start with */
1039 ret->writable = 0; /* to start with */
1040 ret->sending_oob = 0;
1041 ret->frozen = 0;
1042 ret->frozen_readable = 0;
1043 ret->localhost_only = 0; /* unused, but best init anyway */
1044 ret->pending_error = 0;
1045 ret->parent = ret->child = NULL;
1046 ret->oobinline = oobinline;
1047 ret->nodelay = nodelay;
1048 ret->keepalive = keepalive;
1049 ret->privport = privport;
1050 ret->port = port;
1051 ret->addr = addr;
1052 START_STEP(ret->addr, ret->step);
1053 ret->s = INVALID_SOCKET;
1054
1055 err = 0;
1056 do {
1057 err = try_connect(ret);
1058 } while (err && sk_nextaddr(ret->addr, &ret->step));
1059
1060 return (Socket) ret;
1061 }
1062
1063 Socket sk_newlistener(char *srcaddr, int port, Plug plug, int local_host_only,
1064 int orig_address_family)
1065 {
1066 static const struct socket_function_table fn_table = {
1067 sk_tcp_plug,
1068 sk_tcp_close,
1069 sk_tcp_write,
1070 sk_tcp_write_oob,
1071 sk_tcp_flush,
1072 sk_tcp_set_private_ptr,
1073 sk_tcp_get_private_ptr,
1074 sk_tcp_set_frozen,
1075 sk_tcp_socket_error
1076 };
1077
1078 SOCKET s;
1079 #ifndef NO_IPV6
1080 SOCKADDR_IN6 a6;
1081 #endif
1082 SOCKADDR_IN a;
1083
1084 DWORD err;
1085 char *errstr;
1086 Actual_Socket ret;
1087 int retcode;
1088 int on = 1;
1089
1090 int address_family;
1091
1092 /*
1093 * Create Socket structure.
1094 */
1095 ret = snew(struct Socket_tag);
1096 ret->fn = &fn_table;
1097 ret->error = NULL;
1098 ret->plug = plug;
1099 bufchain_init(&ret->output_data);
1100 ret->writable = 0; /* to start with */
1101 ret->sending_oob = 0;
1102 ret->frozen = 0;
1103 ret->frozen_readable = 0;
1104 ret->localhost_only = local_host_only;
1105 ret->pending_error = 0;
1106 ret->parent = ret->child = NULL;
1107 ret->addr = NULL;
1108
1109 /*
1110 * Translate address_family from platform-independent constants
1111 * into local reality.
1112 */
1113 address_family = (orig_address_family == ADDRTYPE_IPV4 ? AF_INET :
1114 #ifndef NO_IPV6
1115 orig_address_family == ADDRTYPE_IPV6 ? AF_INET6 :
1116 #endif
1117 AF_UNSPEC);
1118
1119 /*
1120 * Our default, if passed the `don't care' value
1121 * ADDRTYPE_UNSPEC, is to listen on IPv4. If IPv6 is supported,
1122 * we will also set up a second socket listening on IPv6, but
1123 * the v4 one is primary since that ought to work even on
1124 * non-v6-supporting systems.
1125 */
1126 if (address_family == AF_UNSPEC) address_family = AF_INET;
1127
1128 /*
1129 * Open socket.
1130 */
1131 s = p_socket(address_family, SOCK_STREAM, 0);
1132 ret->s = s;
1133
1134 if (s == INVALID_SOCKET) {
1135 err = p_WSAGetLastError();
1136 ret->error = winsock_error_string(err);
1137 return (Socket) ret;
1138 }
1139
1140 ret->oobinline = 0;
1141
1142 p_setsockopt(s, SOL_SOCKET, SO_REUSEADDR, (const char *)&on, sizeof(on));
1143
1144 #ifndef NO_IPV6
1145 if (address_family == AF_INET6) {
1146 memset(&a6, 0, sizeof(a6));
1147 a6.sin6_family = AF_INET6;
1148 /* FIXME: srcaddr is ignored for IPv6, because I (SGT) don't
1149 * know how to do it. :-)
1150 * (jeroen:) saddr is specified as an address.. eg 2001:db8::1
1151 * Thus we need either a parser that understands [2001:db8::1]:80
1152 * style addresses and/or enhance this to understand hostnames too. */
1153 if (local_host_only)
1154 a6.sin6_addr = in6addr_loopback;
1155 else
1156 a6.sin6_addr = in6addr_any;
1157 a6.sin6_port = p_htons(port);
1158 } else
1159 #endif
1160 {
1161 int got_addr = 0;
1162 a.sin_family = AF_INET;
1163
1164 /*
1165 * Bind to source address. First try an explicitly
1166 * specified one...
1167 */
1168 if (srcaddr) {
1169 a.sin_addr.s_addr = p_inet_addr(srcaddr);
1170 if (a.sin_addr.s_addr != INADDR_NONE) {
1171 /* Override localhost_only with specified listen addr. */
1172 ret->localhost_only = ipv4_is_loopback(a.sin_addr);
1173 got_addr = 1;
1174 }
1175 }
1176
1177 /*
1178 * ... and failing that, go with one of the standard ones.
1179 */
1180 if (!got_addr) {
1181 if (local_host_only)
1182 a.sin_addr.s_addr = p_htonl(INADDR_LOOPBACK);
1183 else
1184 a.sin_addr.s_addr = p_htonl(INADDR_ANY);
1185 }
1186
1187 a.sin_port = p_htons((short)port);
1188 }
1189 #ifndef NO_IPV6
1190 retcode = p_bind(s, (address_family == AF_INET6 ?
1191 (struct sockaddr *) &a6 :
1192 (struct sockaddr *) &a),
1193 (address_family ==
1194 AF_INET6 ? sizeof(a6) : sizeof(a)));
1195 #else
1196 retcode = p_bind(s, (struct sockaddr *) &a, sizeof(a));
1197 #endif
1198 if (retcode != SOCKET_ERROR) {
1199 err = 0;
1200 } else {
1201 err = p_WSAGetLastError();
1202 }
1203
1204 if (err) {
1205 p_closesocket(s);
1206 ret->error = winsock_error_string(err);
1207 return (Socket) ret;
1208 }
1209
1210
1211 if (p_listen(s, SOMAXCONN) == SOCKET_ERROR) {
1212 p_closesocket(s);
1213 ret->error = winsock_error_string(err);
1214 return (Socket) ret;
1215 }
1216
1217 /* Set up a select mechanism. This could be an AsyncSelect on a
1218 * window, or an EventSelect on an event object. */
1219 errstr = do_select(s, 1);
1220 if (errstr) {
1221 p_closesocket(s);
1222 ret->error = errstr;
1223 return (Socket) ret;
1224 }
1225
1226 add234(sktree, ret);
1227
1228 #ifndef NO_IPV6
1229 /*
1230 * If we were given ADDRTYPE_UNSPEC, we must also create an
1231 * IPv6 listening socket and link it to this one.
1232 */
1233 if (address_family == AF_INET && orig_address_family == ADDRTYPE_UNSPEC) {
1234 Actual_Socket other;
1235
1236 other = (Actual_Socket) sk_newlistener(srcaddr, port, plug,
1237 local_host_only, ADDRTYPE_IPV6);
1238
1239 if (other) {
1240 if (!other->error) {
1241 other->parent = ret;
1242 ret->child = other;
1243 } else {
1244 sfree(other);
1245 }
1246 }
1247 }
1248 #endif
1249
1250 return (Socket) ret;
1251 }
1252
1253 static void sk_tcp_close(Socket sock)
1254 {
1255 extern char *do_select(SOCKET skt, int startup);
1256 Actual_Socket s = (Actual_Socket) sock;
1257
1258 if (s->child)
1259 sk_tcp_close((Socket)s->child);
1260
1261 del234(sktree, s);
1262 do_select(s->s, 0);
1263 p_closesocket(s->s);
1264 if (s->addr)
1265 sk_addr_free(s->addr);
1266 sfree(s);
1267 }
1268
1269 /*
1270 * The function which tries to send on a socket once it's deemed
1271 * writable.
1272 */
1273 void try_send(Actual_Socket s)
1274 {
1275 while (s->sending_oob || bufchain_size(&s->output_data) > 0) {
1276 int nsent;
1277 DWORD err;
1278 void *data;
1279 int len, urgentflag;
1280
1281 if (s->sending_oob) {
1282 urgentflag = MSG_OOB;
1283 len = s->sending_oob;
1284 data = &s->oobdata;
1285 } else {
1286 urgentflag = 0;
1287 bufchain_prefix(&s->output_data, &data, &len);
1288 }
1289 nsent = p_send(s->s, data, len, urgentflag);
1290 noise_ultralight(nsent);
1291 if (nsent <= 0) {
1292 err = (nsent < 0 ? p_WSAGetLastError() : 0);
1293 if ((err < WSABASEERR && nsent < 0) || err == WSAEWOULDBLOCK) {
1294 /*
1295 * Perfectly normal: we've sent all we can for the moment.
1296 *
1297 * (Some WinSock send() implementations can return
1298 * <0 but leave no sensible error indication -
1299 * WSAGetLastError() is called but returns zero or
1300 * a small number - so we check that case and treat
1301 * it just like WSAEWOULDBLOCK.)
1302 */
1303 s->writable = FALSE;
1304 return;
1305 } else if (nsent == 0 ||
1306 err == WSAECONNABORTED || err == WSAECONNRESET) {
1307 /*
1308 * If send() returns CONNABORTED or CONNRESET, we
1309 * unfortunately can't just call plug_closing(),
1310 * because it's quite likely that we're currently
1311 * _in_ a call from the code we'd be calling back
1312 * to, so we'd have to make half the SSH code
1313 * reentrant. Instead we flag a pending error on
1314 * the socket, to be dealt with (by calling
1315 * plug_closing()) at some suitable future moment.
1316 */
1317 s->pending_error = err;
1318 return;
1319 } else {
1320 /* We're inside the Windows frontend here, so we know
1321 * that the frontend handle is unnecessary. */
1322 logevent(NULL, winsock_error_string(err));
1323 fatalbox("%s", winsock_error_string(err));
1324 }
1325 } else {
1326 if (s->sending_oob) {
1327 if (nsent < len) {
1328 memmove(s->oobdata, s->oobdata+nsent, len-nsent);
1329 s->sending_oob = len - nsent;
1330 } else {
1331 s->sending_oob = 0;
1332 }
1333 } else {
1334 bufchain_consume(&s->output_data, nsent);
1335 }
1336 }
1337 }
1338 }
1339
1340 static int sk_tcp_write(Socket sock, const char *buf, int len)
1341 {
1342 Actual_Socket s = (Actual_Socket) sock;
1343
1344 /*
1345 * Add the data to the buffer list on the socket.
1346 */
1347 bufchain_add(&s->output_data, buf, len);
1348
1349 /*
1350 * Now try sending from the start of the buffer list.
1351 */
1352 if (s->writable)
1353 try_send(s);
1354
1355 return bufchain_size(&s->output_data);
1356 }
1357
1358 static int sk_tcp_write_oob(Socket sock, const char *buf, int len)
1359 {
1360 Actual_Socket s = (Actual_Socket) sock;
1361
1362 /*
1363 * Replace the buffer list on the socket with the data.
1364 */
1365 bufchain_clear(&s->output_data);
1366 assert(len <= sizeof(s->oobdata));
1367 memcpy(s->oobdata, buf, len);
1368 s->sending_oob = len;
1369
1370 /*
1371 * Now try sending from the start of the buffer list.
1372 */
1373 if (s->writable)
1374 try_send(s);
1375
1376 return s->sending_oob;
1377 }
1378
1379 int select_result(WPARAM wParam, LPARAM lParam)
1380 {
1381 int ret, open;
1382 DWORD err;
1383 char buf[20480]; /* nice big buffer for plenty of speed */
1384 Actual_Socket s;
1385 u_long atmark;
1386
1387 /* wParam is the socket itself */
1388
1389 if (wParam == 0)
1390 return 1; /* boggle */
1391
1392 s = find234(sktree, (void *) wParam, cmpforsearch);
1393 if (!s)
1394 return 1; /* boggle */
1395
1396 if ((err = WSAGETSELECTERROR(lParam)) != 0) {
1397 /*
1398 * An error has occurred on this socket. Pass it to the
1399 * plug.
1400 */
1401 if (s->addr) {
1402 plug_log(s->plug, 1, s->addr, s->port,
1403 winsock_error_string(err), err);
1404 while (s->addr && sk_nextaddr(s->addr, &s->step)) {
1405 err = try_connect(s);
1406 }
1407 }
1408 if (err != 0)
1409 return plug_closing(s->plug, winsock_error_string(err), err, 0);
1410 else
1411 return 1;
1412 }
1413
1414 noise_ultralight(lParam);
1415
1416 switch (WSAGETSELECTEVENT(lParam)) {
1417 case FD_CONNECT:
1418 s->connected = s->writable = 1;
1419 /*
1420 * Once a socket is connected, we can stop falling
1421 * back through the candidate addresses to connect
1422 * to.
1423 */
1424 if (s->addr) {
1425 sk_addr_free(s->addr);
1426 s->addr = NULL;
1427 }
1428 break;
1429 case FD_READ:
1430 /* In the case the socket is still frozen, we don't even bother */
1431 if (s->frozen) {
1432 s->frozen_readable = 1;
1433 break;
1434 }
1435
1436 /*
1437 * We have received data on the socket. For an oobinline
1438 * socket, this might be data _before_ an urgent pointer,
1439 * in which case we send it to the back end with type==1
1440 * (data prior to urgent).
1441 */
1442 if (s->oobinline) {
1443 atmark = 1;
1444 p_ioctlsocket(s->s, SIOCATMARK, &atmark);
1445 /*
1446 * Avoid checking the return value from ioctlsocket(),
1447 * on the grounds that some WinSock wrappers don't
1448 * support it. If it does nothing, we get atmark==1,
1449 * which is equivalent to `no OOB pending', so the
1450 * effect will be to non-OOB-ify any OOB data.
1451 */
1452 } else
1453 atmark = 1;
1454
1455 ret = p_recv(s->s, buf, sizeof(buf), 0);
1456 noise_ultralight(ret);
1457 if (ret < 0) {
1458 err = p_WSAGetLastError();
1459 if (err == WSAEWOULDBLOCK) {
1460 break;
1461 }
1462 }
1463 if (ret < 0) {
1464 return plug_closing(s->plug, winsock_error_string(err), err,
1465 0);
1466 } else if (0 == ret) {
1467 return plug_closing(s->plug, NULL, 0, 0);
1468 } else {
1469 return plug_receive(s->plug, atmark ? 0 : 1, buf, ret);
1470 }
1471 break;
1472 case FD_OOB:
1473 /*
1474 * This will only happen on a non-oobinline socket. It
1475 * indicates that we can immediately perform an OOB read
1476 * and get back OOB data, which we will send to the back
1477 * end with type==2 (urgent data).
1478 */
1479 ret = p_recv(s->s, buf, sizeof(buf), MSG_OOB);
1480 noise_ultralight(ret);
1481 if (ret <= 0) {
1482 char *str = (ret == 0 ? "Internal networking trouble" :
1483 winsock_error_string(p_WSAGetLastError()));
1484 /* We're inside the Windows frontend here, so we know
1485 * that the frontend handle is unnecessary. */
1486 logevent(NULL, str);
1487 fatalbox("%s", str);
1488 } else {
1489 return plug_receive(s->plug, 2, buf, ret);
1490 }
1491 break;
1492 case FD_WRITE:
1493 {
1494 int bufsize_before, bufsize_after;
1495 s->writable = 1;
1496 bufsize_before = s->sending_oob + bufchain_size(&s->output_data);
1497 try_send(s);
1498 bufsize_after = s->sending_oob + bufchain_size(&s->output_data);
1499 if (bufsize_after < bufsize_before)
1500 plug_sent(s->plug, bufsize_after);
1501 }
1502 break;
1503 case FD_CLOSE:
1504 /* Signal a close on the socket. First read any outstanding data. */
1505 open = 1;
1506 do {
1507 ret = p_recv(s->s, buf, sizeof(buf), 0);
1508 if (ret < 0) {
1509 err = p_WSAGetLastError();
1510 if (err == WSAEWOULDBLOCK)
1511 break;
1512 return plug_closing(s->plug, winsock_error_string(err),
1513 err, 0);
1514 } else {
1515 if (ret)
1516 open &= plug_receive(s->plug, 0, buf, ret);
1517 else
1518 open &= plug_closing(s->plug, NULL, 0, 0);
1519 }
1520 } while (ret > 0);
1521 return open;
1522 case FD_ACCEPT:
1523 {
1524 #ifdef NO_IPV6
1525 struct sockaddr_in isa;
1526 #else
1527 struct sockaddr_storage isa;
1528 #endif
1529 int addrlen = sizeof(isa);
1530 SOCKET t; /* socket of connection */
1531
1532 memset(&isa, 0, sizeof(isa));
1533 err = 0;
1534 t = p_accept(s->s,(struct sockaddr *)&isa,&addrlen);
1535 if (t == INVALID_SOCKET)
1536 {
1537 err = p_WSAGetLastError();
1538 if (err == WSATRY_AGAIN)
1539 break;
1540 }
1541 #ifndef NO_IPV6
1542 if (isa.ss_family == AF_INET &&
1543 s->localhost_only &&
1544 !ipv4_is_local_addr(((struct sockaddr_in *)&isa)->sin_addr))
1545 #else
1546 if (s->localhost_only && !ipv4_is_local_addr(isa.sin_addr))
1547 #endif
1548 {
1549 p_closesocket(t); /* dodgy WinSock let nonlocal through */
1550 } else if (plug_accepting(s->plug, (void*)t)) {
1551 p_closesocket(t); /* denied or error */
1552 }
1553 }
1554 }
1555
1556 return 1;
1557 }
1558
1559 /*
1560 * Deal with socket errors detected in try_send().
1561 */
1562 void net_pending_errors(void)
1563 {
1564 int i;
1565 Actual_Socket s;
1566
1567 /*
1568 * This might be a fiddly business, because it's just possible
1569 * that handling a pending error on one socket might cause
1570 * others to be closed. (I can't think of any reason this might
1571 * happen in current SSH implementation, but to maintain
1572 * generality of this network layer I'll assume the worst.)
1573 *
1574 * So what we'll do is search the socket list for _one_ socket
1575 * with a pending error, and then handle it, and then search
1576 * the list again _from the beginning_. Repeat until we make a
1577 * pass with no socket errors present. That way we are
1578 * protected against the socket list changing under our feet.
1579 */
1580
1581 do {
1582 for (i = 0; (s = index234(sktree, i)) != NULL; i++) {
1583 if (s->pending_error) {
1584 /*
1585 * An error has occurred on this socket. Pass it to the
1586 * plug.
1587 */
1588 plug_closing(s->plug,
1589 winsock_error_string(s->pending_error),
1590 s->pending_error, 0);
1591 break;
1592 }
1593 }
1594 } while (s);
1595 }
1596
1597 /*
1598 * Each socket abstraction contains a `void *' private field in
1599 * which the client can keep state.
1600 */
1601 static void sk_tcp_set_private_ptr(Socket sock, void *ptr)
1602 {
1603 Actual_Socket s = (Actual_Socket) sock;
1604 s->private_ptr = ptr;
1605 }
1606
1607 static void *sk_tcp_get_private_ptr(Socket sock)
1608 {
1609 Actual_Socket s = (Actual_Socket) sock;
1610 return s->private_ptr;
1611 }
1612
1613 /*
1614 * Special error values are returned from sk_namelookup and sk_new
1615 * if there's a problem. These functions extract an error message,
1616 * or return NULL if there's no problem.
1617 */
1618 const char *sk_addr_error(SockAddr addr)
1619 {
1620 return addr->error;
1621 }
1622 static const char *sk_tcp_socket_error(Socket sock)
1623 {
1624 Actual_Socket s = (Actual_Socket) sock;
1625 return s->error;
1626 }
1627
1628 static void sk_tcp_set_frozen(Socket sock, int is_frozen)
1629 {
1630 Actual_Socket s = (Actual_Socket) sock;
1631 if (s->frozen == is_frozen)
1632 return;
1633 s->frozen = is_frozen;
1634 if (!is_frozen) {
1635 do_select(s->s, 1);
1636 if (s->frozen_readable) {
1637 char c;
1638 p_recv(s->s, &c, 1, MSG_PEEK);
1639 }
1640 }
1641 s->frozen_readable = 0;
1642 }
1643
1644 void socket_reselect_all(void)
1645 {
1646 Actual_Socket s;
1647 int i;
1648
1649 for (i = 0; (s = index234(sktree, i)) != NULL; i++) {
1650 if (!s->frozen)
1651 do_select(s->s, 1);
1652 }
1653 }
1654
1655 /*
1656 * For Plink: enumerate all sockets currently active.
1657 */
1658 SOCKET first_socket(int *state)
1659 {
1660 Actual_Socket s;
1661 *state = 0;
1662 s = index234(sktree, (*state)++);
1663 return s ? s->s : INVALID_SOCKET;
1664 }
1665
1666 SOCKET next_socket(int *state)
1667 {
1668 Actual_Socket s = index234(sktree, (*state)++);
1669 return s ? s->s : INVALID_SOCKET;
1670 }
1671
1672 extern int socket_writable(SOCKET skt)
1673 {
1674 Actual_Socket s = find234(sktree, (void *)skt, cmpforsearch);
1675
1676 if (s)
1677 return bufchain_size(&s->output_data) > 0;
1678 else
1679 return 0;
1680 }
1681
1682 int net_service_lookup(char *service)
1683 {
1684 struct servent *se;
1685 se = p_getservbyname(service, NULL);
1686 if (se != NULL)
1687 return p_ntohs(se->s_port);
1688 else
1689 return 0;
1690 }
1691
1692 char *get_hostname(void)
1693 {
1694 int len = 128;
1695 char *hostname = NULL;
1696 do {
1697 len *= 2;
1698 hostname = sresize(hostname, len, char);
1699 if (p_gethostname(hostname, len) < 0) {
1700 sfree(hostname);
1701 hostname = NULL;
1702 break;
1703 }
1704 } while (strlen(hostname) >= len-1);
1705 return hostname;
1706 }
1707
1708 SockAddr platform_get_x11_unix_address(const char *display, int displaynum,
1709 char **canonicalname)
1710 {
1711 SockAddr ret = snew(struct SockAddr_tag);
1712 memset(ret, 0, sizeof(struct SockAddr_tag));
1713 ret->error = "unix sockets not supported on this platform";
1714 ret->refcount = 1;
1715 return ret;
1716 }