2 * Windows networking abstraction.
13 #define BUFFER_GRANULE 512
18 sk_receiver_t receiver
;
20 struct buffer
*head
, *tail
;
22 int in_oob
, sending_oob
;
27 unsigned long address
;
33 char buf
[BUFFER_GRANULE
];
36 static tree234
*sktree
;
38 static int cmpfortree(void *av
, void *bv
) {
39 Socket a
= (Socket
)av
, b
= (Socket
)bv
;
40 unsigned long as
= (unsigned long)a
->s
, bs
= (unsigned long)b
->s
;
41 if (as
< bs
) return -1;
42 if (as
> bs
) return +1;
46 static int cmpforsearch(void *av
, void *bv
) {
47 Socket b
= (Socket
)bv
;
48 unsigned long as
= (unsigned long)av
, bs
= (unsigned long)b
->s
;
49 if (as
< bs
) return -1;
50 if (as
> bs
) return +1;
55 sktree
= newtree234(cmpfortree
);
58 SockAddr
sk_namelookup(char *host
, char **canonicalname
) {
59 SockAddr ret
= smalloc(sizeof(struct SockAddr_tag
));
63 if ( (a
= inet_addr(host
)) == (unsigned long) INADDR_NONE
) {
64 if ( (h
= gethostbyname(host
)) == NULL
) {
65 DWORD err
= WSAGetLastError();
66 ret
->error
= (err
== WSAENETDOWN ?
"Network is down" :
67 err
== WSAHOST_NOT_FOUND ?
"Host does not exist" :
68 err
== WSATRY_AGAIN ?
"Host not found" :
69 "gethostbyname: unknown error");
72 memcpy (&a
, h
->h_addr
, sizeof(a
));
73 *canonicalname
= h
->h_name
;
76 *canonicalname
= host
;
78 ret
->address
= ntohl(a
);
83 void sk_addr_free(SockAddr addr
) {
87 Socket
sk_new(SockAddr addr
, int port
, sk_receiver_t receiver
) {
93 extern char *do_select(SOCKET skt
, int startup
);
96 * Create Socket structure.
98 ret
= smalloc(sizeof(struct Socket_tag
));
100 ret
->receiver
= receiver
;
101 ret
->head
= ret
->tail
= NULL
;
102 ret
->writable
= 1; /* to start with */
104 ret
->sending_oob
= 0;
109 s
= socket(AF_INET
, SOCK_STREAM
, 0);
112 if (s
== INVALID_SOCKET
) {
113 err
= WSAGetLastError();
114 ret
->error
= (err
== WSAENETDOWN ?
"Network is down" :
115 err
== WSAEAFNOSUPPORT ?
"TCP/IP support not present" :
116 "socket(): unknown error");
121 * Bind to local address.
123 a
.sin_family
= AF_INET
;
124 a
.sin_addr
.s_addr
= htonl(INADDR_ANY
);
125 a
.sin_port
= htons(0);
126 if (bind (s
, (struct sockaddr
*)&a
, sizeof(a
)) == SOCKET_ERROR
) {
127 err
= WSAGetLastError();
128 ret
->error
= (err
== WSAENETDOWN ?
"Network is down" :
129 "bind(): unknown error");
134 * Connect to remote address.
136 a
.sin_addr
.s_addr
= htonl(addr
->address
);
137 a
.sin_port
= htons((short)port
);
138 if (connect (s
, (struct sockaddr
*)&a
, sizeof(a
)) == SOCKET_ERROR
) {
139 err
= WSAGetLastError();
140 ret
->error
= (err
== WSAENETDOWN ?
"Network is down" :
141 err
== WSAECONNREFUSED ?
"Connection refused" :
142 err
== WSAENETUNREACH ?
"Network is unreachable" :
143 err
== WSAEHOSTUNREACH ?
"No route to host" :
144 "connect(): unknown error");
148 /* Set up a select mechanism. This could be an AsyncSelect on a
149 * window, or an EventSelect on an event object. */
150 errstr
= do_select(s
, 1);
161 void sk_close(Socket s
) {
168 char *winsock_error_string(int error
) {
170 case WSAEACCES
: return "Network error: Permission denied";
171 case WSAEADDRINUSE
: return "Network error: Address already in use";
172 case WSAEADDRNOTAVAIL
: return "Network error: Cannot assign requested address";
173 case WSAEAFNOSUPPORT
: return "Network error: Address family not supported by protocol family";
174 case WSAEALREADY
: return "Network error: Operation already in progress";
175 case WSAECONNABORTED
: return "Network error: Software caused connection abort";
176 case WSAECONNREFUSED
: return "Network error: Connection refused";
177 case WSAECONNRESET
: return "Network error: Connection reset by peer";
178 case WSAEDESTADDRREQ
: return "Network error: Destination address required";
179 case WSAEFAULT
: return "Network error: Bad address";
180 case WSAEHOSTDOWN
: return "Network error: Host is down";
181 case WSAEHOSTUNREACH
: return "Network error: No route to host";
182 case WSAEINPROGRESS
: return "Network error: Operation now in progress";
183 case WSAEINTR
: return "Network error: Interrupted function call";
184 case WSAEINVAL
: return "Network error: Invalid argument";
185 case WSAEISCONN
: return "Network error: Socket is already connected";
186 case WSAEMFILE
: return "Network error: Too many open files";
187 case WSAEMSGSIZE
: return "Network error: Message too long";
188 case WSAENETDOWN
: return "Network error: Network is down";
189 case WSAENETRESET
: return "Network error: Network dropped connection on reset";
190 case WSAENETUNREACH
: return "Network error: Network is unreachable";
191 case WSAENOBUFS
: return "Network error: No buffer space available";
192 case WSAENOPROTOOPT
: return "Network error: Bad protocol option";
193 case WSAENOTCONN
: return "Network error: Socket is not connected";
194 case WSAENOTSOCK
: return "Network error: Socket operation on non-socket";
195 case WSAEOPNOTSUPP
: return "Network error: Operation not supported";
196 case WSAEPFNOSUPPORT
: return "Network error: Protocol family not supported";
197 case WSAEPROCLIM
: return "Network error: Too many processes";
198 case WSAEPROTONOSUPPORT
: return "Network error: Protocol not supported";
199 case WSAEPROTOTYPE
: return "Network error: Protocol wrong type for socket";
200 case WSAESHUTDOWN
: return "Network error: Cannot send after socket shutdown";
201 case WSAESOCKTNOSUPPORT
: return "Network error: Socket type not supported";
202 case WSAETIMEDOUT
: return "Network error: Connection timed out";
203 case WSAEWOULDBLOCK
: return "Network error: Resource temporarily unavailable";
204 case WSAEDISCON
: return "Network error: Graceful shutdown in progress";
205 default: return "Unknown network error";
210 * The function which tries to send on a socket once it's deemed
213 void try_send(Socket s
) {
219 if (s
->sending_oob
) {
220 urgentflag
= MSG_OOB
;
221 len
= s
->sending_oob
;
224 len
= s
->head
->buflen
- s
->head
->bufpos
;
227 nsent
= send(s
->s
, s
->head
->buf
+ s
->head
->bufpos
, len
, urgentflag
);
228 noise_ultralight(nsent
);
230 err
= (nsent
< 0 ?
WSAGetLastError() : 0);
231 if (err
== WSAEWOULDBLOCK
) {
232 /* Perfectly normal: we've sent all we can for the moment. */
235 } else if (nsent
== 0 ||
236 err
== WSAECONNABORTED
||
237 err
== WSAECONNRESET
) {
239 * FIXME. This will have to be done better when we
240 * start managing multiple sockets (e.g. SSH port
241 * forwarding), because if we get CONNRESET while
242 * trying to write a particular forwarded socket
243 * then it isn't necessarily the end of the world.
244 * Ideally I'd like to pass the error code back to
245 * somewhere the next select_result() will see it,
246 * but that might be hard. Perhaps I should pass it
247 * back to be queued in the Windows front end bit.
249 fatalbox(winsock_error_string(err
));
251 fatalbox(winsock_error_string(err
));
254 s
->head
->bufpos
+= nsent
;
256 s
->sending_oob
-= nsent
;
257 if (s
->head
->bufpos
>= s
->head
->buflen
) {
258 struct buffer
*tmp
= s
->head
;
268 void sk_write(Socket s
, char *buf
, int len
) {
270 * Add the data to the buffer list on the socket.
272 if (s
->tail
&& s
->tail
->buflen
< BUFFER_GRANULE
) {
273 int copylen
= min(len
, BUFFER_GRANULE
- s
->tail
->buflen
);
274 memcpy(s
->tail
->buf
+ s
->tail
->buflen
, buf
, copylen
);
277 s
->tail
->buflen
+= copylen
;
280 int grainlen
= min(len
, BUFFER_GRANULE
);
281 struct buffer
*newbuf
;
282 newbuf
= smalloc(sizeof(struct buffer
));
284 newbuf
->buflen
= grainlen
;
285 memcpy(newbuf
->buf
, buf
, grainlen
);
289 s
->tail
->next
= newbuf
;
291 s
->head
= s
->tail
= newbuf
;
297 * Now try sending from the start of the buffer list.
303 void sk_write_oob(Socket s
, char *buf
, int len
) {
305 * Replace the buffer list on the socket with the data.
308 s
->head
= smalloc(sizeof(struct buffer
));
310 struct buffer
*walk
= s
->head
->next
;
312 struct buffer
*tmp
= walk
;
317 s
->head
->next
= NULL
;
319 s
->head
->buflen
= len
;
320 memcpy(s
->head
->buf
, buf
, len
);
323 * Set the Urgent marker.
325 s
->sending_oob
= len
;
328 * Now try sending from the start of the buffer list.
334 int select_result(WPARAM wParam
, LPARAM lParam
) {
337 char buf
[BUFFER_GRANULE
];
341 /* wParam is the socket itself */
342 s
= find234(sktree
, (void *)wParam
, cmpforsearch
);
344 return 1; /* boggle */
346 if ((err
= WSAGETSELECTERROR(lParam
)) != 0) {
347 fatalbox(winsock_error_string(err
));
350 noise_ultralight(lParam
);
352 switch (WSAGETSELECTEVENT(lParam
)) {
354 ret
= recv(s
->s
, buf
, sizeof(buf
), 0);
356 err
= WSAGetLastError();
357 if (err
== WSAEWOULDBLOCK
) {
362 fatalbox(winsock_error_string(err
));
364 int type
= s
->in_oob ?
2 : 0;
366 return s
->receiver(s
, type
, buf
, ret
);
371 * Read all data up to the OOB marker, and send it to the
372 * receiver with urgent==1 (OOB pending).
376 /* Some WinSock wrappers don't support this call, so we
377 * deliberately don't check the return value. If the call
378 * fails and does nothing, we will get back atmark==1,
379 * which is good enough to keep going at least. */
380 ioctlsocket(s
->s
, SIOCATMARK
, &atmark
);
381 ret
= recv(s
->s
, buf
, sizeof(buf
), MSG_OOB
);
382 noise_ultralight(ret
);
384 fatalbox(ret
== 0 ?
"Internal networking trouble" :
385 winsock_error_string(WSAGetLastError()));
387 return s
->receiver(s
, atmark ?
2 : 1, buf
, ret
);
395 /* Signal a close on the socket. */
396 return s
->receiver(s
, 0, NULL
, 0);
404 * Each socket abstraction contains a `void *' private field in
405 * which the client can keep state.
407 void sk_set_private_ptr(Socket s
, void *ptr
) {
408 s
->private_ptr
= ptr
;
410 void *sk_get_private_ptr(Socket s
) {
411 return s
->private_ptr
;
415 * Special error values are returned from sk_namelookup and sk_new
416 * if there's a problem. These functions extract an error message,
417 * or return NULL if there's no problem.
419 char *sk_addr_error(SockAddr addr
) {
422 char *sk_socket_error(Socket s
) {
427 * For Plink: enumerate all sockets currently active.
429 SOCKET
first_socket(enum234
*e
) {
430 Socket s
= first234(sktree
, e
);
431 return s ? s
->s
: INVALID_SOCKET
;
433 SOCKET
next_socket(enum234
*e
) {
434 Socket s
= next234(e
);
435 return s ? s
->s
: INVALID_SOCKET
;