Extensive changes that _should_ fix the socket buffering problems,
[u/mdw/putty] / winnet.c
1 /*
2 * Windows networking abstraction.
3 *
4 * Due to this clean abstraction it was possible
5 * to easily implement IPv6 support :)
6 *
7 * IPv6 patch 1 (27 October 2000) Jeroen Massar <jeroen@unfix.org>
8 * - Preliminary hacked IPv6 support.
9 * - Connecting to IPv6 address (eg fec0:4242:4242:100:2d0:b7ff:fe8f:5d42) works.
10 * - Connecting to IPv6 hostname (eg heaven.ipv6.unfix.org) works.
11 * - Compiles as either IPv4 or IPv6.
12 *
13 * IPv6 patch 2 (29 October 2000) Jeroen Massar <jeroen@unfix.org>
14 * - When compiled as IPv6 it also allows connecting to IPv4 hosts.
15 * - Added some more documentation.
16 *
17 * IPv6 patch 3 (18 November 2000) Jeroen Massar <jeroen@unfix.org>
18 * - It now supports dynamically loading the IPv6 resolver dll's.
19 * This way we should be able to distribute one (1) binary
20 * which supports both IPv4 and IPv6.
21 * - getaddrinfo() and getnameinfo() are loaded dynamicaly if possible.
22 * - in6addr_any is defined in this file so we don't need to link to wship6.lib
23 * - The patch is now more unified so that we can still
24 * remove all IPv6 support by undef'ing IPV6.
25 * But where it fallsback to IPv4 it uses the IPv4 code which is already in place...
26 * - Canonical name resolving works.
27 *
28 * IPv6 patch 4 (07 January 2001) Jeroen Massar <jeroen@unfix.org>
29 * - patch against CVS of today, will be submitted to the bugs list
30 * as a 'cvs diff -u' on Simon's request...
31 *
32 */
33
34 /*
35 * Define IPV6 to have IPv6 on-the-fly-loading support.
36 * This means that one doesn't have to have an IPv6 stack to use it.
37 * But if an IPv6 stack is found it is used with a fallback to IPv4.
38 */
39 /* #define IPV6 1 */
40
41 #ifdef IPV6
42 #include <winsock2.h>
43 #include <ws2tcpip.h>
44 #include <tpipv6.h>
45 #else
46 #include <winsock.h>
47 #endif
48 #include <windows.h>
49 #include <stdio.h>
50 #include <stdlib.h>
51 #include <assert.h>
52
53 #define DEFINE_PLUG_METHOD_MACROS
54 #include "putty.h"
55 #include "network.h"
56 #include "tree234.h"
57
58 struct Socket_tag {
59 struct socket_function_table *fn;
60 /* the above variable absolutely *must* be the first in this structure */
61 char *error;
62 SOCKET s;
63 Plug plug;
64 void *private_ptr;
65 bufchain output_data;
66 int writable;
67 int frozen; /* this causes readability notifications to be ignored */
68 int frozen_readable; /* this means we missed at least one readability
69 * notification while we were frozen */
70 char oobdata[1];
71 int sending_oob;
72 int oobinline;
73 };
74
75 /*
76 * We used to typedef struct Socket_tag *Socket.
77 *
78 * Since we have made the networking abstraction slightly more
79 * abstract, Socket no longer means a tcp socket (it could mean
80 * an ssl socket). So now we must use Actual_Socket when we know
81 * we are talking about a tcp socket.
82 */
83 typedef struct Socket_tag *Actual_Socket;
84
85 struct SockAddr_tag {
86 char *error;
87 /* address family this belongs to, AF_INET for IPv4, AF_INET6 for IPv6. */
88 int family;
89 unsigned long address; /* Address IPv4 style. */
90 #ifdef IPV6
91 struct addrinfo *ai; /* Address IPv6 style. */
92 #endif
93 };
94
95 static tree234 *sktree;
96
97 static int cmpfortree(void *av, void *bv)
98 {
99 Actual_Socket a = (Actual_Socket) av, b = (Actual_Socket) bv;
100 unsigned long as = (unsigned long) a->s, bs = (unsigned long) b->s;
101 if (as < bs)
102 return -1;
103 if (as > bs)
104 return +1;
105 return 0;
106 }
107
108 static int cmpforsearch(void *av, void *bv)
109 {
110 Actual_Socket b = (Actual_Socket) bv;
111 unsigned long as = (unsigned long) av, bs = (unsigned long) b->s;
112 if (as < bs)
113 return -1;
114 if (as > bs)
115 return +1;
116 return 0;
117 }
118
119 void sk_init(void)
120 {
121 sktree = newtree234(cmpfortree);
122 }
123
124 char *winsock_error_string(int error)
125 {
126 switch (error) {
127 case WSAEACCES:
128 return "Network error: Permission denied";
129 case WSAEADDRINUSE:
130 return "Network error: Address already in use";
131 case WSAEADDRNOTAVAIL:
132 return "Network error: Cannot assign requested address";
133 case WSAEAFNOSUPPORT:
134 return
135 "Network error: Address family not supported by protocol family";
136 case WSAEALREADY:
137 return "Network error: Operation already in progress";
138 case WSAECONNABORTED:
139 return "Network error: Software caused connection abort";
140 case WSAECONNREFUSED:
141 return "Network error: Connection refused";
142 case WSAECONNRESET:
143 return "Network error: Connection reset by peer";
144 case WSAEDESTADDRREQ:
145 return "Network error: Destination address required";
146 case WSAEFAULT:
147 return "Network error: Bad address";
148 case WSAEHOSTDOWN:
149 return "Network error: Host is down";
150 case WSAEHOSTUNREACH:
151 return "Network error: No route to host";
152 case WSAEINPROGRESS:
153 return "Network error: Operation now in progress";
154 case WSAEINTR:
155 return "Network error: Interrupted function call";
156 case WSAEINVAL:
157 return "Network error: Invalid argument";
158 case WSAEISCONN:
159 return "Network error: Socket is already connected";
160 case WSAEMFILE:
161 return "Network error: Too many open files";
162 case WSAEMSGSIZE:
163 return "Network error: Message too long";
164 case WSAENETDOWN:
165 return "Network error: Network is down";
166 case WSAENETRESET:
167 return "Network error: Network dropped connection on reset";
168 case WSAENETUNREACH:
169 return "Network error: Network is unreachable";
170 case WSAENOBUFS:
171 return "Network error: No buffer space available";
172 case WSAENOPROTOOPT:
173 return "Network error: Bad protocol option";
174 case WSAENOTCONN:
175 return "Network error: Socket is not connected";
176 case WSAENOTSOCK:
177 return "Network error: Socket operation on non-socket";
178 case WSAEOPNOTSUPP:
179 return "Network error: Operation not supported";
180 case WSAEPFNOSUPPORT:
181 return "Network error: Protocol family not supported";
182 case WSAEPROCLIM:
183 return "Network error: Too many processes";
184 case WSAEPROTONOSUPPORT:
185 return "Network error: Protocol not supported";
186 case WSAEPROTOTYPE:
187 return "Network error: Protocol wrong type for socket";
188 case WSAESHUTDOWN:
189 return "Network error: Cannot send after socket shutdown";
190 case WSAESOCKTNOSUPPORT:
191 return "Network error: Socket type not supported";
192 case WSAETIMEDOUT:
193 return "Network error: Connection timed out";
194 case WSAEWOULDBLOCK:
195 return "Network error: Resource temporarily unavailable";
196 case WSAEDISCON:
197 return "Network error: Graceful shutdown in progress";
198 default:
199 return "Unknown network error";
200 }
201 }
202
203 SockAddr sk_namelookup(char *host, char **canonicalname)
204 {
205 SockAddr ret = smalloc(sizeof(struct SockAddr_tag));
206 unsigned long a;
207 struct hostent *h = NULL;
208 char realhost[8192];
209
210 /* Clear the structure and default to IPv4. */
211 memset(ret, 0, sizeof(struct SockAddr_tag));
212 ret->family = 0; /* We set this one when we have resolved the host. */
213 *realhost = '\0';
214
215 if ((a = inet_addr(host)) == (unsigned long) INADDR_NONE) {
216 #ifdef IPV6
217
218 /* Try to get the getaddrinfo() function from wship6.dll */
219 /* This way one doesn't need to have IPv6 dll's to use PuTTY and
220 * it will fallback to IPv4. */
221 typedef int (CALLBACK * FGETADDRINFO) (const char *nodename,
222 const char *servname,
223 const struct addrinfo *
224 hints,
225 struct addrinfo ** res);
226 FGETADDRINFO fGetAddrInfo = NULL;
227
228 HINSTANCE dllWSHIP6 = LoadLibrary("wship6.dll");
229 if (dllWSHIP6)
230 fGetAddrInfo = (FGETADDRINFO) GetProcAddress(dllWSHIP6,
231 "getaddrinfo");
232
233 /*
234 * Use fGetAddrInfo when it's available (which usually also
235 * means IPv6 is installed...)
236 */
237 if (fGetAddrInfo) {
238 /*debug(("Resolving \"%s\" with getaddrinfo() (IPv4+IPv6 capable)...\n", host)); */
239 if (fGetAddrInfo(host, NULL, NULL, &ret->ai) == 0)
240 ret->family = ret->ai->ai_family;
241 } else
242 #endif
243 {
244 /*
245 * Otherwise use the IPv4-only gethostbyname...
246 * (NOTE: we don't use gethostbyname as a
247 * fallback!)
248 */
249 if (ret->family == 0) {
250 /*debug(("Resolving \"%s\" with gethostbyname() (IPv4 only)...\n", host)); */
251 if ( (h = gethostbyname(host)) )
252 ret->family = AF_INET;
253 }
254 }
255 /*debug(("Done resolving...(family is %d) AF_INET = %d, AF_INET6 = %d\n", ret->family, AF_INET, AF_INET6)); */
256
257 if (ret->family == 0) {
258 DWORD err = WSAGetLastError();
259 ret->error = (err == WSAENETDOWN ? "Network is down" :
260 err ==
261 WSAHOST_NOT_FOUND ? "Host does not exist" : err
262 == WSATRY_AGAIN ? "Host not found" :
263 #ifdef IPV6
264 fGetAddrInfo ? "getaddrinfo: unknown error" :
265 #endif
266 "gethostbyname: unknown error");
267 #ifdef DEBUG
268 {
269 LPVOID lpMsgBuf;
270 FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER |
271 FORMAT_MESSAGE_FROM_SYSTEM |
272 FORMAT_MESSAGE_IGNORE_INSERTS, NULL, err,
273 MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
274 (LPTSTR) & lpMsgBuf, 0, NULL);
275 /*debug(("Error %ld: %s (h=%lx)\n", err, lpMsgBuf, h)); */
276 /* Free the buffer. */
277 LocalFree(lpMsgBuf);
278 }
279 #endif
280 } else {
281 ret->error = NULL;
282
283 #ifdef IPV6
284 /* If we got an address info use that... */
285 if (ret->ai) {
286 typedef int (CALLBACK * FGETNAMEINFO)
287 (const struct sockaddr FAR * sa, socklen_t salen,
288 char FAR * host, size_t hostlen, char FAR * serv,
289 size_t servlen, int flags);
290 FGETNAMEINFO fGetNameInfo = NULL;
291
292 /* Are we in IPv4 fallback mode? */
293 /* We put the IPv4 address into the a variable so we can further-on use the IPv4 code... */
294 if (ret->family == AF_INET)
295 memcpy(&a,
296 (char *) &((SOCKADDR_IN *) ret->ai->
297 ai_addr)->sin_addr, sizeof(a));
298
299 /* Now let's find that canonicalname... */
300 if ((dllWSHIP6)
301 && (fGetNameInfo =
302 (FGETNAMEINFO) GetProcAddress(dllWSHIP6,
303 "getnameinfo"))) {
304 if (fGetNameInfo
305 ((struct sockaddr *) ret->ai->ai_addr,
306 ret->family ==
307 AF_INET ? sizeof(SOCKADDR_IN) :
308 sizeof(SOCKADDR_IN6), realhost,
309 sizeof(realhost), NULL, 0, 0) != 0) {
310 strncpy(realhost, host, sizeof(realhost));
311 }
312 }
313 }
314 /* We used the IPv4-only gethostbyname()... */
315 else
316 #endif
317 {
318 memcpy(&a, h->h_addr, sizeof(a));
319 /* This way we are always sure the h->h_name is valid :) */
320 strncpy(realhost, h->h_name, sizeof(realhost));
321 }
322 }
323 #ifdef IPV6
324 FreeLibrary(dllWSHIP6);
325 #endif
326 } else {
327 /*
328 * This must be a numeric IPv4 address because it caused a
329 * success return from inet_addr.
330 */
331 ret->family = AF_INET;
332 strncpy(realhost, host, sizeof(realhost));
333 }
334 ret->address = ntohl(a);
335 realhost[lenof(realhost)-1] = '\0';
336 *canonicalname = smalloc(1+strlen(realhost));
337 strcpy(*canonicalname, realhost);
338 return ret;
339 }
340
341 void sk_addr_free(SockAddr addr)
342 {
343 sfree(addr);
344 }
345
346 static Plug sk_tcp_plug(Socket sock, Plug p)
347 {
348 Actual_Socket s = (Actual_Socket) sock;
349 Plug ret = s->plug;
350 if (p)
351 s->plug = p;
352 return ret;
353 }
354
355 static void sk_tcp_flush(Socket s)
356 {
357 /*
358 * We send data to the socket as soon as we can anyway,
359 * so we don't need to do anything here. :-)
360 */
361 }
362
363 static void sk_tcp_close(Socket s);
364 static int sk_tcp_write(Socket s, char *data, int len);
365 static int sk_tcp_write_oob(Socket s, char *data, int len);
366 static char *sk_tcp_socket_error(Socket s);
367
368 extern char *do_select(SOCKET skt, int startup);
369
370 Socket sk_register(void *sock, Plug plug)
371 {
372 static struct socket_function_table fn_table = {
373 sk_tcp_plug,
374 sk_tcp_close,
375 sk_tcp_write,
376 sk_tcp_write_oob,
377 sk_tcp_flush,
378 sk_tcp_socket_error
379 };
380
381 DWORD err;
382 char *errstr;
383 Actual_Socket ret;
384
385 /*
386 * Create Socket structure.
387 */
388 ret = smalloc(sizeof(struct Socket_tag));
389 ret->fn = &fn_table;
390 ret->error = NULL;
391 ret->plug = plug;
392 bufchain_init(&ret->output_data);
393 ret->writable = 1; /* to start with */
394 ret->sending_oob = 0;
395 ret->frozen = 1;
396 ret->frozen_readable = 0;
397
398 ret->s = (SOCKET)sock;
399
400 if (ret->s == INVALID_SOCKET) {
401 err = WSAGetLastError();
402 ret->error = winsock_error_string(err);
403 return (Socket) ret;
404 }
405
406 ret->oobinline = 0;
407
408 /* Set up a select mechanism. This could be an AsyncSelect on a
409 * window, or an EventSelect on an event object. */
410 errstr = do_select(ret->s, 1);
411 if (errstr) {
412 ret->error = errstr;
413 return (Socket) ret;
414 }
415
416 add234(sktree, ret);
417
418 return (Socket) ret;
419 }
420
421 Socket sk_new(SockAddr addr, int port, int privport, int oobinline,
422 Plug plug)
423 {
424 static struct socket_function_table fn_table = {
425 sk_tcp_plug,
426 sk_tcp_close,
427 sk_tcp_write,
428 sk_tcp_write_oob,
429 sk_tcp_flush,
430 sk_tcp_socket_error
431 };
432
433 SOCKET s;
434 #ifdef IPV6
435 SOCKADDR_IN6 a6;
436 #endif
437 SOCKADDR_IN a;
438 DWORD err;
439 char *errstr;
440 Actual_Socket ret;
441 short localport;
442
443 /*
444 * Create Socket structure.
445 */
446 ret = smalloc(sizeof(struct Socket_tag));
447 ret->fn = &fn_table;
448 ret->error = NULL;
449 ret->plug = plug;
450 bufchain_init(&ret->output_data);
451 ret->writable = 1; /* to start with */
452 ret->sending_oob = 0;
453 ret->frozen = 0;
454 ret->frozen_readable = 0;
455
456 /*
457 * Open socket.
458 */
459 s = socket(addr->family, SOCK_STREAM, 0);
460 ret->s = s;
461
462 if (s == INVALID_SOCKET) {
463 err = WSAGetLastError();
464 ret->error = winsock_error_string(err);
465 return (Socket) ret;
466 }
467
468 ret->oobinline = oobinline;
469 if (oobinline) {
470 BOOL b = TRUE;
471 setsockopt(s, SOL_SOCKET, SO_OOBINLINE, (void *) &b, sizeof(b));
472 }
473
474 /*
475 * Bind to local address.
476 */
477 if (privport)
478 localport = 1023; /* count from 1023 downwards */
479 else
480 localport = 0; /* just use port 0 (ie winsock picks) */
481
482 /* Loop round trying to bind */
483 while (1) {
484 int retcode;
485
486 #ifdef IPV6
487 if (addr->family == AF_INET6) {
488 memset(&a6, 0, sizeof(a6));
489 a6.sin6_family = AF_INET6;
490 /*a6.sin6_addr = in6addr_any; *//* == 0 */
491 a6.sin6_port = htons(localport);
492 } else
493 #endif
494 {
495 a.sin_family = AF_INET;
496 a.sin_addr.s_addr = htonl(INADDR_ANY);
497 a.sin_port = htons(localport);
498 }
499 #ifdef IPV6
500 retcode = bind(s, (addr->family == AF_INET6 ?
501 (struct sockaddr *) &a6 :
502 (struct sockaddr *) &a),
503 (addr->family ==
504 AF_INET6 ? sizeof(a6) : sizeof(a)));
505 #else
506 retcode = bind(s, (struct sockaddr *) &a, sizeof(a));
507 #endif
508 if (retcode != SOCKET_ERROR) {
509 err = 0;
510 break; /* done */
511 } else {
512 err = WSAGetLastError();
513 if (err != WSAEADDRINUSE) /* failed, for a bad reason */
514 break;
515 }
516
517 if (localport == 0)
518 break; /* we're only looping once */
519 localport--;
520 if (localport == 0)
521 break; /* we might have got to the end */
522 }
523
524 if (err) {
525 ret->error = winsock_error_string(err);
526 return (Socket) ret;
527 }
528
529 /*
530 * Connect to remote address.
531 */
532 #ifdef IPV6
533 if (addr->family == AF_INET6) {
534 memset(&a, 0, sizeof(a));
535 a6.sin6_family = AF_INET6;
536 a6.sin6_port = htons((short) port);
537 a6.sin6_addr =
538 ((struct sockaddr_in6 *) addr->ai->ai_addr)->sin6_addr;
539 } else
540 #endif
541 {
542 a.sin_family = AF_INET;
543 a.sin_addr.s_addr = htonl(addr->address);
544 a.sin_port = htons((short) port);
545 }
546 if ((
547 #ifdef IPV6
548 connect(s, ((addr->family == AF_INET6) ?
549 (struct sockaddr *) &a6 : (struct sockaddr *) &a),
550 (addr->family == AF_INET6) ? sizeof(a6) : sizeof(a))
551 #else
552 connect(s, (struct sockaddr *) &a, sizeof(a))
553 #endif
554 ) == SOCKET_ERROR) {
555 err = WSAGetLastError();
556 ret->error = winsock_error_string(err);
557 return (Socket) ret;
558 }
559
560 /* Set up a select mechanism. This could be an AsyncSelect on a
561 * window, or an EventSelect on an event object. */
562 errstr = do_select(s, 1);
563 if (errstr) {
564 ret->error = errstr;
565 return (Socket) ret;
566 }
567
568 add234(sktree, ret);
569
570 return (Socket) ret;
571 }
572
573 Socket sk_newlistenner(int port, Plug plug)
574 {
575 static struct socket_function_table fn_table = {
576 sk_tcp_plug,
577 sk_tcp_close,
578 sk_tcp_write,
579 sk_tcp_write_oob,
580 sk_tcp_flush,
581 sk_tcp_socket_error
582 };
583
584 SOCKET s;
585 #ifdef IPV6
586 SOCKADDR_IN6 a6;
587 #endif
588 SOCKADDR_IN a;
589 DWORD err;
590 char *errstr;
591 Actual_Socket ret;
592 int retcode;
593 int on = 1;
594
595 /*
596 * Create Socket structure.
597 */
598 ret = smalloc(sizeof(struct Socket_tag));
599 ret->fn = &fn_table;
600 ret->error = NULL;
601 ret->plug = plug;
602 bufchain_init(&ret->output_data);
603 ret->writable = 0; /* to start with */
604 ret->sending_oob = 0;
605 ret->frozen = 0;
606 ret->frozen_readable = 0;
607
608 /*
609 * Open socket.
610 */
611 s = socket(AF_INET, SOCK_STREAM, 0);
612 ret->s = s;
613
614 if (s == INVALID_SOCKET) {
615 err = WSAGetLastError();
616 ret->error = winsock_error_string(err);
617 return (Socket) ret;
618 }
619
620 ret->oobinline = 0;
621
622
623 setsockopt(s, SOL_SOCKET, SO_REUSEADDR, (const char *)&on, sizeof(on));
624
625
626 #ifdef IPV6
627 if (addr->family == AF_INET6) {
628 memset(&a6, 0, sizeof(a6));
629 a6.sin6_family = AF_INET6;
630 /*a6.sin6_addr = in6addr_any; *//* == 0 */
631 a6.sin6_port = htons(port);
632 } else
633 #endif
634 {
635 a.sin_family = AF_INET;
636 a.sin_addr.s_addr = htonl(INADDR_ANY);
637 a.sin_port = htons((short)port);
638 }
639 #ifdef IPV6
640 retcode = bind(s, (addr->family == AF_INET6 ?
641 (struct sockaddr *) &a6 :
642 (struct sockaddr *) &a),
643 (addr->family ==
644 AF_INET6 ? sizeof(a6) : sizeof(a)));
645 #else
646 retcode = bind(s, (struct sockaddr *) &a, sizeof(a));
647 #endif
648 if (retcode != SOCKET_ERROR) {
649 err = 0;
650 } else {
651 err = WSAGetLastError();
652 }
653
654 if (err) {
655 ret->error = winsock_error_string(err);
656 return (Socket) ret;
657 }
658
659
660 if (listen(s, SOMAXCONN) == SOCKET_ERROR) {
661 closesocket(s);
662 ret->error = winsock_error_string(err);
663 return (Socket) ret;
664 }
665
666 /* Set up a select mechanism. This could be an AsyncSelect on a
667 * window, or an EventSelect on an event object. */
668 errstr = do_select(s, 1);
669 if (errstr) {
670 ret->error = errstr;
671 return (Socket) ret;
672 }
673
674 add234(sktree, ret);
675
676 return (Socket) ret;
677 }
678
679 static void sk_tcp_close(Socket sock)
680 {
681 extern char *do_select(SOCKET skt, int startup);
682 Actual_Socket s = (Actual_Socket) sock;
683
684 del234(sktree, s);
685 do_select(s->s, 0);
686 closesocket(s->s);
687 sfree(s);
688 }
689
690 /*
691 * The function which tries to send on a socket once it's deemed
692 * writable.
693 */
694 void try_send(Actual_Socket s)
695 {
696 while (s->sending_oob || bufchain_size(&s->output_data) > 0) {
697 int nsent;
698 DWORD err;
699 void *data;
700 int len, urgentflag;
701
702 if (s->sending_oob) {
703 urgentflag = MSG_OOB;
704 len = s->sending_oob;
705 data = &s->oobdata;
706 } else {
707 urgentflag = 0;
708 bufchain_prefix(&s->output_data, &data, &len);
709 }
710
711 nsent = send(s->s, data, len, urgentflag);
712 noise_ultralight(nsent);
713 if (nsent <= 0) {
714 err = (nsent < 0 ? WSAGetLastError() : 0);
715 if ((err == 0 && nsent < 0) || err == WSAEWOULDBLOCK) {
716 /*
717 * Perfectly normal: we've sent all we can for the moment.
718 *
719 * (Apparently some WinSocks can return <0 but
720 * leave no error indication - WSAGetLastError() is
721 * called but returns zero - so we check that case
722 * and treat it just like WSAEWOULDBLOCK.)
723 */
724 s->writable = FALSE;
725 return;
726 } else if (nsent == 0 ||
727 err == WSAECONNABORTED || err == WSAECONNRESET) {
728 /*
729 * FIXME. This will have to be done better when we
730 * start managing multiple sockets (e.g. SSH port
731 * forwarding), because if we get CONNRESET while
732 * trying to write a particular forwarded socket
733 * then it isn't necessarily the end of the world.
734 * Ideally I'd like to pass the error code back to
735 * somewhere the next select_result() will see it,
736 * but that might be hard. Perhaps I should pass it
737 * back to be queued in the Windows front end bit.
738 */
739 fatalbox(winsock_error_string(err));
740 } else {
741 fatalbox(winsock_error_string(err));
742 }
743 } else {
744 if (s->sending_oob) {
745 if (nsent < len) {
746 memmove(s->oobdata, s->oobdata+nsent, len-nsent);
747 s->sending_oob = len - nsent;
748 } else {
749 s->sending_oob = 0;
750 }
751 } else {
752 bufchain_consume(&s->output_data, nsent);
753 }
754 }
755 }
756 }
757
758 static int sk_tcp_write(Socket sock, char *buf, int len)
759 {
760 Actual_Socket s = (Actual_Socket) sock;
761
762 /*
763 * Add the data to the buffer list on the socket.
764 */
765 bufchain_add(&s->output_data, buf, len);
766
767 /*
768 * Now try sending from the start of the buffer list.
769 */
770 if (s->writable)
771 try_send(s);
772
773 return bufchain_size(&s->output_data);
774 }
775
776 static int sk_tcp_write_oob(Socket sock, char *buf, int len)
777 {
778 Actual_Socket s = (Actual_Socket) sock;
779
780 /*
781 * Replace the buffer list on the socket with the data.
782 */
783 bufchain_clear(&s->output_data);
784 assert(len <= sizeof(s->oobdata));
785 memcpy(s->oobdata, buf, len);
786 s->sending_oob = len;
787
788 /*
789 * Now try sending from the start of the buffer list.
790 */
791 if (s->writable)
792 try_send(s);
793
794 return s->sending_oob;
795 }
796
797 int select_result(WPARAM wParam, LPARAM lParam)
798 {
799 int ret, open;
800 DWORD err;
801 char buf[20480]; /* nice big buffer for plenty of speed */
802 Actual_Socket s;
803 u_long atmark;
804
805 /* wParam is the socket itself */
806 s = find234(sktree, (void *) wParam, cmpforsearch);
807 if (!s)
808 return 1; /* boggle */
809
810 if ((err = WSAGETSELECTERROR(lParam)) != 0) {
811 /*
812 * An error has occurred on this socket. Pass it to the
813 * plug.
814 */
815 return plug_closing(s->plug, winsock_error_string(err), err, 0);
816 }
817
818 noise_ultralight(lParam);
819
820 switch (WSAGETSELECTEVENT(lParam)) {
821 case FD_READ:
822 /* In the case the socket is still frozen, we don't even bother */
823 if (s->frozen) {
824 s->frozen_readable = 1;
825 break;
826 }
827
828 /*
829 * We have received data on the socket. For an oobinline
830 * socket, this might be data _before_ an urgent pointer,
831 * in which case we send it to the back end with type==1
832 * (data prior to urgent).
833 */
834 if (s->oobinline) {
835 atmark = 1;
836 ioctlsocket(s->s, SIOCATMARK, &atmark);
837 /*
838 * Avoid checking the return value from ioctlsocket(),
839 * on the grounds that some WinSock wrappers don't
840 * support it. If it does nothing, we get atmark==1,
841 * which is equivalent to `no OOB pending', so the
842 * effect will be to non-OOB-ify any OOB data.
843 */
844 } else
845 atmark = 1;
846
847 ret = recv(s->s, buf, sizeof(buf), 0);
848 noise_ultralight(ret);
849 if (ret < 0) {
850 err = WSAGetLastError();
851 if (err == WSAEWOULDBLOCK) {
852 break;
853 }
854 }
855 if (ret < 0) {
856 return plug_closing(s->plug, winsock_error_string(err), err,
857 0);
858 } else if (0 == ret) {
859 return plug_closing(s->plug, NULL, 0, 0);
860 } else {
861 return plug_receive(s->plug, atmark ? 0 : 1, buf, ret);
862 }
863 break;
864 case FD_OOB:
865 /*
866 * This will only happen on a non-oobinline socket. It
867 * indicates that we can immediately perform an OOB read
868 * and get back OOB data, which we will send to the back
869 * end with type==2 (urgent data).
870 */
871 ret = recv(s->s, buf, sizeof(buf), MSG_OOB);
872 noise_ultralight(ret);
873 if (ret <= 0) {
874 fatalbox(ret == 0 ? "Internal networking trouble" :
875 winsock_error_string(WSAGetLastError()));
876 } else {
877 return plug_receive(s->plug, 2, buf, ret);
878 }
879 break;
880 case FD_WRITE:
881 {
882 int bufsize_before, bufsize_after;
883 s->writable = 1;
884 bufsize_before = s->sending_oob + bufchain_size(&s->output_data);
885 try_send(s);
886 bufsize_after = s->sending_oob + bufchain_size(&s->output_data);
887 if (bufsize_after < bufsize_before)
888 plug_sent(s->plug, bufsize_after);
889 }
890 break;
891 case FD_CLOSE:
892 /* Signal a close on the socket. First read any outstanding data. */
893 open = 1;
894 do {
895 ret = recv(s->s, buf, sizeof(buf), 0);
896 if (ret < 0) {
897 err = WSAGetLastError();
898 if (err == WSAEWOULDBLOCK)
899 break;
900 return plug_closing(s->plug, winsock_error_string(err),
901 err, 0);
902 } else {
903 if (ret)
904 open &= plug_receive(s->plug, 0, buf, ret);
905 else
906 open &= plug_closing(s->plug, NULL, 0, 0);
907 }
908 } while (ret > 0);
909 return open;
910 case FD_ACCEPT:
911 {
912 struct sockaddr isa;
913 int addrlen = sizeof(struct sockaddr);
914 SOCKET t; /* socket of connection */
915
916 memset(&isa, 0, sizeof(struct sockaddr));
917 err = 0;
918 t = accept(s->s,&isa,&addrlen);
919 if (t == INVALID_SOCKET)
920 {
921 err = WSAGetLastError();
922 if (err == WSATRY_AGAIN)
923 break;
924 }
925
926 if (plug_accepting(s->plug, &isa, (void*)t)) {
927 closesocket(t); // denied or error
928 }
929 }
930 }
931
932 return 1;
933 }
934
935 /*
936 * Each socket abstraction contains a `void *' private field in
937 * which the client can keep state.
938 */
939 void sk_set_private_ptr(Socket sock, void *ptr)
940 {
941 Actual_Socket s = (Actual_Socket) sock;
942 s->private_ptr = ptr;
943 }
944
945 void *sk_get_private_ptr(Socket sock)
946 {
947 Actual_Socket s = (Actual_Socket) sock;
948 return s->private_ptr;
949 }
950
951 /*
952 * Special error values are returned from sk_namelookup and sk_new
953 * if there's a problem. These functions extract an error message,
954 * or return NULL if there's no problem.
955 */
956 char *sk_addr_error(SockAddr addr)
957 {
958 return addr->error;
959 }
960 static char *sk_tcp_socket_error(Socket sock)
961 {
962 Actual_Socket s = (Actual_Socket) sock;
963 return s->error;
964 }
965
966 void sk_set_frozen(Socket sock, int is_frozen)
967 {
968 Actual_Socket s = (Actual_Socket) sock;
969 if (s->frozen == is_frozen)
970 return;
971 s->frozen = is_frozen;
972 if (!is_frozen && s->frozen_readable) {
973 char c;
974 recv(s->s, &c, 1, MSG_PEEK);
975 }
976 s->frozen_readable = 0;
977 }
978
979 /*
980 * For Plink: enumerate all sockets currently active.
981 */
982 SOCKET first_socket(int *state)
983 {
984 Actual_Socket s;
985 *state = 0;
986 s = index234(sktree, (*state)++);
987 return s ? s->s : INVALID_SOCKET;
988 }
989
990 SOCKET next_socket(int *state)
991 {
992 Actual_Socket s = index234(sktree, (*state)++);
993 return s ? s->s : INVALID_SOCKET;
994 }