Since r8305, Unix PuTTY has always "upgraded" an X11 display like "localhost:0"
[u/mdw/putty] / windows / winnet.c
1 /*
2 * Windows networking abstraction.
3 *
4 * For the IPv6 code in here I am indebted to Jeroen Massar and
5 * unfix.org.
6 */
7
8 #include <stdio.h>
9 #include <stdlib.h>
10 #include <assert.h>
11
12 #define DEFINE_PLUG_METHOD_MACROS
13 #include "putty.h"
14 #include "network.h"
15 #include "tree234.h"
16
17 #include <ws2tcpip.h>
18
19 #ifndef NO_IPV6
20 const struct in6_addr in6addr_any = IN6ADDR_ANY_INIT;
21 const struct in6_addr in6addr_loopback = IN6ADDR_LOOPBACK_INIT;
22 #endif
23
24 #define ipv4_is_loopback(addr) \
25 ((p_ntohl(addr.s_addr) & 0xFF000000L) == 0x7F000000L)
26
27 /*
28 * We used to typedef struct Socket_tag *Socket.
29 *
30 * Since we have made the networking abstraction slightly more
31 * abstract, Socket no longer means a tcp socket (it could mean
32 * an ssl socket). So now we must use Actual_Socket when we know
33 * we are talking about a tcp socket.
34 */
35 typedef struct Socket_tag *Actual_Socket;
36
37 /*
38 * Mutable state that goes with a SockAddr: stores information
39 * about where in the list of candidate IP(v*) addresses we've
40 * currently got to.
41 */
42 typedef struct SockAddrStep_tag SockAddrStep;
43 struct SockAddrStep_tag {
44 #ifndef NO_IPV6
45 struct addrinfo *ai; /* steps along addr->ais */
46 #endif
47 int curraddr;
48 };
49
50 struct Socket_tag {
51 const struct socket_function_table *fn;
52 /* the above variable absolutely *must* be the first in this structure */
53 char *error;
54 SOCKET s;
55 Plug plug;
56 void *private_ptr;
57 bufchain output_data;
58 int connected;
59 int writable;
60 int frozen; /* this causes readability notifications to be ignored */
61 int frozen_readable; /* this means we missed at least one readability
62 * notification while we were frozen */
63 int localhost_only; /* for listening sockets */
64 char oobdata[1];
65 int sending_oob;
66 int oobinline, nodelay, keepalive, privport;
67 SockAddr addr;
68 SockAddrStep step;
69 int port;
70 int pending_error; /* in case send() returns error */
71 /*
72 * We sometimes need pairs of Socket structures to be linked:
73 * if we are listening on the same IPv6 and v4 port, for
74 * example. So here we define `parent' and `child' pointers to
75 * track this link.
76 */
77 Actual_Socket parent, child;
78 };
79
80 struct SockAddr_tag {
81 int refcount;
82 char *error;
83 int resolved;
84 #ifndef NO_IPV6
85 struct addrinfo *ais; /* Addresses IPv6 style. */
86 #endif
87 unsigned long *addresses; /* Addresses IPv4 style. */
88 int naddresses;
89 char hostname[512]; /* Store an unresolved host name. */
90 };
91
92 /*
93 * Which address family this address belongs to. AF_INET for IPv4;
94 * AF_INET6 for IPv6; AF_UNSPEC indicates that name resolution has
95 * not been done and a simple host name is held in this SockAddr
96 * structure.
97 */
98 #ifndef NO_IPV6
99 #define SOCKADDR_FAMILY(addr, step) \
100 (!(addr)->resolved ? AF_UNSPEC : \
101 (step).ai ? (step).ai->ai_family : AF_INET)
102 #else
103 #define SOCKADDR_FAMILY(addr, step) \
104 (!(addr)->resolved ? AF_UNSPEC : AF_INET)
105 #endif
106
107 /*
108 * Start a SockAddrStep structure to step through multiple
109 * addresses.
110 */
111 #ifndef NO_IPV6
112 #define START_STEP(addr, step) \
113 ((step).ai = (addr)->ais, (step).curraddr = 0)
114 #else
115 #define START_STEP(addr, step) \
116 ((step).curraddr = 0)
117 #endif
118
119 static tree234 *sktree;
120
121 static int cmpfortree(void *av, void *bv)
122 {
123 Actual_Socket a = (Actual_Socket) av, b = (Actual_Socket) bv;
124 unsigned long as = (unsigned long) a->s, bs = (unsigned long) b->s;
125 if (as < bs)
126 return -1;
127 if (as > bs)
128 return +1;
129 if (a < b)
130 return -1;
131 if (a > b)
132 return +1;
133 return 0;
134 }
135
136 static int cmpforsearch(void *av, void *bv)
137 {
138 Actual_Socket b = (Actual_Socket) bv;
139 unsigned long as = (unsigned long) av, bs = (unsigned long) b->s;
140 if (as < bs)
141 return -1;
142 if (as > bs)
143 return +1;
144 return 0;
145 }
146
147 #define NOTHING
148 #define DECL_WINSOCK_FUNCTION(linkage, rettype, name, params) \
149 typedef rettype (WINAPI *t_##name) params; \
150 linkage t_##name p_##name
151 #define GET_WINSOCK_FUNCTION(module, name) \
152 p_##name = module ? (t_##name) GetProcAddress(module, #name) : NULL
153
154 DECL_WINSOCK_FUNCTION(NOTHING, int, WSAAsyncSelect,
155 (SOCKET, HWND, u_int, long));
156 DECL_WINSOCK_FUNCTION(NOTHING, int, WSAEventSelect, (SOCKET, WSAEVENT, long));
157 DECL_WINSOCK_FUNCTION(NOTHING, int, select,
158 (int, fd_set FAR *, fd_set FAR *,
159 fd_set FAR *, const struct timeval FAR *));
160 DECL_WINSOCK_FUNCTION(NOTHING, int, WSAGetLastError, (void));
161 DECL_WINSOCK_FUNCTION(NOTHING, int, WSAEnumNetworkEvents,
162 (SOCKET, WSAEVENT, LPWSANETWORKEVENTS));
163 DECL_WINSOCK_FUNCTION(static, int, WSAStartup, (WORD, LPWSADATA));
164 DECL_WINSOCK_FUNCTION(static, int, WSACleanup, (void));
165 DECL_WINSOCK_FUNCTION(static, int, closesocket, (SOCKET));
166 DECL_WINSOCK_FUNCTION(static, u_long, ntohl, (u_long));
167 DECL_WINSOCK_FUNCTION(static, u_long, htonl, (u_long));
168 DECL_WINSOCK_FUNCTION(static, u_short, htons, (u_short));
169 DECL_WINSOCK_FUNCTION(static, u_short, ntohs, (u_short));
170 DECL_WINSOCK_FUNCTION(static, int, gethostname, (char *, int));
171 DECL_WINSOCK_FUNCTION(static, struct hostent FAR *, gethostbyname,
172 (const char FAR *));
173 DECL_WINSOCK_FUNCTION(static, struct servent FAR *, getservbyname,
174 (const char FAR *, const char FAR *));
175 DECL_WINSOCK_FUNCTION(static, unsigned long, inet_addr, (const char FAR *));
176 DECL_WINSOCK_FUNCTION(static, char FAR *, inet_ntoa, (struct in_addr));
177 DECL_WINSOCK_FUNCTION(static, int, connect,
178 (SOCKET, const struct sockaddr FAR *, int));
179 DECL_WINSOCK_FUNCTION(static, int, bind,
180 (SOCKET, const struct sockaddr FAR *, int));
181 DECL_WINSOCK_FUNCTION(static, int, setsockopt,
182 (SOCKET, int, int, const char FAR *, int));
183 DECL_WINSOCK_FUNCTION(static, SOCKET, socket, (int, int, int));
184 DECL_WINSOCK_FUNCTION(static, int, listen, (SOCKET, int));
185 DECL_WINSOCK_FUNCTION(static, int, send, (SOCKET, const char FAR *, int, int));
186 DECL_WINSOCK_FUNCTION(static, int, ioctlsocket,
187 (SOCKET, long, u_long FAR *));
188 DECL_WINSOCK_FUNCTION(static, SOCKET, accept,
189 (SOCKET, struct sockaddr FAR *, int FAR *));
190 DECL_WINSOCK_FUNCTION(static, int, recv, (SOCKET, char FAR *, int, int));
191 DECL_WINSOCK_FUNCTION(static, int, WSAIoctl,
192 (SOCKET, DWORD, LPVOID, DWORD, LPVOID, DWORD,
193 LPDWORD, LPWSAOVERLAPPED,
194 LPWSAOVERLAPPED_COMPLETION_ROUTINE));
195 #ifndef NO_IPV6
196 DECL_WINSOCK_FUNCTION(static, int, getaddrinfo,
197 (const char *nodename, const char *servname,
198 const struct addrinfo *hints, struct addrinfo **res));
199 DECL_WINSOCK_FUNCTION(static, void, freeaddrinfo, (struct addrinfo *res));
200 DECL_WINSOCK_FUNCTION(static, int, getnameinfo,
201 (const struct sockaddr FAR * sa, socklen_t salen,
202 char FAR * host, size_t hostlen, char FAR * serv,
203 size_t servlen, int flags));
204 DECL_WINSOCK_FUNCTION(static, char *, gai_strerror, (int ecode));
205 DECL_WINSOCK_FUNCTION(static, int, WSAAddressToStringA,
206 (LPSOCKADDR, DWORD, LPWSAPROTOCOL_INFO,
207 LPTSTR, LPDWORD));
208 #endif
209
210 static HMODULE winsock_module = NULL;
211 static WSADATA wsadata;
212 #ifndef NO_IPV6
213 static HMODULE winsock2_module = NULL;
214 static HMODULE wship6_module = NULL;
215 #endif
216
217 int sk_startup(int hi, int lo)
218 {
219 WORD winsock_ver;
220
221 winsock_ver = MAKEWORD(hi, lo);
222
223 if (p_WSAStartup(winsock_ver, &wsadata)) {
224 return FALSE;
225 }
226
227 if (LOBYTE(wsadata.wVersion) != LOBYTE(winsock_ver)) {
228 return FALSE;
229 }
230
231 #ifdef NET_SETUP_DIAGNOSTICS
232 {
233 char buf[80];
234 sprintf(buf, "Using WinSock %d.%d", hi, lo);
235 logevent(NULL, buf);
236 }
237 #endif
238 return TRUE;
239 }
240
241 void sk_init(void)
242 {
243 #ifndef NO_IPV6
244 winsock2_module =
245 #endif
246 winsock_module = LoadLibrary("WS2_32.DLL");
247 if (!winsock_module) {
248 winsock_module = LoadLibrary("WSOCK32.DLL");
249 }
250 if (!winsock_module)
251 fatalbox("Unable to load any WinSock library");
252
253 #ifndef NO_IPV6
254 /* Check if we have getaddrinfo in Winsock */
255 if (GetProcAddress(winsock_module, "getaddrinfo") != NULL) {
256 #ifdef NET_SETUP_DIAGNOSTICS
257 logevent(NULL, "Native WinSock IPv6 support detected");
258 #endif
259 GET_WINSOCK_FUNCTION(winsock_module, getaddrinfo);
260 GET_WINSOCK_FUNCTION(winsock_module, freeaddrinfo);
261 GET_WINSOCK_FUNCTION(winsock_module, getnameinfo);
262 GET_WINSOCK_FUNCTION(winsock_module, gai_strerror);
263 } else {
264 /* Fall back to wship6.dll for Windows 2000 */
265 wship6_module = LoadLibrary("wship6.dll");
266 if (wship6_module) {
267 #ifdef NET_SETUP_DIAGNOSTICS
268 logevent(NULL, "WSH IPv6 support detected");
269 #endif
270 GET_WINSOCK_FUNCTION(wship6_module, getaddrinfo);
271 GET_WINSOCK_FUNCTION(wship6_module, freeaddrinfo);
272 GET_WINSOCK_FUNCTION(wship6_module, getnameinfo);
273 GET_WINSOCK_FUNCTION(wship6_module, gai_strerror);
274 } else {
275 #ifdef NET_SETUP_DIAGNOSTICS
276 logevent(NULL, "No IPv6 support detected");
277 #endif
278 }
279 }
280 GET_WINSOCK_FUNCTION(winsock2_module, WSAAddressToStringA);
281 #else
282 #ifdef NET_SETUP_DIAGNOSTICS
283 logevent(NULL, "PuTTY was built without IPv6 support");
284 #endif
285 #endif
286
287 GET_WINSOCK_FUNCTION(winsock_module, WSAAsyncSelect);
288 GET_WINSOCK_FUNCTION(winsock_module, WSAEventSelect);
289 GET_WINSOCK_FUNCTION(winsock_module, select);
290 GET_WINSOCK_FUNCTION(winsock_module, WSAGetLastError);
291 GET_WINSOCK_FUNCTION(winsock_module, WSAEnumNetworkEvents);
292 GET_WINSOCK_FUNCTION(winsock_module, WSAStartup);
293 GET_WINSOCK_FUNCTION(winsock_module, WSACleanup);
294 GET_WINSOCK_FUNCTION(winsock_module, closesocket);
295 GET_WINSOCK_FUNCTION(winsock_module, ntohl);
296 GET_WINSOCK_FUNCTION(winsock_module, htonl);
297 GET_WINSOCK_FUNCTION(winsock_module, htons);
298 GET_WINSOCK_FUNCTION(winsock_module, ntohs);
299 GET_WINSOCK_FUNCTION(winsock_module, gethostname);
300 GET_WINSOCK_FUNCTION(winsock_module, gethostbyname);
301 GET_WINSOCK_FUNCTION(winsock_module, getservbyname);
302 GET_WINSOCK_FUNCTION(winsock_module, inet_addr);
303 GET_WINSOCK_FUNCTION(winsock_module, inet_ntoa);
304 GET_WINSOCK_FUNCTION(winsock_module, connect);
305 GET_WINSOCK_FUNCTION(winsock_module, bind);
306 GET_WINSOCK_FUNCTION(winsock_module, setsockopt);
307 GET_WINSOCK_FUNCTION(winsock_module, socket);
308 GET_WINSOCK_FUNCTION(winsock_module, listen);
309 GET_WINSOCK_FUNCTION(winsock_module, send);
310 GET_WINSOCK_FUNCTION(winsock_module, ioctlsocket);
311 GET_WINSOCK_FUNCTION(winsock_module, accept);
312 GET_WINSOCK_FUNCTION(winsock_module, recv);
313 GET_WINSOCK_FUNCTION(winsock_module, WSAIoctl);
314
315 /* Try to get the best WinSock version we can get */
316 if (!sk_startup(2,2) &&
317 !sk_startup(2,0) &&
318 !sk_startup(1,1)) {
319 fatalbox("Unable to initialise WinSock");
320 }
321
322 sktree = newtree234(cmpfortree);
323 }
324
325 void sk_cleanup(void)
326 {
327 Actual_Socket s;
328 int i;
329
330 if (sktree) {
331 for (i = 0; (s = index234(sktree, i)) != NULL; i++) {
332 p_closesocket(s->s);
333 }
334 freetree234(sktree);
335 sktree = NULL;
336 }
337
338 p_WSACleanup();
339 if (winsock_module)
340 FreeLibrary(winsock_module);
341 #ifndef NO_IPV6
342 if (wship6_module)
343 FreeLibrary(wship6_module);
344 #endif
345 }
346
347 char *winsock_error_string(int error)
348 {
349 switch (error) {
350 case WSAEACCES:
351 return "Network error: Permission denied";
352 case WSAEADDRINUSE:
353 return "Network error: Address already in use";
354 case WSAEADDRNOTAVAIL:
355 return "Network error: Cannot assign requested address";
356 case WSAEAFNOSUPPORT:
357 return
358 "Network error: Address family not supported by protocol family";
359 case WSAEALREADY:
360 return "Network error: Operation already in progress";
361 case WSAECONNABORTED:
362 return "Network error: Software caused connection abort";
363 case WSAECONNREFUSED:
364 return "Network error: Connection refused";
365 case WSAECONNRESET:
366 return "Network error: Connection reset by peer";
367 case WSAEDESTADDRREQ:
368 return "Network error: Destination address required";
369 case WSAEFAULT:
370 return "Network error: Bad address";
371 case WSAEHOSTDOWN:
372 return "Network error: Host is down";
373 case WSAEHOSTUNREACH:
374 return "Network error: No route to host";
375 case WSAEINPROGRESS:
376 return "Network error: Operation now in progress";
377 case WSAEINTR:
378 return "Network error: Interrupted function call";
379 case WSAEINVAL:
380 return "Network error: Invalid argument";
381 case WSAEISCONN:
382 return "Network error: Socket is already connected";
383 case WSAEMFILE:
384 return "Network error: Too many open files";
385 case WSAEMSGSIZE:
386 return "Network error: Message too long";
387 case WSAENETDOWN:
388 return "Network error: Network is down";
389 case WSAENETRESET:
390 return "Network error: Network dropped connection on reset";
391 case WSAENETUNREACH:
392 return "Network error: Network is unreachable";
393 case WSAENOBUFS:
394 return "Network error: No buffer space available";
395 case WSAENOPROTOOPT:
396 return "Network error: Bad protocol option";
397 case WSAENOTCONN:
398 return "Network error: Socket is not connected";
399 case WSAENOTSOCK:
400 return "Network error: Socket operation on non-socket";
401 case WSAEOPNOTSUPP:
402 return "Network error: Operation not supported";
403 case WSAEPFNOSUPPORT:
404 return "Network error: Protocol family not supported";
405 case WSAEPROCLIM:
406 return "Network error: Too many processes";
407 case WSAEPROTONOSUPPORT:
408 return "Network error: Protocol not supported";
409 case WSAEPROTOTYPE:
410 return "Network error: Protocol wrong type for socket";
411 case WSAESHUTDOWN:
412 return "Network error: Cannot send after socket shutdown";
413 case WSAESOCKTNOSUPPORT:
414 return "Network error: Socket type not supported";
415 case WSAETIMEDOUT:
416 return "Network error: Connection timed out";
417 case WSAEWOULDBLOCK:
418 return "Network error: Resource temporarily unavailable";
419 case WSAEDISCON:
420 return "Network error: Graceful shutdown in progress";
421 default:
422 return "Unknown network error";
423 }
424 }
425
426 SockAddr sk_namelookup(const char *host, char **canonicalname,
427 int address_family)
428 {
429 SockAddr ret = snew(struct SockAddr_tag);
430 unsigned long a;
431 struct hostent *h = NULL;
432 char realhost[8192];
433 int hint_family;
434 int err;
435
436 /* Default to IPv4. */
437 hint_family = (address_family == ADDRTYPE_IPV4 ? AF_INET :
438 #ifndef NO_IPV6
439 address_family == ADDRTYPE_IPV6 ? AF_INET6 :
440 #endif
441 AF_UNSPEC);
442
443 /* Clear the structure and default to IPv4. */
444 memset(ret, 0, sizeof(struct SockAddr_tag));
445 #ifndef NO_IPV6
446 ret->ais = NULL;
447 #endif
448 ret->addresses = NULL;
449 ret->resolved = FALSE;
450 ret->refcount = 1;
451 *realhost = '\0';
452
453 if ((a = p_inet_addr(host)) == (unsigned long) INADDR_NONE) {
454 #ifndef NO_IPV6
455 /*
456 * Use getaddrinfo when it's available
457 */
458 if (p_getaddrinfo) {
459 struct addrinfo hints;
460 #ifdef NET_SETUP_DIAGNOSTICS
461 logevent(NULL, "Using getaddrinfo() for resolving");
462 #endif
463 memset(&hints, 0, sizeof(hints));
464 hints.ai_family = hint_family;
465 hints.ai_flags = AI_CANONNAME;
466 if ((err = p_getaddrinfo(host, NULL, &hints, &ret->ais)) == 0)
467 ret->resolved = TRUE;
468 } else
469 #endif
470 {
471 #ifdef NET_SETUP_DIAGNOSTICS
472 logevent(NULL, "Using gethostbyname() for resolving");
473 #endif
474 /*
475 * Otherwise use the IPv4-only gethostbyname...
476 * (NOTE: we don't use gethostbyname as a fallback!)
477 */
478 if ( (h = p_gethostbyname(host)) )
479 ret->resolved = TRUE;
480 else
481 err = p_WSAGetLastError();
482 }
483
484 if (!ret->resolved) {
485 ret->error = (err == WSAENETDOWN ? "Network is down" :
486 err == WSAHOST_NOT_FOUND ? "Host does not exist" :
487 err == WSATRY_AGAIN ? "Host not found" :
488 #ifndef NO_IPV6
489 p_getaddrinfo&&p_gai_strerror ? p_gai_strerror(err) :
490 #endif
491 "gethostbyname: unknown error");
492 } else {
493 ret->error = NULL;
494
495 #ifndef NO_IPV6
496 /* If we got an address info use that... */
497 if (ret->ais) {
498 /* Are we in IPv4 fallback mode? */
499 /* We put the IPv4 address into the a variable so we can further-on use the IPv4 code... */
500 if (ret->ais->ai_family == AF_INET)
501 memcpy(&a,
502 (char *) &((SOCKADDR_IN *) ret->ais->
503 ai_addr)->sin_addr, sizeof(a));
504
505 if (ret->ais->ai_canonname)
506 strncpy(realhost, ret->ais->ai_canonname, lenof(realhost));
507 else
508 strncpy(realhost, host, lenof(realhost));
509 }
510 /* We used the IPv4-only gethostbyname()... */
511 else
512 #endif
513 {
514 int n;
515 for (n = 0; h->h_addr_list[n]; n++);
516 ret->addresses = snewn(n, unsigned long);
517 ret->naddresses = n;
518 for (n = 0; n < ret->naddresses; n++) {
519 memcpy(&a, h->h_addr_list[n], sizeof(a));
520 ret->addresses[n] = p_ntohl(a);
521 }
522 memcpy(&a, h->h_addr, sizeof(a));
523 /* This way we are always sure the h->h_name is valid :) */
524 strncpy(realhost, h->h_name, sizeof(realhost));
525 }
526 }
527 } else {
528 /*
529 * This must be a numeric IPv4 address because it caused a
530 * success return from inet_addr.
531 */
532 ret->addresses = snewn(1, unsigned long);
533 ret->naddresses = 1;
534 ret->addresses[0] = p_ntohl(a);
535 ret->resolved = TRUE;
536 strncpy(realhost, host, sizeof(realhost));
537 }
538 realhost[lenof(realhost)-1] = '\0';
539 *canonicalname = snewn(1+strlen(realhost), char);
540 strcpy(*canonicalname, realhost);
541 return ret;
542 }
543
544 SockAddr sk_nonamelookup(const char *host)
545 {
546 SockAddr ret = snew(struct SockAddr_tag);
547 ret->error = NULL;
548 ret->resolved = FALSE;
549 #ifndef NO_IPV6
550 ret->ais = NULL;
551 #endif
552 ret->addresses = NULL;
553 ret->naddresses = 0;
554 ret->refcount = 1;
555 strncpy(ret->hostname, host, lenof(ret->hostname));
556 ret->hostname[lenof(ret->hostname)-1] = '\0';
557 return ret;
558 }
559
560 int sk_nextaddr(SockAddr addr, SockAddrStep *step)
561 {
562 #ifndef NO_IPV6
563 if (step->ai) {
564 if (step->ai->ai_next) {
565 step->ai = step->ai->ai_next;
566 return TRUE;
567 } else
568 return FALSE;
569 }
570 #endif
571 if (step->curraddr+1 < addr->naddresses) {
572 step->curraddr++;
573 return TRUE;
574 } else {
575 return FALSE;
576 }
577 }
578
579 void sk_getaddr(SockAddr addr, char *buf, int buflen)
580 {
581 SockAddrStep step;
582 START_STEP(addr, step);
583
584 #ifndef NO_IPV6
585 if (step.ai) {
586 if (p_WSAAddressToStringA) {
587 p_WSAAddressToStringA(step.ai->ai_addr, step.ai->ai_addrlen,
588 NULL, buf, &buflen);
589 } else
590 strncpy(buf, "IPv6", buflen);
591 } else
592 #endif
593 if (SOCKADDR_FAMILY(addr, step) == AF_INET) {
594 struct in_addr a;
595 assert(addr->addresses && step.curraddr < addr->naddresses);
596 a.s_addr = p_htonl(addr->addresses[step.curraddr]);
597 strncpy(buf, p_inet_ntoa(a), buflen);
598 buf[buflen-1] = '\0';
599 } else {
600 strncpy(buf, addr->hostname, buflen);
601 buf[buflen-1] = '\0';
602 }
603 }
604
605 int sk_hostname_is_local(char *name)
606 {
607 return !strcmp(name, "localhost") ||
608 !strcmp(name, "::1") ||
609 !strncmp(name, "127.", 4);
610 }
611
612 static INTERFACE_INFO local_interfaces[16];
613 static int n_local_interfaces; /* 0=not yet, -1=failed, >0=number */
614
615 static int ipv4_is_local_addr(struct in_addr addr)
616 {
617 if (ipv4_is_loopback(addr))
618 return 1; /* loopback addresses are local */
619 if (!n_local_interfaces) {
620 SOCKET s = p_socket(AF_INET, SOCK_DGRAM, 0);
621 DWORD retbytes;
622
623 if (p_WSAIoctl &&
624 p_WSAIoctl(s, SIO_GET_INTERFACE_LIST, NULL, 0,
625 local_interfaces, sizeof(local_interfaces),
626 &retbytes, NULL, NULL) == 0)
627 n_local_interfaces = retbytes / sizeof(INTERFACE_INFO);
628 else
629 logevent(NULL, "Unable to get list of local IP addresses");
630 }
631 if (n_local_interfaces > 0) {
632 int i;
633 for (i = 0; i < n_local_interfaces; i++) {
634 SOCKADDR_IN *address =
635 (SOCKADDR_IN *)&local_interfaces[i].iiAddress;
636 if (address->sin_addr.s_addr == addr.s_addr)
637 return 1; /* this address is local */
638 }
639 }
640 return 0; /* this address is not local */
641 }
642
643 int sk_address_is_local(SockAddr addr)
644 {
645 SockAddrStep step;
646 int family;
647 START_STEP(addr, step);
648 family = SOCKADDR_FAMILY(addr, step);
649
650 #ifndef NO_IPV6
651 if (family == AF_INET6) {
652 return IN6_IS_ADDR_LOOPBACK((const struct in6_addr *)step.ai->ai_addr);
653 } else
654 #endif
655 if (family == AF_INET) {
656 #ifndef NO_IPV6
657 if (step.ai) {
658 return ipv4_is_local_addr(((struct sockaddr_in *)step.ai->ai_addr)
659 ->sin_addr);
660 } else
661 #endif
662 {
663 struct in_addr a;
664 assert(addr->addresses && step.curraddr < addr->naddresses);
665 a.s_addr = p_htonl(addr->addresses[step.curraddr]);
666 return ipv4_is_local_addr(a);
667 }
668 } else {
669 assert(family == AF_UNSPEC);
670 return 0; /* we don't know; assume not */
671 }
672 }
673
674 int sk_addrtype(SockAddr addr)
675 {
676 SockAddrStep step;
677 int family;
678 START_STEP(addr, step);
679 family = SOCKADDR_FAMILY(addr, step);
680
681 return (family == AF_INET ? ADDRTYPE_IPV4 :
682 #ifndef NO_IPV6
683 family == AF_INET6 ? ADDRTYPE_IPV6 :
684 #endif
685 ADDRTYPE_NAME);
686 }
687
688 void sk_addrcopy(SockAddr addr, char *buf)
689 {
690 SockAddrStep step;
691 int family;
692 START_STEP(addr, step);
693 family = SOCKADDR_FAMILY(addr, step);
694
695 assert(family != AF_UNSPEC);
696 #ifndef NO_IPV6
697 if (step.ai) {
698 if (family == AF_INET)
699 memcpy(buf, &((struct sockaddr_in *)step.ai->ai_addr)->sin_addr,
700 sizeof(struct in_addr));
701 else if (family == AF_INET6)
702 memcpy(buf, &((struct sockaddr_in6 *)step.ai->ai_addr)->sin6_addr,
703 sizeof(struct in6_addr));
704 else
705 assert(FALSE);
706 } else
707 #endif
708 if (family == AF_INET) {
709 struct in_addr a;
710 assert(addr->addresses && step.curraddr < addr->naddresses);
711 a.s_addr = p_htonl(addr->addresses[step.curraddr]);
712 memcpy(buf, (char*) &a.s_addr, 4);
713 }
714 }
715
716 void sk_addr_free(SockAddr addr)
717 {
718 if (--addr->refcount > 0)
719 return;
720 #ifndef NO_IPV6
721 if (addr->ais && p_freeaddrinfo)
722 p_freeaddrinfo(addr->ais);
723 #endif
724 if (addr->addresses)
725 sfree(addr->addresses);
726 sfree(addr);
727 }
728
729 SockAddr sk_addr_dup(SockAddr addr)
730 {
731 addr->refcount++;
732 return addr;
733 }
734
735 static Plug sk_tcp_plug(Socket sock, Plug p)
736 {
737 Actual_Socket s = (Actual_Socket) sock;
738 Plug ret = s->plug;
739 if (p)
740 s->plug = p;
741 return ret;
742 }
743
744 static void sk_tcp_flush(Socket s)
745 {
746 /*
747 * We send data to the socket as soon as we can anyway,
748 * so we don't need to do anything here. :-)
749 */
750 }
751
752 static void sk_tcp_close(Socket s);
753 static int sk_tcp_write(Socket s, const char *data, int len);
754 static int sk_tcp_write_oob(Socket s, const char *data, int len);
755 static void sk_tcp_set_private_ptr(Socket s, void *ptr);
756 static void *sk_tcp_get_private_ptr(Socket s);
757 static void sk_tcp_set_frozen(Socket s, int is_frozen);
758 static const char *sk_tcp_socket_error(Socket s);
759
760 extern char *do_select(SOCKET skt, int startup);
761
762 Socket sk_register(void *sock, Plug plug)
763 {
764 static const struct socket_function_table fn_table = {
765 sk_tcp_plug,
766 sk_tcp_close,
767 sk_tcp_write,
768 sk_tcp_write_oob,
769 sk_tcp_flush,
770 sk_tcp_set_private_ptr,
771 sk_tcp_get_private_ptr,
772 sk_tcp_set_frozen,
773 sk_tcp_socket_error
774 };
775
776 DWORD err;
777 char *errstr;
778 Actual_Socket ret;
779
780 /*
781 * Create Socket structure.
782 */
783 ret = snew(struct Socket_tag);
784 ret->fn = &fn_table;
785 ret->error = NULL;
786 ret->plug = plug;
787 bufchain_init(&ret->output_data);
788 ret->writable = 1; /* to start with */
789 ret->sending_oob = 0;
790 ret->frozen = 1;
791 ret->frozen_readable = 0;
792 ret->localhost_only = 0; /* unused, but best init anyway */
793 ret->pending_error = 0;
794 ret->parent = ret->child = NULL;
795 ret->addr = NULL;
796
797 ret->s = (SOCKET)sock;
798
799 if (ret->s == INVALID_SOCKET) {
800 err = p_WSAGetLastError();
801 ret->error = winsock_error_string(err);
802 return (Socket) ret;
803 }
804
805 ret->oobinline = 0;
806
807 /* Set up a select mechanism. This could be an AsyncSelect on a
808 * window, or an EventSelect on an event object. */
809 errstr = do_select(ret->s, 1);
810 if (errstr) {
811 ret->error = errstr;
812 return (Socket) ret;
813 }
814
815 add234(sktree, ret);
816
817 return (Socket) ret;
818 }
819
820 static DWORD try_connect(Actual_Socket sock)
821 {
822 SOCKET s;
823 #ifndef NO_IPV6
824 SOCKADDR_IN6 a6;
825 #endif
826 SOCKADDR_IN a;
827 DWORD err;
828 char *errstr;
829 short localport;
830 int family;
831
832 if (sock->s != INVALID_SOCKET) {
833 do_select(sock->s, 0);
834 p_closesocket(sock->s);
835 }
836
837 plug_log(sock->plug, 0, sock->addr, sock->port, NULL, 0);
838
839 /*
840 * Open socket.
841 */
842 family = SOCKADDR_FAMILY(sock->addr, sock->step);
843
844 /*
845 * Remove the socket from the tree before we overwrite its
846 * internal socket id, because that forms part of the tree's
847 * sorting criterion. We'll add it back before exiting this
848 * function, whether we changed anything or not.
849 */
850 del234(sktree, sock);
851
852 s = p_socket(family, SOCK_STREAM, 0);
853 sock->s = s;
854
855 if (s == INVALID_SOCKET) {
856 err = p_WSAGetLastError();
857 sock->error = winsock_error_string(err);
858 goto ret;
859 }
860
861 if (sock->oobinline) {
862 BOOL b = TRUE;
863 p_setsockopt(s, SOL_SOCKET, SO_OOBINLINE, (void *) &b, sizeof(b));
864 }
865
866 if (sock->nodelay) {
867 BOOL b = TRUE;
868 p_setsockopt(s, IPPROTO_TCP, TCP_NODELAY, (void *) &b, sizeof(b));
869 }
870
871 if (sock->keepalive) {
872 BOOL b = TRUE;
873 p_setsockopt(s, SOL_SOCKET, SO_KEEPALIVE, (void *) &b, sizeof(b));
874 }
875
876 /*
877 * Bind to local address.
878 */
879 if (sock->privport)
880 localport = 1023; /* count from 1023 downwards */
881 else
882 localport = 0; /* just use port 0 (ie winsock picks) */
883
884 /* Loop round trying to bind */
885 while (1) {
886 int sockcode;
887
888 #ifndef NO_IPV6
889 if (family == AF_INET6) {
890 memset(&a6, 0, sizeof(a6));
891 a6.sin6_family = AF_INET6;
892 /*a6.sin6_addr = in6addr_any; */ /* == 0 done by memset() */
893 a6.sin6_port = p_htons(localport);
894 } else
895 #endif
896 {
897 a.sin_family = AF_INET;
898 a.sin_addr.s_addr = p_htonl(INADDR_ANY);
899 a.sin_port = p_htons(localport);
900 }
901 #ifndef NO_IPV6
902 sockcode = p_bind(s, (family == AF_INET6 ?
903 (struct sockaddr *) &a6 :
904 (struct sockaddr *) &a),
905 (family == AF_INET6 ? sizeof(a6) : sizeof(a)));
906 #else
907 sockcode = p_bind(s, (struct sockaddr *) &a, sizeof(a));
908 #endif
909 if (sockcode != SOCKET_ERROR) {
910 err = 0;
911 break; /* done */
912 } else {
913 err = p_WSAGetLastError();
914 if (err != WSAEADDRINUSE) /* failed, for a bad reason */
915 break;
916 }
917
918 if (localport == 0)
919 break; /* we're only looping once */
920 localport--;
921 if (localport == 0)
922 break; /* we might have got to the end */
923 }
924
925 if (err) {
926 sock->error = winsock_error_string(err);
927 goto ret;
928 }
929
930 /*
931 * Connect to remote address.
932 */
933 #ifndef NO_IPV6
934 if (sock->step.ai) {
935 if (family == AF_INET6) {
936 a6.sin6_family = AF_INET6;
937 a6.sin6_port = p_htons((short) sock->port);
938 a6.sin6_addr =
939 ((struct sockaddr_in6 *) sock->step.ai->ai_addr)->sin6_addr;
940 a6.sin6_flowinfo = ((struct sockaddr_in6 *) sock->step.ai->ai_addr)->sin6_flowinfo;
941 a6.sin6_scope_id = ((struct sockaddr_in6 *) sock->step.ai->ai_addr)->sin6_scope_id;
942 } else {
943 a.sin_family = AF_INET;
944 a.sin_addr =
945 ((struct sockaddr_in *) sock->step.ai->ai_addr)->sin_addr;
946 a.sin_port = p_htons((short) sock->port);
947 }
948 } else
949 #endif
950 {
951 assert(sock->addr->addresses && sock->step.curraddr < sock->addr->naddresses);
952 a.sin_family = AF_INET;
953 a.sin_addr.s_addr = p_htonl(sock->addr->addresses[sock->step.curraddr]);
954 a.sin_port = p_htons((short) sock->port);
955 }
956
957 /* Set up a select mechanism. This could be an AsyncSelect on a
958 * window, or an EventSelect on an event object. */
959 errstr = do_select(s, 1);
960 if (errstr) {
961 sock->error = errstr;
962 err = 1;
963 goto ret;
964 }
965
966 if ((
967 #ifndef NO_IPV6
968 p_connect(s,
969 ((family == AF_INET6) ? (struct sockaddr *) &a6 :
970 (struct sockaddr *) &a),
971 (family == AF_INET6) ? sizeof(a6) : sizeof(a))
972 #else
973 p_connect(s, (struct sockaddr *) &a, sizeof(a))
974 #endif
975 ) == SOCKET_ERROR) {
976 err = p_WSAGetLastError();
977 /*
978 * We expect a potential EWOULDBLOCK here, because the
979 * chances are the front end has done a select for
980 * FD_CONNECT, so that connect() will complete
981 * asynchronously.
982 */
983 if ( err != WSAEWOULDBLOCK ) {
984 sock->error = winsock_error_string(err);
985 goto ret;
986 }
987 } else {
988 /*
989 * If we _don't_ get EWOULDBLOCK, the connect has completed
990 * and we should set the socket as writable.
991 */
992 sock->writable = 1;
993 }
994
995 err = 0;
996
997 ret:
998
999 /*
1000 * No matter what happened, put the socket back in the tree.
1001 */
1002 add234(sktree, sock);
1003
1004 if (err)
1005 plug_log(sock->plug, 1, sock->addr, sock->port, sock->error, err);
1006 return err;
1007 }
1008
1009 Socket sk_new(SockAddr addr, int port, int privport, int oobinline,
1010 int nodelay, int keepalive, Plug plug)
1011 {
1012 static const struct socket_function_table fn_table = {
1013 sk_tcp_plug,
1014 sk_tcp_close,
1015 sk_tcp_write,
1016 sk_tcp_write_oob,
1017 sk_tcp_flush,
1018 sk_tcp_set_private_ptr,
1019 sk_tcp_get_private_ptr,
1020 sk_tcp_set_frozen,
1021 sk_tcp_socket_error
1022 };
1023
1024 Actual_Socket ret;
1025 DWORD err;
1026
1027 /*
1028 * Create Socket structure.
1029 */
1030 ret = snew(struct Socket_tag);
1031 ret->fn = &fn_table;
1032 ret->error = NULL;
1033 ret->plug = plug;
1034 bufchain_init(&ret->output_data);
1035 ret->connected = 0; /* to start with */
1036 ret->writable = 0; /* to start with */
1037 ret->sending_oob = 0;
1038 ret->frozen = 0;
1039 ret->frozen_readable = 0;
1040 ret->localhost_only = 0; /* unused, but best init anyway */
1041 ret->pending_error = 0;
1042 ret->parent = ret->child = NULL;
1043 ret->oobinline = oobinline;
1044 ret->nodelay = nodelay;
1045 ret->keepalive = keepalive;
1046 ret->privport = privport;
1047 ret->port = port;
1048 ret->addr = addr;
1049 START_STEP(ret->addr, ret->step);
1050 ret->s = INVALID_SOCKET;
1051
1052 err = 0;
1053 do {
1054 err = try_connect(ret);
1055 } while (err && sk_nextaddr(ret->addr, &ret->step));
1056
1057 return (Socket) ret;
1058 }
1059
1060 Socket sk_newlistener(char *srcaddr, int port, Plug plug, int local_host_only,
1061 int orig_address_family)
1062 {
1063 static const struct socket_function_table fn_table = {
1064 sk_tcp_plug,
1065 sk_tcp_close,
1066 sk_tcp_write,
1067 sk_tcp_write_oob,
1068 sk_tcp_flush,
1069 sk_tcp_set_private_ptr,
1070 sk_tcp_get_private_ptr,
1071 sk_tcp_set_frozen,
1072 sk_tcp_socket_error
1073 };
1074
1075 SOCKET s;
1076 #ifndef NO_IPV6
1077 SOCKADDR_IN6 a6;
1078 #endif
1079 SOCKADDR_IN a;
1080
1081 DWORD err;
1082 char *errstr;
1083 Actual_Socket ret;
1084 int retcode;
1085 int on = 1;
1086
1087 int address_family;
1088
1089 /*
1090 * Create Socket structure.
1091 */
1092 ret = snew(struct Socket_tag);
1093 ret->fn = &fn_table;
1094 ret->error = NULL;
1095 ret->plug = plug;
1096 bufchain_init(&ret->output_data);
1097 ret->writable = 0; /* to start with */
1098 ret->sending_oob = 0;
1099 ret->frozen = 0;
1100 ret->frozen_readable = 0;
1101 ret->localhost_only = local_host_only;
1102 ret->pending_error = 0;
1103 ret->parent = ret->child = NULL;
1104 ret->addr = NULL;
1105
1106 /*
1107 * Translate address_family from platform-independent constants
1108 * into local reality.
1109 */
1110 address_family = (orig_address_family == ADDRTYPE_IPV4 ? AF_INET :
1111 #ifndef NO_IPV6
1112 orig_address_family == ADDRTYPE_IPV6 ? AF_INET6 :
1113 #endif
1114 AF_UNSPEC);
1115
1116 /*
1117 * Our default, if passed the `don't care' value
1118 * ADDRTYPE_UNSPEC, is to listen on IPv4. If IPv6 is supported,
1119 * we will also set up a second socket listening on IPv6, but
1120 * the v4 one is primary since that ought to work even on
1121 * non-v6-supporting systems.
1122 */
1123 if (address_family == AF_UNSPEC) address_family = AF_INET;
1124
1125 /*
1126 * Open socket.
1127 */
1128 s = p_socket(address_family, SOCK_STREAM, 0);
1129 ret->s = s;
1130
1131 if (s == INVALID_SOCKET) {
1132 err = p_WSAGetLastError();
1133 ret->error = winsock_error_string(err);
1134 return (Socket) ret;
1135 }
1136
1137 ret->oobinline = 0;
1138
1139 p_setsockopt(s, SOL_SOCKET, SO_REUSEADDR, (const char *)&on, sizeof(on));
1140
1141 #ifndef NO_IPV6
1142 if (address_family == AF_INET6) {
1143 memset(&a6, 0, sizeof(a6));
1144 a6.sin6_family = AF_INET6;
1145 /* FIXME: srcaddr is ignored for IPv6, because I (SGT) don't
1146 * know how to do it. :-)
1147 * (jeroen:) saddr is specified as an address.. eg 2001:db8::1
1148 * Thus we need either a parser that understands [2001:db8::1]:80
1149 * style addresses and/or enhance this to understand hostnames too. */
1150 if (local_host_only)
1151 a6.sin6_addr = in6addr_loopback;
1152 else
1153 a6.sin6_addr = in6addr_any;
1154 a6.sin6_port = p_htons(port);
1155 } else
1156 #endif
1157 {
1158 int got_addr = 0;
1159 a.sin_family = AF_INET;
1160
1161 /*
1162 * Bind to source address. First try an explicitly
1163 * specified one...
1164 */
1165 if (srcaddr) {
1166 a.sin_addr.s_addr = p_inet_addr(srcaddr);
1167 if (a.sin_addr.s_addr != INADDR_NONE) {
1168 /* Override localhost_only with specified listen addr. */
1169 ret->localhost_only = ipv4_is_loopback(a.sin_addr);
1170 got_addr = 1;
1171 }
1172 }
1173
1174 /*
1175 * ... and failing that, go with one of the standard ones.
1176 */
1177 if (!got_addr) {
1178 if (local_host_only)
1179 a.sin_addr.s_addr = p_htonl(INADDR_LOOPBACK);
1180 else
1181 a.sin_addr.s_addr = p_htonl(INADDR_ANY);
1182 }
1183
1184 a.sin_port = p_htons((short)port);
1185 }
1186 #ifndef NO_IPV6
1187 retcode = p_bind(s, (address_family == AF_INET6 ?
1188 (struct sockaddr *) &a6 :
1189 (struct sockaddr *) &a),
1190 (address_family ==
1191 AF_INET6 ? sizeof(a6) : sizeof(a)));
1192 #else
1193 retcode = p_bind(s, (struct sockaddr *) &a, sizeof(a));
1194 #endif
1195 if (retcode != SOCKET_ERROR) {
1196 err = 0;
1197 } else {
1198 err = p_WSAGetLastError();
1199 }
1200
1201 if (err) {
1202 p_closesocket(s);
1203 ret->error = winsock_error_string(err);
1204 return (Socket) ret;
1205 }
1206
1207
1208 if (p_listen(s, SOMAXCONN) == SOCKET_ERROR) {
1209 p_closesocket(s);
1210 ret->error = winsock_error_string(err);
1211 return (Socket) ret;
1212 }
1213
1214 /* Set up a select mechanism. This could be an AsyncSelect on a
1215 * window, or an EventSelect on an event object. */
1216 errstr = do_select(s, 1);
1217 if (errstr) {
1218 p_closesocket(s);
1219 ret->error = errstr;
1220 return (Socket) ret;
1221 }
1222
1223 add234(sktree, ret);
1224
1225 #ifndef NO_IPV6
1226 /*
1227 * If we were given ADDRTYPE_UNSPEC, we must also create an
1228 * IPv6 listening socket and link it to this one.
1229 */
1230 if (address_family == AF_INET && orig_address_family == ADDRTYPE_UNSPEC) {
1231 Actual_Socket other;
1232
1233 other = (Actual_Socket) sk_newlistener(srcaddr, port, plug,
1234 local_host_only, ADDRTYPE_IPV6);
1235
1236 if (other) {
1237 if (!other->error) {
1238 other->parent = ret;
1239 ret->child = other;
1240 } else {
1241 sfree(other);
1242 }
1243 }
1244 }
1245 #endif
1246
1247 return (Socket) ret;
1248 }
1249
1250 static void sk_tcp_close(Socket sock)
1251 {
1252 extern char *do_select(SOCKET skt, int startup);
1253 Actual_Socket s = (Actual_Socket) sock;
1254
1255 if (s->child)
1256 sk_tcp_close((Socket)s->child);
1257
1258 del234(sktree, s);
1259 do_select(s->s, 0);
1260 p_closesocket(s->s);
1261 if (s->addr)
1262 sk_addr_free(s->addr);
1263 sfree(s);
1264 }
1265
1266 /*
1267 * The function which tries to send on a socket once it's deemed
1268 * writable.
1269 */
1270 void try_send(Actual_Socket s)
1271 {
1272 while (s->sending_oob || bufchain_size(&s->output_data) > 0) {
1273 int nsent;
1274 DWORD err;
1275 void *data;
1276 int len, urgentflag;
1277
1278 if (s->sending_oob) {
1279 urgentflag = MSG_OOB;
1280 len = s->sending_oob;
1281 data = &s->oobdata;
1282 } else {
1283 urgentflag = 0;
1284 bufchain_prefix(&s->output_data, &data, &len);
1285 }
1286 nsent = p_send(s->s, data, len, urgentflag);
1287 noise_ultralight(nsent);
1288 if (nsent <= 0) {
1289 err = (nsent < 0 ? p_WSAGetLastError() : 0);
1290 if ((err < WSABASEERR && nsent < 0) || err == WSAEWOULDBLOCK) {
1291 /*
1292 * Perfectly normal: we've sent all we can for the moment.
1293 *
1294 * (Some WinSock send() implementations can return
1295 * <0 but leave no sensible error indication -
1296 * WSAGetLastError() is called but returns zero or
1297 * a small number - so we check that case and treat
1298 * it just like WSAEWOULDBLOCK.)
1299 */
1300 s->writable = FALSE;
1301 return;
1302 } else if (nsent == 0 ||
1303 err == WSAECONNABORTED || err == WSAECONNRESET) {
1304 /*
1305 * If send() returns CONNABORTED or CONNRESET, we
1306 * unfortunately can't just call plug_closing(),
1307 * because it's quite likely that we're currently
1308 * _in_ a call from the code we'd be calling back
1309 * to, so we'd have to make half the SSH code
1310 * reentrant. Instead we flag a pending error on
1311 * the socket, to be dealt with (by calling
1312 * plug_closing()) at some suitable future moment.
1313 */
1314 s->pending_error = err;
1315 return;
1316 } else {
1317 /* We're inside the Windows frontend here, so we know
1318 * that the frontend handle is unnecessary. */
1319 logevent(NULL, winsock_error_string(err));
1320 fatalbox("%s", winsock_error_string(err));
1321 }
1322 } else {
1323 if (s->sending_oob) {
1324 if (nsent < len) {
1325 memmove(s->oobdata, s->oobdata+nsent, len-nsent);
1326 s->sending_oob = len - nsent;
1327 } else {
1328 s->sending_oob = 0;
1329 }
1330 } else {
1331 bufchain_consume(&s->output_data, nsent);
1332 }
1333 }
1334 }
1335 }
1336
1337 static int sk_tcp_write(Socket sock, const char *buf, int len)
1338 {
1339 Actual_Socket s = (Actual_Socket) sock;
1340
1341 /*
1342 * Add the data to the buffer list on the socket.
1343 */
1344 bufchain_add(&s->output_data, buf, len);
1345
1346 /*
1347 * Now try sending from the start of the buffer list.
1348 */
1349 if (s->writable)
1350 try_send(s);
1351
1352 return bufchain_size(&s->output_data);
1353 }
1354
1355 static int sk_tcp_write_oob(Socket sock, const char *buf, int len)
1356 {
1357 Actual_Socket s = (Actual_Socket) sock;
1358
1359 /*
1360 * Replace the buffer list on the socket with the data.
1361 */
1362 bufchain_clear(&s->output_data);
1363 assert(len <= sizeof(s->oobdata));
1364 memcpy(s->oobdata, buf, len);
1365 s->sending_oob = len;
1366
1367 /*
1368 * Now try sending from the start of the buffer list.
1369 */
1370 if (s->writable)
1371 try_send(s);
1372
1373 return s->sending_oob;
1374 }
1375
1376 int select_result(WPARAM wParam, LPARAM lParam)
1377 {
1378 int ret, open;
1379 DWORD err;
1380 char buf[20480]; /* nice big buffer for plenty of speed */
1381 Actual_Socket s;
1382 u_long atmark;
1383
1384 /* wParam is the socket itself */
1385
1386 if (wParam == 0)
1387 return 1; /* boggle */
1388
1389 s = find234(sktree, (void *) wParam, cmpforsearch);
1390 if (!s)
1391 return 1; /* boggle */
1392
1393 if ((err = WSAGETSELECTERROR(lParam)) != 0) {
1394 /*
1395 * An error has occurred on this socket. Pass it to the
1396 * plug.
1397 */
1398 if (s->addr) {
1399 plug_log(s->plug, 1, s->addr, s->port,
1400 winsock_error_string(err), err);
1401 while (s->addr && sk_nextaddr(s->addr, &s->step)) {
1402 err = try_connect(s);
1403 }
1404 }
1405 if (err != 0)
1406 return plug_closing(s->plug, winsock_error_string(err), err, 0);
1407 else
1408 return 1;
1409 }
1410
1411 noise_ultralight(lParam);
1412
1413 switch (WSAGETSELECTEVENT(lParam)) {
1414 case FD_CONNECT:
1415 s->connected = s->writable = 1;
1416 /*
1417 * Once a socket is connected, we can stop falling
1418 * back through the candidate addresses to connect
1419 * to.
1420 */
1421 if (s->addr) {
1422 sk_addr_free(s->addr);
1423 s->addr = NULL;
1424 }
1425 break;
1426 case FD_READ:
1427 /* In the case the socket is still frozen, we don't even bother */
1428 if (s->frozen) {
1429 s->frozen_readable = 1;
1430 break;
1431 }
1432
1433 /*
1434 * We have received data on the socket. For an oobinline
1435 * socket, this might be data _before_ an urgent pointer,
1436 * in which case we send it to the back end with type==1
1437 * (data prior to urgent).
1438 */
1439 if (s->oobinline) {
1440 atmark = 1;
1441 p_ioctlsocket(s->s, SIOCATMARK, &atmark);
1442 /*
1443 * Avoid checking the return value from ioctlsocket(),
1444 * on the grounds that some WinSock wrappers don't
1445 * support it. If it does nothing, we get atmark==1,
1446 * which is equivalent to `no OOB pending', so the
1447 * effect will be to non-OOB-ify any OOB data.
1448 */
1449 } else
1450 atmark = 1;
1451
1452 ret = p_recv(s->s, buf, sizeof(buf), 0);
1453 noise_ultralight(ret);
1454 if (ret < 0) {
1455 err = p_WSAGetLastError();
1456 if (err == WSAEWOULDBLOCK) {
1457 break;
1458 }
1459 }
1460 if (ret < 0) {
1461 return plug_closing(s->plug, winsock_error_string(err), err,
1462 0);
1463 } else if (0 == ret) {
1464 return plug_closing(s->plug, NULL, 0, 0);
1465 } else {
1466 return plug_receive(s->plug, atmark ? 0 : 1, buf, ret);
1467 }
1468 break;
1469 case FD_OOB:
1470 /*
1471 * This will only happen on a non-oobinline socket. It
1472 * indicates that we can immediately perform an OOB read
1473 * and get back OOB data, which we will send to the back
1474 * end with type==2 (urgent data).
1475 */
1476 ret = p_recv(s->s, buf, sizeof(buf), MSG_OOB);
1477 noise_ultralight(ret);
1478 if (ret <= 0) {
1479 char *str = (ret == 0 ? "Internal networking trouble" :
1480 winsock_error_string(p_WSAGetLastError()));
1481 /* We're inside the Windows frontend here, so we know
1482 * that the frontend handle is unnecessary. */
1483 logevent(NULL, str);
1484 fatalbox("%s", str);
1485 } else {
1486 return plug_receive(s->plug, 2, buf, ret);
1487 }
1488 break;
1489 case FD_WRITE:
1490 {
1491 int bufsize_before, bufsize_after;
1492 s->writable = 1;
1493 bufsize_before = s->sending_oob + bufchain_size(&s->output_data);
1494 try_send(s);
1495 bufsize_after = s->sending_oob + bufchain_size(&s->output_data);
1496 if (bufsize_after < bufsize_before)
1497 plug_sent(s->plug, bufsize_after);
1498 }
1499 break;
1500 case FD_CLOSE:
1501 /* Signal a close on the socket. First read any outstanding data. */
1502 open = 1;
1503 do {
1504 ret = p_recv(s->s, buf, sizeof(buf), 0);
1505 if (ret < 0) {
1506 err = p_WSAGetLastError();
1507 if (err == WSAEWOULDBLOCK)
1508 break;
1509 return plug_closing(s->plug, winsock_error_string(err),
1510 err, 0);
1511 } else {
1512 if (ret)
1513 open &= plug_receive(s->plug, 0, buf, ret);
1514 else
1515 open &= plug_closing(s->plug, NULL, 0, 0);
1516 }
1517 } while (ret > 0);
1518 return open;
1519 case FD_ACCEPT:
1520 {
1521 #ifdef NO_IPV6
1522 struct sockaddr_in isa;
1523 #else
1524 struct sockaddr_storage isa;
1525 #endif
1526 int addrlen = sizeof(isa);
1527 SOCKET t; /* socket of connection */
1528
1529 memset(&isa, 0, sizeof(isa));
1530 err = 0;
1531 t = p_accept(s->s,(struct sockaddr *)&isa,&addrlen);
1532 if (t == INVALID_SOCKET)
1533 {
1534 err = p_WSAGetLastError();
1535 if (err == WSATRY_AGAIN)
1536 break;
1537 }
1538 #ifndef NO_IPV6
1539 if (isa.ss_family == AF_INET &&
1540 s->localhost_only &&
1541 !ipv4_is_local_addr(((struct sockaddr_in *)&isa)->sin_addr))
1542 #else
1543 if (s->localhost_only && !ipv4_is_local_addr(isa.sin_addr))
1544 #endif
1545 {
1546 p_closesocket(t); /* dodgy WinSock let nonlocal through */
1547 } else if (plug_accepting(s->plug, (void*)t)) {
1548 p_closesocket(t); /* denied or error */
1549 }
1550 }
1551 }
1552
1553 return 1;
1554 }
1555
1556 /*
1557 * Deal with socket errors detected in try_send().
1558 */
1559 void net_pending_errors(void)
1560 {
1561 int i;
1562 Actual_Socket s;
1563
1564 /*
1565 * This might be a fiddly business, because it's just possible
1566 * that handling a pending error on one socket might cause
1567 * others to be closed. (I can't think of any reason this might
1568 * happen in current SSH implementation, but to maintain
1569 * generality of this network layer I'll assume the worst.)
1570 *
1571 * So what we'll do is search the socket list for _one_ socket
1572 * with a pending error, and then handle it, and then search
1573 * the list again _from the beginning_. Repeat until we make a
1574 * pass with no socket errors present. That way we are
1575 * protected against the socket list changing under our feet.
1576 */
1577
1578 do {
1579 for (i = 0; (s = index234(sktree, i)) != NULL; i++) {
1580 if (s->pending_error) {
1581 /*
1582 * An error has occurred on this socket. Pass it to the
1583 * plug.
1584 */
1585 plug_closing(s->plug,
1586 winsock_error_string(s->pending_error),
1587 s->pending_error, 0);
1588 break;
1589 }
1590 }
1591 } while (s);
1592 }
1593
1594 /*
1595 * Each socket abstraction contains a `void *' private field in
1596 * which the client can keep state.
1597 */
1598 static void sk_tcp_set_private_ptr(Socket sock, void *ptr)
1599 {
1600 Actual_Socket s = (Actual_Socket) sock;
1601 s->private_ptr = ptr;
1602 }
1603
1604 static void *sk_tcp_get_private_ptr(Socket sock)
1605 {
1606 Actual_Socket s = (Actual_Socket) sock;
1607 return s->private_ptr;
1608 }
1609
1610 /*
1611 * Special error values are returned from sk_namelookup and sk_new
1612 * if there's a problem. These functions extract an error message,
1613 * or return NULL if there's no problem.
1614 */
1615 const char *sk_addr_error(SockAddr addr)
1616 {
1617 return addr->error;
1618 }
1619 static const char *sk_tcp_socket_error(Socket sock)
1620 {
1621 Actual_Socket s = (Actual_Socket) sock;
1622 return s->error;
1623 }
1624
1625 static void sk_tcp_set_frozen(Socket sock, int is_frozen)
1626 {
1627 Actual_Socket s = (Actual_Socket) sock;
1628 if (s->frozen == is_frozen)
1629 return;
1630 s->frozen = is_frozen;
1631 if (!is_frozen) {
1632 do_select(s->s, 1);
1633 if (s->frozen_readable) {
1634 char c;
1635 p_recv(s->s, &c, 1, MSG_PEEK);
1636 }
1637 }
1638 s->frozen_readable = 0;
1639 }
1640
1641 void socket_reselect_all(void)
1642 {
1643 Actual_Socket s;
1644 int i;
1645
1646 for (i = 0; (s = index234(sktree, i)) != NULL; i++) {
1647 if (!s->frozen)
1648 do_select(s->s, 1);
1649 }
1650 }
1651
1652 /*
1653 * For Plink: enumerate all sockets currently active.
1654 */
1655 SOCKET first_socket(int *state)
1656 {
1657 Actual_Socket s;
1658 *state = 0;
1659 s = index234(sktree, (*state)++);
1660 return s ? s->s : INVALID_SOCKET;
1661 }
1662
1663 SOCKET next_socket(int *state)
1664 {
1665 Actual_Socket s = index234(sktree, (*state)++);
1666 return s ? s->s : INVALID_SOCKET;
1667 }
1668
1669 extern int socket_writable(SOCKET skt)
1670 {
1671 Actual_Socket s = find234(sktree, (void *)skt, cmpforsearch);
1672
1673 if (s)
1674 return bufchain_size(&s->output_data) > 0;
1675 else
1676 return 0;
1677 }
1678
1679 int net_service_lookup(char *service)
1680 {
1681 struct servent *se;
1682 se = p_getservbyname(service, NULL);
1683 if (se != NULL)
1684 return p_ntohs(se->s_port);
1685 else
1686 return 0;
1687 }
1688
1689 char *get_hostname(void)
1690 {
1691 int len = 128;
1692 char *hostname = NULL;
1693 do {
1694 len *= 2;
1695 hostname = sresize(hostname, len, char);
1696 if (p_gethostname(hostname, len) < 0) {
1697 sfree(hostname);
1698 hostname = NULL;
1699 break;
1700 }
1701 } while (strlen(hostname) >= len-1);
1702 return hostname;
1703 }
1704
1705 SockAddr platform_get_x11_unix_address(const char *display, int displaynum,
1706 char **canonicalname)
1707 {
1708 SockAddr ret = snew(struct SockAddr_tag);
1709 memset(ret, 0, sizeof(struct SockAddr_tag));
1710 ret->error = "unix sockets not supported on this platform";
1711 ret->refcount = 1;
1712 return ret;
1713 }