Robert de Bath's asynchronous-connect patch. Helps a lot in port
[u/mdw/putty] / winnet.c
1 /*
2 * Windows networking abstraction.
3 *
4 * Due to this clean abstraction it was possible
5 * to easily implement IPv6 support :)
6 *
7 * IPv6 patch 1 (27 October 2000) Jeroen Massar <jeroen@unfix.org>
8 * - Preliminary hacked IPv6 support.
9 * - Connecting to IPv6 address (eg fec0:4242:4242:100:2d0:b7ff:fe8f:5d42) works.
10 * - Connecting to IPv6 hostname (eg heaven.ipv6.unfix.org) works.
11 * - Compiles as either IPv4 or IPv6.
12 *
13 * IPv6 patch 2 (29 October 2000) Jeroen Massar <jeroen@unfix.org>
14 * - When compiled as IPv6 it also allows connecting to IPv4 hosts.
15 * - Added some more documentation.
16 *
17 * IPv6 patch 3 (18 November 2000) Jeroen Massar <jeroen@unfix.org>
18 * - It now supports dynamically loading the IPv6 resolver dll's.
19 * This way we should be able to distribute one (1) binary
20 * which supports both IPv4 and IPv6.
21 * - getaddrinfo() and getnameinfo() are loaded dynamicaly if possible.
22 * - in6addr_any is defined in this file so we don't need to link to wship6.lib
23 * - The patch is now more unified so that we can still
24 * remove all IPv6 support by undef'ing IPV6.
25 * But where it fallsback to IPv4 it uses the IPv4 code which is already in place...
26 * - Canonical name resolving works.
27 *
28 * IPv6 patch 4 (07 January 2001) Jeroen Massar <jeroen@unfix.org>
29 * - patch against CVS of today, will be submitted to the bugs list
30 * as a 'cvs diff -u' on Simon's request...
31 *
32 */
33
34 /*
35 * Define IPV6 to have IPv6 on-the-fly-loading support.
36 * This means that one doesn't have to have an IPv6 stack to use it.
37 * But if an IPv6 stack is found it is used with a fallback to IPv4.
38 */
39 /* #define IPV6 1 */
40
41 #ifdef IPV6
42 #include <winsock2.h>
43 #include <ws2tcpip.h>
44 #include <tpipv6.h>
45 #else
46 #include <winsock.h>
47 #endif
48 #include <windows.h>
49 #include <stdio.h>
50 #include <stdlib.h>
51 #include <assert.h>
52
53 #define DEFINE_PLUG_METHOD_MACROS
54 #include "putty.h"
55 #include "network.h"
56 #include "tree234.h"
57
58 struct Socket_tag {
59 struct socket_function_table *fn;
60 /* the above variable absolutely *must* be the first in this structure */
61 char *error;
62 SOCKET s;
63 Plug plug;
64 void *private_ptr;
65 bufchain output_data;
66 int connected;
67 int writable;
68 int frozen; /* this causes readability notifications to be ignored */
69 int frozen_readable; /* this means we missed at least one readability
70 * notification while we were frozen */
71 char oobdata[1];
72 int sending_oob;
73 int oobinline;
74 };
75
76 /*
77 * We used to typedef struct Socket_tag *Socket.
78 *
79 * Since we have made the networking abstraction slightly more
80 * abstract, Socket no longer means a tcp socket (it could mean
81 * an ssl socket). So now we must use Actual_Socket when we know
82 * we are talking about a tcp socket.
83 */
84 typedef struct Socket_tag *Actual_Socket;
85
86 struct SockAddr_tag {
87 char *error;
88 /* address family this belongs to, AF_INET for IPv4, AF_INET6 for IPv6. */
89 int family;
90 unsigned long address; /* Address IPv4 style. */
91 #ifdef IPV6
92 struct addrinfo *ai; /* Address IPv6 style. */
93 #endif
94 };
95
96 static tree234 *sktree;
97
98 static int cmpfortree(void *av, void *bv)
99 {
100 Actual_Socket a = (Actual_Socket) av, b = (Actual_Socket) bv;
101 unsigned long as = (unsigned long) a->s, bs = (unsigned long) b->s;
102 if (as < bs)
103 return -1;
104 if (as > bs)
105 return +1;
106 return 0;
107 }
108
109 static int cmpforsearch(void *av, void *bv)
110 {
111 Actual_Socket b = (Actual_Socket) bv;
112 unsigned long as = (unsigned long) av, bs = (unsigned long) b->s;
113 if (as < bs)
114 return -1;
115 if (as > bs)
116 return +1;
117 return 0;
118 }
119
120 void sk_init(void)
121 {
122 sktree = newtree234(cmpfortree);
123 }
124
125 char *winsock_error_string(int error)
126 {
127 switch (error) {
128 case WSAEACCES:
129 return "Network error: Permission denied";
130 case WSAEADDRINUSE:
131 return "Network error: Address already in use";
132 case WSAEADDRNOTAVAIL:
133 return "Network error: Cannot assign requested address";
134 case WSAEAFNOSUPPORT:
135 return
136 "Network error: Address family not supported by protocol family";
137 case WSAEALREADY:
138 return "Network error: Operation already in progress";
139 case WSAECONNABORTED:
140 return "Network error: Software caused connection abort";
141 case WSAECONNREFUSED:
142 return "Network error: Connection refused";
143 case WSAECONNRESET:
144 return "Network error: Connection reset by peer";
145 case WSAEDESTADDRREQ:
146 return "Network error: Destination address required";
147 case WSAEFAULT:
148 return "Network error: Bad address";
149 case WSAEHOSTDOWN:
150 return "Network error: Host is down";
151 case WSAEHOSTUNREACH:
152 return "Network error: No route to host";
153 case WSAEINPROGRESS:
154 return "Network error: Operation now in progress";
155 case WSAEINTR:
156 return "Network error: Interrupted function call";
157 case WSAEINVAL:
158 return "Network error: Invalid argument";
159 case WSAEISCONN:
160 return "Network error: Socket is already connected";
161 case WSAEMFILE:
162 return "Network error: Too many open files";
163 case WSAEMSGSIZE:
164 return "Network error: Message too long";
165 case WSAENETDOWN:
166 return "Network error: Network is down";
167 case WSAENETRESET:
168 return "Network error: Network dropped connection on reset";
169 case WSAENETUNREACH:
170 return "Network error: Network is unreachable";
171 case WSAENOBUFS:
172 return "Network error: No buffer space available";
173 case WSAENOPROTOOPT:
174 return "Network error: Bad protocol option";
175 case WSAENOTCONN:
176 return "Network error: Socket is not connected";
177 case WSAENOTSOCK:
178 return "Network error: Socket operation on non-socket";
179 case WSAEOPNOTSUPP:
180 return "Network error: Operation not supported";
181 case WSAEPFNOSUPPORT:
182 return "Network error: Protocol family not supported";
183 case WSAEPROCLIM:
184 return "Network error: Too many processes";
185 case WSAEPROTONOSUPPORT:
186 return "Network error: Protocol not supported";
187 case WSAEPROTOTYPE:
188 return "Network error: Protocol wrong type for socket";
189 case WSAESHUTDOWN:
190 return "Network error: Cannot send after socket shutdown";
191 case WSAESOCKTNOSUPPORT:
192 return "Network error: Socket type not supported";
193 case WSAETIMEDOUT:
194 return "Network error: Connection timed out";
195 case WSAEWOULDBLOCK:
196 return "Network error: Resource temporarily unavailable";
197 case WSAEDISCON:
198 return "Network error: Graceful shutdown in progress";
199 default:
200 return "Unknown network error";
201 }
202 }
203
204 SockAddr sk_namelookup(char *host, char **canonicalname)
205 {
206 SockAddr ret = smalloc(sizeof(struct SockAddr_tag));
207 unsigned long a;
208 struct hostent *h = NULL;
209 char realhost[8192];
210
211 /* Clear the structure and default to IPv4. */
212 memset(ret, 0, sizeof(struct SockAddr_tag));
213 ret->family = 0; /* We set this one when we have resolved the host. */
214 *realhost = '\0';
215
216 if ((a = inet_addr(host)) == (unsigned long) INADDR_NONE) {
217 #ifdef IPV6
218
219 /* Try to get the getaddrinfo() function from wship6.dll */
220 /* This way one doesn't need to have IPv6 dll's to use PuTTY and
221 * it will fallback to IPv4. */
222 typedef int (CALLBACK * FGETADDRINFO) (const char *nodename,
223 const char *servname,
224 const struct addrinfo *
225 hints,
226 struct addrinfo ** res);
227 FGETADDRINFO fGetAddrInfo = NULL;
228
229 HINSTANCE dllWSHIP6 = LoadLibrary("wship6.dll");
230 if (dllWSHIP6)
231 fGetAddrInfo = (FGETADDRINFO) GetProcAddress(dllWSHIP6,
232 "getaddrinfo");
233
234 /*
235 * Use fGetAddrInfo when it's available (which usually also
236 * means IPv6 is installed...)
237 */
238 if (fGetAddrInfo) {
239 /*debug(("Resolving \"%s\" with getaddrinfo() (IPv4+IPv6 capable)...\n", host)); */
240 if (fGetAddrInfo(host, NULL, NULL, &ret->ai) == 0)
241 ret->family = ret->ai->ai_family;
242 } else
243 #endif
244 {
245 /*
246 * Otherwise use the IPv4-only gethostbyname...
247 * (NOTE: we don't use gethostbyname as a
248 * fallback!)
249 */
250 if (ret->family == 0) {
251 /*debug(("Resolving \"%s\" with gethostbyname() (IPv4 only)...\n", host)); */
252 if ( (h = gethostbyname(host)) )
253 ret->family = AF_INET;
254 }
255 }
256 /*debug(("Done resolving...(family is %d) AF_INET = %d, AF_INET6 = %d\n", ret->family, AF_INET, AF_INET6)); */
257
258 if (ret->family == 0) {
259 DWORD err = WSAGetLastError();
260 ret->error = (err == WSAENETDOWN ? "Network is down" :
261 err ==
262 WSAHOST_NOT_FOUND ? "Host does not exist" : err
263 == WSATRY_AGAIN ? "Host not found" :
264 #ifdef IPV6
265 fGetAddrInfo ? "getaddrinfo: unknown error" :
266 #endif
267 "gethostbyname: unknown error");
268 #ifdef DEBUG
269 {
270 LPVOID lpMsgBuf;
271 FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER |
272 FORMAT_MESSAGE_FROM_SYSTEM |
273 FORMAT_MESSAGE_IGNORE_INSERTS, NULL, err,
274 MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
275 (LPTSTR) & lpMsgBuf, 0, NULL);
276 /*debug(("Error %ld: %s (h=%lx)\n", err, lpMsgBuf, h)); */
277 /* Free the buffer. */
278 LocalFree(lpMsgBuf);
279 }
280 #endif
281 } else {
282 ret->error = NULL;
283
284 #ifdef IPV6
285 /* If we got an address info use that... */
286 if (ret->ai) {
287 typedef int (CALLBACK * FGETNAMEINFO)
288 (const struct sockaddr FAR * sa, socklen_t salen,
289 char FAR * host, size_t hostlen, char FAR * serv,
290 size_t servlen, int flags);
291 FGETNAMEINFO fGetNameInfo = NULL;
292
293 /* Are we in IPv4 fallback mode? */
294 /* We put the IPv4 address into the a variable so we can further-on use the IPv4 code... */
295 if (ret->family == AF_INET)
296 memcpy(&a,
297 (char *) &((SOCKADDR_IN *) ret->ai->
298 ai_addr)->sin_addr, sizeof(a));
299
300 /* Now let's find that canonicalname... */
301 if ((dllWSHIP6)
302 && (fGetNameInfo =
303 (FGETNAMEINFO) GetProcAddress(dllWSHIP6,
304 "getnameinfo"))) {
305 if (fGetNameInfo
306 ((struct sockaddr *) ret->ai->ai_addr,
307 ret->family ==
308 AF_INET ? sizeof(SOCKADDR_IN) :
309 sizeof(SOCKADDR_IN6), realhost,
310 sizeof(realhost), NULL, 0, 0) != 0) {
311 strncpy(realhost, host, sizeof(realhost));
312 }
313 }
314 }
315 /* We used the IPv4-only gethostbyname()... */
316 else
317 #endif
318 {
319 memcpy(&a, h->h_addr, sizeof(a));
320 /* This way we are always sure the h->h_name is valid :) */
321 strncpy(realhost, h->h_name, sizeof(realhost));
322 }
323 }
324 #ifdef IPV6
325 FreeLibrary(dllWSHIP6);
326 #endif
327 } else {
328 /*
329 * This must be a numeric IPv4 address because it caused a
330 * success return from inet_addr.
331 */
332 ret->family = AF_INET;
333 strncpy(realhost, host, sizeof(realhost));
334 }
335 ret->address = ntohl(a);
336 realhost[lenof(realhost)-1] = '\0';
337 *canonicalname = smalloc(1+strlen(realhost));
338 strcpy(*canonicalname, realhost);
339 return ret;
340 }
341
342 void sk_getaddr(SockAddr addr, char *buf, int buflen)
343 {
344 #ifdef IPV6
345 if (addr->family == AF_INET) {
346 #endif
347 struct in_addr a;
348 a.s_addr = htonl(addr->address);
349 strncpy(buf, inet_ntoa(a), buflen);
350 #ifdef IPV6
351 } else {
352 FIXME; /* I don't know how to get a text form of an IPv6 address. */
353 }
354 #endif
355 }
356
357 void sk_addr_free(SockAddr addr)
358 {
359 sfree(addr);
360 }
361
362 static Plug sk_tcp_plug(Socket sock, Plug p)
363 {
364 Actual_Socket s = (Actual_Socket) sock;
365 Plug ret = s->plug;
366 if (p)
367 s->plug = p;
368 return ret;
369 }
370
371 static void sk_tcp_flush(Socket s)
372 {
373 /*
374 * We send data to the socket as soon as we can anyway,
375 * so we don't need to do anything here. :-)
376 */
377 }
378
379 static void sk_tcp_close(Socket s);
380 static int sk_tcp_write(Socket s, char *data, int len);
381 static int sk_tcp_write_oob(Socket s, char *data, int len);
382 static char *sk_tcp_socket_error(Socket s);
383
384 extern char *do_select(SOCKET skt, int startup);
385
386 Socket sk_register(void *sock, Plug plug)
387 {
388 static struct socket_function_table fn_table = {
389 sk_tcp_plug,
390 sk_tcp_close,
391 sk_tcp_write,
392 sk_tcp_write_oob,
393 sk_tcp_flush,
394 sk_tcp_socket_error
395 };
396
397 DWORD err;
398 char *errstr;
399 Actual_Socket ret;
400
401 /*
402 * Create Socket structure.
403 */
404 ret = smalloc(sizeof(struct Socket_tag));
405 ret->fn = &fn_table;
406 ret->error = NULL;
407 ret->plug = plug;
408 bufchain_init(&ret->output_data);
409 ret->writable = 1; /* to start with */
410 ret->sending_oob = 0;
411 ret->frozen = 1;
412 ret->frozen_readable = 0;
413
414 ret->s = (SOCKET)sock;
415
416 if (ret->s == INVALID_SOCKET) {
417 err = WSAGetLastError();
418 ret->error = winsock_error_string(err);
419 return (Socket) ret;
420 }
421
422 ret->oobinline = 0;
423
424 /* Set up a select mechanism. This could be an AsyncSelect on a
425 * window, or an EventSelect on an event object. */
426 errstr = do_select(ret->s, 1);
427 if (errstr) {
428 ret->error = errstr;
429 return (Socket) ret;
430 }
431
432 add234(sktree, ret);
433
434 return (Socket) ret;
435 }
436
437 Socket sk_new(SockAddr addr, int port, int privport, int oobinline,
438 Plug plug)
439 {
440 static struct socket_function_table fn_table = {
441 sk_tcp_plug,
442 sk_tcp_close,
443 sk_tcp_write,
444 sk_tcp_write_oob,
445 sk_tcp_flush,
446 sk_tcp_socket_error
447 };
448
449 SOCKET s;
450 #ifdef IPV6
451 SOCKADDR_IN6 a6;
452 #endif
453 SOCKADDR_IN a;
454 DWORD err;
455 char *errstr;
456 Actual_Socket ret;
457 short localport;
458
459 /*
460 * Create Socket structure.
461 */
462 ret = smalloc(sizeof(struct Socket_tag));
463 ret->fn = &fn_table;
464 ret->error = NULL;
465 ret->plug = plug;
466 bufchain_init(&ret->output_data);
467 ret->connected = 0; /* to start with */
468 ret->writable = 0; /* to start with */
469 ret->sending_oob = 0;
470 ret->frozen = 0;
471 ret->frozen_readable = 0;
472
473 /*
474 * Open socket.
475 */
476 s = socket(addr->family, SOCK_STREAM, 0);
477 ret->s = s;
478
479 if (s == INVALID_SOCKET) {
480 err = WSAGetLastError();
481 ret->error = winsock_error_string(err);
482 return (Socket) ret;
483 }
484
485 ret->oobinline = oobinline;
486 if (oobinline) {
487 BOOL b = TRUE;
488 setsockopt(s, SOL_SOCKET, SO_OOBINLINE, (void *) &b, sizeof(b));
489 }
490
491 /*
492 * Bind to local address.
493 */
494 if (privport)
495 localport = 1023; /* count from 1023 downwards */
496 else
497 localport = 0; /* just use port 0 (ie winsock picks) */
498
499 /* Loop round trying to bind */
500 while (1) {
501 int retcode;
502
503 #ifdef IPV6
504 if (addr->family == AF_INET6) {
505 memset(&a6, 0, sizeof(a6));
506 a6.sin6_family = AF_INET6;
507 /*a6.sin6_addr = in6addr_any; *//* == 0 */
508 a6.sin6_port = htons(localport);
509 } else
510 #endif
511 {
512 a.sin_family = AF_INET;
513 a.sin_addr.s_addr = htonl(INADDR_ANY);
514 a.sin_port = htons(localport);
515 }
516 #ifdef IPV6
517 retcode = bind(s, (addr->family == AF_INET6 ?
518 (struct sockaddr *) &a6 :
519 (struct sockaddr *) &a),
520 (addr->family ==
521 AF_INET6 ? sizeof(a6) : sizeof(a)));
522 #else
523 retcode = bind(s, (struct sockaddr *) &a, sizeof(a));
524 #endif
525 if (retcode != SOCKET_ERROR) {
526 err = 0;
527 break; /* done */
528 } else {
529 err = WSAGetLastError();
530 if (err != WSAEADDRINUSE) /* failed, for a bad reason */
531 break;
532 }
533
534 if (localport == 0)
535 break; /* we're only looping once */
536 localport--;
537 if (localport == 0)
538 break; /* we might have got to the end */
539 }
540
541 if (err) {
542 ret->error = winsock_error_string(err);
543 return (Socket) ret;
544 }
545
546 /*
547 * Connect to remote address.
548 */
549 #ifdef IPV6
550 if (addr->family == AF_INET6) {
551 memset(&a, 0, sizeof(a));
552 a6.sin6_family = AF_INET6;
553 a6.sin6_port = htons((short) port);
554 a6.sin6_addr =
555 ((struct sockaddr_in6 *) addr->ai->ai_addr)->sin6_addr;
556 } else
557 #endif
558 {
559 a.sin_family = AF_INET;
560 a.sin_addr.s_addr = htonl(addr->address);
561 a.sin_port = htons((short) port);
562 }
563
564 /* Set up a select mechanism. This could be an AsyncSelect on a
565 * window, or an EventSelect on an event object. */
566 errstr = do_select(s, 1);
567 if (errstr) {
568 ret->error = errstr;
569 return (Socket) ret;
570 }
571
572 if ((
573 #ifdef IPV6
574 connect(s, ((addr->family == AF_INET6) ?
575 (struct sockaddr *) &a6 : (struct sockaddr *) &a),
576 (addr->family == AF_INET6) ? sizeof(a6) : sizeof(a))
577 #else
578 connect(s, (struct sockaddr *) &a, sizeof(a))
579 #endif
580 ) == SOCKET_ERROR) {
581 err = WSAGetLastError();
582 /*
583 * We expect a potential EWOULDBLOCK here, because the
584 * chances are the front end has done a select for
585 * FD_CONNECT, so that connect() will complete
586 * asynchronously.
587 */
588 if ( err != WSAEWOULDBLOCK ) {
589 ret->error = winsock_error_string(err);
590 return (Socket) ret;
591 }
592 } else {
593 /*
594 * If we _don't_ get EWOULDBLOCK, the connect has completed
595 * and we should set the socket as writable.
596 */
597 ret->writable = 1;
598 }
599
600 add234(sktree, ret);
601
602 return (Socket) ret;
603 }
604
605 Socket sk_newlistener(int port, Plug plug, int local_host_only)
606 {
607 static struct socket_function_table fn_table = {
608 sk_tcp_plug,
609 sk_tcp_close,
610 sk_tcp_write,
611 sk_tcp_write_oob,
612 sk_tcp_flush,
613 sk_tcp_socket_error
614 };
615
616 SOCKET s;
617 #ifdef IPV6
618 SOCKADDR_IN6 a6;
619 #endif
620 SOCKADDR_IN a;
621 DWORD err;
622 char *errstr;
623 Actual_Socket ret;
624 int retcode;
625 int on = 1;
626
627 /*
628 * Create Socket structure.
629 */
630 ret = smalloc(sizeof(struct Socket_tag));
631 ret->fn = &fn_table;
632 ret->error = NULL;
633 ret->plug = plug;
634 bufchain_init(&ret->output_data);
635 ret->writable = 0; /* to start with */
636 ret->sending_oob = 0;
637 ret->frozen = 0;
638 ret->frozen_readable = 0;
639
640 /*
641 * Open socket.
642 */
643 s = socket(AF_INET, SOCK_STREAM, 0);
644 ret->s = s;
645
646 if (s == INVALID_SOCKET) {
647 err = WSAGetLastError();
648 ret->error = winsock_error_string(err);
649 return (Socket) ret;
650 }
651
652 ret->oobinline = 0;
653
654
655 setsockopt(s, SOL_SOCKET, SO_REUSEADDR, (const char *)&on, sizeof(on));
656
657
658 #ifdef IPV6
659 if (addr->family == AF_INET6) {
660 memset(&a6, 0, sizeof(a6));
661 a6.sin6_family = AF_INET6;
662 if (local_host_only)
663 a6.sin6_addr = in6addr_loopback;
664 else
665 a6.sin6_addr = in6addr_any;
666 a6.sin6_port = htons(port);
667 } else
668 #endif
669 {
670 a.sin_family = AF_INET;
671 if (local_host_only)
672 a.sin_addr.s_addr = htonl(INADDR_LOOPBACK);
673 else
674 a.sin_addr.s_addr = htonl(INADDR_ANY);
675 a.sin_port = htons((short)port);
676 }
677 #ifdef IPV6
678 retcode = bind(s, (addr->family == AF_INET6 ?
679 (struct sockaddr *) &a6 :
680 (struct sockaddr *) &a),
681 (addr->family ==
682 AF_INET6 ? sizeof(a6) : sizeof(a)));
683 #else
684 retcode = bind(s, (struct sockaddr *) &a, sizeof(a));
685 #endif
686 if (retcode != SOCKET_ERROR) {
687 err = 0;
688 } else {
689 err = WSAGetLastError();
690 }
691
692 if (err) {
693 ret->error = winsock_error_string(err);
694 return (Socket) ret;
695 }
696
697
698 if (listen(s, SOMAXCONN) == SOCKET_ERROR) {
699 closesocket(s);
700 ret->error = winsock_error_string(err);
701 return (Socket) ret;
702 }
703
704 /* Set up a select mechanism. This could be an AsyncSelect on a
705 * window, or an EventSelect on an event object. */
706 errstr = do_select(s, 1);
707 if (errstr) {
708 ret->error = errstr;
709 return (Socket) ret;
710 }
711
712 add234(sktree, ret);
713
714 return (Socket) ret;
715 }
716
717 static void sk_tcp_close(Socket sock)
718 {
719 extern char *do_select(SOCKET skt, int startup);
720 Actual_Socket s = (Actual_Socket) sock;
721
722 del234(sktree, s);
723 do_select(s->s, 0);
724 closesocket(s->s);
725 sfree(s);
726 }
727
728 /*
729 * The function which tries to send on a socket once it's deemed
730 * writable.
731 */
732 void try_send(Actual_Socket s)
733 {
734 while (s->sending_oob || bufchain_size(&s->output_data) > 0) {
735 int nsent;
736 DWORD err;
737 void *data;
738 int len, urgentflag;
739
740 if (s->sending_oob) {
741 urgentflag = MSG_OOB;
742 len = s->sending_oob;
743 data = &s->oobdata;
744 } else {
745 urgentflag = 0;
746 bufchain_prefix(&s->output_data, &data, &len);
747 }
748
749 nsent = send(s->s, data, len, urgentflag);
750 noise_ultralight(nsent);
751 if (nsent <= 0) {
752 err = (nsent < 0 ? WSAGetLastError() : 0);
753 if ((err < WSABASEERR && nsent < 0) || err == WSAEWOULDBLOCK) {
754 /*
755 * Perfectly normal: we've sent all we can for the moment.
756 *
757 * (Some WinSock send() implementations can return
758 * <0 but leave no sensible error indication -
759 * WSAGetLastError() is called but returns zero or
760 * a small number - so we check that case and treat
761 * it just like WSAEWOULDBLOCK.)
762 */
763 s->writable = FALSE;
764 return;
765 } else if (nsent == 0 ||
766 err == WSAECONNABORTED || err == WSAECONNRESET) {
767 /*
768 * FIXME. This will have to be done better when we
769 * start managing multiple sockets (e.g. SSH port
770 * forwarding), because if we get CONNRESET while
771 * trying to write a particular forwarded socket
772 * then it isn't necessarily the end of the world.
773 * Ideally I'd like to pass the error code back to
774 * somewhere the next select_result() will see it,
775 * but that might be hard. Perhaps I should pass it
776 * back to be queued in the Windows front end bit.
777 */
778 fatalbox(winsock_error_string(err));
779 } else {
780 fatalbox(winsock_error_string(err));
781 }
782 } else {
783 if (s->sending_oob) {
784 if (nsent < len) {
785 memmove(s->oobdata, s->oobdata+nsent, len-nsent);
786 s->sending_oob = len - nsent;
787 } else {
788 s->sending_oob = 0;
789 }
790 } else {
791 bufchain_consume(&s->output_data, nsent);
792 }
793 }
794 }
795 }
796
797 static int sk_tcp_write(Socket sock, char *buf, int len)
798 {
799 Actual_Socket s = (Actual_Socket) sock;
800
801 /*
802 * Add the data to the buffer list on the socket.
803 */
804 bufchain_add(&s->output_data, buf, len);
805
806 /*
807 * Now try sending from the start of the buffer list.
808 */
809 if (s->writable)
810 try_send(s);
811
812 return bufchain_size(&s->output_data);
813 }
814
815 static int sk_tcp_write_oob(Socket sock, char *buf, int len)
816 {
817 Actual_Socket s = (Actual_Socket) sock;
818
819 /*
820 * Replace the buffer list on the socket with the data.
821 */
822 bufchain_clear(&s->output_data);
823 assert(len <= sizeof(s->oobdata));
824 memcpy(s->oobdata, buf, len);
825 s->sending_oob = len;
826
827 /*
828 * Now try sending from the start of the buffer list.
829 */
830 if (s->writable)
831 try_send(s);
832
833 return s->sending_oob;
834 }
835
836 int select_result(WPARAM wParam, LPARAM lParam)
837 {
838 int ret, open;
839 DWORD err;
840 char buf[20480]; /* nice big buffer for plenty of speed */
841 Actual_Socket s;
842 u_long atmark;
843
844 /* wParam is the socket itself */
845 s = find234(sktree, (void *) wParam, cmpforsearch);
846 if (!s)
847 return 1; /* boggle */
848
849 if ((err = WSAGETSELECTERROR(lParam)) != 0) {
850 /*
851 * An error has occurred on this socket. Pass it to the
852 * plug.
853 */
854 return plug_closing(s->plug, winsock_error_string(err), err, 0);
855 }
856
857 noise_ultralight(lParam);
858
859 switch (WSAGETSELECTEVENT(lParam)) {
860 case FD_CONNECT:
861 s->connected = s->writable = 1;
862 break;
863 case FD_READ:
864 /* In the case the socket is still frozen, we don't even bother */
865 if (s->frozen) {
866 s->frozen_readable = 1;
867 break;
868 }
869
870 /*
871 * We have received data on the socket. For an oobinline
872 * socket, this might be data _before_ an urgent pointer,
873 * in which case we send it to the back end with type==1
874 * (data prior to urgent).
875 */
876 if (s->oobinline) {
877 atmark = 1;
878 ioctlsocket(s->s, SIOCATMARK, &atmark);
879 /*
880 * Avoid checking the return value from ioctlsocket(),
881 * on the grounds that some WinSock wrappers don't
882 * support it. If it does nothing, we get atmark==1,
883 * which is equivalent to `no OOB pending', so the
884 * effect will be to non-OOB-ify any OOB data.
885 */
886 } else
887 atmark = 1;
888
889 ret = recv(s->s, buf, sizeof(buf), 0);
890 noise_ultralight(ret);
891 if (ret < 0) {
892 err = WSAGetLastError();
893 if (err == WSAEWOULDBLOCK) {
894 break;
895 }
896 }
897 if (ret < 0) {
898 return plug_closing(s->plug, winsock_error_string(err), err,
899 0);
900 } else if (0 == ret) {
901 return plug_closing(s->plug, NULL, 0, 0);
902 } else {
903 return plug_receive(s->plug, atmark ? 0 : 1, buf, ret);
904 }
905 break;
906 case FD_OOB:
907 /*
908 * This will only happen on a non-oobinline socket. It
909 * indicates that we can immediately perform an OOB read
910 * and get back OOB data, which we will send to the back
911 * end with type==2 (urgent data).
912 */
913 ret = recv(s->s, buf, sizeof(buf), MSG_OOB);
914 noise_ultralight(ret);
915 if (ret <= 0) {
916 fatalbox(ret == 0 ? "Internal networking trouble" :
917 winsock_error_string(WSAGetLastError()));
918 } else {
919 return plug_receive(s->plug, 2, buf, ret);
920 }
921 break;
922 case FD_WRITE:
923 {
924 int bufsize_before, bufsize_after;
925 s->writable = 1;
926 bufsize_before = s->sending_oob + bufchain_size(&s->output_data);
927 try_send(s);
928 bufsize_after = s->sending_oob + bufchain_size(&s->output_data);
929 if (bufsize_after < bufsize_before)
930 plug_sent(s->plug, bufsize_after);
931 }
932 break;
933 case FD_CLOSE:
934 /* Signal a close on the socket. First read any outstanding data. */
935 open = 1;
936 do {
937 ret = recv(s->s, buf, sizeof(buf), 0);
938 if (ret < 0) {
939 err = WSAGetLastError();
940 if (err == WSAEWOULDBLOCK)
941 break;
942 return plug_closing(s->plug, winsock_error_string(err),
943 err, 0);
944 } else {
945 if (ret)
946 open &= plug_receive(s->plug, 0, buf, ret);
947 else
948 open &= plug_closing(s->plug, NULL, 0, 0);
949 }
950 } while (ret > 0);
951 return open;
952 case FD_ACCEPT:
953 {
954 struct sockaddr isa;
955 int addrlen = sizeof(struct sockaddr);
956 SOCKET t; /* socket of connection */
957
958 memset(&isa, 0, sizeof(struct sockaddr));
959 err = 0;
960 t = accept(s->s,&isa,&addrlen);
961 if (t == INVALID_SOCKET)
962 {
963 err = WSAGetLastError();
964 if (err == WSATRY_AGAIN)
965 break;
966 }
967
968 if (plug_accepting(s->plug, (void*)t)) {
969 closesocket(t); /* denied or error */
970 }
971 }
972 }
973
974 return 1;
975 }
976
977 /*
978 * Each socket abstraction contains a `void *' private field in
979 * which the client can keep state.
980 */
981 void sk_set_private_ptr(Socket sock, void *ptr)
982 {
983 Actual_Socket s = (Actual_Socket) sock;
984 s->private_ptr = ptr;
985 }
986
987 void *sk_get_private_ptr(Socket sock)
988 {
989 Actual_Socket s = (Actual_Socket) sock;
990 return s->private_ptr;
991 }
992
993 /*
994 * Special error values are returned from sk_namelookup and sk_new
995 * if there's a problem. These functions extract an error message,
996 * or return NULL if there's no problem.
997 */
998 char *sk_addr_error(SockAddr addr)
999 {
1000 return addr->error;
1001 }
1002 static char *sk_tcp_socket_error(Socket sock)
1003 {
1004 Actual_Socket s = (Actual_Socket) sock;
1005 return s->error;
1006 }
1007
1008 void sk_set_frozen(Socket sock, int is_frozen)
1009 {
1010 Actual_Socket s = (Actual_Socket) sock;
1011 if (s->frozen == is_frozen)
1012 return;
1013 s->frozen = is_frozen;
1014 if (!is_frozen && s->frozen_readable) {
1015 char c;
1016 recv(s->s, &c, 1, MSG_PEEK);
1017 }
1018 s->frozen_readable = 0;
1019 }
1020
1021 /*
1022 * For Plink: enumerate all sockets currently active.
1023 */
1024 SOCKET first_socket(int *state)
1025 {
1026 Actual_Socket s;
1027 *state = 0;
1028 s = index234(sktree, (*state)++);
1029 return s ? s->s : INVALID_SOCKET;
1030 }
1031
1032 SOCKET next_socket(int *state)
1033 {
1034 Actual_Socket s = index234(sktree, (*state)++);
1035 return s ? s->s : INVALID_SOCKET;
1036 }