Improve socket error handling so that a socket error isn't an
[u/mdw/putty] / winnet.c
1 /*
2 * Windows networking abstraction.
3 *
4 * Due to this clean abstraction it was possible
5 * to easily implement IPv6 support :)
6 *
7 * IPv6 patch 1 (27 October 2000) Jeroen Massar <jeroen@unfix.org>
8 * - Preliminary hacked IPv6 support.
9 * - Connecting to IPv6 address (eg fec0:4242:4242:100:2d0:b7ff:fe8f:5d42) works.
10 * - Connecting to IPv6 hostname (eg heaven.ipv6.unfix.org) works.
11 * - Compiles as either IPv4 or IPv6.
12 *
13 * IPv6 patch 2 (29 October 2000) Jeroen Massar <jeroen@unfix.org>
14 * - When compiled as IPv6 it also allows connecting to IPv4 hosts.
15 * - Added some more documentation.
16 *
17 * IPv6 patch 3 (18 November 2000) Jeroen Massar <jeroen@unfix.org>
18 * - It now supports dynamically loading the IPv6 resolver dll's.
19 * This way we should be able to distribute one (1) binary
20 * which supports both IPv4 and IPv6.
21 * - getaddrinfo() and getnameinfo() are loaded dynamicaly if possible.
22 * - in6addr_any is defined in this file so we don't need to link to wship6.lib
23 * - The patch is now more unified so that we can still
24 * remove all IPv6 support by undef'ing IPV6.
25 * But where it fallsback to IPv4 it uses the IPv4 code which is already in place...
26 * - Canonical name resolving works.
27 *
28 * IPv6 patch 4 (07 January 2001) Jeroen Massar <jeroen@unfix.org>
29 * - patch against CVS of today, will be submitted to the bugs list
30 * as a 'cvs diff -u' on Simon's request...
31 *
32 */
33
34 /*
35 * Define IPV6 to have IPv6 on-the-fly-loading support.
36 * This means that one doesn't have to have an IPv6 stack to use it.
37 * But if an IPv6 stack is found it is used with a fallback to IPv4.
38 */
39 /* #define IPV6 1 */
40
41 #ifdef IPV6
42 #include <winsock2.h>
43 #include <ws2tcpip.h>
44 #include <tpipv6.h>
45 #else
46 #include <winsock.h>
47 #endif
48 #include <windows.h>
49 #include <stdio.h>
50 #include <stdlib.h>
51
52 #include "putty.h"
53 #include "network.h"
54 #include "tree234.h"
55
56 #define BUFFER_GRANULE 512
57
58 struct Socket_tag {
59 char *error;
60 SOCKET s;
61 sk_receiver_t receiver;
62 void *private_ptr;
63 struct buffer *head, *tail;
64 int writable;
65 int in_oob, sending_oob;
66 };
67
68 struct SockAddr_tag {
69 char *error;
70 /* address family this belongs to, AF_INET for IPv4, AF_INET6 for IPv6. */
71 int family;
72 unsigned long address; /* Address IPv4 style. */
73 #ifdef IPV6
74 struct addrinfo *ai; /* Address IPv6 style. */
75 #endif
76 /*
77 * We need to have this lengthy enough to hold *any* hostname
78 * (including IPv6 reverse...)
79 */
80 char realhost[8192];
81 };
82
83 struct buffer {
84 struct buffer *next;
85 int buflen, bufpos;
86 char buf[BUFFER_GRANULE];
87 };
88
89 static tree234 *sktree;
90
91 static int cmpfortree(void *av, void *bv) {
92 Socket a = (Socket)av, b = (Socket)bv;
93 unsigned long as = (unsigned long)a->s, bs = (unsigned long)b->s;
94 if (as < bs) return -1;
95 if (as > bs) return +1;
96 return 0;
97 }
98
99 static int cmpforsearch(void *av, void *bv) {
100 Socket b = (Socket)bv;
101 unsigned long as = (unsigned long)av, bs = (unsigned long)b->s;
102 if (as < bs) return -1;
103 if (as > bs) return +1;
104 return 0;
105 }
106
107 void sk_init(void) {
108 sktree = newtree234(cmpfortree);
109 }
110
111 char *winsock_error_string(int error) {
112 switch (error) {
113 case WSAEACCES: return "Network error: Permission denied";
114 case WSAEADDRINUSE: return "Network error: Address already in use";
115 case WSAEADDRNOTAVAIL: return "Network error: Cannot assign requested address";
116 case WSAEAFNOSUPPORT: return "Network error: Address family not supported by protocol family";
117 case WSAEALREADY: return "Network error: Operation already in progress";
118 case WSAECONNABORTED: return "Network error: Software caused connection abort";
119 case WSAECONNREFUSED: return "Network error: Connection refused";
120 case WSAECONNRESET: return "Network error: Connection reset by peer";
121 case WSAEDESTADDRREQ: return "Network error: Destination address required";
122 case WSAEFAULT: return "Network error: Bad address";
123 case WSAEHOSTDOWN: return "Network error: Host is down";
124 case WSAEHOSTUNREACH: return "Network error: No route to host";
125 case WSAEINPROGRESS: return "Network error: Operation now in progress";
126 case WSAEINTR: return "Network error: Interrupted function call";
127 case WSAEINVAL: return "Network error: Invalid argument";
128 case WSAEISCONN: return "Network error: Socket is already connected";
129 case WSAEMFILE: return "Network error: Too many open files";
130 case WSAEMSGSIZE: return "Network error: Message too long";
131 case WSAENETDOWN: return "Network error: Network is down";
132 case WSAENETRESET: return "Network error: Network dropped connection on reset";
133 case WSAENETUNREACH: return "Network error: Network is unreachable";
134 case WSAENOBUFS: return "Network error: No buffer space available";
135 case WSAENOPROTOOPT: return "Network error: Bad protocol option";
136 case WSAENOTCONN: return "Network error: Socket is not connected";
137 case WSAENOTSOCK: return "Network error: Socket operation on non-socket";
138 case WSAEOPNOTSUPP: return "Network error: Operation not supported";
139 case WSAEPFNOSUPPORT: return "Network error: Protocol family not supported";
140 case WSAEPROCLIM: return "Network error: Too many processes";
141 case WSAEPROTONOSUPPORT: return "Network error: Protocol not supported";
142 case WSAEPROTOTYPE: return "Network error: Protocol wrong type for socket";
143 case WSAESHUTDOWN: return "Network error: Cannot send after socket shutdown";
144 case WSAESOCKTNOSUPPORT: return "Network error: Socket type not supported";
145 case WSAETIMEDOUT: return "Network error: Connection timed out";
146 case WSAEWOULDBLOCK: return "Network error: Resource temporarily unavailable";
147 case WSAEDISCON: return "Network error: Graceful shutdown in progress";
148 default: return "Unknown network error";
149 }
150 }
151
152 SockAddr sk_namelookup(char *host, char **canonicalname)
153 {
154 SockAddr ret = smalloc(sizeof(struct SockAddr_tag));
155 unsigned long a;
156 struct hostent *h = NULL;
157
158 /* Clear the structure and default to IPv4. */
159 memset(ret, 0, sizeof(struct SockAddr_tag));
160 ret->family = 0; /* We set this one when we have resolved the host. */
161 *canonicalname = ret->realhost; /* This makes sure we always have a hostname to return. */
162
163 if ( (a = inet_addr(host)) == (unsigned long) INADDR_NONE)
164 {
165 #ifdef IPV6
166
167 /* Try to get the getaddrinfo() function from wship6.dll */
168 /* This way one doesn't need to have IPv6 dll's to use PuTTY and
169 * it will fallback to IPv4. */
170 typedef int (CALLBACK* FGETADDRINFO)(const char *nodename,
171 const char *servname,
172 const struct addrinfo *hints,
173 struct addrinfo **res);
174 FGETADDRINFO fGetAddrInfo = NULL;
175
176 HINSTANCE dllWSHIP6 = LoadLibrary("wship6.dll");
177 if (dllWSHIP6)
178 fGetAddrInfo = (FGETADDRINFO)GetProcAddress(dllWSHIP6,
179 "getaddrinfo");
180
181 /*
182 * Use fGetAddrInfo when it's available (which usually also
183 * means IPv6 is installed...)
184 */
185 if (fGetAddrInfo)
186 {
187 /*debug(("Resolving \"%s\" with getaddrinfo() (IPv4+IPv6 capable)...\n", host)); */
188 if (fGetAddrInfo(host, NULL, NULL, &ret->ai) == 0)
189 ret->family = ret->ai->ai_family;
190 }
191 else
192 #endif
193 /*
194 * Otherwise use the IPv4-only gethostbyname...
195 * (NOTE: we don't use gethostbyname as a
196 * fallback!)
197 */
198 if (ret->family == 0)
199 {
200 /*debug(("Resolving \"%s\" with gethostbyname() (IPv4 only)...\n", host)); */
201 if (h = gethostbyname(host)) ret->family = AF_INET;
202 }
203 /*debug(("Done resolving...(family is %d) AF_INET = %d, AF_INET6 = %d\n", ret->family, AF_INET, AF_INET6)); */
204
205 if (ret->family == 0)
206 {
207 DWORD err = WSAGetLastError();
208 ret->error = (err == WSAENETDOWN ? "Network is down" :
209 err == WSAHOST_NOT_FOUND ? "Host does not exist" :
210 err == WSATRY_AGAIN ? "Host not found" :
211 #ifdef IPV6
212 fGetAddrInfo ? "getaddrinfo: unknown error" :
213 #endif
214 "gethostbyname: unknown error");
215 #ifdef DEBUG
216 {
217 LPVOID lpMsgBuf;
218 FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS, NULL, err, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPTSTR)&lpMsgBuf, 0, NULL);
219 /*debug(("Error %ld: %s (h=%lx)\n", err, lpMsgBuf, h));*/
220 /* Free the buffer. */
221 LocalFree(lpMsgBuf);
222 }
223 #endif
224 }
225 else
226 {
227 ret->error = NULL;
228
229 #ifdef IPV6
230 /* If we got an address info use that... */
231 if (ret->ai)
232 {
233 typedef int (CALLBACK* FGETNAMEINFO)
234 (const struct sockaddr FAR *sa, socklen_t salen,
235 char FAR * host, size_t hostlen, char FAR * serv,
236 size_t servlen, int flags);
237 FGETNAMEINFO fGetNameInfo = NULL;
238
239 /* Are we in IPv4 fallback mode? */
240 /* We put the IPv4 address into the a variable so we can further-on use the IPv4 code... */
241 if (ret->family == AF_INET)
242 memcpy(&a, (char *)&((SOCKADDR_IN *)ret->ai->ai_addr)->sin_addr, sizeof(a));
243
244 /* Now let's find that canonicalname... */
245 if ((dllWSHIP6) && (fGetNameInfo = (FGETNAMEINFO)GetProcAddress(dllWSHIP6, "getnameinfo")))
246 {
247 if (fGetNameInfo((struct sockaddr *)ret->ai->ai_addr,
248 ret->family == AF_INET ?
249 sizeof(SOCKADDR_IN) :
250 sizeof(SOCKADDR_IN6), ret->realhost,
251 sizeof(ret->realhost), NULL,
252 0, 0) != 0)
253 {
254 strncpy(ret->realhost, host,
255 sizeof(ret->realhost));
256 }
257 }
258 }
259 /* We used the IPv4-only gethostbyname()... */
260 else
261 {
262 #endif
263 memcpy(&a, h->h_addr, sizeof(a));
264 /* This way we are always sure the h->h_name is valid :) */
265 strncpy(ret->realhost, h->h_name, sizeof(ret->realhost));
266 #ifdef IPV6
267 }
268 #endif
269 }
270 #ifdef IPV6
271 FreeLibrary(dllWSHIP6);
272 #endif
273 }
274 else
275 {
276 /*
277 * Hack inserted to deal with problems with numeric IPs.
278 * FIXME: how will this work in IPv6?
279 */
280 ret->family = AF_INET;
281 *canonicalname = host;
282 }
283 ret->address = ntohl(a);
284 return ret;
285 }
286
287 void sk_addr_free(SockAddr addr) {
288 sfree(addr);
289 }
290
291 Socket sk_new(SockAddr addr, int port, int privport, sk_receiver_t receiver) {
292 SOCKET s;
293 #ifdef IPV6
294 SOCKADDR_IN6 a6;
295 #endif
296 SOCKADDR_IN a;
297 DWORD err;
298 char *errstr;
299 Socket ret;
300 extern char *do_select(SOCKET skt, int startup);
301 short localport;
302
303 /*
304 * Create Socket structure.
305 */
306 ret = smalloc(sizeof(struct Socket_tag));
307 ret->error = NULL;
308 ret->receiver = receiver;
309 ret->head = ret->tail = NULL;
310 ret->writable = 1; /* to start with */
311 ret->in_oob = FALSE;
312 ret->sending_oob = 0;
313
314 /*
315 * Open socket.
316 */
317 s = socket(addr->family, SOCK_STREAM, 0);
318 ret->s = s;
319
320 if (s == INVALID_SOCKET) {
321 err = WSAGetLastError();
322 ret->error = winsock_error_string(err);
323 return ret;
324 }
325
326 /*
327 * Bind to local address.
328 */
329 if (privport)
330 localport = 1023; /* count from 1023 downwards */
331 else
332 localport = 0; /* just use port 0 (ie winsock picks) */
333
334 /* Loop round trying to bind */
335 while (1) {
336 int retcode;
337
338 #ifdef IPV6
339 if (addr->family == AF_INET6)
340 {
341 memset(&a6,0,sizeof(a6));
342 a6.sin6_family = AF_INET6;
343 /*a6.sin6_addr = in6addr_any;*/ /* == 0 */
344 a6.sin6_port = htons(localport);
345 }
346 else
347 {
348 #endif
349 a.sin_family = AF_INET;
350 a.sin_addr.s_addr = htonl(INADDR_ANY);
351 a.sin_port = htons(localport);
352 #ifdef IPV6
353 }
354 retcode = bind (s, (addr->family == AF_INET6 ?
355 (struct sockaddr *)&a6 :
356 (struct sockaddr *)&a),
357 (addr->family == AF_INET6 ? sizeof(a6) : sizeof(a)));
358 #else
359 retcode = bind (s, (struct sockaddr *)&a, sizeof(a));
360 #endif
361 if (retcode != SOCKET_ERROR) {
362 err = 0;
363 break; /* done */
364 } else {
365 err = WSAGetLastError();
366 if (err != WSAEADDRINUSE) /* failed, for a bad reason */
367 break;
368 }
369
370 if (localport == 0)
371 break; /* we're only looping once */
372 localport--;
373 if (localport == 0)
374 break; /* we might have got to the end */
375 }
376
377 if (err)
378 {
379 ret->error = winsock_error_string(err);
380 return ret;
381 }
382
383 /*
384 * Connect to remote address.
385 */
386 #ifdef IPV6
387 if (addr->family == AF_INET6)
388 {
389 memset(&a,0,sizeof(a));
390 a6.sin6_family = AF_INET6;
391 a6.sin6_port = htons((short)port);
392 a6.sin6_addr = ((struct sockaddr_in6 *)addr->ai->ai_addr)->sin6_addr;
393 }
394 else
395 {
396 #endif
397 a.sin_family = AF_INET;
398 a.sin_addr.s_addr = htonl(addr->address);
399 a.sin_port = htons((short)port);
400 #ifdef IPV6
401 }
402 if (connect (s, (addr->family == AF_INET6) ? (struct sockaddr *)&a6 : (struct sockaddr *)&a, (addr->family == AF_INET6) ? sizeof(a6) : sizeof(a)) == SOCKET_ERROR)
403 #else
404 if (connect (s, (struct sockaddr *)&a, sizeof(a)) == SOCKET_ERROR)
405 #endif
406 {
407 err = WSAGetLastError();
408 ret->error = winsock_error_string(err);
409 return ret;
410 }
411
412 /* Set up a select mechanism. This could be an AsyncSelect on a
413 * window, or an EventSelect on an event object. */
414 errstr = do_select(s, 1);
415 if (errstr) {
416 ret->error = errstr;
417 return ret;
418 }
419
420 add234(sktree, ret);
421
422 return ret;
423 }
424
425 void sk_close(Socket s) {
426 extern char *do_select(SOCKET skt, int startup);
427
428 del234(sktree, s);
429 do_select(s->s, 0);
430 closesocket(s->s);
431 sfree(s);
432 }
433
434 /*
435 * The function which tries to send on a socket once it's deemed
436 * writable.
437 */
438 void try_send(Socket s) {
439 while (s->head) {
440 int nsent;
441 DWORD err;
442 int len, urgentflag;
443
444 if (s->sending_oob) {
445 urgentflag = MSG_OOB;
446 len = s->sending_oob;
447 } else {
448 urgentflag = 0;
449 len = s->head->buflen - s->head->bufpos;
450 }
451
452 nsent = send(s->s, s->head->buf + s->head->bufpos, len, urgentflag);
453 noise_ultralight(nsent);
454 if (nsent <= 0) {
455 err = (nsent < 0 ? WSAGetLastError() : 0);
456 if (err == WSAEWOULDBLOCK) {
457 /* Perfectly normal: we've sent all we can for the moment. */
458 s->writable = FALSE;
459 return;
460 } else if (nsent == 0 ||
461 err == WSAECONNABORTED ||
462 err == WSAECONNRESET) {
463 /*
464 * FIXME. This will have to be done better when we
465 * start managing multiple sockets (e.g. SSH port
466 * forwarding), because if we get CONNRESET while
467 * trying to write a particular forwarded socket
468 * then it isn't necessarily the end of the world.
469 * Ideally I'd like to pass the error code back to
470 * somewhere the next select_result() will see it,
471 * but that might be hard. Perhaps I should pass it
472 * back to be queued in the Windows front end bit.
473 */
474 fatalbox(winsock_error_string(err));
475 } else {
476 fatalbox(winsock_error_string(err));
477 }
478 } else {
479 s->head->bufpos += nsent;
480 if (s->sending_oob)
481 s->sending_oob -= nsent;
482 if (s->head->bufpos >= s->head->buflen) {
483 struct buffer *tmp = s->head;
484 s->head = tmp->next;
485 sfree(tmp);
486 if (!s->head)
487 s->tail = NULL;
488 }
489 }
490 }
491 }
492
493 void sk_write(Socket s, char *buf, int len) {
494 /*
495 * Add the data to the buffer list on the socket.
496 */
497 if (s->tail && s->tail->buflen < BUFFER_GRANULE) {
498 int copylen = min(len, BUFFER_GRANULE - s->tail->buflen);
499 memcpy(s->tail->buf + s->tail->buflen, buf, copylen);
500 buf += copylen;
501 len -= copylen;
502 s->tail->buflen += copylen;
503 }
504 while (len > 0) {
505 int grainlen = min(len, BUFFER_GRANULE);
506 struct buffer *newbuf;
507 newbuf = smalloc(sizeof(struct buffer));
508 newbuf->bufpos = 0;
509 newbuf->buflen = grainlen;
510 memcpy(newbuf->buf, buf, grainlen);
511 buf += grainlen;
512 len -= grainlen;
513 if (s->tail)
514 s->tail->next = newbuf;
515 else
516 s->head = s->tail = newbuf;
517 newbuf->next = NULL;
518 s->tail = newbuf;
519 }
520
521 /*
522 * Now try sending from the start of the buffer list.
523 */
524 if (s->writable)
525 try_send(s);
526 }
527
528 void sk_write_oob(Socket s, char *buf, int len) {
529 /*
530 * Replace the buffer list on the socket with the data.
531 */
532 if (!s->head) {
533 s->head = smalloc(sizeof(struct buffer));
534 } else {
535 struct buffer *walk = s->head->next;
536 while (walk) {
537 struct buffer *tmp = walk;
538 walk = tmp->next;
539 sfree(tmp);
540 }
541 }
542 s->head->next = NULL;
543 s->tail = s->head;
544 s->head->buflen = len;
545 memcpy(s->head->buf, buf, len);
546
547 /*
548 * Set the Urgent marker.
549 */
550 s->sending_oob = len;
551
552 /*
553 * Now try sending from the start of the buffer list.
554 */
555 if (s->writable)
556 try_send(s);
557 }
558
559 int select_result(WPARAM wParam, LPARAM lParam) {
560 int ret;
561 DWORD err;
562 char buf[BUFFER_GRANULE];
563 Socket s;
564 u_long atmark;
565
566 /* wParam is the socket itself */
567 s = find234(sktree, (void *)wParam, cmpforsearch);
568 if (!s)
569 return 1; /* boggle */
570
571 if ((err = WSAGETSELECTERROR(lParam)) != 0) {
572 /*
573 * An error has occurred on this socket. Pass it to the
574 * receiver function.
575 */
576 return s->receiver(s, 3, winsock_error_string(err), err);
577 }
578
579 noise_ultralight(lParam);
580
581 switch (WSAGETSELECTEVENT(lParam)) {
582 case FD_READ:
583 ret = recv(s->s, buf, sizeof(buf), 0);
584 if (ret < 0) {
585 err = WSAGetLastError();
586 if (err == WSAEWOULDBLOCK) {
587 break;
588 }
589 }
590 if (ret < 0) {
591 return s->receiver(s, 3, winsock_error_string(err), err);
592 } else {
593 int type = s->in_oob ? 2 : 0;
594 s->in_oob = FALSE;
595 return s->receiver(s, type, buf, ret);
596 }
597 break;
598 case FD_OOB:
599 /*
600 * Read all data up to the OOB marker, and send it to the
601 * receiver with urgent==1 (OOB pending).
602 */
603 atmark = 1;
604 s->in_oob = TRUE;
605 /* Some WinSock wrappers don't support this call, so we
606 * deliberately don't check the return value. If the call
607 * fails and does nothing, we will get back atmark==1,
608 * which is good enough to keep going at least. */
609 ioctlsocket(s->s, SIOCATMARK, &atmark);
610 ret = recv(s->s, buf, sizeof(buf), MSG_OOB);
611 noise_ultralight(ret);
612 if (ret <= 0) {
613 fatalbox(ret == 0 ? "Internal networking trouble" :
614 winsock_error_string(WSAGetLastError()));
615 } else {
616 return s->receiver(s, atmark ? 2 : 1, buf, ret);
617 }
618 break;
619 case FD_WRITE:
620 s->writable = 1;
621 try_send(s);
622 break;
623 case FD_CLOSE:
624 /* Signal a close on the socket. */
625 return s->receiver(s, 0, NULL, 0);
626 break;
627 }
628
629 return 1;
630 }
631
632 /*
633 * Each socket abstraction contains a `void *' private field in
634 * which the client can keep state.
635 */
636 void sk_set_private_ptr(Socket s, void *ptr) {
637 s->private_ptr = ptr;
638 }
639 void *sk_get_private_ptr(Socket s) {
640 return s->private_ptr;
641 }
642
643 /*
644 * Special error values are returned from sk_namelookup and sk_new
645 * if there's a problem. These functions extract an error message,
646 * or return NULL if there's no problem.
647 */
648 char *sk_addr_error(SockAddr addr) {
649 return addr->error;
650 }
651 char *sk_socket_error(Socket s) {
652 return s->error;
653 }
654
655 /*
656 * For Plink: enumerate all sockets currently active.
657 */
658 SOCKET first_socket(enum234 *e) {
659 Socket s = first234(sktree, e);
660 return s ? s->s : INVALID_SOCKET;
661 }
662 SOCKET next_socket(enum234 *e) {
663 Socket s = next234(e);
664 return s ? s->s : INVALID_SOCKET;
665 }