Improve buffer handling in Windows sk_getaddr() -- we were passing
[u/mdw/putty] / windows / winnet.c
1 /*
2 * Windows networking abstraction.
3 *
4 * For the IPv6 code in here I am indebted to Jeroen Massar and
5 * unfix.org.
6 */
7
8 #include <stdio.h>
9 #include <stdlib.h>
10 #include <assert.h>
11
12 #define DEFINE_PLUG_METHOD_MACROS
13 #include "putty.h"
14 #include "network.h"
15 #include "tree234.h"
16
17 #include <ws2tcpip.h>
18
19 #ifndef NO_IPV6
20 const struct in6_addr in6addr_any = IN6ADDR_ANY_INIT;
21 const struct in6_addr in6addr_loopback = IN6ADDR_LOOPBACK_INIT;
22 #endif
23
24 #define ipv4_is_loopback(addr) \
25 ((p_ntohl(addr.s_addr) & 0xFF000000L) == 0x7F000000L)
26
27 /*
28 * We used to typedef struct Socket_tag *Socket.
29 *
30 * Since we have made the networking abstraction slightly more
31 * abstract, Socket no longer means a tcp socket (it could mean
32 * an ssl socket). So now we must use Actual_Socket when we know
33 * we are talking about a tcp socket.
34 */
35 typedef struct Socket_tag *Actual_Socket;
36
37 /*
38 * Mutable state that goes with a SockAddr: stores information
39 * about where in the list of candidate IP(v*) addresses we've
40 * currently got to.
41 */
42 typedef struct SockAddrStep_tag SockAddrStep;
43 struct SockAddrStep_tag {
44 #ifndef NO_IPV6
45 struct addrinfo *ai; /* steps along addr->ais */
46 #endif
47 int curraddr;
48 };
49
50 struct Socket_tag {
51 const struct socket_function_table *fn;
52 /* the above variable absolutely *must* be the first in this structure */
53 char *error;
54 SOCKET s;
55 Plug plug;
56 void *private_ptr;
57 bufchain output_data;
58 int connected;
59 int writable;
60 int frozen; /* this causes readability notifications to be ignored */
61 int frozen_readable; /* this means we missed at least one readability
62 * notification while we were frozen */
63 int localhost_only; /* for listening sockets */
64 char oobdata[1];
65 int sending_oob;
66 int oobinline, nodelay, keepalive, privport;
67 SockAddr addr;
68 SockAddrStep step;
69 int port;
70 int pending_error; /* in case send() returns error */
71 /*
72 * We sometimes need pairs of Socket structures to be linked:
73 * if we are listening on the same IPv6 and v4 port, for
74 * example. So here we define `parent' and `child' pointers to
75 * track this link.
76 */
77 Actual_Socket parent, child;
78 };
79
80 struct SockAddr_tag {
81 int refcount;
82 char *error;
83 int resolved;
84 #ifndef NO_IPV6
85 struct addrinfo *ais; /* Addresses IPv6 style. */
86 #endif
87 unsigned long *addresses; /* Addresses IPv4 style. */
88 int naddresses;
89 char hostname[512]; /* Store an unresolved host name. */
90 };
91
92 /*
93 * Which address family this address belongs to. AF_INET for IPv4;
94 * AF_INET6 for IPv6; AF_UNSPEC indicates that name resolution has
95 * not been done and a simple host name is held in this SockAddr
96 * structure.
97 */
98 #ifndef NO_IPV6
99 #define SOCKADDR_FAMILY(addr, step) \
100 (!(addr)->resolved ? AF_UNSPEC : \
101 (step).ai ? (step).ai->ai_family : AF_INET)
102 #else
103 #define SOCKADDR_FAMILY(addr, step) \
104 (!(addr)->resolved ? AF_UNSPEC : AF_INET)
105 #endif
106
107 /*
108 * Start a SockAddrStep structure to step through multiple
109 * addresses.
110 */
111 #ifndef NO_IPV6
112 #define START_STEP(addr, step) \
113 ((step).ai = (addr)->ais, (step).curraddr = 0)
114 #else
115 #define START_STEP(addr, step) \
116 ((step).curraddr = 0)
117 #endif
118
119 static tree234 *sktree;
120
121 static int cmpfortree(void *av, void *bv)
122 {
123 Actual_Socket a = (Actual_Socket) av, b = (Actual_Socket) bv;
124 unsigned long as = (unsigned long) a->s, bs = (unsigned long) b->s;
125 if (as < bs)
126 return -1;
127 if (as > bs)
128 return +1;
129 if (a < b)
130 return -1;
131 if (a > b)
132 return +1;
133 return 0;
134 }
135
136 static int cmpforsearch(void *av, void *bv)
137 {
138 Actual_Socket b = (Actual_Socket) bv;
139 unsigned long as = (unsigned long) av, bs = (unsigned long) b->s;
140 if (as < bs)
141 return -1;
142 if (as > bs)
143 return +1;
144 return 0;
145 }
146
147 #define NOTHING
148 #define DECL_WINSOCK_FUNCTION(linkage, rettype, name, params) \
149 typedef rettype (WINAPI *t_##name) params; \
150 linkage t_##name p_##name
151 #define GET_WINSOCK_FUNCTION(module, name) \
152 p_##name = module ? (t_##name) GetProcAddress(module, #name) : NULL
153
154 DECL_WINSOCK_FUNCTION(NOTHING, int, WSAAsyncSelect,
155 (SOCKET, HWND, u_int, long));
156 DECL_WINSOCK_FUNCTION(NOTHING, int, WSAEventSelect, (SOCKET, WSAEVENT, long));
157 DECL_WINSOCK_FUNCTION(NOTHING, int, select,
158 (int, fd_set FAR *, fd_set FAR *,
159 fd_set FAR *, const struct timeval FAR *));
160 DECL_WINSOCK_FUNCTION(NOTHING, int, WSAGetLastError, (void));
161 DECL_WINSOCK_FUNCTION(NOTHING, int, WSAEnumNetworkEvents,
162 (SOCKET, WSAEVENT, LPWSANETWORKEVENTS));
163 DECL_WINSOCK_FUNCTION(static, int, WSAStartup, (WORD, LPWSADATA));
164 DECL_WINSOCK_FUNCTION(static, int, WSACleanup, (void));
165 DECL_WINSOCK_FUNCTION(static, int, closesocket, (SOCKET));
166 DECL_WINSOCK_FUNCTION(static, u_long, ntohl, (u_long));
167 DECL_WINSOCK_FUNCTION(static, u_long, htonl, (u_long));
168 DECL_WINSOCK_FUNCTION(static, u_short, htons, (u_short));
169 DECL_WINSOCK_FUNCTION(static, u_short, ntohs, (u_short));
170 DECL_WINSOCK_FUNCTION(static, int, gethostname, (char *, int));
171 DECL_WINSOCK_FUNCTION(static, struct hostent FAR *, gethostbyname,
172 (const char FAR *));
173 DECL_WINSOCK_FUNCTION(static, struct servent FAR *, getservbyname,
174 (const char FAR *, const char FAR *));
175 DECL_WINSOCK_FUNCTION(static, unsigned long, inet_addr, (const char FAR *));
176 DECL_WINSOCK_FUNCTION(static, char FAR *, inet_ntoa, (struct in_addr));
177 DECL_WINSOCK_FUNCTION(static, int, connect,
178 (SOCKET, const struct sockaddr FAR *, int));
179 DECL_WINSOCK_FUNCTION(static, int, bind,
180 (SOCKET, const struct sockaddr FAR *, int));
181 DECL_WINSOCK_FUNCTION(static, int, setsockopt,
182 (SOCKET, int, int, const char FAR *, int));
183 DECL_WINSOCK_FUNCTION(static, SOCKET, socket, (int, int, int));
184 DECL_WINSOCK_FUNCTION(static, int, listen, (SOCKET, int));
185 DECL_WINSOCK_FUNCTION(static, int, send, (SOCKET, const char FAR *, int, int));
186 DECL_WINSOCK_FUNCTION(static, int, ioctlsocket,
187 (SOCKET, long, u_long FAR *));
188 DECL_WINSOCK_FUNCTION(static, SOCKET, accept,
189 (SOCKET, struct sockaddr FAR *, int FAR *));
190 DECL_WINSOCK_FUNCTION(static, int, recv, (SOCKET, char FAR *, int, int));
191 DECL_WINSOCK_FUNCTION(static, int, WSAIoctl,
192 (SOCKET, DWORD, LPVOID, DWORD, LPVOID, DWORD,
193 LPDWORD, LPWSAOVERLAPPED,
194 LPWSAOVERLAPPED_COMPLETION_ROUTINE));
195 #ifndef NO_IPV6
196 DECL_WINSOCK_FUNCTION(static, int, getaddrinfo,
197 (const char *nodename, const char *servname,
198 const struct addrinfo *hints, struct addrinfo **res));
199 DECL_WINSOCK_FUNCTION(static, void, freeaddrinfo, (struct addrinfo *res));
200 DECL_WINSOCK_FUNCTION(static, int, getnameinfo,
201 (const struct sockaddr FAR * sa, socklen_t salen,
202 char FAR * host, size_t hostlen, char FAR * serv,
203 size_t servlen, int flags));
204 DECL_WINSOCK_FUNCTION(static, char *, gai_strerror, (int ecode));
205 DECL_WINSOCK_FUNCTION(static, int, WSAAddressToStringA,
206 (LPSOCKADDR, DWORD, LPWSAPROTOCOL_INFO,
207 LPSTR, LPDWORD));
208 #endif
209
210 static HMODULE winsock_module = NULL;
211 static WSADATA wsadata;
212 #ifndef NO_IPV6
213 static HMODULE winsock2_module = NULL;
214 static HMODULE wship6_module = NULL;
215 #endif
216
217 int sk_startup(int hi, int lo)
218 {
219 WORD winsock_ver;
220
221 winsock_ver = MAKEWORD(hi, lo);
222
223 if (p_WSAStartup(winsock_ver, &wsadata)) {
224 return FALSE;
225 }
226
227 if (LOBYTE(wsadata.wVersion) != LOBYTE(winsock_ver)) {
228 return FALSE;
229 }
230
231 #ifdef NET_SETUP_DIAGNOSTICS
232 {
233 char buf[80];
234 sprintf(buf, "Using WinSock %d.%d", hi, lo);
235 logevent(NULL, buf);
236 }
237 #endif
238 return TRUE;
239 }
240
241 void sk_init(void)
242 {
243 #ifndef NO_IPV6
244 winsock2_module =
245 #endif
246 winsock_module = LoadLibrary("WS2_32.DLL");
247 if (!winsock_module) {
248 winsock_module = LoadLibrary("WSOCK32.DLL");
249 }
250 if (!winsock_module)
251 fatalbox("Unable to load any WinSock library");
252
253 #ifndef NO_IPV6
254 /* Check if we have getaddrinfo in Winsock */
255 if (GetProcAddress(winsock_module, "getaddrinfo") != NULL) {
256 #ifdef NET_SETUP_DIAGNOSTICS
257 logevent(NULL, "Native WinSock IPv6 support detected");
258 #endif
259 GET_WINSOCK_FUNCTION(winsock_module, getaddrinfo);
260 GET_WINSOCK_FUNCTION(winsock_module, freeaddrinfo);
261 GET_WINSOCK_FUNCTION(winsock_module, getnameinfo);
262 GET_WINSOCK_FUNCTION(winsock_module, gai_strerror);
263 } else {
264 /* Fall back to wship6.dll for Windows 2000 */
265 wship6_module = LoadLibrary("wship6.dll");
266 if (wship6_module) {
267 #ifdef NET_SETUP_DIAGNOSTICS
268 logevent(NULL, "WSH IPv6 support detected");
269 #endif
270 GET_WINSOCK_FUNCTION(wship6_module, getaddrinfo);
271 GET_WINSOCK_FUNCTION(wship6_module, freeaddrinfo);
272 GET_WINSOCK_FUNCTION(wship6_module, getnameinfo);
273 GET_WINSOCK_FUNCTION(wship6_module, gai_strerror);
274 } else {
275 #ifdef NET_SETUP_DIAGNOSTICS
276 logevent(NULL, "No IPv6 support detected");
277 #endif
278 }
279 }
280 GET_WINSOCK_FUNCTION(winsock2_module, WSAAddressToStringA);
281 #else
282 #ifdef NET_SETUP_DIAGNOSTICS
283 logevent(NULL, "PuTTY was built without IPv6 support");
284 #endif
285 #endif
286
287 GET_WINSOCK_FUNCTION(winsock_module, WSAAsyncSelect);
288 GET_WINSOCK_FUNCTION(winsock_module, WSAEventSelect);
289 GET_WINSOCK_FUNCTION(winsock_module, select);
290 GET_WINSOCK_FUNCTION(winsock_module, WSAGetLastError);
291 GET_WINSOCK_FUNCTION(winsock_module, WSAEnumNetworkEvents);
292 GET_WINSOCK_FUNCTION(winsock_module, WSAStartup);
293 GET_WINSOCK_FUNCTION(winsock_module, WSACleanup);
294 GET_WINSOCK_FUNCTION(winsock_module, closesocket);
295 GET_WINSOCK_FUNCTION(winsock_module, ntohl);
296 GET_WINSOCK_FUNCTION(winsock_module, htonl);
297 GET_WINSOCK_FUNCTION(winsock_module, htons);
298 GET_WINSOCK_FUNCTION(winsock_module, ntohs);
299 GET_WINSOCK_FUNCTION(winsock_module, gethostname);
300 GET_WINSOCK_FUNCTION(winsock_module, gethostbyname);
301 GET_WINSOCK_FUNCTION(winsock_module, getservbyname);
302 GET_WINSOCK_FUNCTION(winsock_module, inet_addr);
303 GET_WINSOCK_FUNCTION(winsock_module, inet_ntoa);
304 GET_WINSOCK_FUNCTION(winsock_module, connect);
305 GET_WINSOCK_FUNCTION(winsock_module, bind);
306 GET_WINSOCK_FUNCTION(winsock_module, setsockopt);
307 GET_WINSOCK_FUNCTION(winsock_module, socket);
308 GET_WINSOCK_FUNCTION(winsock_module, listen);
309 GET_WINSOCK_FUNCTION(winsock_module, send);
310 GET_WINSOCK_FUNCTION(winsock_module, ioctlsocket);
311 GET_WINSOCK_FUNCTION(winsock_module, accept);
312 GET_WINSOCK_FUNCTION(winsock_module, recv);
313 GET_WINSOCK_FUNCTION(winsock_module, WSAIoctl);
314
315 /* Try to get the best WinSock version we can get */
316 if (!sk_startup(2,2) &&
317 !sk_startup(2,0) &&
318 !sk_startup(1,1)) {
319 fatalbox("Unable to initialise WinSock");
320 }
321
322 sktree = newtree234(cmpfortree);
323 }
324
325 void sk_cleanup(void)
326 {
327 Actual_Socket s;
328 int i;
329
330 if (sktree) {
331 for (i = 0; (s = index234(sktree, i)) != NULL; i++) {
332 p_closesocket(s->s);
333 }
334 freetree234(sktree);
335 sktree = NULL;
336 }
337
338 if (p_WSACleanup)
339 p_WSACleanup();
340 if (winsock_module)
341 FreeLibrary(winsock_module);
342 #ifndef NO_IPV6
343 if (wship6_module)
344 FreeLibrary(wship6_module);
345 #endif
346 }
347
348 char *winsock_error_string(int error)
349 {
350 switch (error) {
351 case WSAEACCES:
352 return "Network error: Permission denied";
353 case WSAEADDRINUSE:
354 return "Network error: Address already in use";
355 case WSAEADDRNOTAVAIL:
356 return "Network error: Cannot assign requested address";
357 case WSAEAFNOSUPPORT:
358 return
359 "Network error: Address family not supported by protocol family";
360 case WSAEALREADY:
361 return "Network error: Operation already in progress";
362 case WSAECONNABORTED:
363 return "Network error: Software caused connection abort";
364 case WSAECONNREFUSED:
365 return "Network error: Connection refused";
366 case WSAECONNRESET:
367 return "Network error: Connection reset by peer";
368 case WSAEDESTADDRREQ:
369 return "Network error: Destination address required";
370 case WSAEFAULT:
371 return "Network error: Bad address";
372 case WSAEHOSTDOWN:
373 return "Network error: Host is down";
374 case WSAEHOSTUNREACH:
375 return "Network error: No route to host";
376 case WSAEINPROGRESS:
377 return "Network error: Operation now in progress";
378 case WSAEINTR:
379 return "Network error: Interrupted function call";
380 case WSAEINVAL:
381 return "Network error: Invalid argument";
382 case WSAEISCONN:
383 return "Network error: Socket is already connected";
384 case WSAEMFILE:
385 return "Network error: Too many open files";
386 case WSAEMSGSIZE:
387 return "Network error: Message too long";
388 case WSAENETDOWN:
389 return "Network error: Network is down";
390 case WSAENETRESET:
391 return "Network error: Network dropped connection on reset";
392 case WSAENETUNREACH:
393 return "Network error: Network is unreachable";
394 case WSAENOBUFS:
395 return "Network error: No buffer space available";
396 case WSAENOPROTOOPT:
397 return "Network error: Bad protocol option";
398 case WSAENOTCONN:
399 return "Network error: Socket is not connected";
400 case WSAENOTSOCK:
401 return "Network error: Socket operation on non-socket";
402 case WSAEOPNOTSUPP:
403 return "Network error: Operation not supported";
404 case WSAEPFNOSUPPORT:
405 return "Network error: Protocol family not supported";
406 case WSAEPROCLIM:
407 return "Network error: Too many processes";
408 case WSAEPROTONOSUPPORT:
409 return "Network error: Protocol not supported";
410 case WSAEPROTOTYPE:
411 return "Network error: Protocol wrong type for socket";
412 case WSAESHUTDOWN:
413 return "Network error: Cannot send after socket shutdown";
414 case WSAESOCKTNOSUPPORT:
415 return "Network error: Socket type not supported";
416 case WSAETIMEDOUT:
417 return "Network error: Connection timed out";
418 case WSAEWOULDBLOCK:
419 return "Network error: Resource temporarily unavailable";
420 case WSAEDISCON:
421 return "Network error: Graceful shutdown in progress";
422 default:
423 return "Unknown network error";
424 }
425 }
426
427 SockAddr sk_namelookup(const char *host, char **canonicalname,
428 int address_family)
429 {
430 SockAddr ret = snew(struct SockAddr_tag);
431 unsigned long a;
432 char realhost[8192];
433 int hint_family;
434
435 /* Default to IPv4. */
436 hint_family = (address_family == ADDRTYPE_IPV4 ? AF_INET :
437 #ifndef NO_IPV6
438 address_family == ADDRTYPE_IPV6 ? AF_INET6 :
439 #endif
440 AF_UNSPEC);
441
442 /* Clear the structure and default to IPv4. */
443 memset(ret, 0, sizeof(struct SockAddr_tag));
444 #ifndef NO_IPV6
445 ret->ais = NULL;
446 #endif
447 ret->addresses = NULL;
448 ret->resolved = FALSE;
449 ret->refcount = 1;
450 *realhost = '\0';
451
452 if ((a = p_inet_addr(host)) == (unsigned long) INADDR_NONE) {
453 struct hostent *h = NULL;
454 int err;
455 #ifndef NO_IPV6
456 /*
457 * Use getaddrinfo when it's available
458 */
459 if (p_getaddrinfo) {
460 struct addrinfo hints;
461 #ifdef NET_SETUP_DIAGNOSTICS
462 logevent(NULL, "Using getaddrinfo() for resolving");
463 #endif
464 memset(&hints, 0, sizeof(hints));
465 hints.ai_family = hint_family;
466 hints.ai_flags = AI_CANONNAME;
467 if ((err = p_getaddrinfo(host, NULL, &hints, &ret->ais)) == 0)
468 ret->resolved = TRUE;
469 } else
470 #endif
471 {
472 #ifdef NET_SETUP_DIAGNOSTICS
473 logevent(NULL, "Using gethostbyname() for resolving");
474 #endif
475 /*
476 * Otherwise use the IPv4-only gethostbyname...
477 * (NOTE: we don't use gethostbyname as a fallback!)
478 */
479 if ( (h = p_gethostbyname(host)) )
480 ret->resolved = TRUE;
481 else
482 err = p_WSAGetLastError();
483 }
484
485 if (!ret->resolved) {
486 ret->error = (err == WSAENETDOWN ? "Network is down" :
487 err == WSAHOST_NOT_FOUND ? "Host does not exist" :
488 err == WSATRY_AGAIN ? "Host not found" :
489 #ifndef NO_IPV6
490 p_getaddrinfo&&p_gai_strerror ? p_gai_strerror(err) :
491 #endif
492 "gethostbyname: unknown error");
493 } else {
494 ret->error = NULL;
495
496 #ifndef NO_IPV6
497 /* If we got an address info use that... */
498 if (ret->ais) {
499 /* Are we in IPv4 fallback mode? */
500 /* We put the IPv4 address into the a variable so we can further-on use the IPv4 code... */
501 if (ret->ais->ai_family == AF_INET)
502 memcpy(&a,
503 (char *) &((SOCKADDR_IN *) ret->ais->
504 ai_addr)->sin_addr, sizeof(a));
505
506 if (ret->ais->ai_canonname)
507 strncpy(realhost, ret->ais->ai_canonname, lenof(realhost));
508 else
509 strncpy(realhost, host, lenof(realhost));
510 }
511 /* We used the IPv4-only gethostbyname()... */
512 else
513 #endif
514 {
515 int n;
516 for (n = 0; h->h_addr_list[n]; n++);
517 ret->addresses = snewn(n, unsigned long);
518 ret->naddresses = n;
519 for (n = 0; n < ret->naddresses; n++) {
520 memcpy(&a, h->h_addr_list[n], sizeof(a));
521 ret->addresses[n] = p_ntohl(a);
522 }
523 memcpy(&a, h->h_addr, sizeof(a));
524 /* This way we are always sure the h->h_name is valid :) */
525 strncpy(realhost, h->h_name, sizeof(realhost));
526 }
527 }
528 } else {
529 /*
530 * This must be a numeric IPv4 address because it caused a
531 * success return from inet_addr.
532 */
533 ret->addresses = snewn(1, unsigned long);
534 ret->naddresses = 1;
535 ret->addresses[0] = p_ntohl(a);
536 ret->resolved = TRUE;
537 strncpy(realhost, host, sizeof(realhost));
538 }
539 realhost[lenof(realhost)-1] = '\0';
540 *canonicalname = snewn(1+strlen(realhost), char);
541 strcpy(*canonicalname, realhost);
542 return ret;
543 }
544
545 SockAddr sk_nonamelookup(const char *host)
546 {
547 SockAddr ret = snew(struct SockAddr_tag);
548 ret->error = NULL;
549 ret->resolved = FALSE;
550 #ifndef NO_IPV6
551 ret->ais = NULL;
552 #endif
553 ret->addresses = NULL;
554 ret->naddresses = 0;
555 ret->refcount = 1;
556 strncpy(ret->hostname, host, lenof(ret->hostname));
557 ret->hostname[lenof(ret->hostname)-1] = '\0';
558 return ret;
559 }
560
561 int sk_nextaddr(SockAddr addr, SockAddrStep *step)
562 {
563 #ifndef NO_IPV6
564 if (step->ai) {
565 if (step->ai->ai_next) {
566 step->ai = step->ai->ai_next;
567 return TRUE;
568 } else
569 return FALSE;
570 }
571 #endif
572 if (step->curraddr+1 < addr->naddresses) {
573 step->curraddr++;
574 return TRUE;
575 } else {
576 return FALSE;
577 }
578 }
579
580 void sk_getaddr(SockAddr addr, char *buf, int buflen)
581 {
582 SockAddrStep step;
583 START_STEP(addr, step);
584
585 #ifndef NO_IPV6
586 if (step.ai) {
587 int err = 0;
588 if (p_WSAAddressToStringA) {
589 DWORD dwbuflen = buflen;
590 err = p_WSAAddressToStringA(step.ai->ai_addr, step.ai->ai_addrlen,
591 NULL, buf, &dwbuflen);
592 } else
593 err = -1;
594 if (err) {
595 strncpy(buf, addr->hostname, buflen);
596 if (!buf[0])
597 strncpy(buf, "<unknown>", buflen);
598 buf[buflen-1] = '\0';
599 }
600 } else
601 #endif
602 if (SOCKADDR_FAMILY(addr, step) == AF_INET) {
603 struct in_addr a;
604 assert(addr->addresses && step.curraddr < addr->naddresses);
605 a.s_addr = p_htonl(addr->addresses[step.curraddr]);
606 strncpy(buf, p_inet_ntoa(a), buflen);
607 buf[buflen-1] = '\0';
608 } else {
609 strncpy(buf, addr->hostname, buflen);
610 buf[buflen-1] = '\0';
611 }
612 }
613
614 int sk_hostname_is_local(char *name)
615 {
616 return !strcmp(name, "localhost") ||
617 !strcmp(name, "::1") ||
618 !strncmp(name, "127.", 4);
619 }
620
621 static INTERFACE_INFO local_interfaces[16];
622 static int n_local_interfaces; /* 0=not yet, -1=failed, >0=number */
623
624 static int ipv4_is_local_addr(struct in_addr addr)
625 {
626 if (ipv4_is_loopback(addr))
627 return 1; /* loopback addresses are local */
628 if (!n_local_interfaces) {
629 SOCKET s = p_socket(AF_INET, SOCK_DGRAM, 0);
630 DWORD retbytes;
631
632 if (p_WSAIoctl &&
633 p_WSAIoctl(s, SIO_GET_INTERFACE_LIST, NULL, 0,
634 local_interfaces, sizeof(local_interfaces),
635 &retbytes, NULL, NULL) == 0)
636 n_local_interfaces = retbytes / sizeof(INTERFACE_INFO);
637 else
638 logevent(NULL, "Unable to get list of local IP addresses");
639 }
640 if (n_local_interfaces > 0) {
641 int i;
642 for (i = 0; i < n_local_interfaces; i++) {
643 SOCKADDR_IN *address =
644 (SOCKADDR_IN *)&local_interfaces[i].iiAddress;
645 if (address->sin_addr.s_addr == addr.s_addr)
646 return 1; /* this address is local */
647 }
648 }
649 return 0; /* this address is not local */
650 }
651
652 int sk_address_is_local(SockAddr addr)
653 {
654 SockAddrStep step;
655 int family;
656 START_STEP(addr, step);
657 family = SOCKADDR_FAMILY(addr, step);
658
659 #ifndef NO_IPV6
660 if (family == AF_INET6) {
661 return IN6_IS_ADDR_LOOPBACK((const struct in6_addr *)step.ai->ai_addr);
662 } else
663 #endif
664 if (family == AF_INET) {
665 #ifndef NO_IPV6
666 if (step.ai) {
667 return ipv4_is_local_addr(((struct sockaddr_in *)step.ai->ai_addr)
668 ->sin_addr);
669 } else
670 #endif
671 {
672 struct in_addr a;
673 assert(addr->addresses && step.curraddr < addr->naddresses);
674 a.s_addr = p_htonl(addr->addresses[step.curraddr]);
675 return ipv4_is_local_addr(a);
676 }
677 } else {
678 assert(family == AF_UNSPEC);
679 return 0; /* we don't know; assume not */
680 }
681 }
682
683 int sk_addrtype(SockAddr addr)
684 {
685 SockAddrStep step;
686 int family;
687 START_STEP(addr, step);
688 family = SOCKADDR_FAMILY(addr, step);
689
690 return (family == AF_INET ? ADDRTYPE_IPV4 :
691 #ifndef NO_IPV6
692 family == AF_INET6 ? ADDRTYPE_IPV6 :
693 #endif
694 ADDRTYPE_NAME);
695 }
696
697 void sk_addrcopy(SockAddr addr, char *buf)
698 {
699 SockAddrStep step;
700 int family;
701 START_STEP(addr, step);
702 family = SOCKADDR_FAMILY(addr, step);
703
704 assert(family != AF_UNSPEC);
705 #ifndef NO_IPV6
706 if (step.ai) {
707 if (family == AF_INET)
708 memcpy(buf, &((struct sockaddr_in *)step.ai->ai_addr)->sin_addr,
709 sizeof(struct in_addr));
710 else if (family == AF_INET6)
711 memcpy(buf, &((struct sockaddr_in6 *)step.ai->ai_addr)->sin6_addr,
712 sizeof(struct in6_addr));
713 else
714 assert(FALSE);
715 } else
716 #endif
717 if (family == AF_INET) {
718 struct in_addr a;
719 assert(addr->addresses && step.curraddr < addr->naddresses);
720 a.s_addr = p_htonl(addr->addresses[step.curraddr]);
721 memcpy(buf, (char*) &a.s_addr, 4);
722 }
723 }
724
725 void sk_addr_free(SockAddr addr)
726 {
727 if (--addr->refcount > 0)
728 return;
729 #ifndef NO_IPV6
730 if (addr->ais && p_freeaddrinfo)
731 p_freeaddrinfo(addr->ais);
732 #endif
733 if (addr->addresses)
734 sfree(addr->addresses);
735 sfree(addr);
736 }
737
738 SockAddr sk_addr_dup(SockAddr addr)
739 {
740 addr->refcount++;
741 return addr;
742 }
743
744 static Plug sk_tcp_plug(Socket sock, Plug p)
745 {
746 Actual_Socket s = (Actual_Socket) sock;
747 Plug ret = s->plug;
748 if (p)
749 s->plug = p;
750 return ret;
751 }
752
753 static void sk_tcp_flush(Socket s)
754 {
755 /*
756 * We send data to the socket as soon as we can anyway,
757 * so we don't need to do anything here. :-)
758 */
759 }
760
761 static void sk_tcp_close(Socket s);
762 static int sk_tcp_write(Socket s, const char *data, int len);
763 static int sk_tcp_write_oob(Socket s, const char *data, int len);
764 static void sk_tcp_set_private_ptr(Socket s, void *ptr);
765 static void *sk_tcp_get_private_ptr(Socket s);
766 static void sk_tcp_set_frozen(Socket s, int is_frozen);
767 static const char *sk_tcp_socket_error(Socket s);
768
769 extern char *do_select(SOCKET skt, int startup);
770
771 Socket sk_register(void *sock, Plug plug)
772 {
773 static const struct socket_function_table fn_table = {
774 sk_tcp_plug,
775 sk_tcp_close,
776 sk_tcp_write,
777 sk_tcp_write_oob,
778 sk_tcp_flush,
779 sk_tcp_set_private_ptr,
780 sk_tcp_get_private_ptr,
781 sk_tcp_set_frozen,
782 sk_tcp_socket_error
783 };
784
785 DWORD err;
786 char *errstr;
787 Actual_Socket ret;
788
789 /*
790 * Create Socket structure.
791 */
792 ret = snew(struct Socket_tag);
793 ret->fn = &fn_table;
794 ret->error = NULL;
795 ret->plug = plug;
796 bufchain_init(&ret->output_data);
797 ret->writable = 1; /* to start with */
798 ret->sending_oob = 0;
799 ret->frozen = 1;
800 ret->frozen_readable = 0;
801 ret->localhost_only = 0; /* unused, but best init anyway */
802 ret->pending_error = 0;
803 ret->parent = ret->child = NULL;
804 ret->addr = NULL;
805
806 ret->s = (SOCKET)sock;
807
808 if (ret->s == INVALID_SOCKET) {
809 err = p_WSAGetLastError();
810 ret->error = winsock_error_string(err);
811 return (Socket) ret;
812 }
813
814 ret->oobinline = 0;
815
816 /* Set up a select mechanism. This could be an AsyncSelect on a
817 * window, or an EventSelect on an event object. */
818 errstr = do_select(ret->s, 1);
819 if (errstr) {
820 ret->error = errstr;
821 return (Socket) ret;
822 }
823
824 add234(sktree, ret);
825
826 return (Socket) ret;
827 }
828
829 static DWORD try_connect(Actual_Socket sock)
830 {
831 SOCKET s;
832 #ifndef NO_IPV6
833 SOCKADDR_IN6 a6;
834 #endif
835 SOCKADDR_IN a;
836 DWORD err;
837 char *errstr;
838 short localport;
839 int family;
840
841 if (sock->s != INVALID_SOCKET) {
842 do_select(sock->s, 0);
843 p_closesocket(sock->s);
844 }
845
846 plug_log(sock->plug, 0, sock->addr, sock->port, NULL, 0);
847
848 /*
849 * Open socket.
850 */
851 family = SOCKADDR_FAMILY(sock->addr, sock->step);
852
853 /*
854 * Remove the socket from the tree before we overwrite its
855 * internal socket id, because that forms part of the tree's
856 * sorting criterion. We'll add it back before exiting this
857 * function, whether we changed anything or not.
858 */
859 del234(sktree, sock);
860
861 s = p_socket(family, SOCK_STREAM, 0);
862 sock->s = s;
863
864 if (s == INVALID_SOCKET) {
865 err = p_WSAGetLastError();
866 sock->error = winsock_error_string(err);
867 goto ret;
868 }
869
870 if (sock->oobinline) {
871 BOOL b = TRUE;
872 p_setsockopt(s, SOL_SOCKET, SO_OOBINLINE, (void *) &b, sizeof(b));
873 }
874
875 if (sock->nodelay) {
876 BOOL b = TRUE;
877 p_setsockopt(s, IPPROTO_TCP, TCP_NODELAY, (void *) &b, sizeof(b));
878 }
879
880 if (sock->keepalive) {
881 BOOL b = TRUE;
882 p_setsockopt(s, SOL_SOCKET, SO_KEEPALIVE, (void *) &b, sizeof(b));
883 }
884
885 /*
886 * Bind to local address.
887 */
888 if (sock->privport)
889 localport = 1023; /* count from 1023 downwards */
890 else
891 localport = 0; /* just use port 0 (ie winsock picks) */
892
893 /* Loop round trying to bind */
894 while (1) {
895 int sockcode;
896
897 #ifndef NO_IPV6
898 if (family == AF_INET6) {
899 memset(&a6, 0, sizeof(a6));
900 a6.sin6_family = AF_INET6;
901 /*a6.sin6_addr = in6addr_any; */ /* == 0 done by memset() */
902 a6.sin6_port = p_htons(localport);
903 } else
904 #endif
905 {
906 a.sin_family = AF_INET;
907 a.sin_addr.s_addr = p_htonl(INADDR_ANY);
908 a.sin_port = p_htons(localport);
909 }
910 #ifndef NO_IPV6
911 sockcode = p_bind(s, (family == AF_INET6 ?
912 (struct sockaddr *) &a6 :
913 (struct sockaddr *) &a),
914 (family == AF_INET6 ? sizeof(a6) : sizeof(a)));
915 #else
916 sockcode = p_bind(s, (struct sockaddr *) &a, sizeof(a));
917 #endif
918 if (sockcode != SOCKET_ERROR) {
919 err = 0;
920 break; /* done */
921 } else {
922 err = p_WSAGetLastError();
923 if (err != WSAEADDRINUSE) /* failed, for a bad reason */
924 break;
925 }
926
927 if (localport == 0)
928 break; /* we're only looping once */
929 localport--;
930 if (localport == 0)
931 break; /* we might have got to the end */
932 }
933
934 if (err) {
935 sock->error = winsock_error_string(err);
936 goto ret;
937 }
938
939 /*
940 * Connect to remote address.
941 */
942 #ifndef NO_IPV6
943 if (sock->step.ai) {
944 if (family == AF_INET6) {
945 a6.sin6_family = AF_INET6;
946 a6.sin6_port = p_htons((short) sock->port);
947 a6.sin6_addr =
948 ((struct sockaddr_in6 *) sock->step.ai->ai_addr)->sin6_addr;
949 a6.sin6_flowinfo = ((struct sockaddr_in6 *) sock->step.ai->ai_addr)->sin6_flowinfo;
950 a6.sin6_scope_id = ((struct sockaddr_in6 *) sock->step.ai->ai_addr)->sin6_scope_id;
951 } else {
952 a.sin_family = AF_INET;
953 a.sin_addr =
954 ((struct sockaddr_in *) sock->step.ai->ai_addr)->sin_addr;
955 a.sin_port = p_htons((short) sock->port);
956 }
957 } else
958 #endif
959 {
960 assert(sock->addr->addresses && sock->step.curraddr < sock->addr->naddresses);
961 a.sin_family = AF_INET;
962 a.sin_addr.s_addr = p_htonl(sock->addr->addresses[sock->step.curraddr]);
963 a.sin_port = p_htons((short) sock->port);
964 }
965
966 /* Set up a select mechanism. This could be an AsyncSelect on a
967 * window, or an EventSelect on an event object. */
968 errstr = do_select(s, 1);
969 if (errstr) {
970 sock->error = errstr;
971 err = 1;
972 goto ret;
973 }
974
975 if ((
976 #ifndef NO_IPV6
977 p_connect(s,
978 ((family == AF_INET6) ? (struct sockaddr *) &a6 :
979 (struct sockaddr *) &a),
980 (family == AF_INET6) ? sizeof(a6) : sizeof(a))
981 #else
982 p_connect(s, (struct sockaddr *) &a, sizeof(a))
983 #endif
984 ) == SOCKET_ERROR) {
985 err = p_WSAGetLastError();
986 /*
987 * We expect a potential EWOULDBLOCK here, because the
988 * chances are the front end has done a select for
989 * FD_CONNECT, so that connect() will complete
990 * asynchronously.
991 */
992 if ( err != WSAEWOULDBLOCK ) {
993 sock->error = winsock_error_string(err);
994 goto ret;
995 }
996 } else {
997 /*
998 * If we _don't_ get EWOULDBLOCK, the connect has completed
999 * and we should set the socket as writable.
1000 */
1001 sock->writable = 1;
1002 }
1003
1004 err = 0;
1005
1006 ret:
1007
1008 /*
1009 * No matter what happened, put the socket back in the tree.
1010 */
1011 add234(sktree, sock);
1012
1013 if (err)
1014 plug_log(sock->plug, 1, sock->addr, sock->port, sock->error, err);
1015 return err;
1016 }
1017
1018 Socket sk_new(SockAddr addr, int port, int privport, int oobinline,
1019 int nodelay, int keepalive, Plug plug)
1020 {
1021 static const struct socket_function_table fn_table = {
1022 sk_tcp_plug,
1023 sk_tcp_close,
1024 sk_tcp_write,
1025 sk_tcp_write_oob,
1026 sk_tcp_flush,
1027 sk_tcp_set_private_ptr,
1028 sk_tcp_get_private_ptr,
1029 sk_tcp_set_frozen,
1030 sk_tcp_socket_error
1031 };
1032
1033 Actual_Socket ret;
1034 DWORD err;
1035
1036 /*
1037 * Create Socket structure.
1038 */
1039 ret = snew(struct Socket_tag);
1040 ret->fn = &fn_table;
1041 ret->error = NULL;
1042 ret->plug = plug;
1043 bufchain_init(&ret->output_data);
1044 ret->connected = 0; /* to start with */
1045 ret->writable = 0; /* to start with */
1046 ret->sending_oob = 0;
1047 ret->frozen = 0;
1048 ret->frozen_readable = 0;
1049 ret->localhost_only = 0; /* unused, but best init anyway */
1050 ret->pending_error = 0;
1051 ret->parent = ret->child = NULL;
1052 ret->oobinline = oobinline;
1053 ret->nodelay = nodelay;
1054 ret->keepalive = keepalive;
1055 ret->privport = privport;
1056 ret->port = port;
1057 ret->addr = addr;
1058 START_STEP(ret->addr, ret->step);
1059 ret->s = INVALID_SOCKET;
1060
1061 err = 0;
1062 do {
1063 err = try_connect(ret);
1064 } while (err && sk_nextaddr(ret->addr, &ret->step));
1065
1066 return (Socket) ret;
1067 }
1068
1069 Socket sk_newlistener(char *srcaddr, int port, Plug plug, int local_host_only,
1070 int orig_address_family)
1071 {
1072 static const struct socket_function_table fn_table = {
1073 sk_tcp_plug,
1074 sk_tcp_close,
1075 sk_tcp_write,
1076 sk_tcp_write_oob,
1077 sk_tcp_flush,
1078 sk_tcp_set_private_ptr,
1079 sk_tcp_get_private_ptr,
1080 sk_tcp_set_frozen,
1081 sk_tcp_socket_error
1082 };
1083
1084 SOCKET s;
1085 #ifndef NO_IPV6
1086 SOCKADDR_IN6 a6;
1087 #endif
1088 SOCKADDR_IN a;
1089
1090 DWORD err;
1091 char *errstr;
1092 Actual_Socket ret;
1093 int retcode;
1094 int on = 1;
1095
1096 int address_family;
1097
1098 /*
1099 * Create Socket structure.
1100 */
1101 ret = snew(struct Socket_tag);
1102 ret->fn = &fn_table;
1103 ret->error = NULL;
1104 ret->plug = plug;
1105 bufchain_init(&ret->output_data);
1106 ret->writable = 0; /* to start with */
1107 ret->sending_oob = 0;
1108 ret->frozen = 0;
1109 ret->frozen_readable = 0;
1110 ret->localhost_only = local_host_only;
1111 ret->pending_error = 0;
1112 ret->parent = ret->child = NULL;
1113 ret->addr = NULL;
1114
1115 /*
1116 * Translate address_family from platform-independent constants
1117 * into local reality.
1118 */
1119 address_family = (orig_address_family == ADDRTYPE_IPV4 ? AF_INET :
1120 #ifndef NO_IPV6
1121 orig_address_family == ADDRTYPE_IPV6 ? AF_INET6 :
1122 #endif
1123 AF_UNSPEC);
1124
1125 /*
1126 * Our default, if passed the `don't care' value
1127 * ADDRTYPE_UNSPEC, is to listen on IPv4. If IPv6 is supported,
1128 * we will also set up a second socket listening on IPv6, but
1129 * the v4 one is primary since that ought to work even on
1130 * non-v6-supporting systems.
1131 */
1132 if (address_family == AF_UNSPEC) address_family = AF_INET;
1133
1134 /*
1135 * Open socket.
1136 */
1137 s = p_socket(address_family, SOCK_STREAM, 0);
1138 ret->s = s;
1139
1140 if (s == INVALID_SOCKET) {
1141 err = p_WSAGetLastError();
1142 ret->error = winsock_error_string(err);
1143 return (Socket) ret;
1144 }
1145
1146 ret->oobinline = 0;
1147
1148 p_setsockopt(s, SOL_SOCKET, SO_REUSEADDR, (const char *)&on, sizeof(on));
1149
1150 #ifndef NO_IPV6
1151 if (address_family == AF_INET6) {
1152 memset(&a6, 0, sizeof(a6));
1153 a6.sin6_family = AF_INET6;
1154 /* FIXME: srcaddr is ignored for IPv6, because I (SGT) don't
1155 * know how to do it. :-)
1156 * (jeroen:) saddr is specified as an address.. eg 2001:db8::1
1157 * Thus we need either a parser that understands [2001:db8::1]:80
1158 * style addresses and/or enhance this to understand hostnames too. */
1159 if (local_host_only)
1160 a6.sin6_addr = in6addr_loopback;
1161 else
1162 a6.sin6_addr = in6addr_any;
1163 a6.sin6_port = p_htons(port);
1164 } else
1165 #endif
1166 {
1167 int got_addr = 0;
1168 a.sin_family = AF_INET;
1169
1170 /*
1171 * Bind to source address. First try an explicitly
1172 * specified one...
1173 */
1174 if (srcaddr) {
1175 a.sin_addr.s_addr = p_inet_addr(srcaddr);
1176 if (a.sin_addr.s_addr != INADDR_NONE) {
1177 /* Override localhost_only with specified listen addr. */
1178 ret->localhost_only = ipv4_is_loopback(a.sin_addr);
1179 got_addr = 1;
1180 }
1181 }
1182
1183 /*
1184 * ... and failing that, go with one of the standard ones.
1185 */
1186 if (!got_addr) {
1187 if (local_host_only)
1188 a.sin_addr.s_addr = p_htonl(INADDR_LOOPBACK);
1189 else
1190 a.sin_addr.s_addr = p_htonl(INADDR_ANY);
1191 }
1192
1193 a.sin_port = p_htons((short)port);
1194 }
1195 #ifndef NO_IPV6
1196 retcode = p_bind(s, (address_family == AF_INET6 ?
1197 (struct sockaddr *) &a6 :
1198 (struct sockaddr *) &a),
1199 (address_family ==
1200 AF_INET6 ? sizeof(a6) : sizeof(a)));
1201 #else
1202 retcode = p_bind(s, (struct sockaddr *) &a, sizeof(a));
1203 #endif
1204 if (retcode != SOCKET_ERROR) {
1205 err = 0;
1206 } else {
1207 err = p_WSAGetLastError();
1208 }
1209
1210 if (err) {
1211 p_closesocket(s);
1212 ret->error = winsock_error_string(err);
1213 return (Socket) ret;
1214 }
1215
1216
1217 if (p_listen(s, SOMAXCONN) == SOCKET_ERROR) {
1218 p_closesocket(s);
1219 ret->error = winsock_error_string(err);
1220 return (Socket) ret;
1221 }
1222
1223 /* Set up a select mechanism. This could be an AsyncSelect on a
1224 * window, or an EventSelect on an event object. */
1225 errstr = do_select(s, 1);
1226 if (errstr) {
1227 p_closesocket(s);
1228 ret->error = errstr;
1229 return (Socket) ret;
1230 }
1231
1232 add234(sktree, ret);
1233
1234 #ifndef NO_IPV6
1235 /*
1236 * If we were given ADDRTYPE_UNSPEC, we must also create an
1237 * IPv6 listening socket and link it to this one.
1238 */
1239 if (address_family == AF_INET && orig_address_family == ADDRTYPE_UNSPEC) {
1240 Actual_Socket other;
1241
1242 other = (Actual_Socket) sk_newlistener(srcaddr, port, plug,
1243 local_host_only, ADDRTYPE_IPV6);
1244
1245 if (other) {
1246 if (!other->error) {
1247 other->parent = ret;
1248 ret->child = other;
1249 } else {
1250 sfree(other);
1251 }
1252 }
1253 }
1254 #endif
1255
1256 return (Socket) ret;
1257 }
1258
1259 static void sk_tcp_close(Socket sock)
1260 {
1261 extern char *do_select(SOCKET skt, int startup);
1262 Actual_Socket s = (Actual_Socket) sock;
1263
1264 if (s->child)
1265 sk_tcp_close((Socket)s->child);
1266
1267 del234(sktree, s);
1268 do_select(s->s, 0);
1269 p_closesocket(s->s);
1270 if (s->addr)
1271 sk_addr_free(s->addr);
1272 sfree(s);
1273 }
1274
1275 /*
1276 * The function which tries to send on a socket once it's deemed
1277 * writable.
1278 */
1279 void try_send(Actual_Socket s)
1280 {
1281 while (s->sending_oob || bufchain_size(&s->output_data) > 0) {
1282 int nsent;
1283 DWORD err;
1284 void *data;
1285 int len, urgentflag;
1286
1287 if (s->sending_oob) {
1288 urgentflag = MSG_OOB;
1289 len = s->sending_oob;
1290 data = &s->oobdata;
1291 } else {
1292 urgentflag = 0;
1293 bufchain_prefix(&s->output_data, &data, &len);
1294 }
1295 nsent = p_send(s->s, data, len, urgentflag);
1296 noise_ultralight(nsent);
1297 if (nsent <= 0) {
1298 err = (nsent < 0 ? p_WSAGetLastError() : 0);
1299 if ((err < WSABASEERR && nsent < 0) || err == WSAEWOULDBLOCK) {
1300 /*
1301 * Perfectly normal: we've sent all we can for the moment.
1302 *
1303 * (Some WinSock send() implementations can return
1304 * <0 but leave no sensible error indication -
1305 * WSAGetLastError() is called but returns zero or
1306 * a small number - so we check that case and treat
1307 * it just like WSAEWOULDBLOCK.)
1308 */
1309 s->writable = FALSE;
1310 return;
1311 } else if (nsent == 0 ||
1312 err == WSAECONNABORTED || err == WSAECONNRESET) {
1313 /*
1314 * If send() returns CONNABORTED or CONNRESET, we
1315 * unfortunately can't just call plug_closing(),
1316 * because it's quite likely that we're currently
1317 * _in_ a call from the code we'd be calling back
1318 * to, so we'd have to make half the SSH code
1319 * reentrant. Instead we flag a pending error on
1320 * the socket, to be dealt with (by calling
1321 * plug_closing()) at some suitable future moment.
1322 */
1323 s->pending_error = err;
1324 return;
1325 } else {
1326 /* We're inside the Windows frontend here, so we know
1327 * that the frontend handle is unnecessary. */
1328 logevent(NULL, winsock_error_string(err));
1329 fatalbox("%s", winsock_error_string(err));
1330 }
1331 } else {
1332 if (s->sending_oob) {
1333 if (nsent < len) {
1334 memmove(s->oobdata, s->oobdata+nsent, len-nsent);
1335 s->sending_oob = len - nsent;
1336 } else {
1337 s->sending_oob = 0;
1338 }
1339 } else {
1340 bufchain_consume(&s->output_data, nsent);
1341 }
1342 }
1343 }
1344 }
1345
1346 static int sk_tcp_write(Socket sock, const char *buf, int len)
1347 {
1348 Actual_Socket s = (Actual_Socket) sock;
1349
1350 /*
1351 * Add the data to the buffer list on the socket.
1352 */
1353 bufchain_add(&s->output_data, buf, len);
1354
1355 /*
1356 * Now try sending from the start of the buffer list.
1357 */
1358 if (s->writable)
1359 try_send(s);
1360
1361 return bufchain_size(&s->output_data);
1362 }
1363
1364 static int sk_tcp_write_oob(Socket sock, const char *buf, int len)
1365 {
1366 Actual_Socket s = (Actual_Socket) sock;
1367
1368 /*
1369 * Replace the buffer list on the socket with the data.
1370 */
1371 bufchain_clear(&s->output_data);
1372 assert(len <= sizeof(s->oobdata));
1373 memcpy(s->oobdata, buf, len);
1374 s->sending_oob = len;
1375
1376 /*
1377 * Now try sending from the start of the buffer list.
1378 */
1379 if (s->writable)
1380 try_send(s);
1381
1382 return s->sending_oob;
1383 }
1384
1385 int select_result(WPARAM wParam, LPARAM lParam)
1386 {
1387 int ret, open;
1388 DWORD err;
1389 char buf[20480]; /* nice big buffer for plenty of speed */
1390 Actual_Socket s;
1391 u_long atmark;
1392
1393 /* wParam is the socket itself */
1394
1395 if (wParam == 0)
1396 return 1; /* boggle */
1397
1398 s = find234(sktree, (void *) wParam, cmpforsearch);
1399 if (!s)
1400 return 1; /* boggle */
1401
1402 if ((err = WSAGETSELECTERROR(lParam)) != 0) {
1403 /*
1404 * An error has occurred on this socket. Pass it to the
1405 * plug.
1406 */
1407 if (s->addr) {
1408 plug_log(s->plug, 1, s->addr, s->port,
1409 winsock_error_string(err), err);
1410 while (s->addr && sk_nextaddr(s->addr, &s->step)) {
1411 err = try_connect(s);
1412 }
1413 }
1414 if (err != 0)
1415 return plug_closing(s->plug, winsock_error_string(err), err, 0);
1416 else
1417 return 1;
1418 }
1419
1420 noise_ultralight(lParam);
1421
1422 switch (WSAGETSELECTEVENT(lParam)) {
1423 case FD_CONNECT:
1424 s->connected = s->writable = 1;
1425 /*
1426 * Once a socket is connected, we can stop falling
1427 * back through the candidate addresses to connect
1428 * to.
1429 */
1430 if (s->addr) {
1431 sk_addr_free(s->addr);
1432 s->addr = NULL;
1433 }
1434 break;
1435 case FD_READ:
1436 /* In the case the socket is still frozen, we don't even bother */
1437 if (s->frozen) {
1438 s->frozen_readable = 1;
1439 break;
1440 }
1441
1442 /*
1443 * We have received data on the socket. For an oobinline
1444 * socket, this might be data _before_ an urgent pointer,
1445 * in which case we send it to the back end with type==1
1446 * (data prior to urgent).
1447 */
1448 if (s->oobinline) {
1449 atmark = 1;
1450 p_ioctlsocket(s->s, SIOCATMARK, &atmark);
1451 /*
1452 * Avoid checking the return value from ioctlsocket(),
1453 * on the grounds that some WinSock wrappers don't
1454 * support it. If it does nothing, we get atmark==1,
1455 * which is equivalent to `no OOB pending', so the
1456 * effect will be to non-OOB-ify any OOB data.
1457 */
1458 } else
1459 atmark = 1;
1460
1461 ret = p_recv(s->s, buf, sizeof(buf), 0);
1462 noise_ultralight(ret);
1463 if (ret < 0) {
1464 err = p_WSAGetLastError();
1465 if (err == WSAEWOULDBLOCK) {
1466 break;
1467 }
1468 }
1469 if (ret < 0) {
1470 return plug_closing(s->plug, winsock_error_string(err), err,
1471 0);
1472 } else if (0 == ret) {
1473 return plug_closing(s->plug, NULL, 0, 0);
1474 } else {
1475 return plug_receive(s->plug, atmark ? 0 : 1, buf, ret);
1476 }
1477 break;
1478 case FD_OOB:
1479 /*
1480 * This will only happen on a non-oobinline socket. It
1481 * indicates that we can immediately perform an OOB read
1482 * and get back OOB data, which we will send to the back
1483 * end with type==2 (urgent data).
1484 */
1485 ret = p_recv(s->s, buf, sizeof(buf), MSG_OOB);
1486 noise_ultralight(ret);
1487 if (ret <= 0) {
1488 char *str = (ret == 0 ? "Internal networking trouble" :
1489 winsock_error_string(p_WSAGetLastError()));
1490 /* We're inside the Windows frontend here, so we know
1491 * that the frontend handle is unnecessary. */
1492 logevent(NULL, str);
1493 fatalbox("%s", str);
1494 } else {
1495 return plug_receive(s->plug, 2, buf, ret);
1496 }
1497 break;
1498 case FD_WRITE:
1499 {
1500 int bufsize_before, bufsize_after;
1501 s->writable = 1;
1502 bufsize_before = s->sending_oob + bufchain_size(&s->output_data);
1503 try_send(s);
1504 bufsize_after = s->sending_oob + bufchain_size(&s->output_data);
1505 if (bufsize_after < bufsize_before)
1506 plug_sent(s->plug, bufsize_after);
1507 }
1508 break;
1509 case FD_CLOSE:
1510 /* Signal a close on the socket. First read any outstanding data. */
1511 open = 1;
1512 do {
1513 ret = p_recv(s->s, buf, sizeof(buf), 0);
1514 if (ret < 0) {
1515 err = p_WSAGetLastError();
1516 if (err == WSAEWOULDBLOCK)
1517 break;
1518 return plug_closing(s->plug, winsock_error_string(err),
1519 err, 0);
1520 } else {
1521 if (ret)
1522 open &= plug_receive(s->plug, 0, buf, ret);
1523 else
1524 open &= plug_closing(s->plug, NULL, 0, 0);
1525 }
1526 } while (ret > 0);
1527 return open;
1528 case FD_ACCEPT:
1529 {
1530 #ifdef NO_IPV6
1531 struct sockaddr_in isa;
1532 #else
1533 struct sockaddr_storage isa;
1534 #endif
1535 int addrlen = sizeof(isa);
1536 SOCKET t; /* socket of connection */
1537
1538 memset(&isa, 0, sizeof(isa));
1539 err = 0;
1540 t = p_accept(s->s,(struct sockaddr *)&isa,&addrlen);
1541 if (t == INVALID_SOCKET)
1542 {
1543 err = p_WSAGetLastError();
1544 if (err == WSATRY_AGAIN)
1545 break;
1546 }
1547 #ifndef NO_IPV6
1548 if (isa.ss_family == AF_INET &&
1549 s->localhost_only &&
1550 !ipv4_is_local_addr(((struct sockaddr_in *)&isa)->sin_addr))
1551 #else
1552 if (s->localhost_only && !ipv4_is_local_addr(isa.sin_addr))
1553 #endif
1554 {
1555 p_closesocket(t); /* dodgy WinSock let nonlocal through */
1556 } else if (plug_accepting(s->plug, (void*)t)) {
1557 p_closesocket(t); /* denied or error */
1558 }
1559 }
1560 }
1561
1562 return 1;
1563 }
1564
1565 /*
1566 * Deal with socket errors detected in try_send().
1567 */
1568 void net_pending_errors(void)
1569 {
1570 int i;
1571 Actual_Socket s;
1572
1573 /*
1574 * This might be a fiddly business, because it's just possible
1575 * that handling a pending error on one socket might cause
1576 * others to be closed. (I can't think of any reason this might
1577 * happen in current SSH implementation, but to maintain
1578 * generality of this network layer I'll assume the worst.)
1579 *
1580 * So what we'll do is search the socket list for _one_ socket
1581 * with a pending error, and then handle it, and then search
1582 * the list again _from the beginning_. Repeat until we make a
1583 * pass with no socket errors present. That way we are
1584 * protected against the socket list changing under our feet.
1585 */
1586
1587 do {
1588 for (i = 0; (s = index234(sktree, i)) != NULL; i++) {
1589 if (s->pending_error) {
1590 /*
1591 * An error has occurred on this socket. Pass it to the
1592 * plug.
1593 */
1594 plug_closing(s->plug,
1595 winsock_error_string(s->pending_error),
1596 s->pending_error, 0);
1597 break;
1598 }
1599 }
1600 } while (s);
1601 }
1602
1603 /*
1604 * Each socket abstraction contains a `void *' private field in
1605 * which the client can keep state.
1606 */
1607 static void sk_tcp_set_private_ptr(Socket sock, void *ptr)
1608 {
1609 Actual_Socket s = (Actual_Socket) sock;
1610 s->private_ptr = ptr;
1611 }
1612
1613 static void *sk_tcp_get_private_ptr(Socket sock)
1614 {
1615 Actual_Socket s = (Actual_Socket) sock;
1616 return s->private_ptr;
1617 }
1618
1619 /*
1620 * Special error values are returned from sk_namelookup and sk_new
1621 * if there's a problem. These functions extract an error message,
1622 * or return NULL if there's no problem.
1623 */
1624 const char *sk_addr_error(SockAddr addr)
1625 {
1626 return addr->error;
1627 }
1628 static const char *sk_tcp_socket_error(Socket sock)
1629 {
1630 Actual_Socket s = (Actual_Socket) sock;
1631 return s->error;
1632 }
1633
1634 static void sk_tcp_set_frozen(Socket sock, int is_frozen)
1635 {
1636 Actual_Socket s = (Actual_Socket) sock;
1637 if (s->frozen == is_frozen)
1638 return;
1639 s->frozen = is_frozen;
1640 if (!is_frozen) {
1641 do_select(s->s, 1);
1642 if (s->frozen_readable) {
1643 char c;
1644 p_recv(s->s, &c, 1, MSG_PEEK);
1645 }
1646 }
1647 s->frozen_readable = 0;
1648 }
1649
1650 void socket_reselect_all(void)
1651 {
1652 Actual_Socket s;
1653 int i;
1654
1655 for (i = 0; (s = index234(sktree, i)) != NULL; i++) {
1656 if (!s->frozen)
1657 do_select(s->s, 1);
1658 }
1659 }
1660
1661 /*
1662 * For Plink: enumerate all sockets currently active.
1663 */
1664 SOCKET first_socket(int *state)
1665 {
1666 Actual_Socket s;
1667 *state = 0;
1668 s = index234(sktree, (*state)++);
1669 return s ? s->s : INVALID_SOCKET;
1670 }
1671
1672 SOCKET next_socket(int *state)
1673 {
1674 Actual_Socket s = index234(sktree, (*state)++);
1675 return s ? s->s : INVALID_SOCKET;
1676 }
1677
1678 extern int socket_writable(SOCKET skt)
1679 {
1680 Actual_Socket s = find234(sktree, (void *)skt, cmpforsearch);
1681
1682 if (s)
1683 return bufchain_size(&s->output_data) > 0;
1684 else
1685 return 0;
1686 }
1687
1688 int net_service_lookup(char *service)
1689 {
1690 struct servent *se;
1691 se = p_getservbyname(service, NULL);
1692 if (se != NULL)
1693 return p_ntohs(se->s_port);
1694 else
1695 return 0;
1696 }
1697
1698 char *get_hostname(void)
1699 {
1700 int len = 128;
1701 char *hostname = NULL;
1702 do {
1703 len *= 2;
1704 hostname = sresize(hostname, len, char);
1705 if (p_gethostname(hostname, len) < 0) {
1706 sfree(hostname);
1707 hostname = NULL;
1708 break;
1709 }
1710 } while (strlen(hostname) >= len-1);
1711 return hostname;
1712 }
1713
1714 SockAddr platform_get_x11_unix_address(const char *display, int displaynum,
1715 char **canonicalname)
1716 {
1717 SockAddr ret = snew(struct SockAddr_tag);
1718 memset(ret, 0, sizeof(struct SockAddr_tag));
1719 ret->error = "unix sockets not supported on this platform";
1720 ret->refcount = 1;
1721 return ret;
1722 }