Martin Prikryl points out that we weren't always initialising new "addrinfo"
[u/mdw/putty] / windows / winnet.c
1 /*
2 * Windows networking abstraction.
3 *
4 * For the IPv6 code in here I am indebted to Jeroen Massar and
5 * unfix.org.
6 */
7
8 #include <stdio.h>
9 #include <stdlib.h>
10 #include <assert.h>
11
12 #define DEFINE_PLUG_METHOD_MACROS
13 #include "putty.h"
14 #include "network.h"
15 #include "tree234.h"
16
17 #include <ws2tcpip.h>
18
19 #ifndef NO_IPV6
20 const struct in6_addr in6addr_any = IN6ADDR_ANY_INIT;
21 const struct in6_addr in6addr_loopback = IN6ADDR_LOOPBACK_INIT;
22 #endif
23
24 #define ipv4_is_loopback(addr) \
25 ((p_ntohl(addr.s_addr) & 0xFF000000L) == 0x7F000000L)
26
27 /*
28 * We used to typedef struct Socket_tag *Socket.
29 *
30 * Since we have made the networking abstraction slightly more
31 * abstract, Socket no longer means a tcp socket (it could mean
32 * an ssl socket). So now we must use Actual_Socket when we know
33 * we are talking about a tcp socket.
34 */
35 typedef struct Socket_tag *Actual_Socket;
36
37 struct Socket_tag {
38 const struct socket_function_table *fn;
39 /* the above variable absolutely *must* be the first in this structure */
40 char *error;
41 SOCKET s;
42 Plug plug;
43 void *private_ptr;
44 bufchain output_data;
45 int connected;
46 int writable;
47 int frozen; /* this causes readability notifications to be ignored */
48 int frozen_readable; /* this means we missed at least one readability
49 * notification while we were frozen */
50 int localhost_only; /* for listening sockets */
51 char oobdata[1];
52 int sending_oob;
53 int oobinline, nodelay, keepalive, privport;
54 SockAddr addr;
55 int port;
56 int pending_error; /* in case send() returns error */
57 /*
58 * We sometimes need pairs of Socket structures to be linked:
59 * if we are listening on the same IPv6 and v4 port, for
60 * example. So here we define `parent' and `child' pointers to
61 * track this link.
62 */
63 Actual_Socket parent, child;
64 };
65
66 struct SockAddr_tag {
67 char *error;
68 /*
69 * Which address family this address belongs to. AF_INET for
70 * IPv4; AF_INET6 for IPv6; AF_UNSPEC indicates that name
71 * resolution has not been done and a simple host name is held
72 * in this SockAddr structure.
73 * The hostname field is also used when the hostname has both
74 * an IPv6 and IPv4 address and the IPv6 connection attempt
75 * fails. We then try the IPv4 address.
76 * This 'family' should become an option in the GUI and
77 * on the commandline for selecting a default protocol.
78 */
79 int family;
80 #ifndef NO_IPV6
81 struct addrinfo *ais; /* Addresses IPv6 style. */
82 struct addrinfo *ai; /* steps along the linked list */
83 #endif
84 unsigned long *addresses; /* Addresses IPv4 style. */
85 int naddresses, curraddr;
86 char hostname[512]; /* Store an unresolved host name. */
87 };
88
89 static tree234 *sktree;
90
91 static int cmpfortree(void *av, void *bv)
92 {
93 Actual_Socket a = (Actual_Socket) av, b = (Actual_Socket) bv;
94 unsigned long as = (unsigned long) a->s, bs = (unsigned long) b->s;
95 if (as < bs)
96 return -1;
97 if (as > bs)
98 return +1;
99 return 0;
100 }
101
102 static int cmpforsearch(void *av, void *bv)
103 {
104 Actual_Socket b = (Actual_Socket) bv;
105 unsigned long as = (unsigned long) av, bs = (unsigned long) b->s;
106 if (as < bs)
107 return -1;
108 if (as > bs)
109 return +1;
110 return 0;
111 }
112
113 #define NOTHING
114 #define DECL_WINSOCK_FUNCTION(linkage, rettype, name, params) \
115 typedef rettype (WINAPI *t_##name) params; \
116 linkage t_##name p_##name
117 #define GET_WINSOCK_FUNCTION(module, name) \
118 p_##name = (t_##name) GetProcAddress(module, #name)
119
120 DECL_WINSOCK_FUNCTION(NOTHING, int, WSAAsyncSelect,
121 (SOCKET, HWND, u_int, long));
122 DECL_WINSOCK_FUNCTION(NOTHING, int, WSAEventSelect, (SOCKET, WSAEVENT, long));
123 DECL_WINSOCK_FUNCTION(NOTHING, int, select,
124 (int, fd_set FAR *, fd_set FAR *,
125 fd_set FAR *, const struct timeval FAR *));
126 DECL_WINSOCK_FUNCTION(NOTHING, int, WSAGetLastError, (void));
127 DECL_WINSOCK_FUNCTION(NOTHING, int, WSAEnumNetworkEvents,
128 (SOCKET, WSAEVENT, LPWSANETWORKEVENTS));
129 DECL_WINSOCK_FUNCTION(static, int, WSAStartup, (WORD, LPWSADATA));
130 DECL_WINSOCK_FUNCTION(static, int, WSACleanup, (void));
131 DECL_WINSOCK_FUNCTION(static, int, closesocket, (SOCKET));
132 DECL_WINSOCK_FUNCTION(static, u_long, ntohl, (u_long));
133 DECL_WINSOCK_FUNCTION(static, u_long, htonl, (u_long));
134 DECL_WINSOCK_FUNCTION(static, u_short, htons, (u_short));
135 DECL_WINSOCK_FUNCTION(static, u_short, ntohs, (u_short));
136 DECL_WINSOCK_FUNCTION(static, struct hostent FAR *, gethostbyname,
137 (const char FAR *));
138 DECL_WINSOCK_FUNCTION(static, struct servent FAR *, getservbyname,
139 (const char FAR *, const char FAR *));
140 DECL_WINSOCK_FUNCTION(static, unsigned long, inet_addr, (const char FAR *));
141 DECL_WINSOCK_FUNCTION(static, char FAR *, inet_ntoa, (struct in_addr));
142 DECL_WINSOCK_FUNCTION(static, int, connect,
143 (SOCKET, const struct sockaddr FAR *, int));
144 DECL_WINSOCK_FUNCTION(static, int, bind,
145 (SOCKET, const struct sockaddr FAR *, int));
146 DECL_WINSOCK_FUNCTION(static, int, setsockopt,
147 (SOCKET, int, int, const char FAR *, int));
148 DECL_WINSOCK_FUNCTION(static, SOCKET, socket, (int, int, int));
149 DECL_WINSOCK_FUNCTION(static, int, listen, (SOCKET, int));
150 DECL_WINSOCK_FUNCTION(static, int, send, (SOCKET, const char FAR *, int, int));
151 DECL_WINSOCK_FUNCTION(static, int, ioctlsocket,
152 (SOCKET, long, u_long FAR *));
153 DECL_WINSOCK_FUNCTION(static, SOCKET, accept,
154 (SOCKET, struct sockaddr FAR *, int FAR *));
155 DECL_WINSOCK_FUNCTION(static, int, recv, (SOCKET, char FAR *, int, int));
156 DECL_WINSOCK_FUNCTION(static, int, WSAIoctl,
157 (SOCKET, DWORD, LPVOID, DWORD, LPVOID, DWORD,
158 LPDWORD, LPWSAOVERLAPPED,
159 LPWSAOVERLAPPED_COMPLETION_ROUTINE));
160 #ifndef NO_IPV6
161 DECL_WINSOCK_FUNCTION(static, int, getaddrinfo,
162 (const char *nodename, const char *servname,
163 const struct addrinfo *hints, struct addrinfo **res));
164 DECL_WINSOCK_FUNCTION(static, void, freeaddrinfo, (struct addrinfo *res));
165 DECL_WINSOCK_FUNCTION(static, int, getnameinfo,
166 (const struct sockaddr FAR * sa, socklen_t salen,
167 char FAR * host, size_t hostlen, char FAR * serv,
168 size_t servlen, int flags));
169 #endif
170
171 static HMODULE winsock_module;
172 #ifndef NO_IPV6
173 static HMODULE wship6_module;
174 #endif
175
176 void sk_init(void)
177 {
178 WORD winsock_ver;
179 WSADATA wsadata;
180
181 winsock_ver = MAKEWORD(2, 0);
182 winsock_module = LoadLibrary("WS2_32.DLL");
183 if (!winsock_module) {
184 winsock_module = LoadLibrary("WSOCK32.DLL");
185 winsock_ver = MAKEWORD(1, 1);
186 }
187 if (!winsock_module)
188 fatalbox("Unable to load any WinSock library");
189
190 #ifndef NO_IPV6
191 wship6_module = LoadLibrary("wship6.dll");
192 if (wship6_module) {
193 GET_WINSOCK_FUNCTION(wship6_module, getaddrinfo);
194 GET_WINSOCK_FUNCTION(wship6_module, freeaddrinfo);
195 GET_WINSOCK_FUNCTION(wship6_module, getnameinfo);
196 }
197 #endif
198
199 GET_WINSOCK_FUNCTION(winsock_module, WSAAsyncSelect);
200 GET_WINSOCK_FUNCTION(winsock_module, WSAEventSelect);
201 GET_WINSOCK_FUNCTION(winsock_module, select);
202 GET_WINSOCK_FUNCTION(winsock_module, WSAGetLastError);
203 GET_WINSOCK_FUNCTION(winsock_module, WSAEnumNetworkEvents);
204 GET_WINSOCK_FUNCTION(winsock_module, WSAStartup);
205 GET_WINSOCK_FUNCTION(winsock_module, WSACleanup);
206 GET_WINSOCK_FUNCTION(winsock_module, closesocket);
207 GET_WINSOCK_FUNCTION(winsock_module, ntohl);
208 GET_WINSOCK_FUNCTION(winsock_module, htonl);
209 GET_WINSOCK_FUNCTION(winsock_module, htons);
210 GET_WINSOCK_FUNCTION(winsock_module, ntohs);
211 GET_WINSOCK_FUNCTION(winsock_module, gethostbyname);
212 GET_WINSOCK_FUNCTION(winsock_module, getservbyname);
213 GET_WINSOCK_FUNCTION(winsock_module, inet_addr);
214 GET_WINSOCK_FUNCTION(winsock_module, inet_ntoa);
215 GET_WINSOCK_FUNCTION(winsock_module, connect);
216 GET_WINSOCK_FUNCTION(winsock_module, bind);
217 GET_WINSOCK_FUNCTION(winsock_module, setsockopt);
218 GET_WINSOCK_FUNCTION(winsock_module, socket);
219 GET_WINSOCK_FUNCTION(winsock_module, listen);
220 GET_WINSOCK_FUNCTION(winsock_module, send);
221 GET_WINSOCK_FUNCTION(winsock_module, ioctlsocket);
222 GET_WINSOCK_FUNCTION(winsock_module, accept);
223 GET_WINSOCK_FUNCTION(winsock_module, recv);
224 GET_WINSOCK_FUNCTION(winsock_module, WSAIoctl);
225
226 if (p_WSAStartup(winsock_ver, &wsadata)) {
227 fatalbox("Unable to initialise WinSock");
228 }
229 if (LOBYTE(wsadata.wVersion) != LOBYTE(winsock_ver)) {
230 p_WSACleanup();
231 fatalbox("WinSock version is incompatible with %d.%d",
232 LOBYTE(winsock_ver), HIBYTE(winsock_ver));
233 }
234
235 sktree = newtree234(cmpfortree);
236 }
237
238 void sk_cleanup(void)
239 {
240 Actual_Socket s;
241 int i;
242
243 if (sktree) {
244 for (i = 0; (s = index234(sktree, i)) != NULL; i++) {
245 p_closesocket(s->s);
246 }
247 freetree234(sktree);
248 sktree = NULL;
249 }
250
251 p_WSACleanup();
252 if (winsock_module)
253 FreeLibrary(winsock_module);
254 #ifndef NO_IPV6
255 if (wship6_module)
256 FreeLibrary(wship6_module);
257 #endif
258 }
259
260 char *winsock_error_string(int error)
261 {
262 switch (error) {
263 case WSAEACCES:
264 return "Network error: Permission denied";
265 case WSAEADDRINUSE:
266 return "Network error: Address already in use";
267 case WSAEADDRNOTAVAIL:
268 return "Network error: Cannot assign requested address";
269 case WSAEAFNOSUPPORT:
270 return
271 "Network error: Address family not supported by protocol family";
272 case WSAEALREADY:
273 return "Network error: Operation already in progress";
274 case WSAECONNABORTED:
275 return "Network error: Software caused connection abort";
276 case WSAECONNREFUSED:
277 return "Network error: Connection refused";
278 case WSAECONNRESET:
279 return "Network error: Connection reset by peer";
280 case WSAEDESTADDRREQ:
281 return "Network error: Destination address required";
282 case WSAEFAULT:
283 return "Network error: Bad address";
284 case WSAEHOSTDOWN:
285 return "Network error: Host is down";
286 case WSAEHOSTUNREACH:
287 return "Network error: No route to host";
288 case WSAEINPROGRESS:
289 return "Network error: Operation now in progress";
290 case WSAEINTR:
291 return "Network error: Interrupted function call";
292 case WSAEINVAL:
293 return "Network error: Invalid argument";
294 case WSAEISCONN:
295 return "Network error: Socket is already connected";
296 case WSAEMFILE:
297 return "Network error: Too many open files";
298 case WSAEMSGSIZE:
299 return "Network error: Message too long";
300 case WSAENETDOWN:
301 return "Network error: Network is down";
302 case WSAENETRESET:
303 return "Network error: Network dropped connection on reset";
304 case WSAENETUNREACH:
305 return "Network error: Network is unreachable";
306 case WSAENOBUFS:
307 return "Network error: No buffer space available";
308 case WSAENOPROTOOPT:
309 return "Network error: Bad protocol option";
310 case WSAENOTCONN:
311 return "Network error: Socket is not connected";
312 case WSAENOTSOCK:
313 return "Network error: Socket operation on non-socket";
314 case WSAEOPNOTSUPP:
315 return "Network error: Operation not supported";
316 case WSAEPFNOSUPPORT:
317 return "Network error: Protocol family not supported";
318 case WSAEPROCLIM:
319 return "Network error: Too many processes";
320 case WSAEPROTONOSUPPORT:
321 return "Network error: Protocol not supported";
322 case WSAEPROTOTYPE:
323 return "Network error: Protocol wrong type for socket";
324 case WSAESHUTDOWN:
325 return "Network error: Cannot send after socket shutdown";
326 case WSAESOCKTNOSUPPORT:
327 return "Network error: Socket type not supported";
328 case WSAETIMEDOUT:
329 return "Network error: Connection timed out";
330 case WSAEWOULDBLOCK:
331 return "Network error: Resource temporarily unavailable";
332 case WSAEDISCON:
333 return "Network error: Graceful shutdown in progress";
334 default:
335 return "Unknown network error";
336 }
337 }
338
339 SockAddr sk_namelookup(const char *host, char **canonicalname,
340 int address_family)
341 {
342 SockAddr ret = snew(struct SockAddr_tag);
343 unsigned long a;
344 struct hostent *h = NULL;
345 char realhost[8192];
346 int ret_family;
347 int err;
348
349 /* Clear the structure and default to IPv4. */
350 memset(ret, 0, sizeof(struct SockAddr_tag));
351 ret->family = (address_family == ADDRTYPE_IPV4 ? AF_INET :
352 #ifndef NO_IPV6
353 address_family == ADDRTYPE_IPV6 ? AF_INET6 :
354 #endif
355 AF_UNSPEC);
356 #ifndef NO_IPV6
357 ret->ai = ret->ais = NULL;
358 #endif
359 ret_family = AF_UNSPEC;
360 *realhost = '\0';
361
362 if ((a = p_inet_addr(host)) == (unsigned long) INADDR_NONE) {
363 #ifndef NO_IPV6
364 /*
365 * Use getaddrinfo when it's available
366 */
367 if (p_getaddrinfo) {
368 struct addrinfo hints;
369 memset(&hints, 0, sizeof(hints));
370 hints.ai_family = ret->family;
371 if ((err = p_getaddrinfo(host, NULL, &hints, &ret->ais)) == 0)
372 ret_family = ret->ais->ai_family;
373 ret->ai = ret->ais;
374 } else
375 #endif
376 {
377 /*
378 * Otherwise use the IPv4-only gethostbyname...
379 * (NOTE: we don't use gethostbyname as a fallback!)
380 */
381 if ( (h = p_gethostbyname(host)) )
382 ret_family = AF_INET;
383 else
384 err = p_WSAGetLastError();
385 }
386
387 if (ret_family == AF_UNSPEC) {
388 ret->error = (err == WSAENETDOWN ? "Network is down" :
389 err == WSAHOST_NOT_FOUND ? "Host does not exist" :
390 err == WSATRY_AGAIN ? "Host not found" :
391 #ifndef NO_IPV6
392 p_getaddrinfo ? "getaddrinfo: unknown error" :
393 #endif
394 "gethostbyname: unknown error");
395 } else {
396 ret->error = NULL;
397 ret->family = ret_family;
398
399 #ifndef NO_IPV6
400 /* If we got an address info use that... */
401 if (ret->ai) {
402 /* Are we in IPv4 fallback mode? */
403 /* We put the IPv4 address into the a variable so we can further-on use the IPv4 code... */
404 if (ret->family == AF_INET)
405 memcpy(&a,
406 (char *) &((SOCKADDR_IN *) ret->ai->
407 ai_addr)->sin_addr, sizeof(a));
408
409 /* Now let's find that canonicalname... */
410 if (p_getnameinfo) {
411 if (p_getnameinfo
412 ((struct sockaddr *) ret->ai->ai_addr,
413 ret->family ==
414 AF_INET ? sizeof(SOCKADDR_IN) :
415 sizeof(SOCKADDR_IN6), realhost,
416 sizeof(realhost), NULL, 0, 0) != 0) {
417 strncpy(realhost, host, sizeof(realhost));
418 }
419 }
420 }
421 /* We used the IPv4-only gethostbyname()... */
422 else
423 #endif
424 {
425 int n;
426 for (n = 0; h->h_addr_list[n]; n++);
427 ret->addresses = snewn(n, unsigned long);
428 ret->naddresses = n;
429 for (n = 0; n < ret->naddresses; n++) {
430 memcpy(&a, h->h_addr_list[n], sizeof(a));
431 ret->addresses[n] = p_ntohl(a);
432 }
433 ret->curraddr = 0;
434 memcpy(&a, h->h_addr, sizeof(a));
435 /* This way we are always sure the h->h_name is valid :) */
436 strncpy(realhost, h->h_name, sizeof(realhost));
437 }
438 }
439 } else {
440 /*
441 * This must be a numeric IPv4 address because it caused a
442 * success return from inet_addr.
443 */
444 ret->addresses = snewn(1, unsigned long);
445 ret->naddresses = 1;
446 ret->curraddr = 0;
447 ret->addresses[0] = p_ntohl(a);
448 ret->family = AF_INET;
449 strncpy(realhost, host, sizeof(realhost));
450 }
451 realhost[lenof(realhost)-1] = '\0';
452 *canonicalname = snewn(1+strlen(realhost), char);
453 strcpy(*canonicalname, realhost);
454 return ret;
455 }
456
457 SockAddr sk_nonamelookup(const char *host)
458 {
459 SockAddr ret = snew(struct SockAddr_tag);
460 ret->error = NULL;
461 ret->family = AF_UNSPEC;
462 #ifndef NO_IPV6
463 ret->ai = ret->ais = NULL;
464 #endif
465 ret->naddresses = 0;
466 strncpy(ret->hostname, host, lenof(ret->hostname));
467 ret->hostname[lenof(ret->hostname)-1] = '\0';
468 return ret;
469 }
470
471 int sk_nextaddr(SockAddr addr)
472 {
473 #ifndef NO_IPV6
474 if (addr->ai) {
475 if (addr->ai->ai_next) {
476 addr->ai = addr->ai->ai_next;
477 addr->family = addr->ai->ai_family;
478 return TRUE;
479 } else
480 return FALSE;
481 }
482 #endif
483 if (addr->curraddr+1 < addr->naddresses) {
484 addr->curraddr++;
485 return TRUE;
486 } else {
487 return FALSE;
488 }
489 }
490
491 void sk_getaddr(SockAddr addr, char *buf, int buflen)
492 {
493 #ifndef NO_IPV6
494 if (addr->ai) {
495 /* Try to get the WSAAddressToStringA() function from wship6.dll */
496 /* This way one doesn't need to have IPv6 dll's to use PuTTY and
497 * it will fallback to IPv4. */
498 typedef int (CALLBACK * FADDRTOSTR) (LPSOCKADDR lpsaAddress,
499 DWORD dwAddressLength,
500 LPWSAPROTOCOL_INFO lpProtocolInfo,
501 OUT LPTSTR lpszAddressString,
502 IN OUT LPDWORD lpdwAddressStringLength
503 );
504 FADDRTOSTR fAddrToStr = NULL;
505
506 HINSTANCE dllWS2 = LoadLibrary("ws2_32.dll");
507 if (dllWS2) {
508 fAddrToStr = (FADDRTOSTR)GetProcAddress(dllWS2,
509 "WSAAddressToStringA");
510 if (fAddrToStr) {
511 fAddrToStr(addr->ai->ai_addr, addr->ai->ai_addrlen,
512 NULL, buf, &buflen);
513 }
514 else strncpy(buf, "IPv6", buflen);
515 FreeLibrary(dllWS2);
516 }
517 } else
518 #endif
519 if (addr->family == AF_INET) {
520 struct in_addr a;
521 assert(addr->addresses && addr->curraddr < addr->naddresses);
522 a.s_addr = p_htonl(addr->addresses[addr->curraddr]);
523 strncpy(buf, p_inet_ntoa(a), buflen);
524 buf[buflen-1] = '\0';
525 } else {
526 strncpy(buf, addr->hostname, buflen);
527 buf[buflen-1] = '\0';
528 }
529 }
530
531 int sk_hostname_is_local(char *name)
532 {
533 return !strcmp(name, "localhost");
534 }
535
536 static INTERFACE_INFO local_interfaces[16];
537 static int n_local_interfaces; /* 0=not yet, -1=failed, >0=number */
538
539 static int ipv4_is_local_addr(struct in_addr addr)
540 {
541 if (ipv4_is_loopback(addr))
542 return 1; /* loopback addresses are local */
543 if (!n_local_interfaces) {
544 SOCKET s = p_socket(AF_INET, SOCK_DGRAM, 0);
545 DWORD retbytes;
546
547 if (p_WSAIoctl &&
548 p_WSAIoctl(s, SIO_GET_INTERFACE_LIST, NULL, 0,
549 local_interfaces, sizeof(local_interfaces),
550 &retbytes, NULL, NULL) == 0)
551 n_local_interfaces = retbytes / sizeof(INTERFACE_INFO);
552 else
553 logevent(NULL, "Unable to get list of local IP addresses");
554 }
555 if (n_local_interfaces > 0) {
556 int i;
557 for (i = 0; i < n_local_interfaces; i++) {
558 SOCKADDR_IN *address =
559 (SOCKADDR_IN *)&local_interfaces[i].iiAddress;
560 if (address->sin_addr.s_addr == addr.s_addr)
561 return 1; /* this address is local */
562 }
563 }
564 return 0; /* this address is not local */
565 }
566
567 int sk_address_is_local(SockAddr addr)
568 {
569 #ifndef NO_IPV6
570 if (addr->family == AF_INET6) {
571 return IN6_IS_ADDR_LOOPBACK((const struct in6_addr *)addr->ai->ai_addr);
572 } else
573 #endif
574 if (addr->family == AF_INET) {
575 struct in_addr a;
576 assert(addr->addresses && addr->curraddr < addr->naddresses);
577 a.s_addr = p_htonl(addr->addresses[addr->curraddr]);
578 return ipv4_is_local_addr(a);
579 } else {
580 assert(addr->family == AF_UNSPEC);
581 return 0; /* we don't know; assume not */
582 }
583 }
584
585 int sk_addrtype(SockAddr addr)
586 {
587 return (addr->family == AF_INET ? ADDRTYPE_IPV4 :
588 #ifndef NO_IPV6
589 addr->family == AF_INET6 ? ADDRTYPE_IPV6 :
590 #endif
591 ADDRTYPE_NAME);
592 }
593
594 void sk_addrcopy(SockAddr addr, char *buf)
595 {
596 assert(addr->family != AF_UNSPEC);
597 #ifndef NO_IPV6
598 if (addr->ai) {
599 if (addr->family == AF_INET)
600 memcpy(buf, &((struct sockaddr_in *)addr->ai->ai_addr)->sin_addr,
601 sizeof(struct in_addr));
602 else if (addr->family == AF_INET6)
603 memcpy(buf, &((struct sockaddr_in6 *)addr->ai->ai_addr)->sin6_addr,
604 sizeof(struct in6_addr));
605 else
606 assert(FALSE);
607 } else
608 #endif
609 if (addr->family == AF_INET) {
610 struct in_addr a;
611 assert(addr->addresses && addr->curraddr < addr->naddresses);
612 a.s_addr = p_htonl(addr->addresses[addr->curraddr]);
613 memcpy(buf, (char*) &a.s_addr, 4);
614 }
615 }
616
617 void sk_addr_free(SockAddr addr)
618 {
619 #ifndef NO_IPV6
620 if (addr->ais && p_freeaddrinfo)
621 p_freeaddrinfo(addr->ais);
622 #endif
623 if (addr->addresses)
624 sfree(addr->addresses);
625 sfree(addr);
626 }
627
628 static Plug sk_tcp_plug(Socket sock, Plug p)
629 {
630 Actual_Socket s = (Actual_Socket) sock;
631 Plug ret = s->plug;
632 if (p)
633 s->plug = p;
634 return ret;
635 }
636
637 static void sk_tcp_flush(Socket s)
638 {
639 /*
640 * We send data to the socket as soon as we can anyway,
641 * so we don't need to do anything here. :-)
642 */
643 }
644
645 static void sk_tcp_close(Socket s);
646 static int sk_tcp_write(Socket s, const char *data, int len);
647 static int sk_tcp_write_oob(Socket s, const char *data, int len);
648 static void sk_tcp_set_private_ptr(Socket s, void *ptr);
649 static void *sk_tcp_get_private_ptr(Socket s);
650 static void sk_tcp_set_frozen(Socket s, int is_frozen);
651 static const char *sk_tcp_socket_error(Socket s);
652
653 extern char *do_select(SOCKET skt, int startup);
654
655 Socket sk_register(void *sock, Plug plug)
656 {
657 static const struct socket_function_table fn_table = {
658 sk_tcp_plug,
659 sk_tcp_close,
660 sk_tcp_write,
661 sk_tcp_write_oob,
662 sk_tcp_flush,
663 sk_tcp_set_private_ptr,
664 sk_tcp_get_private_ptr,
665 sk_tcp_set_frozen,
666 sk_tcp_socket_error
667 };
668
669 DWORD err;
670 char *errstr;
671 Actual_Socket ret;
672
673 /*
674 * Create Socket structure.
675 */
676 ret = snew(struct Socket_tag);
677 ret->fn = &fn_table;
678 ret->error = NULL;
679 ret->plug = plug;
680 bufchain_init(&ret->output_data);
681 ret->writable = 1; /* to start with */
682 ret->sending_oob = 0;
683 ret->frozen = 1;
684 ret->frozen_readable = 0;
685 ret->localhost_only = 0; /* unused, but best init anyway */
686 ret->pending_error = 0;
687 ret->parent = ret->child = NULL;
688 ret->addr = NULL;
689
690 ret->s = (SOCKET)sock;
691
692 if (ret->s == INVALID_SOCKET) {
693 err = p_WSAGetLastError();
694 ret->error = winsock_error_string(err);
695 return (Socket) ret;
696 }
697
698 ret->oobinline = 0;
699
700 /* Set up a select mechanism. This could be an AsyncSelect on a
701 * window, or an EventSelect on an event object. */
702 errstr = do_select(ret->s, 1);
703 if (errstr) {
704 ret->error = errstr;
705 return (Socket) ret;
706 }
707
708 add234(sktree, ret);
709
710 return (Socket) ret;
711 }
712
713 static DWORD try_connect(Actual_Socket sock)
714 {
715 SOCKET s;
716 #ifndef NO_IPV6
717 SOCKADDR_IN6 a6;
718 #endif
719 SOCKADDR_IN a;
720 DWORD err;
721 char *errstr;
722 short localport;
723 int family;
724
725 if (sock->s != INVALID_SOCKET) {
726 do_select(sock->s, 0);
727 p_closesocket(sock->s);
728 }
729
730 plug_log(sock->plug, 0, sock->addr, sock->port, NULL, 0);
731
732 /*
733 * Open socket.
734 */
735 #ifndef NO_IPV6
736 /* Let's default to IPv6, this shouldn't hurt anybody
737 * If the stack supports IPv6 it will also allow IPv4 connections. */
738 if (sock->addr->ai) {
739 family = sock->addr->ai->ai_family;
740 } else
741 #endif
742 {
743 /* Default to IPv4 */
744 family = AF_INET;
745 }
746
747 s = p_socket(family, SOCK_STREAM, 0);
748 sock->s = s;
749
750 if (s == INVALID_SOCKET) {
751 err = p_WSAGetLastError();
752 sock->error = winsock_error_string(err);
753 goto ret;
754 }
755
756 if (sock->oobinline) {
757 BOOL b = TRUE;
758 p_setsockopt(s, SOL_SOCKET, SO_OOBINLINE, (void *) &b, sizeof(b));
759 }
760
761 if (sock->nodelay) {
762 BOOL b = TRUE;
763 p_setsockopt(s, IPPROTO_TCP, TCP_NODELAY, (void *) &b, sizeof(b));
764 }
765
766 if (sock->keepalive) {
767 BOOL b = TRUE;
768 p_setsockopt(s, SOL_SOCKET, SO_KEEPALIVE, (void *) &b, sizeof(b));
769 }
770
771 /*
772 * Bind to local address.
773 */
774 if (sock->privport)
775 localport = 1023; /* count from 1023 downwards */
776 else
777 localport = 0; /* just use port 0 (ie winsock picks) */
778
779 /* Loop round trying to bind */
780 while (1) {
781 int sockcode;
782
783 #ifndef NO_IPV6
784 if (family == AF_INET6) {
785 memset(&a6, 0, sizeof(a6));
786 a6.sin6_family = AF_INET6;
787 /*a6.sin6_addr = in6addr_any; */ /* == 0 done by memset() */
788 a6.sin6_port = p_htons(localport);
789 } else
790 #endif
791 {
792 a.sin_family = AF_INET;
793 a.sin_addr.s_addr = p_htonl(INADDR_ANY);
794 a.sin_port = p_htons(localport);
795 }
796 #ifndef NO_IPV6
797 sockcode = p_bind(s, (sock->addr->family == AF_INET6 ?
798 (struct sockaddr *) &a6 :
799 (struct sockaddr *) &a),
800 (sock->addr->family ==
801 AF_INET6 ? sizeof(a6) : sizeof(a)));
802 #else
803 sockcode = p_bind(s, (struct sockaddr *) &a, sizeof(a));
804 #endif
805 if (sockcode != SOCKET_ERROR) {
806 err = 0;
807 break; /* done */
808 } else {
809 err = p_WSAGetLastError();
810 if (err != WSAEADDRINUSE) /* failed, for a bad reason */
811 break;
812 }
813
814 if (localport == 0)
815 break; /* we're only looping once */
816 localport--;
817 if (localport == 0)
818 break; /* we might have got to the end */
819 }
820
821 if (err) {
822 sock->error = winsock_error_string(err);
823 goto ret;
824 }
825
826 /*
827 * Connect to remote address.
828 */
829 #ifndef NO_IPV6
830 if (sock->addr->ai) {
831 if (family == AF_INET6) {
832 a6.sin6_family = AF_INET6;
833 a6.sin6_port = p_htons((short) sock->port);
834 a6.sin6_addr =
835 ((struct sockaddr_in6 *) sock->addr->ai->ai_addr)->sin6_addr;
836 } else {
837 a.sin_family = AF_INET;
838 a.sin_addr =
839 ((struct sockaddr_in *) sock->addr->ai->ai_addr)->sin_addr;
840 a.sin_port = p_htons((short) sock->port);
841 }
842 } else
843 #endif
844 {
845 assert(sock->addr->addresses && sock->addr->curraddr < sock->addr->naddresses);
846 a.sin_family = AF_INET;
847 a.sin_addr.s_addr = p_htonl(sock->addr->addresses[sock->addr->curraddr]);
848 a.sin_port = p_htons((short) sock->port);
849 }
850
851 /* Set up a select mechanism. This could be an AsyncSelect on a
852 * window, or an EventSelect on an event object. */
853 errstr = do_select(s, 1);
854 if (errstr) {
855 sock->error = errstr;
856 err = 1;
857 goto ret;
858 }
859
860 if ((
861 #ifndef NO_IPV6
862 p_connect(s,
863 ((family == AF_INET6) ? (struct sockaddr *) &a6 :
864 (struct sockaddr *) &a),
865 (family == AF_INET6) ? sizeof(a6) : sizeof(a))
866 #else
867 p_connect(s, (struct sockaddr *) &a, sizeof(a))
868 #endif
869 ) == SOCKET_ERROR) {
870 err = p_WSAGetLastError();
871 /*
872 * We expect a potential EWOULDBLOCK here, because the
873 * chances are the front end has done a select for
874 * FD_CONNECT, so that connect() will complete
875 * asynchronously.
876 */
877 if ( err != WSAEWOULDBLOCK ) {
878 sock->error = winsock_error_string(err);
879 goto ret;
880 }
881 } else {
882 /*
883 * If we _don't_ get EWOULDBLOCK, the connect has completed
884 * and we should set the socket as writable.
885 */
886 sock->writable = 1;
887 }
888
889 add234(sktree, sock);
890
891 err = 0;
892
893 ret:
894 if (err)
895 plug_log(sock->plug, 1, sock->addr, sock->port, sock->error, err);
896 return err;
897 }
898
899 Socket sk_new(SockAddr addr, int port, int privport, int oobinline,
900 int nodelay, int keepalive, Plug plug)
901 {
902 static const struct socket_function_table fn_table = {
903 sk_tcp_plug,
904 sk_tcp_close,
905 sk_tcp_write,
906 sk_tcp_write_oob,
907 sk_tcp_flush,
908 sk_tcp_set_private_ptr,
909 sk_tcp_get_private_ptr,
910 sk_tcp_set_frozen,
911 sk_tcp_socket_error
912 };
913
914 Actual_Socket ret;
915 DWORD err;
916
917 /*
918 * Create Socket structure.
919 */
920 ret = snew(struct Socket_tag);
921 ret->fn = &fn_table;
922 ret->error = NULL;
923 ret->plug = plug;
924 bufchain_init(&ret->output_data);
925 ret->connected = 0; /* to start with */
926 ret->writable = 0; /* to start with */
927 ret->sending_oob = 0;
928 ret->frozen = 0;
929 ret->frozen_readable = 0;
930 ret->localhost_only = 0; /* unused, but best init anyway */
931 ret->pending_error = 0;
932 ret->parent = ret->child = NULL;
933 ret->oobinline = oobinline;
934 ret->nodelay = nodelay;
935 ret->keepalive = keepalive;
936 ret->privport = privport;
937 ret->port = port;
938 ret->addr = addr;
939 ret->s = INVALID_SOCKET;
940
941 err = 0;
942 do {
943 err = try_connect(ret);
944 } while (err && sk_nextaddr(ret->addr));
945
946 return (Socket) ret;
947 }
948
949 Socket sk_newlistener(char *srcaddr, int port, Plug plug, int local_host_only,
950 int orig_address_family)
951 {
952 static const struct socket_function_table fn_table = {
953 sk_tcp_plug,
954 sk_tcp_close,
955 sk_tcp_write,
956 sk_tcp_write_oob,
957 sk_tcp_flush,
958 sk_tcp_set_private_ptr,
959 sk_tcp_get_private_ptr,
960 sk_tcp_set_frozen,
961 sk_tcp_socket_error
962 };
963
964 SOCKET s;
965 #ifndef NO_IPV6
966 SOCKADDR_IN6 a6;
967 #endif
968 SOCKADDR_IN a;
969
970 DWORD err;
971 char *errstr;
972 Actual_Socket ret;
973 int retcode;
974 int on = 1;
975
976 int address_family;
977
978 /*
979 * Create Socket structure.
980 */
981 ret = snew(struct Socket_tag);
982 ret->fn = &fn_table;
983 ret->error = NULL;
984 ret->plug = plug;
985 bufchain_init(&ret->output_data);
986 ret->writable = 0; /* to start with */
987 ret->sending_oob = 0;
988 ret->frozen = 0;
989 ret->frozen_readable = 0;
990 ret->localhost_only = local_host_only;
991 ret->pending_error = 0;
992 ret->parent = ret->child = NULL;
993 ret->addr = NULL;
994
995 /*
996 * Translate address_family from platform-independent constants
997 * into local reality.
998 */
999 address_family = (orig_address_family == ADDRTYPE_IPV4 ? AF_INET :
1000 #ifndef NO_IPV6
1001 orig_address_family == ADDRTYPE_IPV6 ? AF_INET6 :
1002 #endif
1003 AF_UNSPEC);
1004
1005 /*
1006 * Our default, if passed the `don't care' value
1007 * ADDRTYPE_UNSPEC, is to listen on IPv4. If IPv6 is supported,
1008 * we will also set up a second socket listening on IPv6, but
1009 * the v4 one is primary since that ought to work even on
1010 * non-v6-supporting systems.
1011 */
1012 if (address_family == AF_UNSPEC) address_family = AF_INET;
1013
1014 /*
1015 * Open socket.
1016 */
1017 s = p_socket(address_family, SOCK_STREAM, 0);
1018 ret->s = s;
1019
1020 if (s == INVALID_SOCKET) {
1021 err = p_WSAGetLastError();
1022 ret->error = winsock_error_string(err);
1023 return (Socket) ret;
1024 }
1025
1026 ret->oobinline = 0;
1027
1028 p_setsockopt(s, SOL_SOCKET, SO_REUSEADDR, (const char *)&on, sizeof(on));
1029
1030 #ifndef NO_IPV6
1031 if (address_family == AF_INET6) {
1032 memset(&a6, 0, sizeof(a6));
1033 a6.sin6_family = AF_INET6;
1034 /* FIXME: srcaddr is ignored for IPv6, because I (SGT) don't
1035 * know how to do it. :-)
1036 * (jeroen:) saddr is specified as an address.. eg 2001:db8::1
1037 * Thus we need either a parser that understands [2001:db8::1]:80
1038 * style addresses and/or enhance this to understand hostnames too. */
1039 if (local_host_only)
1040 a6.sin6_addr = in6addr_loopback;
1041 else
1042 a6.sin6_addr = in6addr_any;
1043 a6.sin6_port = p_htons(port);
1044 } else
1045 #endif
1046 {
1047 int got_addr = 0;
1048 a.sin_family = AF_INET;
1049
1050 /*
1051 * Bind to source address. First try an explicitly
1052 * specified one...
1053 */
1054 if (srcaddr) {
1055 a.sin_addr.s_addr = p_inet_addr(srcaddr);
1056 if (a.sin_addr.s_addr != INADDR_NONE) {
1057 /* Override localhost_only with specified listen addr. */
1058 ret->localhost_only = ipv4_is_loopback(a.sin_addr);
1059 got_addr = 1;
1060 }
1061 }
1062
1063 /*
1064 * ... and failing that, go with one of the standard ones.
1065 */
1066 if (!got_addr) {
1067 if (local_host_only)
1068 a.sin_addr.s_addr = p_htonl(INADDR_LOOPBACK);
1069 else
1070 a.sin_addr.s_addr = p_htonl(INADDR_ANY);
1071 }
1072
1073 a.sin_port = p_htons((short)port);
1074 }
1075 #ifndef NO_IPV6
1076 retcode = p_bind(s, (address_family == AF_INET6 ?
1077 (struct sockaddr *) &a6 :
1078 (struct sockaddr *) &a),
1079 (address_family ==
1080 AF_INET6 ? sizeof(a6) : sizeof(a)));
1081 #else
1082 retcode = p_bind(s, (struct sockaddr *) &a, sizeof(a));
1083 #endif
1084 if (retcode != SOCKET_ERROR) {
1085 err = 0;
1086 } else {
1087 err = p_WSAGetLastError();
1088 }
1089
1090 if (err) {
1091 p_closesocket(s);
1092 ret->error = winsock_error_string(err);
1093 return (Socket) ret;
1094 }
1095
1096
1097 if (p_listen(s, SOMAXCONN) == SOCKET_ERROR) {
1098 p_closesocket(s);
1099 ret->error = winsock_error_string(err);
1100 return (Socket) ret;
1101 }
1102
1103 /* Set up a select mechanism. This could be an AsyncSelect on a
1104 * window, or an EventSelect on an event object. */
1105 errstr = do_select(s, 1);
1106 if (errstr) {
1107 p_closesocket(s);
1108 ret->error = errstr;
1109 return (Socket) ret;
1110 }
1111
1112 add234(sktree, ret);
1113
1114 #ifndef NO_IPV6
1115 /*
1116 * If we were given ADDRTYPE_UNSPEC, we must also create an
1117 * IPv6 listening socket and link it to this one.
1118 */
1119 if (address_family == AF_INET && orig_address_family == ADDRTYPE_UNSPEC) {
1120 Actual_Socket other;
1121
1122 other = (Actual_Socket) sk_newlistener(srcaddr, port, plug,
1123 local_host_only, ADDRTYPE_IPV6);
1124
1125 if (other) {
1126 if (!other->error) {
1127 other->parent = ret;
1128 ret->child = other;
1129 } else {
1130 sfree(other);
1131 }
1132 }
1133 }
1134 #endif
1135
1136 return (Socket) ret;
1137 }
1138
1139 static void sk_tcp_close(Socket sock)
1140 {
1141 extern char *do_select(SOCKET skt, int startup);
1142 Actual_Socket s = (Actual_Socket) sock;
1143
1144 if (s->child)
1145 sk_tcp_close((Socket)s->child);
1146
1147 del234(sktree, s);
1148 do_select(s->s, 0);
1149 p_closesocket(s->s);
1150 if (s->addr)
1151 sk_addr_free(s->addr);
1152 sfree(s);
1153 }
1154
1155 /*
1156 * The function which tries to send on a socket once it's deemed
1157 * writable.
1158 */
1159 void try_send(Actual_Socket s)
1160 {
1161 while (s->sending_oob || bufchain_size(&s->output_data) > 0) {
1162 int nsent;
1163 DWORD err;
1164 void *data;
1165 int len, urgentflag;
1166
1167 if (s->sending_oob) {
1168 urgentflag = MSG_OOB;
1169 len = s->sending_oob;
1170 data = &s->oobdata;
1171 } else {
1172 urgentflag = 0;
1173 bufchain_prefix(&s->output_data, &data, &len);
1174 }
1175 nsent = p_send(s->s, data, len, urgentflag);
1176 noise_ultralight(nsent);
1177 if (nsent <= 0) {
1178 err = (nsent < 0 ? p_WSAGetLastError() : 0);
1179 if ((err < WSABASEERR && nsent < 0) || err == WSAEWOULDBLOCK) {
1180 /*
1181 * Perfectly normal: we've sent all we can for the moment.
1182 *
1183 * (Some WinSock send() implementations can return
1184 * <0 but leave no sensible error indication -
1185 * WSAGetLastError() is called but returns zero or
1186 * a small number - so we check that case and treat
1187 * it just like WSAEWOULDBLOCK.)
1188 */
1189 s->writable = FALSE;
1190 return;
1191 } else if (nsent == 0 ||
1192 err == WSAECONNABORTED || err == WSAECONNRESET) {
1193 /*
1194 * If send() returns CONNABORTED or CONNRESET, we
1195 * unfortunately can't just call plug_closing(),
1196 * because it's quite likely that we're currently
1197 * _in_ a call from the code we'd be calling back
1198 * to, so we'd have to make half the SSH code
1199 * reentrant. Instead we flag a pending error on
1200 * the socket, to be dealt with (by calling
1201 * plug_closing()) at some suitable future moment.
1202 */
1203 s->pending_error = err;
1204 return;
1205 } else {
1206 /* We're inside the Windows frontend here, so we know
1207 * that the frontend handle is unnecessary. */
1208 logevent(NULL, winsock_error_string(err));
1209 fatalbox("%s", winsock_error_string(err));
1210 }
1211 } else {
1212 if (s->sending_oob) {
1213 if (nsent < len) {
1214 memmove(s->oobdata, s->oobdata+nsent, len-nsent);
1215 s->sending_oob = len - nsent;
1216 } else {
1217 s->sending_oob = 0;
1218 }
1219 } else {
1220 bufchain_consume(&s->output_data, nsent);
1221 }
1222 }
1223 }
1224 }
1225
1226 static int sk_tcp_write(Socket sock, const char *buf, int len)
1227 {
1228 Actual_Socket s = (Actual_Socket) sock;
1229
1230 /*
1231 * Add the data to the buffer list on the socket.
1232 */
1233 bufchain_add(&s->output_data, buf, len);
1234
1235 /*
1236 * Now try sending from the start of the buffer list.
1237 */
1238 if (s->writable)
1239 try_send(s);
1240
1241 return bufchain_size(&s->output_data);
1242 }
1243
1244 static int sk_tcp_write_oob(Socket sock, const char *buf, int len)
1245 {
1246 Actual_Socket s = (Actual_Socket) sock;
1247
1248 /*
1249 * Replace the buffer list on the socket with the data.
1250 */
1251 bufchain_clear(&s->output_data);
1252 assert(len <= sizeof(s->oobdata));
1253 memcpy(s->oobdata, buf, len);
1254 s->sending_oob = len;
1255
1256 /*
1257 * Now try sending from the start of the buffer list.
1258 */
1259 if (s->writable)
1260 try_send(s);
1261
1262 return s->sending_oob;
1263 }
1264
1265 int select_result(WPARAM wParam, LPARAM lParam)
1266 {
1267 int ret, open;
1268 DWORD err;
1269 char buf[20480]; /* nice big buffer for plenty of speed */
1270 Actual_Socket s;
1271 u_long atmark;
1272
1273 /* wParam is the socket itself */
1274
1275 if (wParam == 0)
1276 return 1; /* boggle */
1277
1278 s = find234(sktree, (void *) wParam, cmpforsearch);
1279 if (!s)
1280 return 1; /* boggle */
1281
1282 if ((err = WSAGETSELECTERROR(lParam)) != 0) {
1283 /*
1284 * An error has occurred on this socket. Pass it to the
1285 * plug.
1286 */
1287 if (s->addr) {
1288 plug_log(s->plug, 1, s->addr, s->port,
1289 winsock_error_string(err), err);
1290 while (s->addr && sk_nextaddr(s->addr)) {
1291 err = try_connect(s);
1292 }
1293 }
1294 if (err != 0)
1295 return plug_closing(s->plug, winsock_error_string(err), err, 0);
1296 else
1297 return 1;
1298 }
1299
1300 noise_ultralight(lParam);
1301
1302 switch (WSAGETSELECTEVENT(lParam)) {
1303 case FD_CONNECT:
1304 s->connected = s->writable = 1;
1305 /*
1306 * Once a socket is connected, we can stop falling
1307 * back through the candidate addresses to connect
1308 * to.
1309 */
1310 if (s->addr) {
1311 sk_addr_free(s->addr);
1312 s->addr = NULL;
1313 }
1314 break;
1315 case FD_READ:
1316 /* In the case the socket is still frozen, we don't even bother */
1317 if (s->frozen) {
1318 s->frozen_readable = 1;
1319 break;
1320 }
1321
1322 /*
1323 * We have received data on the socket. For an oobinline
1324 * socket, this might be data _before_ an urgent pointer,
1325 * in which case we send it to the back end with type==1
1326 * (data prior to urgent).
1327 */
1328 if (s->oobinline) {
1329 atmark = 1;
1330 p_ioctlsocket(s->s, SIOCATMARK, &atmark);
1331 /*
1332 * Avoid checking the return value from ioctlsocket(),
1333 * on the grounds that some WinSock wrappers don't
1334 * support it. If it does nothing, we get atmark==1,
1335 * which is equivalent to `no OOB pending', so the
1336 * effect will be to non-OOB-ify any OOB data.
1337 */
1338 } else
1339 atmark = 1;
1340
1341 ret = p_recv(s->s, buf, sizeof(buf), 0);
1342 noise_ultralight(ret);
1343 if (ret < 0) {
1344 err = p_WSAGetLastError();
1345 if (err == WSAEWOULDBLOCK) {
1346 break;
1347 }
1348 }
1349 if (ret < 0) {
1350 return plug_closing(s->plug, winsock_error_string(err), err,
1351 0);
1352 } else if (0 == ret) {
1353 return plug_closing(s->plug, NULL, 0, 0);
1354 } else {
1355 return plug_receive(s->plug, atmark ? 0 : 1, buf, ret);
1356 }
1357 break;
1358 case FD_OOB:
1359 /*
1360 * This will only happen on a non-oobinline socket. It
1361 * indicates that we can immediately perform an OOB read
1362 * and get back OOB data, which we will send to the back
1363 * end with type==2 (urgent data).
1364 */
1365 ret = p_recv(s->s, buf, sizeof(buf), MSG_OOB);
1366 noise_ultralight(ret);
1367 if (ret <= 0) {
1368 char *str = (ret == 0 ? "Internal networking trouble" :
1369 winsock_error_string(p_WSAGetLastError()));
1370 /* We're inside the Windows frontend here, so we know
1371 * that the frontend handle is unnecessary. */
1372 logevent(NULL, str);
1373 fatalbox("%s", str);
1374 } else {
1375 return plug_receive(s->plug, 2, buf, ret);
1376 }
1377 break;
1378 case FD_WRITE:
1379 {
1380 int bufsize_before, bufsize_after;
1381 s->writable = 1;
1382 bufsize_before = s->sending_oob + bufchain_size(&s->output_data);
1383 try_send(s);
1384 bufsize_after = s->sending_oob + bufchain_size(&s->output_data);
1385 if (bufsize_after < bufsize_before)
1386 plug_sent(s->plug, bufsize_after);
1387 }
1388 break;
1389 case FD_CLOSE:
1390 /* Signal a close on the socket. First read any outstanding data. */
1391 open = 1;
1392 do {
1393 ret = p_recv(s->s, buf, sizeof(buf), 0);
1394 if (ret < 0) {
1395 err = p_WSAGetLastError();
1396 if (err == WSAEWOULDBLOCK)
1397 break;
1398 return plug_closing(s->plug, winsock_error_string(err),
1399 err, 0);
1400 } else {
1401 if (ret)
1402 open &= plug_receive(s->plug, 0, buf, ret);
1403 else
1404 open &= plug_closing(s->plug, NULL, 0, 0);
1405 }
1406 } while (ret > 0);
1407 return open;
1408 case FD_ACCEPT:
1409 {
1410 #ifdef NO_IPV6
1411 struct sockaddr_in isa;
1412 #else
1413 struct sockaddr_storage isa;
1414 #endif
1415 int addrlen = sizeof(isa);
1416 SOCKET t; /* socket of connection */
1417
1418 memset(&isa, 0, sizeof(isa));
1419 err = 0;
1420 t = p_accept(s->s,(struct sockaddr *)&isa,&addrlen);
1421 if (t == INVALID_SOCKET)
1422 {
1423 err = p_WSAGetLastError();
1424 if (err == WSATRY_AGAIN)
1425 break;
1426 }
1427 #ifndef NO_IPV6
1428 if (isa.ss_family == AF_INET &&
1429 s->localhost_only &&
1430 !ipv4_is_local_addr(((struct sockaddr_in *)&isa)->sin_addr)) {
1431 #else
1432 if (s->localhost_only && !ipv4_is_local_addr(isa.sin_addr)) {
1433 #endif
1434 p_closesocket(t); /* dodgy WinSock let nonlocal through */
1435 } else if (plug_accepting(s->plug, (void*)t)) {
1436 p_closesocket(t); /* denied or error */
1437 }
1438 }
1439 }
1440
1441 return 1;
1442 }
1443
1444 /*
1445 * Deal with socket errors detected in try_send().
1446 */
1447 void net_pending_errors(void)
1448 {
1449 int i;
1450 Actual_Socket s;
1451
1452 /*
1453 * This might be a fiddly business, because it's just possible
1454 * that handling a pending error on one socket might cause
1455 * others to be closed. (I can't think of any reason this might
1456 * happen in current SSH implementation, but to maintain
1457 * generality of this network layer I'll assume the worst.)
1458 *
1459 * So what we'll do is search the socket list for _one_ socket
1460 * with a pending error, and then handle it, and then search
1461 * the list again _from the beginning_. Repeat until we make a
1462 * pass with no socket errors present. That way we are
1463 * protected against the socket list changing under our feet.
1464 */
1465
1466 do {
1467 for (i = 0; (s = index234(sktree, i)) != NULL; i++) {
1468 if (s->pending_error) {
1469 /*
1470 * An error has occurred on this socket. Pass it to the
1471 * plug.
1472 */
1473 plug_closing(s->plug,
1474 winsock_error_string(s->pending_error),
1475 s->pending_error, 0);
1476 break;
1477 }
1478 }
1479 } while (s);
1480 }
1481
1482 /*
1483 * Each socket abstraction contains a `void *' private field in
1484 * which the client can keep state.
1485 */
1486 static void sk_tcp_set_private_ptr(Socket sock, void *ptr)
1487 {
1488 Actual_Socket s = (Actual_Socket) sock;
1489 s->private_ptr = ptr;
1490 }
1491
1492 static void *sk_tcp_get_private_ptr(Socket sock)
1493 {
1494 Actual_Socket s = (Actual_Socket) sock;
1495 return s->private_ptr;
1496 }
1497
1498 /*
1499 * Special error values are returned from sk_namelookup and sk_new
1500 * if there's a problem. These functions extract an error message,
1501 * or return NULL if there's no problem.
1502 */
1503 const char *sk_addr_error(SockAddr addr)
1504 {
1505 return addr->error;
1506 }
1507 static const char *sk_tcp_socket_error(Socket sock)
1508 {
1509 Actual_Socket s = (Actual_Socket) sock;
1510 return s->error;
1511 }
1512
1513 static void sk_tcp_set_frozen(Socket sock, int is_frozen)
1514 {
1515 Actual_Socket s = (Actual_Socket) sock;
1516 if (s->frozen == is_frozen)
1517 return;
1518 s->frozen = is_frozen;
1519 if (!is_frozen && s->frozen_readable) {
1520 char c;
1521 p_recv(s->s, &c, 1, MSG_PEEK);
1522 }
1523 s->frozen_readable = 0;
1524 }
1525
1526 /*
1527 * For Plink: enumerate all sockets currently active.
1528 */
1529 SOCKET first_socket(int *state)
1530 {
1531 Actual_Socket s;
1532 *state = 0;
1533 s = index234(sktree, (*state)++);
1534 return s ? s->s : INVALID_SOCKET;
1535 }
1536
1537 SOCKET next_socket(int *state)
1538 {
1539 Actual_Socket s = index234(sktree, (*state)++);
1540 return s ? s->s : INVALID_SOCKET;
1541 }
1542
1543 extern int socket_writable(SOCKET skt)
1544 {
1545 Actual_Socket s = find234(sktree, (void *)skt, cmpforsearch);
1546
1547 if (s)
1548 return bufchain_size(&s->output_data) > 0;
1549 else
1550 return 0;
1551 }
1552
1553 int net_service_lookup(char *service)
1554 {
1555 struct servent *se;
1556 se = p_getservbyname(service, NULL);
1557 if (se != NULL)
1558 return p_ntohs(se->s_port);
1559 else
1560 return 0;
1561 }
1562
1563 SockAddr platform_get_x11_unix_address(int displaynum, char **canonicalname)
1564 {
1565 SockAddr ret = snew(struct SockAddr_tag);
1566 memset(ret, 0, sizeof(struct SockAddr_tag));
1567 ret->error = "unix sockets not supported on this platform";
1568 return ret;
1569 }