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1 | /* |
2 | * cryptographic random number generator for PuTTY's ssh client |
3 | */ |
4 | |
5 | #include "ssh.h" |
6 | |
7 | void noise_get_heavy(void (*func) (void *, int)); |
8 | void noise_get_light(void (*func) (void *, int)); |
9 | |
10 | /* |
11 | * `pool' itself is a pool of random data which we actually use: we |
12 | * return bytes from `pool', at position `poolpos', until `poolpos' |
13 | * reaches the end of the pool. At this point we generate more |
14 | * random data, by adding noise, stirring well, and resetting |
15 | * `poolpos' to point to just past the beginning of the pool (not |
16 | * _the_ beginning, since otherwise we'd give away the whole |
17 | * contents of our pool, and attackers would just have to guess the |
18 | * next lot of noise). |
19 | * |
20 | * `incomingb' buffers acquired noise data, until it gets full, at |
21 | * which point the acquired noise is SHA'ed into `incoming' and |
22 | * `incomingb' is cleared. The noise in `incoming' is used as part |
23 | * of the noise for each stirring of the pool, in addition to local |
24 | * time, process listings, and other such stuff. |
25 | */ |
26 | |
27 | #define HASHINPUT 64 /* 64 bytes SHA input */ |
28 | #define HASHSIZE 20 /* 160 bits SHA output */ |
29 | #define POOLSIZE 1200 /* size of random pool */ |
30 | |
31 | struct RandPool { |
32 | unsigned char pool[POOLSIZE]; |
33 | int poolpos; |
34 | |
35 | unsigned char incoming[HASHSIZE]; |
36 | |
37 | unsigned char incomingb[HASHINPUT]; |
38 | int incomingpos; |
39 | }; |
40 | |
41 | static struct RandPool pool; |
42 | |
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43 | void random_stir(void) { |
44 | word32 block[HASHINPUT/sizeof(word32)]; |
45 | word32 digest[HASHSIZE/sizeof(word32)]; |
46 | int i, j, k; |
47 | |
48 | noise_get_light(random_add_noise); |
49 | |
50 | SHATransform((word32 *)pool.incoming, (word32 *)pool.incomingb); |
51 | pool.incomingpos = 0; |
52 | |
53 | /* |
54 | * Chunks of this code are blatantly endianness-dependent, but |
55 | * as it's all random bits anyway, WHO CARES? |
56 | */ |
57 | memcpy(digest, pool.incoming, sizeof(digest)); |
58 | |
59 | /* |
60 | * Make two passes over the pool. |
61 | */ |
62 | for (i = 0; i < 2; i++) { |
63 | |
64 | /* |
65 | * We operate SHA in CFB mode, repeatedly adding the same |
66 | * block of data to the digest. But we're also fiddling |
67 | * with the digest-so-far, so this shouldn't be Bad or |
68 | * anything. |
69 | */ |
70 | memcpy(block, pool.pool, sizeof(block)); |
71 | |
72 | /* |
73 | * Each pass processes the pool backwards in blocks of |
74 | * HASHSIZE, just so that in general we get the output of |
75 | * SHA before the corresponding input, in the hope that |
76 | * things will be that much less predictable that way |
77 | * round, when we subsequently return bytes ... |
78 | */ |
79 | for (j = POOLSIZE; (j -= HASHSIZE) >= 0 ;) { |
80 | /* |
81 | * XOR the bit of the pool we're processing into the |
82 | * digest. |
83 | */ |
84 | |
85 | for (k = 0; k < sizeof(digest)/sizeof(*digest); k++) |
86 | digest[k] ^= ((word32 *)(pool.pool+j))[k]; |
87 | |
88 | /* |
89 | * Munge our unrevealed first block of the pool into |
90 | * it. |
91 | */ |
92 | SHATransform(digest, block); |
93 | |
94 | /* |
95 | * Stick the result back into the pool. |
96 | */ |
97 | |
98 | for (k = 0; k < sizeof(digest)/sizeof(*digest); k++) |
99 | ((word32 *)(pool.pool+j))[k] = digest[k]; |
100 | } |
101 | } |
102 | |
103 | /* |
104 | * Might as well save this value back into `incoming', just so |
105 | * there'll be some extra bizarreness there. |
106 | */ |
107 | SHATransform(digest, block); |
a1a27668 |
108 | memcpy(pool.incoming, digest, sizeof(digest)); |
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109 | |
110 | pool.poolpos = sizeof(pool.incoming); |
111 | } |
112 | |
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113 | void random_add_noise(void *noise, int length) { |
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114 | unsigned char *p = noise; |
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115 | int i; |
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116 | |
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117 | /* |
118 | * This function processes HASHINPUT bytes into only HASHSIZE |
119 | * bytes, so _if_ we were getting incredibly high entropy |
120 | * sources then we would be throwing away valuable stuff. |
121 | */ |
122 | while (length >= (HASHINPUT - pool.incomingpos)) { |
123 | memcpy(pool.incomingb + pool.incomingpos, p, |
124 | HASHINPUT - pool.incomingpos); |
125 | p += HASHINPUT - pool.incomingpos; |
126 | length -= HASHINPUT - pool.incomingpos; |
127 | SHATransform((word32 *)pool.incoming, (word32 *)pool.incomingb); |
128 | for (i = 0; i < HASHSIZE; i++) { |
129 | pool.pool[pool.poolpos++] ^= pool.incomingb[i]; |
130 | if (pool.poolpos >= POOLSIZE) |
131 | pool.poolpos = 0; |
132 | } |
133 | if (pool.poolpos < HASHSIZE) |
134 | random_stir(); |
135 | |
136 | pool.incomingpos = 0; |
137 | } |
138 | |
139 | memcpy(pool.incomingb + pool.incomingpos, p, length); |
140 | pool.incomingpos += length; |
141 | } |
142 | |
143 | void random_add_heavynoise(void *noise, int length) { |
144 | unsigned char *p = noise; |
145 | int i; |
146 | |
147 | while (length >= POOLSIZE) { |
148 | for (i = 0; i < POOLSIZE; i++) |
149 | pool.pool[i] ^= *p++; |
150 | random_stir(); |
151 | length -= POOLSIZE; |
152 | } |
153 | |
154 | for (i = 0; i < length; i++) |
155 | pool.pool[i] ^= *p++; |
156 | random_stir(); |
157 | } |
158 | |
159 | static void random_add_heavynoise_bitbybit(void *noise, int length) { |
160 | unsigned char *p = noise; |
161 | int i; |
162 | |
163 | while (length >= POOLSIZE - pool.poolpos) { |
164 | for (i = 0; i < POOLSIZE - pool.poolpos; i++) |
165 | pool.pool[pool.poolpos + i] ^= *p++; |
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166 | random_stir(); |
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167 | length -= POOLSIZE - pool.poolpos; |
168 | pool.poolpos = 0; |
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169 | } |
170 | |
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171 | for (i = 0; i < length; i++) |
172 | pool.pool[i] ^= *p++; |
173 | pool.poolpos = i; |
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174 | } |
175 | |
176 | void random_init(void) { |
177 | memset(&pool, 0, sizeof(pool)); /* just to start with */ |
178 | |
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179 | noise_get_heavy(random_add_heavynoise_bitbybit); |
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180 | } |
181 | |
182 | int random_byte(void) { |
183 | if (pool.poolpos >= POOLSIZE) |
184 | random_stir(); |
185 | |
186 | return pool.pool[pool.poolpos++]; |
187 | } |
188 | |
189 | void random_get_savedata(void **data, int *len) { |
190 | random_stir(); |
191 | *data = pool.pool+pool.poolpos; |
192 | *len = POOLSIZE/2; |
193 | } |