Miscellaneous cleanups and reorgs in preparation for building
[u/mdw/putty] / sshrand.c
CommitLineData
374330e2 1/*
2 * cryptographic random number generator for PuTTY's ssh client
3 */
4
5#include "ssh.h"
6
7void noise_get_heavy(void (*func) (void *, int));
8void noise_get_light(void (*func) (void *, int));
9
10/*
11 * `pool' itself is a pool of random data which we actually use: we
12 * return bytes from `pool', at position `poolpos', until `poolpos'
13 * reaches the end of the pool. At this point we generate more
14 * random data, by adding noise, stirring well, and resetting
15 * `poolpos' to point to just past the beginning of the pool (not
16 * _the_ beginning, since otherwise we'd give away the whole
17 * contents of our pool, and attackers would just have to guess the
18 * next lot of noise).
19 *
20 * `incomingb' buffers acquired noise data, until it gets full, at
21 * which point the acquired noise is SHA'ed into `incoming' and
22 * `incomingb' is cleared. The noise in `incoming' is used as part
23 * of the noise for each stirring of the pool, in addition to local
24 * time, process listings, and other such stuff.
25 */
26
27#define HASHINPUT 64 /* 64 bytes SHA input */
28#define HASHSIZE 20 /* 160 bits SHA output */
29#define POOLSIZE 1200 /* size of random pool */
30
31struct RandPool {
32 unsigned char pool[POOLSIZE];
33 int poolpos;
34
35 unsigned char incoming[HASHSIZE];
36
37 unsigned char incomingb[HASHINPUT];
38 int incomingpos;
39};
40
41static struct RandPool pool;
42
43void random_add_noise(void *noise, int length) {
44 unsigned char *p = noise;
45
46 while (length >= (HASHINPUT - pool.incomingpos)) {
47 memcpy(pool.incomingb + pool.incomingpos, p,
48 HASHINPUT - pool.incomingpos);
49 p += HASHINPUT - pool.incomingpos;
50 length -= HASHINPUT - pool.incomingpos;
51 SHATransform((word32 *)pool.incoming, (word32 *)pool.incomingb);
52 pool.incomingpos = 0;
53 }
54
41652825 55 memcpy(pool.incomingb + pool.incomingpos, p, length);
a1a27668 56 pool.incomingpos += length;
374330e2 57}
58
59void random_stir(void) {
60 word32 block[HASHINPUT/sizeof(word32)];
61 word32 digest[HASHSIZE/sizeof(word32)];
62 int i, j, k;
63
64 noise_get_light(random_add_noise);
65
66 SHATransform((word32 *)pool.incoming, (word32 *)pool.incomingb);
67 pool.incomingpos = 0;
68
69 /*
70 * Chunks of this code are blatantly endianness-dependent, but
71 * as it's all random bits anyway, WHO CARES?
72 */
73 memcpy(digest, pool.incoming, sizeof(digest));
74
75 /*
76 * Make two passes over the pool.
77 */
78 for (i = 0; i < 2; i++) {
79
80 /*
81 * We operate SHA in CFB mode, repeatedly adding the same
82 * block of data to the digest. But we're also fiddling
83 * with the digest-so-far, so this shouldn't be Bad or
84 * anything.
85 */
86 memcpy(block, pool.pool, sizeof(block));
87
88 /*
89 * Each pass processes the pool backwards in blocks of
90 * HASHSIZE, just so that in general we get the output of
91 * SHA before the corresponding input, in the hope that
92 * things will be that much less predictable that way
93 * round, when we subsequently return bytes ...
94 */
95 for (j = POOLSIZE; (j -= HASHSIZE) >= 0 ;) {
96 /*
97 * XOR the bit of the pool we're processing into the
98 * digest.
99 */
100
101 for (k = 0; k < sizeof(digest)/sizeof(*digest); k++)
102 digest[k] ^= ((word32 *)(pool.pool+j))[k];
103
104 /*
105 * Munge our unrevealed first block of the pool into
106 * it.
107 */
108 SHATransform(digest, block);
109
110 /*
111 * Stick the result back into the pool.
112 */
113
114 for (k = 0; k < sizeof(digest)/sizeof(*digest); k++)
115 ((word32 *)(pool.pool+j))[k] = digest[k];
116 }
117 }
118
119 /*
120 * Might as well save this value back into `incoming', just so
121 * there'll be some extra bizarreness there.
122 */
123 SHATransform(digest, block);
a1a27668 124 memcpy(pool.incoming, digest, sizeof(digest));
374330e2 125
126 pool.poolpos = sizeof(pool.incoming);
127}
128
129static void random_add_heavynoise(void *noise, int length) {
130 unsigned char *p = noise;
131
132 while (length >= (POOLSIZE - pool.poolpos)) {
133 memcpy(pool.pool + pool.poolpos, p, POOLSIZE - pool.poolpos);
134 p += POOLSIZE - pool.poolpos;
135 length -= POOLSIZE - pool.poolpos;
136 random_stir();
137 pool.poolpos = 0;
138 }
139
a1a27668 140 memcpy(pool.pool + pool.poolpos, p, length);
141 pool.poolpos += length;
374330e2 142}
143
144void random_init(void) {
145 memset(&pool, 0, sizeof(pool)); /* just to start with */
146
147 /*
148 * For noise_get_heavy, we temporarily use `poolpos' as the
149 * pointer for addition of noise, rather than extraction of
150 * random numbers.
151 */
152 pool.poolpos = 0;
153 noise_get_heavy(random_add_heavynoise);
154
155 random_stir();
156}
157
158int random_byte(void) {
159 if (pool.poolpos >= POOLSIZE)
160 random_stir();
161
162 return pool.pool[pool.poolpos++];
163}
164
165void random_get_savedata(void **data, int *len) {
166 random_stir();
167 *data = pool.pool+pool.poolpos;
168 *len = POOLSIZE/2;
169}