Windows apparently sends ERROR_BROKEN_PIPE when a pipe we're reading
[u/mdw/putty] / windows / winhandl.c
CommitLineData
34292b1d 1/*
2 * winhandl.c: Module to give Windows front ends the general
3 * ability to deal with consoles, pipes, serial ports, or any other
4 * type of data stream accessed through a Windows API HANDLE rather
5 * than a WinSock SOCKET.
6 *
7 * We do this by spawning a subthread to continuously try to read
8 * from the handle. Every time a read successfully returns some
9 * data, the subthread sets an event object which is picked up by
10 * the main thread, and the main thread then sets an event in
11 * return to instruct the subthread to resume reading.
12 *
13 * Output works precisely the other way round, in a second
14 * subthread. The output subthread should not be attempting to
15 * write all the time, because it hasn't always got data _to_
16 * write; so the output thread waits for an event object notifying
17 * it to _attempt_ a write, and then it sets an event in return
18 * when one completes.
8e32bfe0 19 *
20 * (It's terribly annoying having to spawn a subthread for each
21 * direction of each handle. Technically it isn't necessary for
22 * serial ports, since we could use overlapped I/O within the main
23 * thread and wait directly on the event objects in the OVERLAPPED
24 * structures. However, we can't use this trick for some types of
25 * file handle at all - for some reason Windows restricts use of
26 * OVERLAPPED to files which were opened with the overlapped flag -
27 * and so we must use threads for those. This being the case, it's
28 * simplest just to use threads for everything rather than trying
29 * to keep track of multiple completely separate mechanisms.)
34292b1d 30 */
31
34292b1d 32#include <assert.h>
33
34#include "putty.h"
35
36/* ----------------------------------------------------------------------
37 * Generic definitions.
38 */
39
40/*
41 * Maximum amount of backlog we will allow to build up on an input
42 * handle before we stop reading from it.
43 */
44#define MAX_BACKLOG 32768
45
46struct handle_generic {
47 /*
48 * Initial fields common to both handle_input and handle_output
49 * structures.
50 *
51 * The three HANDLEs are set up at initialisation time and are
52 * thereafter read-only to both main thread and subthread.
53 * `moribund' is only used by the main thread; `done' is
54 * written by the main thread before signalling to the
55 * subthread. `defunct' and `busy' are used only by the main
56 * thread.
57 */
58 HANDLE h; /* the handle itself */
59 HANDLE ev_to_main; /* event used to signal main thread */
60 HANDLE ev_from_main; /* event used to signal back to us */
61 int moribund; /* are we going to kill this soon? */
62 int done; /* request subthread to terminate */
63 int defunct; /* has the subthread already gone? */
64 int busy; /* operation currently in progress? */
0e03ceff 65 void *privdata; /* for client to remember who they are */
34292b1d 66};
67
68/* ----------------------------------------------------------------------
69 * Input threads.
70 */
71
72/*
73 * Data required by an input thread.
74 */
75struct handle_input {
76 /*
77 * Copy of the handle_generic structure.
78 */
79 HANDLE h; /* the handle itself */
80 HANDLE ev_to_main; /* event used to signal main thread */
81 HANDLE ev_from_main; /* event used to signal back to us */
82 int moribund; /* are we going to kill this soon? */
83 int done; /* request subthread to terminate */
84 int defunct; /* has the subthread already gone? */
85 int busy; /* operation currently in progress? */
0e03ceff 86 void *privdata; /* for client to remember who they are */
34292b1d 87
88 /*
bdebd7e9 89 * Data set at initialisation and then read-only.
90 */
91 int flags;
92
93 /*
34292b1d 94 * Data set by the input thread before signalling ev_to_main,
95 * and read by the main thread after receiving that signal.
96 */
97 char buffer[4096]; /* the data read from the handle */
98 DWORD len; /* how much data that was */
99 int readret; /* lets us know about read errors */
100
101 /*
102 * Callback function called by this module when data arrives on
103 * an input handle.
104 */
105 handle_inputfn_t gotdata;
106};
107
108/*
109 * The actual thread procedure for an input thread.
110 */
111static DWORD WINAPI handle_input_threadfunc(void *param)
112{
113 struct handle_input *ctx = (struct handle_input *) param;
bdebd7e9 114 OVERLAPPED ovl, *povl;
758a1377 115 HANDLE oev;
c606abbc 116 int readlen;
bdebd7e9 117
758a1377 118 if (ctx->flags & HANDLE_FLAG_OVERLAPPED) {
bdebd7e9 119 povl = &ovl;
758a1377 120 oev = CreateEvent(NULL, TRUE, FALSE, NULL);
121 } else {
bdebd7e9 122 povl = NULL;
758a1377 123 }
34292b1d 124
c606abbc 125 if (ctx->flags & HANDLE_FLAG_UNITBUFFER)
126 readlen = 1;
127 else
128 readlen = sizeof(ctx->buffer);
129
34292b1d 130 while (1) {
758a1377 131 if (povl) {
bdebd7e9 132 memset(povl, 0, sizeof(OVERLAPPED));
758a1377 133 povl->hEvent = oev;
134 }
c606abbc 135 ctx->readret = ReadFile(ctx->h, ctx->buffer, readlen,
bdebd7e9 136 &ctx->len, povl);
425f5af2 137 if (!ctx->readret)
138 error = GetLastError();
139 if (povl && !ctx->readret && error == ERROR_IO_PENDING) {
758a1377 140 WaitForSingleObject(povl->hEvent, INFINITE);
141 ctx->readret = GetOverlappedResult(ctx->h, povl, &ctx->len, FALSE);
142 }
bdebd7e9 143
425f5af2 144 if (!ctx->readret) {
145 /*
146 * Windows apparently sends ERROR_BROKEN_PIPE when a
147 * pipe we're reading from is closed normally from the
148 * writing end. This is ludicrous; if that situation
149 * isn't a natural EOF, _nothing_ is. So if we get that
150 * particular error, we pretend it's EOF.
151 */
152 if (error == ERROR_BROKEN_PIPE)
153 ctx->readret = 1;
34292b1d 154 ctx->len = 0;
425f5af2 155 }
34292b1d 156
bdebd7e9 157 if (ctx->readret && ctx->len == 0 &&
158 (ctx->flags & HANDLE_FLAG_IGNOREEOF))
159 continue;
160
34292b1d 161 SetEvent(ctx->ev_to_main);
162
163 if (!ctx->len)
164 break;
165
166 WaitForSingleObject(ctx->ev_from_main, INFINITE);
167 if (ctx->done)
168 break; /* main thread told us to shut down */
169 }
170
758a1377 171 if (povl)
172 CloseHandle(oev);
173
34292b1d 174 return 0;
175}
176
177/*
178 * This is called after a succcessful read, or from the
179 * `unthrottle' function. It decides whether or not to begin a new
180 * read operation.
181 */
182static void handle_throttle(struct handle_input *ctx, int backlog)
183{
50ab783a 184 if (ctx->defunct)
185 return;
34292b1d 186
187 /*
188 * If there's a read operation already in progress, do nothing:
189 * when that completes, we'll come back here and be in a
190 * position to make a better decision.
191 */
192 if (ctx->busy)
193 return;
194
195 /*
196 * Otherwise, we must decide whether to start a new read based
197 * on the size of the backlog.
198 */
199 if (backlog < MAX_BACKLOG) {
200 SetEvent(ctx->ev_from_main);
201 ctx->busy = TRUE;
202 }
203}
204
205/* ----------------------------------------------------------------------
206 * Output threads.
207 */
208
209/*
210 * Data required by an output thread.
211 */
212struct handle_output {
213 /*
214 * Copy of the handle_generic structure.
215 */
216 HANDLE h; /* the handle itself */
217 HANDLE ev_to_main; /* event used to signal main thread */
218 HANDLE ev_from_main; /* event used to signal back to us */
219 int moribund; /* are we going to kill this soon? */
220 int done; /* request subthread to terminate */
221 int defunct; /* has the subthread already gone? */
222 int busy; /* operation currently in progress? */
0e03ceff 223 void *privdata; /* for client to remember who they are */
34292b1d 224
225 /*
bdebd7e9 226 * Data set at initialisation and then read-only.
227 */
228 int flags;
229
230 /*
34292b1d 231 * Data set by the main thread before signalling ev_from_main,
232 * and read by the input thread after receiving that signal.
233 */
234 char *buffer; /* the data to write */
235 DWORD len; /* how much data there is */
236
237 /*
238 * Data set by the input thread before signalling ev_to_main,
239 * and read by the main thread after receiving that signal.
240 */
241 DWORD lenwritten; /* how much data we actually wrote */
242 int writeret; /* return value from WriteFile */
243
244 /*
245 * Data only ever read or written by the main thread.
246 */
247 bufchain queued_data; /* data still waiting to be written */
248
249 /*
250 * Callback function called when the backlog in the bufchain
251 * drops.
252 */
253 handle_outputfn_t sentdata;
254};
255
256static DWORD WINAPI handle_output_threadfunc(void *param)
257{
258 struct handle_output *ctx = (struct handle_output *) param;
bdebd7e9 259 OVERLAPPED ovl, *povl;
260
261 if (ctx->flags & HANDLE_FLAG_OVERLAPPED)
262 povl = &ovl;
263 else
264 povl = NULL;
34292b1d 265
266 while (1) {
267 WaitForSingleObject(ctx->ev_from_main, INFINITE);
268 if (ctx->done) {
269 SetEvent(ctx->ev_to_main);
270 break;
271 }
bdebd7e9 272 if (povl)
273 memset(povl, 0, sizeof(OVERLAPPED));
34292b1d 274 ctx->writeret = WriteFile(ctx->h, ctx->buffer, ctx->len,
bdebd7e9 275 &ctx->lenwritten, povl);
276 if (povl && !ctx->writeret && GetLastError() == ERROR_IO_PENDING)
277 ctx->writeret = GetOverlappedResult(ctx->h, povl,
278 &ctx->lenwritten, TRUE);
279
34292b1d 280 SetEvent(ctx->ev_to_main);
281 if (!ctx->writeret)
282 break;
283 }
284
285 return 0;
286}
287
288static void handle_try_output(struct handle_output *ctx)
289{
290 void *senddata;
291 int sendlen;
292
293 if (!ctx->busy && bufchain_size(&ctx->queued_data)) {
294 bufchain_prefix(&ctx->queued_data, &senddata, &sendlen);
295 ctx->buffer = senddata;
296 ctx->len = sendlen;
297 SetEvent(ctx->ev_from_main);
298 ctx->busy = TRUE;
299 }
300}
301
302/* ----------------------------------------------------------------------
303 * Unified code handling both input and output threads.
304 */
305
306struct handle {
307 int output;
308 union {
309 struct handle_generic g;
310 struct handle_input i;
311 struct handle_output o;
312 } u;
313};
314
315static tree234 *handles_by_evtomain;
316
317static int handle_cmp_evtomain(void *av, void *bv)
318{
319 struct handle *a = (struct handle *)av;
320 struct handle *b = (struct handle *)bv;
321
322 if ((unsigned)a->u.g.ev_to_main < (unsigned)b->u.g.ev_to_main)
323 return -1;
324 else if ((unsigned)a->u.g.ev_to_main > (unsigned)b->u.g.ev_to_main)
325 return +1;
326 else
327 return 0;
328}
329
330static int handle_find_evtomain(void *av, void *bv)
331{
332 HANDLE *a = (HANDLE *)av;
333 struct handle *b = (struct handle *)bv;
334
335 if ((unsigned)*a < (unsigned)b->u.g.ev_to_main)
336 return -1;
337 else if ((unsigned)*a > (unsigned)b->u.g.ev_to_main)
338 return +1;
339 else
340 return 0;
341}
342
0e03ceff 343struct handle *handle_input_new(HANDLE handle, handle_inputfn_t gotdata,
bdebd7e9 344 void *privdata, int flags)
34292b1d 345{
346 struct handle *h = snew(struct handle);
600f6499 347 DWORD in_threadid; /* required for Win9x */
34292b1d 348
349 h->output = FALSE;
350 h->u.i.h = handle;
351 h->u.i.ev_to_main = CreateEvent(NULL, FALSE, FALSE, NULL);
352 h->u.i.ev_from_main = CreateEvent(NULL, FALSE, FALSE, NULL);
353 h->u.i.gotdata = gotdata;
34292b1d 354 h->u.i.defunct = FALSE;
355 h->u.i.moribund = FALSE;
356 h->u.i.done = FALSE;
0e03ceff 357 h->u.i.privdata = privdata;
bdebd7e9 358 h->u.i.flags = flags;
34292b1d 359
360 if (!handles_by_evtomain)
361 handles_by_evtomain = newtree234(handle_cmp_evtomain);
362 add234(handles_by_evtomain, h);
363
364 CreateThread(NULL, 0, handle_input_threadfunc,
600f6499 365 &h->u.i, 0, &in_threadid);
2ceabd36 366 h->u.i.busy = TRUE;
34292b1d 367
368 return h;
369}
370
0e03ceff 371struct handle *handle_output_new(HANDLE handle, handle_outputfn_t sentdata,
bdebd7e9 372 void *privdata, int flags)
34292b1d 373{
374 struct handle *h = snew(struct handle);
600f6499 375 DWORD out_threadid; /* required for Win9x */
34292b1d 376
377 h->output = TRUE;
378 h->u.o.h = handle;
379 h->u.o.ev_to_main = CreateEvent(NULL, FALSE, FALSE, NULL);
380 h->u.o.ev_from_main = CreateEvent(NULL, FALSE, FALSE, NULL);
381 h->u.o.busy = FALSE;
382 h->u.o.defunct = FALSE;
383 h->u.o.moribund = FALSE;
384 h->u.o.done = FALSE;
0e03ceff 385 h->u.o.privdata = privdata;
34292b1d 386 bufchain_init(&h->u.o.queued_data);
387 h->u.o.sentdata = sentdata;
bdebd7e9 388 h->u.o.flags = flags;
34292b1d 389
390 if (!handles_by_evtomain)
391 handles_by_evtomain = newtree234(handle_cmp_evtomain);
392 add234(handles_by_evtomain, h);
393
394 CreateThread(NULL, 0, handle_output_threadfunc,
600f6499 395 &h->u.i, 0, &out_threadid);
34292b1d 396
397 return h;
398}
399
400int handle_write(struct handle *h, const void *data, int len)
401{
402 assert(h->output);
403 bufchain_add(&h->u.o.queued_data, data, len);
404 handle_try_output(&h->u.o);
405 return bufchain_size(&h->u.o.queued_data);
406}
407
408HANDLE *handle_get_events(int *nevents)
409{
410 HANDLE *ret;
411 struct handle *h;
412 int i, n, size;
413
414 /*
415 * Go through our tree counting the handle objects currently
416 * engaged in useful activity.
417 */
418 ret = NULL;
419 n = size = 0;
420 if (handles_by_evtomain) {
421 for (i = 0; (h = index234(handles_by_evtomain, i)) != NULL; i++) {
422 if (h->u.g.busy) {
423 if (n >= size) {
424 size += 32;
425 ret = sresize(ret, size, HANDLE);
426 }
427 ret[n++] = h->u.g.ev_to_main;
428 }
429 }
430 }
431
432 *nevents = n;
433 return ret;
434}
435
436static void handle_destroy(struct handle *h)
437{
438 if (h->output)
439 bufchain_clear(&h->u.o.queued_data);
440 CloseHandle(h->u.g.ev_from_main);
441 CloseHandle(h->u.g.ev_to_main);
442 del234(handles_by_evtomain, h);
443 sfree(h);
444}
445
446void handle_free(struct handle *h)
447{
448 /*
449 * If the handle is currently busy, we cannot immediately free
450 * it. Instead we must wait until it's finished its current
451 * operation, because otherwise the subthread will write to
452 * invalid memory after we free its context from under it.
453 */
454 assert(h && !h->u.g.moribund);
455 if (h->u.g.busy) {
456 /*
457 * Just set the moribund flag, which will be noticed next
458 * time an operation completes.
459 */
460 h->u.g.moribund = TRUE;
461 } else if (h->u.g.defunct) {
462 /*
463 * There isn't even a subthread; we can go straight to
464 * handle_destroy.
465 */
466 handle_destroy(h);
467 } else {
468 /*
469 * The subthread is alive but not busy, so we now signal it
470 * to die. Set the moribund flag to indicate that it will
471 * want destroying after that.
472 */
473 h->u.g.moribund = TRUE;
474 h->u.g.done = TRUE;
c969e831 475 h->u.g.busy = TRUE;
34292b1d 476 SetEvent(h->u.g.ev_from_main);
477 }
478}
479
480void handle_got_event(HANDLE event)
481{
482 struct handle *h;
483
484 assert(handles_by_evtomain);
485 h = find234(handles_by_evtomain, &event, handle_find_evtomain);
486 if (!h) {
487 /*
488 * This isn't an error condition. If two or more event
489 * objects were signalled during the same select operation,
490 * and processing of the first caused the second handle to
491 * be closed, then it will sometimes happen that we receive
492 * an event notification here for a handle which is already
493 * deceased. In that situation we simply do nothing.
494 */
495 return;
496 }
497
498 if (h->u.g.moribund) {
499 /*
500 * A moribund handle is already treated as dead from the
501 * external user's point of view, so do nothing with the
502 * actual event. Just signal the thread to die if
503 * necessary, or destroy the handle if not.
504 */
505 if (h->u.g.done) {
506 handle_destroy(h);
507 } else {
508 h->u.g.done = TRUE;
c969e831 509 h->u.g.busy = TRUE;
34292b1d 510 SetEvent(h->u.g.ev_from_main);
511 }
512 return;
513 }
514
515 if (!h->output) {
516 int backlog;
517
518 h->u.i.busy = FALSE;
519
520 /*
521 * A signal on an input handle means data has arrived.
522 */
523 if (h->u.i.len == 0) {
524 /*
525 * EOF, or (nearly equivalently) read error.
526 */
527 h->u.i.gotdata(h, NULL, (h->u.i.readret ? 0 : -1));
528 h->u.i.defunct = TRUE;
529 } else {
530 backlog = h->u.i.gotdata(h, h->u.i.buffer, h->u.i.len);
531 handle_throttle(&h->u.i, backlog);
532 }
533 } else {
534 h->u.o.busy = FALSE;
535
536 /*
537 * A signal on an output handle means we have completed a
538 * write. Call the callback to indicate that the output
539 * buffer size has decreased, or to indicate an error.
540 */
541 if (!h->u.o.writeret) {
542 /*
543 * Write error. Send a negative value to the callback,
544 * and mark the thread as defunct (because the output
545 * thread is terminating by now).
546 */
547 h->u.o.sentdata(h, -1);
548 h->u.o.defunct = TRUE;
549 } else {
550 bufchain_consume(&h->u.o.queued_data, h->u.o.lenwritten);
551 h->u.o.sentdata(h, bufchain_size(&h->u.o.queued_data));
552 handle_try_output(&h->u.o);
553 }
554 }
555}
556
557void handle_unthrottle(struct handle *h, int backlog)
558{
559 assert(!h->output);
560 handle_throttle(&h->u.i, backlog);
561}
562
563int handle_backlog(struct handle *h)
564{
565 assert(h->output);
566 return bufchain_size(&h->u.o.queued_data);
567}
0e03ceff 568
569void *handle_get_privdata(struct handle *h)
570{
571 return h->u.g.privdata;
572}