Initial checkin: beta 0.43
[u/mdw/putty] / noise.c
CommitLineData
374330e2 1/*
2 * Noise generation for PuTTY's cryptographic random number
3 * generator.
4 */
5
6#include <windows.h>
7#include <stdio.h>
8
9#include "putty.h"
10#include "ssh.h"
11
12static char seedpath[2*MAX_PATH+10] = "\0";
13
14/*
15 * Find the random seed file path and store it in `seedpath'.
16 */
17static void get_seedpath(void) {
18 HKEY rkey;
19 DWORD type, size;
20
21 size = sizeof(seedpath);
22
23 if (RegOpenKey(HKEY_CURRENT_USER, PUTTY_REG_POS, &rkey)==ERROR_SUCCESS) {
24 int ret = RegQueryValueEx(rkey, "RandSeedFile",
25 0, &type, seedpath, &size);
26 if (ret != ERROR_SUCCESS || type != REG_SZ)
27 seedpath[0] = '\0';
28 RegCloseKey(rkey);
29 } else
30 seedpath[0] = '\0';
31
32 if (!seedpath[0]) {
33 int len, ret;
34
35 len = GetEnvironmentVariable("HOMEDRIVE", seedpath, sizeof(seedpath));
36 ret = GetEnvironmentVariable("HOMEPATH", seedpath+len,
37 sizeof(seedpath)-len);
38 if (ret == 0) { /* probably win95; store in \WINDOWS */
39 GetWindowsDirectory(seedpath, sizeof(seedpath));
40 len = strlen(seedpath);
41 } else
42 len += ret;
43 strcpy(seedpath+len, "\\PUTTY.RND");
44 }
45}
46
47/*
48 * This function is called once, at PuTTY startup, and will do some
49 * seriously silly things like listing directories and getting disk
50 * free space and a process snapshot.
51 */
52
53void noise_get_heavy(void (*func) (void *, int)) {
54 HANDLE srch;
55 HANDLE seedf;
56 WIN32_FIND_DATA finddata;
57 char winpath[MAX_PATH+3];
58
59 GetWindowsDirectory(winpath, sizeof(winpath));
60 strcat(winpath, "\\*");
61 srch = FindFirstFile(winpath, &finddata);
62 if (srch != INVALID_HANDLE_VALUE) {
63 do {
64 func(&finddata, sizeof(finddata));
65 } while (FindNextFile(srch, &finddata));
66 FindClose(srch);
67 }
68
69 if (!seedpath[0])
70 get_seedpath();
71
72 seedf = CreateFile(seedpath, GENERIC_READ,
73 FILE_SHARE_READ | FILE_SHARE_WRITE,
74 NULL, OPEN_EXISTING, 0, NULL);
75
76 if (seedf) {
77 while (1) {
78 char buf[1024];
79 DWORD len;
80
81 if (ReadFile(seedf, buf, sizeof(buf), &len, NULL) && len)
82 func(buf, len);
83 else
84 break;
85 }
86 CloseHandle(seedf);
87 }
88}
89
90void random_save_seed(void) {
91 HANDLE seedf;
92
93 if (!seedpath[0])
94 get_seedpath();
95
96 seedf = CreateFile(seedpath, GENERIC_WRITE, 0,
97 NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL);
98
99 if (seedf) {
100 int len;
101 DWORD lenwritten;
102 void *data;
103
104 random_get_savedata(&data, &len);
105 WriteFile(seedf, data, len, &lenwritten, NULL);
106 CloseHandle(seedf);
107 }
108}
109
110/*
111 * This function is called every time the random pool needs
112 * stirring, and will acquire the system time in all available
113 * forms and the battery status.
114 */
115void noise_get_light(void (*func) (void *, int)) {
116 SYSTEMTIME systime;
117 DWORD adjust[2];
118 BOOL rubbish;
119 SYSTEM_POWER_STATUS pwrstat;
120
121 GetSystemTime(&systime);
122 func(&systime, sizeof(systime));
123
124 GetSystemTimeAdjustment(&adjust[0], &adjust[1], &rubbish);
125 func(&adjust, sizeof(adjust));
126
127 if (GetSystemPowerStatus(&pwrstat))
128 func(&pwrstat, sizeof(pwrstat));
129}
130
131/*
132 * This function is called on every keypress or mouse move, and
133 * will add the current Windows time and performance monitor
134 * counter to the noise pool. It gets the scan code or mouse
135 * position passed in.
136 */
137void noise_ultralight(DWORD data) {
138 DWORD wintime;
139 LARGE_INTEGER perftime;
140
141 random_add_noise(&data, sizeof(DWORD));
142
143 wintime = GetTickCount();
144 random_add_noise(&wintime, sizeof(DWORD));
145
146 if (QueryPerformanceCounter(&perftime))
147 random_add_noise(&perftime, sizeof(perftime));
148}