Increase the entropy threshhold in rand_getgood.
[u/mdw/catacomb] / mpx-ksqr.c
CommitLineData
5bf74dea 1/* -*-c-*-
2 *
3 * $Id: mpx-ksqr.c,v 1.1 1999/12/11 10:57:43 mdw Exp $
4 *
5 * Karatsuba-based squaring algorithm
6 *
7 * (c) 1999 Straylight/Edgeware
8 */
9
10/*----- Licensing notice --------------------------------------------------*
11 *
12 * This file is part of Catacomb.
13 *
14 * Catacomb is free software; you can redistribute it and/or modify
15 * it under the terms of the GNU Library General Public License as
16 * published by the Free Software Foundation; either version 2 of the
17 * License, or (at your option) any later version.
18 *
19 * Catacomb is distributed in the hope that it will be useful,
20 * but WITHOUT ANY WARRANTY; without even the implied warranty of
21 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
22 * GNU Library General Public License for more details.
23 *
24 * You should have received a copy of the GNU Library General Public
25 * License along with Catacomb; if not, write to the Free
26 * Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
27 * MA 02111-1307, USA.
28 */
29
30/*----- Revision history --------------------------------------------------*
31 *
32 * $Log: mpx-ksqr.c,v $
33 * Revision 1.1 1999/12/11 10:57:43 mdw
34 * Karatsuba squaring algorithm.
35 *
36 */
37
38/*----- Header files ------------------------------------------------------*/
39
40#include <stdio.h>
41
42#include "mpx.h"
43
44/*----- Tweakables --------------------------------------------------------*/
45
46#ifdef TEST_RIG
47# undef KARATSUBA_CUTOFF
48# define KARATSUBA_CUTOFF 2
49#endif
50
51/*----- Addition macros ---------------------------------------------------*/
52
53#define ULSL1(dv, av, avl) do { \
54 mpw *_dv = (dv); \
55 const mpw *_av = (av), *_avl = (avl); \
56 mpw _c = 0; \
57 \
58 while (_av < _avl) { \
59 mpw _x = *_av++; \
60 *_dv++ = MPW(_c | (_x << 1)); \
61 _c = MPW(_x >> (MPW_BITS - 1)); \
62 } \
63 *_dv++ = _c; \
64} while (0)
65
66#define UADD(dv, av, avl) do { \
67 mpw *_dv = (dv); \
68 const mpw *_av = (av), *_avl = (avl); \
69 mpw _c = 0; \
70 \
71 while (_av < _avl) { \
72 mpw _a, _b; \
73 mpd _x; \
74 _a = *_av++; \
75 _b = *_dv; \
76 _x = (mpd)_a + (mpd)_b + _c; \
77 *_dv++ = MPW(_x); \
78 _c = _x >> MPW_BITS; \
79 } \
80 while (_c) { \
81 mpd _x = (mpd)*_dv + (mpd)_c; \
82 *_dv++ = MPW(_x); \
83 _c = _x >> MPW_BITS; \
84 } \
85} while (0)
86
87/*----- Main code ---------------------------------------------------------*/
88
89/* --- @mpx_ksqr@ --- *
90 *
91 * Arguments: @mpw *dv, *dvl@ = pointer to destination buffer
92 * @const mpw *av, *avl@ = pointer to first argument
93 * @mpw *sv, *svl@ = pointer to scratch workspace
94 *
95 * Returns: ---
96 *
97 * Use: Squares a multiprecision integers using something similar to
98 * Karatsuba's multiplication algorithm. This is rather faster
99 * than traditional long multiplication (e.g., @mpx_umul@) on
100 * large numbers, although more expensive on small ones, and
101 * rather simpler than full-blown Karatsuba multiplication.
102 *
103 * The destination must be twice as large as the argument. The
104 * scratch space must be twice as large as the argument, plus
105 * the magic number @KARATSUBA_SLOP@.
106 */
107
108void mpx_ksqr(mpw *dv, mpw *dvl,
109 const mpw *av, const mpw *avl,
110 mpw *sv, mpw *svl)
111{
112 const mpw *avm;
113 size_t m;
114
115 /* --- Dispose of easy cases to @mpx_usqr@ --- *
116 *
117 * Karatsuba is only a win on large numbers, because of all the
118 * recursiveness and bookkeeping. The recursive calls make a quick check
119 * to see whether to bottom out to @mpx_usqr@ which should help quite a
120 * lot, but sometimes the only way to know is to make sure...
121 */
122
123 MPX_SHRINK(av, avl);
124
125 if (avl - av <= KARATSUBA_CUTOFF) {
126 mpx_usqr(dv, dvl, av, avl);
127 return;
128 }
129
130 /* --- How the algorithm works --- *
131 *
132 * Unlike Karatsuba's identity for multiplication which isn't particularly
133 * obvious, the identity for multiplication is known to all schoolchildren.
134 * Let %$A = xb + y$%. Then %$A^2 = x^2 b^x + 2 x y b + y^2$%. So now I
135 * have three multiplications, each four times easier, and that's a win.
136 */
137
138 /* --- First things --- *
139 *
140 * Sort out where to break the factor in half.
141 */
142
143 m = (avl - av + 1) >> 1;
144 avm = av + m;
145
146 /* --- Sort out everything --- */
147
148 {
149 mpw *ssv = sv + 2 * m;
150 mpw *tdv = dv + m;
151 mpw *rdv = tdv + m;
152
153 /* --- The cross term in the middle needs a multiply --- *
154 *
155 * This isn't actually true, since %$x y = ((x + y)^2 - (x - y)^2)/4%.
156 * But that's two squarings, versus one multiplication.
157 */
158
159 if (m > KARATSUBA_CUTOFF)
160 mpx_kmul(sv, ssv, av, avm, avm, avl, ssv, svl);
161 else
162 mpx_umul(sv, ssv, av, avm, avm, avl);
163 ULSL1(tdv, sv, ssv);
164 MPX_ZERO(dv, tdv);
165 MPX_ZERO(rdv + m + 1, dvl);
166
167 if (m > KARATSUBA_CUTOFF)
168 mpx_ksqr(sv, ssv, avm, avl, ssv, svl);
169 else
170 mpx_usqr(sv, ssv, avm, avl);
171 UADD(rdv, sv, ssv);
172
173 if (m > KARATSUBA_CUTOFF)
174 mpx_ksqr(sv, ssv, av, avm, ssv, svl);
175 else
176 mpx_usqr(sv, ssv, av, avm);
177 UADD(dv, sv, ssv);
178 }
179}
180
181/*----- Test rig ----------------------------------------------------------*/
182
183#ifdef TEST_RIG
184
185#include <mLib/alloc.h>
186#include <mLib/testrig.h>
187
188#include "mpscan.h"
189
190#define ALLOC(v, vl, sz) do { \
191 size_t _sz = (sz); \
192 mpw *_vv = xmalloc(MPWS(_sz)); \
193 mpw *_vvl = _vv + _sz; \
194 (v) = _vv; \
195 (vl) = _vvl; \
196} while (0)
197
198#define LOAD(v, vl, d) do { \
199 const dstr *_d = (d); \
200 mpw *_v, *_vl; \
201 ALLOC(_v, _vl, MPW_RQ(_d->len)); \
202 mpx_loadb(_v, _vl, _d->buf, _d->len); \
203 (v) = _v; \
204 (vl) = _vl; \
205} while (0)
206
207#define MAX(x, y) ((x) > (y) ? (x) : (y))
208
209static void dumpmp(const char *msg, const mpw *v, const mpw *vl)
210{
211 fputs(msg, stderr);
212 MPX_SHRINK(v, vl);
213 while (v < vl)
214 fprintf(stderr, " %08lx", (unsigned long)*--vl);
215 fputc('\n', stderr);
216}
217
218static int usqr(dstr *v)
219{
220 mpw *a, *al;
221 mpw *c, *cl;
222 mpw *d, *dl;
223 mpw *s, *sl;
224 size_t m;
225 int ok = 1;
226
227 LOAD(a, al, &v[0]);
228 LOAD(c, cl, &v[1]);
229 m = al - a + 1;
230 ALLOC(d, dl, 2 * m);
231 ALLOC(s, sl, 2 * m + 32);
232
233 mpx_ksqr(d, dl, a, al, s, sl);
234 if (MPX_UCMP(d, dl, !=, c, cl)) {
235 fprintf(stderr, "\n*** usqr failed\n");
236 dumpmp(" a", a, al);
237 dumpmp("expected", c, cl);
238 dumpmp(" result", d, dl);
239 ok = 0;
240 }
241
242 free(a); free(c); free(d); free(s);
243 return (ok);
244}
245
246static test_chunk defs[] = {
247 { "usqr", usqr, { &type_hex, &type_hex, 0 } },
248 { 0, 0, { 0 } }
249};
250
251int main(int argc, char *argv[])
252{
253 test_run(argc, argv, defs, SRCDIR"/tests/mpx");
254 return (0);
255}
256
257#endif
258
259/*----- That's all, folks -------------------------------------------------*/