-void seq_reset(seqwin *s) { s->seq = 0; s->win = 0; }
-
-/* --- @seq_check@ --- *
- *
- * Arguments: @seqwin *s@ = sequence-checking window
- * @uint32 q@ = sequence number to check
- * @const char *service@ = service to report message from
- *
- * Returns: Zero on success, nonzero if the sequence number was bad.
- *
- * Use: Checks a sequence number against the window, updating things
- * as necessary.
- */
-
-int seq_check(seqwin *s, uint32 q, const char *service)