+static void
+update_display_cursor(void)
+{
+ struct view *view = display[current_view];
+
+ /* Move the cursor to the right-most column of the cursor line.
+ *
+ * XXX: This could turn out to be a bit expensive, but it ensures that
+ * the cursor does not jump around. */
+ if (view->lines) {
+ wmove(view->win, view->lineno - view->offset, view->width - 1);
+ wrefresh(view->win);
+ }
+}