+#define ITEM_CHUNK_SIZE 256
+static void *
+realloc_items(void *mem, size_t *size, size_t new_size, size_t item_size)
+{
+ size_t num_chunks = *size / ITEM_CHUNK_SIZE;
+ size_t num_chunks_new = (new_size + ITEM_CHUNK_SIZE - 1) / ITEM_CHUNK_SIZE;
+
+ if (mem == NULL || num_chunks != num_chunks_new) {
+ *size = num_chunks_new * ITEM_CHUNK_SIZE;
+ mem = realloc(mem, *size * item_size);
+ }
+
+ return mem;
+}
+