{
struct line *line;
bool selected = (view->offset + lineno == view->lineno);
+ bool draw_ok;
assert(view_is_displayed(view));
wclrtoeol(view->win);
}
- return view->ops->draw(view, line, lineno, selected);
+ scrollok(view->win, FALSE);
+ draw_ok = view->ops->draw(view, line, lineno, selected);
+ scrollok(view->win, TRUE);
+
+ return draw_ok;
}
static void
}
static void
-update_display_cursor(void)
+update_display_cursor(struct view *view)
{
- struct view *view = display[current_view];
-
/* Move the cursor to the right-most column of the cursor line.
*
* XXX: This could turn out to be a bit expensive, but it ensures that
}
update_view_title(view);
- update_display_cursor();
+ update_display_cursor(view);
}
/* Controls when nodelay should be in effect when polling user input. */