4073258df30c375a2fc7db036a2e1c8cc0002fa9
[termux-packages] / packages / play-audio / play-audio.cpp
1 #include <assert.h>
2 #include <getopt.h>
3 #include <pthread.h>
4 #include <stdbool.h>
5 #include <stdio.h>
6 #include <stdlib.h>
7 #include <unistd.h>
8 #include <SLES/OpenSLES.h>
9 #include <SLES/OpenSLES_Android.h>
10
11 class AudioPlayer {
12 public:
13 AudioPlayer();
14 ~AudioPlayer();
15 void play(char const* uri);
16 private:
17 SLObjectItf mSlEngineObject{NULL};
18 SLEngineItf mSlEngineInterface{NULL};
19 SLObjectItf mSlOutputMixObject{NULL};
20 };
21
22 class MutexWithCondition {
23 public:
24 MutexWithCondition() { pthread_mutex_lock(&mutex); }
25 ~MutexWithCondition() { pthread_mutex_unlock(&mutex); }
26 void waitFor() { while (!occurred) pthread_cond_wait(&condition, &mutex); }
27 /** From waking thread. */
28 void lockAndSignal() {
29 pthread_mutex_lock(&mutex);
30 occurred = true;
31 pthread_cond_signal(&condition);
32 pthread_mutex_unlock(&mutex);
33 }
34 private:
35 volatile bool occurred{false};
36 pthread_mutex_t mutex{PTHREAD_MUTEX_INITIALIZER};
37 pthread_cond_t condition{PTHREAD_COND_INITIALIZER};
38 };
39
40 AudioPlayer::AudioPlayer() {
41 // "OpenSL ES for Android is designed for multi-threaded applications, and is thread-safe.
42 // OpenSL ES for Android supports a single engine per application, and up to 32 objects.
43 // Available device memory and CPU may further restrict the usable number of objects.
44 // slCreateEngine recognizes, but ignores, these engine options: SL_ENGINEOPTION_THREADSAFE SL_ENGINEOPTION_LOSSOFCONTROL"
45 SLresult result = slCreateEngine(&mSlEngineObject,
46 /*numOptions=*/0, /*options=*/NULL,
47 /*numWantedInterfaces=*/0, /*wantedInterfaces=*/NULL, /*wantedInterfacesRequired=*/NULL);
48 assert(SL_RESULT_SUCCESS == result);
49
50 result = (*mSlEngineObject)->Realize(mSlEngineObject, SL_BOOLEAN_FALSE);
51 assert(SL_RESULT_SUCCESS == result);
52
53 result = (*mSlEngineObject)->GetInterface(mSlEngineObject, SL_IID_ENGINE, &mSlEngineInterface);
54 assert(SL_RESULT_SUCCESS == result);
55
56 SLuint32 const numWantedInterfaces = 1;
57 SLInterfaceID wantedInterfaces[numWantedInterfaces]{ SL_IID_ENVIRONMENTALREVERB };
58 SLboolean wantedInterfacesRequired[numWantedInterfaces]{ SL_BOOLEAN_TRUE };
59 result = (*mSlEngineInterface)->CreateOutputMix(mSlEngineInterface, &mSlOutputMixObject, numWantedInterfaces, wantedInterfaces, wantedInterfacesRequired);
60 assert(SL_RESULT_SUCCESS == result);
61
62 result = (*mSlOutputMixObject)->Realize(mSlOutputMixObject, SL_BOOLEAN_FALSE);
63 assert(SL_RESULT_SUCCESS == result);
64
65 }
66
67 void opensl_prefetch_callback(SLPrefetchStatusItf caller, void* pContext, SLuint32 event) {
68 if (event & SL_PREFETCHEVENT_STATUSCHANGE) {
69 SLpermille level = 0;
70 (*caller)->GetFillLevel(caller, &level);
71 if (level == 0) {
72 SLuint32 status;
73 (*caller)->GetPrefetchStatus(caller, &status);
74 if (status == SL_PREFETCHSTATUS_UNDERFLOW) {
75 // Level is 0 but we have SL_PREFETCHSTATUS_UNDERFLOW, implying an error.
76 printf("- ERROR: Underflow when prefetching data and fill level zero\n");
77 MutexWithCondition* cond = (MutexWithCondition*) pContext;
78 cond->lockAndSignal();
79 }
80 }
81 }
82 }
83
84 void opensl_player_callback(SLPlayItf /*caller*/, void* pContext, SLuint32 /*event*/) {
85 MutexWithCondition* condition = (MutexWithCondition*) pContext;
86 condition->lockAndSignal();
87 }
88
89 void AudioPlayer::play(char const* uri)
90 {
91 SLDataLocator_URI loc_uri = {SL_DATALOCATOR_URI, (SLchar *) uri};
92 SLDataFormat_MIME format_mime = {SL_DATAFORMAT_MIME, NULL, SL_CONTAINERTYPE_UNSPECIFIED};
93 SLDataSource audioSrc = {&loc_uri, &format_mime};
94
95 SLDataLocator_OutputMix loc_outmix = {SL_DATALOCATOR_OUTPUTMIX, mSlOutputMixObject};
96 SLDataSink audioSnk = {&loc_outmix, NULL};
97
98 // SL_IID_ANDROIDCONFIGURATION is Android specific interface, SL_IID_VOLUME is general:
99 SLuint32 const numWantedInterfaces = 5;
100 SLInterfaceID wantedInterfaces[numWantedInterfaces]{
101 SL_IID_ANDROIDCONFIGURATION,
102 SL_IID_VOLUME,
103 SL_IID_PREFETCHSTATUS,
104 SL_IID_PLAYBACKRATE,
105 SL_IID_EFFECTSEND
106 };
107 SLboolean wantedInterfacesRequired[numWantedInterfaces]{ SL_BOOLEAN_TRUE, SL_BOOLEAN_TRUE, SL_BOOLEAN_TRUE, SL_BOOLEAN_TRUE, SL_BOOLEAN_TRUE };
108
109 SLObjectItf uriPlayerObject = NULL;
110 SLresult result = (*mSlEngineInterface)->CreateAudioPlayer(mSlEngineInterface, &uriPlayerObject, &audioSrc, &audioSnk,
111 numWantedInterfaces, wantedInterfaces, wantedInterfacesRequired);
112 assert(SL_RESULT_SUCCESS == result);
113
114 // Android specific interface - usage:
115 // SLresult (*GetInterface) (SLObjectItf self, const SLInterfaceID iid, void* pInterface);
116 // This function gives different interfaces. One is android-specific, from
117 // <SLES/OpenSLES_AndroidConfiguration.h>, done before realization:
118 SLAndroidConfigurationItf androidConfig;
119 result = (*uriPlayerObject)->GetInterface(uriPlayerObject, SL_IID_ANDROIDCONFIGURATION, &androidConfig);
120 assert(SL_RESULT_SUCCESS == result);
121
122 // This allows setting the stream type (default:SL_ANDROID_STREAM_MEDIA):
123 /* same as android.media.AudioManager.STREAM_VOICE_CALL */
124 // #define SL_ANDROID_STREAM_VOICE ((SLint32) 0x00000000)
125 /* same as android.media.AudioManager.STREAM_SYSTEM */
126 // #define SL_ANDROID_STREAM_SYSTEM ((SLint32) 0x00000001)
127 /* same as android.media.AudioManager.STREAM_RING */
128 // #define SL_ANDROID_STREAM_RING ((SLint32) 0x00000002)
129 /* same as android.media.AudioManager.STREAM_MUSIC */
130 // #define SL_ANDROID_STREAM_MEDIA ((SLint32) 0x00000003)
131 /* same as android.media.AudioManager.STREAM_ALARM */
132 // #define SL_ANDROID_STREAM_ALARM ((SLint32) 0x00000004)
133 /* same as android.media.AudioManager.STREAM_NOTIFICATION */
134 // #define SL_ANDROID_STREAM_NOTIFICATION ((SLint32) 0x00000005)
135 SLint32 androidStreamType = SL_ANDROID_STREAM_ALARM;
136 result = (*androidConfig)->SetConfiguration(androidConfig, SL_ANDROID_KEY_STREAM_TYPE, &androidStreamType, sizeof(SLint32));
137 assert(SL_RESULT_SUCCESS == result);
138
139 // We now Realize(). Note that the android config needs to be done before, but getting the SLPrefetchStatusItf after.
140 result = (*uriPlayerObject)->Realize(uriPlayerObject, /*async=*/SL_BOOLEAN_FALSE);
141 assert(SL_RESULT_SUCCESS == result);
142
143 SLPrefetchStatusItf prefetchInterface;
144 result = (*uriPlayerObject)->GetInterface(uriPlayerObject, SL_IID_PREFETCHSTATUS, &prefetchInterface);
145 assert(SL_RESULT_SUCCESS == result);
146
147 SLPlayItf uriPlayerPlay = NULL;
148 result = (*uriPlayerObject)->GetInterface(uriPlayerObject, SL_IID_PLAY, &uriPlayerPlay);
149 assert(SL_RESULT_SUCCESS == result);
150
151 SLPlaybackRateItf playbackRateInterface;
152 result = (*uriPlayerObject)->GetInterface(uriPlayerObject, SL_IID_PLAYBACKRATE, &playbackRateInterface);
153 assert(SL_RESULT_SUCCESS == result);
154
155 if (NULL == uriPlayerPlay) {
156 fprintf(stderr, "Cannot play '%s'\n", uri);
157 } else {
158 result = (*uriPlayerPlay)->SetCallbackEventsMask(uriPlayerPlay, SL_PLAYEVENT_HEADSTALLED | SL_PLAYEVENT_HEADATEND);
159 assert(SL_RESULT_SUCCESS == result);
160
161 MutexWithCondition condition;
162 result = (*uriPlayerPlay)->RegisterCallback(uriPlayerPlay, opensl_player_callback, &condition);
163 assert(SL_RESULT_SUCCESS == result);
164
165 result = (*prefetchInterface)->RegisterCallback(prefetchInterface, opensl_prefetch_callback, &condition);
166 assert(SL_RESULT_SUCCESS == result);
167 result = (*prefetchInterface)->SetCallbackEventsMask(prefetchInterface, SL_PREFETCHEVENT_FILLLEVELCHANGE | SL_PREFETCHEVENT_STATUSCHANGE);
168
169 // "For an audio player with URI data source, Object::Realize allocates resources but does not
170 // connect to the data source (i.e. "prepare") or begin pre-fetching data. These occur once the
171 // player state is set to either SL_PLAYSTATE_PAUSED or SL_PLAYSTATE_PLAYING."
172 // - http://mobilepearls.com/labs/native-android-api/ndk/docs/opensles/index.html
173 result = (*uriPlayerPlay)->SetPlayState(uriPlayerPlay, SL_PLAYSTATE_PLAYING);
174 assert(SL_RESULT_SUCCESS == result);
175
176 condition.waitFor();
177 }
178
179 if (uriPlayerObject != NULL) (*uriPlayerObject)->Destroy(uriPlayerObject);
180 }
181
182
183 AudioPlayer::~AudioPlayer()
184 {
185 // "Be sure to destroy all objects on exit from your application. Objects should be destroyed in reverse order of their creation,
186 // as it is not safe to destroy an object that has any dependent objects. For example, destroy in this order: audio players
187 // and recorders, output mix, then finally the engine."
188 if (mSlOutputMixObject != NULL) { (*mSlOutputMixObject)->Destroy(mSlOutputMixObject); mSlOutputMixObject = NULL; }
189 if (mSlEngineObject != NULL) { (*mSlEngineObject)->Destroy(mSlEngineObject); mSlEngineObject = NULL; }
190 }
191
192
193 int main(int argc, char** argv)
194 {
195 bool help = false;
196 int c;
197 while ((c = getopt(argc, argv, "h")) != -1) {
198 switch (c) {
199 case 'h': help = true; break;
200 }
201 }
202
203 if (help || optind == argc) {
204 printf("usage: %s [files]\n", argv[0]);
205 exit(0);
206 }
207
208 AudioPlayer player;
209 for (int i = optind; i < argc; i++) player.play(argv[i]);
210
211 return 0;
212 }