/* * resspr.c * * Loading sprites * * © 1994-1998 Straylight */ /*----- Licensing note ----------------------------------------------------* * * This file is part of Straylight's Steel library. * * Steel is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * Steel is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Steel. If not, write to the Free Software Foundation, * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef __resspr_h #define __resspr_h #ifndef __sprite_h #include "sprite.h" #endif /* * void resspr_init(void) * * Use * Loads the applications `Sprites' file into memory. */ void resspr_init(void); /* * sprite_area *resspr_area(void) * * Use * Returns the address of the application's sprite area. */ sprite_area *resspr_area(void); #endif