}
class Serpent : Animal {
+ int limit = 2;
+
void hiss() { puts("Sssss!"); }
void bite() { puts("Nom!"); }
void nml.tickle() {
- if (SERPENT__CONV_NML(me)->nml.tickles <= 2) Serpent_hiss(me);
- else Serpent_bite(me);
+ if (SERPENT__CONV_NML(me)->nml.tickles <= me->serpent.limit)
+ Serpent_hiss(me);
+ else
+ Serpent_bite(me);
}
}