sgt/puzzles
2004-05-01 simonThe cube was being drawn slightly differently on the...
2004-04-30 simonKeep the status bar in better sync with the game display.
2004-04-30 simonWe were forgetting to count the final move.
2004-04-30 simonIncorrect placing of the polyhedron sometimes left...
2004-04-29 simonAdded a status bar.
2004-04-29 simonImplemented text and clipping primitives in the fronten...
2004-04-29 simon`There's always one'. Add nullgame to .cvsignore.
2004-04-29 simonAdd a template file defining the null game.
2004-04-28 simonAdd a new game concept called a `flash'. This is a...
2004-04-28 simonHave each game declare a name which is used for window...
2004-04-28 simonShift-click is equivalent to middle-click. This is...
2004-04-28 simonFix zillions of MSVC compiler warnings. Sigh.
2004-04-28 simonIntroduce diagonal movement keys on the numeric keypad...
2004-04-28 simonAdd .map and .rsp files to .cvsignore.
2004-04-28 simonMore robust timer handling in GTK: never create a new...
2004-04-28 simonAdd a menu bar, in both Windows and GTK. In particular...
2004-04-27 simonA-_ha_! The Windows Rectangle() call appears to get...
2004-04-27 simonMost of a Windows front end. Something's not _quite_...
2004-04-27 simonStop the user being able to resize the window.
2004-04-27 simonImplemented Cube, in a sufficiently general way that...
2004-04-26 simonFurther general development. Net is now playable, though
2004-04-25 simonGeneral further development. Sketched out the mid-end...
2004-04-25 simonBeginnings of a GTK framework. (And I do mean _beginnin...
2004-04-25 simonInitial checkin of a portable framework for writing...